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	<id>https://wiki.darkjedibrotherhood.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BubbaX</id>
	<title>Wikipedia of the Dark Brotherhood, an online Star Wars Club - User contributions [en]</title>
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	<updated>2026-05-23T19:12:22Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Sith_Lord&amp;diff=199183</id>
		<title>Sith Lord</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Sith_Lord&amp;diff=199183"/>
		<updated>2026-01-02T15:12:35Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: Added Arch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rep|imp|rdb|exd|nor}}&lt;br /&gt;
[[File:Order of the Sith Lord- BoS.jpg|thumb|right|250px|Order of the Sith Lords]]&lt;br /&gt;
[[Sith Lord]] is a title of distinction carried by former [[Grand Master]]s as well as select members deemed worthy of the elevation, often but not limited to a [[Deputy Grand Master]] completing their apprenticeship as the [[Shadow Hand]]. Members of the Sith Lord title are permitted to style themselves as Lord, Lady, or [[Darth]] in homage to the ancient Sith rulers.&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
[[starwars:Darth#Darths through history|Originally]], [[Sith Lord]] referred to a high-ranking member of the Sith race&#039;s society. As the Sith civilization progressed, many claimed the title; Adas was one such lord. While obviously referring to a master of [[Sith]] knowledge, the title of &amp;quot;Sith Lord&amp;quot; (or sometimes &amp;quot;Sith Lady&amp;quot; if referring to a female Dark Lord) seemed to be used somewhat ambiguously to refer to various things, including all [[Sith]], the [[Dark Lord of the Sith|Dark Lords of the Sith]], Sith Masters in Darth Bane&#039;s reformed order, or as a rank akin to that of the [[starwars:Jedi Master|Jedi Master]] for the [[starwars:Jedi|Jedi Order]]. Several Sith Lords also held the title [[Darth]].&lt;br /&gt;
&lt;br /&gt;
=== Dark Jedi Brotherhoood ===&lt;br /&gt;
&#039;&#039;Italics refers to previous [[Dark Lord of the Sith]] bearers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;[[Kane Vader|Lord Kane]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Jedgar O. Paladin|Lord Paladin]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Kreeayt Havok|Lord Havok]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Crona|Lord Crona]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Jac Cotelin|Lord Cotelin]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Justinian Khyron|Lord Khyron]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Justin Stryker|Lord Stryker]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Thedek|Lord Thedek]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Archibald Zoraan|Lord Zoraan]]&#039;&#039;&lt;br /&gt;
* [[Torquemada|Lord Torquemada]]&lt;br /&gt;
* &#039;&#039;[[Faethor|Lord Chi-Long]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Firefox|Lord Firefox]]&#039;&#039;&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Darth Vexatus]] ([[Darth Vexatus|Lord Zorrixor]])&amp;lt;/s&amp;gt; Revoked. See: [[CoJ Case 055]]&lt;br /&gt;
* &#039;&#039;[[Aristan Dantes|Darth Sarin]]&#039;&#039; (&#039;&#039;[[Aristan Dantes|Lord Dantes]]&#039;&#039;)&lt;br /&gt;
* [[Halcyon Rokir|Lord Rokir]]&lt;br /&gt;
* &#039;&#039;[[Darth Ashen]]&#039;&#039; (&#039;&#039;[[Muz Ashen Keibatsu|Lord Keibatsu]]&#039;&#039;)&lt;br /&gt;
* [[Kir Taldrya Katarn|Lord Katarn]]&lt;br /&gt;
* [[Raken|Lord Raken]]&lt;br /&gt;
* [[Korras|Darth Aeternus]] ([[Korras|Lord Korras]])&lt;br /&gt;
* &#039;&#039;[[Darth Pravus]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Telaris &amp;quot;Mav&amp;quot; Cantor|Lord Cantor]]&#039;&#039;&lt;br /&gt;
* [[James Lucius Entar Arconae|Lord Lucius]]&lt;br /&gt;
* &#039;&#039;[[Evant Taelyan|Darth Nehalem]]&#039;&#039;&lt;br /&gt;
* [[Howlader|Lord Howlader]]&lt;br /&gt;
* [[Darth Renatus]]&lt;br /&gt;
* [[Idris Adenn|Lord Adenn]]&lt;br /&gt;
* [[Dacien Victae|&#039;&#039;Lord Dacien Victae&#039;&#039;]]&lt;br /&gt;
* [[Marick Tyris Arconae|Darth Amarok]] ([[Marick Tyris Arconae|Lord Marick Tyris]])&lt;br /&gt;
* [[Dracaryis|Darth Dracaryis]]&lt;br /&gt;
* [[Alethia Archenksova|Lady Archenksova]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Titles]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Brotherhood_Chat_Policies&amp;diff=198944</id>
		<title>Dark Brotherhood Chat Policies</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Brotherhood_Chat_Policies&amp;diff=198944"/>
		<updated>2025-11-05T20:19:56Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
{{Policies}}&lt;br /&gt;
&lt;br /&gt;
The following policies help make sure that Brotherhood Chats are kept in line with the [[Covenant]], as well as the general policies for each respective chat. As a general rule, participants and members of chats should adhere to being respectful of other members opinions and beliefs. &lt;br /&gt;
&lt;br /&gt;
A list of Brotherhood Chats can be found on our [https://www.darkjedibrotherhood.com/chat Brotherhood Chat page]&lt;br /&gt;
&lt;br /&gt;
=== Discord ===&lt;br /&gt;
&lt;br /&gt;
The Dark Brotherhood uses Discord for its primary communications platform. &lt;br /&gt;
The main channels run by the Council are:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;#general-chat&#039;&#039;&#039; — Moderated by the Council. Covers a wide range of topics from star wars to world news.&lt;br /&gt;
* &#039;&#039;&#039;#announcements&#039;&#039;&#039; — Read-only announcement channel for news posts and reports.&lt;br /&gt;
* &#039;&#039;&#039;#gaming&#039;&#039;&#039; — Official channel for all DB gaming related activities, moderated by the Fist and Fist Staff. &lt;br /&gt;
* &#039;&#039;&#039;#gaming-matchmaking&#039;&#039;&#039; — Official chat for PvP matchmaking using the dbb0t queue. &lt;br /&gt;
* &#039;&#039;&#039;#art-chat&#039;&#039;&#039; — A chat for the discussion and sharing of artwork of all mediums between members of the DB. Moderated by the Herald and Herald Staff.&lt;br /&gt;
* &#039;&#039;&#039;#fiction-chat&#039;&#039;&#039; — A chat for all things relating to the Fiction Society including fiction competitions, Run-Ons, ACC, and general discussions generated by daily topics and character questions. Moderated by the Voice and Voice Staff.&lt;br /&gt;
* &#039;&#039;&#039;#spoilers&#039;&#039;&#039; — Official spoilers chat. Opt-in via #settings. Spoilers are generally prohibited in all other chats for one week after a Star Wars series episode and for one month after a movie.&lt;br /&gt;
* &#039;&#039;&#039;#rp-lobby&#039;&#039;&#039; — A chat for promoting DB RPs. DB RPs must be conducted in threads in #rp-lobby.&lt;br /&gt;
&lt;br /&gt;
=== General Chat Rules ===&lt;br /&gt;
&lt;br /&gt;
These rules apply to all ‘official’ DB Discord chats, including the #general-chat, #art-chat, #gaming-chat, #fiction-chat and others listed above. Other chats will have additional rules, as listed below.&lt;br /&gt;
&lt;br /&gt;
* Be respectful of your fellow chat participants. If someone tells you to stop or to avoid a topic, be aware and willing to talk about it on the side (DM). &lt;br /&gt;
&lt;br /&gt;
* Anything added to the chat should be appropriate for people as young as 13, as we have many younger members. This means that while you can curse, a repeated string of expletives can lead to reprimand from a moderator. &lt;br /&gt;
&lt;br /&gt;
* Admins are moderators and have the authority to delete comments, ban, or remove a member from a chat. Admins are often the Dark Council or staff members for a Dark Councilor. &lt;br /&gt;
&lt;br /&gt;
* Respect the decision of admins in the chat and reach out privately if there is confusion over the reason for an admin action.&lt;br /&gt;
&lt;br /&gt;
* Avoid spamming a given chat with walls of media (animated gifs, photographs, etc.). There are some really great ways to share photo-albums thanks to sites like imgur and Google Photos. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Avoid discussion of contentious real life issues, such as religion or politics. If you are unsure, ask first.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fund raising for any purpose is prohibited in all official DB chats.  &lt;br /&gt;
&lt;br /&gt;
* Rules may change during Vendettas, particularly for chat channels like #gaming-chat.  Be aware of when major events are ongoing and how this may temporarily alter chat rules.&lt;br /&gt;
&lt;br /&gt;
* Members cannot have more than one Discord account on the DB server. &lt;br /&gt;
&lt;br /&gt;
==== General Chat ====&lt;br /&gt;
[[File:Slave leia rule.jpeg|the club&#039;s standard example of an age appropriate image.|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
The general chat for the Dark Brotherhood. Members are free to share anything from pictures of meet ups with other members, star wars news and information, Brotherhood-wide competitions, computer builds and systems, electronics, news, and any other topic directly or tangentially related to the Brotherhood and its members.&lt;br /&gt;
&lt;br /&gt;
==== Gaming Chat ====&lt;br /&gt;
&lt;br /&gt;
The #gaming-chat channel is the official room for all DB gaming related activities. As such, #gaming-chat differs from the other Discord chats in the club in that it is not for general chat. #gaming-chat is specifically for members to find people to game with, set up matches, discuss games, and interact with the Fist and his or her staff. In addition to the general chat rules outlined above, #gaming-chat has special rules as detailed below.&lt;br /&gt;
&lt;br /&gt;
===== Chat Rules =====&lt;br /&gt;
&lt;br /&gt;
# Topics in #gaming-chat need to be gaming focused. You are welcome to discuss  games, sales, hardware upgrades, thoughts on upcoming games, game lore, etc. Members may post links to gaming competitions they are running. All other tangential discussions should occur in #general-chat&lt;br /&gt;
# This chat is text based only. You are not restricted from posting links, provided they are related to gaming. Posting a link to a sale, competition you are running, official announcement on a new game, and things like that are absolutely OK. Posting a clickbait article or one filled with spoilers is not allowed. Don’t spam links. See if someone else has posted it within the last few hours.&lt;br /&gt;
# While members are encouraged to post links to their streams, repeated solicitation of viewers is not allowed.&#039;&#039;&#039;&lt;br /&gt;
# No “console war” posts&#039;&#039;&#039;. PS4 is not better than XBox, or vice versa. Consoles are not better than PCs. Those are opinions. Play on the system you like.&lt;br /&gt;
# Keep the language clean. Vulgar language will not be tolerated. Members who violate this rule will have their post deleted and receive a warning. Continued violations will result in the Member losing all posting privileges (a hard mute) for a week. Any further violations will be forwarded to the Justicar.&lt;br /&gt;
&lt;br /&gt;
===== Matchmaking Chat Rules =====&lt;br /&gt;
&lt;br /&gt;
# The #gaming-matchmaking chat is &#039;&#039;exclusively&#039;&#039; for arranging PvP matches or PvE groups consistent with the [[Rites of Combat]]. Please keep all other discussion to other chats. &lt;br /&gt;
# During Vendettas, chat in #gaming-matchmaking may be disabled entirely.&lt;br /&gt;
&lt;br /&gt;
==== Art Chat ====&lt;br /&gt;
&lt;br /&gt;
In addition to the General rules, and the PG-13 rule specifically, art shared must always follow the “Princess Leia” rule of nudity (cannot show more nudity than Princess Leia in Episode 6: Return of the Jedi, i.e. PG-13)&lt;br /&gt;
&lt;br /&gt;
==== Fiction Chat ====&lt;br /&gt;
&lt;br /&gt;
A place for discussing fanfiction, writing, storytelling and character development for members of the DJB. Please be respectful, stay on topic, and have fun. &lt;br /&gt;
&lt;br /&gt;
* For the daily theme, you can see the calendar [https://goo.gl/diYzBw here] &lt;br /&gt;
* For more information you can click [https://goo.gl/mMQ5zg here] . &lt;br /&gt;
* In addition to the general chat rules outlined above, #fiction-chat has some additional rules rules:&lt;br /&gt;
&lt;br /&gt;
===== Chat Rules =====&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Stay on topic.&#039;&#039;&#039; While Fiction Chat covers a wide range of topics, including pop culture and media, conversations should stay grounded in the Brotherhood’s fictional society and activities. &lt;br /&gt;
# &#039;&#039;&#039;There is no such thing as cliche:&#039;&#039;&#039; all character types and identities are welcome. Members are encouraged to talk about their characters or ideas for them without fear of reproach. Feedback should be constructive by nature and no member should ever feel like they can’t share an idea.&lt;br /&gt;
#  &#039;&#039;&#039;Gif and Sticker usage are allowed, but all things in moderation.&#039;&#039;&#039; Please do not overly spam the chat with gifs and stickers. &lt;br /&gt;
&lt;br /&gt;
==== Clan Channels ==== &lt;br /&gt;
&lt;br /&gt;
Clans maintain the rules and regulations for their respective channels, and the Council is only involved in extreme circumstances related to violations of the Covenant occurring in a chat.&lt;br /&gt;
&lt;br /&gt;
==== Spoiler Rules ====&lt;br /&gt;
&lt;br /&gt;
As stated above, with the exception of #spoilers, discussion is generally prohibited in all other chats for one week after a Star Wars series episode and for one month after a movie. The reason is not everyone is able to view the content on the day of release and we want their experience to not be diminished by learning information ahead of time.&lt;br /&gt;
&lt;br /&gt;
Spoilers take on many different meanings based upon each person’s desire to be uninformed of the upcoming content. Ranging from a total news blackout to only watching publicly released trailers. &lt;br /&gt;
&lt;br /&gt;
To help clarify what could be considered a spoiler in a public chat, examples have been provided below.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Plot Points&#039;&#039;&#039; - Discussing any topic that relates to the plot of the episode/movie. Such as what occurred, what didn’t occur, or how something played out&lt;br /&gt;
* &#039;&#039;&#039;Reveals&#039;&#039;&#039; - Such as the appearance of a character or artifact without support detail as to what the character did or how the artifact was utilized&lt;br /&gt;
* &#039;&#039;&#039;Graphics/Memes&#039;&#039;&#039; - Ranging from specific stills from an episode to meme’s, such as “describe the episode without spoilers” which may hint at what occurred&lt;br /&gt;
&lt;br /&gt;
==== Streaming Policy ====&lt;br /&gt;
&lt;br /&gt;
The broadcast or streaming of copyrighted materials including, but not, limited to Music, Movies, or Videos is expressly prohibited in accordance with the Digital Millennium Copyright Act and Discord Policy. Advertisements for gaming streams should be made in the appropriate Topical Chat.&lt;br /&gt;
&lt;br /&gt;
An example of an acceptable streaming is linking the YouTube video of &amp;quot;[https://www.youtube.com/watch?v=dQw4w9WgXcQ Never Gonna Give You Up]&amp;quot; which is officially licensed by Rick Astley for the platform. &lt;br /&gt;
&lt;br /&gt;
An example of an unacceptable streaming is sharing your desktop via Discord while you play &amp;quot;A New Hope&amp;quot; for people to watch together. &lt;br /&gt;
&lt;br /&gt;
==== Welcome/Non-Members ====&lt;br /&gt;
&lt;br /&gt;
While the Brotherhood has intentionally designed its Discord server to minimize the opportunities for non-members to negatively impact the server (e.g., spambots, scammers, or other malcontents) no system is fool proof. The Discord administrators have within their discretion to kick, ban, or time-out a non-member in the Welcome channel if it becomes evident that they are not in the server in a good-faith effort to join the Brotherhood.&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=DB_Website_Content_Policy&amp;diff=198922</id>
		<title>DB Website Content Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=DB_Website_Content_Policy&amp;diff=198922"/>
		<updated>2025-11-05T12:14:13Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: Updating policy to reflect limits on sexual content.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Policies}}  &lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood is a Star Wars fanclub with a diverse membership that includes minors. Although the [[Covenant]] grants members the right of free speech, it also cautions that exercise of the right must be tempered by respect for the rights and protection of members under 18. The Covenant further clarifies that the public image of the Dark Jedi Brotherhood is a matter of concern for the club as a whole.  &lt;br /&gt;
&lt;br /&gt;
Therefore, the Dark Council reserves the right to &#039;&#039;&#039;deny, disqualify, remand, edit, or remove content from the Dark Jedi Brotherhood website that it determines is inappropriate for the Star Wars setting and/or for the consumption of our minor members&#039;&#039;&#039;.  This policy is intended to be read and applied narrowly, with a preference for permitting members to revise affected content.  &lt;br /&gt;
&lt;br /&gt;
This policy is not intended to place detailed limitations on content creation, but certain content is prohibited in any medium. Specifically, graphic sexual content, sexual content involving a minor (below the age of 18), or non-consensual sexual content are not acceptable in any content subject to this policy.   &lt;br /&gt;
&lt;br /&gt;
Members affected by a determination that their content will be removed from the Dark Jedi Brotherhood website pursuant to this policy will be notified of the action taken and the reason for it. Objections to the application of this policy may be made to the Grand Master.  &lt;br /&gt;
&lt;br /&gt;
Nothing in this policy limits or otherwise restricts members from creating content that is not hosted on the Dark Jedi Brotherhood website.  &lt;br /&gt;
&lt;br /&gt;
For purposes of this policy, the Dark Jedi Brotherhood website includes all subdomains and services hosted on the darkjedibrotherhood.com domain.&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Sith_Lord&amp;diff=198480</id>
		<title>Sith Lord</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Sith_Lord&amp;diff=198480"/>
		<updated>2025-08-29T21:19:36Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rep|imp|rdb|exd|nor}}&lt;br /&gt;
[[File:Order of the Sith Lord- BoS.jpg|thumb|right|250px|Order of the Sith Lords]]&lt;br /&gt;
[[Sith Lord]] is a title of distinction carried by former [[Grand Master]]s as well as select members deemed worthy of the elevation, often but not limited to a [[Deputy Grand Master]] completing their apprenticeship as the [[Shadow Hand]]. Members of the Sith Lord title are permitted to style themselves as Lord, Lady, or [[Darth]] in homage to the ancient Sith rulers.&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
[[starwars:Darth#Darths through history|Originally]], [[Sith Lord]] referred to a high-ranking member of the Sith race&#039;s society. As the Sith civilization progressed, many claimed the title; Adas was one such lord. While obviously referring to a master of [[Sith]] knowledge, the title of &amp;quot;Sith Lord&amp;quot; (or sometimes &amp;quot;Sith Lady&amp;quot; if referring to a female Dark Lord) seemed to be used somewhat ambiguously to refer to various things, including all [[Sith]], the [[Dark Lord of the Sith|Dark Lords of the Sith]], Sith Masters in Darth Bane&#039;s reformed order, or as a rank akin to that of the [[starwars:Jedi Master|Jedi Master]] for the [[starwars:Jedi|Jedi Order]]. Several Sith Lords also held the title [[Darth]].&lt;br /&gt;
&lt;br /&gt;
=== Dark Jedi Brotherhoood ===&lt;br /&gt;
&#039;&#039;Italics refers to previous [[Dark Lord of the Sith]] bearers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;[[Kane Vader|Lord Kane]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Jedgar O. Paladin|Lord Paladin]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Kreeayt Havok|Lord Havok]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Crona|Lord Crona]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Jac Cotelin|Lord Cotelin]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Justinian Khyron|Lord Khyron]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Justin Stryker|Lord Stryker]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Thedek|Lord Thedek]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Archibald Zoraan|Lord Zoraan]]&#039;&#039;&lt;br /&gt;
* [[Torquemada|Lord Torquemada]]&lt;br /&gt;
* &#039;&#039;[[Faethor|Lord Chi-Long]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Firefox|Lord Firefox]]&#039;&#039;&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Darth Vexatus]] ([[Darth Vexatus|Lord Zorrixor]])&amp;lt;/s&amp;gt; Revoked. See: [[CoJ Case 055]]&lt;br /&gt;
* &#039;&#039;[[Aristan Dantes|Darth Sarin]]&#039;&#039; (&#039;&#039;[[Aristan Dantes|Lord Dantes]]&#039;&#039;)&lt;br /&gt;
* [[Halcyon Rokir|Lord Rokir]]&lt;br /&gt;
* &#039;&#039;[[Darth Ashen]]&#039;&#039; (&#039;&#039;[[Muz Ashen Keibatsu|Lord Keibatsu]]&#039;&#039;)&lt;br /&gt;
* [[Kir Taldrya Katarn|Lord Katarn]]&lt;br /&gt;
* [[Raken|Lord Raken]]&lt;br /&gt;
* [[Korras|Darth Aeternus]] ([[Korras|Lord Korras]])&lt;br /&gt;
* &#039;&#039;[[Darth Pravus]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Telaris &amp;quot;Mav&amp;quot; Cantor|Lord Cantor]]&#039;&#039;&lt;br /&gt;
* [[James Lucius Entar Arconae|Lord Lucius]]&lt;br /&gt;
* &#039;&#039;[[Evant Taelyan|Darth Nehalem]]&#039;&#039;&lt;br /&gt;
* [[Howlader|Lord Howlader]]&lt;br /&gt;
* [[Darth Renatus]]&lt;br /&gt;
* [[Idris Adenn|Lord Adenn]]&lt;br /&gt;
* [[Dacien Victae|&#039;&#039;Lord Dacien Victae&#039;&#039;]]&lt;br /&gt;
* [[Marick Tyris Arconae|Darth Amarok]] ([[Marick Tyris Arconae|Lord Marick Tyris]])&lt;br /&gt;
* [[Dracaryis|Darth Dracaryis]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Titles]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Sith_Lord&amp;diff=198479</id>
		<title>Sith Lord</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Sith_Lord&amp;diff=198479"/>
		<updated>2025-08-29T21:08:58Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rep|imp|rdb|exd|nor}}&lt;br /&gt;
[[File:Order of the Sith Lord- BoS.jpg|thumb|right|250px|Order of the Sith Lords]]&lt;br /&gt;
[[Sith Lord]] is a title of distinction carried by former [[Grand Master]]s as well as select members deemed worthy of the elevation, often but not limited to a [[Deputy Grand Master]] completing their apprenticeship as the [[Shadow Hand]]. Members of the Sith Lord title are permitted to style themselves as Lord, Lady, or [[Darth]] in homage to the ancient Sith rulers.&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
[[starwars:Darth#Darths through history|Originally]], [[Sith Lord]] referred to a high-ranking member of the Sith race&#039;s society. As the Sith civilization progressed, many claimed the title; Adas was one such lord. While obviously referring to a master of [[Sith]] knowledge, the title of &amp;quot;Sith Lord&amp;quot; (or sometimes &amp;quot;Sith Lady&amp;quot; if referring to a female Dark Lord) seemed to be used somewhat ambiguously to refer to various things, including all [[Sith]], the [[Dark Lord of the Sith|Dark Lords of the Sith]], Sith Masters in Darth Bane&#039;s reformed order, or as a rank akin to that of the [[starwars:Jedi Master|Jedi Master]] for the [[starwars:Jedi|Jedi Order]]. Several Sith Lords also held the title [[Darth]].&lt;br /&gt;
&lt;br /&gt;
=== Dark Jedi Brotherhoood ===&lt;br /&gt;
&#039;&#039;Italics refers to previous [[Dark Lord of the Sith]] bearers&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;[[Kane Vader|Lord Kane]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Jedgar O. Paladin|Lord Paladin]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Kreeayt Havok|Lord Havok]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Crona|Lord Crona]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Jac Cotelin|Lord Cotelin]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Justinian Khyron|Lord Khyron]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Justin Stryker|Lord Stryker]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Thedek|Lord Thedek]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Archibald Zoraan|Lord Zoraan]]&#039;&#039;&lt;br /&gt;
* [[Torquemada|Lord Torquemada]]&lt;br /&gt;
* &#039;&#039;[[Faethor|Lord Chi-Long]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Firefox|Lord Firefox]]&#039;&#039;&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Darth Vexatus]] ([[Darth Vexatus|Lord Zorrixor]])&amp;lt;/s&amp;gt; Revoked. See: [[CoJ Case 055]]&lt;br /&gt;
* &#039;&#039;[[Aristan Dantes|Darth Sarin]]&#039;&#039; (&#039;&#039;[[Aristan Dantes|Lord Dantes]]&#039;&#039;)&lt;br /&gt;
* [[Halcyon Rokir|Lord Rokir]]&lt;br /&gt;
* &#039;&#039;[[Darth Ashen]]&#039;&#039; (&#039;&#039;[[Muz Ashen Keibatsu|Lord Keibatsu]]&#039;&#039;)&lt;br /&gt;
* [[Kir Taldrya Katarn|Lord Katarn]]&lt;br /&gt;
* [[Raken|Lord Raken]]&lt;br /&gt;
* [[Korras|Darth Aeternus]] ([[Korras|Lord Korras]])&lt;br /&gt;
* &#039;&#039;[[Darth Pravus]]&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Telaris &amp;quot;Mav&amp;quot; Cantor|Lord Cantor]]&#039;&#039;&lt;br /&gt;
* [[James Lucius Entar Arconae|Lord Lucius]]&lt;br /&gt;
* &#039;&#039;[[Evant Taelyan|Darth Nehalem]]&#039;&#039;&lt;br /&gt;
* [[Howlader|Lord Howlader]]&lt;br /&gt;
* [[Darth Renatus]]&lt;br /&gt;
* [[Idris Adenn|Lord Adenn]]&lt;br /&gt;
* [[Dacien Victae|&#039;&#039;Lord Dacien Victae&#039;&#039;]]&lt;br /&gt;
* [[Marick Tyris Arconae|Darth Amarok]] ([[Marick Tyris Arconae|Lord Marick Tyris]])&lt;br /&gt;
* [[Dracaryis|Lord Dracaryis]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Titles]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Combat_Master&amp;diff=194758</id>
		<title>Combat Master</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Combat_Master&amp;diff=194758"/>
		<updated>2024-10-07T22:08:11Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: Revised to indicate that CM reports to Voice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Revise}}&lt;br /&gt;
{{Eras|real}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=Antei Combat Center&lt;br /&gt;
|image=[[File:ACCLogoNew001.jpg|250px]]&lt;br /&gt;
|founder=TBD&lt;br /&gt;
|leader={{CM}}&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=[[Antei]] - TBD&lt;br /&gt;
|locations=TBD&lt;br /&gt;
|formed=*Arcona Arena&lt;br /&gt;
*Krath Combat Centre&lt;br /&gt;
|founded=TBD&lt;br /&gt;
|reorganized=TBD&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Jedi Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[Combat Master]]&#039;&#039;&#039; (CM) is solely responsible for the [[Antei Combat Center]]. The Combat Center has established itself as one of the absolute core activities that members participate in. The Combat Master is charged with the development and administration of the Center. They work with the various [[Council]] offices to ensure that the Center is running according to the rules of the Brotherhood. &lt;br /&gt;
&lt;br /&gt;
The Combat Master regularly assists the Council and [[Clans]] by allowing them to run competitions in the Center. The position itself is situated as a [[Society Leaders|Society Leader]], not on the Council. The Combat Master reports to the [[Voice]].&lt;br /&gt;
&lt;br /&gt;
==Duties==&lt;br /&gt;
===General Duties===&lt;br /&gt;
* Responsible for development, maintenance and improvement of the [[Antei Combat Center]] documents and facilities&lt;br /&gt;
* Assists in the development of [[Dark Council]], [[Clan]], [[House]], and [[Battleteam]] competitions using the Center&lt;br /&gt;
* Ensures proper administration of the Center by training and overseeing a competent staff.&lt;br /&gt;
* Assists the [[Voice]] and [[Regent]] in the development of [[Character Sheet]]s and possessions as needed for the [[Antei Combat Center]] usage.&lt;br /&gt;
&lt;br /&gt;
===Specific Duties===&lt;br /&gt;
&#039;&#039;&#039;Generally&#039;&#039;&#039;&lt;br /&gt;
* Works with the [[Voice of the Brotherhood|Voice]] ensure that the [[ACC|Combat Center]] fits easily within the vision of the Brotherhood&lt;br /&gt;
* Works with the [[Master At Arms]] to ensure proper rewards for all participants in the Center&lt;br /&gt;
* Interacts with the members of the Dark Brotherhood in a manner that doesn’t tarnish the reputation of the ACC or the Combat Master position&lt;br /&gt;
* Develops and maintains the Combat Center ranking and advancement structure&lt;br /&gt;
&#039;&#039;&#039;Staff&#039;&#039;&#039;&lt;br /&gt;
* Develops all staff positions, ensuring that responsibilities for each are documented properly&lt;br /&gt;
* Ensures that the Center is properly staffed at all times&lt;br /&gt;
* Trains the Center’s staff for the appropriate tasks that they will face&lt;br /&gt;
* Provides all staff with the tools and information needed to ensure successful execution of their jobs &lt;br /&gt;
* Ensures that the staff is timely in opening battles, rating battles and that they provide the best ‘customer service’ possible&lt;br /&gt;
* Ensures that comments on battles are constructive and helpful, never personal&lt;br /&gt;
* Ensures that the staff is properly rewarded for their work&lt;br /&gt;
&#039;&#039;&#039;Training&#039;&#039;&#039;&lt;br /&gt;
* Develops and maintains a system for training new members of the Center&lt;br /&gt;
* Develops and maintains a system for testing members on their knowledge and proficiency as related to the Center&lt;br /&gt;
* Develops and maintains [[Shadow Academy]] courses related to the Center&lt;br /&gt;
&#039;&#039;&#039;Competitions&#039;&#039;&#039;&lt;br /&gt;
* Runs the Championship Ladder when appropriate&lt;br /&gt;
* Works with leaders of the Brotherhood on the development of competitions for the Clans using the Center&lt;br /&gt;
* Works with the [[Dark Council]] on the use of the Center in [[Vendetta]] events&lt;br /&gt;
&#039;&#039;&#039;Character Sheets and Possessions&#039;&#039;&#039;&lt;br /&gt;
* Provides guidance to members who inquire about their characters, their equipment, Center operations, ruling disputes etc.&lt;br /&gt;
* Assists the Voice and Grand Master, as necessary, in updating relevant character sheet skills, powers, and feats as they pertain to the Center. &lt;br /&gt;
* Assists the Regent and Grand Master, as necessary, in updating or assessing possessions as they pertain to the Center.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Documentation&#039;&#039;&#039;&lt;br /&gt;
* Maintains updated documentation in the &#039;&#039;&#039;ACC Compendium&#039;&#039;&#039; for when rules change, items are added or operations are adjusted.&lt;br /&gt;
* Develops and maintains all Combat Center policies&lt;br /&gt;
&#039;&#039;&#039;Website&#039;&#039;&#039;&lt;br /&gt;
* Works with the [[Seneschal]] and Grand Master on the development and maintenance of the Combat Center areas of the website&lt;br /&gt;
* Ensures that all information on the website is current&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Fictional Role ==&lt;br /&gt;
The Combat Master oversees the operation of the Antei Combat Center, where members look to hone their skills as duelists and competitors. The Combat Master also works with the Shadow Academy to assist new recruits to the Brotherhood with learning the basics of combat training and study. They also analyze data and information for the Voice to help provide insight to the Grand Master on the strengths and weakness of the members that make up the Brotherhood’s ranks. &lt;br /&gt;
&lt;br /&gt;
==Current Combat Master==&lt;br /&gt;
The [[Combat Master]] is {{CM}}.&lt;br /&gt;
&lt;br /&gt;
==Former Combat Masters==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;fancy&amp;quot; width=&amp;quot;70%&amp;quot; style=&amp;quot;margin: 1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color:#0F243E; color:#BFBFBF; font-weight:bolder;&amp;quot;| List of Combat Masters&lt;br /&gt;
|-&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#366092; color:#BFBFBF;&amp;quot;|&#039;&#039;&#039;Combat Master&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#366092; color:#BFBFBF;&amp;quot;|&#039;&#039;&#039;Start of Term&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#366092; color:#BFBFBF;&amp;quot;|&#039;&#039;&#039;End of Term&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Idris Adenn]] || August 10, 2021 || Incumbent&lt;br /&gt;
|-&lt;br /&gt;
| [[Turel Sorenn]] || March 17, 2020 || August 10, 2021&lt;br /&gt;
|-&lt;br /&gt;
| [[Archenksov]] || January 16, 2019 || February 5, 2020&lt;br /&gt;
|-&lt;br /&gt;
| [[Atra Ventus]] || October 3, 2016 || January 16, 2019&lt;br /&gt;
|-&lt;br /&gt;
| [[Marick Arconae]] || March 9, 2015 || October 1, 2016&lt;br /&gt;
|-&lt;br /&gt;
| [[Telaris &amp;quot;Mav&amp;quot; Cantor]] || April 18, 2013 || February 24, 2015&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Taldrya]] || January 12, 2013 || April 9, 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Sashar Arconae]] || November 29, 2011 || December 27, 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Timeros Caesus Entar Arconae]] || March 29, 2011 || November 28, 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Vivackus Kavon|Vivackus Kavon Di Plagia]] || January 31, 2011 || March 29, 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Halcyon Taldrya]] || May 23, 2010 || January 31, 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Seraine &amp;quot;Erinyes&amp;quot; Ténama]] || May 20, 2009 || May 23, 2010&lt;br /&gt;
|-&lt;br /&gt;
| Halcyon Rokir || December 15, 2008 || May 20, 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Sith Bloodfyre-Tarentae]] || July 5, 2008 || December 15, 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Sharad Taldrya Hett]] || February 28, 2008 || June 26, 2008&lt;br /&gt;
|-&lt;br /&gt;
| Halcyon Rokir || June 19, 2007 || February 28, 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Dalthid]] || January 29, 2005 || June 19, 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Mal&#039;ari&#039;carun]] || July 6, 2004 || January 29, 2005&lt;br /&gt;
|-&lt;br /&gt;
| Gryffon De&#039;Urtha Cantor || March 10, 2004 || July 6, 2004&lt;br /&gt;
|-&lt;br /&gt;
| Cyris Oscura || November 3, 2003 || February 27, 2004&lt;br /&gt;
|-&lt;br /&gt;
| Xizor || July 18, 2003 || November 3, 2003&lt;br /&gt;
|-&lt;br /&gt;
| Timeros || Unknown || Unknown&lt;br /&gt;
|-&lt;br /&gt;
| Mairin Astoris || Unknown || Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Positions]] &lt;br /&gt;
[[Category:Antei Combat Center]]&lt;br /&gt;
[[Category:Society Leaders]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=XP_Policy&amp;diff=191854</id>
		<title>XP Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=XP_Policy&amp;diff=191854"/>
		<updated>2024-05-30T13:06:21Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: /* Elder Promotions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Master at Arms}}&lt;br /&gt;
{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This XP Policy outlines how a member can earn XP in the experience system. This policy is approved by the Grand Master and is enforced for integrity by the Dark Council. &lt;br /&gt;
&lt;br /&gt;
===XP Based Awarding===&lt;br /&gt;
&lt;br /&gt;
Promotions and Medals can be awarded based on XP earned from the site-tracked activities listed below (e.g., competitions, crescents, clusters, SA courses, etc.). XP used to award a medal is called &amp;quot;Medal XP&amp;quot; and is equal to the member&#039;s lifetime XP value, excluding any corrections minus the full value of their combined merit and sacramental awards. Promotions do not reset Medal XP, &#039;&#039;&#039;nor do Medals reset Promotion XP&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Members can receive a medal with an XP value equal to their accrued Medal XP. Medals awarded solely based on Medal XP do not award additional XP. However, DB activity that is not tracked by the site and automatically credited with XP, such as project and leadership work, can also contribute towards medals as explained below:&lt;br /&gt;
&lt;br /&gt;
Without further justification, leaders can award medals with a value less than or equal to a member’s Medal XP. Medals with a value less than or equal to Medal XP do &#039;&#039;&#039;not grant additional XP&#039;&#039;&#039; to the receiving member because the underlying activities have already done so.&lt;br /&gt;
&lt;br /&gt;
If a member has leadership or project activity that leaders want to recognize with a medal, with or without any accrued Medal XP, they can submit a medal recommendation for approval by the MAA detailing what that member has done – much like the old medal system.&lt;br /&gt;
&lt;br /&gt;
If an approved medal &#039;&#039;&#039;exceeds&#039;&#039;&#039; the member’s Medal XP, then the medal &#039;&#039;&#039;will grant additional XP&#039;&#039;&#039; at least equal to the difference between the medal’s value and the member’s Medal XP. The total XP earned is equal to the value of non-site-tracked XP applied to the medal.&lt;br /&gt;
&lt;br /&gt;
===Award XP Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Award XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Merit/Sacramental&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cross&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Anteian Cross&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Steel Cross&lt;br /&gt;
| 1012&lt;br /&gt;
|-&lt;br /&gt;
| Grand Cross&lt;br /&gt;
| 2278&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Blade&lt;br /&gt;
| 5125&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Kukri&lt;br /&gt;
| 11533&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Scepter&lt;br /&gt;
| 25949&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Dagger&lt;br /&gt;
| 58385&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Sword&lt;br /&gt;
| 131368&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sash&lt;br /&gt;
| 295578&lt;br /&gt;
|-&lt;br /&gt;
| Golden Lightsaber&lt;br /&gt;
| 665051&lt;br /&gt;
|-&lt;br /&gt;
| Dantes Spear&lt;br /&gt;
| 1330102&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Cluster/Novae&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Vendetta Seal&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Quartz Star&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Topaz Star&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Emerald Star&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Sapphire Star&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Amethyst Star&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Ruby Star&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Diamond Star&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Nova&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Silver Nova&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Gold Nova&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Cluster*&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Earth&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Fire&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Ice&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Graphite&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Scroll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side Scroll&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Foundation&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of the Master&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Indoctrination&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Clusters have diminishing returns implemented. The formula calculates the &#039;&#039;&#039;total&#039;&#039;&#039; amount of XP awarded by &#039;&#039;x&#039;&#039; amount of clusters.&lt;br /&gt;
&lt;br /&gt;
===Competition Participation/Organization XP Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Competition Participation/Organization XP Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Tier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Participant**&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Organizer**&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tier 5&lt;br /&gt;
| 15&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Tier 4&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2&lt;br /&gt;
| 30&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1/Vendetta&lt;br /&gt;
| 35&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Container/Bracket competitions will not generate participation/organization points.&lt;br /&gt;
&lt;br /&gt;
===RP Session XP Values===&lt;br /&gt;
This is XP garnered by either participating or dm&#039;ing roleplaying sessions on discord. Note that a 100-word minimum is required for a session to grant XP.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;RP Session Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Source&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Player&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| DM&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shadow Academy Degree XP Values===&lt;br /&gt;
This is XP garnered through the completion of Shadow Academy degrees. Different degrees are worth different amounts of XP.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Shadow Academy Degree XP Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Degree&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Pundit&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Dark Maven&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Dark Savant&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
| Dark Sage&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other XP Source Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Other XP Source Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Source&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Any SA Course Completed***&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Each rank in each primary society&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Legion of the Scholar&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Pendant of Blood&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| First CS Created Trophy&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Discord linked to dossier&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Each rank in Supplemental Society trophies (RP, ACC) ****&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Excludes the Trial of Identity, Trial of Acquisition and &#039;Trivia&#039; exams created for the purpose of a a Vendetta, which have no XP value.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;****&amp;lt;/nowiki&amp;gt;Tracked using the &#039;Players gonna play&#039; and &#039;You can certainly try&#039; trophies.&lt;br /&gt;
&lt;br /&gt;
===Rank Threshholds===&lt;br /&gt;
The following are the threshold XP accruals required for each rank.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Rank Thresholds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Accrued XP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 1&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 2&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 4&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 1&lt;br /&gt;
| 800&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 2&lt;br /&gt;
| 1300&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 3&lt;br /&gt;
| 2150&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 4&lt;br /&gt;
| 3600&lt;br /&gt;
|-&lt;br /&gt;
| Equite 1&lt;br /&gt;
| 6800&lt;br /&gt;
|-&lt;br /&gt;
| Equite 2&lt;br /&gt;
| 12500&lt;br /&gt;
|-&lt;br /&gt;
| Equite 3&lt;br /&gt;
| 23000&lt;br /&gt;
|-&lt;br /&gt;
| Equite 4&lt;br /&gt;
| 44000&lt;br /&gt;
|-&lt;br /&gt;
| Elder 1&lt;br /&gt;
| 85000&lt;br /&gt;
|-&lt;br /&gt;
| Elder 2&lt;br /&gt;
| 167500&lt;br /&gt;
|-&lt;br /&gt;
| Elder 3&lt;br /&gt;
| 330000 and additional requirements (see below)&lt;br /&gt;
|-&lt;br /&gt;
| Elder 4&lt;br /&gt;
| 655000 and additional requirements (see below)&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elder Promotions===&lt;br /&gt;
&lt;br /&gt;
Promotions to the ranks of [[EL3|Elder 3]] and [[EL4|Elder 4]] are subject to additional requirements: &lt;br /&gt;
&lt;br /&gt;
At least three years aggregate time as a Consul (or independent unit leader) or member of the Council. Simply holding a position is not sufficient. Consideration will be given to a member&#039;s contributions to the club as well as whether their time-in-position was active or inactive. Highly impactful work in positions other than Consul or Council may also be considered. &lt;br /&gt;
&lt;br /&gt;
Further, the member&#039;s sacramental awards will be reviewed to ensure that they are justified by their recommendations, as some high sacramentals have been awarded in years past for as little as winning a single competition. The value of any medals that do not pass this review will be reduced or deducted from the member&#039;s XP total solely for purposes of determining whether the member meets the required XP threshold.&lt;br /&gt;
[[Category:MAA Policies]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=XP_Policy&amp;diff=191853</id>
		<title>XP Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=XP_Policy&amp;diff=191853"/>
		<updated>2024-05-30T12:56:02Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: /* Elder Promotions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Master at Arms}}&lt;br /&gt;
{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This XP Policy outlines how a member can earn XP in the experience system. This policy is approved by the Grand Master and is enforced for integrity by the Dark Council. &lt;br /&gt;
&lt;br /&gt;
===XP Based Awarding===&lt;br /&gt;
&lt;br /&gt;
Promotions and Medals can be awarded based on XP earned from the site-tracked activities listed below (e.g., competitions, crescents, clusters, SA courses, etc.). XP used to award a medal is called &amp;quot;Medal XP&amp;quot; and is equal to the member&#039;s lifetime XP value, excluding any corrections minus the full value of their combined merit and sacramental awards. Promotions do not reset Medal XP, &#039;&#039;&#039;nor do Medals reset Promotion XP&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Members can receive a medal with an XP value equal to their accrued Medal XP. Medals awarded solely based on Medal XP do not award additional XP. However, DB activity that is not tracked by the site and automatically credited with XP, such as project and leadership work, can also contribute towards medals as explained below:&lt;br /&gt;
&lt;br /&gt;
Without further justification, leaders can award medals with a value less than or equal to a member’s Medal XP. Medals with a value less than or equal to Medal XP do &#039;&#039;&#039;not grant additional XP&#039;&#039;&#039; to the receiving member because the underlying activities have already done so.&lt;br /&gt;
&lt;br /&gt;
If a member has leadership or project activity that leaders want to recognize with a medal, with or without any accrued Medal XP, they can submit a medal recommendation for approval by the MAA detailing what that member has done – much like the old medal system.&lt;br /&gt;
&lt;br /&gt;
If an approved medal &#039;&#039;&#039;exceeds&#039;&#039;&#039; the member’s Medal XP, then the medal &#039;&#039;&#039;will grant additional XP&#039;&#039;&#039; at least equal to the difference between the medal’s value and the member’s Medal XP. The total XP earned is equal to the value of non-site-tracked XP applied to the medal.&lt;br /&gt;
&lt;br /&gt;
===Award XP Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Award XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Merit/Sacramental&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cross&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Anteian Cross&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Steel Cross&lt;br /&gt;
| 1012&lt;br /&gt;
|-&lt;br /&gt;
| Grand Cross&lt;br /&gt;
| 2278&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Blade&lt;br /&gt;
| 5125&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Kukri&lt;br /&gt;
| 11533&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Scepter&lt;br /&gt;
| 25949&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Dagger&lt;br /&gt;
| 58385&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Sword&lt;br /&gt;
| 131368&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sash&lt;br /&gt;
| 295578&lt;br /&gt;
|-&lt;br /&gt;
| Golden Lightsaber&lt;br /&gt;
| 665051&lt;br /&gt;
|-&lt;br /&gt;
| Dantes Spear&lt;br /&gt;
| 1330102&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Cluster/Novae&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Vendetta Seal&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Quartz Star&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Topaz Star&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Emerald Star&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Sapphire Star&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Amethyst Star&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Ruby Star&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Diamond Star&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Nova&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Silver Nova&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Gold Nova&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Cluster*&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Earth&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Fire&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Ice&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Graphite&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Scroll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side Scroll&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Foundation&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of the Master&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Indoctrination&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Clusters have diminishing returns implemented. The formula calculates the &#039;&#039;&#039;total&#039;&#039;&#039; amount of XP awarded by &#039;&#039;x&#039;&#039; amount of clusters.&lt;br /&gt;
&lt;br /&gt;
===Competition Participation/Organization XP Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Competition Participation/Organization XP Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Tier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Participant**&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Organizer**&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tier 5&lt;br /&gt;
| 15&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Tier 4&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2&lt;br /&gt;
| 30&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1/Vendetta&lt;br /&gt;
| 35&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Container/Bracket competitions will not generate participation/organization points.&lt;br /&gt;
&lt;br /&gt;
===RP Session XP Values===&lt;br /&gt;
This is XP garnered by either participating or dm&#039;ing roleplaying sessions on discord. Note that a 100-word minimum is required for a session to grant XP.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;RP Session Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Source&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Player&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| DM&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shadow Academy Degree XP Values===&lt;br /&gt;
This is XP garnered through the completion of Shadow Academy degrees. Different degrees are worth different amounts of XP.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Shadow Academy Degree XP Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Degree&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Pundit&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Dark Maven&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Dark Savant&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
| Dark Sage&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other XP Source Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Other XP Source Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Source&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Any SA Course Completed***&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Each rank in each primary society&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Legion of the Scholar&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Pendant of Blood&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| First CS Created Trophy&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Discord linked to dossier&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Each rank in Supplemental Society trophies (RP, ACC) ****&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Excludes the Trial of Identity, Trial of Acquisition and &#039;Trivia&#039; exams created for the purpose of a a Vendetta, which have no XP value.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;****&amp;lt;/nowiki&amp;gt;Tracked using the &#039;Players gonna play&#039; and &#039;You can certainly try&#039; trophies.&lt;br /&gt;
&lt;br /&gt;
===Rank Threshholds===&lt;br /&gt;
The following are the threshold XP accruals required for each rank.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Rank Thresholds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Accrued XP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 1&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 2&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 4&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 1&lt;br /&gt;
| 800&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 2&lt;br /&gt;
| 1300&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 3&lt;br /&gt;
| 2150&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 4&lt;br /&gt;
| 3600&lt;br /&gt;
|-&lt;br /&gt;
| Equite 1&lt;br /&gt;
| 6800&lt;br /&gt;
|-&lt;br /&gt;
| Equite 2&lt;br /&gt;
| 12500&lt;br /&gt;
|-&lt;br /&gt;
| Equite 3&lt;br /&gt;
| 23000&lt;br /&gt;
|-&lt;br /&gt;
| Equite 4&lt;br /&gt;
| 44000&lt;br /&gt;
|-&lt;br /&gt;
| Elder 1&lt;br /&gt;
| 85000&lt;br /&gt;
|-&lt;br /&gt;
| Elder 2&lt;br /&gt;
| 167500&lt;br /&gt;
|-&lt;br /&gt;
| Elder 3&lt;br /&gt;
| 330000 and additional requirements (see below)&lt;br /&gt;
|-&lt;br /&gt;
| Elder 4&lt;br /&gt;
| 655000 and additional requirements (see below)&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elder Promotions===&lt;br /&gt;
&lt;br /&gt;
Promotions to the ranks of [[EL3|Elder 3]] and [[EL4|Elder 4]] and are subject to additional requirements: &lt;br /&gt;
&lt;br /&gt;
At least three years aggregate time as a Consul (or independent unit leader) or member of the Council. Simply holding a position is not sufficient. Consideration will be given to a member&#039;s contributions to the club as well as whether their time-in-position was active or inactive. Highly impactful work in positions other than Consul or Council may also be considered. &lt;br /&gt;
&lt;br /&gt;
Further, the member&#039;s sacramental awards will be reviewed to ensure that they are justified by their recommendations, as some high sacramentals have been awarded in years past for as little as winning a single competition. The value of any medals that do not pass this review will be reduced or deducted from the member&#039;s XP total solely for purposes of determining whether the member meets the required XP threshold.&lt;br /&gt;
[[Category:MAA Policies]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=XP_Policy&amp;diff=191852</id>
		<title>XP Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=XP_Policy&amp;diff=191852"/>
		<updated>2024-05-30T11:29:37Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: EL3/4 promotion requirements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Master at Arms}}&lt;br /&gt;
{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This XP Policy outlines how a member can earn XP in the experience system. This policy is approved by the Grand Master and is enforced for integrity by the Dark Council. &lt;br /&gt;
&lt;br /&gt;
===XP Based Awarding===&lt;br /&gt;
&lt;br /&gt;
Promotions and Medals can be awarded based on XP earned from the site-tracked activities listed below (e.g., competitions, crescents, clusters, SA courses, etc.). XP used to award a medal is called &amp;quot;Medal XP&amp;quot; and is equal to the member&#039;s lifetime XP value, excluding any corrections minus the full value of their combined merit and sacramental awards. Promotions do not reset Medal XP, &#039;&#039;&#039;nor do Medals reset Promotion XP&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Members can receive a medal with an XP value equal to their accrued Medal XP. Medals awarded solely based on Medal XP do not award additional XP. However, DB activity that is not tracked by the site and automatically credited with XP, such as project and leadership work, can also contribute towards medals as explained below:&lt;br /&gt;
&lt;br /&gt;
Without further justification, leaders can award medals with a value less than or equal to a member’s Medal XP. Medals with a value less than or equal to Medal XP do &#039;&#039;&#039;not grant additional XP&#039;&#039;&#039; to the receiving member because the underlying activities have already done so.&lt;br /&gt;
&lt;br /&gt;
If a member has leadership or project activity that leaders want to recognize with a medal, with or without any accrued Medal XP, they can submit a medal recommendation for approval by the MAA detailing what that member has done – much like the old medal system.&lt;br /&gt;
&lt;br /&gt;
If an approved medal &#039;&#039;&#039;exceeds&#039;&#039;&#039; the member’s Medal XP, then the medal &#039;&#039;&#039;will grant additional XP&#039;&#039;&#039; at least equal to the difference between the medal’s value and the member’s Medal XP. The total XP earned is equal to the value of non-site-tracked XP applied to the medal.&lt;br /&gt;
&lt;br /&gt;
===Award XP Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Award XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Merit/Sacramental&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cross&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Anteian Cross&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Steel Cross&lt;br /&gt;
| 1012&lt;br /&gt;
|-&lt;br /&gt;
| Grand Cross&lt;br /&gt;
| 2278&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Blade&lt;br /&gt;
| 5125&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Kukri&lt;br /&gt;
| 11533&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Scepter&lt;br /&gt;
| 25949&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Dagger&lt;br /&gt;
| 58385&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Sword&lt;br /&gt;
| 131368&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sash&lt;br /&gt;
| 295578&lt;br /&gt;
|-&lt;br /&gt;
| Golden Lightsaber&lt;br /&gt;
| 665051&lt;br /&gt;
|-&lt;br /&gt;
| Dantes Spear&lt;br /&gt;
| 1330102&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Cluster/Novae&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Vendetta Seal&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Quartz Star&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Topaz Star&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Emerald Star&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Sapphire Star&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Amethyst Star&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Ruby Star&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Diamond Star&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Nova&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Silver Nova&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Gold Nova&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Cluster*&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Earth&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Fire&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Ice&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Graphite&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Scroll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side Scroll&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Foundation&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of the Master&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Indoctrination&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Clusters have diminishing returns implemented. The formula calculates the &#039;&#039;&#039;total&#039;&#039;&#039; amount of XP awarded by &#039;&#039;x&#039;&#039; amount of clusters.&lt;br /&gt;
&lt;br /&gt;
===Competition Participation/Organization XP Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Competition Participation/Organization XP Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Tier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Participant**&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Organizer**&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tier 5&lt;br /&gt;
| 15&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Tier 4&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2&lt;br /&gt;
| 30&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1/Vendetta&lt;br /&gt;
| 35&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Container/Bracket competitions will not generate participation/organization points.&lt;br /&gt;
&lt;br /&gt;
===RP Session XP Values===&lt;br /&gt;
This is XP garnered by either participating or dm&#039;ing roleplaying sessions on discord. Note that a 100-word minimum is required for a session to grant XP.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;RP Session Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Source&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Player&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| DM&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shadow Academy Degree XP Values===&lt;br /&gt;
This is XP garnered through the completion of Shadow Academy degrees. Different degrees are worth different amounts of XP.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Shadow Academy Degree XP Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Degree&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Pundit&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Dark Maven&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Dark Savant&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
| Dark Sage&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other XP Source Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Other XP Source Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Source&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Any SA Course Completed***&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Each rank in each primary society&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Legion of the Scholar&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Pendant of Blood&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| First CS Created Trophy&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Discord linked to dossier&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Each rank in Supplemental Society trophies (RP, ACC) ****&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Excludes the Trial of Identity, Trial of Acquisition and &#039;Trivia&#039; exams created for the purpose of a a Vendetta, which have no XP value.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;****&amp;lt;/nowiki&amp;gt;Tracked using the &#039;Players gonna play&#039; and &#039;You can certainly try&#039; trophies.&lt;br /&gt;
&lt;br /&gt;
===Rank Threshholds===&lt;br /&gt;
The following are the threshold XP accruals required for each rank.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Rank Thresholds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Accrued XP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 1&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 2&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 4&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 1&lt;br /&gt;
| 800&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 2&lt;br /&gt;
| 1300&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 3&lt;br /&gt;
| 2150&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 4&lt;br /&gt;
| 3600&lt;br /&gt;
|-&lt;br /&gt;
| Equite 1&lt;br /&gt;
| 6800&lt;br /&gt;
|-&lt;br /&gt;
| Equite 2&lt;br /&gt;
| 12500&lt;br /&gt;
|-&lt;br /&gt;
| Equite 3&lt;br /&gt;
| 23000&lt;br /&gt;
|-&lt;br /&gt;
| Equite 4&lt;br /&gt;
| 44000&lt;br /&gt;
|-&lt;br /&gt;
| Elder 1&lt;br /&gt;
| 85000&lt;br /&gt;
|-&lt;br /&gt;
| Elder 2&lt;br /&gt;
| 167500&lt;br /&gt;
|-&lt;br /&gt;
| Elder 3&lt;br /&gt;
| 330000 and additional requirements (see below)&lt;br /&gt;
|-&lt;br /&gt;
| Elder 4&lt;br /&gt;
| 655000 and additional requirements (see below)&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elder Promotions===&lt;br /&gt;
&lt;br /&gt;
Promotions to the ranks of [[EL3|Elder 3]] and [[EL4|Elder 4]] and are subject to additional requirements: &lt;br /&gt;
&lt;br /&gt;
At least three years aggregate time as a Consul or member of the Council. Simply holding a position is not sufficient. Consideration will be given to a member&#039;s contributions to the club as well as whether their time-in-position was active or inactive. Highly impactful work in positions other than Consul or Council may also be considered. &lt;br /&gt;
&lt;br /&gt;
Further, the member&#039;s sacramental awards will be reviewed to ensure that they are justified by their recommendations, as some high sacramentals have been awarded in years past for as little as winning a single competition. The value of any medals that do not pass this review will be reduced or deducted from the member&#039;s XP total solely for purposes of determining whether the member meets the required XP threshold.&lt;br /&gt;
[[Category:MAA Policies]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Herald_Competition_Approval_Guidelines&amp;diff=191527</id>
		<title>Herald Competition Approval Guidelines</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Herald_Competition_Approval_Guidelines&amp;diff=191527"/>
		<updated>2024-05-06T13:45:16Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: /* Difficulty Settings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
{{Herald}}&lt;br /&gt;
&lt;br /&gt;
This page details the process, requirements and guidelines for holding Herald-approved competitions. Examples and templates are offered to guide you through the process. This article mainly covers Graphics competitions that reward [[Cluster of Graphite|Clusters of Graphite]], but also covers those that do not. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;These competitions must be approved by both the offices of the Herald and MAA before they are made available to the membership.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Herald Office Competition Approval Guidelines==&lt;br /&gt;
&lt;br /&gt;
===Creating A Graphics Competition===  &lt;br /&gt;
&lt;br /&gt;
[[File:Graphics_Competition_1.png|left|220px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Competitions that award Clusters of Graphite&#039;&#039;&#039; are typically those which require &#039;&#039;original artwork&#039;&#039; as the main focus of the prompt. Original artwork includes graphics such as drawn/painted art, logos, maps, etc. and multimedia entries such as videos, music, and animations. So long as the prompt primarily involves &#039;&#039;original&#039;&#039; artwork, the competition falls under Graphics/Multimedia and should thus be created as a Graphics Competition, &#039;&#039;not&#039;&#039; Regular Competition.&lt;br /&gt;
&lt;br /&gt;
Also note that in order to be eligible for Clusters of Graphite, the competition should be connected to the Star Wars universe, the Dark Jedi Brotherhood or generic interests adjacent to club and clan culture, such as inktober-style events. If you are uncertain whether or not your prompt falls within an acceptable margin, please consult with the Herald staff. The Herald’s office reserves the right to make exceptions to this rule under certain conditions as well as the right to remand or otherwise decline prompts that stray too far from club interests.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-green&amp;quot;&lt;br /&gt;
| class=&amp;quot;head&amp;quot; colspan=&amp;quot;2&amp;quot; | Example&lt;br /&gt;
|-&lt;br /&gt;
! The prompt “Draw your DB character in the Witcher universe” would be acceptable as it reimagines your existing DB character in an alternate universe. Meanwhile, the prompt “Draw the witcher Geralt of Rivia dancing a jig” would be remanded as it strays into an entirely different franchise with no tangible link to our club interests.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The image to the left shows the competition type which should be selected in order for your competition to be eligible for Clusters of Graphite. Graphics/Multimedia will be the only option in the Competition Type section. No other competition type offers Clusters of Graphite. &lt;br /&gt;
&lt;br /&gt;
Once “Create Graphics Competition” is selected, you will be brought to a blank form that you must fill and then submit for approval. Each step is explained below.&lt;br /&gt;
&lt;br /&gt;
====Basic Information====&lt;br /&gt;
&lt;br /&gt;
[[File:GraphicComp_Part1.png|600px|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Title&#039;&#039;&#039;: This is where you input the title of your competition. Herald-run competitions will have “HRLD” in the title which means that specific competition is sanctioned by the Herald and being endorsed under the office. In special cases, one may ask for endorsement from the Herald’s office by emailing the [https://www.darkjedibrotherhood.com/units/council Herald staff mailing list]. The office reserves the right to deny a request.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Start and End Date&#039;&#039;&#039;: The Start Date should be planned in advance, ideally at least 48 hours before the competition is projected to start. Otherwise, delays may occur should the competition be remanded at any level and require alterations. For the End Date, the recommended run-time for DJB-wide events is 14 to 21 days. During a Club-wide Vendetta such as a Great Jedi War or a Rite of Supremacy, member-run competitions may be remanded and/or rejected due to overlap. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Co-organizers&#039;&#039;&#039;: Input the pin of any Co-organizers here. Co-organizers are expected and required to &#039;&#039;assist&#039;&#039; in running and grading the competition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Target Unit&#039;&#039;&#039;: Select the targeted unit. This establishes who is able to participate and place in the competition as well as the tier of crescents you are able to award under Competition Award Level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Competition Type&#039;&#039;&#039;: Graphics/Multimedia are combined and there is only one option. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Competition Award Level&#039;&#039;&#039;: Select the highest tier of crescents you are allowed to award based on the Target Unit. This is referenced under [[Crescents]] and established by the office of the MAA. Below we offer the baseline for reference. If you have any questions, feel free to ask your Summit, the Herald Staff, and/or MAA Staff. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-green&amp;quot;&lt;br /&gt;
| class=&amp;quot;head&amp;quot; colspan=&amp;quot;2&amp;quot; | Award Levels&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;sub-head&amp;quot; | Tier&lt;br /&gt;
! class=&amp;quot;sub-head&amp;quot; | Target Unit &lt;br /&gt;
|-&lt;br /&gt;
! Tier 1 Crescents&lt;br /&gt;
|DC-run DJB-Wide Competitions&lt;br /&gt;
|-&lt;br /&gt;
! Tier 2 Crescents&lt;br /&gt;
|Non-DC DJB-Wide Competitions&lt;br /&gt;
|-&lt;br /&gt;
! Tier 3 Crescents&lt;br /&gt;
|Clan Competitions&lt;br /&gt;
|-&lt;br /&gt;
! Tier 4 Crescents&lt;br /&gt;
|House Competitions&lt;br /&gt;
|-&lt;br /&gt;
! Tier 5 Crescents&lt;br /&gt;
|Battle Team Competitions&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parent Competition&#039;&#039;&#039; : Select Container of Bracket competition if applicable. Used to tie together sub-competitions or events of a larger competition or vendetta (possibly awarding MVPs). Note the parent competition must be an approved Container or Brackets Competition in order to appear in this list.&lt;br /&gt;
&lt;br /&gt;
====The Prompt====&lt;br /&gt;
&lt;br /&gt;
[[File:GraphicComp_Part2.png|600px|left]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Public Competition Details&#039;&#039;&#039;&#039;&#039;: This section should have the following details: The Prompt should include instructions, the Grading Criteria, general rules and whether or not AI-generated art is allowed. This is the meat of the competition. See the Required Elements section to learn how to create these prompts and see what information needs to be included.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Subscriber Competition Details&#039;&#039;&#039;&#039;&#039;: This section is similar to Public Competition Details, except that it is for those details that you wish to remain hidden &#039;&#039;until&#039;&#039; a member subscribes to the competition. This is particularly useful for time-sensitive competitions. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Competition Settings&#039;&#039;&#039;&#039;&#039;: Self explanatory. Ask your Summit, the Herald Staff, or the MAA Staff if you have questions concerning these settings. We recommend “Hide competition details until the competition starts”.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Difficulty Settings====&lt;br /&gt;
&lt;br /&gt;
[[File:GraphicComp_Part3.png|650px|right]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Difficulty Class&#039;&#039;&#039; is unique to Graphics competitions, specifically those which award Clusters of Graphite. They exist as a way to set expectations as to the quality of artwork expected and to incentivize complex prompts. They also give those members of lower skill level the ability to compete for placements without being overshadowed by their peers. There are three difficulties described below: Beginner, Intermediate and Advanced. The amount of points granted to each placement which go towards ranking up in the [[Shroud Syndicate|graphics society]] is set according to the chosen difficulty. The Herald staff reserves the right to request that the organizer adjusts the difficulty based on the competition prompts. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Important note: While Difficulty Class sets expectations as to the expected skill level, no member of the Target Unit will be penalized or in any way obstructed from participating in a Graphics competition, regardless of their perceived skill level. A beginner has every right to participate in a competition set to Advanced difficulty.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Breakdown of the Classes:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Beginner difficulty:&#039;&#039;&#039; Competitions set to Beginner difficulty should have simple prompts and inclusive rules with the expectation that a new artist can achieve reasonable results. These prompts should generally allow members to draw with stick figures, and rudimentary sketches, though a minimum amount of effort should still be visible. Competitions that provide premade assets such as 3D models, doll makers, or a pre-existing line art for coloring should also be set to Beginner difficulty. If you are looking to make your competition simple, fun, and accessible, select Beginner difficulty. Beginner difficulty is the baseline for points granted towards Society ranks with a multiplier of 1.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Intermediate difficulty:&#039;&#039;&#039; Competitions set to Intermediate difficulty should make up the majority of Graphics competitions run in the Club. These competitions should not allow stick figures or include pre-made assets. These prompts may require a basic understanding of anatomy, proportions, and perspective as well as color theory. They may include more complex sketches, colored art, member-made 3D models, and more. If you wish your competition to test participant skills and offer more leeway for creativity, select Intermediate difficulty. Intermediate difficulty multiples points granted towards Society ranks at a rate of 1.25.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Advanced difficulty:&#039;&#039;&#039; Advanced difficulty competition prompts are meant to be challenging even for a seasoned artist. These competitions may include complex prompts such as drawing a fully-realized piece including foreground and background elements or creating a multi-panel comic strip. It may require an abundance of creativity such as inventing new creatures or spaceships. If you are looking to make your competition very hard and time consuming, or wish to give participants a major challenge, select Advanced difficulty. Advanced difficulty multiples points granted towards Society ranks at a rate of 1.5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-green&amp;quot;&lt;br /&gt;
| class=&amp;quot;head&amp;quot; colspan=&amp;quot;2&amp;quot; | Difficulty Settings&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;sub-head&amp;quot; | Difficulty&lt;br /&gt;
! class=&amp;quot;sub-head&amp;quot; | Points Multiplier&lt;br /&gt;
|-&lt;br /&gt;
! Beginner&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! Intermediate&lt;br /&gt;
|1.25&lt;br /&gt;
|-&lt;br /&gt;
! Advanced&lt;br /&gt;
|1.5&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Double Clusters====&lt;br /&gt;
&lt;br /&gt;
[[File:GraphicComp_DoubleClusters.png|650px|right]]&lt;br /&gt;
&lt;br /&gt;
Certain graphics competitions are eligible for double clusters. These are Herald-run competitions, vendettas, and large-scale clan competitions. The latter includes house feuds as well as inter-clan or clan-wide events that are not recognized as official vendettas but incorporate a variety of different competition types (such as writing, gaming, puzzles, trivia, etc.) The Herald’s office reserves the right to make exceptions to this rule under certain conditions.&lt;br /&gt;
&lt;br /&gt;
This feature is available to the Herald, his staff, Council members and Consuls. The competition organizer must simply check “Award Double Clusters of Graphite” to enable this. The additional clusters will automatically be rewarded to participants once the competition has been judged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Required Elements===&lt;br /&gt;
&lt;br /&gt;
====The Prompt====&lt;br /&gt;
The first thing you need to consider when creating a prompt is the Target Unit. The prompt should be applicable and of interest to all participants. For example, DJB-wide events need to be of interest to the entire Brotherhood. It cannot be a clan-specific prompt if you expect members from another clan to participate. It needs to be a single prompt applicable to all and cannot include different options for different units as this might provide members of a specific unit an advantage over another.&lt;br /&gt;
&lt;br /&gt;
The Prompt itself should be very clear and distinct from the instructions. This is where you include any fictional setup/flavor and establish in specific terms what you want the participants to accomplish. For example, “I task you to create an original piece of artwork which details a particularly emotional moment in the life of your Main or ALT character”. &lt;br /&gt;
&lt;br /&gt;
====The Grading Criteria====&lt;br /&gt;
The grading criteria is required to formally establish the way by which submissions will be graded. This should include specific, unambiguous wording such as “the most humorous to the grader”, the “most creative”, or “Submissions will be graded by quality, creativity and humor in equal parts.” While it is not required, the [https://docs.google.com/spreadsheets/d/13dMTASwp1AOxiGAAEPdpsdPOCy-hkzCi_qq2vxKb9Gw/edit#gid=0 Graphics Competition Grading Rubric] is a powerful, expansive tool for grading. When using the Rubric, one can state that “Submissions will be graded in accordance with the Graphics Competition Grading Rubric” and offer a link to it. The grading criteria must be stated in the &#039;&#039;public&#039;&#039; details section of the competition.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-green&amp;quot;&lt;br /&gt;
| class=&amp;quot;head&amp;quot; colspan=&amp;quot;1&amp;quot; | Grading Tool&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;center&amp;quot; | [https://docs.google.com/spreadsheets/d/13dMTASwp1AOxiGAAEPdpsdPOCy-hkzCi_qq2vxKb9Gw/edit#gid=0 Graphics Competition Grading Rubric]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====The Instructions====&lt;br /&gt;
The instructions or rules should clearly state the parameters of the competition. What is expected (e.g. file formats, sizes, colors, mediums, etc.), what is not expected (e.g. stick figures in Intermediate difficulty competition, etc), as well as key reasons why a participant may be disqualified (eg. wrong number of panels in a comic strip competition with a set amount of panels.) It should be clearly stated what must be included in a valid submission. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AI-Generated Images&#039;&#039;&#039;: Each competition should include a rule that states in no uncertain terms whether or not AI-generated images are allowed. It falls to the organizer to decide if AI-generated art qualifies for placement or only for participation. Consider how this will affect the way you grade AI-generated images vs member-made art. It is recommended not to allow AI-Generated images for competitions set to Advanced difficulty.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fair-Use Clause&#039;&#039;&#039;: Any photo-manipulation artwork or multimedia project containing fair-use images (any image not owned by the member) &#039;&#039;must&#039;&#039; include links to source images and credit to the original author (within reasonable applicability) to be considered valid. Disqualifications or invalid entries will not be granted clusters. The instructions should include a note that members are required to cite the aforementioned sources and credits for images used in their work which are not their own.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Documentation&#039;&#039;&#039;:  When DJB-wide events are being judged, the grading rubric must be filled out for each entry. The Herald’s Office reserves the right to verify these as needed. They should also be made available to those seeking feedback on their work.&lt;br /&gt;
&lt;br /&gt;
===Graphics Competition Template===&lt;br /&gt;
&lt;br /&gt;
This is a standardized template the Herald staff has provided to help members in making their own competitions:&lt;br /&gt;
&lt;br /&gt;
   *Prompt: (Insert prompt here. Be clear and detailed to ensure that participants understand the task at hand.)&lt;br /&gt;
   *Other Important Information: (Include other details required by the participant such as links to wiki pages, etc.)&lt;br /&gt;
   *Acceptable formats: .PNG, .JPG, .PDF&lt;br /&gt;
   *AI-generated: (State in no uncertain terms whether or not AI-generated art is allowed for your competition)&lt;br /&gt;
   *Useful Tools: GIMP, Photoshop, Krita, Paint Tool Sai&lt;br /&gt;
   *Grading Criteria: (Include how you will grade the competition, e.g. the Herald Graphics Grading Rubric.)&lt;br /&gt;
   Note: All entries must be original artwork and if any resources are used that are not original must be cited in the submission box.&lt;br /&gt;
&lt;br /&gt;
===Non-Applicable Graphics Competitions===&lt;br /&gt;
&lt;br /&gt;
There are types of Graphics-based competitions that do not meet the above criteria and do not apply to the [[Shroud Syndicate|graphics society]]. The best examples are Meme and Battleplan competitions, both of which require a certain amount of graphics work but do not count towards Clusters. In such cases, one must refer to MAA policies and create a Regular Competition instead of a Graphics Competition. &lt;br /&gt;
&lt;br /&gt;
If you have any questions concerning these, please contact your clan summit, the Herald Staff, and/or the MAA Staff. &lt;br /&gt;
&lt;br /&gt;
==Updates==&lt;br /&gt;
*Policy text and competition template updated and QoL features added by Malfearak Asvraal on 02/11/2024&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Herald Policies]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:Ranks&amp;diff=191374</id>
		<title>Template:Ranks</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:Ranks&amp;diff=191374"/>
		<updated>2024-04-26T17:28:51Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#000000&amp;quot;&lt;br /&gt;
| style=&amp;quot;color:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;CLASS&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#60110C&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;150&amp;quot; | &#039;&#039;&#039;SITH&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#707070&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;150&amp;quot; | &#039;&#039;&#039;FORCE DISCIPLE&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#0B6126&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;150&amp;quot; | &#039;&#039;&#039;JEDI&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#61510B&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;150&amp;quot; | &#039;&#039;&#039;MERCENARY&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#1B2A55&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;150&amp;quot; | &#039;&#039;&#039;LOYALIST&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#FFFFFF&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[XP Policy|XP]]&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#000000&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:black; color:gold&amp;quot; colspan=&amp;quot;5&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;Grand Master&#039;&#039;&#039; &lt;br /&gt;
|&lt;br /&gt;
|-  style=&amp;quot;background:#101010&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#101010; border-left:2px solid black; border-right:2px solid black&amp;quot; valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; | [[Elder]]s &lt;br /&gt;
| Ascendant &lt;br /&gt;
| Ascendant&lt;br /&gt;
| Ascendant&lt;br /&gt;
| Myth&lt;br /&gt;
| Grand General&lt;br /&gt;
| N/A&lt;br /&gt;
|- style=&amp;quot;background:#101010&amp;quot;&lt;br /&gt;
| Prophet &lt;br /&gt;
| Prophet&lt;br /&gt;
| Prophet&lt;br /&gt;
| Legend&lt;br /&gt;
| General&lt;br /&gt;
| N/A&lt;br /&gt;
|- style=&amp;quot;background:#101010&amp;quot;&lt;br /&gt;
| Master&lt;br /&gt;
| Master&lt;br /&gt;
| Master&lt;br /&gt;
| Master&lt;br /&gt;
| Vice General&lt;br /&gt;
| N/A&lt;br /&gt;
|- style=&amp;quot;background:#101010&amp;quot;&lt;br /&gt;
| Adept&lt;br /&gt;
| Adept&lt;br /&gt;
| Adept&lt;br /&gt;
| Eminent&lt;br /&gt;
| Brigadier General&lt;br /&gt;
| N/A&lt;br /&gt;
|- style=&amp;quot;background:#303030&amp;quot;&lt;br /&gt;
| rowspan=4 style=&amp;quot;background:#303030; border-left:2px solid black; border-right:2px solid black&amp;quot; valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; | [[Equite]]s&lt;br /&gt;
| Warlord&lt;br /&gt;
| Augur&lt;br /&gt;
| Warden&lt;br /&gt;
| Reaver&lt;br /&gt;
| Colonel&lt;br /&gt;
| 40,000&lt;br /&gt;
|- style=&amp;quot;background:#303030&amp;quot;&lt;br /&gt;
| Battlelord&lt;br /&gt;
| Seer&lt;br /&gt;
| Vanguard&lt;br /&gt;
| Corsair&lt;br /&gt;
| Lieutenant Colonel&lt;br /&gt;
| 20,000&lt;br /&gt;
|- style=&amp;quot;background:#303030&amp;quot;&lt;br /&gt;
| Battlemaster&lt;br /&gt;
| Savant&lt;br /&gt;
| Ranger&lt;br /&gt;
| Raider&lt;br /&gt;
| Major&lt;br /&gt;
| 10,000&lt;br /&gt;
|- style=&amp;quot;background:#303030&amp;quot;&lt;br /&gt;
| Warrior&lt;br /&gt;
| Mystic&lt;br /&gt;
| Peacekeeper&lt;br /&gt;
| Privateer&lt;br /&gt;
| Captain&lt;br /&gt;
| 5,000&lt;br /&gt;
|- style=&amp;quot;background:#505050&amp;quot;&lt;br /&gt;
| rowspan=4 style=&amp;quot;background:#505050; border-left:2px solid black; border-right:2px solid black&amp;quot; valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; | [[Journeyman]]&lt;br /&gt;
| Knight&lt;br /&gt;
| Knight&lt;br /&gt;
| Knight&lt;br /&gt;
| Professional&lt;br /&gt;
| Lieutenant&lt;br /&gt;
| 2,500&lt;br /&gt;
|- style=&amp;quot;background:#505050&amp;quot;&lt;br /&gt;
| Hunter&lt;br /&gt;
| Padawan&lt;br /&gt;
| Padawan&lt;br /&gt;
| Yeoman&lt;br /&gt;
| Sergeant Major&lt;br /&gt;
| 1,450&lt;br /&gt;
|- style=&amp;quot;background:#505050&amp;quot;&lt;br /&gt;
| Acolyte&lt;br /&gt;
| Acolyte&lt;br /&gt;
| Acolyte&lt;br /&gt;
| Courier&lt;br /&gt;
| Sergeant&lt;br /&gt;
| 850&lt;br /&gt;
|- style=&amp;quot;background:#505050&amp;quot;&lt;br /&gt;
| Neophyte&lt;br /&gt;
| Neophyte&lt;br /&gt;
| Neophyte&lt;br /&gt;
| Runner&lt;br /&gt;
| Corporal&lt;br /&gt;
| 500&lt;br /&gt;
|- style=&amp;quot;background:#707070&amp;quot;&lt;br /&gt;
| rowspan=4 style=&amp;quot;background:#707070; border-left:2px solid black; border-right:2px solid black&amp;quot; valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; | [[Novitiate]]&lt;br /&gt;
| Proselyte&lt;br /&gt;
| Proselyte&lt;br /&gt;
| Proselyte&lt;br /&gt;
| Trainee&lt;br /&gt;
| Private&lt;br /&gt;
| 200&lt;br /&gt;
|- style=&amp;quot;background:#707070&amp;quot;&lt;br /&gt;
| Novice&lt;br /&gt;
| Novice&lt;br /&gt;
| Novice&lt;br /&gt;
| Recruit&lt;br /&gt;
| Cadet&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#707070&amp;quot;&lt;br /&gt;
| Apprentice&lt;br /&gt;
| Apprentice&lt;br /&gt;
| Apprentice&lt;br /&gt;
| Apprentice&lt;br /&gt;
| Apprentice&lt;br /&gt;
| N/A&lt;br /&gt;
|- style=&amp;quot;background:#707070&amp;quot;&lt;br /&gt;
| Initiate&lt;br /&gt;
| Initiate&lt;br /&gt;
| Initiate&lt;br /&gt;
| Initiate&lt;br /&gt;
| Initiate&lt;br /&gt;
| N/A&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category:Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Council&amp;diff=189025</id>
		<title>The Council</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Council&amp;diff=189025"/>
		<updated>2023-11-13T13:42:34Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Youmay|the Assembly of Leaders|[[DC (disambiguation)|Other uses of DC]]}}&lt;br /&gt;
{{Codex TOC}}{{Government&lt;br /&gt;
|BG1=000000&lt;br /&gt;
|BG2=000&lt;br /&gt;
|name=The Council&lt;br /&gt;
|headofstate=[[Grand Master]] {{GM}}&lt;br /&gt;
|headofgov=[[Grand Master]] {{GM}}&lt;br /&gt;
|commander=[[Grand Master]] {{GM}}&lt;br /&gt;
|judicial=[[Chamber of Justice]]&lt;br /&gt;
|capital=[[Arx]] (formerly [[Antei]])&lt;br /&gt;
|language=Galactic Basic&lt;br /&gt;
|currency=Credits&lt;br /&gt;
|religious=*Sith&lt;br /&gt;
* Jedi&lt;br /&gt;
|holiday=*Star Wars Day (May 4th)&lt;br /&gt;
* Anniversary of the [[Covenant]] (Dec. 16th)&lt;br /&gt;
|formed=Dark Jedi&lt;br /&gt;
|reorganized=[[11 ABY to 19 ABY#19_ABY|19 ABY]]&lt;br /&gt;
|era=*[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
*[[New Order era]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[The Council|Council]] is an assembly of leaders who have been personally chosen by the [[Grand Master]] to assist within the administration of [[The Brotherhood]]. The Council is a small yet powerful body which has the responsibility of providing the membership at large a wide variety of services. Some of these services include maintenance of the roster and standards of promotion/award, training of membership, provision of website resources, management of a well-balanced role-playing system, creation of graphical assets. Led by the [[Grand Master]] and his [[Deputy Grand Master]] The [[The Council|Council]] oversees the stability of the entire Brotherhood and the creation of competitions and other events in which the membership may participate. &lt;br /&gt;
&lt;br /&gt;
[[The Council|Council]] members include:&lt;br /&gt;
&lt;br /&gt;
* the [[Grand Master]] (GM) [[File:Badge-gm.jpg|25px]]&lt;br /&gt;
* the [[Deputy Grand Master]] (DGM) [[File:Badge-dgm.jpg|21px]]&lt;br /&gt;
* the [[Master at Arms]] (MAA) [[File:Badge-maa.jpg|21px]]&lt;br /&gt;
* the [[Headmaster]] (HM) [[File:Badge-hm.jpg|21px]]&lt;br /&gt;
* the [[Herald]] (HRLD) [[File:Badge-hrld.jpg|21px]]&lt;br /&gt;
* the [[Seneschal]] (SCL) [[File:Badge-scl.jpg|21px]]&lt;br /&gt;
* the [[Justicar]] (JST) [[File:Badge-jst.jpg|21px]]&lt;br /&gt;
* the [[Voice of the Brotherhood]] (VOICE)&lt;br /&gt;
* the [[Fist of the Brotherhood]] (FIST)&lt;br /&gt;
* the [[Regent]] (RGT)&lt;br /&gt;
* the [[Emissary]] (EMS) [[File:Badge-ems.jpg|21px]]&lt;br /&gt;
&lt;br /&gt;
See: [[Organizational Chart]]&lt;br /&gt;
&lt;br /&gt;
The [[The Council|Council]] is also assisted by a larger body known as the [[The Summit]].&lt;br /&gt;
&lt;br /&gt;
{{Further|[[The Summit]], [[Tribunes]], [[Chamber of Justice]]}}&lt;br /&gt;
&lt;br /&gt;
=== Fictional Role ===&lt;br /&gt;
The Council is both a ruling body and advisory board that is assembled by the Grand Master to oversee much of the daily management of the Brotherhood to ensure smooth operations. Their efforts allow the Grand Master and Deputy Grand Master to take on more secluded roles in furthering the visions of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
Each Councilor has a domain of power that they oversee, and it is through that domain that they inflict their influence on the Brotherhood. As a collective body, the full Council oversees every aspect of daily operations and advises the Grand Master. Outside of the Clans, every member of the Brotherhood answers to a member of the Council, and while they may be independent, even members of the Clans find benefits in generating favor with influence. Although each Councilor has their own domain of power, the largest gains come from collaboration where one will often find themselves reliant on the others. This serves to also prevent any one office from gaining too much power from the Grand Master.&lt;br /&gt;
&lt;br /&gt;
==  Obsolete Positions  ==&lt;br /&gt;
{{Main|Former Dark Council Positions}}&lt;br /&gt;
&lt;br /&gt;
Throughout the years, various positions within the [[The Council|Council]] have been created to serve a specific purpose. Obsolete or redundant positions were dissolved or combined with current positions, with their respective duties distributed amongst several Council members.&lt;br /&gt;
&lt;br /&gt;
Obsolete [[The Council|Council]] positions included:&lt;br /&gt;
&lt;br /&gt;
* [[Lord Hegemon]] [[File:Badge-lh.jpg|21px]]&lt;br /&gt;
* Chancellor [[File:Badge-chan.jpg|21px]]&lt;br /&gt;
* [[First Archon]]&lt;br /&gt;
* [[Oracle]]&lt;br /&gt;
* [[Jedi Jester|Jester]]&lt;br /&gt;
* [[Lord Archon]] [[File:Badge-la.jpg|21px]]&lt;br /&gt;
* Lord Chamberlain&lt;br /&gt;
* [[Lord Marshal]] [[File:Badge-lm.jpg|21px]]&lt;br /&gt;
* [[Sith High Warrior]] (SHW) [[File:Badge-shw.jpg|21px]]&lt;br /&gt;
* [[Krath High Priest]] (KHP) [[File:Badge-khp.jpg|21px]]&lt;br /&gt;
* [[Obelisk High Commander]] (OHC) [[File:Badge-ohc.jpg|21px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Codex]] [[Category:The Council]] [[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:Guidelines&amp;diff=189024</id>
		<title>Template:Guidelines</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:Guidelines&amp;diff=189024"/>
		<updated>2023-11-13T13:41:34Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;clear: both; text-align: center; font-size:90%; border: 1px double #333; border-radius: 10px 10px 10px 10px; border-collapse: initial;&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align: center;&amp;quot;|&#039;&#039;&#039;[[Dark Jedi Brotherhood|The Brotherhood]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center; font-size:small&amp;quot; | This article is part of the series:&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[:Category:Brotherhood Guidelines|Brotherhood Guidelines]]&#039;&#039;&#039;&amp;lt;small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|align=center style=&amp;quot;background:#282828&amp;quot; | Position Guides&lt;br /&gt;
|-&lt;br /&gt;
|  [[Grand Master]]  &amp;lt;br&amp;gt;	  [[Deputy Grand Master]]  &amp;lt;br&amp;gt; [[Fist of the Brotherhood]]	&amp;lt;br&amp;gt; [[Voice of the Brotherhood]]  &amp;lt;br&amp;gt; [[Master at Arms]] &amp;lt;br&amp;gt; [[Herald]]  &amp;lt;br&amp;gt;[[Seneschal]] &amp;lt;br&amp;gt; [[Headmaster]]	 &amp;lt;br&amp;gt;[[Justicar]]	 &amp;lt;br&amp;gt;[[Regent]]     &amp;lt;br&amp;gt;[[Emissary]]&lt;br /&gt;
|-&lt;br /&gt;
|align=center style=&amp;quot;background:#282828&amp;quot; | Leadership Position Guides&lt;br /&gt;
|-&lt;br /&gt;
|  [[Consul]]	 &amp;lt;br&amp;gt;  [[Proconsul]]  &amp;lt;br&amp;gt;  [[Quaestor]]  &amp;lt;br&amp;gt; [[Aedile]] &amp;lt;br&amp;gt; [[Battleteam Leader]]	 &lt;br /&gt;
|-&lt;br /&gt;
|align=center style=&amp;quot;background:#282828&amp;quot; | Miscellaneous Position Guides&lt;br /&gt;
|-&lt;br /&gt;
|  [[Praetor]]	 &amp;lt;br&amp;gt;  [[Magistrate]]  &amp;lt;br&amp;gt;  [[Tribune]]  &lt;br /&gt;
|-&lt;br /&gt;
|align=center style=&amp;quot;background:#282828&amp;quot; | General Guides&lt;br /&gt;
|-&lt;br /&gt;
|  [[Codex]]&lt;br /&gt;
|style=&amp;quot;font-size:95%; padding: 0 5px 0 5px;&amp;quot; align=right|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;{{DEFAULTSORT:{{PAGENAME}} }} [[Category:Brotherhood Guidelines]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Navigation templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:Council&amp;diff=189023</id>
		<title>Template:Council</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:Council&amp;diff=189023"/>
		<updated>2023-11-13T13:41:01Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|table class=&amp;quot;collapsible autocollapse&amp;quot; width=&amp;quot;98%&amp;quot; align=&amp;quot;left&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px #232323 solid; background: #000000;-moz-background-clip: initial; -moz-background-origin: initial; -moz-background-inline-policy: initial; -moz-border-radius-topleft: 1em; -moz-border-radius-bottomleft: 1em; -moz-border-radius-topright: 1em; -moz-border-radius-bottomright: 1em; width: 200; margin-top: -1.4em; margin: 0 0 1em 1em; font-size: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; style=&amp;quot;-moz-border-radius-topleft: 1em; -moz-border-radius-topright: 1em; text-align: center; color: #ffffff; font-variant:small-caps; font-size:larger; background-color: #363636; text-align:center;&amp;quot; | &#039;&#039;&#039;The Council&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #363636; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Members&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #232323; padding-left:6px; padding-right:6px; color: #ffffff;&amp;quot; | [[Grand Master]] • [[Deputy Grand Master]] • [[Justicar]] • [[Seneschal]] • [[Master at Arms]] • [[Herald]] • [[Headmaster]] &amp;lt;br&amp;gt; [[Fist of the Brotherhood]] • [[Voice of the Brotherhood]] • [[Regent]] •  [[Emissary]] • [[Consul]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #363636; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Units&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #232323; padding-left:6px; padding-right:6px; color: #ffffff;&amp;quot;  | [[Arcona]] • [[Naga Sadow]] • [[Odan-Urr]] • [[Plagueis]] • [[Scholae Palatinae]] • [[Taldryan]] • [[Vizsla]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #363636; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Possessions&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #232323; padding-left:6px; padding-right:6px; color: #ffffff;&amp;quot; | [[Arx System]] • [https://www.darkjedibrotherhood.com/factions/dark-brotherhood/possessions Council Possessions]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #363636; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Misc&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #232323; padding-left:6px; padding-right:6px; color: #ffffff;&amp;quot; | [[Codex]] • [[The Council]] • [[GMRG]] • [[Inquisitorius]] • [[Shroud Syndicate]] • [[ACC]] • [[Shadow Academy]] • [[Chamber of Justice]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius-bottomleft: 1em; -moz-border-radius-bottomright: 1em; text-align: center; background-color: #363636; color: #ffffff;&amp;quot; | &#039;&#039;&#039;The Brotherhood&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Emissary&amp;diff=189022</id>
		<title>Emissary</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Emissary&amp;diff=189022"/>
		<updated>2023-11-13T13:40:03Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guidelines}}&lt;br /&gt;
&lt;br /&gt;
The [[Emissary]] (EMS) is [[The Council]] member tasked with overseeing the [[The Brotherhood]]&#039;s recruitment and retention efforts. &lt;br /&gt;
&lt;br /&gt;
== Duties == &lt;br /&gt;
=== General Duties ===&lt;br /&gt;
* Oversight of the Brotherhood’s social media presence.&lt;br /&gt;
* Primary responsibility for monitoring new member onboarding club wide and working with the Council and the Clans to improve the new member experience. &lt;br /&gt;
&lt;br /&gt;
=== Specific Duties ===&lt;br /&gt;
* Develop and run active recruitment campaigns across various platforms.&lt;br /&gt;
* Supervise the Communications Tribune and their efforts across the club’s social media accounts. &lt;br /&gt;
* Manage the club’s public-facing Discord channels and onboarding including #welcome.&lt;br /&gt;
* Identify onboarding problems with existing Brotherhood systems and propose feasible solutions. &lt;br /&gt;
* Develop, in consultation with the Seneschal and other relevant leaders, new or revised systems focused on introducing prospective members to the club and successfully integrating them into the community. &lt;br /&gt;
* Coordinate with club leaders to identify and spread best practices for recruitment and retention. &lt;br /&gt;
* Maintain a regular publication schedule for the Rogues Newsletter.&lt;br /&gt;
&lt;br /&gt;
== Fictional Role ==&lt;br /&gt;
The Emissary is tasked with bolstering the Brotherhood’s membership, and its relations outside of its own realm of influence. Much of their time is spent traveling outside Brotherhood space exploring new regions that might be tapped for new members, resources, or influential alliances. Their duties are not only outward facing however, as they are one of the prime resources new members might turn to as they navigate the complex workings of the Brotherhood. The Emissary often works with each of the other Councilors and the Clans’ Leaderships to foster an accessible environment for the new members to thrive in. &lt;br /&gt;
&lt;br /&gt;
== Historical Role ==&lt;br /&gt;
Originally, the Emissary (EMS) was created in order to increase communication between the [[Assembly of Consuls]] and the [[The Council]]. This person was chosen by the [[Consul|Consuls]] from among the Consuls to represent the Assembly of Consuls to the the Council. The Emissary served as speaker to the the Council, but was in no way considered the head of the Assembly of Consuls. The Emissary simply served to pass along ideas and suggestions to the Dark Council and Assembly of Consuls. There were no rank restrictions on the Emissary. The only necessity is that the Emissary was a fellow or former Consul.&lt;br /&gt;
&lt;br /&gt;
The Emissary was created along with the Assembly of Consuls, which was instituted by Grand Master [[Chi-Long]]. This position was dissolved from 2004 until 2023 when it was revived with an entirely new focus. [[Dark Side Adept]] [[Astronicus Aurelius Sadow]] as the last serving Emissary in its original form.  &lt;br /&gt;
&lt;br /&gt;
{{DarkCouncil}}&lt;br /&gt;
[[Category:Positions]] [[Category:The Council]] [[Category:Shadow Academy Staff]] [[Category:Brotherhood Guidelines]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Steel_Cross&amp;diff=188821</id>
		<title>Steel Cross</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Steel_Cross&amp;diff=188821"/>
		<updated>2023-11-03T14:20:43Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Medal&lt;br /&gt;
|Image = [[File:Scr.jpg|200px]]&lt;br /&gt;
|Medal name = Steel Cross&lt;br /&gt;
|Awarded_by = * Any full time member of the [[Dark Council]]&lt;br /&gt;
* [[Aedile]] +&lt;br /&gt;
* [[Society Leaders]]&lt;br /&gt;
* [[Tribunes]]&lt;br /&gt;
|Recipient= [https://www.darkjedibrotherhood.com/awards/8 Complete List]&lt;br /&gt;
|Medal_type = [[:Category:Merit Medals|Merit]]&lt;br /&gt;
|IDLineCode = SC&lt;br /&gt;
|Higher = [[Grand Cross of the Dark Side]]&lt;br /&gt;
|Lower = [[Anteian Cross]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==  Description  ==&lt;br /&gt;
The Steel Cross is the mark of a true warrior and leader to be.  The cruciform is made of simple [[starwars:durasteel|durasteel]] to reflect the unfettered strength of the recipient.  The arms are carved in relief to relate the following words in aurebesh: Devotion, Power, Victory, and Passion.  The simple amber stone set in the center of the cross represents energy.  A smaller saltire cross intersects the primary cross.  Both crosses are reinforced by a durasteel ring implying strength and unity.&lt;br /&gt;
&lt;br /&gt;
==  Awarded for  ==&lt;br /&gt;
The Steel Cross is awarded for extended service to one&#039;s [[House]] or [[Clan]], such as duties that aid a [[Quaestor]] or [[Aedile]] as well as being a mentor to others.  Activity over a period of some time that goes above and beyond what is considered normal can also be rewarded with this award.&lt;br /&gt;
&lt;br /&gt;
==  Former Upgrades  ==&lt;br /&gt;
These medal upgrades are no longer in use, but are preserved here for posterity. &lt;br /&gt;
&lt;br /&gt;
{{MedalStart}}&lt;br /&gt;
{{MedalUpgrade|#= 1 |Description=Steel Cross  |ID=SC }}&lt;br /&gt;
{{MedalUpgrade|#= 2 |Description=Steel Cross w/ Star of Fear |ID=SC-SoF }}&lt;br /&gt;
{{MedalUpgrade|#= 3 |Description=Steel Cross w/ Star of Anger |ID=SC-SoA }}&lt;br /&gt;
{{MedalUpgrade|#= 4 |Description=Steel Cross w/ Star of Hate |ID=SC-SoH }}&lt;br /&gt;
{{MedalUpgrade|#= 5 |Description=Steel Cross w/ Star of Rage |ID=SC-SoR }}&lt;br /&gt;
{{MedalUpgrade|#= 7 |Description=Steel Cross w/ Cluster of Power  |ID=SC-CoP }}&lt;br /&gt;
{{MedalUpgrade|#= 10 |Description=Steel Cross w/ Cluster of Immortality |ID=SC-CoI }}&lt;br /&gt;
{{MedalUpgrade|#= 15 |Description=Steel Cross w/ Cluster of Transcendence |ID=SC-CoT }}&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
{{Medals}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Merit Medals]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Covenant&amp;diff=188722</id>
		<title>Covenant</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Covenant&amp;diff=188722"/>
		<updated>2023-10-20T14:57:29Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: Correcting &amp;quot;Noviate&amp;quot; to &amp;quot;Novitiate&amp;quot; in 7.03(i)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|real}}&lt;br /&gt;
&lt;br /&gt;
The [[Dark Jedi Brotherhood]] is a fan-driven organization that brings the [[starwars:Star Wars|Star Wars]] fan experience to life. Established in 1995, the organization has grown from a handful of members to a membership base numbering in the thousands. The Dark Jedi Brotherhood is the premier Star Wars fan club on the internet.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood adopted the Covenant in 2003 to detail the structure of the organization, to protect members’ rights, and to ensure that the club remains the respectable, enjoyable organization that it has been for so many years. The most important aspect of the Brotherhood, as well as its most valuable resource, is its membership. The Dark Jedi Brotherhood maintains a high standard of integrity, intellect, and achievement, providing the highest forms of entertainment value, social interaction, and fun for the online friends and fans of Star Wars. As such, members and their leaders are expected to be familiar with and abide by the rights and regulations of the Covenant.&lt;br /&gt;
==Article 1.                    The Covenant==&lt;br /&gt;
===Section 1.01                  Purpose and Usage===&lt;br /&gt;
::::&#039;&#039;&#039;(a)&#039;&#039;&#039; 	The Covenant is the constitution of the Brotherhood and establishes its basic organization, the powers and limits of its leaders, and the rights of its members. The rules set forth in the Covenant ensure that the Dark Jedi Brotherhood remains a respectable, enjoyable organization that maintains a high standard of integrity, intellect, and achievement.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)&#039;&#039;&#039; 	Capitalized terms used throughout the Covenant are defined within specific sections of the Covenant. A glossary of defined terms can be found at the end of the document.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)&#039;&#039;&#039;  	The Covenant has been the subject of a major revision which was adopted on January 1st, 2017. References to the Covenant pre-dating the revision are referred to as the “Old Covenant” and referenced to the current version are referred to as the “Covenant” or “New Covenant.” Unless otherwise provided, all rules set forth in the Covenant are to be applied retrospectively.&lt;br /&gt;
===Section 1.02                  Amending the Covenant===&lt;br /&gt;
::::&#039;&#039;&#039;(a) 	Amendments Subject to Electorate Approval&#039;&#039;&#039; – All amendments to the Covenant require approval of three-fourths of the Electorate.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b) 	Process for Amendments&#039;&#039;&#039; – To amend the Covenant, the following process will be followed:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039; An amendment may be proposed by any member but all amendments must be sponsored by a member of the Electorate.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039; The member proposing the amendment must send a written proposal to the Electorate through the sponsor detailing the nature of the amendment, and providing a comparison of the prior Covenant text to the proposed Covenant text.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039; A Discussion Period will be held amongst the Electorate to consider the amendment.&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039; A vote will be conducted to determine if the amendment passes.&lt;br /&gt;
::::::::&#039;&#039;(v)&#039;&#039; If approved, the amendment will be announced to the membership, with a copy of the proposal and text comparison made available.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)    Documentation of Amendments&#039;&#039;&#039; – The [[Justicar]] is responsible for maintaining a public record of all amendments made to the Covenant.&lt;br /&gt;
&lt;br /&gt;
===Section 1.03                  Brotherhood Policies===&lt;br /&gt;
::::&#039;&#039;&#039;(a) 	Overview&#039;&#039;&#039; – While the Covenant provides a basic outline for all structures within the Brotherhood, the details of the daily process for running the Brotherhood are outlined by the leaders of the Brotherhood through various policies that are not contained within the text of the Covenant. The purpose of this section is to ensure that members are aware of Brotherhood policies and that the administration of the Brotherhood is consistent with its documented policies.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b) 	Creation of Policies&#039;&#039;&#039; – Policies are created under the authority of the [[Grand Master]], whose authority to create policies may be delegated to members of the [[Dark Council|Council]] subject to approval by the Grand Master. Policies may be freely created and changed by the Grand Master and their delegates provided that the policies (i) do not conflict with the Covenant; (ii) are clearly delineated and posted for the membership’s reference; (iii) are of general application, not targeting a specific member or unit; and (iv) are announced to the membership.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)  	Documentation of Policies&#039;&#039;&#039; – All policies must be documented and publicly available to the membership. Policies that are intended to be permanent must be posted in a reference location outside of the news page, but short-term policies with a duration of no more than sixty days may be announced on the news page. In the event that a policy is not properly documented a member may object to the policy or its application as set forth in subsection (e) below. Under this provision, “properly documented” means that the documentation states (i) a description or statement of the policy itself; (ii) to whom or what it applies; and (iii) the purpose of the policy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d) 	Application of Policies&#039;&#039;&#039; – Once a policy is established, it will be applied uniformly to all members where the facts and circumstances of the application are substantially similar. Policies are not intended to cover all facts and circumstances, and leaders of the [[Dark Brotherhood|Brotherhood]] are able to interpret the application of policies based on (i) the intent of the policy, (ii) prior precedent, and (iii) the unique circumstances faced.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)  	Objection to Policy or Application of Policy&#039;&#039;&#039; – A member affected by a policy may state an objection to a policy or the application of the policy. Alternatively, the objection may be made on behalf of the member by a superior of the member within the member’s independent unit or the [[Chamber of Justice#Left Hand of Justice|Left Hand of Justice]]. The initial objection must be sent to the person charged with enforcing the policy, such as the respective Dark Council member. In the event the dispute is not resolved at that level, the member or their representative may send the objection to the Grand Master and [[Justicar]]. The Grand Master and Justicar will convene to determine if the policy (i) comports with the terms of the Covenant; (ii) was properly documented; (iii) and was properly applied. The Grand Master holds the final say on whether a policy was properly applied and the Justicar holds the final say on the remaining matters. No rights of appeal exist after the Grand Master and Justicar’s determination. The presumption is that if a policy is not properly documented, it should not be applied unless in special circumstances.&lt;br /&gt;
===Section 1.04                  Interpretation of the Covenant and Brotherhood Policies===&lt;br /&gt;
::::&#039;&#039;&#039;(a) 	Interpretation of the Covenant&#039;&#039;&#039; - The [[Chamber of Justice]] is the final interpreter of the Covenant. The Justicar, with advice and counsel from the [[Chamber of Justice#Right Hand of Justice|Right Hand of Justice]] and [[Chamber of Justice#Left Hand of Justice|Left Hand of Justice]], will make all determinations as to the meaning and application of the Covenant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b) 	Interpretation of Brotherhood Policies&#039;&#039;&#039; - The [[Grand Master]] is charged with the oversight of policies and is the interpreter of those policies. Policies may not conflict with the terms of the Covenant. The Chamber of Justice decides whether a policy conflicts with the terms of the Covenant. To the extent that a policy conflicts with the Covenant, the Justicar may require that the policy be amended or removed.&lt;br /&gt;
===Section 1.05                  Voting===&lt;br /&gt;
::::&#039;&#039;&#039;(a) 	The Electorate Defined&#039;&#039;&#039; – Unless otherwise stated, all votes called for under the Covenant will be votes among the Electorate, other than votes of the [[Star Chamber]]. The Electorate consists of (1) the sitting Grand Master; (2) the Justicar; (3) the full-time Dark Council members; and (4) the leader of each independent unit of the Brotherhood. In the event that there is a vacancy in the highest position in an independent unit, the vote will be made by the second-in-command. For the purpose of clarity, the term second-in-command as used in the Covenant refers only to a [[Proconsul]] to a [[Consul]] or an [[Aedile]] to a [[Quaestor]]. [[Praetor|Praetors]], [[Rollmaster|Rollmasters]], and other similar positions do not count as a second-in-command position. If there is no second-in-command eligible to vote, the Star Chamber will appoint a representative member of the unit to vote on behalf of its membership for any particular vote.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b) 	Discussion Period Required&#039;&#039;&#039; - Any vote required by this Covenant must be preceded by Discussion Period that must last a minimum of 48-hours. During the discussion period, the voting members of the Electorate are free to ask any questions they may have, state any concerns or opinions, or ask to see other details which may be available to permit the Electorate to decide their vote. The Grand Master, Justicar or other member moving for the vote, as the case may be, must provide the requested information and answer questions where possible. At any time after the initial 48 hours, the Grand Master or Justicar may—but is not required to—call for the vote, at which time discussion does not end, but votes may be entered. Votes that are not received within 48 hours of the call for votes are considered to be abstentions, except that the vote deadline shall be automatically extended by 24 hours for an eligible second-in-command to vote on behalf of their unit. Under no circumstances shall a vote of the Electorate extend beyond a total of 72 hours from the call for a vote.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)  	Quorum&#039;&#039;&#039; – In order to hold a vote of the Electorate, at least three-fourths of the positions within the Electorate must be filled with eligible voters. Unless otherwise noted in the Covenant section referencing a type of matter to be voted on, the member that moves for or otherwise calls the vote is still eligible to vote. In order to ensure that a vote cannot be tainted through the stacking of newly-appointed members, a member of the Electorate is only eligible to vote if they have been a member of the Electorate (in any position) for at least thirty days or has been second-in-command to a member of the Electorate for at least thirty days prior to the initiation of the voting process. As to unit leaders, if the member in charge of the unit is ineligible to vote, the second-in-command may vote if they would be eligible under the same rules. Otherwise, as to other members of the Electorate, if the member is deemed ineligible, the position is to be treated as if it were vacant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d) Vote Tallies, Abstention&#039;&#039;&#039; – Except to establish quorum, unfilled positions are not tallied in the voting totals in any fashion. If a position is empty, for purposes of voting, the Electorate size is reduced proportionally by one. Members of the Electorate are free to abstain from voting. As to unit leaders, if the member in charge of the unit chooses to abstain under this provision, the second-in-command may vote if they are otherwise eligible. Should a member of the Electorate, and as to units the second-in-command, abstain from voting, the Electorate size is reduced proportionally by one. Nothing in this subsection shall reduce the required vote threshold in relation to the effective size of the Electorate for any vote. Any fractional number of votes required for a measure to pass will be rounded up to the next whole number. Any reference in the Covenant to a “majority” vote means a simple majority that exceeds 50% of the vote.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)  	Multiple Vote Prohibition&#039;&#039;&#039; – To the extent a member may be in multiple positions that would grant the individual two votes on the same topic, that member must choose in which voting capacity they will enter their vote. For example, a member that is in both the Electorate and the Star Chamber must choose to vote either as a member of the Electorate or as a member of the Star Chamber, and may not vote twice. This provision does not prevent any member from serving in dual capacities, only from voting on the same topic in dual capacities. As to unit leaders, if the member in charge of the unit chooses not to vote under this provision, the second-in-command may vote if they are otherwise eligible. Otherwise, as to other members of the Electorate, the position which is not voted is to be treated as if it were vacant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)   	Voting Within Chamber of Justice Proceedings&#039;&#039;&#039; - The provisions of this section do not apply to any of the voting procedures used within the Chamber of Justice, its juries or the Appeals Panel.&lt;br /&gt;
&lt;br /&gt;
==Article 2. The Members==&lt;br /&gt;
&lt;br /&gt;
===Section 2.01 Rights of the Members===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; - The most important aspect of the [[Dark Brotherhood|Brotherhood]], as well as its most valuable resource, is its membership. The first goal of the Brotherhood’s leadership is to protect and serve the members, followed closely by a drive to meet the membership’s needs and wants as much as possible while keeping at the forefront of every action the overall goal of the Brotherhood which is to bring the Star Wars fan experience to life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Right to Membership&#039;&#039;&#039; – Every person that follows the rules of this Covenant and has signed up for and agreed to the terms and conditions of joining the Brotherhood has the right to be a [[Member|member]] of the Brotherhood, provided that they are at least 16 years of age or have sent written parental consent for membership to the Grand Master, Justicar, and Master at Arms. Violations of the Covenant may result in a loss of the right to membership. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::::::&#039;&#039;(i) Disposition of Underage Dossiers&#039;&#039; -  When the Grand Master determines that a person under the age of 16 has created a dossier without providing written parental consent for membership, the Grand Master shall, with the agreement of the Justicar, immediately suspend the dossier from all positions within the Brotherhood, deactivate the dossier, remove access to the database, and remove the dossier&#039;s contact methods from all modes of Brotherhood communication or other media (such as gaming servers).&lt;br /&gt;
&lt;br /&gt;
::::::::&#039;&#039;(ii) Notification and Restoration of Underage Dossiers&#039;&#039; – The Grand Master shall immediately notify the person who created the suspended dossier of the suspension and inform the person that the dossier will be restored when (1) written parental consent for membership is provided to the Grand Master, Justicar, and Master at Arms; or (2) the person is at least 16 years of age. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Justice&#039;&#039;&#039; - Every member has the right to a fair and impartial system of justice. All members regardless of [[Rank|rank]] or position will be held accountable under the same standards of conduct within the judicial system. All indictments, trials and subsequent punishments will make no distinction between members based on rank, position, independent unit membership, or tenure within the Brotherhood, except in such cases that the Covenant has special provisions outlined for certain ranks, positions or tenures.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Free Speech&#039;&#039;&#039; - Members of the Brotherhood have a right to free speech and expression, but must also have respect for and protect the rights of other members and members who are under eighteen years of age. That is, the free speech of a member is subject to the provisions of the Covenant related to the Conduct of Members, such that a member is not free to commit harassment or other such violations of the Covenant. Furthermore, access to Brotherhood [[Communication Platforms|communication channels]] is a privilege—not a right—subject to the access policies established by the [[Grand Master]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Choice of Independent Unit&#039;&#039;&#039; - Every member is free to choose whichever independent unit they wish to belong to, except in cases where a member (1) has been banned from an independent unit in accordance with the Covenant or is restricted through a probation, in which case a transfer may be denied by the [[Master at Arms]] or [[Justicar]]; or (2) is ineligible to be in the independent unit due to character restrictions. Members are also subject to temporary transfer restrictions established by the Dark Council, such as restrictions on transfers during [[Vendetta|Vendettas]] and other temporary restrictions established by the Master at Arms through their policies.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	No Retaliation&#039;&#039;&#039; - Any member may approach their superiors with issues and complaints without harm or retribution. Complaints can always be sent to the direct superior of the member. If the complaint involves that superior, the complaint should follow the chain of command.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(g)	Awards According to Merit&#039;&#039;&#039; - Members will not be denied adequate and timely recognition of activity based on personal bias and prejudice of their superiors. Members believing that they have not been adequately awarded may petition the Master at Arms and Grand Master for a review of their service record and the allegations of personal bias or prejudice. Nothing in this provision should be interpreted as requiring the Dark Council to lower standards for awards to accommodate a member, even if the standards are subjective in nature.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(h)	Recommendations&#039;&#039;&#039; - Any member, regardless of position, rank, class, or tenure within the Brotherhood, has the power to recommend another for elevation, awards or other honors. All recommendations must be made through the proper chain of command as set forth in applicable Brotherhood Policies.&lt;br /&gt;
&lt;br /&gt;
===Section 2.02 Termination of Membership===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; – A member who has chosen to discontinue their membership in the [[Dark Brotherhood|Brotherhood]] may have their [[Dossier|dossier]] permanently removed from the website. Alternatively, if the member desires to retain their dossier but wishes to be moved to an inactive roster, the member can request to be moved to the [[Rogue|Rogue member]] roster. Rogue member accounts will be maintained and may be used at any time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Removal of Dossier&#039;&#039;&#039; – A member has the right to have their dossier permanently removed from the Brotherhood website subject to limitations outlined in this Section. However, a person that requests removal of their dossier does so with the understanding that it is permanent and the dossier will never be permitted to be restored. Upon removal of the member’s dossier, the person no longer has any rights of members under the Covenant. For the purpose of clarity, the term “removed” is used instead of “deleted” in this section because the data from dossiers may remain in encrypted backup data of the website and there is no way to delete all dossier references. Therefore, the active website will have no record of the dossier, as the dossier will have been removed from the active website. In the unlikely event that a previously-removed dossier is restored to the active website via a backup, that dossier will be removed as soon as possible.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Method for Requesting Removal of Dossier&#039;&#039;&#039; – A member requesting the removal of their dossier from the website must send a formal request in writing to the [[Master at Arms]], [[Seneschal]], [[Grand Master]], and [[Justicar]]. The request should clearly declare that the member wishes to have his dossier removed. The Master at Arms must respond to the member’s request (copying the appropriate parties) with information indicating that the removal of the dossier is permanent and seeking confirmation from the member that they want to proceed. Upon confirmation from the member, the dossier will be removed. The Master at Arms is charged with maintaining records of removal requests and passing such records on to subsequent office holders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Creation of New Dossier after Removal&#039;&#039;&#039; – With the express permission of the Master at Arms and Justicar, a member who has had a dossier removed may create a new dossier.  In the event a member starts a new dossier, the new dossier will not have any of the rank, honors, history medals, or other characteristics from the prior dossier restored. Notwithstanding the foregoing, all Letters of Reprimand and Administrative Notes will be restored to the new dossier. Unless there are special circumstances approved by the Grand Master and Justicar requiring secrecy of the original identity of the member, no member is entitled to secrecy as to their original identity, and an Administrative Note will be added to the dossier informing the Dark Council of the original identity of the member.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Limitations on Creation of New Dossiers&#039;&#039;&#039; – There is no limit on the number of times a member may have a dossier removed. However, use of the right to have a dossier removed to illicitly restart a dossier when prohibited by the Covenant or without permission from the Master at Arms is a form of cloning and subject to penalties through the [[Chamber of Justice]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	 Limitations on Removal of Dossiers for Members Convicted by the Chamber of Justice&#039;&#039;&#039; – Notwithstanding the right of all members to have a dossier removed, information related to members convicted by the Chamber of Justice including character names, contact methods, IP addresses, and records of any investigations and trials, will be maintained in a non-public form for the purposes of protecting the integrity of the Brotherhood’s data systems and preventing the fraudulent creation of new dossiers. If a previously-convicted member creates a new dossier, the new dossier will be removed and the member will be charged with cloning. No honors or medals on the new dossier will be transferred to the old dossier.&lt;br /&gt;
&lt;br /&gt;
==Article 3. The Star Chamber==&lt;br /&gt;
&lt;br /&gt;
===Section 3.01 Overview and Purpose of the Star Chamber===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; – The [[Star Chamber]] is the executive board of the [[Dark Brotherhood|Brotherhood]]. Its primary functions are to ensure the survival of the Brotherhood and serve as an advisory board to the [[Grand Master]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Survival of the Brotherhood&#039;&#039;&#039; – The Star Chamber is charged with safeguarding the long-term security and ensuring the survival of the Brotherhood.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Advisory Board&#039;&#039;&#039; – The Star Chamber serves as an advisory board to the sitting Grand Master, overseeing the long-term vision for the Brotherhood and approving major changes to the Brotherhood.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Section 3.02 Membership in the Star Chamber===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Grand Masters&#039;&#039;&#039; – The sitting [[Grand Master]] is not a member of the Star Chamber, but is the representative of the Dark Council to the Star Chamber. All [[Grand Master#Former Grand Masters|former Grand Masters]] who have served in the position of Grand Master since April 13, 2003; that have not been forcibly removed from the position; and remain in good standing are automatically members of the Star Chamber. For the sake of clarity: a Grand Master that is serving a subsequent term (i.e. second or third term, etc.) as the sitting Grand Master does not serve on the Star Chamber for the duration of their term.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Temporary Voting Members&#039;&#039;&#039; – Aside from the Grand Masters, there will be two voting positions on the Star Chamber for members who are not Grand Masters and remain in good standing. These temporary positions will be filled by senior members of the Brotherhood. Members of the Electorate are ineligible to be temporary members of the Star Chamber, unless the Grand Masters are unable to select a member outside of the Electorate. &lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Qualifications of Temporary Voting Members – Qualified members must have two of the four following required traits:&lt;br /&gt;
::::::::::::1)	[[Elder]] Rank;&lt;br /&gt;
::::::::::::2)	Membership spanning at least eight years;&lt;br /&gt;
::::::::::::3)	service on the [[Dark Council|Council]] or as the leader of an independent unit for at least two total years; or&lt;br /&gt;
::::::::::::4)	service as [[Deputy Grand Master]] or [[Justicar]] for at least one full year. &lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Terms of Temporary Voting Members - Temporary members of the Star Chamber serve non-consecutive, two year staggered terms so that one member will be replaced on an annual basis. The first election of Temporary Voting Members after the adoption of the New Covenant will be for a member serving a one-year term and another member serving a two-year term.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	Nomination and Selection of Temporary Voting Members - Temporary members of the Star Chamber will be selected by the Grand Masters. Starting with the most recently-retired Grand Master and moving backward, each Grand Master will nominate a member for admission. The sitting Grand Master does not get a nomination. Prior to the next nomination, the other Grand Masters, including the sitting Grand Master, will be allowed to veto the proposed member after discussion. If no veto is offered, then the member is admitted. Each Grand Master is only allowed one veto per nomination of an open position. If a veto is made, the nominating Grand Master gets to nominate another member. Upon vacancy of a temporary membership position, the choice of member will fall to the most recently-retired Grand Master that did not get a nomination in the previous nomination process.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Good Standing&#039;&#039;&#039; - A member of the Star Chamber is in good standing so long as the member can and will respond to Star Chamber communications within three days where a response is clearly indicated as required, unless the member on a previously and publicly-announced leave of absence. If a Star Chamber member fails to respond to Star Chamber communications in the time required, good standing is lost when, after the time period expires, any other member of the Star Chamber indicates that the member should be removed for lack of good standing. In addition, a member is no longer in good standing if they are convicted by the Chamber of Justice under the Covenant and the remaining members of the Star Chamber vote that the conviction is of such a nature that the member can no longer remain a Star Chamber member. The provisions of this section apply to both Grand Masters and temporary members.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Failure to Maintain Good Standing, Replacement&#039;&#039;&#039; – A member that fails to maintain good standing will lose their position on the Star Chamber. In the case of a [[Chamber of Justice]] conviction of a Star Chamber member, the member will be removed after the exhaustion of all appeals and the vote outlined in section &#039;&#039;&#039;(c)&#039;&#039;&#039;. Upon removal of a temporary member, an election to replace them will be held to fill out the remaining term. If the removed member is a Grand Master, the Grand Master may regain their position by becoming a member in good standing and remaining in good standing for a period of thirty days.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Advisors to the Star Chamber&#039;&#039;&#039; – The Star Chamber may, at its discretion, include in its deliberations members that have specific knowledge of subject areas of the Brotherhood to assist in deliberations. This advisory role is not an official position.&lt;br /&gt;
&lt;br /&gt;
===Section 3.03 Voting by the Star Chamber===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Voting Required&#039;&#039;&#039; – All official actions of the [[Star Chamber]] require approval. No member of the Star Chamber has independent authority within the [[Dark Brotherhood|Brotherhood]] as a member of the Star Chamber outside of their ability to vote within the Star Chamber. When the Star Chamber is confirming a nomination for Grand Master or removing a member from a position, the actions must be announced to the membership by a representative of the Star Chamber.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Vote Threshold&#039;&#039;&#039; – All votes of the Star Chamber are approved by a majority vote. All ties are considered a failed vote. Abstentions and unfilled temporary voting positions do not reduce the vote threshold. When a permanent member is no longer a member of the Star Chamber due to lack of good standing, the vote threshold is proportionally reduced by one.&lt;br /&gt;
&lt;br /&gt;
===Section 3.04 Actions of the Star Chamber===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Ownership of Assets&#039;&#039;&#039; – All digital assets of the Brotherhood will be held in the name of an active [[Grand Master]] of the [[Star Chamber]]. This includes all domain names, hosting accounts, social media accounts, financial accounts, chat rooms, and other assets.&amp;lt;br&amp;gt;&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Grand Master’s Semi-Annual Report&#039;&#039;&#039; – The Star Chamber will work with the sitting Grand Master to ensure that there is a workable long-term plan for the Brotherhood. On at least a semi-annual basis, the sitting Grand Master of the Brotherhood must send a report to the Star Chamber detailing the following: &lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	the current state of affairs, including details of position assignments and training of leaders;&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	the short and long-term plans for the Brotherhood;&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	relevant membership metrics indicating the health of the Brotherhood; and&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039;	any hardships or problems in the foreseeable future. &lt;br /&gt;
::::&#039;&#039;&#039;(c)	Review and Recognition of Grand Master&#039;&#039;&#039; – The Star Chamber will conduct an annual review of the performance of the Grand Master and will work with the Grand Master to ensure they are working towards accomplishment of the long-term goals of the Brotherhood. The Star Chamber is charged with ensuring proper recognition is given to the Grand Master for their services, including any appropriate medals or other honors, and will work with the Dark Council to provide for such.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Succession Review&#039;&#039;&#039; – The Star Chamber will conduct an annual review of succession planning for the position of Grand Master and any other major Brotherhood leadership positions. The review will focus on evaluating potential successors to the positions as well as the leadership development plans and programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Approval of Fundamental Changes&#039;&#039;&#039; – Prior to the sitting Grand Master enacting changes which may be considered fundamental to the Brotherhood (for example, changing the pillars of the Brotherhood, accepting a sister organization, etc.), the Grand Master must obtain approval of the Star Chamber.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Confidentiality&#039;&#039;&#039; – Discussions of the Star Chamber are generally confidential, with transparency of the organization’s actions being announced through reports of the sitting Grand Master.&lt;br /&gt;
&lt;br /&gt;
==Article 4. The Grand Master==&lt;br /&gt;
&lt;br /&gt;
===Section 4.01 Authority of the Grand Master===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Highest Authority&#039;&#039;&#039; - The [[Grand Master]] holds the highest executive authority in the [[Dark Brotherhood|Brotherhood]], as granted to them and limited by the Covenant, subject to the rights of the [[Star Chamber]] to uphold the long-term security of the Brotherhood and the rights of the members guaranteed by the Covenant as guarded by the [[Chamber of Justice]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Reservation of Authority to Grand Master&#039;&#039;&#039; - Authority not clearly delineated or reserved by this Covenant is reserved for the Grand Master.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Executive Actions&#039;&#039;&#039; - Actions taken by the Grand Master are executive in nature—as opposed to judicial—and do not affect or usurp the performance or jurisdiction of the Chamber of Justice. That is, the Grand Master cannot interfere with actions of the Chamber of Justice without being granted such ability through the Covenant.&lt;br /&gt;
&lt;br /&gt;
===Section 4.02 Appointment of the Grand Master===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Eligibility&#039;&#039;&#039; - The Electorate is charged with verifying the adequacy of candidates for the position of [[Grand Master]]. No member is eligible to be Grand Master who has (1) been previously removed from the position of Grand Master; or (2) is not permitted to serve in accordance with the term limits set forth in this Article.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Nomination, Initial Vote, and Ratification&#039;&#039;&#039; – A Grand Master that announces their resignation will remain in the position until a new Grand Master is installed. Upon announcing their resignation, the Grand Master may nominate to the Electorate a member to succeed them as the Grand Master. The Electorate will then vote to ratify the nominee by a three-fourths majority. Upon ratification, the nominee will be submitted to the [[Star Chamber]] for approval. For the purposes of appointing a Grand Master, the Electorate includes the retiring Grand Master and, if the nominated member is a member of the Electorate, the nominated member. Nothing in this provision prevents any member from stating their desire to be considered for Grand Master during the initial vote; that is, the Electorate is permitted to compare the nominee to other options for Grand Master, including members that have declared their desire to be Grand Master. Such declarations may be made to the [[Justicar]], who will timely inform the Electorate of the interest.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Secondary Election&#039;&#039;&#039; - If the Electorate does not ratify the initial nominee or if the retiring Grand Master does not submit a nomination within 48-hours of announcing their resignation, the Justicar will hold an election for the position of Grand Master using the following procedures:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	If the Justicar is the candidate for the position or the position of Justicar is vacant, the Star Chamber will conduct the election.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	The Justicar will accept nominations from any member of the Brotherhood. All nominations must be accepted by the nominee and seconded by a member of the Electorate.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	The Electorate will vote to name the next Grand Master. A majority of votes must be obtained to become Grand Master. If no member gains a majority, the candidate with the lowest vote count will be removed and a vote will be held on the remaining candidates. This will be repeated until a majority is gained by a candidate. Once a candidate is chosen, their name will be submitted to the Star Chamber for approval.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Star Chamber Approval&#039;&#039;&#039; - The Star Chamber must approve of the new Grand Master. This approval will be assumed unless the Star Chamber votes to veto the nomination within 72 hours of the completion of the election. If a nominee is vetoed by the Star Chamber, another election will be held without the formerly approved candidate.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Acting Grand Master During Vacancy&#039;&#039;&#039; - In the event of the vacancy of the position of Grand Master, the [[Deputy Grand Master]]—and if the Deputy Grand Master is unavailable to serve, a member of the Star Chamber followed by the next senior member of the [[Dark Council|Council]] as ordered by length of time in office—will serve as acting Grand Master. An acting Grand Master has authority to run day-to-day operations of the Brotherhood but may not (i) make any changes to Brotherhood systems or policies; or (ii) appoint any new Dark Councilors or independent unit leaders. An acting Grand Master is not a member of the Star Chamber but will be included in the deliberations of the Star Chamber should the Star Chamber deem it necessary.&lt;br /&gt;
&lt;br /&gt;
===Section 4.03 Term Limits===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Term Duration&#039;&#039;&#039; – A single term of a [[Grand Master]] is limited to thirty-six months.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Term Separation&#039;&#039;&#039; – The terms of a Grand Master must be separated by at least one year.&lt;br /&gt;
&lt;br /&gt;
===Section 4.04 Removal of the Grand Master===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Removal by Star Chamber&#039;&#039;&#039; – The [[Star Chamber]] may vote to remove a sitting [[Grand Master]], ratified by a majority vote of the Electorate.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Removal by Indictment&#039;&#039;&#039; – A Grand Master may be removed by indictment through the following process:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	The Grand Master has no voting rights in the Electorate with regards to their own indictment. The total number of votes needed to pass a measure under this section is reduced proportionally by one.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	A charge against the Grand Master may be brought by any member of the Brotherhood to the [[Justicar]]. The Justicar will determine if the claim is actionable under the Covenant. A member may appeal to the Electorate on the Justicar’s ruling on whether the charge is actionable. The Electorate may overturn the Justicar’s ruling on whether the charge’s is actionable by a majority vote.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	The Justicar will investigate all actionable claims that are brought before them. The Justicar must give the Grand Master notice of the investigation. Failure to do so will result in the indictment process being restarted.&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039; The Justicar will send the results of their investigation to the Electorate and Star Chamber. The Electorate or Star Chamber must decide on whether the charges warrant a trial. If a majority of the Electorate votes yes, or the Star Chamber votes yes, the Grand Master will be sent to the Chamber of Justice for trial. If the claim is determined to be unworthy of a trial, the indictment process will cease.&lt;br /&gt;
::::::::&#039;&#039;(v)&#039;&#039;	During the trial, the Justicar will sit as judge over a jury of twelve randomly selected [[Equite]] or [[Elder]] members from the Brotherhood to determine the guilt or innocence of the Grand Master. Chosen members must be currently in an independent unit or holding another active position. The burden on the Jury will be a three-fourths vote in favor of conviction, supported by a preponderance of the evidence, on each charge presented. Other than as set forth in this provision, all other jury procedures for the [[Chamber of Justice]] will be applied to the trial.&lt;br /&gt;
::::::::&#039;&#039;(vi)&#039;&#039;	The following members are ineligible to serve as jury members for the trial: (1) members of the Electorate; (2) the complaining member; and (3) members of the Grand Master’s assistant staff.&lt;br /&gt;
::::::::&#039;&#039;(vii)&#039;&#039;	Standard discovery and argument procedures for a [[CoJ Trial Types#Trial by Jury|Chamber of Justice jury trial]] will be applied to the trial.&lt;br /&gt;
::::::::&#039;&#039;(viii)&#039;&#039;	If the Grand Master is found guilty of the indictment, they will be removed from their position.&lt;br /&gt;
::::::::&#039;&#039;(ix)&#039;&#039;	The Grand Master is afforded the same right to appeal their case as given to all members. However, during their appeal, the Grand Master will be held under an Order of Advanced Incarceration and the [[Deputy Grand Master]] will be acting Grand Master during this time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Appointment of Successor upon Removal&#039;&#039;&#039; – Upon removal of the Grand Master, the Justicar will initiate the process to appoint the successor Grand Master as described in this Article. A Grand Master who has been so removed does not have the ability to nominate a successor for ratification or vote in any further elections.&lt;br /&gt;
&lt;br /&gt;
==Article 5. The Justicar==&lt;br /&gt;
&lt;br /&gt;
===Section 5.01 Authority of the Justicar===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; - The [[Justicar]] is the Chief Judge of the [[Chamber of Justice]], and convenes the court as necessary. There is no one with greater authority than the Justicar in relation to the execution of justice.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Judicial Actions&#039;&#039;&#039; - Actions taken by the Justicar or the Chamber of Justice are judicial in nature and do not affect or usurp the performance or jurisdiction of the [[Grand Master]]. That is, the Justicar and Chamber of Justice may not interfere with the actions of the Grand Master unless provided for in the Covenant. Limitations and rules placed on the Chamber of Justice through the provisions of the Covenant do not apply to the Grand Master unless the application is clearly stated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Section 5.02 Appointment of the Justicar, Biennial Confirmation===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Nomination&#039;&#039;&#039; - The [[Grand Master]] will nominate a member to the vacant position of [[Justicar]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Confirmation of Nomination&#039;&#039;&#039; - The Electorate must confirm the nomination with a three-fourths majority vote. If the nomination is not confirmed, the nomination process restarts with a new nomination by the Grand Master.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Biennial Confirmation&#039;&#039;&#039; - Every two years after the confirmation of a Justicar, the Justicar must be re-confirmed by the Electorate to remain in the position by a majority vote. If the Electorate does not re-confirm the Justicar, they will vacate the position upon confirmation of a successor.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Section 5.03 Removal of the Justicar===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Removal by Star Chamber&#039;&#039;&#039; – The [[Star Chamber]] may vote to remove a sitting [[Justicar]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Removal by Grand Master&#039;&#039;&#039; – The Grand Master may move for the Justicar&#039;s removal. The Justicar will then be removed if the motion is approved by three-fourths vote of the Electorate.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Removal by the Electorate&#039;&#039;&#039; – Any member of the Electorate may move for the Justicar&#039;s removal. The Justicar will then be removed if the motion is approved by four-fifths of the Electorate.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Removal During Trial&#039;&#039;&#039; – Should the Justicar be removed while conducting any trial, the [[Chamber of Justice#Appeals Panel|Appeals Panel]] will be convened to determine if the Justicar was removed in order to affect the outcome of the pending trial. If the Appeals Panel determines that the Justicar was removed for that reason, they will be allowed, at their option, to conduct that trial until a verdict has been reached, but is otherwise removed from their position immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Effect of Removal During or After Trial&#039;&#039;&#039; – The removal of the Justicar alone is not a grounds for appealing or setting aside a verdict in a case.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Charges Against the Justicar&#039;&#039;&#039; - If, for any reason, charges are being brought against the Justicar, the Grand Master will appoint an acting Justicar from the [[Dark Council|Council]] or from among the [[Justicar#Roll of Justicars|retired Justicars]] for handling that one case only and will further determine whether the Hands of Justice should similarly be replaced for the action in the Grand Master’s discretion. The sitting Justicar may otherwise continue in their normal capacity for all other matters. If the Justicar is convicted of a violation of the Covenant and their appeals are exhausted, they will be removed from his position.&lt;br /&gt;
&lt;br /&gt;
==Article 6. Pillars of the Brotherhood==&lt;br /&gt;
&lt;br /&gt;
===Section 6.01 The Council===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; – The [[Dark Council|Council]] assists the [[Grand Master]] in the administration and running of the [[Dark Brotherhood|Brotherhood]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Members&#039;&#039;&#039; – The Dark Council consists of members in several positions created by the Grand Master to perform specific functions. The traditional Dark Council positions include the [[Deputy Grand Master]], [[Master at Arms]], [[Headmaster]], [[Herald]], [[Seneschal]], [[Fist]], and [[Voice]], and may include other positions created by the Grand Master from time to time up to a maximum of ten positions. Although leaders of independent units may be included in deliberations of the Dark Council (and are part of the Electorate) they are not members of the Dark Council for purposes of the Covenant. The [[Justicar]] is not a member of the Dark Council, but is generally included in all Dark Council deliberations and actions.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Authority&#039;&#039;&#039; - The Grand Master and the Dark Council have the authority to make policies and procedures within the limits of their positions as to the daily operations of the Brotherhood. Upon advice from and coordination with the unit leaders, the Grand Master and the Dark Council can affect changes to policies, procedures and structures of the Brotherhood.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Executive Actions&#039;&#039;&#039; - With powers derived from the Grand Master, Dark Council actions are executive in nature and do not affect or usurp the performance or jurisdiction of the Chamber of Justice.&lt;br /&gt;
&lt;br /&gt;
===Section 6.02 Independent Units of the Brotherhood===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; – The membership of the [[Dark Brotherhood|Brotherhood]] consists of members of independent units, members in a non-unit leadership positions such as a [[Dark Council|Council]] position, and [[Rogue|rogue]] members that are not within a unit. Independent units are typically either [[Clan|Clans]] or [[House|Houses]]. Clans may have adopted Houses as sub-units, and Houses themselves are often divided into [[Battle Team|Battleteams]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Purpose&#039;&#039;&#039; – The independent units of the Brotherhood provide an appropriately-sized venue for members to participate in Brotherhood activities, meet other members, develop as a member and leader, and otherwise become an active member. Independent units also exist to provide a competitive atmosphere to facilitate [[Vendetta|Vendettas]] and encourage activity across the Brotherhood.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Leadership&#039;&#039;&#039; – The leadership of the independent units and their sub-units are charged with the administration and activity of the unit as they see fit and in conformity with the Covenant and Brotherhood Policies. They create and maintain the identity and culture of the unit. Independent unit leadership is appointed by the Grand Master under advisement from the members of the unit.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Creation of New Independent Units&#039;&#039;&#039; – The creation of new independent units is determined by policies set by the Grand Master. However, in order to prevent the dilution of voting powers of other independent units under the Covenant, the addition of more than one new independent unit within six months of the creation of another requires approval of the [[Star Chamber]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Rights of the Independent Units&#039;&#039;&#039; – Members that are formed into independent units hold rights similar to individual members, including the following:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Free Speech – The association of members into independent units does not limit the rights of those members to free speech through the unit as a group of members, subject to the same limitations of individual free speech rights. However, independent units, speaking through their appointed leadership, must express speech in the appropriate forum and through the proper chain of command. Moreover, leaders of independent units are charged with ensuring that their speech on behalf of the unit matches the opinion of the unit and not solely their personal opinions.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Right to Members – Independent units are entitled to their share of new members received through the website new member rotation process.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	Right to Exclude Member – Independent units are entitled to exclude members from their rolls in accordance with the provisions of the Covenant relating to the removal of members from units.&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039;	No Retaliation - Any unit may approach the Grand Master and Dark Council with issues and complaints without harm or retribution.&lt;br /&gt;
::::::::&#039;&#039;(v)&#039;&#039;	Awards According to Merit - All unit rewards, possessions and recognitions are given according to merit through standards set forth in Brotherhood policies. However, independent units do not have an absolute right to retain possessions and honors received in the past under prior Grand Master administrations and policies; that is, if a Grand Master changes a policy that affects all units that results in the loss of unit possessions, the units have no rights against the policy change, subject to a reasonable expectation that units will retain the relative value of their possessions.&lt;br /&gt;
::::::::&#039;&#039;(vi)&#039;&#039;	Uniform Standards – All independent units will be held to the same standards of conduct.&lt;br /&gt;
&lt;br /&gt;
===Section 6.03 Societies===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Formation&#039;&#039;&#039; - The [[Grand Master]] can establish or remove [[Society|societies]] for furthering specific activities in the Brotherhood. Societies may have their own rank and honor systems.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Leadership&#039;&#039;&#039; - Society leaders are not part of the [[Dark Council|Council]], but at the behest of the Grand Master, a Dark Councilor may perform the duties of a society leader through their office.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Section 6.04 Tribunes===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; - The [[Tribunes|Tribune]] positions are held by regular members and cover important non-Dark Council aspects of the Brotherhood. Tribunes are not members of the [[Dark Council|Council]].&lt;br /&gt;
&lt;br /&gt;
==Article 7. Justice==&lt;br /&gt;
&lt;br /&gt;
===Section 7.01 The Chamber of Justice===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Purpose&#039;&#039;&#039; – The purpose of the [[Chamber of Justice]] is the following:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	to protect the rights of the members provided for under the Covenant;&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	to keep order within the Brotherhood through the enforcement of the Covenant, rules, and regulations of the [[Dark Brotherhood|Brotherhood]];&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	to investigate all complaints brought to the Chamber of Justice and bring charges where appropriate;&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039;	to investigate member misconduct and bring charges against a member on behalf of the Brotherhood;&lt;br /&gt;
::::::::&#039;&#039;(v)&#039;&#039;	to determine the guilt or innocence of members charged with violations of the Covenant, rules, and regulations of the Brotherhood;&lt;br /&gt;
::::::::&#039;&#039;(vi)&#039;&#039;	to determine and impose appropriate punishments;&lt;br /&gt;
::::::::&#039;&#039;(vii)&#039;&#039;	to interpret the Covenant, rules and regulations of the Brotherhood;&lt;br /&gt;
::::::::&#039;&#039;(viii)&#039;&#039;	to provide guidance to the [[Grand Master]] and [[Dark Council|Council]] in relation to all matters pertaining to justice.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Membership&#039;&#039;&#039; – The Chamber of Justice consists of the [[Justicar]], the [[Chamber of Justice#Right Hand of Justice|Right Hand of Justice]], the [[Chamber of Justice#Left Hand of Justice|Left Hand of Justice]], and the members of the [[Chamber of Justice#Appeals Panel|Appeals Panel]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Right Hand of Justice&#039;&#039;&#039; – The Right Hand of Justice serves as the primary investigator and prosecutor for the Chamber of Justice. Their   role is to evaluate all potential claims, develop any charges to be brought, and argue the charges to the Justicar or jury.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Left Hand of Justice&#039;&#039;&#039; – The Left Hand of Justice serves as the primary advocate for members that stand accused before the Chamber of Justice. Their role is to uphold the rule of law from a member’s perspective, ensuring that no member is unduly punished and that members are adequately informed of their rights.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Terms of the Hands of Justice&#039;&#039;&#039; – The Right and Left Hands of Justice are appointed by the Justicar for twelve-month terms. No person may serve in the role of either Hand position for consecutive terms, however, a member may serve as Left Hand of Justice immediately after serving as Right Hand of Justice and vice versa. Hands of Justice may not serve three consecutive terms in any capacity.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Timely Administration of Justice&#039;&#039;&#039; – The Chamber of Justice is dependent on the timely administration of justice. The Justicar must be available on a regular basis. If they are taking a leave of absence, provisions must provide for alternative methods of contact and the use of the Hands of Justice to administrate the Chamber, and such leave must be announced to the membership. The Justicar must be aware of their important role in the Brotherhood and must resign if time constraints keep the court on a constant delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(g)	Recusal&#039;&#039;&#039; – When the involvement of a member of the Chamber of Justice would result in the appearance of conflict or impropriety, the member should consult with the Justicar to determine if recusal—the disqualification of service in their role for that trial—is necessary. No rule requires recusal, and the Justicar holds the final say on whether recusal is required. When a member is recused from a proceeding, the Justicar will select a temporary replacement who has experience in such matters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(h)	Recusal of the Justicar&#039;&#039;&#039; – In the event that the Justicar, in their own discretion, decides to recuse themselves from a proceeding, the Justicar will appoint a temporary replacement from among the [[Star Chamber]], Dark Councilors or [[Justicar#Roll of Justicars|former Justicars]]. The appointment must be approved by the Grand Master or Star Chamber.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(i)	Policies and Procedures&#039;&#039;&#039; – The Justicar may create Chamber of Justice policies and procedures that are separate from and not in conflict with this Covenant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(j)	Precedent&#039;&#039;&#039; – Judicial decrees and opinions from the Justicar carry precedential effect. Rulings set forth in decisions on cases will be posted in public and have the full force and effect as a provision under the Covenant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(k)	Advisory Opinions&#039;&#039;&#039; – The Justicar may issue advisory opinions in relation to matters of interpretation of the Covenant, and rules and regulations of the Brotherhood, without the need for a trial. Advisory Opinions have the full force and effect as a provision under the Covenant, but only carry precedential value if posted in public. To request an Advisory Opinion, a member must send a request to the Justicar with a brief that explains (1) the rule or regulation to be interpreted; (2) the nature of the dispute or confusions surrounding the rule or regulation; (3) the position of the member with relation to the rule or regulation; and (4) the position of the opposition to the member (if applicable). The Justicar may issue Advisory Opinions on their own should they determine that a request has been made in some form.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(l)	Governing Law&#039;&#039;&#039; – The Covenant, rules, and regulations of the Brotherhood, and the official Chamber of Justice policies and procedures exclusively govern all Chamber of Justice proceedings. No reference made to any outside or real world rule of law will be honored.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(m)	Records of the Chamber of Justice&#039;&#039;&#039; – The Chamber of Justice is charged with maintaining [[Category:Chamber Case History|records]] of its trials, opinions, and actions. It will keep records pertaining to members for use in cases of repeat offenses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Section 7.02 Rights of the Accused===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Right to Due Process&#039;&#039;&#039; – Members accused of a violation of the Covenant are presumed innocent until proven guilty. No right granted by this Covenant may be revoked without following the process outlined in the Covenant and without providing proper notice to the member.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Right to Trial&#039;&#039;&#039; – In accordance with the provisions of the Covenant, members are afforded a right to trial in relation to charges brought by the Chamber of Justice.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Right to Remain Silent&#039;&#039;&#039; – Members have the right to remain silent, and not offer incriminating evidence against themselves, including in investigations prior to trial that are either executive or judicial in nature. No presumption in a judicial proceeding may be made against a member on the basis of the member remaining silent.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Right to Counsel&#039;&#039;&#039; – During a trial before the Chamber of Justice, the member on trial will be offered the services of the Left Hand of Justice as an advocate to assist in the development of their defense starting at the point at which charges are sent. The member may enlist other individuals willing to assist in their defense, but only one person may be the representative for the defendant at trial in addition or—if the member elects—as a substitute for the [[Chamber of Justice#Left Hand of Justice|Left Hand of Justice]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Right to No Punishments Ex Post Facto&#039;&#039;&#039; – Members are guaranteed freedom from punishments ex post facto. That is, no member will be charged or punished with a rule that is made after the offense in question.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Right to No Double Jeopardy&#039;&#039;&#039; – Members are guaranteed that once they are acquitted from charges of the Chamber of Justice, they will not be charged a second time for violations arising out of the same transaction unless specifically permitted by the Covenant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(g)	Right to Appeal&#039;&#039;&#039; – Members have the right to appeal decisions of the Chamber of Justice as set forth in the Covenant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(h)	Right to Charge Information&#039;&#039;&#039; – Members have the right to know what charges are being laid against them and a summary of facts that support the charge. In addition, at the time of being charged, members have the right to know the range of penalties the prosecution is seeking to have placed against the defendant in the case of a conviction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(i)	Right to Discovery&#039;&#039;&#039; – Members have the right to obtain copies of all evidence to be used against them at trial after a plea has been entered, but, in exchange, must provide to the [[Chamber of Justice#Right Hand of Justice|Right Hand of Justice]] any evidence they intend to use at trial.&lt;br /&gt;
&lt;br /&gt;
===Section 7.03 Process of Adjudication===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Investigations and Complaints&#039;&#039;&#039; – The process of adjudication before the [[Chamber of Justice]] may commence in one of two ways:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Investigation by Chamber of Justice – The Chamber of Justice, primarily through the [[Chamber of Justice#Right Hand of Justice|Right Hand of Justice]], may investigate any incident that is brought to its attention. In the appropriate circumstances, the [[Justicar]] may appoint an independent member as a special investigator to assist with an investigation. Moreover, members in appropriate leadership positions are permitted to work with the Chamber of Justice to investigate claims.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Formal Complaint by Member – A member may submit a formal complaint to the Chamber of Justice. The complaint must indicate the parties to the action, must give a brief statement of the facts, and must clearly delineate that the member requires formal action from the Chamber of Justice rather than other action such as mediation. Sufficient for the last requirement are phrases such as &amp;quot;I present a formal complaint,&amp;quot; &amp;quot;I officially request action be taken,&amp;quot; or an email subject of &amp;quot;Formal Complaint against XXXXX.&amp;quot; Upon the submission of a formal complaint, the Chamber of Justice may investigate the claim as it sees fit. The Chamber of Justice is in no way required to bring charges on every complaint, and may otherwise resolve the complaint as it sees fit.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Statute of Limitations&#039;&#039;&#039; – A complaint must be received within ninety days of the discovery of the underlying event or else it will be dismissed as time-barred. If the complaint is derived from a series of events, the ninety-day time period will begin running from the last known event. Charges from the Chamber of Justice must be brought within one hundred twenty days of the discovery of the underlying event. An additional day is added to the statute of limitations for each day spent conducting a Chamber of Justice-led mediation. There is no statute of limitations for charges of Cloning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Statute of Repose&#039;&#039;&#039; – Notwithstanding the provisions governing the statute of limitations, if an event that might give rise to a complaint under the Covenant is not discovered within two years of the event, then no charge may be brought. If the discovery occurs within two years, the time limits under the statute of limitations apply. There is no statute of repose for charges of Cloning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Mediation and Informal Resolution&#039;&#039;&#039; – In cases that are initiated by a formal complaint by a member, or in other appropriate cases, generally where a complaint involves two members or two units, the Chamber of Justice will attempt to mediate any dispute between the parties. The mediator will generally be the Justicar, but may also be a Hand of Justice, a [[Star Chamber]] member, or a [[Dark Council|Council]] Member. Attempted mediation does not bar the member from continuing the adjudication under their complaint if mediation fails. At the end of a successful mediation, the Justicar may ask for a withdrawal of the complaint or, if three months have passed since the end of a successful mediation without any further inquiries by the complaining member, the Justicar may dismiss the complaint themselves. If mediation is unsuccessful and a case proceeds to trial, the Chamber of Justice and the various parties may continue to formulate an informal resolution of the case outside of trial. Nothing in this provision eliminates the need or the ability of the Grand Master or other Dark Council member to mediate disputes between members as they see fit, including command-level disputes between leaders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Confession, Plea Bargain, Change of Plea&#039;&#039;&#039; – If a member states their intent to formally confess in exchange for a lighter punishment; or states their intent to change their plea from innocent to guilty in exchange for a lighter punishment, the Justicar may, but is not required to, at any time accept such confession or plea deal and issue appropriate punishment in light of the member’s atonement.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Analysis of Charges&#039;&#039;&#039; – After a formal complaint is received or an investigation by the Chamber of Justice is completed, the Chamber will convene to determine if charges should be pursued against the accused member. If the Justicar finds any merit to the claim as presented, the case will be pursued.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(g)	Issuance of Charges&#039;&#039;&#039; – The Chamber of Justice will issue a summary of charges to the accused. The summary will include not only references to specific Covenant sections, rules or regulations, but also a brief factual overview of the charges. Upon issuance, the [[Chamber of Justice#Left Hand of Justice|Left Hand of Justice]] will provide the accused a summary of their rights and the process of adjudication. The accused will have at least 72-hours to enter a plea of guilty or not-guilty. The plea may be submitted by the [[Chamber of Justice#Left Hand of Justice|Left Hand of Justice]] on behalf of the accused only if the Left Hand of Justice has been given explicit authority to enter the plea by the accused. The following will occur upon each possible plea:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Guilty Plea – If the accused pleads guilty, the Justicar will impose a sentence as outlined in the following sections.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Not-Guilty Plea – If the accused pleads not-guilty, the Chamber of Justice will initiate either a [[CoJ Trial Types#Trial by Justicar|Trial by Justicar]] or [[CoJ Trial Types#Trial by Jury|Trial by Jury]] as outlined in the following sections.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	Failure to Plea – If the accused fails to enter a plea within the allotted time, the case will automatically move to a Trial by Justicar. A member failing or refusing to enter a plea waives the right to submit evidence or argument on their behalf at trial.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(h)	Type of Trial&#039;&#039;&#039; – There are two types of trials before the Chamber of Justice: a [[CoJ Trial Types#Trial by Justicar|Trial by Justicar]] and a [[CoJ Trial Types#Trial by Jury|Trial by Jury]].&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Trial by Justicar – In a Trial by Justicar, the Justicar serves as both the facilitator of the trial process as well as the trier of fact. The parties submit evidence and the Justicar determines the guilt or innocence of the accused. The Justicar, despite prior knowledge of the case through the Chamber’s investigation, is presumed to be impartial.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Trial by Jury – In a Trial by Jury, the Justicar serves as the facilitator of the trial process, but a jury of peers serves as the trier of fact. The parties submit evidence, and the jury determines the guilt of innocence of the accused.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(i)	Choice of Trial&#039;&#039;&#039; – Upon entry of a plea, the accused may be offered the choice of type of trial, depending on the range of proposed penalties. For all charges in which the proposed penalty is a maximum of a one-grade [[Equite]] or [[Elder]] demotion, a two-grade [[Journeyman]] or Novitiate demotion, a [[Letter of Reprimand]], one year [[Probation|probation]], or a combination of the above, a Trial by Justicar will be held unless the Justicar determines that it is appropriate to offer the member an option for a Trial by Jury. For all other charges, the accused will have at least 48-hours to choose between Trial by Justicar and Trial by Jury. In the event that no choice is made by the accused, a Trial by Justicar will be held.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(j)	Stages of Trial&#039;&#039;&#039; – A trial consists of the following stages: discovery, argument, deliberation, and, if there is a conviction, sentencing.&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Discovery – During the first part of a trial, parties are required to exchange information. The [[Chamber of Justice#Right Hand of Justice|Right Hand of Justice]] will provide to the accused all evidence that they plan to introduce at trial. The accused will provide to the Right Hand of Justice any evidence that may be used in their defense. The discovery process will last a minimum of four days. Any evidence that is not properly exchanged will be inadmissible, except if required for rebuttal on a case-by-case basis as determined by the Justicar.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Argument – Each party is entitled to make opening arguments and submit a rebuttal. The arguments for each party will be submitted at the same time to prevent one side from getting the last word. Opening arguments for each party will be submitted to the [[Justicar]] by the same deadline. The Justicar will send the opening arguments to each party after submission. Each party will then be provided additional time for a rebuttal. A minimum of four days will be provided to complete opening arguments and two days for a rebuttal.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	Deliberation – After arguments are received, the Jury or the Justicar, as the case may be, are to deliberate as to the guilt or innocence of the accused. The Justicar may make further inquiries of the Hands of Justice during this time. A Jury may not make further factual inquiries, but may seek guidance from the Justicar as to procedural matters. The standard of proof is a preponderance of the evidence; that is, the standard is that the accused is more likely guilty than innocent or 51% guilty. After deliberation, a verdict of guilty or not-guilty will be announced.&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039;	Sentencing – In both a Trial by Justicar and a Trial by Jury, or when a member pleads guilty, the Justicar imposes the sentence. The Justicar may consult with the [[Grand Master]] and Hands of Justice as to the appropriate punishment. A member may request, but is not entitled to, a period of 48 hours to present an argument related to sentencing. In appropriate situations, the Justicar may take into account mitigating circumstances to lower the penalty, or aggravating circumstances to raise it. No offense in the past will have any bearing on the guilt or innocence of a member in any subsequent case. However, the Justicar, in determining the sentence for a member found guilty, may consider the prior record of the accused. No acquittal may be used in the consideration of punishment for current offenses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(k)	Pronouncement&#039;&#039;&#039; - Upon conclusion of the trial, the Justicar will post the results in a posting on the Brotherhood website. This posting will contain a summary of the trial, the result, and the Justicar&#039;s opinion. The Justicar’s opinion will contain an official explanation for the Chamber of Justice&#039;s decision, the reasons for the specific sentence and any other comments the Chamber of Justice wishes to include.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(l)	Acquittal&#039;&#039;&#039; - If the member is acquitted of all charges, the accused member may not be retried for the specific charge that was acquitted, even upon the revelation of new evidence, unless the verdict was delivered through a miscarriage or defamation of the judicial process as determined by the [[Chamber of Justice#Appeals Panel|Appeals Panel]]. This does not apply to admissions of guilt. Any member that admits guilt post-trial may be re-tried and sentenced per that admission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(m)	Summary Dismissal&#039;&#039;&#039; – The Justicar, with approval from the Grand Master, may summarily dismiss charges regardless of the stage in the proceedings. Charges that have been dismissed through this provision may be re-filed within 30 days of the dismissal for a new trial. If no new issuance of charges is made, then the charges will be forever barred from being brought again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(n)	Rules of Evidence&#039;&#039;&#039; – The following rules of evidence apply in all trials before the [[Chamber of Justice]]:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Hearsay – Hearsay evidence is generally not permitted. For the purposes of this rule, hearsay is the report of another person&#039;s words by a witness or third party. Direct logs of an incident are not hearsay. In the event that a charge relates to events that occurred over voice chat, the [[Justicar]] may make appropriate provisions for the admission of hearsay evidence if they determine that there are suitable witnesses and the trier of fact is cognizant of the potential reliability issues.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Relevance – Evidence that is not relevant to the case at hand will not be admitted. This includes evidence of prior crimes.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	System Logs – Logs and records received from computer systems, including the Brotherhood website, are admissible and presumed to be accurate unless proven otherwise.&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039;	Exculpatory Evidence – Evidence that is clearly exculpatory in nature by showing, as determined by the Justicar, that the member is clearly not-guilty may be presented at any time during the trial. If exculpatory evidence is discovered after a conviction, the Justicar will present the evidence to the Appeals Panel. The Appeals Panel may overturn the conviction based on exculpatory evidence by a majority vote.&lt;br /&gt;
::::::::&#039;&#039;(v)&#039;&#039;	Objections to Evidence – An objection to the admissibility of certain evidence may be made by separate writing at the time of the submission of opening briefs or rebuttal briefs. Objections may also be stated within the briefs themselves. The Justicar will quickly decide any such objections.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(o)	Aggregate Cases&#039;&#039;&#039; - In cases where multiple members are alleged to have jointly committed any action prohibited by one or more Articles of Conduct the [[Justicar]] has the option of combining all related cases into a single jointly-administered case, with individual charges laid against specific accused as usual. This is a strictly administrative action, taken in the interest of efficient trial resolution and does not remove the individual rights of the accused. All accused still have the option of pleading guilt or innocence individually, and may choose their trial form. Guilt on each specific charge must still be established for each individual member and sentencing is also determined individually. Each defendant will receive counsel from the [[Chamber of Justice#Left Hand of Justice|Left Hand of Justice]], but may also obtain their own separate counsel.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(p)	Extensions of Time&#039;&#039;&#039; – For good cause, the Justicar may upon request or unilaterally extend any time period provided for in this Article.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(q)	No Motions&#039;&#039;&#039; – The [[Chamber of Justice]] does not recognize motions of any kind from any party to a case, unless explicitly allowed by other provisions.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(r)	Communication With Grand Master&#039;&#039;&#039; – The [[Justicar]] must keep the [[Grand Master]] apprised of the progress in any investigation or trial, unless the Grand Master is the accused, in which case their rights are those of an accused Grand Master.&lt;br /&gt;
&lt;br /&gt;
===Section 7.04 Juries===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Composition&#039;&#039;&#039; – A Jury consists of one member of the [[Dark Council|Council]] and five other random [[Equite]] or [[Elder]] members. In addition, two alternates will be selected in case a juror recuses themselves or is absent without leave. The [[Seneschal]] will independently verify that the jury was selected at random, or, in the case that the Seneschal is on trial, the [[Grand Master]] will make the verification. No member may sit on a Jury deciding their own case. If the Justicar and Grand Master agree that a randomly-selected member would be unable to impartially try the case, that juror may be replaced. The identity of the Jurors is not confidential.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Recusal and Challenge for Cause&#039;&#039;&#039; – Jury members should recuse themselves from the trial if they feel they cannot judge the action impartially. The defendant may challenge the inclusion of a juror for cause, but may only do so two times. The Justicar will ultimately decide whether a juror needs to be recused.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Burden&#039;&#039;&#039; – The burden of the Jury will be to reach a decision on the innocence or guilt, supported by a preponderance of the evidence, of the accused on each charge presented. To obtain a guilty verdict, five of six jurors must agree.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Expulsion Jury&#039;&#039;&#039; – In cases where the Justicar determines that the member should be [[Judicial Sentencing#Expulsion|expelled]], the Justicar will convene an Expulsion Jury (consisting of the same make-up of six members) to vote on whether the charges warrant expulsion. To expel a member, five of six jurors must agree. If a member is not expelled per the jury’s vote, the Justicar will issue an alternative sentence.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Records of Deliberations&#039;&#039;&#039; – All Juries must give logs and emails of all deliberations on the decision to the Justicar for archiving.&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Expulsion Juries for Deleted Dossiers&#039;&#039;&#039; - Notwithstanding any provisions contained in section 2.02 regarding the rights or lack thereof of former members with removed dossiers, the Justicar shall have jurisdiction to convene an expulsion jury for a former member with a removed dossier who commits an offense, as defined in section 7.06, against the club or a particular member of the club while their dossier is removed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039; For the purposes of this section, “former member” shall refer to a person who was a member of the club at one time and has subsequently had their dossier removed under the provisions of section 2.02. This section does not apply to members who have created new dossiers under 2.02(d).&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039; In order to convene an expulsion jury under this section, the Justicar, in consultation with the Hands of Justice, must first make a determination by preponderance of the evidence that the former member has committed a Covenant defined offense against a current member or the club itself. This determination is an internal Chamber of Justice deliberation and is not a judicial proceeding. The former member does not have a right to present evidence or argument to the Chamber during this deliberation but the Justicar at their discretion may seek and consider such submissions before making a determination. Any expulsion jury convened under this section must follow the composition requirements of 7.04(a).&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039; If an expulsion jury convened under this section confirms the expulsion in accordance with 7.04(d) then the former member shall be expelled. If an expulsion jury does not confirm the expulsion, then the Justicar shall transmit an administrative note containing the charges and result of the expulsion jury to the Master at Arms, which shall be attached to any subsequent dossiers of the accused created under the provisions of 2.02(d). No sentence other than expulsion may be entered following a proceeding initiated under this provision.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039; Proceedings initiated under this section must comply with the statute of limitations contained in section 7.03(b). There is no statute of repose for proceedings brought under this section.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Section 7.05 Appeals Panel===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Purpose&#039;&#039;&#039; – The [[Chamber of Justice#Appeals Panel|Appeals Panel]] exists to review and determine whether the process of adjudication and the various rules set forth in the Covenant are followed. In terms of trials, the Appeals Panel does not exist to make an independent finding of whether a party is guilty or not-guilty under the evidence, but rather serves to ensure that justice was served fairly and in accordance with the Covenant. Therefore, the Appeals Panel focuses on procedural issues.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Membership&#039;&#039;&#039; – The Appeals Panel consists of three active members selected from amongst the independent units of the Brotherhood. The members are chosen by the [[Justicar]]. Members serve twelve month, non-consecutive terms. The Justicar will prioritize between potential members of the Appeals Panel by trying to ensure each member of the panel is in a different independent unit.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Issues Subject to Appeal&#039;&#039;&#039; – The Appeals Panel convenes to hear the following matters:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	appeals from trials of the [[Chamber of Justice]], including review of the emergence of exculpatory evidence; the appropriateness of the punishment as compared to prior precedent; and whether Chamber of Justice members failed to properly recuse themselves;&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	legitimacy of Orders of Advanced Incarceration;&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	orders removing and banning members from a unit;&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039;	ability of a removed Justicar to complete pending trials;&lt;br /&gt;
::::::::&#039;&#039;(v)&#039;&#039;	appeals from the issuance of a penalty issued by the Justicar without trial; and&lt;br /&gt;
::::::::&#039;&#039;(vi)&#039;&#039;	the issuance of a penalty without an official judicial process, if not reviewed by the Justicar.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Initiating an Appeal&#039;&#039;&#039; – Review by the Appeals Panel is triggered as follows:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Automatic review – In certain instances, the Covenant provides that review by the Appeals Panel is automatically initiated. Automatic review by the Appeals Panel occurs for the following: (A) review of Orders of Advanced Incarceration; (B) the emergence of exculpatory evidence; (C) orders removing and banning members from units; and (D) issues pertaining to the removal of a [[Justicar]]. In instances where the appeal is automatic, the Justicar will present to the Appeals Panel a written description of the matter and provide all source material for the review. If the Justicar is a party to the appeal being taken, the Grand Master will perform this function.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Elective Review – For all other matters, appeals may only be taken after a conclusion of a trial or the issuance of any penalty outside of trial. If the accused or penalized member finds fault in a procedural aspect of the trial or in the issuance of the penalty, they have seven days from the pronouncement of the Chamber of Justice opinion or the issuance of the penalty to appeal. An appeal must be presented in writing to the Justicar. The writing should identify the issue to be reviewed on appeal and contain a memorandum explaining the member’s position. The Justicar is charged with providing the Appeals Panel additional official information about the trial or the issuance of the penalty.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Standard of Review&#039;&#039;&#039; – The [[Chamber of Justice#Appeals Panel|Appeals Panel]] must judge whether the alleged procedural error resulted in a change of the outcome of the proceeding. For example, for a trial that ended in a guilty verdict, the Appeals Panel must decide if, had the alleged error not occurred, the outcome would have been not guilty. The Appeals Panel must be substantially certain that the outcome would have been different had the error not occurred. Substantially certain means more than 80% certain. For the review of penalties, the Appeals Panel will review the penalty to ensure that the penalty (i) is generally in line with precedent of prior penalties issued to members; and (ii) is not outside the bounds of reasonableness given the offence.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Method of Review by Appeals Panel&#039;&#039;&#039; – The Justicar will submit any appeals to the Appeals Panel. The Panel will examine the matter and debate the points brought by the appellant, if applicable. The Panel will examine the written appeal to make its decision, taking into account any applicable jury deliberation logs and emails, original case statements and any other document relating to the case or issuance of penalty. The Panel must reach a unanimous decision to overturn the original decision; any stalemate or lack of unanimous vote will cause the decision to stand. All appeals must be resolved within four days.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(g)	Outcome of Appeal&#039;&#039;&#039; – In cases of trials, if the panel finds in favor of the appellant, the case is re-tried with the procedural error corrected or the person recused; or the penalty is removed, as the case may be. If the original case was a [[CoJ Trial Types#Trial by Jury|Trial by Jury]], a new jury will be assembled. If the panel upholds the original verdict, the sentencing or penalty will go into effect.&lt;br /&gt;
&lt;br /&gt;
===Section 7.06 Conduct of Members===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; – Set forth in this section are specific codified rules that relate to the conduct of all members. Members must abide by these articles at all times.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Brotherhood Proceedings&#039;&#039;&#039; – Whether or not specifically stated in the rule, these articles of conduct refer to any and all actions in relation to the [[Dark Brotherhood|Brotherhood]], including actions taken under this Covenant, any executive action by the [[Grand Master]], any action by the [[Dark Council|Council]], or any judicial action by the [[Chamber of Justice]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Abuse of Power&#039;&#039;&#039; – Members must not use their position, [[Rank|rank]], tenure or any other membership status to unfairly benefit themselves or others with rewards or promotions; or to unfairly influence any Brotherhood proceeding or Brotherhood competition. Abuse of power includes acts of treason, whereby a member abuses their power to actively harm the Brotherhood. Abuse of power also includes retaliation against members for exercising their rights under the Covenant to submit complaints without harm or retribution.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Cheating and Exploitation&#039;&#039;&#039; – Members must not willfully or knowingly exploit, abuse, or otherwise tamper with official game play or official activity in the form of competitions, tests, or other activities. As used in this section, exploitation means the unsanctioned use of bugs or loopholes in gameplay for the purpose of gaining an obviously unfair advantage. Cheating means the use of any dishonest or unfair act for the purpose of gaining an advantage. Unauthorized use of the same submission in two separate competitions is a form of cheating.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Cloning&#039;&#039;&#039; – Members must not, without prior approval of the [[Justicar]], have more than one persona in a single household or on a single connection. Any offense committed by such an unauthorized clone will be attributed to the original member. Matching IP addresses create a presumption of cloning that can only be rebutted by evidence beyond a reasonable doubt that two people exist.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Conspiracy to Commit&#039;&#039;&#039; – Members may be guilty of having conspired to commit certain of the foregoing articles of conduct and reprimand if they are caught ahead of conducting the act, and it is substantially certain that the act would have been committed but for the members being caught. Substantially certain means at least 80% certain. This provision only applies to Abuse of Power, Cheating and Exploitation, Cloning, Impersonation, Tampering with Evidence, False Statements, Hacking, and Jury Tampering and Retaliation.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(g)	Crude Behavior&#039;&#039;&#039; – Members must not engage in crude behavior in any mode of communication. Crude behavior includes, but is not limited to: the excessive use of swear words; provocative speech; excessive sexual discussions; use of inappropriate graphics; and unabated insults toward another’s real-life political affiliation, nationality, gender, race, color, age, disability, military service, creed, heritage, or sexual orientation.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(h)	Discrimination&#039;&#039;&#039; – Members must not discriminate against another member in regards to promotions, medal awards, praise and acknowledgement, or positions on the basis of real-life political affiliation, gender, race, color, age, disability, creed, heritage, military service, nationality or sexual orientation.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(i)	Disreputable Behavior&#039;&#039;&#039; – Members must not partake in any action that brings disrepute onto the Brotherhood. This includes any action by a member, whether in a Brotherhood situation or not, that actively harms the image of the Brotherhood or its constituent parts in the view of outside observers. Notwithstanding the foregoing, a member is not acting disreputably when they engage in otherwise-legal speech in relation to the Brotherhood.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(j)	False Statements&#039;&#039;&#039; – Members must not knowingly make false statements with the intent to change the outcome of a Brotherhood proceeding.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(k)	Hacking&#039;&#039;&#039; – Members must not access or alter, without the proper permission and authority, any restricted section of the Brotherhood website, e-mail list, administrative settings of any gaming server, or other digital asset of the Brotherhood or of its members. Members must not misappropriate the dossier or personal information of another member. Such misappropriation includes, but is not limited to, changing passwords or e-mail addresses, unauthorized distribution of personal information, and submitting or processing promotion or award recommendations.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(l)	Harassment&#039;&#039;&#039; – Members must not engage in persistent harassment or torment, outrageous attacks on any other member, or actions that are deliberately and maliciously meant to harm other members’ enjoyment of the Brotherhood. This includes statements and actions taken to attack a member’s real-life political affiliation, family or significant other, gender, race, color, age, disability, creed, heritage, military service, nationality or sexual orientation. This article extends to cover harassment through the distribution of personal information, the creation of groups or modes of communication for the purpose of attacking the member, and unwanted contact with the member through non-internet means of communication, whether or not related to official Brotherhood communications. Harassment punished under this article must be to the extent and of the form that would injure a reasonable person of normal sensibilities; mere mocking does not suffice.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(m)	Impersonation&#039;&#039;&#039; – Members must not impersonate another member or use or exploit the account of another member for their own personal gain.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(n)	Jury Tampering and Retaliation&#039;&#039;&#039; – Members must not unduly attempt to influence the composition, decisions, or verdict of a jury during the course of any trial in the Chamber of Justice. Members must not retaliate against jurors after a trial.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(o)	Plagiarism&#039;&#039;&#039; – Members must not submit any plagiarized work as their own. Work of others, including content generated by software or a website, may be used in a member’s work provided that the sections of the work that are not wholly original work of the member and the sources thereof are identified and disclosed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(p)	Sexual Favors&#039;&#039;&#039; – Members must not accept, promote or solicit sexual favors in exchange for elevation, award, citation, position appointments, or other honors.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(q)	Tampering With Evidence&#039;&#039;&#039; – Members must not forge, alter or otherwise tamper with evidence.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(r)	Verbal Abuse&#039;&#039;&#039; – Members must not engage in the excessive verbal abuse (or the equivalent text-based abuse) of another, including, but not limited to: insults regarding a member’s real-life political affiliation, gender, race, creed, heritage, military service, nationality or sexual orientation; character assassination; or unjust use of Brotherhood resources to attack another through defamatory statements.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(s)	Violations of Brotherhood Policies&#039;&#039;&#039; – These articles of conduct and reprimand are not all-inclusive and do not limit the authority of the [[Justicar]] to enforce [[Dark Brotherhood|Brotherhood]] policies, rules and regulations, provided that said policies are enacted in conformity with the Covenant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Section 7.07 Penalties===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; – This section outlines the penalties that may be imposed through the Covenant for all aspects of [[Dark Brotherhood|Brotherhood]] activity. Penalties may only be administered as set forth in this provision.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Types of Penalties&#039;&#039;&#039; – There are two types of penalties that may be administered by the Brotherhood leadership:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Executive Penalties – Penalties that do not require a judicial process and are within the realm of the [[Grand Master]]’s executive authority are called “Executive Penalties.”&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Judicial Penalties – Penalties that require judicial action and may only be imposed by the [[Justicar]] are called “Judicial Penalties.”&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Uniform Application&#039;&#039;&#039; – The Justicar and Grand Master will uniformly apply Executive and Judicial Penalties for offenses that are similar in nature. The Justicar and Grand Master will communicate about the combined Executive and Judicial Penalties that will arise from a single transaction so as to refrain from over-penalizing a member.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Notice to Member and Documentation&#039;&#039;&#039; – No Executive or Judicial Penalty outside of trial may be imposed on a member without first providing notice to the member and providing a 72-hour chance to respond to the accusations. The accusations and proposed penalty will be sufficiently documented and explained that the average member can understand the conduct that led to the penalty, the penalty itself, and, if applicable, the right of the member to appeal the penalty to the Justicar or Appeals Panel. After the 72-hour period, the penalty must be confirmed by the issuing party.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	General Time Restraints&#039;&#039;&#039; – Penalties outside of trial should be applied within a reasonable time after the infraction or conviction, generally 15 days. Failure to apply a penalty in a timely manner is prejudicial to a member and may result in the penalty being reversed or reduced on appeal.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Executive Actions by Dark Council&#039;&#039;&#039; – Unless otherwise specifically stated herein, the Grand Master may, through a declaration in a Brotherhood policy, authorize [[Dark Council|Council]] members to issue specific Executive Penalties related to their offices, and all references to “Grand Master” in this section refer to the Grand Master or any Dark Council member so permitted to issue the penalty. For example, the Grand Master may permit the Headmaster to issue Executive Penalties in relation to the Shadow Academy. The authority under this section must be documented in a Brotherhood Policy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(g)	Review by Justicar or Appeals Panel&#039;&#039;&#039; – If a penalty is issued without an official judicial process, it will be reviewed by the [[Justicar]] or [[Chamber of Justice#Appeals Panel|Appeals Panel]] upon application of the affected member within 48 hours of when the penalty is confirmed. The Justicar may, in their sole discretion, review the issuance of an Executive Penalty, and is the final say on the legitimacy of the penalty. That is, if the Justicar blesses the issuance of an Executive Penalty, no appeal of the penalty may be taken to the Appeals Panel. If the Justicar chooses not to review the Executive Penalty, issue will be submitted to the Appeals Panel. Any penalty issued by the Justicar without a trial may be appealed to the Appeals Panel. Notwithstanding the normal focus of the Appeals Panel on process, during the review, the issues to be considered include, but are not limited to, the proper application of the rules and uniform application of punishment, and whether there was an actual infraction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(h)	Activity Bans&#039;&#039;&#039; – Banning a member from a certain type of activity may be either an Executive or Judicial Penalty. The Grand Master may order a member to be banned for a period of up to one month from a certain activity, including participation in the [[Shadow Academy]], [[GMRG|gaming]], [[Vendetta|Vendettas]], any [[Member Possessions|possessions system]], or other activities. Any activity ban beyond one month is a Judicial Penalty.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(i)	Administrative Errors&#039;&#039;&#039; – Any medal, promotion, possession, or other benefit received by a member through an administrative error may be corrected by the appropriate Dark Councilor. Such correction is not a penalty under these provisions, but is merely an administrative remedy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(j)	Administrative Notes&#039;&#039;&#039; – Any member of the [[Dark Council|Council]] or [[Star Chamber]] may make Administrative Notes on the dossier of a member. Members do not have a right to view the notes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(k)	Ban from Communications&#039;&#039;&#039; – Banning a member from a [[Communication Platforms|method of communication]] or Brotherhood media may be either an Executive or Judicial Penalty. The [[Grand Master]] may ban a member from a mode of communication for up to one month. Any ban beyond one month is a Judicial Penalty. For the purpose of clarity, communication bans are only for official Brotherhood communication modes. This section does not apply to unofficial communication modes, such as channels set up by independent units.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(l)	Clones&#039;&#039;&#039; – The Justicar is charged with investigating all possible cloning activity within the Brotherhood and eliminating any clones that are identified. The [[Justicar]] has the ability to remove clones that are identified within the first six months of the registration of the dossier without going through any judicial process. Upon identifying a possible clone, the Justicar or the [[Chamber of Justice#Right Hand of Justice|Right Hand of Justice]] will investigate the situation. If a member does not respond to an inquiry of the [[Chamber of Justice]] within seventy-two hours, or the Justicar determines based on the response of the member that the second dossier is a clone, the Justicar may summarily order the second dossier to be deleted. In general, a member will not be permitted to retain any ranks or honoraries from the second dossier, except in circumstances specifically approved by the Justicar. The Justicar, with advice from the [[Seneschal]], may ban IP addresses that create frequent fraudulent accounts. Finally, if a new dossier is deleted, the [[Dark Council|Council]] will take the necessary steps to ensure that the independent unit that was deprived of the new member opportunity is given a replacement opportunity for a new member prior to other units.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(m)	Demotions&#039;&#039;&#039; – Demoting a member is a Judicial Penalty for both general ranks and society ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(n)	Disqualification&#039;&#039;&#039; – Disqualifying a member from a certain competition or event can be either an Executive Penalty or Judicial Penalty. Disqualifications may also be made by event or competition organizers, provided such disqualification is ultimately approved by the Master at Arms.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(o)	Expulsion&#039;&#039;&#039; – Expelling a member is a Judicial Penalty.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(p)	Letters of Reprimand&#039;&#039;&#039; – As a Judicial Penalty, the [[Justicar]] has the authority to issue a [[Letter of Reprimand]] to a member. A Letter of Reprimand is generally issued with any conviction by the [[Chamber of Justice]]. A Letter of Reprimand may also be issued by the Justicar without any trial or other judicial proceeding. A Letter of Reprimand signifies that the member has violated the rules of the Brotherhood to such a degree that their record should be marred. The Justicar may, upon application of the member and for good cause shown, expunge a Letter of Reprimand from a member’s dossier if the following criteria are met:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	the Justicar determines that the member has been completely rehabilitated; &lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	at least two years have passed; and&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	the Justicar and the [[Grand Master]] agree that there is no future benefit to having a public reference on the member’s dossier.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(q)	Loss of Progress&#039;&#039;&#039; – Removal from a member of progress gained toward promotion, possession or other honor is generally a Judicial Penalty. However, in the case of [[Society]] membership, progress toward the next rank may be removed as an Executive Penalty issued by the Grand Master if an infraction related to a Society occurs. Moreover, any issuance of penalties against a member may be used in consideration of whether a member is entitled to promotions or other honors.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(r)	Other Judicial Penalties&#039;&#039;&#039; – Nothing in these provisions limits the ability of the [[Justicar]] to formulate the appropriate penalty for specific judicial needs; however, the Justicar must document the reasoning for any derivation from these penalties.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(s)	Probation&#039;&#039;&#039; – As a Judicial Penalty, the [[Justicar]] has the authority to put a member on probation for a period of time. The purpose of probation is not to discourage activity from a member, but rather to put the judgment of the [[Chamber of Justice]] into full effect. The following provisions apply to probation:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	General Probation – The Justicar may issue general probation against a member for a period of time. The impact of general probation is that the member may not receive a merit medal, promotion, or position assignment without the express approval of the Justicar. The only purpose of general probation is to ensure that the judicial process is not abused by immediately giving back to a member honors that may have been stripped from them as penalties, or positions that have been lost. That is, generally the Justicar will approve all transactions that occur in the ordinary course of membership while a member is on general probation.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Strict Probation – The Justicar may issue strict probation against a member for a period of time. A strict probation has all of the same characteristics of general probation, but may also have any of the following characteristics:&lt;br /&gt;
::::::::::::1)	Prohibition from receiving a promotion;&lt;br /&gt;
::::::::::::2)	Prohibition from receiving a medal;&lt;br /&gt;
::::::::::::3)	Bans from certain activities;&lt;br /&gt;
::::::::::::4)	Removal or delaying of progress towards subsequent honors; or&lt;br /&gt;
::::::::::::5)	Prohibition from serving in a leadership position.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	Default Strict Probation – Unless otherwise ordered, strict probation defaults to a prohibition from receiving a promotion and the delaying of progress towards subsequent honors during strict probation.&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039;	Extension of Probation While in Rogues – Probation is extended for the period of time that a member is not in a position and is a [[Rogue|rogue member]]. The countdown to the end of probation will resume when the member returns to a unit or position.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(t)	Removal From or Denial of Position&#039;&#039;&#039; – The removal of a member from a position or denial of a position to a member as a penalty is generally an Executive Penalty that may be exercised by the [[Grand Master]] as a result of the outcome of a [[Chamber of Justice]] proceeding. In Chamber of Justice cases in which there is a [[CoJ Trial Types#Trial by Jury|Trial by Jury]], the [[Justicar]] may also impose the removal from position as a Judicial Penalty, but such decisions are generally left to the Grand Master. For the purpose of clarity, the removal of a member as a penalty for violating the Covenant is not the same as the Grand Master firing a member from a position due to issues not relating to Covenant violations.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(u)	Revocation of Medals or Possessions&#039;&#039;&#039; – Any removal of a medal, possession or other honor received by a member is a Judicial Penalty. Unless the medal, possession or other honor was received as a result of the conduct of the member that resulted in the penalty, a Justicar will generally not remove medals, possessions or other honors as a penalty. Rather, demotion is the preferred manner of punishment.&lt;br /&gt;
&lt;br /&gt;
===Section 7.08 Order of Advanced Incarceration===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; – The [[Grand Master]] or [[Justicar]] is entitled to special powers when they determine that (i) there is a time of crisis; (ii) the security of the [[Dark Brotherhood|Brotherhood]] is at risk; or (iii) a member has become an immediate threat to themselves or other members. The Grand Master or Justicar may enact an Order of Advanced Incarceration pending the trial of the accused which allows the Brotherhood to suspend the accused from all positions within the Brotherhood, deactivate the accused member’s [[Dossier|dossier]], remove access to the database, and ban the accused from all modes of Brotherhood communication or other media (such as [[Gaming Servers|gaming servers]]). The member is completely suspended until the Order of Advanced Incarceration is removed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Last Resort&#039;&#039;&#039; – Because an Order of Advanced Incarceration can immediately assign assumed guilt to the member, it should be used with caution and as a last resort.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Review by Appeals Panel&#039;&#039;&#039; - Upon the issuance of an Order of Advanced Incarceration, the [[Appeals Panel|Appeals Panel]] must immediately convene and determine the order’s necessity, which determination must be made within 48 hours. If the Appeals Panel decides that the order was inappropriate by a unanimous vote, the order will be reversed. Otherwise, the order will stand until the end of the trial or until the threat has passed as determined by the [[Grand Master]] or [[Justicar]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Use by Dark Council&#039;&#039;&#039; - In cases of otherwise unavoidable, immediate grave danger; any [[Dark Council|Council]] member may impose such measures for a non-extendable period of a maximum of 48 hours. They must immediately inform the [[Grand Master]] and [[Justicar]] of this action and will be held accountable by the [[Chamber of Justice]] for any abuse of this power. Once so informed, the Grand Master and Justicar will follow the review provisions in this section.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Use Against Grand Master or Justicar&#039;&#039;&#039; – In an extreme case, a Grand Master may issue an Order of Advanced Incarceration against the Justicar, and vice versa. In such instances, the order is established for a non-extendable period of a maximum of 48 hours. In order for that order to extend beyond 48 hours, it must be approved by a three-fourths vote of the Electorate which vote must immediately occur without the typical 48-hour discussion period. If the Electorate extends the order, the process will then move forward to the Appeals Panel review.&lt;br /&gt;
&lt;br /&gt;
===Section 7.09 Removal of Member from Independent Unit===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; – While members have a general right to choose their unit, a member may be removed and banned from a unit under the provisions of this section.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Mediation and Confrontation&#039;&#039;&#039; – Prior to submitting a complaint to remove or ban a member, a unit’s leaders must confront the subject member with the issues that give rise to the possible complaint, and must attempt to mediate the dispute with a senior leader as the mediator. Confrontation and mediation should be well-documented, preferably over e-mail.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Complaint&#039;&#039;&#039; – The leader of an independent unit may issue a complaint to the [[Justicar]] and [[Grand Master]] seeking removal of the member, or seeking to ban the member from entrance into the unit. The complaint will contain a summary of facts, including any logs e-mails or other evidence to verify the facts of the complaint. The complaint must also detail the efforts made to confront the issue and mediate any dispute.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Deliberation&#039;&#039;&#039; – The Grand Master and Justicar will deliberate the facts of the case and determine if there is a basis for removal of the member by a preponderance of the evidence. The Grand Master and Justicar must determine that the attempts to mediate the dispute were handled in accordance with the Covenant, and may indicate to the unit that additional attempts to mediate or confront the issue are required. Moreover, the Grand Master and Justicar will ensure that the independent unit is uniformly applying its membership standards and not discriminating against the affected member in particular. Otherwise, if both the Grand Master and Justicar are in agreement, an order will be issued by the Justicar to remove or ban the member.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Review&#039;&#039;&#039; – Upon the issuance of an order removing or banning a member, the Appeals Panel must immediately convene and determine the order’s necessity. The decision of the Appeals Panel will be issued within five days. If the Appeals Panel decides that the order was inappropriate by a unanimous vote, the order will be reversed. Otherwise, the order will stand and be put into effect. For the purposes of the Appeal, the Left Hand of Justice will submit a memorandum on behalf of the member stating the case of the member to remain in or transfer to the unit.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Complaint Related to Prior Chamber of Justice Convictions&#039;&#039;&#039; – As an alternative to the above procedures, the leader of an independent unit may issue a complaint to the [[Justicar]] and [[Grand Master]] seeking to stop the transfer of a member into their unit on the basis that the member has previously been convicted by the Chamber of Justice. The Grand Master and Justicar may enact a ban if the member has a conviction that the leader proves would result in an incompatibility with the unit. Typical convictions for this action include harassment of a sexual nature, or egregious cheating. Bans of this nature must be renewed on an annual basis.&lt;br /&gt;
&lt;br /&gt;
==Glossary of Terms==&lt;br /&gt;
&lt;br /&gt;
The following glossary of terms is for reference and ease-of-use purposes only. The definitions in this glossary are not controlling on the interpretation of the Covenant.&lt;br /&gt;
&lt;br /&gt;
§ = article/section, §§ = plural of §&lt;br /&gt;
( ) = subsection&lt;br /&gt;
Example: § 1.2(a) = Article 1, Section 2, Subsection a&lt;br /&gt;
&lt;br /&gt;
::::::::a.	&#039;&#039;&#039;Abstention&#039;&#039;&#039; - The act of not submitting a vote by choice or absence.&lt;br /&gt;
::::::::Defined in § 8.01(i)&lt;br /&gt;
::::::::Related References: §§ 1.05(b)-(d), 3.03(b)&lt;br /&gt;
&lt;br /&gt;
::::::::b.	&#039;&#039;&#039;Amendment&#039;&#039;&#039; - Any change made to the Covenant.&lt;br /&gt;
::::::::Defined in § 1.02&lt;br /&gt;
::::::::Related References: §§ 1.02(a)-(c), 1.04(b)&lt;br /&gt;
&lt;br /&gt;
::::::::c.	&#039;&#039;&#039;Appeal&#039;&#039;&#039; - Challenging a ruling on the grounds that proper procedure was not followed or use of the [[Chamber of Justice#Appeals Panel|Appeals Panel]] to verify the proper use of a procedure.&lt;br /&gt;
::::::::Defined in § 7.05(c)&lt;br /&gt;
::::::::Related References: §§ 3.02(f); 4.04(b)(ii), (ix); 5.03(e)-(f); 7.02(g), 7.05(d)-(e); 7.07(e), (t); 7.09(e)&lt;br /&gt;
&lt;br /&gt;
::::::::d.	&#039;&#039;&#039;Appeals Panel&#039;&#039;&#039;- The panel of three members selected from the membership appointed to ensure that the Covenant is followed during the process of adjudication and that other actions of the leadership are completed in accordance with the Covenant.&lt;br /&gt;
::::::::Defined in § 7.05(a)&lt;br /&gt;
::::::::Related References: §§ 1.05(f); 7.01(b); 7.03(k), (m); 7.07(t); 7.08(c), (e); 7.09(e)&lt;br /&gt;
&lt;br /&gt;
::::::::e.	&#039;&#039;&#039;Conduct of Members&#039;&#039;&#039; - Specific articles outlined in the Covenant to which all members must adhere.&lt;br /&gt;
::::::::Defined in § 7.06&lt;br /&gt;
&lt;br /&gt;
::::::::f.	&#039;&#039;&#039;Discussion Period&#039;&#039;&#039; - A specific amount of time used to deliberate issues that have been submitted for votes.&lt;br /&gt;
::::::::Defined in § 1.05(b)&lt;br /&gt;
::::::::Related References: §§ 1.02(b)(iii); 1.05(b); 3.02(d); 3.04(f)&lt;br /&gt;
&lt;br /&gt;
::::::::g.	&#039;&#039;&#039;Electorate&#039;&#039;&#039; - A combination of the [[Dark Council|Council]] and the leader of each Independent Unit that is convened to vote on specific actions, including electing a [[Grand Master]] or [[Justicar]], or amending the Covenant.&lt;br /&gt;
::::::::Defined in § 1.05(a)&lt;br /&gt;
::::::::Related References: §§ 1.02(a), (b)(ii)-(iii); 1.05(a)-(e); 3.02(b); 4.02(a)-(c); 4.04(a)-(b); 5.02(b)-(c); 5.03(b)-(c)&lt;br /&gt;
&lt;br /&gt;
::::::::h.	&#039;&#039;&#039;Executive Action&#039;&#039;&#039; - Any action taken by the [[Grand Master]] or [[Dark Council|Council]], which cannot impede on the [[Chamber of Justice]].&lt;br /&gt;
::::::::Defined in § 4.01(c)&lt;br /&gt;
::::::::Related References: §§ 4.01(c); 6.01(d); 7.06(b); 7.07(f)&lt;br /&gt;
&lt;br /&gt;
::::::::i.	&#039;&#039;&#039;Executive Penalty&#039;&#039;&#039; – A punishment imposed by the [[Grand Master]] that does not require the judicial process.&lt;br /&gt;
::::::::Defined in § 7.07(b)&lt;br /&gt;
::::::::Related References: § 7.07(b)-(d), (f)-(j), (n), (t)&lt;br /&gt;
&lt;br /&gt;
::::::::j.	&#039;&#039;&#039;Good Standing&#039;&#039;&#039; - The status required to be maintained by members of the [[Star Chamber]].&lt;br /&gt;
::::::::Defined in § 3.02(e)&lt;br /&gt;
::::::::Related References: §§ 3.02(a), (b), (e), (f); 3.03(c)&lt;br /&gt;
&lt;br /&gt;
::::::::k.	&#039;&#039;&#039;Independent Unit&#039;&#039;&#039; – An organizational group that serves to provide a venue for participation and development for members with its own culture and identity; either a [[Clan]] or Independent [[House]].&lt;br /&gt;
::::::::Defined in § 6.02(a)&lt;br /&gt;
::::::::Related References: §§ 1.05(a); 3.02(b); 4.04(b)(v); 6.01(b); 6.02; 7.05(b); 7.07; 7.09&lt;br /&gt;
&lt;br /&gt;
::::::::l.	&#039;&#039;&#039;Judicial Penalty&#039;&#039;&#039; - The imposed punishment on the accused by the [[Justicar]] upon a guilty verdict being reached in a Process of Adjudication, or imposed by the Justicar without process in accordance with the Covenant.&lt;br /&gt;
::::::::Defined in § 7.07(b)&lt;br /&gt;
::::::::Related References: § 7.07(b)-(d), (f)-(n), (q)-(s)&lt;br /&gt;
&lt;br /&gt;
::::::::m.	&#039;&#039;&#039;Jury&#039;&#039;&#039; - A group of individuals selected from [[Equite|Equites]] and [[Elder|Elders]] to determine guilt or innocence based on the preponderance of the evidence, or to reach a determination on [[Expulsion|expulsion]].&lt;br /&gt;
::::::::Defined in § 7.04(a)&lt;br /&gt;
::::::::Related References: §§ 4.04(b)(v)-(vii); 7.01(c); 7.03(f)(ii); 7.03(g)-(i); 7.05(d)-(e); 7.06(q), 7.07(g)&lt;br /&gt;
&lt;br /&gt;
::::::::n.	&#039;&#039;&#039;Left Hand of Justice&#039;&#039;&#039; - Assists the [[Justicar]] in the interpretation of the Covenant and serves as defense counsel during the Process of Adjudication.&lt;br /&gt;
::::::::Defined in § 7.01(d)&lt;br /&gt;
::::::::Related References: §§ 1.04(a); 7.01(b), (d)-(f); 7.02(d); 7.03(c), (f), (i), (n); 7.09(e)&lt;br /&gt;
&lt;br /&gt;
::::::::o.	&#039;&#039;&#039;Order of Advanced Incarceration&#039;&#039;&#039; - An action taken by the [[Grand Master]] or [[Justicar]] which limits a member’s access to the [[Dark Brotherhood|Brotherhood]]’s assets if the Grand Master or Justicar determines there is risk to the Brotherhood, during a time of crisis, or if said member has become an immediate threat to themselves or another member.&lt;br /&gt;
::::::::Defined in § 7.08(a)&lt;br /&gt;
&lt;br /&gt;
::::::::p.	&#039;&#039;&#039;Policy&#039;&#039;&#039; - Any rule or actionable item established by the [[Dark Brotherhood|Dark Jedi Brotherhood]] which is not specifically defined in the Covenant&lt;br /&gt;
::::::::Defined in § 1.03(b)&lt;br /&gt;
::::::::Related References: §§ 1.03; 1.04(b); 2.01(h)-(i); 6.01(c); 6.02(c); 7.01(i)-(l); 7.06(s)&lt;br /&gt;
&lt;br /&gt;
::::::::q.	&#039;&#039;&#039;Process of Adjudication&#039;&#039;&#039; - The action taken by the [[Chamber of Justice]] when a member is accused of violating an article of Conduct and Reprimand.&lt;br /&gt;
::::::::Defined in § 7.03&lt;br /&gt;
::::::::Related References: § 7.05(a)&lt;br /&gt;
&lt;br /&gt;
::::::::r.	&#039;&#039;&#039;Quorum&#039;&#039;&#039; - The established minimum of filled positions required to hold a vote of the Electorate; set at three-quarters.&lt;br /&gt;
::::::::Defined in § 1.05(c)&lt;br /&gt;
::::::::Related References: § 1.05(d)&lt;br /&gt;
&lt;br /&gt;
::::::::s.	&#039;&#039;&#039;Recusal&#039;&#039;&#039; - The act of removing oneself from the Process of Adjudication if an individual does not feel that they are able to act in an impartial manner.&lt;br /&gt;
::::::::Defined in § 7.01(g)&lt;br /&gt;
::::::::Related References: § 7.04(a)-(b)&lt;br /&gt;
&lt;br /&gt;
::::::::t.	&#039;&#039;&#039;Right Hand of Justice&#039;&#039;&#039; - Assists the [[Justicar]] in the interpretation of the Covenant and serves as investigator and prosecutor during the Process of Adjudication.&lt;br /&gt;
::::::::Defined in § 7.01(c)&lt;br /&gt;
::::::::Related References: §§ 1.04(1); 7.01(b)-(c), (e)-(f); 7.02(i); 7.03(a)(i); 7.03(c), (i), (s)&lt;br /&gt;
&lt;br /&gt;
::::::::u.	&#039;&#039;&#039;Rights of the Accused&#039;&#039;&#039; - The articles applied specifically to the rights of an individual accused of violating an article of conduct and reprimand.&lt;br /&gt;
::::::::Defined in § 7.02 &lt;br /&gt;
&lt;br /&gt;
::::::::v.	&#039;&#039;&#039;Rogue&#039;&#039;&#039; - A member who is not in an Independent Unit and does not hold a [[Dark Council|Council]] position.&lt;br /&gt;
::::::::Defined in § 6.02(a)&lt;br /&gt;
::::::::Related References: §§ 2.02(a); 7.07(q)(iv)&lt;br /&gt;
&lt;br /&gt;
::::::::w.	&#039;&#039;&#039;Star Chamber&#039;&#039;&#039; - The executive board of the [[Dark Brotherhood|Dark Jedi Brotherhood]], made up of [[Grand Master#Former Grand Masters|former Grand Masters]] and two temporary members.&lt;br /&gt;
::::::::Defined in § 3.01(a)&lt;br /&gt;
::::::::Related References: §§ 1.05(a), (e); 3.01-3.04; 4.01(a); 4.02(b), (c)(iii); 4.02(d); 4.04(a); 4.04(b)(iv); 5.03(a); 7.07(p)&lt;br /&gt;
&lt;br /&gt;
::::::::x.	&#039;&#039;&#039;Term Limit&#039;&#039;&#039; - A set maximum amount of time an individual may serve in a position for a single period of time.&lt;br /&gt;
::::::::Defined in § 8.02(i)&lt;br /&gt;
::::::::Related References: §§ 3.02(c); 4.02(a); 4.03; 5.02(c); 7.01(e); 7.05(b)&lt;br /&gt;
&lt;br /&gt;
::::::::y.	&#039;&#039;&#039;Vote Threshold&#039;&#039;&#039; - The minimum required votes for approval.&lt;br /&gt;
::::::::Defined in § 8.01(j)&lt;br /&gt;
::::::::Related References: §§ 3.03(b); 4.02(b); 4.02(c)(iii); 4.04(a), (b)(iv); 5.02(b)-(c); 5.03; 7.04(c)-(d); 7.05(d); 7.07(c)-(e); 7.09(e)&lt;br /&gt;
&lt;br /&gt;
==  Origins  ==&lt;br /&gt;
The [[Dark Covenant (original)|original version]] of the Dark Covenant was written by Telaris “Mav” Cantor and posted on the Brotherhood&#039;s message boards – it was merely the “Bylaws” or rules that the club would abide by. When [[Grand Master]] [[Firefox]] stepped down from his position, he made soon-to-be Grand Master [[Jac Cotelin]] promise to set up a process for the removal and appointment of Grand Masters. This was the beginning of the Dark Covenant project – which slowly grew until it encompassed every aspect of the Brotherhood, as our own Constitution. &lt;br /&gt;
&lt;br /&gt;
The Covenant is the basic heart of the club – it lays the framework for all of our operations. The original text was developed by [[Jac Cotelin]] and [[Trevarus Caerick]]. It took more than a year to develop, with many members contributing to the numerous drafts that circulated during the two major revisions and countless minor ones. The debates which took place were a clear demonstration of our members eagerness to ensure the future success of this club.&lt;br /&gt;
&lt;br /&gt;
On December 16, 2005, the new Dark Covenant was officially and unanimously ratified by the [[Dark Council]]. It served brilliantly as the guiding document of our Brotherhood, and showed it&#039;s flexibility through numerous amendments.&lt;br /&gt;
&lt;br /&gt;
On February 26, 2015, [[Jac Cotelin]] was appointed by Grand Master [[Darth Pravus]] as Justicar. A primary goal of Cotelin as the Justicar was to revise, modernize, and update the Dark Covenant. It was recognized by that time that, although the Dark Covenant had been very successful in serving as the backbone of the Brotherhood for a decade, it had in many respects become out-dated, clunky, and hard to understand. Moreover, it did not incorporate the modern judicial process of the Chamber of Justice that had been refined through multiple Justicars and over 50 Chamber of Justice cases. Cotelin set out to recreate the Dark Covenant in a new-and-improved manner with a primary goal of readability and usability.&lt;br /&gt;
&lt;br /&gt;
The process to create the &amp;quot;new&amp;quot; Covenant took nearly two years. Cotelin created the initial drafts of the Covenant and circulated it for revisions and comments to multiple groups of members with different focuses and influence, including the Star Chamber, the former Justicars, the current and former Grand Masters, 25 influential members, the Dark Council, Consuls, and finally to all of the members at large. Hundreds of comments were received and addressed by Cotelin during the process, which permitted for the Covenant to be improved greatly.&lt;br /&gt;
&lt;br /&gt;
On November 21, 2016, the final vote was cast by the Electorate on a unanimous approval of the new Covenant. The new Covenant went live effective January 1, 2017.&lt;br /&gt;
&lt;br /&gt;
==  Prior Versions  ==&lt;br /&gt;
*[[Dark Covenant (original)|Original Beta Covenant]] - Effective May 16, 2003&lt;br /&gt;
*{{Oldid|Covenant|159407|Version 1.0}} (final revision) - Initially effective December 16, 2005&lt;br /&gt;
&lt;br /&gt;
[[Category:Policies]] &lt;br /&gt;
[[Category:Chamber of Justice]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Battleteam_Leader&amp;diff=188713</id>
		<title>Battleteam Leader</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Battleteam_Leader&amp;diff=188713"/>
		<updated>2023-10-16T14:42:14Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Guidelines}}&lt;br /&gt;
The &#039;&#039;&#039;[[Battleteam]] Leader&#039;&#039;&#039; is responsible for the overall welfare of his or her &#039;&#039;&#039;team&#039;&#039;&#039;. &#039;&#039;Battleteam Leader&#039;&#039; is a term more commonly used now that the &amp;quot;barrier&amp;quot; between the three Orders have been broken. In the past, there were three separate terms to specify a &#039;&#039;&#039;Battle&#039;&#039;&#039; &#039;&#039;&#039;Team&#039;&#039;&#039; Leader ([[Krath]] Tetrarch, [[Sith]] Commander, [[Obelisk]] Sergeant). This includes keeping members motivated and active. Duties of the &#039;&#039;&#039;Battleteam Leader&#039;&#039;&#039; include and are not limited to:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Maintaining a [[Battleteam]] website with roster, events, etc.&lt;br /&gt;
* Running competitions within and outside the &#039;&#039;&#039;team&#039;&#039;&#039;&lt;br /&gt;
* Forward any communications from higher in the command chain to &#039;&#039;&#039;team&#039;&#039;&#039; members&lt;br /&gt;
* Report to the [[House Summit]] on a regular basis&lt;br /&gt;
* Make promotion and/or award recommendations for members where appropriate&lt;br /&gt;
* Set an example, both in conduct and activity (i.e. following the set requirements towards conduct, participating in competitions, on message boards, etc.)&lt;br /&gt;
* Promote competitions and other events within the [[Dark Brotherhood]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers&#039;&#039;&#039; - The &#039;&#039;&#039;[[Battleteam]] Leader&#039;&#039;&#039; has powers of awarding the [[Anteian Cross]] and awards for approved competitions that the &#039;&#039;&#039;Battleteam Leader&#039;&#039;&#039; may run.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Appointment&#039;&#039;&#039; - &#039;&#039;&#039;Battleteam Leaders&#039;&#039;&#039; are appointed by the &#039;&#039;&#039;House Summit&#039;&#039;&#039; with approval from the [[Master at Arms]].&lt;br /&gt;
&lt;br /&gt;
See: [[Organizational Chart]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Terms and Phrases]] [[Category:Brotherhood Guidelines]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Anteian_Cross&amp;diff=188712</id>
		<title>Anteian Cross</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Anteian_Cross&amp;diff=188712"/>
		<updated>2023-10-16T14:41:51Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Medal&lt;br /&gt;
|Image = [[File:Sta.jpg|200px]]&lt;br /&gt;
|Medal name = Anteian Cross&lt;br /&gt;
|Awarded_by = * Any full time member of the [[Dark Council]]&lt;br /&gt;
* [[Battleteam Leader]] +&lt;br /&gt;
* [[Society Leaders]]&lt;br /&gt;
* [[Tribunes]]&lt;br /&gt;
|Medal_type = [[:Category:Merit Medals|Merit]]&lt;br /&gt;
|Recipient= [https://www.darkjedibrotherhood.com/awards/10 Complete List]&lt;br /&gt;
|IDLineCode = AC&lt;br /&gt;
|OldNames = * Star of Eos&lt;br /&gt;
* Star of Antei&lt;br /&gt;
* War Cross &lt;br /&gt;
* Bronze Scroll&lt;br /&gt;
&lt;br /&gt;
|Higher = [[Steel Cross]]&lt;br /&gt;
|Lower = [[Dark Cross]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==  Descriptions  ==&lt;br /&gt;
Cast from a solid disk of carvanium, the backing of the cross is inlaid with a decorative inner ring of bronzium that features glyphs representing the infinite power of dark might.  The circlet’s center is dominated by three massive onyx shards carved from the claws of the predatory graul of Dantooine.  The deeply burnished “jewels” represent the three insoluble Orders of the Brotherhood.  The Anteian stands apart from the other &amp;quot;traditional&amp;quot; crosses of the Brotherhood in that it pays homage to the origins of the word from its namesake’s culture. &amp;quot;Cross&amp;quot;, in the old Anteian dialects, literally translates into Basic as “joining of three”.&lt;br /&gt;
&lt;br /&gt;
==  Awarded For  ==&lt;br /&gt;
Recipients of this award have shown consistent and dedicated service to one’s [[Battleteam]] or House by having displayed a greater than average amount of activity over a period of several weeks that included participation in several projects, events or competitions.&lt;br /&gt;
&lt;br /&gt;
==  Former Upgrades  ==&lt;br /&gt;
These medal upgrades are no longer in use, but are preserved here for posterity. &lt;br /&gt;
&lt;br /&gt;
{{MedalStart}}&lt;br /&gt;
{{MedalUpgrade|#= 1 |Description=Antei Cross  |ID=AC }}&lt;br /&gt;
{{MedalUpgrade|#= 2 |Description=Antei Cross w/ Token of the Shroud |ID=AC-ToSH }}&lt;br /&gt;
{{MedalUpgrade|#= 3 |Description=Antei Cross w/ Token of the Dark Star  |ID=AC-ToDS }}&lt;br /&gt;
{{MedalUpgrade|#= 4 |Description=Antei Cross w/ Token of the Shadowlands  |ID=AC-ToSL }}&lt;br /&gt;
{{MedalUpgrade|#= 5 |Description=Antei Cross w/ Token of the Star Chamber  |ID=AC-ToSC }}&lt;br /&gt;
{{MedalUpgrade|#= 7|Description=Antei Cross w/ Ring of Ferran  |ID=AC-RoF }}&lt;br /&gt;
{{MedalUpgrade|#= 10 |Description=Antei Cross w/ Ring of Tiamat  |ID=AC-RoT }}&lt;br /&gt;
{{MedalUpgrade|#= 15 |Description=Antei Cross w/ Ring of Okemi  |ID=AC-RoO }}&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
==  History  ==&lt;br /&gt;
This award was originally called the Star of Eos (abbreviated as SE), before becoming Star of Antei (StA). Before that, it was two separate awards, the War Cross (WR), awarded for gaming related activity (at the time [[Sith]] or [[Obelisk]] activity), and the Bronze Scroll, awarded for fiction related activity (at the time, [[Krath]] activity).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Medals}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Merit Medals]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Credit_Award_Policy&amp;diff=186962</id>
		<title>Credit Award Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Credit_Award_Policy&amp;diff=186962"/>
		<updated>2023-03-09T13:25:30Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Regent}}&lt;br /&gt;
&lt;br /&gt;
This [[Possessions Salary Policy]] outlines all the different ways that a member or unit can earn credits in the possessions system. This policy is approved by the Grand Master and is enforced for integrity by the Dark Council. Deviations from this policy are considered for disciplinary action and review by the Chamber of Justice. &lt;br /&gt;
&lt;br /&gt;
Details below are broken into sections for major categories of salary awarding. &lt;br /&gt;
&lt;br /&gt;
===Rank Credits===&lt;br /&gt;
Members will earn credits in two ways, a one-time lump sum of credits on promotion, or as a weekly salary paid out based on their [[rank]]. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Rank Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Promotion One-time Credits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weekly Credit Salary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 2&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 3&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 4&lt;br /&gt;
| 250&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 1&lt;br /&gt;
| 900&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 2&lt;br /&gt;
| 2,000&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 3&lt;br /&gt;
| 10,000&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 4&lt;br /&gt;
| 15,000&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
| Equite 1&lt;br /&gt;
| 20,000&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Equite 2&lt;br /&gt;
| 25,000&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| Equite 3&lt;br /&gt;
| 30,000&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
| Equite 4&lt;br /&gt;
| 40,000&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
| Elder 1&lt;br /&gt;
| 50,000&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
| Elder 2&lt;br /&gt;
| 65,000&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Elder 3&lt;br /&gt;
| 80,000&lt;br /&gt;
| 105&lt;br /&gt;
|-&lt;br /&gt;
| Elder 4&lt;br /&gt;
| 100,000&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
| Grand Master&lt;br /&gt;
| 100,000&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Medal Credits===&lt;br /&gt;
Members are awarded credits when a medal is earned, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Medal Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Other Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Seal (Vendetta)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Seal (War)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Seal of Loyalty&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Legion of the Scholar&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of the Master&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Foundation&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Indoctrination&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side Scroll&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Earth&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Ice&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Fire&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Graphite&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| Pendant of Blood&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Competition Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Quartz Crescent&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Topaz Crescent&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Crescent&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Crescent&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Crescent&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Crescent&lt;br /&gt;
| 800&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Crescent&lt;br /&gt;
| 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Nova&lt;br /&gt;
| 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Silver Nova&lt;br /&gt;
| 1,800&lt;br /&gt;
|-&lt;br /&gt;
| Gold Nova&lt;br /&gt;
| 2,700&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Merit &amp;amp; Sacramental Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cross&lt;br /&gt;
| 600&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Anteian Cross&lt;br /&gt;
| 1,400&lt;br /&gt;
|-&lt;br /&gt;
| Steel Cross&lt;br /&gt;
| 3,250&lt;br /&gt;
|-&lt;br /&gt;
| Grand Cross&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Blade&lt;br /&gt;
| 14,000&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Kukri&lt;br /&gt;
| 22,500&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Scepter&lt;br /&gt;
| 29,500&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Dagger&lt;br /&gt;
| 60,000&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Sword&lt;br /&gt;
| 120,000&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sash&lt;br /&gt;
| 150,000&lt;br /&gt;
|-&lt;br /&gt;
| Golden Lightsaber&lt;br /&gt;
| 300,000&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Prior to 3/8/2023, merit medals awarded the following credits:&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Pre-2023 Medal Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Merit Medals&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cross&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| Anteian Cross&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Steel Cross&lt;br /&gt;
| 3,200&lt;br /&gt;
|-&lt;br /&gt;
| Grand Cross&lt;br /&gt;
| 6,700&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
===Position Credits===&lt;br /&gt;
Members are paid a weekly salary of credits based on the positions they hold in the Dark Jedi Brotherhood. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Position Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Positions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Weekly Credit Salary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Battleteam Member&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Battleteam Leader&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Aedile&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Quaestor&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Rollmaster&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Proconsul&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Consul&lt;br /&gt;
| 550&lt;br /&gt;
|-&lt;br /&gt;
| Tribune Staff&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Tribune&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Docent&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Professor&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Society Staff&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Society Leader&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Magistrate&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Praetor&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Appeals Panel&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Hands of Justice&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| Justicar&lt;br /&gt;
| 675&lt;br /&gt;
|-&lt;br /&gt;
| Dark Council Advisor&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Dark Councilor&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| Grand Master&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Competition Credits===&lt;br /&gt;
Members are awarded credits when a competition closes, a one-time lump sum of credits for both participating in and organizing competitions. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Competition Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Competition Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Legion of Scholar Awarding&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Crescent Awarding&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Participant in Novae Awarding&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Participant in No Award Type&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| Organizer Role&lt;br /&gt;
(Non-Container Only as of May 31st, 2018)&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Co-organizer Role&lt;br /&gt;
(Non-Container Only as of May 31st, 2018)&lt;br /&gt;
| 225 &lt;br /&gt;
(150 for competitions judged prior to May 27th, 2020)&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Titles Credits===&lt;br /&gt;
Members are awarded credits when a title is granted, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Title Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Title Type&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sith Lord&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| War Hero&lt;br /&gt;
| 8,100&lt;br /&gt;
|-&lt;br /&gt;
| Independence Games&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| Clan Title&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shadow Academy Degree Credits===&lt;br /&gt;
Members are awarded when a degree is granted, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Shadow Academy Degree Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Degree Type&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Pundit&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Dark Maven&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| Dark Savant&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Dark Sage&lt;br /&gt;
| 6,700&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trophies Credits===&lt;br /&gt;
Members are awarded credits when they earn certain trophies, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Trophy Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Trophy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| A Solid 5/7 (Complete the Advancement Survey)&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Headstrong (ACC Qualify)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Remember the Name (CS Approved)&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Antei Combat Center Credits===&lt;br /&gt;
Members are awarded credits when they complete or judge matches in the Antei Combat Center, a one-time lump sum of credits. &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Antei Combat Center Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;ACC Activity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Complete ACC Battle&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
| Judge an ACC Battle&lt;br /&gt;
| 225&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Society Credits===&lt;br /&gt;
Members are awarded credits when they reach a society rank for the first time, a one-time lump sum of credits. These differ for the four main societies, with supplementary societies having their credit amounts that can equal to but not succeed a main society.&lt;br /&gt;
&lt;br /&gt;
==== Main Societies ====&lt;br /&gt;
&lt;br /&gt;
The four main societies of the Brotherhood consist of the Grand Master&#039;s Royal Guard, Aurora Collegium of Sciences (Shadow Academy), Inquisitorius, and Shroud Syndicate.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Main Society Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank Earned&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| V&lt;br /&gt;
| 3,500&lt;br /&gt;
|-&lt;br /&gt;
| VI&lt;br /&gt;
| 4,500&lt;br /&gt;
|-&lt;br /&gt;
| VII&lt;br /&gt;
| 6,000&lt;br /&gt;
|-&lt;br /&gt;
| VIII&lt;br /&gt;
| 8,000&lt;br /&gt;
|-&lt;br /&gt;
| IX&lt;br /&gt;
| 11,000&lt;br /&gt;
|-&lt;br /&gt;
| X&lt;br /&gt;
| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| XI&lt;br /&gt;
| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| XII&lt;br /&gt;
| 25,000&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Supplementary Societies ====&lt;br /&gt;
&lt;br /&gt;
Supplementary Societies are minor societies. They can grant some credits, credits equal to a Main Society, or no credits at all.&lt;br /&gt;
&lt;br /&gt;
===== Envoy Corps ===== &lt;br /&gt;
&lt;br /&gt;
The Envoy Corps is a supplementary society with two separate trophies. Each trophy grants exactly half of the credits of a normal society, requiring full advancement to Trophy Level 12 to attain the maximum amount of credits. There are no credits beyond Trophy Level 12, if there are additional ranks added later as the society has already allocated their total credit amount.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Envoy Corps Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Trophy Level Earned (In each trophy)&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;One-time Credit Award&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| I&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| II&lt;br /&gt;
| 750&lt;br /&gt;
|-&lt;br /&gt;
| III&lt;br /&gt;
| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| IV&lt;br /&gt;
| 1,250&lt;br /&gt;
|-&lt;br /&gt;
| V&lt;br /&gt;
| 1,750&lt;br /&gt;
|-&lt;br /&gt;
| VI&lt;br /&gt;
| 2,250&lt;br /&gt;
|-&lt;br /&gt;
| VII&lt;br /&gt;
| 3,000&lt;br /&gt;
|-&lt;br /&gt;
| VIII&lt;br /&gt;
| 4,000&lt;br /&gt;
|-&lt;br /&gt;
| IX&lt;br /&gt;
| 5,500&lt;br /&gt;
|-&lt;br /&gt;
| X&lt;br /&gt;
| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| XI&lt;br /&gt;
| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| XII&lt;br /&gt;
| 12,500&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clan Credits===&lt;br /&gt;
Clans will seed with an initial value per policy. This is considered an initial influx of credits to seed their account, and will then gain credits according to the activities below.&lt;br /&gt;
&lt;br /&gt;
Seeded credits for all Clans when possessions was launched was determined by a base of 400,000,000 credits to earn Clan, plus a bonus of 100,000,000 credits adjusted based on the percentage of the existing Fleet Points of each Clan at the time possessions went live relative to the Clan with the most Fleet points which received the full bonus. If a new Clan is created, the value of this seeded credit total will be based on the 400,000,000 credit number, plus a baseline bonus of credits for each manual credit award to all Clans for major events (listed below). &lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Clan Seeded Credits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;34%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Clan Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Seeded Credits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Date&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Clan Arcona&lt;br /&gt;
| 488,069,166&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Naga Sadow&lt;br /&gt;
| 466,949,956&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Odan-Urr&lt;br /&gt;
| 412,989,900&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Plagueis&lt;br /&gt;
| 470,231,752&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Scholae Palatinae&lt;br /&gt;
| 474,977,936&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Taldryan&lt;br /&gt;
| 500,000,000&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
| Clan Tarentum&lt;br /&gt;
| 449,007,943&lt;br /&gt;
| 12/06/2016&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Clan Vizsla&lt;br /&gt;
| 493,600,000&lt;br /&gt;
| 6/14/2019&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additional Manual Credit Adjustments&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-grand-master-report-48 Credit Gift of Support] - 1/23/2017&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xii-possessions-and-clan-credits GJW XII Clan Credit Rewards] - 12/3/2017&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-ros-meridian-clan-credit-rewards RoS Meridian Clan Credit Rewards] - 12/20/2018&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiii-discord-clan-credit-rewards-and-shroud-store GJW XIII Clan Credit Rewards] - 9/14/2019&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiv-homefront-awards-and-bonuses GJW XIV Clan Credit Rewards]  08/03/2020&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-regent-report-2-a9d9cb57-6624-4292-ab70-d1806a78a815 RoS Escalation Clan Credit Rewards] - 7/30/2021&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-regent-report-13-post-great-jedi-war-goodies GJW XV Clan Credit Rewards] - 07/25/2022&lt;br /&gt;
&lt;br /&gt;
Member activity credit gaining. Whenever a member of a Clan, earns credits from one of the activities below, the Clan will be awarded 10x that number of credits. The list below has been chosen for repeatable activities that are the core of the activity done within the Dark Jedi Brotherhood. &lt;br /&gt;
&lt;br /&gt;
* Seal (Vendetta)&lt;br /&gt;
* Seal (War)&lt;br /&gt;
* Legion of the Scholar&lt;br /&gt;
* Clusters&lt;br /&gt;
* Crescents&lt;br /&gt;
* Novæ&lt;br /&gt;
* Competition Participation&lt;br /&gt;
* Organizing a competition&lt;br /&gt;
* Complete ACC battle&lt;br /&gt;
&lt;br /&gt;
===Credits and Version Information===&lt;br /&gt;
&#039;&#039;Currently in version 1.3.1&#039;&lt;br /&gt;
* 1.3.2 version updated by Zxyl Taldrya to adjust merit credit amounts as post-XP adjustment - 03/08/2023&lt;br /&gt;
* 1.3.1 version updated by James Entar to adjust credit bonus amount for co-organizing competitions going forward - 5/27/2020&lt;br /&gt;
* 1.3 version drafted by Evant Taelyan to adjust policy for new Clans, and add additional information around manual Clan credit awards - 6/14/2019&lt;br /&gt;
* 1.2.3 version drafted by Evant Taelyan to double the credits earned at each scoiety rank - 5/2/2019&lt;br /&gt;
* 1.2.2 version drafted by Evant Taelyan to remove credits for organizing container competitions closed after May 31st, 2018 at 8 AM PST - 6/15/2018&lt;br /&gt;
* 1.2.1 version drafted by Evant Taelyan to add new credit source for completing the tropy A Solid 5/7 (Complete the Advancement Survey) for 1000 credits. - 4/20/2018&lt;br /&gt;
* 1.2 version drafted by Evant Taelyan to add the initial seeded values for Clans and document Clan credit-earning activities. - 1/9/2017&lt;br /&gt;
* 1.1 version drafted by Evant Taelyan to adjust some position salaries during open beta (JST, Praetor, Hands, Tribune)- 11/1//2016&lt;br /&gt;
* 1.0 version drafted by Evant Taelyan ahead of possessions open beta - 10/4/2016&lt;br /&gt;
&lt;br /&gt;
[[Category:Regent Policies]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Grand_Cross&amp;diff=186896</id>
		<title>Grand Cross</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Grand_Cross&amp;diff=186896"/>
		<updated>2023-03-02T12:17:27Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Medal&lt;br /&gt;
|Image = [[File:Gcd.jpg|200px]]&lt;br /&gt;
|Medal name = Grand Cross of the Dark Side&lt;br /&gt;
|Awarded_by = * Any full time member of the [[Dark Council]]&lt;br /&gt;
* [[Quaestor]] +&lt;br /&gt;
* [[Society Leaders]]&lt;br /&gt;
|Medal_type = [[:Category:Merit Medals|Merit]]&lt;br /&gt;
|Recipient= [https://www.darkjedibrotherhood.com/awards/7 Complete List]&lt;br /&gt;
|IDLineCode = GC&lt;br /&gt;
|Higher = [[Sapphire Blade]]&lt;br /&gt;
|Lower = [[Steel Cross]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==  Description  ==&lt;br /&gt;
Highest of the non-sacramental medal awards. This bestowment is a large cross of bronzium with runic inlay. Traditionally the cross, as it relates to the Force, represents The Four Stages of the Dark Side: Temptation, Imperilment, Submission, and Atonement. The cross is backed by bronzium lattice woven intricately around its four equal arms. The lattice represents strength and the complexity of character of those who receive this honor. The Grand Cross marks a member well on his way to greatness within the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
==  Awarded For  ==&lt;br /&gt;
The Grand Cross is a medal that bridges the gap between the sacramental and regular merit awards.  For one, it is given to those who have shown exemplary work in their position, demonstrating a keen understanding of their surroundings and helping to further their planned goals.  However, for those having achieved an outstanding amount of general activity over the course of time, this award may also be given to reward such accomplishments.&lt;br /&gt;
&lt;br /&gt;
==  Former Upgrades  ==&lt;br /&gt;
These medal upgrades are no longer in use, but are preserved here for posterity. &lt;br /&gt;
&lt;br /&gt;
{{MedalStart}}&lt;br /&gt;
{{MedalUpgrade|#= 1 |Description=Grand Cross of the Dark Side |ID= GC}}&lt;br /&gt;
{{MedalUpgrade|#= 2 |Description=Grand Cross w/ Pendant of the Dark Path |ID= GC-PoDP}}&lt;br /&gt;
{{MedalUpgrade|#= 4 |Description=Grand Cross w/ Pendant of the Tripartite Path |ID= GC-PoTP}}&lt;br /&gt;
{{MedalUpgrade|#= 7 |Description=Grand Cross w/ Pendant of the Iron Throne |ID= GC-PoIT}}&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
{{Medals}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Merit Medals]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Consul%27s_Handbook&amp;diff=186717</id>
		<title>Consul&#039;s Handbook</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Consul%27s_Handbook&amp;diff=186717"/>
		<updated>2023-02-11T15:32:31Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: /* Monthly Tasks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|real}}{{Handbooks}}&lt;br /&gt;
= Consul&#039;s Handbook =&lt;br /&gt;
== Position Overview ==&lt;br /&gt;
The [[Consul]] of a [[Clan]] is the primary leader of the unit, and acts as a liaison between the [[Grand Master]], [[Dark Council]], and the Clan’s members. Reporting directly to the Grand Master and [[Deputy Grand Master]], Consuls are responsible for representing the interests of their units while ensuring a positive and engaging experience for their members within the larger [[Dark Brotherhood|Dark Jedi Brotherhood]]. A Consul’s authority over their Clans is limited only by the directions of the Grand Master and the requirements of the [[Covenant]]. &lt;br /&gt;
&lt;br /&gt;
With this power, however, comes even greater responsibility and accountability. &lt;br /&gt;
&lt;br /&gt;
Consuls are part of the Electorate, which elects the Grand Master and [[Justicar]], and votes on proposed amendments to the Covenant. They are also responsible for guiding a Clan’s direction which ranges from setting and maintaining the fictional story arc of the clan, ensuring an active and engaged Summit, and awarding recognition to their membership. They are expected to, at a minimum, fulfill the Core Responsibilities of the Consul position. &lt;br /&gt;
&lt;br /&gt;
== Core Responsibilities ==&lt;br /&gt;
We define the following responsibilities as ‘Core’ as they ensure a positive experience for the members within the clan and align with their expectations of their Consul.&lt;br /&gt;
&lt;br /&gt;
=== Communication ===&lt;br /&gt;
* Engage regularly with the Clan membership via Discord, email, and any other communication platforms used by the club. &lt;br /&gt;
* Maintain a 24-hour turn around on communications with the Grand Master, Deputy Grand Master, and Dark Council on urgent matters. &lt;br /&gt;
* Be present on Clan communication platforms (Discord, Email etc.) so that members know that the Consul is available and approachable.&lt;br /&gt;
* Have a basic understanding of the Chat Platform (Discord) and the administrative functions available as Consul. Understand how the Chat Platform (Discord) permissions work, as you will be the lead administrator on the Clan’s category.   &lt;br /&gt;
&lt;br /&gt;
=== Clan Management ===&lt;br /&gt;
* Generate opportunities for clan members to participate in competitions; whether at the [[Battleteam]], [[House]], Clan, or DJB levels. &lt;br /&gt;
* Ensure members are properly rewarded for their activities via awards and promotions.  &lt;br /&gt;
** All promotions and medal ladder awards must be processed within one week of a member earning them. The medal ladder includes a member&#039;s first DC, AC, SC, GC, SB, and AK. Promotions through EQ4 and medal ladder awards will be automatically generated by the site. A summit member should claim and submit a recommendation for each of them. In no case should a member wait more than one week from eligibility for a promotion through EQ4 or a medal through AK.&lt;br /&gt;
** Members should be evaluated for awards no less than twice a year. The MAA suggests members be rewarded every three months. More frequent awards may be appropriate depending on the type of award and the member’s activity. &lt;br /&gt;
** If you are a new Consul or onboarding new Summit members a best practice is to ‘audit’ or otherwise review the current standings of each member in the Clan to determine if additional awards are warranted.&lt;br /&gt;
* Empower the Clan Summit to better serve the members by relaying pertinent information from the Dark Council to the Clan Summit.&lt;br /&gt;
* Speak for the Clan Summit and members in Dark Council and Dark Summit discussions on changes to the clubs systems and policies. &lt;br /&gt;
* Prevent a single-point of failure by empowering your leaders. You cannot do it all nor can you expect your Summit to manage if they are not prepared.&lt;br /&gt;
** Ensure that the Proconsul is given the tools or guidance to fulfill the core responsibilities of a Consul. &lt;br /&gt;
** Educate Quaestors, Aediles, and/or Battleteam Leaders on how to fulfill the requirements of their respective position.&lt;br /&gt;
** Find stretch opportunities for your Summit to fulfill the responsibilities of the next highest level while providing coaching and feedback.&lt;br /&gt;
* Publish a monthly report that covers news and information at both the DC and Clan level, and highlight sub-unit reports. &lt;br /&gt;
* Guide Clan Summits and members through major club events such as Great Jedi Wars or Rites of Supremacy.&lt;br /&gt;
* Mediate issues that arise when two members or leaders have a difference of opinion or escalate a situation.&lt;br /&gt;
&lt;br /&gt;
=== Dark Council Engagement ===&lt;br /&gt;
* Represent the Clan by voting as a member of the Electorate on proposed changes and appointments produced by the Dark Council.&lt;br /&gt;
* Coordinate ad-hoc projects or events with the Dark Council and other Clan Leaders.&lt;br /&gt;
&lt;br /&gt;
== Above and Beyond ==&lt;br /&gt;
The following responsibilities are considered to be indicative of the club&#039;s more successful unit leaders. &lt;br /&gt;
&lt;br /&gt;
* Lead by example during Great Jedi Wars or Rites of Supremacy:&lt;br /&gt;
** Participate in competitions while offering assistance to members who might be new, tepid, or confused by events and competition details. &lt;br /&gt;
* Engage with Clan Summit and Clan members beyond just cursory link-sharing in Clan-level events or competitions. &lt;br /&gt;
** Don’t just paste a url of a competition into chat and say: “Go do the events!” Work down-stream with the Summit to reach out to members individually or in small groups to encourage and empower them to participate.&lt;br /&gt;
* Organize Clan Projects that empower Clan Summits to provide better activity and service to members of the Clan. &lt;br /&gt;
** This can be Wiki work, Role Playing activities, or worldbuilding project work that gets members involved with aspects of the Clans assets. &lt;br /&gt;
* Actively manage the on-going Clan storyline and allow the clan members to help design and lead the direction of the Clan’s plot.&lt;br /&gt;
* Use Metric data on units published by the Dark Council to strategize on how to better improve the Clan’s health.&lt;br /&gt;
* Identify and develop your succession plan. While it’s easy to identify a Consul &amp;gt; Proconsul &amp;gt; Quaestor &amp;gt; Aedile &amp;gt; Battleteam Leader path for succession, reality is seldom so simple. Locating those individuals who have aspirations to higher level leadership, creating opportunities for them, and training them in how to lead (regardless of their current role) ensures a diverse pool of future candidates that can be called upon.&lt;br /&gt;
&lt;br /&gt;
== Managing Your Clan ==&lt;br /&gt;
Each clan is unique, just as each Consul is unique. What may have been a great success with Clan A may not generate any interest from Clan B. It is important for you to find the balance between your objectives and the desires of your Clan.&lt;br /&gt;
&lt;br /&gt;
As you begin to manage your clan the following three key areas of focus, &#039;&#039;&#039;time management skills&#039;&#039;&#039;, &#039;&#039;&#039;delegation&#039;&#039;&#039;, and &#039;&#039;&#039;getting organized&#039;&#039;&#039;, are critical to creating a balanced experience. &lt;br /&gt;
&lt;br /&gt;
=== Time Management ===&lt;br /&gt;
The first and most readily controllable variable is setting realistic expectations for &#039;&#039;&#039;yourself&#039;&#039;&#039;. No one knows your schedule better than you do. And since you are aware of it, you can be in control of it and compensate accordingly. &lt;br /&gt;
&lt;br /&gt;
For example, say you know that you work 9am-6pm EST and can’t access a computer or have the ability during that time or that you work night shifts from 6PM-4AM CST and are limited to mobile access only during that time. Perhaps you have a really busy week preparing for midterms/finals. Transparently share details of your schedule with your Summit, then let them know if things deviate or change. This allows them to better cover accordingly for you or communicate to members or external leadership on your behalf. This also demonstrates personal accountability while establishing personal time constraints. Transparency and communication are your best weapon.&lt;br /&gt;
&lt;br /&gt;
The second thing you can control to be better at managing your time is to set up “office hours” or “sessions” where you let people know you’ll be available. This could be as simple as “Hey, I’m jumping on voice chat from 7-9PM EST. Feel free to join while I work on this report!” If that kind of social communication isn’t your strong suit or comfort level, you can also set aside time (thirty minutes here, an hour or two there) just to be available.&lt;br /&gt;
&lt;br /&gt;
Even if no one joins or asks or follows up with you, you’re setting an example as a leader on how to be transparent with your time and availability, which will lead to better and more open communication and improve your perception as a leader. &lt;br /&gt;
&lt;br /&gt;
Lastly, be aware of time zones, including your own. The DB supports members and leaders from all across the globe. If you have members that are in European or Indo-Pacific time zones, but you live in Canada on EST, it’s important to be aware that they feel like they can still reach you or someone from the Summit. This should not be interpreted as, “you need to be available across all time zones. Rather, it’s how you communicate and enable the means of those members to contact you. Whether that’s, send me a DM and I’ll respond when I’m awake or please send an email.&lt;br /&gt;
&lt;br /&gt;
=== Delegation ===&lt;br /&gt;
When you delegate authority, you are empowering your Summit to be leaders, not just followers. &lt;br /&gt;
&lt;br /&gt;
Delegating tasks can be one of the hardest things for a leader in any role to do. It involves a lot of trust in others, a willingness to take control out of your own hands, and the accompanying worries of something not working out the way you had hoped. However, any Consul unwilling to delegate tasks to their Summits is setting themselves and their team up for failure.&lt;br /&gt;
&lt;br /&gt;
Dividing up your workload becomes easier when you have a list. This can be on a piece of paper at your desk, a digital tool like Google Keep or Apple Notes, but making a list helps visualize what work needs to get done. Then, it becomes easier to identify which tasks are more important, less important, have deadlines, or are open-ended. This allows you to then prioritize tasks, which helps with assigning the right tasks to the right people.&lt;br /&gt;
 &lt;br /&gt;
You never want to have a “single-point of failure” when it comes to task management. If you are worried that someone might not complete their assigned task or responsibility on time, make sure you have a backup plan. In the example of assigning a task to a Quaestor, make sure for example that the Aedile would be able to cover. After that, you have a Proconsul that can step in and assist. If all three somehow fail to complete the task, that’s where you as Consul can step in and make sure it’s delivered.&lt;br /&gt;
&lt;br /&gt;
In any variant of the above scenario, it is important to always close out a thread with feedback. If something did not go the way you wanted it to, make sure they know what they could do better next time. You never want to talk down or belittle a subordinate, but it’s important that they know that the task was not done how you envisioned it. Your opportunity as a leader is identifying when a task needed to be completed as you envision (e.g., creation of a container competition where all sub-competitions have the same start and end date) versus where it’s appropriate for the leaders you delegated to too insert their own unique perspective (e.g., we need a new story arc for the clan and a QUA creates a plot to conquer a planet and you were thinking of a battle with a crime lord). &lt;br /&gt;
&lt;br /&gt;
It’s equally important to &#039;&#039;&#039;listen&#039;&#039;&#039; to what they have to say as well. Maybe you could have done a better job communicating to them what you wanted. Feedback is a two-way street. Having open conversations like these, however, will go a long way to trusting others with responsibility and being a good delegator. Not only that, but when successful you’ll build confidence in your Summit and help make sure they’re ready to take on different and more tasks. &lt;br /&gt;
&lt;br /&gt;
Be careful not to over-delegate. At the end of the day, it’s the Consul’s job to make sure everything that needs to be done is done. If an important task isn’t being completed, the Consul should be willing and able to step in if necessary to ensure it doesn’t fall through the cracks.&lt;br /&gt;
&lt;br /&gt;
=== Getting Organized ===&lt;br /&gt;
It’s hard to be an effective leader that manages their time and is great at delegation when you’re not able to maintain a basic, healthy level of organization. Consuls have a lot of responsibility when it comes to the various data, reports, information, and sensitive information passed on from the Dark Council or other club leadership. The best way to stay organized is to utilize tools such as a Calendar, a notepad, a spreadsheet, or even something as advanced as a scrum or Kanban board—whatever “tool” you are comfortable using. &lt;br /&gt;
&lt;br /&gt;
Google Calendar is a free, excellent resource, however, that lets you set reminders with custom triggers such as “notify me 1 week before we are supposed to have our Clan Artifacts submitted to the Regent” or “remind me every 3 months to do an audit of awards given out to members of the Clan”. &lt;br /&gt;
&lt;br /&gt;
However you choose to organize yourself, even if it’s sticky notes left on your monitor or written in sharpie on the inside of your hand, will be key to being an effective leader at any level. &lt;br /&gt;
&lt;br /&gt;
This should be shared with your Summit as well. As we discussed above, you should be delegating and encouraging your Summit leaders to plan and execute their own activities. You do not want to create a situation where you’re preparing to launch a clan level event only for it to conflict with house level competitions that are already in flight. &lt;br /&gt;
&lt;br /&gt;
Further, you should seek to add Dark Council level events (e.g., GJW, RoS, etc.) so yourself and your Summit can plan accordingly. &lt;br /&gt;
&lt;br /&gt;
=== Interacting with Clan Members ===&lt;br /&gt;
A Consul must have a high degree of patience and be able to deal with all members in a respectful manner. A Clan consists of a wide variety of personalities and cultures, each with their own ideas and thoughts. Listening and responding to all inquiries and conversations in a calm and rational manner is key to maintaining healthy relationships with members of the Clan and any guests you might foster in your public communications channel. The Consul, although generally not expected to do so by members, should be active in the various competitions that are ongoing. This helps build the, “Hey, the Consul is one of us” mentality, and provides you with a better baseline to align with members. It also helps you spot-check what works or doesn’t work for you/your members and allows you to provide constructive feedback to the competition runners. This becomes very important when dealing with Vendettas, cross-Clan events, or a club-wide competition.&lt;br /&gt;
&lt;br /&gt;
Communication is key to having a healthy interaction with Clan members. This can be accomplished in a few key ways such as:&lt;br /&gt;
* Being active or present on Discord, the club’s primary communication platform&lt;br /&gt;
* Having a fairly quick turn around on email communications from both members and leadership&lt;br /&gt;
* And publishing regular Clan reports that feature interaction with members, highlighting their accomplishments, giving insight into larger-club events and news, and in acknowledging the work of the sub-unit leaders.&lt;br /&gt;
&lt;br /&gt;
=== Interacting with non-Clan Members ===&lt;br /&gt;
While you’re responsible for your Clan, there will also be times when you must interact with members from outside of your Clan, and might encounter situations where you have to mediate between Clan members and non-Clan members. If you can’t resolve a dispute on your own, reach out to the Consul(s) of the members involved and see if they can help. The Justicar is also available to help mediate disputes between members. &lt;br /&gt;
&lt;br /&gt;
At all times, you are representing your Clan, and as such, you are expected to act with both maturity and a level head. How you interact with others will have a direct impact on how they perceive your Clan. &lt;br /&gt;
&lt;br /&gt;
=== Discipline ===&lt;br /&gt;
While the DJB is a place for friends and fun, it’s still ultimately an organization that has protections in place for its community and its members. In some cases, one of your members and/or leaders might violate the clubs codes of conduct (the Covenant). The most common examples tend to be altercations that take place in chat rooms/DMs (Discord) or intentionally/unintentionally cheating in a competition (Plagiarism, copying trivia answers, etc.). In each of these examples, it’s important to remain calm, isolate the facts, and make sure you are in open communication with the Justicar or their staff, and any and all relevant parties. &lt;br /&gt;
&lt;br /&gt;
In a real-time chat, for example, do not be afraid to leverage your admin and put a “that’s enough” or “let’s change topics,” into chat. In extreme cases, a Consul (as the primary admin of a Clan’s channel) can mute a chat or individuals. This can help “slow” things down so that everyone can get onto the same page. In events like this, it’s important to follow up afterwards as well to make sure everyone on &#039;&#039;&#039;both&#039;&#039;&#039; sides understand what happened and why someone was triggered or set off. &lt;br /&gt;
&lt;br /&gt;
Other times, simply isolating the facts or gathering information helps reveal the truth of what might have transpired. Never jump to accusations or throw blame until evidence has been presented. &lt;br /&gt;
&lt;br /&gt;
== Collaboration With Other Leaders ==&lt;br /&gt;
The Consul role balances between strategic engagement with the Dark Council and tactical execution of activities at the Clan level. Collaboration is critical to staying informed of upcoming events, both at the Brotherhood and peer Consul level, and maintaining consistency in your Clan’s activities. What follows are examples of collaboration with the various leaders of the Brotherhood. &lt;br /&gt;
&lt;br /&gt;
=== Grand Master and Deputy Grand Master ===&lt;br /&gt;
* While you are granted a significant amount of latitude to manage your Clan it is important to keep the Grand Master and Deputy Grand Master informed of overall plans for activities, story lines, and requests for engagement from the various Dark Council members&lt;br /&gt;
* Similar to a real-life job, as your ‘boss’, they’re also available to mentor you and provide guidance. They provide a safe space, free of judgment, to discuss ideas for your Clan and how you would execute them.&lt;br /&gt;
* You should consult with the Grand Master and Deputy Grand Master before selecting a Proconsul or initiating any major changes in your Clan.&lt;br /&gt;
&lt;br /&gt;
=== Dark Council and Other Consuls ===&lt;br /&gt;
* &#039;&#039;&#039;Consuls&#039;&#039;&#039; – As it is necessary to foster good relations with the other Clans, Consuls interact with one another on a daily basis, using one another as resources for help or as a point of contact should there be any problems with members from each Clan. &lt;br /&gt;
* &#039;&#039;&#039;[[Master at Arms]]&#039;&#039;&#039; – As Consul, you are in regular contact with the MAA staff as they review all position appointments, medals, and promotions. If you believe a member has earned a medal higher than a Sapphire Blade or may be ready for an Elder promotion, consult with the MAA. Otherwise, go ahead and submit your recommendation through the website for their review. &lt;br /&gt;
* &#039;&#039;&#039;Other Dark Councilors&#039;&#039;&#039; – As a Consul, you are likely to have at least occasional interactions with other members of the Dark Council, including the [[Voice]], [[Herald]], [[Fist]], [[Regent]], and Justicar. You will be their primary points of contact for matters affecting your Clan that fall within their respective domains. &lt;br /&gt;
&lt;br /&gt;
=== [[Proconsul]] ===&lt;br /&gt;
* The Proconsul is the second in command of a Clan. They are not just the Consul’s assistant, but serve as a viable backup to the role when needed, and bridge the gap between the Consul and the House Summits. &lt;br /&gt;
* Proconsuls may also be called upon to vote as temporary members of the Electorate in the absence of their Consul. &lt;br /&gt;
&lt;br /&gt;
While they are not guaranteed the position of Consul, Consuls are expected to train them to be able to fulfill any and all of the responsibilities in the event of something happening to the Consul. &lt;br /&gt;
&lt;br /&gt;
==== Core Requirements ====&lt;br /&gt;
* Perform any of the core requirements of a Consul.&lt;br /&gt;
* Assist the Consul as a liaison to the members and Clan Summit.&lt;br /&gt;
* 24-48 hour turnaround on communications (Discord, Email, etc.)&lt;br /&gt;
&lt;br /&gt;
==== Above and Beyond ====&lt;br /&gt;
* Discuss Dark Summit and Clan Summit matters with the Consul in private, while always supporting them in public. &lt;br /&gt;
* Work with other units and the Dark Summit to find solutions to common problems or challenges that arise across units. &lt;br /&gt;
* Be willing to cover for any Clan Summit members, including Quaestor, Aediles, and Battleteam Leaders when needed. &lt;br /&gt;
* Mediate/resolve conflicts or disagreements between Clan summit and/or members.&lt;br /&gt;
&lt;br /&gt;
=== [[Quaestor | Quaestors]] / [[Aedile | Aediles]] / [[Battleteam Leader | Battleteam Leaders]] ===&lt;br /&gt;
* Much like your Proconsul, you should be in contact with your House Summit at all times. Through them you will know the state of your Houses in a much more intimate fashion. As well, you must at all times ensure that the House Summit is performing their job up to your standards, and is a positive force on their unit.&lt;br /&gt;
&lt;br /&gt;
=== General Membership ===&lt;br /&gt;
* While it may seem counterintuitive, this is the most important role within the Brotherhood. The general membership far surpasses the individuals in leadership and are the reason the organization exists. They participate in competitions, create works of fiction and art, game, and socialize. &lt;br /&gt;
* It is important to keep a pulse on what activity your Clan wants to participate in as it will vary with time. Are they focused on gaming this quarter whereas last quarter it was fiction? Are a group of them attempting to raise their ranks in a specific society (e.g., Shroud Syndicate)? This will inform what types of competitions you want to run to maximize their enjoyment.&lt;br /&gt;
&lt;br /&gt;
== Operational Expectations ==&lt;br /&gt;
Although most of the duties involved with the Consulship will vary due to the dynamic nature of the Brotherhood and the Clans, certain duties are expected from all Consuls. The below list will give you a general idea of what your daily engagement may look like:&lt;br /&gt;
&lt;br /&gt;
* Welcoming new members to the Clan. This is simply done by keeping an eye on your email inbox and checking when the MAA sends an email showing a transfer request from either the SA or the Rogues. It is recommended that you maintain and leverage the system-generated welcome email template to open the lines of communication with new members joining your Clan.&lt;br /&gt;
* Overseeing promotion and medal requests done by the House Summits. Generally keep an eye on whom the House Summits award medals and promos to. It is recommended to house a shared document to track previous discussion on recognition for your Clan members.&lt;br /&gt;
** It will be your responsibility to submit awards that are beyond the range of your House Summit to submit (e.g., Sapphire Blade). You should still have your House Summit write the recommendation, review it for accuracy, and then post on their behalf.&lt;br /&gt;
* Track House competitions being created by the Summit and members and the corresponding participation levels.&lt;br /&gt;
* Provide coaching to your House Summits, whether it’s feedback on member engagements to how to structure competitions. Feedback is a two-way street, seek feedback from your House Summit on your performance. Be open-minded and ensure that your Summit has a “safe place to fail”, which is to mean, they will make mistakes as they’re learning. Do not seek to punish errors but see them as opportunities to help improve your Summit.&lt;br /&gt;
** Remember, your House Summit should be your future Clan Summit.&lt;br /&gt;
* Run and keep track of all Clan-wide competitions. This gives the opportunity for the Clan members to possibly get a higher quality level of medal, as well as stand out more visibly to the rest of their House or Clan.&lt;br /&gt;
* Monitor all DB-wide activity, specifically DB-wide competitions. Keeping track of the status of the membership in regards to activity during major DB events (such as a GJW or RoS) is very important. Not only will the activity of the members make the determination on how your Clan is positioned with respect to others, it also opens up a large opportunity to allow the membership to earn prestigious medals and traditionally opens doors to promotions as well.&lt;br /&gt;
* Keep track of general communications between the Clan members via Discord and email). This is a vital task. Do not assume a single forum of communication will reach all members. Assume that a message will need to be communicated multiple times for awareness and action (e.g., Vendetta prep and participation)&lt;br /&gt;
** Be mindful of frequency, while it should be your objective to have high participation the Brotherhood is built around member’s participating in the time and means that engage them.&lt;br /&gt;
** Make an effort to be regularly available via Discord and email. This is to make you more accessible to the general membership, making them feel more comfortable with talking to you about anything that they wish. It’s a leadership function.&lt;br /&gt;
* Compile quarterly reports for the Grand Master, Deputy Grand Master and their assistants. The Grand Master generally will give you a format for your report to follow as to let them know what’s going on with the Clan. At the very minimum, you’ll want to put in the status of the Clan as a whole, the status of the various Houses, activities done within the month, the status of various projects, and people of interest within the Clan whether good or bad.&lt;br /&gt;
* Send out regular Consul reports to your Clan, preferably monthly. These should be focused primarily on Clan-wide news, ongoing projects, and pertinent news concerning the rest of the Dark Jedi Brotherhood. It should also highlight the current competitions as well as point to members who have been going above and beyond what is required of them.&lt;br /&gt;
* Attempt to run at least one major inter-Clan competition per year. This allows for a vast amount of activity, and generally are very spirited affairs. This usually is a serious undertaking, as the preparations for this take a few months to completely work out for all the Clans involved. This also helps to develop your skills in running and helping to manage a large project.&lt;br /&gt;
* Assist the other Dark Council members with various DB-wide projects. The Dark Council at any given point in time has various large projects going on that they need assistance with. As a member of the Council, and a representative of your Clan, it is your duty to lend a helping hand, as well as familiarize yourself with other high-level responsibilities and personalities within the Brotherhood.&lt;br /&gt;
* Attempt to perform a meaningful project that will benefit the Clan. This can take many forms, so this is up to you. However, your superiors expect you to bring a higher level of involvement to the Clan, and anything that you can do to enhance the well-being of your Clan will be viewed favorably. Use your imagination, and you should be ok.&lt;br /&gt;
* Assign special projects to various Clan members. This mainly deals with various projects that you’d like to be done, but either don’t have the necessary time or most likely don’t have the skill set to handle the project. This benefits the Clan, and provides an opportunity for the member that is executing the project to shine in front of a lot of important people, which will be helpful when promotion or medal recommendation time comes along.&lt;br /&gt;
* Assist with running major House-wide competitions. This is mainly as a back-up to the House Summits, although if you wish you can provide more input. Definitely an important task, as more minds working on a common project tend to improve the quality of the project. Also ensure that you train new leaders in how to run an effective competition.&lt;br /&gt;
&lt;br /&gt;
== Position Checklist ==&lt;br /&gt;
This is something that you should act upon immediately upon your appointment to Consul. The rest will follow and should be accomplished within the suggested time frame:&lt;br /&gt;
&lt;br /&gt;
=== Immediately after your appointment ===&lt;br /&gt;
* Contact the former Consul, and talk to them so that you can receive any and all of the old information that the former Consul had access to. It is also a good way to get yourself quickly caught up on the state of the Clan.&lt;br /&gt;
** A best practice is to set up a shared folder (e.g., gDrive) to house this information between leaders to avoid file size restrictions in Discord or email.&lt;br /&gt;
* Get in contact with the Grand Master and discuss your role as Consul and what is expected of you. This is a good opportunity to discuss your Clan with someone who is not a current member, but who has knowledge of it.&lt;br /&gt;
** Take this opportunity to align yourself on any Dark Council level discussions that may require your input.&lt;br /&gt;
* Communicate with your Proconsul, if one is in place, and advise him or her of your expectations and what you hope to accomplish during your tenure. Also, give a brief description of your general contact time frames, what method of contact best works for you, and general working/leadership style would be of great help to them. Requesting a status update on anything that you should be aware of—Projects in motion, etc.—should be requested at this time.&lt;br /&gt;
** If no Proconsul is in place, your first task would be to appoint a Proconsul or open applications for the position, and then submit that member for consideration to the Grand Master and Deputy Grand Master for final approval.&lt;br /&gt;
* Email your House Summit members. &#039;&#039;&#039;Give them a general run down giving your expectations and what you hope to accomplish during your tenure&#039;&#039;&#039;. Also, give a brief description of your general contact time frames, what method of contact best works for you, and general working/leadership style would be of great help to them. If you were previously a Quaestor within the Clan, appointing your replacement should be a top priority. Requesting a status update on anything that you should be aware of—Projects in motion, etc.—should be requested at this time.&lt;br /&gt;
* Familiarize yourself with the Discord commands for managing your Clan text and voice channels. Seek to understand if there are any hidden channels available only to Clan title holders to ensure you’re not accidentally added when permissions are synced.&lt;br /&gt;
* Publish a report providing an overview of what you expect to achieve and your general vision for the Clan. This will enable others to offer support based upon their experiences as well as a public promise you are making on what activities you’ll deliver on. It will be important to track and share progress on these promises as you progress in your role.&lt;br /&gt;
* Compile a list of any other projects, competitions, or other uncompleted work by the outgoing Consul and triage them. This is especially critical for awards and promotions that are awaiting the Consul’s input.&lt;br /&gt;
** This is important to ensure Clan story lines are maintained. It’s rare that you’ll assume command at a time where a story arc is finished. The Clan members should get to bring the existing story arc to conclusion.&lt;br /&gt;
* Run a quick competition. Mainly of the fast and easy kind, this is usually traditional amongst the Clans.&lt;br /&gt;
   &lt;br /&gt;
=== Within two weeks of your appointment ===&lt;br /&gt;
* Ensure that any empty spots in the Clan and House leadership are now filled.&lt;br /&gt;
* Ensure that you are on all the right distribution lists, and that you have moderator/admin access to the correct locations.&lt;br /&gt;
* Have a solid idea of the current strengths and weaknesses of the Clan, and have a plan in place to address what needs to be fixed.&lt;br /&gt;
* Work with your Proconsul on a checklist of what needs to be done with the Clan, and divide the work between you both.&lt;br /&gt;
* Complete any tasks that were left uncompleted by the previous Consul, if possible.&lt;br /&gt;
* Award any medals or promotions that were pending by the previous Consul.&lt;br /&gt;
* Conclude your first competition and award the proper medals.&lt;br /&gt;
* Have a clear short-term goal of what you want to do with the Clan, and commence working towards it.&lt;br /&gt;
* Ensure that the House Summits are reporting properly to you.&lt;br /&gt;
* Send a report to the Grand Master/Dark Council indicating the state of the Clan as you see it and give updates of your tasks, goals and the current leadership.&lt;br /&gt;
   &lt;br /&gt;
=== Weekly Tasks ===&lt;br /&gt;
* Ensure that you communicate with your House Summits on projects, status updates, and general engagement.&lt;br /&gt;
* Properly note the activity done by the House Summits.&lt;br /&gt;
* Ensure that any newly arriving members receive a greeting email from you; this may be a daily thing.&lt;br /&gt;
* Keep in regular contact with your members.&lt;br /&gt;
   &lt;br /&gt;
=== Monthly Tasks ===&lt;br /&gt;
* Compile the monthly Clan report.&lt;br /&gt;
** This should include status on all projects underway within the Clan and/or are upcoming to garner interest.&lt;br /&gt;
* Evaluate all of your subordinate leaders, ensuring that they are capable of performing their duties.&lt;br /&gt;
* Award any medals and/or promotions for the month’s activities. While you may issue awards on a quarterly to 6 month basis, newer members should receive more timely awards based upon their activity to encourage their engagement.&lt;br /&gt;
** New members should generally receive merit awards in order, starting with a Dark Cross. The site will generated &amp;quot;claimable&amp;quot; recommendations for a member&#039;s first DC, AC, SC, GC, SB, and AK when they have accrued sufficient [[XP Policy|Medal XP]] for each. You should award those medals within one week of the creation of the claimable recommendation. Leadership or project work a member has done since their last medal may be used to upgrade a medal beyond what they have earned solely through XP. &lt;br /&gt;
* Ensure that there are plans for a decent amount of competitions and such for the Clan in the coming month(s).&lt;br /&gt;
&lt;br /&gt;
=== Quarterly Expectations ===&lt;br /&gt;
* Ensure that one major intra or inter-Clan competition is being worked on.&lt;br /&gt;
* Ensure that the Clan Summit has been properly rewarded for their work.&lt;br /&gt;
* Ensure that any big projects are kept on track. A detailed status report is essential.&lt;br /&gt;
* Try to ensure that at least one Clan-wide project has been completed.&lt;br /&gt;
&lt;br /&gt;
=== Annual Expectations ===&lt;br /&gt;
* Write a “State of the Clan” report for your members and the Dark Council including relevant statistics, and completed projects.&lt;br /&gt;
&lt;br /&gt;
==  Document(s)  ==&lt;br /&gt;
[https://drive.google.com/file/d/1-44Vdc_Gd3ZEQz2lgVJHitfxeydRZlJO/view?usp=sharing| Consul&#039;s Handbook]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=MAA_Policies&amp;diff=186716</id>
		<title>MAA Policies</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=MAA_Policies&amp;diff=186716"/>
		<updated>2023-02-11T15:22:35Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: /* Awards &amp;amp; Promotions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
{{youmay|basic MAA Policies|the [[:Category:MAA Policies|MAA Policies]] category}}&lt;br /&gt;
{{Master at Arms}}&lt;br /&gt;
&lt;br /&gt;
The [[Master at Arms]] oversees a wide range of activities in the Brotherhood -- [[awards]], [[rank|promotions]], competitions, [[title]]s, transfers, name and email changes, as well as managing rosters and positions. The page details various policies connected to these activities. Some items detailing more in depth policies, such as promotion guidelines, can be found in the [[:Category:MAA Policies|Master at Arms Policies category]]. Any questions concerning these items should be directed to the MAA, currently {{MAA}}. &lt;br /&gt;
&lt;br /&gt;
===Awards &amp;amp; Promotions===&lt;br /&gt;
# The Brotherhood [[XP Policy]] governs promotions up to the rank of [[Equite 4]] and describes the process for awarding medals under the XP system.&lt;br /&gt;
# All recommendations for awards and promotions are required to contain specific, concrete details for the activities described. We are not interested in the fact that someone is great; we are interested in how they are great. While recommendations should detail a member’s character and personality, factual data should be provided contextually. Straight lists without further context of activities do not give appropriate recognition to the membership and are frowned upon.&lt;br /&gt;
# While unit leaders are given the authority to award medals and grant promotions, the Master at Arms maintains the authority to approve, remand, or deny requests according to Brotherhood-wide standards known to all members and leaders. Any issues related to a promotion or award’s appropriateness should be directed to the MAA before submitting it for review.&lt;br /&gt;
# Neither clan titles or fictional positions of leadership constitute the authority to award medals or promotions. These remain strictly in the realm of officially recognized Brotherhood positions.&lt;br /&gt;
# All medals and promotions should be known and directed through (up and down) the chain of command appropriately so each leader knows what is being requested.&lt;br /&gt;
# Do not give out more than one medal for the same piece of project work. The best practice is to recognize a completed project with one award upon completion.&lt;br /&gt;
# Once granted, medals and promotions can only be revoked by the [[Chamber of Justice]] and include instances in which new medals may be created, resulting in converting old medals. This does not apply to obvious administrative or technical errors, which can be administratively (rather than judicially) removed by the Master at Arms or designate.&lt;br /&gt;
# All medals and promotions must be submitted through the website, where leaders have the administrative authority. Pre-approval is not necessary. In cases where a higher award or rank is warranted (beyond the administrative authority of a consul, for instance), the Master at Arms staff should be contacted to facilitate the promotion or award.&lt;br /&gt;
# The site will automatically create draft recommendations for the first of each medal on a member&#039;s medal ladder (DC-&amp;gt;AC-&amp;gt;SC-&amp;gt;GC-&amp;gt;SB-&amp;gt;AK) and promotions through [[Equite 4]].&lt;br /&gt;
## Medal and promotion recommendations created by the site will be claimed by a summit member able to recommend the medal or promotion. Leaders should edit the draft recommendations as necessary to reflect the member&#039;s accomplishments since their last medal or promotion.&lt;br /&gt;
## All claimed recommendations must be submitted for Master at Arms approval within one week of creation. After that time they will revert to the Master at Arms Office. &lt;br /&gt;
## Leaders must claim and submit their recommendations for medal ladder awards or promotions to the Master at Arms within one week.&lt;br /&gt;
# Once a member has completed their medal ladder, clan summits should review them for an appropriate medal every three to six months unless that member has not earned enough [[XP Policy|Medal XP]] to justify any awards.&lt;br /&gt;
&lt;br /&gt;
=== Transfers === &lt;br /&gt;
# Transfer requests are not a forum for argument or discussion. Problems with unit superiors should be addressed directly between the relevant members. &lt;br /&gt;
# Transfers between Clans may be held until such time that the Master at Arms is satisfied with the reasons for the transfer.&lt;br /&gt;
# The direct recruitment of members from one unit to another with promises of medals, promotions, or other entitlements is forbidden and will result in disciplinary action. This does not include application periods for positions open to the entire Brotherhood.&lt;br /&gt;
# Multiple transfers between units in a short period of time, or Clan hopping, is strongly discouraged. Because of that fact, the Master at Arms limits unit to unit transfers to once in a two-month period. If there are extraordinary reasons why you need to transfer, feel free to contact the Master at Arms office with an explanation.&lt;br /&gt;
# Members accepting leadership positions in units to which they do not currently belong should first request a transfer to the appropriate unit with confirmation of the appointment given as the reason.&lt;br /&gt;
&lt;br /&gt;
===Competitions===&lt;br /&gt;
&lt;br /&gt;
# All competitions are expected to be judged and closed within (30) days of the end date. Competitions still open after this time will result in a warning email to the organizers.&lt;br /&gt;
## Suppose an organizer has an open competition that remains unjudged after 30 days. In that case, an explanation must be given for any new competition submitted by an organizer or co-organizer while the old competition remains unjudged. Without said explanation, new competitions will be denied.&lt;br /&gt;
## Competitions that remain open after (45) days without appropriate explanation will be judged by the appropriate member of the Dark Council or appropriate clan summit member (say: Voice of the Brotherhood for fiction, Herald for graphics, Fist of the Brotherhood for gaming-related, etc.) within (5) days and then closed by the Master at Arms. The Master at Arms staff will coordinate this process.&lt;br /&gt;
## Organizers who fail to grade their competitions within the required 45 days will not receive any credit for their competition organization.&lt;br /&gt;
# Competitions with valid participation are expected to place crescents accordingly, but there are always situations where no submission has met the subjective criteria for placement. Should this situation arise, the Master at Arms must be notified of the status and provided with the competition runner’s reasoning.&lt;br /&gt;
## Subjectively graded competitions (including but not limited to: fiction, graphics, poetry, caption contests, and other forms of creative activities) should not have ties when finalized, as there is always a method of appropriately discerning placement.&lt;br /&gt;
# [[Crescent]] levels are tiered based on a breakdown explained in awards with appropriate upgrades.&lt;br /&gt;
## Container (also called parent) competitions should be one tier higher than their sub competitions if the container has three or more sub-competitions.&lt;br /&gt;
## Members of a Dark Council staff, but who aren&#039;t Dark Council members, who run club-wide competitions for their Dark Council department are expected to run crescent levels at the DC club-wide level.&lt;br /&gt;
# All competitions should be submitted with the appropriate competition approval guidelines in mind. See the [[Voice Competition Approval Guidelines]] and [[Herald Competition Approval Guidelines]] for more information.&lt;br /&gt;
# In the event of a tie during a non-group competition, the Master at Arms expects the next placement to be one less than the previous. This means that if two members place first, the next placement should be for third, not second.&lt;br /&gt;
# Competition organizers and co-organizers are ineligible for placement in their competitions.&lt;br /&gt;
# Rewards for Brotherhood activity should be fictional and restricted to the DJB website. Any real-world incentives shall comply with the [[Real World Incentive Policy]].&lt;br /&gt;
# Objectively graded or primarily site-graded competitions should not have co-organizers. Supervisors can be added manually if necessary, by contacting the Master at Arms office.&lt;br /&gt;
&lt;br /&gt;
===Names===&lt;br /&gt;
# Direct usage of canon or Legends Star Wars names is generally prohibited, though exceptions are made when only a first or last name is used. If you are unsure, feel free to submit the request, and the Master at Arms office will work with you.&lt;br /&gt;
# Offensive names - While there is no formal list, the Master at Arms Office reserves the right to review potentially offensive names.&lt;br /&gt;
# The listing of banned names is as follows: Darth, Anakin, Skywalker, Vader, Solo, admiral, master, lord, Amidala, Calrissian, Chewbacca, Kenobi, Organa, Padme, Sidious, Thrawn, Yoda, Arconae, Palpatine, Sadow, Taldrya, Tarentae, Revan, Sith, krath, obelisk, Kylo, Ren, Poe, Dameron, Hux, Snoke, Rey, Finn, Phasma, Kanata, Tekka, acolyte, adept, apprentice, augur, battlelord, battlemaster, cadet, captain, colonel, commander, corsair, courier, eminent, general, grand, general, grand, master, hunter, initiate, knight, legend, lieutenant, lieutenant colonel, major, master, moff, mystic, neophyte, novice, padawan, peacekeeper, private, privateer, professional, prophet, proselyte, raider, ranger, reaver, recruit, runner, savant, seer, sergeant, trainee, trooper, vanguard, warden, warlord, warrior, yeoman.&lt;br /&gt;
&lt;br /&gt;
===Titles and Honourary Names===&lt;br /&gt;
The following titles are currently in used in the Brotherhood:&lt;br /&gt;
# [[Sith Lord]] - This title is granted to all Grand Masters and is retained for life. The Grand Master may also award worthy members the title after many years of service to the Brotherhood. Those awarded with the Sith Lord title are also entitled to the use of the Darth title.&lt;br /&gt;
# Dark Lord of the Sith - Dark Lord of the Sith is reserved for the sitting Grand Master.&lt;br /&gt;
# War Heroes - For excellence in the field of battle, members can be given notable titles for placing in the top three in a major vendetta. First Hero, Second Hero, and Third Hero are the titles awarded, each for their respective vendetta. Clan feuds, while a form of vendetta, are not eligible events for these titles. For example [[Dark_Crusade#Champions_of_the_War|First Hero of the Dark Crusade]].&lt;br /&gt;
# Legacy Titles - An unofficial title that is granted to the membership upon ascent to [[Elder]]. These titles appear on the member&#039;s dossier page but carry no official standing within Brotherhood lore, only personal.&lt;br /&gt;
# One with the Force - This is a unique title given to honor those members of the Dark Brotherhood that are no longer with us, as a way to commemorate their time in the club.&lt;br /&gt;
# Retired Titles - Kunar was a Clan Title for members of [[Clan Exar Kun]], Satal was a Clan Title for members of [[Clan Satal Keto]], and Tarentae was for members of [[Clan Tarentum]].&lt;br /&gt;
# Avatar of Strife - This title is awarded to those having the highest ELO gain in a quarter.&lt;br /&gt;
# Antei Combat Centre Titles - Combat Center Champion and Combat Center Gladius are awarded to first and second places, respectively, in some Brotherhood-wide ACC tournaments.&lt;br /&gt;
# Families - Families do not confer or allow any additional authority or privileges to manage units or award medals or promotions within those units. Families are not official for the purposes of the Brotherhood&#039;s systems or policies. Families exist only for roleplaying purposes and as an external sign of friendship between members. Members that choose to use the same name as an existing family are under no obligation to change their name and may not be asked to fulfill requirements to use the name by any member. If the member feels pressured to do so, they are strongly encouraged to contact the Master at Arms staff, the Grand Master, Deputy Grand Master and Justicar.&lt;br /&gt;
&lt;br /&gt;
===Clan Titles===&lt;br /&gt;
# Clan Titles - [[Clan]] titles may be awarded to members that have shown the most loyalty, dedication, or activity in their clan.&lt;br /&gt;
# A Clan title should only be bestowed upon a member who has served their Clan for a lengthy period of time and has demonstrated their loyalty through their actions in promoting the welfare of the Clan. There is no limit on the number of members who can receive the Clan title, but it is recommended that this achievement be difficult – but possible – for the average member to attain. The Dark Council will not impose any specific requirements for a Clan title except the general guidelines contained herein. The specific requirements are to be determined by the Clan leadership, or their designees subject to these policies.&lt;br /&gt;
# Procedures - Clan titles are awarded based on the exclusive set of standards and requirements that the Clan itself has promulgated subject to these policies. The Clans have the sole right to determine who will receive a Clan title. Clans may organize a system of their choosing to help decide who should receive the Clan title. Whatever the result, the Clan title award must be reported to the Master At Arms only by the Consul of the Clan or the Clan Proconsul if the Consul is unavailable or is receiving the award him/herself.&lt;br /&gt;
# The Master at Arms does not have the authority to interfere in the Clan procedure for determining the title unless accusations of unfairness and discrimination are made. In these instances, they will investigate in conjunction with the Justicar to ensure that no Clan violates the Covenant provisions. The Master at Arms is also responsible for updating the master list of Clan titles on the Brotherhood’s wiki and for adding the title to the member’s dossier.&lt;br /&gt;
# A member who leaves the Clan to go to another Clan forfeits their title in all cases. A member who leaves the Clan to go to the rogues or removed to the rogues does not forfeit their Clan title. A member who is appointed to the Dark Council does not forfeit their Clan title.&lt;br /&gt;
# A Clan title can not usually be rescinded except as a result of leaving the Clan to go to another Clan or for an extreme change in circumstances. If a Clan wishes to rescind a Clan title from one of its members, it must consult with the Master at Arms. The Master at Arms will defer to the Clan members’ wishes as much as is reasonably possible but will also be tasked with protecting the member’s rights in question from arbitrary action. A Clan title may not be rescinded by the Master at Arms without the Clan’s consent except in the case of a member departing the Clan. A Clan title may not be rescinded by the Clan except in consultation with the Master at Arms.&lt;br /&gt;
# The Clan title shall not be automatically conferred on a Clan Consul just because they were appointed Clan Consul. A Clan Consul may not award himself the title.&lt;br /&gt;
# Members may not carry the same name as one of the Clan titles without having earned that title. Members who receive the title are not required to display it.&lt;br /&gt;
# Dark Council members who have received the Clan title may opt to retain it while serving on the Council or choose not to display it not to appear biased. Council members are free to decide how they want to proceed and shall not lose their title if they decide not to display it. The Grand Master, however, may not display a Clan title at all while they are in office though they retain the title for use in retirement.&lt;br /&gt;
# Current Clan Titles are:&lt;br /&gt;
* [[di Tenebrous Arconae]] is for [[Arcona|Clan Arcona]]&lt;br /&gt;
* [[Sons of Sadow|Sadow]] is for [[Clan Naga Sadow]]&lt;br /&gt;
* [[Councillors of Urr|Urr]] is for [[Clan Odan-Urr]]&lt;br /&gt;
* [[di Plagia]] is for [[Clan Plagueis]]&lt;br /&gt;
* [[Legacy of Palpatine|Palpatine]] is for [[Scholae Palatinae|Clan Scholae Palatinae]]&lt;br /&gt;
* [[Sons &amp;amp; Daughters of Taldryan|Taldrya]] is for [[Taldryan|Clan Taldryan]]&lt;br /&gt;
* Ad Vizsla is for [[Clan Vizsla]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See Also: [[Clan Title Census]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Restoration of Former Member Dossiers===&lt;br /&gt;
There are occasions in which people wish to become active members again in the [[Dark Brotherhood]], but their dossier is no longer available. A dossier may be lost under various circumstances, including deletion after the Split, failure to reply to the DB-Wide [[AWOL]] checks or database error. Unless the [[Chamber of Justice]] has acted to remove a member’s dossier for cause, or the member has requested a deletion under the auspices of the former deletion policy or [[Covenant#Section_2.02_Termination_of_Membership|Section 2.02 - Termination of Membership of the current Covenant]], all former members are entitled to have their previous rank and medals in the club restored.&lt;br /&gt;
&lt;br /&gt;
A member who wants to have their dossier restored must contact the [[Master at Arms]] staff, the [[Grand Master]], the [[Deputy Grand Master]] and the [[Seneschal]] with a request. At the very least, the request should supply the Dark Councilors with the basic information on the dossier, such as the profile name, the profile email address, or the PIN. The Seneschal and Grand Master will search database backups for a copy of the member’s records. If the record exists, the latest version will be restored. If the record does not exist, the member will have to supply extrinsic proof to establish his dossier status. The following is a non-exhaustive list of extrinsic sources:&lt;br /&gt;
&lt;br /&gt;
* Former DB websites&lt;br /&gt;
* Wayback machine website caches&lt;br /&gt;
* [[Dark Voice]] Newsletters&lt;br /&gt;
* Verified Emails containing an [[ID Line]]&lt;br /&gt;
* Message Board posts&lt;br /&gt;
Even when appropriately dated, proof of medals will not be assumed from the presence of those medals in the EHDB database. Members may not have their EHDB medals obtained after April 12, 2003, transferred to their DB dossiers.&lt;br /&gt;
The Master at Arms is responsible for determining if extrinsic evidence is sufficient for proof. Upon proof of the member’s dossier possessions, the Master at Arms will restore the dossier as such.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
# No Emperor’s Hammer Dark Brotherhood ranks or awards are transferable to the Brotherhood except those obtained before the split (April 12, 2003). Evidence of the pre-split dossier is required before a dossier can be restored. A member who wants to have their dossier restored must contact the Master at Arms and the Seneschal with a request. At the very least, the request should supply the Dark Councilors with the necessary information on the dossier, such as the profile name, the profile email address, or the pin number. The member will have to supply extrinsic proof to establish his dossier status. The following is a non-exhaustive list of extrinsic sources: former Brotherhood websites through Internet Archive, Dark Voice newsletters, verified emails containing an [[ID Line]], message board posts. The Master at Arms is responsible for determining if extrinsic evidence is sufficient for proof. Upon proof of the member’s dossier possessions, the Master at Arms or Seneschal will restore the dossier as such.&lt;br /&gt;
# Members who wish to leave the Brotherhood should consult the [[Deletion Policy]] for their options. Permanently deleted dossiers cannot and will not be restored under any circumstance.&lt;br /&gt;
# Refer to the [[Clan and House Policies]]‎ for information on clan structures.&lt;br /&gt;
&lt;br /&gt;
[[Category:MAA Policies]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=MAA_Policies&amp;diff=186714</id>
		<title>MAA Policies</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=MAA_Policies&amp;diff=186714"/>
		<updated>2023-02-11T14:33:28Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: /* Awards &amp;amp; Promotions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
{{youmay|basic MAA Policies|the [[:Category:MAA Policies|MAA Policies]] category}}&lt;br /&gt;
{{Master at Arms}}&lt;br /&gt;
&lt;br /&gt;
The [[Master at Arms]] oversees a wide range of activities in the Brotherhood -- [[awards]], [[rank|promotions]], competitions, [[title]]s, transfers, name and email changes, as well as managing rosters and positions. The page details various policies connected to these activities. Some items detailing more in depth policies, such as promotion guidelines, can be found in the [[:Category:MAA Policies|Master at Arms Policies category]]. Any questions concerning these items should be directed to the MAA, currently {{MAA}}. &lt;br /&gt;
&lt;br /&gt;
===Awards &amp;amp; Promotions===&lt;br /&gt;
# The Brotherhood [[XP Policy]] governs promotions up to the rank of [[Equite 4]] and describes the process for awarding medals under the XP system.&lt;br /&gt;
# All recommendations for awards and promotions are required to contain specific, concrete details for the activities described. We are not interested in the fact that someone is great; we are interested in how they are great. While recommendations should detail a member’s character and personality, factual data should be provided contextually. Straight lists without further context of activities do not give appropriate recognition to the membership and are frowned upon.&lt;br /&gt;
# While unit leaders are given the authority to award medals and grant promotions, the Master at Arms maintains the authority to approve, remand, or deny requests according to Brotherhood-wide standards known to all members and leaders. Any issues related to a promotion or award’s appropriateness should be directed to the MAA before submitting it for review.&lt;br /&gt;
# Neither clan titles or fictional positions of leadership constitute the authority to award medals or promotions. These remain strictly in the realm of officially recognized Brotherhood positions.&lt;br /&gt;
# All medals and promotions should be known and directed through (up and down) the chain of command appropriately so each leader knows what is being requested.&lt;br /&gt;
# Do not give out more than one medal for the same piece of project work. The best practice is to recognize a completed project with one award upon completion.&lt;br /&gt;
# Once granted, medals and promotions can only be revoked by the [[Chamber of Justice]] and include instances in which new medals may be created, resulting in converting old medals. This does not apply to obvious administrative or technical errors, which can be administratively (rather than judicially) removed by the Master at Arms or designate.&lt;br /&gt;
# All medals and promotions must be submitted through the website, where leaders have the administrative authority. Pre-approval is not necessary. In cases where a higher award or rank is warranted (beyond the administrative authority of a consul, for instance), the Master at Arms staff should be contacted to facilitate the promotion or award.&lt;br /&gt;
# The site will automatically create draft recommendations for the first of each medal on a member&#039;s medal ladder (DC-&amp;gt;AC-&amp;gt;SC-&amp;gt;GC-&amp;gt;SB-&amp;gt;AK) and promotions through [[Equite 4]].&lt;br /&gt;
## Medal and promotion recommendations created by the site will be claimed by a summit member able to recommend the medal or promotion. Leaders should edit the draft recommendations as necessary to reflect the member&#039;s accomplishments since their last medal or promotion.&lt;br /&gt;
## All claimed recommendations must be submitted for Master at Arms approval within one week of creation. After that time they will revert to the Master at Arms Office. &lt;br /&gt;
## Leaders must claim and submit their recommendations for medal ladder awards or promotions to the Master at Arms within one week.&lt;br /&gt;
# Once a member has completed their medal ladder, clan summits should review them for an appropriate medal every three to six months unless that member has not earned enough Medal XP to justify any awards.&lt;br /&gt;
&lt;br /&gt;
=== Transfers === &lt;br /&gt;
# Transfer requests are not a forum for argument or discussion. Problems with unit superiors should be addressed directly between the relevant members. &lt;br /&gt;
# Transfers between Clans may be held until such time that the Master at Arms is satisfied with the reasons for the transfer.&lt;br /&gt;
# The direct recruitment of members from one unit to another with promises of medals, promotions, or other entitlements is forbidden and will result in disciplinary action. This does not include application periods for positions open to the entire Brotherhood.&lt;br /&gt;
# Multiple transfers between units in a short period of time, or Clan hopping, is strongly discouraged. Because of that fact, the Master at Arms limits unit to unit transfers to once in a two-month period. If there are extraordinary reasons why you need to transfer, feel free to contact the Master at Arms office with an explanation.&lt;br /&gt;
# Members accepting leadership positions in units to which they do not currently belong should first request a transfer to the appropriate unit with confirmation of the appointment given as the reason.&lt;br /&gt;
&lt;br /&gt;
===Competitions===&lt;br /&gt;
&lt;br /&gt;
# All competitions are expected to be judged and closed within (30) days of the end date. Competitions still open after this time will result in a warning email to the organizers.&lt;br /&gt;
## Suppose an organizer has an open competition that remains unjudged after 30 days. In that case, an explanation must be given for any new competition submitted by an organizer or co-organizer while the old competition remains unjudged. Without said explanation, new competitions will be denied.&lt;br /&gt;
## Competitions that remain open after (45) days without appropriate explanation will be judged by the appropriate member of the Dark Council or appropriate clan summit member (say: Voice of the Brotherhood for fiction, Herald for graphics, Fist of the Brotherhood for gaming-related, etc.) within (5) days and then closed by the Master at Arms. The Master at Arms staff will coordinate this process.&lt;br /&gt;
## Organizers who fail to grade their competitions within the required 45 days will not receive any credit for their competition organization.&lt;br /&gt;
# Competitions with valid participation are expected to place crescents accordingly, but there are always situations where no submission has met the subjective criteria for placement. Should this situation arise, the Master at Arms must be notified of the status and provided with the competition runner’s reasoning.&lt;br /&gt;
## Subjectively graded competitions (including but not limited to: fiction, graphics, poetry, caption contests, and other forms of creative activities) should not have ties when finalized, as there is always a method of appropriately discerning placement.&lt;br /&gt;
# [[Crescent]] levels are tiered based on a breakdown explained in awards with appropriate upgrades.&lt;br /&gt;
## Container (also called parent) competitions should be one tier higher than their sub competitions if the container has three or more sub-competitions.&lt;br /&gt;
## Members of a Dark Council staff, but who aren&#039;t Dark Council members, who run club-wide competitions for their Dark Council department are expected to run crescent levels at the DC club-wide level.&lt;br /&gt;
# All competitions should be submitted with the appropriate competition approval guidelines in mind. See the [[Voice Competition Approval Guidelines]] and [[Herald Competition Approval Guidelines]] for more information.&lt;br /&gt;
# In the event of a tie during a non-group competition, the Master at Arms expects the next placement to be one less than the previous. This means that if two members place first, the next placement should be for third, not second.&lt;br /&gt;
# Competition organizers and co-organizers are ineligible for placement in their competitions.&lt;br /&gt;
# Rewards for Brotherhood activity should be fictional and restricted to the DJB website. Any real-world incentives shall comply with the [[Real World Incentive Policy]].&lt;br /&gt;
# Objectively graded or primarily site-graded competitions should not have co-organizers. Supervisors can be added manually if necessary, by contacting the Master at Arms office.&lt;br /&gt;
&lt;br /&gt;
===Names===&lt;br /&gt;
# Direct usage of canon or Legends Star Wars names is generally prohibited, though exceptions are made when only a first or last name is used. If you are unsure, feel free to submit the request, and the Master at Arms office will work with you.&lt;br /&gt;
# Offensive names - While there is no formal list, the Master at Arms Office reserves the right to review potentially offensive names.&lt;br /&gt;
# The listing of banned names is as follows: Darth, Anakin, Skywalker, Vader, Solo, admiral, master, lord, Amidala, Calrissian, Chewbacca, Kenobi, Organa, Padme, Sidious, Thrawn, Yoda, Arconae, Palpatine, Sadow, Taldrya, Tarentae, Revan, Sith, krath, obelisk, Kylo, Ren, Poe, Dameron, Hux, Snoke, Rey, Finn, Phasma, Kanata, Tekka, acolyte, adept, apprentice, augur, battlelord, battlemaster, cadet, captain, colonel, commander, corsair, courier, eminent, general, grand, general, grand, master, hunter, initiate, knight, legend, lieutenant, lieutenant colonel, major, master, moff, mystic, neophyte, novice, padawan, peacekeeper, private, privateer, professional, prophet, proselyte, raider, ranger, reaver, recruit, runner, savant, seer, sergeant, trainee, trooper, vanguard, warden, warlord, warrior, yeoman.&lt;br /&gt;
&lt;br /&gt;
===Titles and Honourary Names===&lt;br /&gt;
The following titles are currently in used in the Brotherhood:&lt;br /&gt;
# [[Sith Lord]] - This title is granted to all Grand Masters and is retained for life. The Grand Master may also award worthy members the title after many years of service to the Brotherhood. Those awarded with the Sith Lord title are also entitled to the use of the Darth title.&lt;br /&gt;
# Dark Lord of the Sith - Dark Lord of the Sith is reserved for the sitting Grand Master.&lt;br /&gt;
# War Heroes - For excellence in the field of battle, members can be given notable titles for placing in the top three in a major vendetta. First Hero, Second Hero, and Third Hero are the titles awarded, each for their respective vendetta. Clan feuds, while a form of vendetta, are not eligible events for these titles. For example [[Dark_Crusade#Champions_of_the_War|First Hero of the Dark Crusade]].&lt;br /&gt;
# Legacy Titles - An unofficial title that is granted to the membership upon ascent to [[Elder]]. These titles appear on the member&#039;s dossier page but carry no official standing within Brotherhood lore, only personal.&lt;br /&gt;
# One with the Force - This is a unique title given to honor those members of the Dark Brotherhood that are no longer with us, as a way to commemorate their time in the club.&lt;br /&gt;
# Retired Titles - Kunar was a Clan Title for members of [[Clan Exar Kun]], Satal was a Clan Title for members of [[Clan Satal Keto]], and Tarentae was for members of [[Clan Tarentum]].&lt;br /&gt;
# Avatar of Strife - This title is awarded to those having the highest ELO gain in a quarter.&lt;br /&gt;
# Antei Combat Centre Titles - Combat Center Champion and Combat Center Gladius are awarded to first and second places, respectively, in some Brotherhood-wide ACC tournaments.&lt;br /&gt;
# Families - Families do not confer or allow any additional authority or privileges to manage units or award medals or promotions within those units. Families are not official for the purposes of the Brotherhood&#039;s systems or policies. Families exist only for roleplaying purposes and as an external sign of friendship between members. Members that choose to use the same name as an existing family are under no obligation to change their name and may not be asked to fulfill requirements to use the name by any member. If the member feels pressured to do so, they are strongly encouraged to contact the Master at Arms staff, the Grand Master, Deputy Grand Master and Justicar.&lt;br /&gt;
&lt;br /&gt;
===Clan Titles===&lt;br /&gt;
# Clan Titles - [[Clan]] titles may be awarded to members that have shown the most loyalty, dedication, or activity in their clan.&lt;br /&gt;
# A Clan title should only be bestowed upon a member who has served their Clan for a lengthy period of time and has demonstrated their loyalty through their actions in promoting the welfare of the Clan. There is no limit on the number of members who can receive the Clan title, but it is recommended that this achievement be difficult – but possible – for the average member to attain. The Dark Council will not impose any specific requirements for a Clan title except the general guidelines contained herein. The specific requirements are to be determined by the Clan leadership, or their designees subject to these policies.&lt;br /&gt;
# Procedures - Clan titles are awarded based on the exclusive set of standards and requirements that the Clan itself has promulgated subject to these policies. The Clans have the sole right to determine who will receive a Clan title. Clans may organize a system of their choosing to help decide who should receive the Clan title. Whatever the result, the Clan title award must be reported to the Master At Arms only by the Consul of the Clan or the Clan Proconsul if the Consul is unavailable or is receiving the award him/herself.&lt;br /&gt;
# The Master at Arms does not have the authority to interfere in the Clan procedure for determining the title unless accusations of unfairness and discrimination are made. In these instances, they will investigate in conjunction with the Justicar to ensure that no Clan violates the Covenant provisions. The Master at Arms is also responsible for updating the master list of Clan titles on the Brotherhood’s wiki and for adding the title to the member’s dossier.&lt;br /&gt;
# A member who leaves the Clan to go to another Clan forfeits their title in all cases. A member who leaves the Clan to go to the rogues or removed to the rogues does not forfeit their Clan title. A member who is appointed to the Dark Council does not forfeit their Clan title.&lt;br /&gt;
# A Clan title can not usually be rescinded except as a result of leaving the Clan to go to another Clan or for an extreme change in circumstances. If a Clan wishes to rescind a Clan title from one of its members, it must consult with the Master at Arms. The Master at Arms will defer to the Clan members’ wishes as much as is reasonably possible but will also be tasked with protecting the member’s rights in question from arbitrary action. A Clan title may not be rescinded by the Master at Arms without the Clan’s consent except in the case of a member departing the Clan. A Clan title may not be rescinded by the Clan except in consultation with the Master at Arms.&lt;br /&gt;
# The Clan title shall not be automatically conferred on a Clan Consul just because they were appointed Clan Consul. A Clan Consul may not award himself the title.&lt;br /&gt;
# Members may not carry the same name as one of the Clan titles without having earned that title. Members who receive the title are not required to display it.&lt;br /&gt;
# Dark Council members who have received the Clan title may opt to retain it while serving on the Council or choose not to display it not to appear biased. Council members are free to decide how they want to proceed and shall not lose their title if they decide not to display it. The Grand Master, however, may not display a Clan title at all while they are in office though they retain the title for use in retirement.&lt;br /&gt;
# Current Clan Titles are:&lt;br /&gt;
* [[di Tenebrous Arconae]] is for [[Arcona|Clan Arcona]]&lt;br /&gt;
* [[Sons of Sadow|Sadow]] is for [[Clan Naga Sadow]]&lt;br /&gt;
* [[Councillors of Urr|Urr]] is for [[Clan Odan-Urr]]&lt;br /&gt;
* [[di Plagia]] is for [[Clan Plagueis]]&lt;br /&gt;
* [[Legacy of Palpatine|Palpatine]] is for [[Scholae Palatinae|Clan Scholae Palatinae]]&lt;br /&gt;
* [[Sons &amp;amp; Daughters of Taldryan|Taldrya]] is for [[Taldryan|Clan Taldryan]]&lt;br /&gt;
* Ad Vizsla is for [[Clan Vizsla]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See Also: [[Clan Title Census]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Restoration of Former Member Dossiers===&lt;br /&gt;
There are occasions in which people wish to become active members again in the [[Dark Brotherhood]], but their dossier is no longer available. A dossier may be lost under various circumstances, including deletion after the Split, failure to reply to the DB-Wide [[AWOL]] checks or database error. Unless the [[Chamber of Justice]] has acted to remove a member’s dossier for cause, or the member has requested a deletion under the auspices of the former deletion policy or [[Covenant#Section_2.02_Termination_of_Membership|Section 2.02 - Termination of Membership of the current Covenant]], all former members are entitled to have their previous rank and medals in the club restored.&lt;br /&gt;
&lt;br /&gt;
A member who wants to have their dossier restored must contact the [[Master at Arms]] staff, the [[Grand Master]], the [[Deputy Grand Master]] and the [[Seneschal]] with a request. At the very least, the request should supply the Dark Councilors with the basic information on the dossier, such as the profile name, the profile email address, or the PIN. The Seneschal and Grand Master will search database backups for a copy of the member’s records. If the record exists, the latest version will be restored. If the record does not exist, the member will have to supply extrinsic proof to establish his dossier status. The following is a non-exhaustive list of extrinsic sources:&lt;br /&gt;
&lt;br /&gt;
* Former DB websites&lt;br /&gt;
* Wayback machine website caches&lt;br /&gt;
* [[Dark Voice]] Newsletters&lt;br /&gt;
* Verified Emails containing an [[ID Line]]&lt;br /&gt;
* Message Board posts&lt;br /&gt;
Even when appropriately dated, proof of medals will not be assumed from the presence of those medals in the EHDB database. Members may not have their EHDB medals obtained after April 12, 2003, transferred to their DB dossiers.&lt;br /&gt;
The Master at Arms is responsible for determining if extrinsic evidence is sufficient for proof. Upon proof of the member’s dossier possessions, the Master at Arms will restore the dossier as such.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
# No Emperor’s Hammer Dark Brotherhood ranks or awards are transferable to the Brotherhood except those obtained before the split (April 12, 2003). Evidence of the pre-split dossier is required before a dossier can be restored. A member who wants to have their dossier restored must contact the Master at Arms and the Seneschal with a request. At the very least, the request should supply the Dark Councilors with the necessary information on the dossier, such as the profile name, the profile email address, or the pin number. The member will have to supply extrinsic proof to establish his dossier status. The following is a non-exhaustive list of extrinsic sources: former Brotherhood websites through Internet Archive, Dark Voice newsletters, verified emails containing an [[ID Line]], message board posts. The Master at Arms is responsible for determining if extrinsic evidence is sufficient for proof. Upon proof of the member’s dossier possessions, the Master at Arms or Seneschal will restore the dossier as such.&lt;br /&gt;
# Members who wish to leave the Brotherhood should consult the [[Deletion Policy]] for their options. Permanently deleted dossiers cannot and will not be restored under any circumstance.&lt;br /&gt;
# Refer to the [[Clan and House Policies]]‎ for information on clan structures.&lt;br /&gt;
&lt;br /&gt;
[[Category:MAA Policies]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=MAA_Policies&amp;diff=186703</id>
		<title>MAA Policies</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=MAA_Policies&amp;diff=186703"/>
		<updated>2023-02-10T20:44:23Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: /* Awards &amp;amp; Promotions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
{{youmay|basic MAA Policies|the [[:Category:MAA Policies|MAA Policies]] category}}&lt;br /&gt;
{{Master at Arms}}&lt;br /&gt;
&lt;br /&gt;
The [[Master at Arms]] oversees a wide range of activities in the Brotherhood -- [[awards]], [[rank|promotions]], competitions, [[title]]s, transfers, name and email changes, as well as managing rosters and positions. The page details various policies connected to these activities. Some items detailing more in depth policies, such as promotion guidelines, can be found in the [[:Category:MAA Policies|Master at Arms Policies category]]. Any questions concerning these items should be directed to the MAA, currently {{MAA}}. &lt;br /&gt;
&lt;br /&gt;
===Awards &amp;amp; Promotions===&lt;br /&gt;
# The Brotherhood [[XP Policy]] governs promotions up to the rank of [[Equite 4]] and describes the process for awarding medals under the XP system.&lt;br /&gt;
# All recommendations for awards and promotions are required to contain specific, concrete details for the activities described. We are not interested in the fact that someone is great; we are interested in how they are great. While recommendations should detail a member’s character and personality, factual data should be provided contextually. Straight lists without further context of activities do not give appropriate recognition to the membership and are frowned upon.&lt;br /&gt;
# While unit leaders are given the authority to award medals and grant promotions, the Master at Arms maintains the authority to approve, remand, or deny requests according to Brotherhood-wide standards known to all members and leaders. Any issues related to a promotion or award’s appropriateness should be directed to the MAA before submitting it for review.&lt;br /&gt;
# Neither clan titles or fictional positions of leadership constitute the authority to award medals or promotions. These remain strictly in the realm of officially recognized Brotherhood positions.&lt;br /&gt;
# All medals and promotions should be known and directed through (up and down) the chain of command appropriately so each leader knows what is being requested.&lt;br /&gt;
# Do not give out more than one medal for the same piece of project work. The best practice is to recognize a completed project with one award upon completion.&lt;br /&gt;
# Once granted, medals and promotions can only be revoked by the [[Chamber of Justice]] and include instances in which new medals may be created, resulting in converting old medals. This does not apply to obvious administrative or technical errors, which can be administratively (rather than judicially) removed by the Master at Arms or designate.&lt;br /&gt;
# All medals and promotions must be submitted through the website, where leaders have the administrative authority. Pre-approval is not necessary. In cases where a higher award or rank is warranted (beyond the administrative authority of a consul, for instance), the Master at Arms staff should be contacted to facilitate the promotion or award.&lt;br /&gt;
# The site will automatically create draft recommendations for the first of each medal on a member&#039;s medal ladder (DC-&amp;gt;AC-&amp;gt;SC-&amp;gt;GC-&amp;gt;SB-&amp;gt;AK) and promotions through [[Equite 4]].&lt;br /&gt;
## Medal and promotion recommendations created by the site will be claimed by a summit member able to recommend the medal or promotion. Leaders should edit the draft recommendations as necessary to reflect the member&#039;s accomplishments since their last medal or promotion.&lt;br /&gt;
## All claimed recommendations must be submitted for Master at Arms approval within one week of creation. After that time they will revert to the Master at Arms Office. &lt;br /&gt;
## Leaders must claim and submit their recommendations for medal ladder awards or promotions to the Master at Arms within one week.&lt;br /&gt;
&lt;br /&gt;
=== Transfers === &lt;br /&gt;
# Transfer requests are not a forum for argument or discussion. Problems with unit superiors should be addressed directly between the relevant members. &lt;br /&gt;
# Transfers between Clans may be held until such time that the Master at Arms is satisfied with the reasons for the transfer.&lt;br /&gt;
# The direct recruitment of members from one unit to another with promises of medals, promotions, or other entitlements is forbidden and will result in disciplinary action. This does not include application periods for positions open to the entire Brotherhood.&lt;br /&gt;
# Multiple transfers between units in a short period of time, or Clan hopping, is strongly discouraged. Because of that fact, the Master at Arms limits unit to unit transfers to once in a two-month period. If there are extraordinary reasons why you need to transfer, feel free to contact the Master at Arms office with an explanation.&lt;br /&gt;
# Members accepting leadership positions in units to which they do not currently belong should first request a transfer to the appropriate unit with confirmation of the appointment given as the reason.&lt;br /&gt;
&lt;br /&gt;
===Competitions===&lt;br /&gt;
&lt;br /&gt;
# All competitions are expected to be judged and closed within (30) days of the end date. Competitions still open after this time will result in a warning email to the organizers.&lt;br /&gt;
## Suppose an organizer has an open competition that remains unjudged after 30 days. In that case, an explanation must be given for any new competition submitted by an organizer or co-organizer while the old competition remains unjudged. Without said explanation, new competitions will be denied.&lt;br /&gt;
## Competitions that remain open after (45) days without appropriate explanation will be judged by the appropriate member of the Dark Council or appropriate clan summit member (say: Voice of the Brotherhood for fiction, Herald for graphics, Fist of the Brotherhood for gaming-related, etc.) within (5) days and then closed by the Master at Arms. The Master at Arms staff will coordinate this process.&lt;br /&gt;
## Organizers who fail to grade their competitions within the required 45 days will not receive any credit for their competition organization.&lt;br /&gt;
# Competitions with valid participation are expected to place crescents accordingly, but there are always situations where no submission has met the subjective criteria for placement. Should this situation arise, the Master at Arms must be notified of the status and provided with the competition runner’s reasoning.&lt;br /&gt;
## Subjectively graded competitions (including but not limited to: fiction, graphics, poetry, caption contests, and other forms of creative activities) should not have ties when finalized, as there is always a method of appropriately discerning placement.&lt;br /&gt;
# [[Crescent]] levels are tiered based on a breakdown explained in awards with appropriate upgrades.&lt;br /&gt;
## Container (also called parent) competitions should be one tier higher than their sub competitions if the container has three or more sub-competitions.&lt;br /&gt;
## Members of a Dark Council staff, but who aren&#039;t Dark Council members, who run club-wide competitions for their Dark Council department are expected to run crescent levels at the DC club-wide level.&lt;br /&gt;
# All competitions should be submitted with the appropriate competition approval guidelines in mind. See the [[Voice Competition Approval Guidelines]] and [[Herald Competition Approval Guidelines]] for more information.&lt;br /&gt;
# In the event of a tie during a non-group competition, the Master at Arms expects the next placement to be one less than the previous. This means that if two members place first, the next placement should be for third, not second.&lt;br /&gt;
# Competition organizers and co-organizers are ineligible for placement in their competitions.&lt;br /&gt;
# Rewards for Brotherhood activity should be fictional and restricted to the DJB website. Any real-world incentives shall comply with the [[Real World Incentive Policy]].&lt;br /&gt;
# Objectively graded or primarily site-graded competitions should not have co-organizers. Supervisors can be added manually if necessary, by contacting the Master at Arms office.&lt;br /&gt;
&lt;br /&gt;
===Names===&lt;br /&gt;
# Direct usage of canon or Legends Star Wars names is generally prohibited, though exceptions are made when only a first or last name is used. If you are unsure, feel free to submit the request, and the Master at Arms office will work with you.&lt;br /&gt;
# Offensive names - While there is no formal list, the Master at Arms Office reserves the right to review potentially offensive names.&lt;br /&gt;
# The listing of banned names is as follows: Darth, Anakin, Skywalker, Vader, Solo, admiral, master, lord, Amidala, Calrissian, Chewbacca, Kenobi, Organa, Padme, Sidious, Thrawn, Yoda, Arconae, Palpatine, Sadow, Taldrya, Tarentae, Revan, Sith, krath, obelisk, Kylo, Ren, Poe, Dameron, Hux, Snoke, Rey, Finn, Phasma, Kanata, Tekka, acolyte, adept, apprentice, augur, battlelord, battlemaster, cadet, captain, colonel, commander, corsair, courier, eminent, general, grand, general, grand, master, hunter, initiate, knight, legend, lieutenant, lieutenant colonel, major, master, moff, mystic, neophyte, novice, padawan, peacekeeper, private, privateer, professional, prophet, proselyte, raider, ranger, reaver, recruit, runner, savant, seer, sergeant, trainee, trooper, vanguard, warden, warlord, warrior, yeoman.&lt;br /&gt;
&lt;br /&gt;
===Titles and Honourary Names===&lt;br /&gt;
The following titles are currently in used in the Brotherhood:&lt;br /&gt;
# [[Sith Lord]] - This title is granted to all Grand Masters and is retained for life. The Grand Master may also award worthy members the title after many years of service to the Brotherhood. Those awarded with the Sith Lord title are also entitled to the use of the Darth title.&lt;br /&gt;
# Dark Lord of the Sith - Dark Lord of the Sith is reserved for the sitting Grand Master.&lt;br /&gt;
# War Heroes - For excellence in the field of battle, members can be given notable titles for placing in the top three in a major vendetta. First Hero, Second Hero, and Third Hero are the titles awarded, each for their respective vendetta. Clan feuds, while a form of vendetta, are not eligible events for these titles. For example [[Dark_Crusade#Champions_of_the_War|First Hero of the Dark Crusade]].&lt;br /&gt;
# Legacy Titles - An unofficial title that is granted to the membership upon ascent to [[Elder]]. These titles appear on the member&#039;s dossier page but carry no official standing within Brotherhood lore, only personal.&lt;br /&gt;
# One with the Force - This is a unique title given to honor those members of the Dark Brotherhood that are no longer with us, as a way to commemorate their time in the club.&lt;br /&gt;
# Retired Titles - Kunar was a Clan Title for members of [[Clan Exar Kun]], Satal was a Clan Title for members of [[Clan Satal Keto]], and Tarentae was for members of [[Clan Tarentum]].&lt;br /&gt;
# Avatar of Strife - This title is awarded to those having the highest ELO gain in a quarter.&lt;br /&gt;
# Antei Combat Centre Titles - Combat Center Champion and Combat Center Gladius are awarded to first and second places, respectively, in some Brotherhood-wide ACC tournaments.&lt;br /&gt;
# Families - Families do not confer or allow any additional authority or privileges to manage units or award medals or promotions within those units. Families are not official for the purposes of the Brotherhood&#039;s systems or policies. Families exist only for roleplaying purposes and as an external sign of friendship between members. Members that choose to use the same name as an existing family are under no obligation to change their name and may not be asked to fulfill requirements to use the name by any member. If the member feels pressured to do so, they are strongly encouraged to contact the Master at Arms staff, the Grand Master, Deputy Grand Master and Justicar.&lt;br /&gt;
&lt;br /&gt;
===Clan Titles===&lt;br /&gt;
# Clan Titles - [[Clan]] titles may be awarded to members that have shown the most loyalty, dedication, or activity in their clan.&lt;br /&gt;
# A Clan title should only be bestowed upon a member who has served their Clan for a lengthy period of time and has demonstrated their loyalty through their actions in promoting the welfare of the Clan. There is no limit on the number of members who can receive the Clan title, but it is recommended that this achievement be difficult – but possible – for the average member to attain. The Dark Council will not impose any specific requirements for a Clan title except the general guidelines contained herein. The specific requirements are to be determined by the Clan leadership, or their designees subject to these policies.&lt;br /&gt;
# Procedures - Clan titles are awarded based on the exclusive set of standards and requirements that the Clan itself has promulgated subject to these policies. The Clans have the sole right to determine who will receive a Clan title. Clans may organize a system of their choosing to help decide who should receive the Clan title. Whatever the result, the Clan title award must be reported to the Master At Arms only by the Consul of the Clan or the Clan Proconsul if the Consul is unavailable or is receiving the award him/herself.&lt;br /&gt;
# The Master at Arms does not have the authority to interfere in the Clan procedure for determining the title unless accusations of unfairness and discrimination are made. In these instances, they will investigate in conjunction with the Justicar to ensure that no Clan violates the Covenant provisions. The Master at Arms is also responsible for updating the master list of Clan titles on the Brotherhood’s wiki and for adding the title to the member’s dossier.&lt;br /&gt;
# A member who leaves the Clan to go to another Clan forfeits their title in all cases. A member who leaves the Clan to go to the rogues or removed to the rogues does not forfeit their Clan title. A member who is appointed to the Dark Council does not forfeit their Clan title.&lt;br /&gt;
# A Clan title can not usually be rescinded except as a result of leaving the Clan to go to another Clan or for an extreme change in circumstances. If a Clan wishes to rescind a Clan title from one of its members, it must consult with the Master at Arms. The Master at Arms will defer to the Clan members’ wishes as much as is reasonably possible but will also be tasked with protecting the member’s rights in question from arbitrary action. A Clan title may not be rescinded by the Master at Arms without the Clan’s consent except in the case of a member departing the Clan. A Clan title may not be rescinded by the Clan except in consultation with the Master at Arms.&lt;br /&gt;
# The Clan title shall not be automatically conferred on a Clan Consul just because they were appointed Clan Consul. A Clan Consul may not award himself the title.&lt;br /&gt;
# Members may not carry the same name as one of the Clan titles without having earned that title. Members who receive the title are not required to display it.&lt;br /&gt;
# Dark Council members who have received the Clan title may opt to retain it while serving on the Council or choose not to display it not to appear biased. Council members are free to decide how they want to proceed and shall not lose their title if they decide not to display it. The Grand Master, however, may not display a Clan title at all while they are in office though they retain the title for use in retirement.&lt;br /&gt;
# Current Clan Titles are:&lt;br /&gt;
* [[di Tenebrous Arconae]] is for [[Arcona|Clan Arcona]]&lt;br /&gt;
* [[Sons of Sadow|Sadow]] is for [[Clan Naga Sadow]]&lt;br /&gt;
* [[Councillors of Urr|Urr]] is for [[Clan Odan-Urr]]&lt;br /&gt;
* [[di Plagia]] is for [[Clan Plagueis]]&lt;br /&gt;
* [[Legacy of Palpatine|Palpatine]] is for [[Scholae Palatinae|Clan Scholae Palatinae]]&lt;br /&gt;
* [[Sons &amp;amp; Daughters of Taldryan|Taldrya]] is for [[Taldryan|Clan Taldryan]]&lt;br /&gt;
* Ad Vizsla is for [[Clan Vizsla]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See Also: [[Clan Title Census]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Restoration of Former Member Dossiers===&lt;br /&gt;
There are occasions in which people wish to become active members again in the [[Dark Brotherhood]], but their dossier is no longer available. A dossier may be lost under various circumstances, including deletion after the Split, failure to reply to the DB-Wide [[AWOL]] checks or database error. Unless the [[Chamber of Justice]] has acted to remove a member’s dossier for cause, or the member has requested a deletion under the auspices of the former deletion policy or [[Covenant#Section_2.02_Termination_of_Membership|Section 2.02 - Termination of Membership of the current Covenant]], all former members are entitled to have their previous rank and medals in the club restored.&lt;br /&gt;
&lt;br /&gt;
A member who wants to have their dossier restored must contact the [[Master at Arms]] staff, the [[Grand Master]], the [[Deputy Grand Master]] and the [[Seneschal]] with a request. At the very least, the request should supply the Dark Councilors with the basic information on the dossier, such as the profile name, the profile email address, or the PIN. The Seneschal and Grand Master will search database backups for a copy of the member’s records. If the record exists, the latest version will be restored. If the record does not exist, the member will have to supply extrinsic proof to establish his dossier status. The following is a non-exhaustive list of extrinsic sources:&lt;br /&gt;
&lt;br /&gt;
* Former DB websites&lt;br /&gt;
* Wayback machine website caches&lt;br /&gt;
* [[Dark Voice]] Newsletters&lt;br /&gt;
* Verified Emails containing an [[ID Line]]&lt;br /&gt;
* Message Board posts&lt;br /&gt;
Even when appropriately dated, proof of medals will not be assumed from the presence of those medals in the EHDB database. Members may not have their EHDB medals obtained after April 12, 2003, transferred to their DB dossiers.&lt;br /&gt;
The Master at Arms is responsible for determining if extrinsic evidence is sufficient for proof. Upon proof of the member’s dossier possessions, the Master at Arms will restore the dossier as such.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
# No Emperor’s Hammer Dark Brotherhood ranks or awards are transferable to the Brotherhood except those obtained before the split (April 12, 2003). Evidence of the pre-split dossier is required before a dossier can be restored. A member who wants to have their dossier restored must contact the Master at Arms and the Seneschal with a request. At the very least, the request should supply the Dark Councilors with the necessary information on the dossier, such as the profile name, the profile email address, or the pin number. The member will have to supply extrinsic proof to establish his dossier status. The following is a non-exhaustive list of extrinsic sources: former Brotherhood websites through Internet Archive, Dark Voice newsletters, verified emails containing an [[ID Line]], message board posts. The Master at Arms is responsible for determining if extrinsic evidence is sufficient for proof. Upon proof of the member’s dossier possessions, the Master at Arms or Seneschal will restore the dossier as such.&lt;br /&gt;
# Members who wish to leave the Brotherhood should consult the [[Deletion Policy]] for their options. Permanently deleted dossiers cannot and will not be restored under any circumstance.&lt;br /&gt;
# Refer to the [[Clan and House Policies]]‎ for information on clan structures.&lt;br /&gt;
&lt;br /&gt;
[[Category:MAA Policies]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Consul%27s_Handbook&amp;diff=186702</id>
		<title>Consul&#039;s Handbook</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Consul%27s_Handbook&amp;diff=186702"/>
		<updated>2023-02-10T20:42:37Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: /* Clan Management */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|real}}{{Handbooks}}&lt;br /&gt;
= Consul&#039;s Handbook =&lt;br /&gt;
== Position Overview ==&lt;br /&gt;
The [[Consul]] of a [[Clan]] is the primary leader of the unit, and acts as a liaison between the [[Grand Master]], [[Dark Council]], and the Clan’s members. Reporting directly to the Grand Master and [[Deputy Grand Master]], Consuls are responsible for representing the interests of their units while ensuring a positive and engaging experience for their members within the larger [[Dark Brotherhood|Dark Jedi Brotherhood]]. A Consul’s authority over their Clans is limited only by the directions of the Grand Master and the requirements of the [[Covenant]]. &lt;br /&gt;
&lt;br /&gt;
With this power, however, comes even greater responsibility and accountability. &lt;br /&gt;
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Consuls are part of the Electorate, which elects the Grand Master and [[Justicar]], and votes on proposed amendments to the Covenant. They are also responsible for guiding a Clan’s direction which ranges from setting and maintaining the fictional story arc of the clan, ensuring an active and engaged Summit, and awarding recognition to their membership. They are expected to, at a minimum, fulfill the Core Responsibilities of the Consul position. &lt;br /&gt;
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== Core Responsibilities ==&lt;br /&gt;
We define the following responsibilities as ‘Core’ as they ensure a positive experience for the members within the clan and align with their expectations of their Consul.&lt;br /&gt;
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=== Communication ===&lt;br /&gt;
* Engage regularly with the Clan membership via Discord, email, and any other communication platforms used by the club. &lt;br /&gt;
* Maintain a 24-hour turn around on communications with the Grand Master, Deputy Grand Master, and Dark Council on urgent matters. &lt;br /&gt;
* Be present on Clan communication platforms (Discord, Email etc.) so that members know that the Consul is available and approachable.&lt;br /&gt;
* Have a basic understanding of the Chat Platform (Discord) and the administrative functions available as Consul. Understand how the Chat Platform (Discord) permissions work, as you will be the lead administrator on the Clan’s category.   &lt;br /&gt;
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=== Clan Management ===&lt;br /&gt;
* Generate opportunities for clan members to participate in competitions; whether at the [[Battleteam]], [[House]], Clan, or DJB levels. &lt;br /&gt;
* Ensure members are properly rewarded for their activities via awards and promotions.  &lt;br /&gt;
** All promotions and medal ladder awards must be processed within one week of a member earning them. The medal ladder includes a member&#039;s first DC, AC, SC, GC, SB, and AK. Promotions through EQ4 and medal ladder awards will be automatically generated by the site. A summit member should claim and submit a recommendation for each of them. In no case should a member wait more than one week from eligibility for a promotion through EQ4 or a medal through AK.&lt;br /&gt;
** Members should be evaluated for awards no less than twice a year. The MAA suggests members be rewarded every three months. More frequent awards may be appropriate depending on the type of award and the member’s activity. &lt;br /&gt;
** If you are a new Consul or onboarding new Summit members a best practice is to ‘audit’ or otherwise review the current standings of each member in the Clan to determine if additional awards are warranted.&lt;br /&gt;
* Empower the Clan Summit to better serve the members by relaying pertinent information from the Dark Council to the Clan Summit.&lt;br /&gt;
* Speak for the Clan Summit and members in Dark Council and Dark Summit discussions on changes to the clubs systems and policies. &lt;br /&gt;
* Prevent a single-point of failure by empowering your leaders. You cannot do it all nor can you expect your Summit to manage if they are not prepared.&lt;br /&gt;
** Ensure that the Proconsul is given the tools or guidance to fulfill the core responsibilities of a Consul. &lt;br /&gt;
** Educate Quaestors, Aediles, and/or Battleteam Leaders on how to fulfill the requirements of their respective position.&lt;br /&gt;
** Find stretch opportunities for your Summit to fulfill the responsibilities of the next highest level while providing coaching and feedback.&lt;br /&gt;
* Publish a monthly report that covers news and information at both the DC and Clan level, and highlight sub-unit reports. &lt;br /&gt;
* Guide Clan Summits and members through major club events such as Great Jedi Wars or Rites of Supremacy.&lt;br /&gt;
* Mediate issues that arise when two members or leaders have a difference of opinion or escalate a situation.&lt;br /&gt;
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=== Dark Council Engagement ===&lt;br /&gt;
* Represent the Clan by voting as a member of the Electorate on proposed changes and appointments produced by the Dark Council.&lt;br /&gt;
* Coordinate ad-hoc projects or events with the Dark Council and other Clan Leaders.&lt;br /&gt;
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== Above and Beyond ==&lt;br /&gt;
The following responsibilities are considered to be indicative of the club&#039;s more successful unit leaders. &lt;br /&gt;
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* Lead by example during Great Jedi Wars or Rites of Supremacy:&lt;br /&gt;
** Participate in competitions while offering assistance to members who might be new, tepid, or confused by events and competition details. &lt;br /&gt;
* Engage with Clan Summit and Clan members beyond just cursory link-sharing in Clan-level events or competitions. &lt;br /&gt;
** Don’t just paste a url of a competition into chat and say: “Go do the events!” Work down-stream with the Summit to reach out to members individually or in small groups to encourage and empower them to participate.&lt;br /&gt;
* Organize Clan Projects that empower Clan Summits to provide better activity and service to members of the Clan. &lt;br /&gt;
** This can be Wiki work, Role Playing activities, or worldbuilding project work that gets members involved with aspects of the Clans assets. &lt;br /&gt;
* Actively manage the on-going Clan storyline and allow the clan members to help design and lead the direction of the Clan’s plot.&lt;br /&gt;
* Use Metric data on units published by the Dark Council to strategize on how to better improve the Clan’s health.&lt;br /&gt;
* Identify and develop your succession plan. While it’s easy to identify a Consul &amp;gt; Proconsul &amp;gt; Quaestor &amp;gt; Aedile &amp;gt; Battleteam Leader path for succession, reality is seldom so simple. Locating those individuals who have aspirations to higher level leadership, creating opportunities for them, and training them in how to lead (regardless of their current role) ensures a diverse pool of future candidates that can be called upon.&lt;br /&gt;
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== Managing Your Clan ==&lt;br /&gt;
Each clan is unique, just as each Consul is unique. What may have been a great success with Clan A may not generate any interest from Clan B. It is important for you to find the balance between your objectives and the desires of your Clan.&lt;br /&gt;
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As you begin to manage your clan the following three key areas of focus, &#039;&#039;&#039;time management skills&#039;&#039;&#039;, &#039;&#039;&#039;delegation&#039;&#039;&#039;, and &#039;&#039;&#039;getting organized&#039;&#039;&#039;, are critical to creating a balanced experience. &lt;br /&gt;
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=== Time Management ===&lt;br /&gt;
The first and most readily controllable variable is setting realistic expectations for &#039;&#039;&#039;yourself&#039;&#039;&#039;. No one knows your schedule better than you do. And since you are aware of it, you can be in control of it and compensate accordingly. &lt;br /&gt;
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For example, say you know that you work 9am-6pm EST and can’t access a computer or have the ability during that time or that you work night shifts from 6PM-4AM CST and are limited to mobile access only during that time. Perhaps you have a really busy week preparing for midterms/finals. Transparently share details of your schedule with your Summit, then let them know if things deviate or change. This allows them to better cover accordingly for you or communicate to members or external leadership on your behalf. This also demonstrates personal accountability while establishing personal time constraints. Transparency and communication are your best weapon.&lt;br /&gt;
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The second thing you can control to be better at managing your time is to set up “office hours” or “sessions” where you let people know you’ll be available. This could be as simple as “Hey, I’m jumping on voice chat from 7-9PM EST. Feel free to join while I work on this report!” If that kind of social communication isn’t your strong suit or comfort level, you can also set aside time (thirty minutes here, an hour or two there) just to be available.&lt;br /&gt;
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Even if no one joins or asks or follows up with you, you’re setting an example as a leader on how to be transparent with your time and availability, which will lead to better and more open communication and improve your perception as a leader. &lt;br /&gt;
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Lastly, be aware of time zones, including your own. The DB supports members and leaders from all across the globe. If you have members that are in European or Indo-Pacific time zones, but you live in Canada on EST, it’s important to be aware that they feel like they can still reach you or someone from the Summit. This should not be interpreted as, “you need to be available across all time zones. Rather, it’s how you communicate and enable the means of those members to contact you. Whether that’s, send me a DM and I’ll respond when I’m awake or please send an email.&lt;br /&gt;
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=== Delegation ===&lt;br /&gt;
When you delegate authority, you are empowering your Summit to be leaders, not just followers. &lt;br /&gt;
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Delegating tasks can be one of the hardest things for a leader in any role to do. It involves a lot of trust in others, a willingness to take control out of your own hands, and the accompanying worries of something not working out the way you had hoped. However, any Consul unwilling to delegate tasks to their Summits is setting themselves and their team up for failure.&lt;br /&gt;
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Dividing up your workload becomes easier when you have a list. This can be on a piece of paper at your desk, a digital tool like Google Keep or Apple Notes, but making a list helps visualize what work needs to get done. Then, it becomes easier to identify which tasks are more important, less important, have deadlines, or are open-ended. This allows you to then prioritize tasks, which helps with assigning the right tasks to the right people.&lt;br /&gt;
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You never want to have a “single-point of failure” when it comes to task management. If you are worried that someone might not complete their assigned task or responsibility on time, make sure you have a backup plan. In the example of assigning a task to a Quaestor, make sure for example that the Aedile would be able to cover. After that, you have a Proconsul that can step in and assist. If all three somehow fail to complete the task, that’s where you as Consul can step in and make sure it’s delivered.&lt;br /&gt;
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In any variant of the above scenario, it is important to always close out a thread with feedback. If something did not go the way you wanted it to, make sure they know what they could do better next time. You never want to talk down or belittle a subordinate, but it’s important that they know that the task was not done how you envisioned it. Your opportunity as a leader is identifying when a task needed to be completed as you envision (e.g., creation of a container competition where all sub-competitions have the same start and end date) versus where it’s appropriate for the leaders you delegated to too insert their own unique perspective (e.g., we need a new story arc for the clan and a QUA creates a plot to conquer a planet and you were thinking of a battle with a crime lord). &lt;br /&gt;
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It’s equally important to &#039;&#039;&#039;listen&#039;&#039;&#039; to what they have to say as well. Maybe you could have done a better job communicating to them what you wanted. Feedback is a two-way street. Having open conversations like these, however, will go a long way to trusting others with responsibility and being a good delegator. Not only that, but when successful you’ll build confidence in your Summit and help make sure they’re ready to take on different and more tasks. &lt;br /&gt;
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Be careful not to over-delegate. At the end of the day, it’s the Consul’s job to make sure everything that needs to be done is done. If an important task isn’t being completed, the Consul should be willing and able to step in if necessary to ensure it doesn’t fall through the cracks.&lt;br /&gt;
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=== Getting Organized ===&lt;br /&gt;
It’s hard to be an effective leader that manages their time and is great at delegation when you’re not able to maintain a basic, healthy level of organization. Consuls have a lot of responsibility when it comes to the various data, reports, information, and sensitive information passed on from the Dark Council or other club leadership. The best way to stay organized is to utilize tools such as a Calendar, a notepad, a spreadsheet, or even something as advanced as a scrum or Kanban board—whatever “tool” you are comfortable using. &lt;br /&gt;
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Google Calendar is a free, excellent resource, however, that lets you set reminders with custom triggers such as “notify me 1 week before we are supposed to have our Clan Artifacts submitted to the Regent” or “remind me every 3 months to do an audit of awards given out to members of the Clan”. &lt;br /&gt;
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However you choose to organize yourself, even if it’s sticky notes left on your monitor or written in sharpie on the inside of your hand, will be key to being an effective leader at any level. &lt;br /&gt;
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This should be shared with your Summit as well. As we discussed above, you should be delegating and encouraging your Summit leaders to plan and execute their own activities. You do not want to create a situation where you’re preparing to launch a clan level event only for it to conflict with house level competitions that are already in flight. &lt;br /&gt;
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Further, you should seek to add Dark Council level events (e.g., GJW, RoS, etc.) so yourself and your Summit can plan accordingly. &lt;br /&gt;
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=== Interacting with Clan Members ===&lt;br /&gt;
A Consul must have a high degree of patience and be able to deal with all members in a respectful manner. A Clan consists of a wide variety of personalities and cultures, each with their own ideas and thoughts. Listening and responding to all inquiries and conversations in a calm and rational manner is key to maintaining healthy relationships with members of the Clan and any guests you might foster in your public communications channel. The Consul, although generally not expected to do so by members, should be active in the various competitions that are ongoing. This helps build the, “Hey, the Consul is one of us” mentality, and provides you with a better baseline to align with members. It also helps you spot-check what works or doesn’t work for you/your members and allows you to provide constructive feedback to the competition runners. This becomes very important when dealing with Vendettas, cross-Clan events, or a club-wide competition.&lt;br /&gt;
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Communication is key to having a healthy interaction with Clan members. This can be accomplished in a few key ways such as:&lt;br /&gt;
* Being active or present on Discord, the club’s primary communication platform&lt;br /&gt;
* Having a fairly quick turn around on email communications from both members and leadership&lt;br /&gt;
* And publishing regular Clan reports that feature interaction with members, highlighting their accomplishments, giving insight into larger-club events and news, and in acknowledging the work of the sub-unit leaders.&lt;br /&gt;
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=== Interacting with non-Clan Members ===&lt;br /&gt;
While you’re responsible for your Clan, there will also be times when you must interact with members from outside of your Clan, and might encounter situations where you have to mediate between Clan members and non-Clan members. If you can’t resolve a dispute on your own, reach out to the Consul(s) of the members involved and see if they can help. The Justicar is also available to help mediate disputes between members. &lt;br /&gt;
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At all times, you are representing your Clan, and as such, you are expected to act with both maturity and a level head. How you interact with others will have a direct impact on how they perceive your Clan. &lt;br /&gt;
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=== Discipline ===&lt;br /&gt;
While the DJB is a place for friends and fun, it’s still ultimately an organization that has protections in place for its community and its members. In some cases, one of your members and/or leaders might violate the clubs codes of conduct (the Covenant). The most common examples tend to be altercations that take place in chat rooms/DMs (Discord) or intentionally/unintentionally cheating in a competition (Plagiarism, copying trivia answers, etc.). In each of these examples, it’s important to remain calm, isolate the facts, and make sure you are in open communication with the Justicar or their staff, and any and all relevant parties. &lt;br /&gt;
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In a real-time chat, for example, do not be afraid to leverage your admin and put a “that’s enough” or “let’s change topics,” into chat. In extreme cases, a Consul (as the primary admin of a Clan’s channel) can mute a chat or individuals. This can help “slow” things down so that everyone can get onto the same page. In events like this, it’s important to follow up afterwards as well to make sure everyone on &#039;&#039;&#039;both&#039;&#039;&#039; sides understand what happened and why someone was triggered or set off. &lt;br /&gt;
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Other times, simply isolating the facts or gathering information helps reveal the truth of what might have transpired. Never jump to accusations or throw blame until evidence has been presented. &lt;br /&gt;
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== Collaboration With Other Leaders ==&lt;br /&gt;
The Consul role balances between strategic engagement with the Dark Council and tactical execution of activities at the Clan level. Collaboration is critical to staying informed of upcoming events, both at the Brotherhood and peer Consul level, and maintaining consistency in your Clan’s activities. What follows are examples of collaboration with the various leaders of the Brotherhood. &lt;br /&gt;
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=== Grand Master and Deputy Grand Master ===&lt;br /&gt;
* While you are granted a significant amount of latitude to manage your Clan it is important to keep the Grand Master and Deputy Grand Master informed of overall plans for activities, story lines, and requests for engagement from the various Dark Council members&lt;br /&gt;
* Similar to a real-life job, as your ‘boss’, they’re also available to mentor you and provide guidance. They provide a safe space, free of judgment, to discuss ideas for your Clan and how you would execute them.&lt;br /&gt;
* You should consult with the Grand Master and Deputy Grand Master before selecting a Proconsul or initiating any major changes in your Clan.&lt;br /&gt;
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=== Dark Council and Other Consuls ===&lt;br /&gt;
* &#039;&#039;&#039;Consuls&#039;&#039;&#039; – As it is necessary to foster good relations with the other Clans, Consuls interact with one another on a daily basis, using one another as resources for help or as a point of contact should there be any problems with members from each Clan. &lt;br /&gt;
* &#039;&#039;&#039;[[Master at Arms]]&#039;&#039;&#039; – As Consul, you are in regular contact with the MAA staff as they review all position appointments, medals, and promotions. If you believe a member has earned a medal higher than a Sapphire Blade or may be ready for an Elder promotion, consult with the MAA. Otherwise, go ahead and submit your recommendation through the website for their review. &lt;br /&gt;
* &#039;&#039;&#039;Other Dark Councilors&#039;&#039;&#039; – As a Consul, you are likely to have at least occasional interactions with other members of the Dark Council, including the [[Voice]], [[Herald]], [[Fist]], [[Regent]], and Justicar. You will be their primary points of contact for matters affecting your Clan that fall within their respective domains. &lt;br /&gt;
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=== [[Proconsul]] ===&lt;br /&gt;
* The Proconsul is the second in command of a Clan. They are not just the Consul’s assistant, but serve as a viable backup to the role when needed, and bridge the gap between the Consul and the House Summits. &lt;br /&gt;
* Proconsuls may also be called upon to vote as temporary members of the Electorate in the absence of their Consul. &lt;br /&gt;
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While they are not guaranteed the position of Consul, Consuls are expected to train them to be able to fulfill any and all of the responsibilities in the event of something happening to the Consul. &lt;br /&gt;
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==== Core Requirements ====&lt;br /&gt;
* Perform any of the core requirements of a Consul.&lt;br /&gt;
* Assist the Consul as a liaison to the members and Clan Summit.&lt;br /&gt;
* 24-48 hour turnaround on communications (Discord, Email, etc.)&lt;br /&gt;
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==== Above and Beyond ====&lt;br /&gt;
* Discuss Dark Summit and Clan Summit matters with the Consul in private, while always supporting them in public. &lt;br /&gt;
* Work with other units and the Dark Summit to find solutions to common problems or challenges that arise across units. &lt;br /&gt;
* Be willing to cover for any Clan Summit members, including Quaestor, Aediles, and Battleteam Leaders when needed. &lt;br /&gt;
* Mediate/resolve conflicts or disagreements between Clan summit and/or members.&lt;br /&gt;
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=== [[Quaestor | Quaestors]] / [[Aedile | Aediles]] / [[Battleteam Leader | Battleteam Leaders]] ===&lt;br /&gt;
* Much like your Proconsul, you should be in contact with your House Summit at all times. Through them you will know the state of your Houses in a much more intimate fashion. As well, you must at all times ensure that the House Summit is performing their job up to your standards, and is a positive force on their unit.&lt;br /&gt;
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=== General Membership ===&lt;br /&gt;
* While it may seem counterintuitive, this is the most important role within the Brotherhood. The general membership far surpasses the individuals in leadership and are the reason the organization exists. They participate in competitions, create works of fiction and art, game, and socialize. &lt;br /&gt;
* It is important to keep a pulse on what activity your Clan wants to participate in as it will vary with time. Are they focused on gaming this quarter whereas last quarter it was fiction? Are a group of them attempting to raise their ranks in a specific society (e.g., Shroud Syndicate)? This will inform what types of competitions you want to run to maximize their enjoyment.&lt;br /&gt;
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== Operational Expectations ==&lt;br /&gt;
Although most of the duties involved with the Consulship will vary due to the dynamic nature of the Brotherhood and the Clans, certain duties are expected from all Consuls. The below list will give you a general idea of what your daily engagement may look like:&lt;br /&gt;
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* Welcoming new members to the Clan. This is simply done by keeping an eye on your email inbox and checking when the MAA sends an email showing a transfer request from either the SA or the Rogues. It is recommended that you maintain and leverage the system-generated welcome email template to open the lines of communication with new members joining your Clan.&lt;br /&gt;
* Overseeing promotion and medal requests done by the House Summits. Generally keep an eye on whom the House Summits award medals and promos to. It is recommended to house a shared document to track previous discussion on recognition for your Clan members.&lt;br /&gt;
** It will be your responsibility to submit awards that are beyond the range of your House Summit to submit (e.g., Sapphire Blade). You should still have your House Summit write the recommendation, review it for accuracy, and then post on their behalf.&lt;br /&gt;
* Track House competitions being created by the Summit and members and the corresponding participation levels.&lt;br /&gt;
* Provide coaching to your House Summits, whether it’s feedback on member engagements to how to structure competitions. Feedback is a two-way street, seek feedback from your House Summit on your performance. Be open-minded and ensure that your Summit has a “safe place to fail”, which is to mean, they will make mistakes as they’re learning. Do not seek to punish errors but see them as opportunities to help improve your Summit.&lt;br /&gt;
** Remember, your House Summit should be your future Clan Summit.&lt;br /&gt;
* Run and keep track of all Clan-wide competitions. This gives the opportunity for the Clan members to possibly get a higher quality level of medal, as well as stand out more visibly to the rest of their House or Clan.&lt;br /&gt;
* Monitor all DB-wide activity, specifically DB-wide competitions. Keeping track of the status of the membership in regards to activity during major DB events (such as a GJW or RoS) is very important. Not only will the activity of the members make the determination on how your Clan is positioned with respect to others, it also opens up a large opportunity to allow the membership to earn prestigious medals and traditionally opens doors to promotions as well.&lt;br /&gt;
* Keep track of general communications between the Clan members via Discord and email). This is a vital task. Do not assume a single forum of communication will reach all members. Assume that a message will need to be communicated multiple times for awareness and action (e.g., Vendetta prep and participation)&lt;br /&gt;
** Be mindful of frequency, while it should be your objective to have high participation the Brotherhood is built around member’s participating in the time and means that engage them.&lt;br /&gt;
** Make an effort to be regularly available via Discord and email. This is to make you more accessible to the general membership, making them feel more comfortable with talking to you about anything that they wish. It’s a leadership function.&lt;br /&gt;
* Compile quarterly reports for the Grand Master, Deputy Grand Master and their assistants. The Grand Master generally will give you a format for your report to follow as to let them know what’s going on with the Clan. At the very minimum, you’ll want to put in the status of the Clan as a whole, the status of the various Houses, activities done within the month, the status of various projects, and people of interest within the Clan whether good or bad.&lt;br /&gt;
* Send out regular Consul reports to your Clan, preferably monthly. These should be focused primarily on Clan-wide news, ongoing projects, and pertinent news concerning the rest of the Dark Jedi Brotherhood. It should also highlight the current competitions as well as point to members who have been going above and beyond what is required of them.&lt;br /&gt;
* Attempt to run at least one major inter-Clan competition per year. This allows for a vast amount of activity, and generally are very spirited affairs. This usually is a serious undertaking, as the preparations for this take a few months to completely work out for all the Clans involved. This also helps to develop your skills in running and helping to manage a large project.&lt;br /&gt;
* Assist the other Dark Council members with various DB-wide projects. The Dark Council at any given point in time has various large projects going on that they need assistance with. As a member of the Council, and a representative of your Clan, it is your duty to lend a helping hand, as well as familiarize yourself with other high-level responsibilities and personalities within the Brotherhood.&lt;br /&gt;
* Attempt to perform a meaningful project that will benefit the Clan. This can take many forms, so this is up to you. However, your superiors expect you to bring a higher level of involvement to the Clan, and anything that you can do to enhance the well-being of your Clan will be viewed favorably. Use your imagination, and you should be ok.&lt;br /&gt;
* Assign special projects to various Clan members. This mainly deals with various projects that you’d like to be done, but either don’t have the necessary time or most likely don’t have the skill set to handle the project. This benefits the Clan, and provides an opportunity for the member that is executing the project to shine in front of a lot of important people, which will be helpful when promotion or medal recommendation time comes along.&lt;br /&gt;
* Assist with running major House-wide competitions. This is mainly as a back-up to the House Summits, although if you wish you can provide more input. Definitely an important task, as more minds working on a common project tend to improve the quality of the project. Also ensure that you train new leaders in how to run an effective competition.&lt;br /&gt;
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== Position Checklist ==&lt;br /&gt;
This is something that you should act upon immediately upon your appointment to Consul. The rest will follow and should be accomplished within the suggested time frame:&lt;br /&gt;
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=== Immediately after your appointment ===&lt;br /&gt;
* Contact the former Consul, and talk to them so that you can receive any and all of the old information that the former Consul had access to. It is also a good way to get yourself quickly caught up on the state of the Clan.&lt;br /&gt;
** A best practice is to set up a shared folder (e.g., gDrive) to house this information between leaders to avoid file size restrictions in Discord or email.&lt;br /&gt;
* Get in contact with the Grand Master and discuss your role as Consul and what is expected of you. This is a good opportunity to discuss your Clan with someone who is not a current member, but who has knowledge of it.&lt;br /&gt;
** Take this opportunity to align yourself on any Dark Council level discussions that may require your input.&lt;br /&gt;
* Communicate with your Proconsul, if one is in place, and advise him or her of your expectations and what you hope to accomplish during your tenure. Also, give a brief description of your general contact time frames, what method of contact best works for you, and general working/leadership style would be of great help to them. Requesting a status update on anything that you should be aware of—Projects in motion, etc.—should be requested at this time.&lt;br /&gt;
** If no Proconsul is in place, your first task would be to appoint a Proconsul or open applications for the position, and then submit that member for consideration to the Grand Master and Deputy Grand Master for final approval.&lt;br /&gt;
* Email your House Summit members. &#039;&#039;&#039;Give them a general run down giving your expectations and what you hope to accomplish during your tenure&#039;&#039;&#039;. Also, give a brief description of your general contact time frames, what method of contact best works for you, and general working/leadership style would be of great help to them. If you were previously a Quaestor within the Clan, appointing your replacement should be a top priority. Requesting a status update on anything that you should be aware of—Projects in motion, etc.—should be requested at this time.&lt;br /&gt;
* Familiarize yourself with the Discord commands for managing your Clan text and voice channels. Seek to understand if there are any hidden channels available only to Clan title holders to ensure you’re not accidentally added when permissions are synced.&lt;br /&gt;
* Publish a report providing an overview of what you expect to achieve and your general vision for the Clan. This will enable others to offer support based upon their experiences as well as a public promise you are making on what activities you’ll deliver on. It will be important to track and share progress on these promises as you progress in your role.&lt;br /&gt;
* Compile a list of any other projects, competitions, or other uncompleted work by the outgoing Consul and triage them. This is especially critical for awards and promotions that are awaiting the Consul’s input.&lt;br /&gt;
** This is important to ensure Clan story lines are maintained. It’s rare that you’ll assume command at a time where a story arc is finished. The Clan members should get to bring the existing story arc to conclusion.&lt;br /&gt;
* Run a quick competition. Mainly of the fast and easy kind, this is usually traditional amongst the Clans.&lt;br /&gt;
   &lt;br /&gt;
=== Within two weeks of your appointment ===&lt;br /&gt;
* Ensure that any empty spots in the Clan and House leadership are now filled.&lt;br /&gt;
* Ensure that you are on all the right distribution lists, and that you have moderator/admin access to the correct locations.&lt;br /&gt;
* Have a solid idea of the current strengths and weaknesses of the Clan, and have a plan in place to address what needs to be fixed.&lt;br /&gt;
* Work with your Proconsul on a checklist of what needs to be done with the Clan, and divide the work between you both.&lt;br /&gt;
* Complete any tasks that were left uncompleted by the previous Consul, if possible.&lt;br /&gt;
* Award any medals or promotions that were pending by the previous Consul.&lt;br /&gt;
* Conclude your first competition and award the proper medals.&lt;br /&gt;
* Have a clear short-term goal of what you want to do with the Clan, and commence working towards it.&lt;br /&gt;
* Ensure that the House Summits are reporting properly to you.&lt;br /&gt;
* Send a report to the Grand Master/Dark Council indicating the state of the Clan as you see it and give updates of your tasks, goals and the current leadership.&lt;br /&gt;
   &lt;br /&gt;
=== Weekly Tasks ===&lt;br /&gt;
* Ensure that you communicate with your House Summits on projects, status updates, and general engagement.&lt;br /&gt;
* Properly note the activity done by the House Summits.&lt;br /&gt;
* Ensure that any newly arriving members receive a greeting email from you; this may be a daily thing.&lt;br /&gt;
* Keep in regular contact with your members.&lt;br /&gt;
   &lt;br /&gt;
=== Monthly Tasks ===&lt;br /&gt;
* Compile the monthly Clan report.&lt;br /&gt;
** This should include status on all projects underway within the Clan and/or are upcoming to garner interest.&lt;br /&gt;
* Evaluate all of your subordinate leaders, ensuring that they are capable of performing their duties.&lt;br /&gt;
* Award any medals and/or promotions for the month’s activities. While you may issue awards on a quarterly to 6 month basis, newer members should receive more timely awards based upon their activity to encourage their engagement.&lt;br /&gt;
** New members should generally receive merit awards in order, starting with a Dark Cross, so ensure that you are reviewing members for awards frequently enough to keep up with their merit medals.&lt;br /&gt;
* Ensure that there are plans for a decent amount of competitions and such for the Clan in the coming month(s).&lt;br /&gt;
&lt;br /&gt;
=== Quarterly Expectations ===&lt;br /&gt;
* Ensure that one major intra or inter-Clan competition is being worked on.&lt;br /&gt;
* Ensure that the Clan Summit has been properly rewarded for their work.&lt;br /&gt;
* Ensure that any big projects are kept on track. A detailed status report is essential.&lt;br /&gt;
* Try to ensure that at least one Clan-wide project has been completed.&lt;br /&gt;
&lt;br /&gt;
=== Annual Expectations ===&lt;br /&gt;
* Write a “State of the Clan” report for your members and the Dark Council including relevant statistics, and completed projects.&lt;br /&gt;
&lt;br /&gt;
==  Document(s)  ==&lt;br /&gt;
[https://drive.google.com/file/d/1-44Vdc_Gd3ZEQz2lgVJHitfxeydRZlJO/view?usp=sharing| Consul&#039;s Handbook]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=MAA_Policies&amp;diff=186701</id>
		<title>MAA Policies</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=MAA_Policies&amp;diff=186701"/>
		<updated>2023-02-10T20:38:37Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: /* Awards &amp;amp; Promotions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
{{youmay|basic MAA Policies|the [[:Category:MAA Policies|MAA Policies]] category}}&lt;br /&gt;
{{Master at Arms}}&lt;br /&gt;
&lt;br /&gt;
The [[Master at Arms]] oversees a wide range of activities in the Brotherhood -- [[awards]], [[rank|promotions]], competitions, [[title]]s, transfers, name and email changes, as well as managing rosters and positions. The page details various policies connected to these activities. Some items detailing more in depth policies, such as promotion guidelines, can be found in the [[:Category:MAA Policies|Master at Arms Policies category]]. Any questions concerning these items should be directed to the MAA, currently {{MAA}}. &lt;br /&gt;
&lt;br /&gt;
===Awards &amp;amp; Promotions===&lt;br /&gt;
# The Brotherhood [[XP Policy]] governs promotions up to the rank of [[Equite 4]] and describes the process for awarding medals under the XP system.&lt;br /&gt;
# All recommendations for awards and promotions are required to contain specific, concrete details for the activities described. We are not interested in the fact that someone is great; we are interested in how they are great. While recommendations should detail a member’s character and personality, factual data should be provided contextually. Straight lists without further context of activities do not give appropriate recognition to the membership and are frowned upon.&lt;br /&gt;
# While unit leaders are given the authority to award medals and grant promotions, the Master at Arms maintains the authority to approve, remand, or deny requests according to Brotherhood-wide standards known to all members and leaders. Any issues related to a promotion or award’s appropriateness should be directed to the MAA before submitting it for review.&lt;br /&gt;
# Neither clan titles or fictional positions of leadership constitute the authority to award medals or promotions. These remain strictly in the realm of officially recognized Brotherhood positions.&lt;br /&gt;
# All medals and promotions should be known and directed through (up and down) the chain of command appropriately so each leader knows what is being requested.&lt;br /&gt;
# Do not give out more than one medal for the same piece of project work. The best practice is to recognize a completed project with one award upon completion.&lt;br /&gt;
# Once granted, medals and promotions can only be revoked by the [[Chamber of Justice]] and include instances in which new medals may be created, resulting in converting old medals. This does not apply to obvious administrative or technical errors, which can be administratively (rather than judicially) removed by the Master at Arms or designate.&lt;br /&gt;
# All medals and promotions must be submitted through the website, where leaders have the administrative authority. Pre-approval is not necessary. In cases where a higher award or rank is warranted (beyond the administrative authority of a consul, for instance), the Master at Arms staff should be contacted to facilitate the promotion or award.&lt;br /&gt;
# The site will automatically create draft recommendations for the first of each medal on a member&#039;s medal ladder (DC-&amp;gt;AC-&amp;gt;SC-&amp;gt;GC-&amp;gt;SB-&amp;gt;AK) and promotions through EQ4.&lt;br /&gt;
## Medal and promotion recommendations created by the site will be &amp;quot;claimed&amp;quot; by a summit member able to recommend the medal or promotion. Leaders should edit the draft recommendations as necessary to reflect the member&#039;s accomplishments since their last medal or promotion.&lt;br /&gt;
## All claimed recommendations must be submitted for MAA approval within one week of creation. After that time they will revert to the MAA&#039;s Office. &lt;br /&gt;
## Leaders must claim and submit their recommendations for medal ladder awards or promotions to the MAA within one week.&lt;br /&gt;
&lt;br /&gt;
=== Transfers === &lt;br /&gt;
# Transfer requests are not a forum for argument or discussion. Problems with unit superiors should be addressed directly between the relevant members. &lt;br /&gt;
# Transfers between Clans may be held until such time that the Master at Arms is satisfied with the reasons for the transfer.&lt;br /&gt;
# The direct recruitment of members from one unit to another with promises of medals, promotions, or other entitlements is forbidden and will result in disciplinary action. This does not include application periods for positions open to the entire Brotherhood.&lt;br /&gt;
# Multiple transfers between units in a short period of time, or Clan hopping, is strongly discouraged. Because of that fact, the Master at Arms limits unit to unit transfers to once in a two-month period. If there are extraordinary reasons why you need to transfer, feel free to contact the Master at Arms office with an explanation.&lt;br /&gt;
# Members accepting leadership positions in units to which they do not currently belong should first request a transfer to the appropriate unit with confirmation of the appointment given as the reason.&lt;br /&gt;
&lt;br /&gt;
===Competitions===&lt;br /&gt;
&lt;br /&gt;
# All competitions are expected to be judged and closed within (30) days of the end date. Competitions still open after this time will result in a warning email to the organizers.&lt;br /&gt;
## Suppose an organizer has an open competition that remains unjudged after 30 days. In that case, an explanation must be given for any new competition submitted by an organizer or co-organizer while the old competition remains unjudged. Without said explanation, new competitions will be denied.&lt;br /&gt;
## Competitions that remain open after (45) days without appropriate explanation will be judged by the appropriate member of the Dark Council or appropriate clan summit member (say: Voice of the Brotherhood for fiction, Herald for graphics, Fist of the Brotherhood for gaming-related, etc.) within (5) days and then closed by the Master at Arms. The Master at Arms staff will coordinate this process.&lt;br /&gt;
## Organizers who fail to grade their competitions within the required 45 days will not receive any credit for their competition organization.&lt;br /&gt;
# Competitions with valid participation are expected to place crescents accordingly, but there are always situations where no submission has met the subjective criteria for placement. Should this situation arise, the Master at Arms must be notified of the status and provided with the competition runner’s reasoning.&lt;br /&gt;
## Subjectively graded competitions (including but not limited to: fiction, graphics, poetry, caption contests, and other forms of creative activities) should not have ties when finalized, as there is always a method of appropriately discerning placement.&lt;br /&gt;
# [[Crescent]] levels are tiered based on a breakdown explained in awards with appropriate upgrades.&lt;br /&gt;
## Container (also called parent) competitions should be one tier higher than their sub competitions if the container has three or more sub-competitions.&lt;br /&gt;
## Members of a Dark Council staff, but who aren&#039;t Dark Council members, who run club-wide competitions for their Dark Council department are expected to run crescent levels at the DC club-wide level.&lt;br /&gt;
# All competitions should be submitted with the appropriate competition approval guidelines in mind. See the [[Voice Competition Approval Guidelines]] and [[Herald Competition Approval Guidelines]] for more information.&lt;br /&gt;
# In the event of a tie during a non-group competition, the Master at Arms expects the next placement to be one less than the previous. This means that if two members place first, the next placement should be for third, not second.&lt;br /&gt;
# Competition organizers and co-organizers are ineligible for placement in their competitions.&lt;br /&gt;
# Rewards for Brotherhood activity should be fictional and restricted to the DJB website. Any real-world incentives shall comply with the [[Real World Incentive Policy]].&lt;br /&gt;
# Objectively graded or primarily site-graded competitions should not have co-organizers. Supervisors can be added manually if necessary, by contacting the Master at Arms office.&lt;br /&gt;
&lt;br /&gt;
===Names===&lt;br /&gt;
# Direct usage of canon or Legends Star Wars names is generally prohibited, though exceptions are made when only a first or last name is used. If you are unsure, feel free to submit the request, and the Master at Arms office will work with you.&lt;br /&gt;
# Offensive names - While there is no formal list, the Master at Arms Office reserves the right to review potentially offensive names.&lt;br /&gt;
# The listing of banned names is as follows: Darth, Anakin, Skywalker, Vader, Solo, admiral, master, lord, Amidala, Calrissian, Chewbacca, Kenobi, Organa, Padme, Sidious, Thrawn, Yoda, Arconae, Palpatine, Sadow, Taldrya, Tarentae, Revan, Sith, krath, obelisk, Kylo, Ren, Poe, Dameron, Hux, Snoke, Rey, Finn, Phasma, Kanata, Tekka, acolyte, adept, apprentice, augur, battlelord, battlemaster, cadet, captain, colonel, commander, corsair, courier, eminent, general, grand, general, grand, master, hunter, initiate, knight, legend, lieutenant, lieutenant colonel, major, master, moff, mystic, neophyte, novice, padawan, peacekeeper, private, privateer, professional, prophet, proselyte, raider, ranger, reaver, recruit, runner, savant, seer, sergeant, trainee, trooper, vanguard, warden, warlord, warrior, yeoman.&lt;br /&gt;
&lt;br /&gt;
===Titles and Honourary Names===&lt;br /&gt;
The following titles are currently in used in the Brotherhood:&lt;br /&gt;
# [[Sith Lord]] - This title is granted to all Grand Masters and is retained for life. The Grand Master may also award worthy members the title after many years of service to the Brotherhood. Those awarded with the Sith Lord title are also entitled to the use of the Darth title.&lt;br /&gt;
# Dark Lord of the Sith - Dark Lord of the Sith is reserved for the sitting Grand Master.&lt;br /&gt;
# War Heroes - For excellence in the field of battle, members can be given notable titles for placing in the top three in a major vendetta. First Hero, Second Hero, and Third Hero are the titles awarded, each for their respective vendetta. Clan feuds, while a form of vendetta, are not eligible events for these titles. For example [[Dark_Crusade#Champions_of_the_War|First Hero of the Dark Crusade]].&lt;br /&gt;
# Legacy Titles - An unofficial title that is granted to the membership upon ascent to [[Elder]]. These titles appear on the member&#039;s dossier page but carry no official standing within Brotherhood lore, only personal.&lt;br /&gt;
# One with the Force - This is a unique title given to honor those members of the Dark Brotherhood that are no longer with us, as a way to commemorate their time in the club.&lt;br /&gt;
# Retired Titles - Kunar was a Clan Title for members of [[Clan Exar Kun]], Satal was a Clan Title for members of [[Clan Satal Keto]], and Tarentae was for members of [[Clan Tarentum]].&lt;br /&gt;
# Avatar of Strife - This title is awarded to those having the highest ELO gain in a quarter.&lt;br /&gt;
# Antei Combat Centre Titles - Combat Center Champion and Combat Center Gladius are awarded to first and second places, respectively, in some Brotherhood-wide ACC tournaments.&lt;br /&gt;
# Families - Families do not confer or allow any additional authority or privileges to manage units or award medals or promotions within those units. Families are not official for the purposes of the Brotherhood&#039;s systems or policies. Families exist only for roleplaying purposes and as an external sign of friendship between members. Members that choose to use the same name as an existing family are under no obligation to change their name and may not be asked to fulfill requirements to use the name by any member. If the member feels pressured to do so, they are strongly encouraged to contact the Master at Arms staff, the Grand Master, Deputy Grand Master and Justicar.&lt;br /&gt;
&lt;br /&gt;
===Clan Titles===&lt;br /&gt;
# Clan Titles - [[Clan]] titles may be awarded to members that have shown the most loyalty, dedication, or activity in their clan.&lt;br /&gt;
# A Clan title should only be bestowed upon a member who has served their Clan for a lengthy period of time and has demonstrated their loyalty through their actions in promoting the welfare of the Clan. There is no limit on the number of members who can receive the Clan title, but it is recommended that this achievement be difficult – but possible – for the average member to attain. The Dark Council will not impose any specific requirements for a Clan title except the general guidelines contained herein. The specific requirements are to be determined by the Clan leadership, or their designees subject to these policies.&lt;br /&gt;
# Procedures - Clan titles are awarded based on the exclusive set of standards and requirements that the Clan itself has promulgated subject to these policies. The Clans have the sole right to determine who will receive a Clan title. Clans may organize a system of their choosing to help decide who should receive the Clan title. Whatever the result, the Clan title award must be reported to the Master At Arms only by the Consul of the Clan or the Clan Proconsul if the Consul is unavailable or is receiving the award him/herself.&lt;br /&gt;
# The Master at Arms does not have the authority to interfere in the Clan procedure for determining the title unless accusations of unfairness and discrimination are made. In these instances, they will investigate in conjunction with the Justicar to ensure that no Clan violates the Covenant provisions. The Master at Arms is also responsible for updating the master list of Clan titles on the Brotherhood’s wiki and for adding the title to the member’s dossier.&lt;br /&gt;
# A member who leaves the Clan to go to another Clan forfeits their title in all cases. A member who leaves the Clan to go to the rogues or removed to the rogues does not forfeit their Clan title. A member who is appointed to the Dark Council does not forfeit their Clan title.&lt;br /&gt;
# A Clan title can not usually be rescinded except as a result of leaving the Clan to go to another Clan or for an extreme change in circumstances. If a Clan wishes to rescind a Clan title from one of its members, it must consult with the Master at Arms. The Master at Arms will defer to the Clan members’ wishes as much as is reasonably possible but will also be tasked with protecting the member’s rights in question from arbitrary action. A Clan title may not be rescinded by the Master at Arms without the Clan’s consent except in the case of a member departing the Clan. A Clan title may not be rescinded by the Clan except in consultation with the Master at Arms.&lt;br /&gt;
# The Clan title shall not be automatically conferred on a Clan Consul just because they were appointed Clan Consul. A Clan Consul may not award himself the title.&lt;br /&gt;
# Members may not carry the same name as one of the Clan titles without having earned that title. Members who receive the title are not required to display it.&lt;br /&gt;
# Dark Council members who have received the Clan title may opt to retain it while serving on the Council or choose not to display it not to appear biased. Council members are free to decide how they want to proceed and shall not lose their title if they decide not to display it. The Grand Master, however, may not display a Clan title at all while they are in office though they retain the title for use in retirement.&lt;br /&gt;
# Current Clan Titles are:&lt;br /&gt;
* [[di Tenebrous Arconae]] is for [[Arcona|Clan Arcona]]&lt;br /&gt;
* [[Sons of Sadow|Sadow]] is for [[Clan Naga Sadow]]&lt;br /&gt;
* [[Councillors of Urr|Urr]] is for [[Clan Odan-Urr]]&lt;br /&gt;
* [[di Plagia]] is for [[Clan Plagueis]]&lt;br /&gt;
* [[Legacy of Palpatine|Palpatine]] is for [[Scholae Palatinae|Clan Scholae Palatinae]]&lt;br /&gt;
* [[Sons &amp;amp; Daughters of Taldryan|Taldrya]] is for [[Taldryan|Clan Taldryan]]&lt;br /&gt;
* Ad Vizsla is for [[Clan Vizsla]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See Also: [[Clan Title Census]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Restoration of Former Member Dossiers===&lt;br /&gt;
There are occasions in which people wish to become active members again in the [[Dark Brotherhood]], but their dossier is no longer available. A dossier may be lost under various circumstances, including deletion after the Split, failure to reply to the DB-Wide [[AWOL]] checks or database error. Unless the [[Chamber of Justice]] has acted to remove a member’s dossier for cause, or the member has requested a deletion under the auspices of the former deletion policy or [[Covenant#Section_2.02_Termination_of_Membership|Section 2.02 - Termination of Membership of the current Covenant]], all former members are entitled to have their previous rank and medals in the club restored.&lt;br /&gt;
&lt;br /&gt;
A member who wants to have their dossier restored must contact the [[Master at Arms]] staff, the [[Grand Master]], the [[Deputy Grand Master]] and the [[Seneschal]] with a request. At the very least, the request should supply the Dark Councilors with the basic information on the dossier, such as the profile name, the profile email address, or the PIN. The Seneschal and Grand Master will search database backups for a copy of the member’s records. If the record exists, the latest version will be restored. If the record does not exist, the member will have to supply extrinsic proof to establish his dossier status. The following is a non-exhaustive list of extrinsic sources:&lt;br /&gt;
&lt;br /&gt;
* Former DB websites&lt;br /&gt;
* Wayback machine website caches&lt;br /&gt;
* [[Dark Voice]] Newsletters&lt;br /&gt;
* Verified Emails containing an [[ID Line]]&lt;br /&gt;
* Message Board posts&lt;br /&gt;
Even when appropriately dated, proof of medals will not be assumed from the presence of those medals in the EHDB database. Members may not have their EHDB medals obtained after April 12, 2003, transferred to their DB dossiers.&lt;br /&gt;
The Master at Arms is responsible for determining if extrinsic evidence is sufficient for proof. Upon proof of the member’s dossier possessions, the Master at Arms will restore the dossier as such.&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
# No Emperor’s Hammer Dark Brotherhood ranks or awards are transferable to the Brotherhood except those obtained before the split (April 12, 2003). Evidence of the pre-split dossier is required before a dossier can be restored. A member who wants to have their dossier restored must contact the Master at Arms and the Seneschal with a request. At the very least, the request should supply the Dark Councilors with the necessary information on the dossier, such as the profile name, the profile email address, or the pin number. The member will have to supply extrinsic proof to establish his dossier status. The following is a non-exhaustive list of extrinsic sources: former Brotherhood websites through Internet Archive, Dark Voice newsletters, verified emails containing an [[ID Line]], message board posts. The Master at Arms is responsible for determining if extrinsic evidence is sufficient for proof. Upon proof of the member’s dossier possessions, the Master at Arms or Seneschal will restore the dossier as such.&lt;br /&gt;
# Members who wish to leave the Brotherhood should consult the [[Deletion Policy]] for their options. Permanently deleted dossiers cannot and will not be restored under any circumstance.&lt;br /&gt;
# Refer to the [[Clan and House Policies]]‎ for information on clan structures.&lt;br /&gt;
&lt;br /&gt;
[[Category:MAA Policies]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Consul%27s_Handbook&amp;diff=186700</id>
		<title>Consul&#039;s Handbook</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Consul%27s_Handbook&amp;diff=186700"/>
		<updated>2023-02-10T20:04:47Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: /* Clan Management */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|real}}{{Handbooks}}&lt;br /&gt;
= Consul&#039;s Handbook =&lt;br /&gt;
== Position Overview ==&lt;br /&gt;
The [[Consul]] of a [[Clan]] is the primary leader of the unit, and acts as a liaison between the [[Grand Master]], [[Dark Council]], and the Clan’s members. Reporting directly to the Grand Master and [[Deputy Grand Master]], Consuls are responsible for representing the interests of their units while ensuring a positive and engaging experience for their members within the larger [[Dark Brotherhood|Dark Jedi Brotherhood]]. A Consul’s authority over their Clans is limited only by the directions of the Grand Master and the requirements of the [[Covenant]]. &lt;br /&gt;
&lt;br /&gt;
With this power, however, comes even greater responsibility and accountability. &lt;br /&gt;
&lt;br /&gt;
Consuls are part of the Electorate, which elects the Grand Master and [[Justicar]], and votes on proposed amendments to the Covenant. They are also responsible for guiding a Clan’s direction which ranges from setting and maintaining the fictional story arc of the clan, ensuring an active and engaged Summit, and awarding recognition to their membership. They are expected to, at a minimum, fulfill the Core Responsibilities of the Consul position. &lt;br /&gt;
&lt;br /&gt;
== Core Responsibilities ==&lt;br /&gt;
We define the following responsibilities as ‘Core’ as they ensure a positive experience for the members within the clan and align with their expectations of their Consul.&lt;br /&gt;
&lt;br /&gt;
=== Communication ===&lt;br /&gt;
* Engage regularly with the Clan membership via Discord, email, and any other communication platforms used by the club. &lt;br /&gt;
* Maintain a 24-hour turn around on communications with the Grand Master, Deputy Grand Master, and Dark Council on urgent matters. &lt;br /&gt;
* Be present on Clan communication platforms (Discord, Email etc.) so that members know that the Consul is available and approachable.&lt;br /&gt;
* Have a basic understanding of the Chat Platform (Discord) and the administrative functions available as Consul. Understand how the Chat Platform (Discord) permissions work, as you will be the lead administrator on the Clan’s category.   &lt;br /&gt;
&lt;br /&gt;
=== Clan Management ===&lt;br /&gt;
* Generate opportunities for clan members to participate in competitions; whether at the [[Battleteam]], [[House]], Clan, or DJB levels. &lt;br /&gt;
* Ensure members are properly rewarded for their activities via awards and promotions.  &lt;br /&gt;
** Members should be evaluated for awards no less than twice a year. The MAA suggests members be rewarded every three months. More frequent awards may be appropriate depending on the type of award and the member’s activity. &lt;br /&gt;
** If you are a new Consul or onboarding new Summit members a best practice is to ‘audit’ or otherwise review the current standings of each member in the Clan to determine if additional awards are warranted.&lt;br /&gt;
* Empower the Clan Summit to better serve the members by relaying pertinent information from the Dark Council to the Clan Summit.&lt;br /&gt;
* Speak for the Clan Summit and members in Dark Council and Dark Summit discussions on changes to the clubs systems and policies. &lt;br /&gt;
* Prevent a single-point of failure by empowering your leaders. You cannot do it all nor can you expect your Summit to manage if they are not prepared.&lt;br /&gt;
** Ensure that the Proconsul is given the tools or guidance to fulfill the core responsibilities of a Consul. &lt;br /&gt;
** Educate Quaestors, Aediles, and/or Battleteam Leaders on how to fulfill the requirements of their respective position.&lt;br /&gt;
** Find stretch opportunities for your Summit to fulfill the responsibilities of the next highest level while providing coaching and feedback.&lt;br /&gt;
* Publish a monthly report that covers news and information at both the DC and Clan level, and highlight sub-unit reports. &lt;br /&gt;
* Guide Clan Summits and members through major club events such as Great Jedi Wars or Rites of Supremacy.&lt;br /&gt;
* Mediate issues that arise when two members or leaders have a difference of opinion or escalate a situation.&lt;br /&gt;
&lt;br /&gt;
=== Dark Council Engagement ===&lt;br /&gt;
* Represent the Clan by voting as a member of the Electorate on proposed changes and appointments produced by the Dark Council.&lt;br /&gt;
* Coordinate ad-hoc projects or events with the Dark Council and other Clan Leaders.&lt;br /&gt;
&lt;br /&gt;
== Above and Beyond ==&lt;br /&gt;
The following responsibilities are considered to be indicative of the club&#039;s more successful unit leaders. &lt;br /&gt;
&lt;br /&gt;
* Lead by example during Great Jedi Wars or Rites of Supremacy:&lt;br /&gt;
** Participate in competitions while offering assistance to members who might be new, tepid, or confused by events and competition details. &lt;br /&gt;
* Engage with Clan Summit and Clan members beyond just cursory link-sharing in Clan-level events or competitions. &lt;br /&gt;
** Don’t just paste a url of a competition into chat and say: “Go do the events!” Work down-stream with the Summit to reach out to members individually or in small groups to encourage and empower them to participate.&lt;br /&gt;
* Organize Clan Projects that empower Clan Summits to provide better activity and service to members of the Clan. &lt;br /&gt;
** This can be Wiki work, Role Playing activities, or worldbuilding project work that gets members involved with aspects of the Clans assets. &lt;br /&gt;
* Actively manage the on-going Clan storyline and allow the clan members to help design and lead the direction of the Clan’s plot.&lt;br /&gt;
* Use Metric data on units published by the Dark Council to strategize on how to better improve the Clan’s health.&lt;br /&gt;
* Identify and develop your succession plan. While it’s easy to identify a Consul &amp;gt; Proconsul &amp;gt; Quaestor &amp;gt; Aedile &amp;gt; Battleteam Leader path for succession, reality is seldom so simple. Locating those individuals who have aspirations to higher level leadership, creating opportunities for them, and training them in how to lead (regardless of their current role) ensures a diverse pool of future candidates that can be called upon.&lt;br /&gt;
&lt;br /&gt;
== Managing Your Clan ==&lt;br /&gt;
Each clan is unique, just as each Consul is unique. What may have been a great success with Clan A may not generate any interest from Clan B. It is important for you to find the balance between your objectives and the desires of your Clan.&lt;br /&gt;
&lt;br /&gt;
As you begin to manage your clan the following three key areas of focus, &#039;&#039;&#039;time management skills&#039;&#039;&#039;, &#039;&#039;&#039;delegation&#039;&#039;&#039;, and &#039;&#039;&#039;getting organized&#039;&#039;&#039;, are critical to creating a balanced experience. &lt;br /&gt;
&lt;br /&gt;
=== Time Management ===&lt;br /&gt;
The first and most readily controllable variable is setting realistic expectations for &#039;&#039;&#039;yourself&#039;&#039;&#039;. No one knows your schedule better than you do. And since you are aware of it, you can be in control of it and compensate accordingly. &lt;br /&gt;
&lt;br /&gt;
For example, say you know that you work 9am-6pm EST and can’t access a computer or have the ability during that time or that you work night shifts from 6PM-4AM CST and are limited to mobile access only during that time. Perhaps you have a really busy week preparing for midterms/finals. Transparently share details of your schedule with your Summit, then let them know if things deviate or change. This allows them to better cover accordingly for you or communicate to members or external leadership on your behalf. This also demonstrates personal accountability while establishing personal time constraints. Transparency and communication are your best weapon.&lt;br /&gt;
&lt;br /&gt;
The second thing you can control to be better at managing your time is to set up “office hours” or “sessions” where you let people know you’ll be available. This could be as simple as “Hey, I’m jumping on voice chat from 7-9PM EST. Feel free to join while I work on this report!” If that kind of social communication isn’t your strong suit or comfort level, you can also set aside time (thirty minutes here, an hour or two there) just to be available.&lt;br /&gt;
&lt;br /&gt;
Even if no one joins or asks or follows up with you, you’re setting an example as a leader on how to be transparent with your time and availability, which will lead to better and more open communication and improve your perception as a leader. &lt;br /&gt;
&lt;br /&gt;
Lastly, be aware of time zones, including your own. The DB supports members and leaders from all across the globe. If you have members that are in European or Indo-Pacific time zones, but you live in Canada on EST, it’s important to be aware that they feel like they can still reach you or someone from the Summit. This should not be interpreted as, “you need to be available across all time zones. Rather, it’s how you communicate and enable the means of those members to contact you. Whether that’s, send me a DM and I’ll respond when I’m awake or please send an email.&lt;br /&gt;
&lt;br /&gt;
=== Delegation ===&lt;br /&gt;
When you delegate authority, you are empowering your Summit to be leaders, not just followers. &lt;br /&gt;
&lt;br /&gt;
Delegating tasks can be one of the hardest things for a leader in any role to do. It involves a lot of trust in others, a willingness to take control out of your own hands, and the accompanying worries of something not working out the way you had hoped. However, any Consul unwilling to delegate tasks to their Summits is setting themselves and their team up for failure.&lt;br /&gt;
&lt;br /&gt;
Dividing up your workload becomes easier when you have a list. This can be on a piece of paper at your desk, a digital tool like Google Keep or Apple Notes, but making a list helps visualize what work needs to get done. Then, it becomes easier to identify which tasks are more important, less important, have deadlines, or are open-ended. This allows you to then prioritize tasks, which helps with assigning the right tasks to the right people.&lt;br /&gt;
 &lt;br /&gt;
You never want to have a “single-point of failure” when it comes to task management. If you are worried that someone might not complete their assigned task or responsibility on time, make sure you have a backup plan. In the example of assigning a task to a Quaestor, make sure for example that the Aedile would be able to cover. After that, you have a Proconsul that can step in and assist. If all three somehow fail to complete the task, that’s where you as Consul can step in and make sure it’s delivered.&lt;br /&gt;
&lt;br /&gt;
In any variant of the above scenario, it is important to always close out a thread with feedback. If something did not go the way you wanted it to, make sure they know what they could do better next time. You never want to talk down or belittle a subordinate, but it’s important that they know that the task was not done how you envisioned it. Your opportunity as a leader is identifying when a task needed to be completed as you envision (e.g., creation of a container competition where all sub-competitions have the same start and end date) versus where it’s appropriate for the leaders you delegated to too insert their own unique perspective (e.g., we need a new story arc for the clan and a QUA creates a plot to conquer a planet and you were thinking of a battle with a crime lord). &lt;br /&gt;
&lt;br /&gt;
It’s equally important to &#039;&#039;&#039;listen&#039;&#039;&#039; to what they have to say as well. Maybe you could have done a better job communicating to them what you wanted. Feedback is a two-way street. Having open conversations like these, however, will go a long way to trusting others with responsibility and being a good delegator. Not only that, but when successful you’ll build confidence in your Summit and help make sure they’re ready to take on different and more tasks. &lt;br /&gt;
&lt;br /&gt;
Be careful not to over-delegate. At the end of the day, it’s the Consul’s job to make sure everything that needs to be done is done. If an important task isn’t being completed, the Consul should be willing and able to step in if necessary to ensure it doesn’t fall through the cracks.&lt;br /&gt;
&lt;br /&gt;
=== Getting Organized ===&lt;br /&gt;
It’s hard to be an effective leader that manages their time and is great at delegation when you’re not able to maintain a basic, healthy level of organization. Consuls have a lot of responsibility when it comes to the various data, reports, information, and sensitive information passed on from the Dark Council or other club leadership. The best way to stay organized is to utilize tools such as a Calendar, a notepad, a spreadsheet, or even something as advanced as a scrum or Kanban board—whatever “tool” you are comfortable using. &lt;br /&gt;
&lt;br /&gt;
Google Calendar is a free, excellent resource, however, that lets you set reminders with custom triggers such as “notify me 1 week before we are supposed to have our Clan Artifacts submitted to the Regent” or “remind me every 3 months to do an audit of awards given out to members of the Clan”. &lt;br /&gt;
&lt;br /&gt;
However you choose to organize yourself, even if it’s sticky notes left on your monitor or written in sharpie on the inside of your hand, will be key to being an effective leader at any level. &lt;br /&gt;
&lt;br /&gt;
This should be shared with your Summit as well. As we discussed above, you should be delegating and encouraging your Summit leaders to plan and execute their own activities. You do not want to create a situation where you’re preparing to launch a clan level event only for it to conflict with house level competitions that are already in flight. &lt;br /&gt;
&lt;br /&gt;
Further, you should seek to add Dark Council level events (e.g., GJW, RoS, etc.) so yourself and your Summit can plan accordingly. &lt;br /&gt;
&lt;br /&gt;
=== Interacting with Clan Members ===&lt;br /&gt;
A Consul must have a high degree of patience and be able to deal with all members in a respectful manner. A Clan consists of a wide variety of personalities and cultures, each with their own ideas and thoughts. Listening and responding to all inquiries and conversations in a calm and rational manner is key to maintaining healthy relationships with members of the Clan and any guests you might foster in your public communications channel. The Consul, although generally not expected to do so by members, should be active in the various competitions that are ongoing. This helps build the, “Hey, the Consul is one of us” mentality, and provides you with a better baseline to align with members. It also helps you spot-check what works or doesn’t work for you/your members and allows you to provide constructive feedback to the competition runners. This becomes very important when dealing with Vendettas, cross-Clan events, or a club-wide competition.&lt;br /&gt;
&lt;br /&gt;
Communication is key to having a healthy interaction with Clan members. This can be accomplished in a few key ways such as:&lt;br /&gt;
* Being active or present on Discord, the club’s primary communication platform&lt;br /&gt;
* Having a fairly quick turn around on email communications from both members and leadership&lt;br /&gt;
* And publishing regular Clan reports that feature interaction with members, highlighting their accomplishments, giving insight into larger-club events and news, and in acknowledging the work of the sub-unit leaders.&lt;br /&gt;
&lt;br /&gt;
=== Interacting with non-Clan Members ===&lt;br /&gt;
While you’re responsible for your Clan, there will also be times when you must interact with members from outside of your Clan, and might encounter situations where you have to mediate between Clan members and non-Clan members. If you can’t resolve a dispute on your own, reach out to the Consul(s) of the members involved and see if they can help. The Justicar is also available to help mediate disputes between members. &lt;br /&gt;
&lt;br /&gt;
At all times, you are representing your Clan, and as such, you are expected to act with both maturity and a level head. How you interact with others will have a direct impact on how they perceive your Clan. &lt;br /&gt;
&lt;br /&gt;
=== Discipline ===&lt;br /&gt;
While the DJB is a place for friends and fun, it’s still ultimately an organization that has protections in place for its community and its members. In some cases, one of your members and/or leaders might violate the clubs codes of conduct (the Covenant). The most common examples tend to be altercations that take place in chat rooms/DMs (Discord) or intentionally/unintentionally cheating in a competition (Plagiarism, copying trivia answers, etc.). In each of these examples, it’s important to remain calm, isolate the facts, and make sure you are in open communication with the Justicar or their staff, and any and all relevant parties. &lt;br /&gt;
&lt;br /&gt;
In a real-time chat, for example, do not be afraid to leverage your admin and put a “that’s enough” or “let’s change topics,” into chat. In extreme cases, a Consul (as the primary admin of a Clan’s channel) can mute a chat or individuals. This can help “slow” things down so that everyone can get onto the same page. In events like this, it’s important to follow up afterwards as well to make sure everyone on &#039;&#039;&#039;both&#039;&#039;&#039; sides understand what happened and why someone was triggered or set off. &lt;br /&gt;
&lt;br /&gt;
Other times, simply isolating the facts or gathering information helps reveal the truth of what might have transpired. Never jump to accusations or throw blame until evidence has been presented. &lt;br /&gt;
&lt;br /&gt;
== Collaboration With Other Leaders ==&lt;br /&gt;
The Consul role balances between strategic engagement with the Dark Council and tactical execution of activities at the Clan level. Collaboration is critical to staying informed of upcoming events, both at the Brotherhood and peer Consul level, and maintaining consistency in your Clan’s activities. What follows are examples of collaboration with the various leaders of the Brotherhood. &lt;br /&gt;
&lt;br /&gt;
=== Grand Master and Deputy Grand Master ===&lt;br /&gt;
* While you are granted a significant amount of latitude to manage your Clan it is important to keep the Grand Master and Deputy Grand Master informed of overall plans for activities, story lines, and requests for engagement from the various Dark Council members&lt;br /&gt;
* Similar to a real-life job, as your ‘boss’, they’re also available to mentor you and provide guidance. They provide a safe space, free of judgment, to discuss ideas for your Clan and how you would execute them.&lt;br /&gt;
* You should consult with the Grand Master and Deputy Grand Master before selecting a Proconsul or initiating any major changes in your Clan.&lt;br /&gt;
&lt;br /&gt;
=== Dark Council and Other Consuls ===&lt;br /&gt;
* &#039;&#039;&#039;Consuls&#039;&#039;&#039; – As it is necessary to foster good relations with the other Clans, Consuls interact with one another on a daily basis, using one another as resources for help or as a point of contact should there be any problems with members from each Clan. &lt;br /&gt;
* &#039;&#039;&#039;[[Master at Arms]]&#039;&#039;&#039; – As Consul, you are in regular contact with the MAA staff as they review all position appointments, medals, and promotions. If you believe a member has earned a medal higher than a Sapphire Blade or may be ready for an Elder promotion, consult with the MAA. Otherwise, go ahead and submit your recommendation through the website for their review. &lt;br /&gt;
* &#039;&#039;&#039;Other Dark Councilors&#039;&#039;&#039; – As a Consul, you are likely to have at least occasional interactions with other members of the Dark Council, including the [[Voice]], [[Herald]], [[Fist]], [[Regent]], and Justicar. You will be their primary points of contact for matters affecting your Clan that fall within their respective domains. &lt;br /&gt;
&lt;br /&gt;
=== [[Proconsul]] ===&lt;br /&gt;
* The Proconsul is the second in command of a Clan. They are not just the Consul’s assistant, but serve as a viable backup to the role when needed, and bridge the gap between the Consul and the House Summits. &lt;br /&gt;
* Proconsuls may also be called upon to vote as temporary members of the Electorate in the absence of their Consul. &lt;br /&gt;
&lt;br /&gt;
While they are not guaranteed the position of Consul, Consuls are expected to train them to be able to fulfill any and all of the responsibilities in the event of something happening to the Consul. &lt;br /&gt;
&lt;br /&gt;
==== Core Requirements ====&lt;br /&gt;
* Perform any of the core requirements of a Consul.&lt;br /&gt;
* Assist the Consul as a liaison to the members and Clan Summit.&lt;br /&gt;
* 24-48 hour turnaround on communications (Discord, Email, etc.)&lt;br /&gt;
&lt;br /&gt;
==== Above and Beyond ====&lt;br /&gt;
* Discuss Dark Summit and Clan Summit matters with the Consul in private, while always supporting them in public. &lt;br /&gt;
* Work with other units and the Dark Summit to find solutions to common problems or challenges that arise across units. &lt;br /&gt;
* Be willing to cover for any Clan Summit members, including Quaestor, Aediles, and Battleteam Leaders when needed. &lt;br /&gt;
* Mediate/resolve conflicts or disagreements between Clan summit and/or members.&lt;br /&gt;
&lt;br /&gt;
=== [[Quaestor | Quaestors]] / [[Aedile | Aediles]] / [[Battleteam Leader | Battleteam Leaders]] ===&lt;br /&gt;
* Much like your Proconsul, you should be in contact with your House Summit at all times. Through them you will know the state of your Houses in a much more intimate fashion. As well, you must at all times ensure that the House Summit is performing their job up to your standards, and is a positive force on their unit.&lt;br /&gt;
&lt;br /&gt;
=== General Membership ===&lt;br /&gt;
* While it may seem counterintuitive, this is the most important role within the Brotherhood. The general membership far surpasses the individuals in leadership and are the reason the organization exists. They participate in competitions, create works of fiction and art, game, and socialize. &lt;br /&gt;
* It is important to keep a pulse on what activity your Clan wants to participate in as it will vary with time. Are they focused on gaming this quarter whereas last quarter it was fiction? Are a group of them attempting to raise their ranks in a specific society (e.g., Shroud Syndicate)? This will inform what types of competitions you want to run to maximize their enjoyment.&lt;br /&gt;
&lt;br /&gt;
== Operational Expectations ==&lt;br /&gt;
Although most of the duties involved with the Consulship will vary due to the dynamic nature of the Brotherhood and the Clans, certain duties are expected from all Consuls. The below list will give you a general idea of what your daily engagement may look like:&lt;br /&gt;
&lt;br /&gt;
* Welcoming new members to the Clan. This is simply done by keeping an eye on your email inbox and checking when the MAA sends an email showing a transfer request from either the SA or the Rogues. It is recommended that you maintain and leverage the system-generated welcome email template to open the lines of communication with new members joining your Clan.&lt;br /&gt;
* Overseeing promotion and medal requests done by the House Summits. Generally keep an eye on whom the House Summits award medals and promos to. It is recommended to house a shared document to track previous discussion on recognition for your Clan members.&lt;br /&gt;
** It will be your responsibility to submit awards that are beyond the range of your House Summit to submit (e.g., Sapphire Blade). You should still have your House Summit write the recommendation, review it for accuracy, and then post on their behalf.&lt;br /&gt;
* Track House competitions being created by the Summit and members and the corresponding participation levels.&lt;br /&gt;
* Provide coaching to your House Summits, whether it’s feedback on member engagements to how to structure competitions. Feedback is a two-way street, seek feedback from your House Summit on your performance. Be open-minded and ensure that your Summit has a “safe place to fail”, which is to mean, they will make mistakes as they’re learning. Do not seek to punish errors but see them as opportunities to help improve your Summit.&lt;br /&gt;
** Remember, your House Summit should be your future Clan Summit.&lt;br /&gt;
* Run and keep track of all Clan-wide competitions. This gives the opportunity for the Clan members to possibly get a higher quality level of medal, as well as stand out more visibly to the rest of their House or Clan.&lt;br /&gt;
* Monitor all DB-wide activity, specifically DB-wide competitions. Keeping track of the status of the membership in regards to activity during major DB events (such as a GJW or RoS) is very important. Not only will the activity of the members make the determination on how your Clan is positioned with respect to others, it also opens up a large opportunity to allow the membership to earn prestigious medals and traditionally opens doors to promotions as well.&lt;br /&gt;
* Keep track of general communications between the Clan members via Discord and email). This is a vital task. Do not assume a single forum of communication will reach all members. Assume that a message will need to be communicated multiple times for awareness and action (e.g., Vendetta prep and participation)&lt;br /&gt;
** Be mindful of frequency, while it should be your objective to have high participation the Brotherhood is built around member’s participating in the time and means that engage them.&lt;br /&gt;
** Make an effort to be regularly available via Discord and email. This is to make you more accessible to the general membership, making them feel more comfortable with talking to you about anything that they wish. It’s a leadership function.&lt;br /&gt;
* Compile quarterly reports for the Grand Master, Deputy Grand Master and their assistants. The Grand Master generally will give you a format for your report to follow as to let them know what’s going on with the Clan. At the very minimum, you’ll want to put in the status of the Clan as a whole, the status of the various Houses, activities done within the month, the status of various projects, and people of interest within the Clan whether good or bad.&lt;br /&gt;
* Send out regular Consul reports to your Clan, preferably monthly. These should be focused primarily on Clan-wide news, ongoing projects, and pertinent news concerning the rest of the Dark Jedi Brotherhood. It should also highlight the current competitions as well as point to members who have been going above and beyond what is required of them.&lt;br /&gt;
* Attempt to run at least one major inter-Clan competition per year. This allows for a vast amount of activity, and generally are very spirited affairs. This usually is a serious undertaking, as the preparations for this take a few months to completely work out for all the Clans involved. This also helps to develop your skills in running and helping to manage a large project.&lt;br /&gt;
* Assist the other Dark Council members with various DB-wide projects. The Dark Council at any given point in time has various large projects going on that they need assistance with. As a member of the Council, and a representative of your Clan, it is your duty to lend a helping hand, as well as familiarize yourself with other high-level responsibilities and personalities within the Brotherhood.&lt;br /&gt;
* Attempt to perform a meaningful project that will benefit the Clan. This can take many forms, so this is up to you. However, your superiors expect you to bring a higher level of involvement to the Clan, and anything that you can do to enhance the well-being of your Clan will be viewed favorably. Use your imagination, and you should be ok.&lt;br /&gt;
* Assign special projects to various Clan members. This mainly deals with various projects that you’d like to be done, but either don’t have the necessary time or most likely don’t have the skill set to handle the project. This benefits the Clan, and provides an opportunity for the member that is executing the project to shine in front of a lot of important people, which will be helpful when promotion or medal recommendation time comes along.&lt;br /&gt;
* Assist with running major House-wide competitions. This is mainly as a back-up to the House Summits, although if you wish you can provide more input. Definitely an important task, as more minds working on a common project tend to improve the quality of the project. Also ensure that you train new leaders in how to run an effective competition.&lt;br /&gt;
&lt;br /&gt;
== Position Checklist ==&lt;br /&gt;
This is something that you should act upon immediately upon your appointment to Consul. The rest will follow and should be accomplished within the suggested time frame:&lt;br /&gt;
&lt;br /&gt;
=== Immediately after your appointment ===&lt;br /&gt;
* Contact the former Consul, and talk to them so that you can receive any and all of the old information that the former Consul had access to. It is also a good way to get yourself quickly caught up on the state of the Clan.&lt;br /&gt;
** A best practice is to set up a shared folder (e.g., gDrive) to house this information between leaders to avoid file size restrictions in Discord or email.&lt;br /&gt;
* Get in contact with the Grand Master and discuss your role as Consul and what is expected of you. This is a good opportunity to discuss your Clan with someone who is not a current member, but who has knowledge of it.&lt;br /&gt;
** Take this opportunity to align yourself on any Dark Council level discussions that may require your input.&lt;br /&gt;
* Communicate with your Proconsul, if one is in place, and advise him or her of your expectations and what you hope to accomplish during your tenure. Also, give a brief description of your general contact time frames, what method of contact best works for you, and general working/leadership style would be of great help to them. Requesting a status update on anything that you should be aware of—Projects in motion, etc.—should be requested at this time.&lt;br /&gt;
** If no Proconsul is in place, your first task would be to appoint a Proconsul or open applications for the position, and then submit that member for consideration to the Grand Master and Deputy Grand Master for final approval.&lt;br /&gt;
* Email your House Summit members. &#039;&#039;&#039;Give them a general run down giving your expectations and what you hope to accomplish during your tenure&#039;&#039;&#039;. Also, give a brief description of your general contact time frames, what method of contact best works for you, and general working/leadership style would be of great help to them. If you were previously a Quaestor within the Clan, appointing your replacement should be a top priority. Requesting a status update on anything that you should be aware of—Projects in motion, etc.—should be requested at this time.&lt;br /&gt;
* Familiarize yourself with the Discord commands for managing your Clan text and voice channels. Seek to understand if there are any hidden channels available only to Clan title holders to ensure you’re not accidentally added when permissions are synced.&lt;br /&gt;
* Publish a report providing an overview of what you expect to achieve and your general vision for the Clan. This will enable others to offer support based upon their experiences as well as a public promise you are making on what activities you’ll deliver on. It will be important to track and share progress on these promises as you progress in your role.&lt;br /&gt;
* Compile a list of any other projects, competitions, or other uncompleted work by the outgoing Consul and triage them. This is especially critical for awards and promotions that are awaiting the Consul’s input.&lt;br /&gt;
** This is important to ensure Clan story lines are maintained. It’s rare that you’ll assume command at a time where a story arc is finished. The Clan members should get to bring the existing story arc to conclusion.&lt;br /&gt;
* Run a quick competition. Mainly of the fast and easy kind, this is usually traditional amongst the Clans.&lt;br /&gt;
   &lt;br /&gt;
=== Within two weeks of your appointment ===&lt;br /&gt;
* Ensure that any empty spots in the Clan and House leadership are now filled.&lt;br /&gt;
* Ensure that you are on all the right distribution lists, and that you have moderator/admin access to the correct locations.&lt;br /&gt;
* Have a solid idea of the current strengths and weaknesses of the Clan, and have a plan in place to address what needs to be fixed.&lt;br /&gt;
* Work with your Proconsul on a checklist of what needs to be done with the Clan, and divide the work between you both.&lt;br /&gt;
* Complete any tasks that were left uncompleted by the previous Consul, if possible.&lt;br /&gt;
* Award any medals or promotions that were pending by the previous Consul.&lt;br /&gt;
* Conclude your first competition and award the proper medals.&lt;br /&gt;
* Have a clear short-term goal of what you want to do with the Clan, and commence working towards it.&lt;br /&gt;
* Ensure that the House Summits are reporting properly to you.&lt;br /&gt;
* Send a report to the Grand Master/Dark Council indicating the state of the Clan as you see it and give updates of your tasks, goals and the current leadership.&lt;br /&gt;
   &lt;br /&gt;
=== Weekly Tasks ===&lt;br /&gt;
* Ensure that you communicate with your House Summits on projects, status updates, and general engagement.&lt;br /&gt;
* Properly note the activity done by the House Summits.&lt;br /&gt;
* Ensure that any newly arriving members receive a greeting email from you; this may be a daily thing.&lt;br /&gt;
* Keep in regular contact with your members.&lt;br /&gt;
   &lt;br /&gt;
=== Monthly Tasks ===&lt;br /&gt;
* Compile the monthly Clan report.&lt;br /&gt;
** This should include status on all projects underway within the Clan and/or are upcoming to garner interest.&lt;br /&gt;
* Evaluate all of your subordinate leaders, ensuring that they are capable of performing their duties.&lt;br /&gt;
* Award any medals and/or promotions for the month’s activities. While you may issue awards on a quarterly to 6 month basis, newer members should receive more timely awards based upon their activity to encourage their engagement.&lt;br /&gt;
** New members should generally receive merit awards in order, starting with a Dark Cross, so ensure that you are reviewing members for awards frequently enough to keep up with their merit medals.&lt;br /&gt;
* Ensure that there are plans for a decent amount of competitions and such for the Clan in the coming month(s).&lt;br /&gt;
&lt;br /&gt;
=== Quarterly Expectations ===&lt;br /&gt;
* Ensure that one major intra or inter-Clan competition is being worked on.&lt;br /&gt;
* Ensure that the Clan Summit has been properly rewarded for their work.&lt;br /&gt;
* Ensure that any big projects are kept on track. A detailed status report is essential.&lt;br /&gt;
* Try to ensure that at least one Clan-wide project has been completed.&lt;br /&gt;
&lt;br /&gt;
=== Annual Expectations ===&lt;br /&gt;
* Write a “State of the Clan” report for your members and the Dark Council including relevant statistics, and completed projects.&lt;br /&gt;
&lt;br /&gt;
==  Document(s)  ==&lt;br /&gt;
[https://drive.google.com/file/d/1-44Vdc_Gd3ZEQz2lgVJHitfxeydRZlJO/view?usp=sharing| Consul&#039;s Handbook]&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=XP_Policy&amp;diff=186601</id>
		<title>XP Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=XP_Policy&amp;diff=186601"/>
		<updated>2023-02-01T16:48:13Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Master at Arms}}&lt;br /&gt;
{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This XP Policy outlines how a member can earn XP in the experience system. This policy is approved by the Grand Master and is enforced for integrity by the Dark Council. &lt;br /&gt;
&lt;br /&gt;
===Award XP Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Award XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Merit/Sacramental&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cross&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Anteian Cross&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Steel Cross&lt;br /&gt;
| 1012&lt;br /&gt;
|-&lt;br /&gt;
| Grand Cross&lt;br /&gt;
| 2278&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Blade&lt;br /&gt;
| 5125&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Kukri&lt;br /&gt;
| 11533&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Scepter&lt;br /&gt;
| 25949&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Dagger&lt;br /&gt;
| 58385&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Sword&lt;br /&gt;
| 131368&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sash&lt;br /&gt;
| 295578&lt;br /&gt;
|-&lt;br /&gt;
| Golden Lightsaber&lt;br /&gt;
| 665051&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Cluster/Novae&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Vendetta Seal&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Quartz Star&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Topaz Star&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Emerald Star&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Sapphire Star&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Amethyst Star&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Ruby Star&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Diamond Star&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Nova&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Silver Nova&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Gold Nova&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Cluster*&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Earth&lt;br /&gt;
| (4&#039;&#039;x&#039;&#039;)&amp;lt;sup&amp;gt;0.5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Fire&lt;br /&gt;
| (16&#039;&#039;x&#039;&#039;)&amp;lt;sup&amp;gt;0.5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Ice&lt;br /&gt;
| (2.64&#039;&#039;x&#039;&#039;)&amp;lt;sup&amp;gt;0.715&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Graphite&lt;br /&gt;
| (2.64&#039;&#039;x&#039;&#039;)&amp;lt;sup&amp;gt;0.715&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Scroll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side Scroll&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Foundation&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of the Master&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Indoctrination&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Clusters have diminishing returns implemented. The formula calculates the &#039;&#039;&#039;total&#039;&#039;&#039; amount of XP awarded by &#039;&#039;x&#039;&#039; amount of clusters.&lt;br /&gt;
&lt;br /&gt;
===Competition Participation/Organization XP Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Competition Participation/Organization XP Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Tier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Participant**&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Organizer**&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tier 5&lt;br /&gt;
| 15&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Tier 4&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2&lt;br /&gt;
| 30&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1/Vendetta&lt;br /&gt;
| 35&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Container/Bracket competitions will not generate participation/organization points.&lt;br /&gt;
&lt;br /&gt;
===RP Session XP Values===&lt;br /&gt;
This is XP garnered by either participating or dm&#039;ing roleplaying sessions on discord. Note that a 100-word minimum is required for a session to grant XP.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;RP Session Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Source&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Player&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| DM&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shadow Academy Degree XP Values===&lt;br /&gt;
This is XP garnered through the completion of Shadow Academy degrees. Different degrees are worth different amounts of XP.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Shadow Academy Degree XP Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Degree&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Pundit&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Dark Maven&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Dark Savant&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
| Dark Sage&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other XP Source Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Other XP Source Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Source&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Any SA Course Completed***&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Each rank in each society&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Legion of the Scholar&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Pendant of Blood&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| First CS Created Trophy&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Discord linked to dossier&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Excludes the Trial of Identity, Trial of Acquisition and &#039;Trivia&#039; exams created for the purpose of a a Vendetta, which have no XP value.&lt;br /&gt;
&lt;br /&gt;
===Rank Threshholds===&lt;br /&gt;
The following are the threshold XP accruals required for each rank.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Rank Thresholds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Accrued XP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 1&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 2&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 4&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 1&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 2&lt;br /&gt;
| 850&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 3&lt;br /&gt;
| 1450&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 4&lt;br /&gt;
| 2500&lt;br /&gt;
|-&lt;br /&gt;
| Equite 1&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Equite 2&lt;br /&gt;
| 10000&lt;br /&gt;
|-&lt;br /&gt;
| Equite 3&lt;br /&gt;
| 20000&lt;br /&gt;
|-&lt;br /&gt;
| Equite 4&lt;br /&gt;
| 40000&lt;br /&gt;
|-&lt;br /&gt;
| Elder 1&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Elder 2&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Elder 3&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Elder 4&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Medal Awarding===&lt;br /&gt;
Medals can be awarded based on XP earned from the site-tracked activities listed above (e.g., competitions, crescents, clusters, SA courses, etc.). XP used to award a medal is called &amp;quot;Medal XP&amp;quot; and is equal to the amount of XP a member has earned since their last medal. Promotions to do not reset Medal XP. &lt;br /&gt;
&lt;br /&gt;
A member can receive a medal with an XP value equal to their accrued Medal XP. Medals awarded solely based on Medal XP do not award additional XP. However, DB activity that is not tracked by the site and automatically credited with XP, such as project and leadership work, can also contribute towards medals as explained below:&lt;br /&gt;
&lt;br /&gt;
Leaders can award medals with a &#039;&#039;&#039;value less than or equal&#039;&#039;&#039; to a member’s Medal XP without further justification. Medals with a value &#039;&#039;&#039;less than or equal&#039;&#039;&#039; to Medal XP do &#039;&#039;&#039;not grant additional XP&#039;&#039;&#039; to the receiving member because the underlying activities have already done so. &lt;br /&gt;
&lt;br /&gt;
If a member has leadership or project activity that leaders want to recognize with a medal, with or without any accrued Medal XP, they can submit a medal recommendation for approval by the MAA detailing what that member has done – much like the old medal system.  &lt;br /&gt;
&lt;br /&gt;
If an approved medal &#039;&#039;&#039;exceeds&#039;&#039;&#039; the member’s Medal XP, then the medal &#039;&#039;&#039;will grant additional XP&#039;&#039;&#039; at least equal to the difference between the medal’s value and the member’s Medal XP. The total XP earned is equal to the value of non-site-tracked XP applied to the medal.&lt;br /&gt;
&lt;br /&gt;
===Elder Promotions===&lt;br /&gt;
&lt;br /&gt;
Promotions to the rank of [[EL1|Elder 1]] and beyond are not based on XP. They are based primarily around member contributions to their clan and the club as a whole. &lt;br /&gt;
&lt;br /&gt;
Looking at recent examples of [https://www.darkjedibrotherhood.com/events?q%5Btarget_name_cont%5D=&amp;amp;q%5Btarget_id_eq%5D=&amp;amp;q%5Btarget_root_unit_id_eq%5D=&amp;amp;q%5Btype_eq_any%5D%5B%5D=&amp;amp;q%5Btype_eq_any%5D%5B%5D=PromotionEvent&amp;amp;q%5Badmin_date_gteq%5D=&amp;amp;q%5Badmin_date_lteq%5D=&amp;amp;commit=Search Elder promotions] is a good method of learning what other members who hold that rank did to earn it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:MAA Policies]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Promotion_Guidelines&amp;diff=186424</id>
		<title>Promotion Guidelines</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Promotion_Guidelines&amp;diff=186424"/>
		<updated>2023-01-20T14:31:28Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Obsolete}}&lt;br /&gt;
{{eras|real}}&lt;br /&gt;
&lt;br /&gt;
The following guidelines have been set forth as the path for  members to follow on their journey through the ranks. Completing the activities indicated in each of the following steps will qualify a member for promotion.  The purpose of these various items is to provide a solid base of knowledge for new members that will allow them to succeed in the future.&lt;br /&gt;
&lt;br /&gt;
==  Novitiate/Journeyman Guidelines  ==&lt;br /&gt;
The list of activities that are provided are a series of examples of members&#039; accomplishments that will qualify an individual for promotion - but promotions at the Novitiate and Journeyman level are not limited to these tasks.  Substitutions for items on these lists are acceptable on an individual basis, so long as the substituted work is of similar or equivalent effort.  If a member completes the tasks as they are defined below, they will be promoted accordingly, &#039;&#039;&#039;but it is not the only way.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== NV1 (Initiate) to NV2 (Apprentice) ===&lt;br /&gt;
&#039;&#039;&#039; Complete both of the following: &#039;&#039;&#039;&lt;br /&gt;
* Validate your e-mail address&lt;br /&gt;
* Complete the Trial of Identity&lt;br /&gt;
&lt;br /&gt;
===  NV2 (Apprentice) to NV3 (Recruit, Cadet, Novice) ===&lt;br /&gt;
&#039;&#039;&#039;One basic activity, such as:&#039;&#039;&#039;&lt;br /&gt;
* Pass a Shadow Academy course (except Trial of Identity)&lt;br /&gt;
* Submit to any level competition&lt;br /&gt;
* Sign into the [https://discord.gg/darkjedibrotherhood/ Dark Brotherhood Discord], and link your dossier&lt;br /&gt;
* Have an approved character sheet on record&lt;br /&gt;
* Earn a competition award (Crescent or Nova). The deprecated awards Legion of the Scholar and Pendant of Blood also count towards this requirement, but are not currently obtainable.&lt;br /&gt;
* Earn one (1) Cluster of Fire or Earth (A Cluster of Fire counts as two Clusters of Earth)&lt;br /&gt;
&lt;br /&gt;
This is just an example. You need to do any one activity that shows that you are active and ready to proceed. The activity done here can be counted for the next promotion as well.&lt;br /&gt;
&lt;br /&gt;
===  NV3 (Recruit, Cadet, Novice) to NV4 (Trainee, Trooper, Proselyte)  ===&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Total of any two (2) Shadow Academy exams (excluding any courses in the Fundamentals department). This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a total of four (4) Shadow Academy courses are completed&lt;br /&gt;
* Participate in any Dark Brotherhood competition. This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you participate in two (2) competitions&lt;br /&gt;
* Earn five (5) [[Cluster of Earth|Clusters of Earth]].  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for ten (10) Clusters of Earth. (A Cluster of Fire earned counts as two (2) Clusters of Earth)&lt;br /&gt;
* Join the [https://discord.gg/darkjedibrotherhood/ Dark Brotherhood Discord Server] and link your dossier&lt;br /&gt;
* 500 word Character Development Fiction submitted to your Master or House Leadership, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a 1000-word fiction is submitted&lt;br /&gt;
* Any four (4) multiple-choice courses in the Fundamentals department, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a total of eight (8) courses are taken&lt;br /&gt;
** The above courses do not count towards any other Shadow Academy requirement&lt;br /&gt;
&lt;br /&gt;
===  NV4 (Trainee, Trooper, Proselyte) to JM1 (Runner, Private, Neophyte)  ===&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Begin to outline your character history for eventual posting on the Brotherhood Wiki, and have this outline approved by your House Leadership or Master&lt;br /&gt;
* Total of any six (6) Shadow Academy exams (excluding any courses in the Fundamentals department).  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for a total of twelve (12) courses&lt;br /&gt;
* Participate in three (3) total competitions.  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for a total of five (5) competitions&lt;br /&gt;
* Earn ten (10) [[Cluster of Earth|Clusters of Earth]].  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for twenty (20) Clusters of Fire. (Each Cluster of Fire earned counts as two (2) Clusters of Earth)&lt;br /&gt;
* Earn one (1) [[Cluster of Ice]].  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for two (2) Clusters of Ice&lt;br /&gt;
* Earn one (1) [[Cluster of Graphite]].  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for two (2) Clusters of Graphite&lt;br /&gt;
* Have an approved character sheet on record&lt;br /&gt;
* 750 word character development fiction submitted to your Master or House Leadership, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a 1500-word fiction is submitted.&lt;br /&gt;
* Join the [https://discord.gg/darkjedibrotherhood/ Dark Brotherhood Discord Server] and link your dossier&lt;br /&gt;
* Any eight (8) multiple-choice courses in the Fundamentals department, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a total of sixteen (16) courses are taken&lt;br /&gt;
** The above courses do not count towards any other Shadow Academy requirement&lt;br /&gt;
&lt;br /&gt;
===  JM1 (Runner, Private, Neophyte) to JM2 (Courier, Sergeant, Acolyte)  ===&lt;br /&gt;
* Two weeks at JM1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Complete six of the following: &#039;&#039;&#039;&lt;br /&gt;
* Interact with members of the Brotherhood in a social setting: this can include joining the [https://discord.gg/darkjedibrotherhood/ Dark Brotherhood Discord] and linking your dossier, or posting a constructive comment on the Brotherhood site&lt;br /&gt;
* Total of any twelve (12) Shadow Academy exams (excluding any courses in the Fundamentals department). This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if twenty-four (24) courses are passed&lt;br /&gt;
* Participate in three (3) total competitions.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you participate in five (5) total competitions&lt;br /&gt;
* Earn a total of twenty (20) Clusters of Earth.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you earn forty (40) Clusters of Earth. Each Cluster of Fire earned counts as two (2) Clusters of Earth&lt;br /&gt;
* Earn a total of two (2) Clusters of Ice.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you earn four (4) Clusters of Ice&lt;br /&gt;
* Earn a total of two (2) Clusters of Graphite.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you earn four (4) Clusters of Graphite&lt;br /&gt;
* Reach Level 2 (GMRG:II) in the [[Grand Master&#039;s Royal Guard]]&lt;br /&gt;
* Reach rank II (Freshman) in the [[Shadow Academy Society]]&lt;br /&gt;
* Reach rank II (Apprentice Inquisitor) in the [[Inquisitorius]]&lt;br /&gt;
* Reach rank II (Womp Rat) in the [[Shroud Syndicate]]&lt;br /&gt;
* Minimum 750 word character fiction to be approved by your House Leadership or Master, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a 1500-word fiction is submitted&lt;br /&gt;
* Work on your character history document for eventual posting on the Brotherhood Wiki, and have this effort approved by your House Leadership or Master.  This should include significant updates to the character&#039;s pre-Brotherhood life&lt;br /&gt;
* Create a competition at 4th Level Crescents or higher and run it with the assistance of your leadership.  Running two (2) competitions counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039;. &lt;br /&gt;
* Earn a [[:Category:Merit Medals|Merit Medal]].  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you earn two merit medals&lt;br /&gt;
&lt;br /&gt;
===  JM2 (Courier, Sergeant, Acolyte) to JM3 (Yeoman, Lieutenant, Hunter, Padawan)  ===&lt;br /&gt;
* Three weeks at JM2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Complete nine of the following: &#039;&#039;&#039;&lt;br /&gt;
* Interact with members of the Brotherhood in a social setting: this can include joining the [https://discord.gg/darkjedibrotherhood/ Dark Brotherhood Discord Server] and linking your dossier, or posting a constructive comment on the Brotherhood site&lt;br /&gt;
* Participate in five (5) total competitions.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for ten (10) competitions&lt;br /&gt;
* Pass a Shadow Academy leadership exam from the Department of Leadership, Law, and Communication.  Pass two exams for this item to count &#039;&#039;&#039;two (2) times&#039;&#039;&#039;&lt;br /&gt;
* 1000 word character fiction to be approved by your unit leadership or Master., this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a 2000-word fiction is submitted&lt;br /&gt;
* Complete two (2) Antei Combat Center matches.  Counts up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for four (4) matches&lt;br /&gt;
* Reach Level 3 (GMRG:III) in the [[Grand Master&#039;s Royal Guard]]&lt;br /&gt;
* Reach rank III (Sophomore) in the [[Shadow Academy Society]]&lt;br /&gt;
* Reach rank III (Apprentice Inquisitor) in the [[Inquisitorius]]&lt;br /&gt;
* Reach rank III (Womp Rat) in the [[Shroud Syndicate]]&lt;br /&gt;
* Place (1st-3rd) in a competition.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for placing in two (2) competitions&lt;br /&gt;
* Have a total of fifty (50) Clusters of Earth.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for 100 Clusters of Earth. Each Cluster of Fire earned counts as two (2) Clusters of Earth&lt;br /&gt;
* Have a total of five (5) Clusters of Ice.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for ten (10) Clusters of Ice&lt;br /&gt;
* Have a total of five (5) Clusters of Graphite.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for ten (10) Clusters of Graphite&lt;br /&gt;
* Earn a merit medal.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for two (2) merit medals&lt;br /&gt;
* Create a competition at 4th Level Crescents or higher and run it with the assistance of your leadership.  Running two (2) competitions counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
===  JM3 (Yeoman, Lieutenant, Hunter, Padawan) to JM4 (Professional, Captain, Knight)  ===&lt;br /&gt;
* Four weeks at JM3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Complete eleven of the following: &#039;&#039;&#039;&lt;br /&gt;
* Earn a merit medal.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for two (2) merit medals&lt;br /&gt;
* Earn either two Legions of the Scholar or a major competition award (crescent or novae)&lt;br /&gt;
* Earn two major competition awards (crescents and/or novae)&lt;br /&gt;
* Participate in eight (8) total competitions.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for fifteen(15) competitions&lt;br /&gt;
* Create a competition at 4th Level Crescents or higher and run it with the assistance of your leadership.  Running two (2) competitions counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039;. &lt;br /&gt;
* Pass two Shadow Academy leadership exams from the Department of Leadership, Law, and Communication&lt;br /&gt;
* Assist your House or Clan summit with a project&lt;br /&gt;
* Complete five (5) Antei Combat Center matches.  Ten (10) matches counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039;&lt;br /&gt;
* Reach Level 4 (GMRG:IV) in the [[Grand Master&#039;s Royal Guard]]&lt;br /&gt;
* Reach rank IV (Junior) in the [[Shadow Academy Society]]&lt;br /&gt;
* Reach rank IV (Apprentice Inquisitor) in the [[Inquisitorius]]&lt;br /&gt;
* Reach rank IV (Womp Rat) in the [[Shroud Syndicate]]&lt;br /&gt;
* Have a total of 75 Clusters of Earth.  Counts &#039;&#039;&#039;two times&#039;&#039;&#039; for 150 Clusters of Earth. Each Cluster of Fire earned counts as two (2) Clusters of Earth&lt;br /&gt;
* Have a total of 7 Clusters of Ice. Counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for 14 Clusters of Ice&lt;br /&gt;
* Have a total of 7 Clusters of Graphite. Counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for 14 Clusters of Graphite&lt;br /&gt;
* Minimum 1,500 words of character fiction to be approved by your House Leadership or Master, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a 3000-word fiction is submitted.&lt;br /&gt;
* Earn a Shadow Academy Degree (excluding the Dark Pundit Degrees)&lt;br /&gt;
* Using the [[DJBWiki:Character_Page_Template|Character Page Template]], complete a quality character article. Contact the Wiki Staff to review your completed wiki page for approval&lt;br /&gt;
* Serve successfully as Battle Team Leader or higher for at least one (1) month&lt;br /&gt;
&lt;br /&gt;
==  Equite &amp;amp; Beyond  ==&lt;br /&gt;
Promotions beyond [[JM4]] are decided on a case-by-case basis, and not on the basis of activities lists (like Novitiate/Journeyman ranks). The [[Master at Arms]] looks at the whole record of the prospective promotee including but not limited to competitions entered and hosted, medals awarded and why, projects completed, leadership, and administrative experience. The latter two often holding a greater weight with each subsequent rank. Attitude and how one interacts with the larger Brotherhood also plays a role as it represents ones growth and maturity in the club. Strive to establish your strengths and never be afraid to test your weaknesses.&lt;br /&gt;
&lt;br /&gt;
The time in rank and leadership (or equivalent) requirements listed below are intended to be minimums, and it is unlikely that a member would be promoted early, and virtually impossible that a member would be promoted without fulfilling some sort of leader or project role. Rare members will meet expectations early, but most members will take at least the time provided and usually longer.&lt;br /&gt;
&lt;br /&gt;
Overall activity since a member&#039;s previous promotion is the most important factor - but consideration is also given to time factors. For example, an [[Equite 1]] with a year in grade &lt;br /&gt;
that has gone through a long period of inactivity (say six months) - is unlikely to be promoted after just a week or two of activity. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| table class=&amp;quot;fancy&amp;quot; width=&amp;quot;700px&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; | &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; | &#039;&#039;&#039;Minimums&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Equite 1&lt;br /&gt;
|  2 months minimum; 4 months average sustained activity&lt;br /&gt;
|-&lt;br /&gt;
|  Equite 2&lt;br /&gt;
|  4 months minimum; 6 months average sustained activity&lt;br /&gt;
|-&lt;br /&gt;
|  Equite 3&lt;br /&gt;
|  6 months minimum; 12 months average sustained activity; &amp;lt;del&amp;gt; 3 months of CON-level leadership or equivalent &amp;lt;/del&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  Equite 4&lt;br /&gt;
|  8 months minimum; 16 months average sustained activity; &amp;lt;del&amp;gt; 6 months of CON-level leadership or equivalent &amp;lt;/del&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In preparation for the experience points (XP) system roll out, this section has been deemed redundant. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;&lt;br /&gt;
Holding a leadership or administrative position in the Brotherhood is an important achievement for a member, and it also serves as an important marker for evaluating member progress by the [[Master at Arms]] staff.  We do recognize that direct unit leadership is not always possible, either through a lack of opportunity, or a desire to do something else.  This should not adversely hamper a member&#039;s chances for promotion.  Therefore some equivalencies to three months (these are all predicated on the notion that the member is successful and active in their role) as a [[Consul]] are:&lt;br /&gt;
&amp;lt;del&amp;gt;* Six months as either [[Proconsul]] or [[Quaestor]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;del&amp;gt;* Seven months as a [[Aedile]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;del&amp;gt;* Nine months as a [[Battle Team Leader]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;del&amp;gt;* Nine months as a [[Rollmaster]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;del&amp;gt;* Six months as a [[Praetor]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;del&amp;gt;* Nine months as a [[Magistrate]], Shadow Academy [[Professor]] or [[Docent]], or Antei Combat Centre Judge&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;&lt;br /&gt;
There are other positioned and non-positioned activities that a member can engage in that are in keeping with the spirit of the above.  These include (but are not limited) to: working and actively contributing to the large-scale Brotherhood projects, large-scale Clan projects, working on the Brotherhood wiki, non-positioned [[Shadow Academy]] service, and mentoring members to the rank of Professional/Captain/Knight. It is important that members wishing to progress start to engage in activities that move beyond that of a competing (and even winning) regular member - but that work need not be a position - so long as it is demonstrated that they have contributed to the greater clan/Brotherhood.&lt;br /&gt;
&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Further, all of the above positions and associated timelines are meant to show transparency in the Master at Arms staff thought processes. There is no guarantee that a member will be promoted upon hitting the number of days in a position. &lt;br /&gt;
&lt;br /&gt;
Looking at recent examples of Equite promotions is a good method of learning what other members who hold that rank did to earn it.&lt;br /&gt;
&lt;br /&gt;
=== Clarifying notes ===&lt;br /&gt;
The Trials of Identity and Acquisition, while noted on dossiers as Shadow Academy Courses, do not count towards the number of Shadow Academy Courses in the above promotion guidelines&lt;br /&gt;
&lt;br /&gt;
==  Credits and Version Information  ==&lt;br /&gt;
&#039;&#039;Currently in version 4.5c&#039;&#039;&lt;br /&gt;
*4.5c version update by James Entar, removing ACC qualification as a requirement - 07 November 2022&lt;br /&gt;
*4.5b version update by James Entar, removal of PoBs and removal of Discourse related activities - 28 August 2022&lt;br /&gt;
*4.5a version update by James Entar to reflect chat platform migration from Telegram to Discord - 24 September 2021&lt;br /&gt;
*4.5 version update by Dracaryis, Mune Cinteroph, and Howlader, adding Shroud Syndicate point to Journeyman ranks - 28 March 2021&lt;br /&gt;
*4.1b version update by James Entar, cleaning up and simplifying language separating Fundamentals and Non-fundamentals courses - 23 September 2020&lt;br /&gt;
*4.1a version update by James Entar to reflect retiring of DB Basics exam - 27 July 2020&lt;br /&gt;
*4.1 version update by Howlader, Teylas, Qyreia Arronen - 30 November 2018&lt;br /&gt;
*4.0 version update by Howlader and Teylas - 8 June 2018 - Cleaning up Equite section to remove confusion&lt;br /&gt;
*3.4 version update by Howlader and Teylas - 19 February 2017&lt;br /&gt;
*3.3 version update by Aabsdu, Howlader, Mav with new Equite time-in-grade requirements - 12 November 2015&lt;br /&gt;
*3.2 version update by Aabsdu, Evant, Rial, Teylas, Howlader, James - 17 February 2015&lt;br /&gt;
*3.1 version update by Kalen - 17 January 2014&lt;br /&gt;
*3.0 version update by Howlader, Kalen, and JaM3z - 26 November 2013&lt;br /&gt;
*2.0 version update by Korras(with Kalia and Fremoc): major edit, to reflect ToR as a major platform. - 26/02/12&lt;br /&gt;
*1.4a version updated by Korras: changed EQ requirements&lt;br /&gt;
*1.4 version updated by Korras: Removed obsolete items (histories on dossiers are no more), added EQ guidelines, altered time requirements. - 10/02/11&lt;br /&gt;
*1.3 version updated by Kaek: changed note about running competitions as participation to require leadership to tell me when this occurs. Updated links to DB Basics and ACC Basic - 7/24/09&lt;br /&gt;
*1.2 version updated by Kaek with modifications: Shadow Academy double-dipping policy clarified; Shadow Academy courses completed beyond the base promotion requirements but before the actual promotion can be applied to the next level of promotion per new language; the Master At Arms will no longer assign House tasks but can still be contacted to assist new members; fiction length requirements lowered - 7/7/09&lt;br /&gt;
*1.1a version updated by Kaek in order to clarify language. Requirements remain the same - 11/13/08&lt;br /&gt;
*1.1 version updated by Kaek based on feedback and analysis - 10/21/08&lt;br /&gt;
**Originally derived from the promotion guidelines of every Clan. Compiled by Sklib and Tarax. Initial revisions/additions by Kaek. Subsequent revisions/additions by Sarin, Muz, Kir, Kaek and Raken. Final revisions/additions made by the entire Dark Council: Sarin, Muz, Kir, Kaek, Aabsdu, Shikyo, Jac, Sashar, Braecen, Phoenix, Chaos, Anshar, Ashia and Ashura - 10/14/08&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Help]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Promotion_Guidelines&amp;diff=186423</id>
		<title>Promotion Guidelines</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Promotion_Guidelines&amp;diff=186423"/>
		<updated>2023-01-20T14:30:27Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Obsolete}}&lt;br /&gt;
{{eras|real}}&lt;br /&gt;
&lt;br /&gt;
The following guidelines have been set forth as the path for  members to follow on their journey through the ranks. Completing the activities indicated in each of the following steps will qualify a member for promotion.  The purpose of these various items is to provide a solid base of knowledge for new members that will allow them to succeed in the future.&lt;br /&gt;
&lt;br /&gt;
==  Novitiate/Journeyman Guidelines  ==&lt;br /&gt;
The list of activities that are provided are a series of examples of members&#039; accomplishments that will qualify an individual for promotion - but promotions at the Novitiate and Journeyman level are not limited to these tasks.  Substitutions for items on these lists are acceptable on an individual basis, so long as the substituted work is of similar or equivalent effort.  If a member completes the tasks as they are defined below, they will be promoted accordingly, &#039;&#039;&#039;but it is not the only way.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== NV1 (Initiate) to NV2 (Apprentice) ===&lt;br /&gt;
&#039;&#039;&#039; Complete both of the following: &#039;&#039;&#039;&lt;br /&gt;
* Validate your e-mail address&lt;br /&gt;
* Complete the Trial of Identity&lt;br /&gt;
&lt;br /&gt;
===  NV2 (Apprentice) to NV3 (Recruit, Cadet, Novice) ===&lt;br /&gt;
&#039;&#039;&#039;One basic activity, such as:&#039;&#039;&#039;&lt;br /&gt;
* Pass a Shadow Academy course (except Trial of Identity)&lt;br /&gt;
* Submit to any level competition&lt;br /&gt;
* Sign into the [https://discord.gg/darkjedibrotherhood/ Dark Brotherhood Discord], and link your dossier&lt;br /&gt;
* Have an approved character sheet on record&lt;br /&gt;
* Earn a competition award (Crescent or Nova). The deprecated awards Legion of the Scholar and Pendant of Blood also count towards this requirement, but are not currently obtainable.&lt;br /&gt;
* Earn one (1) Cluster of Fire or Earth (A Cluster of Fire counts as two Clusters of Earth)&lt;br /&gt;
&lt;br /&gt;
This is just an example. You need to do any one activity that shows that you are active and ready to proceed. The activity done here can be counted for the next promotion as well.&lt;br /&gt;
&lt;br /&gt;
===  NV3 (Recruit, Cadet, Novice) to NV4 (Trainee, Trooper, Proselyte)  ===&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Total of any two (2) Shadow Academy exams (excluding any courses in the Fundamentals department). This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a total of four (4) Shadow Academy courses are completed&lt;br /&gt;
* Participate in any Dark Brotherhood competition. This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you participate in two (2) competitions&lt;br /&gt;
* Earn five (5) [[Cluster of Earth|Clusters of Earth]].  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for ten (10) Clusters of Earth. (A Cluster of Fire earned counts as two (2) Clusters of Earth)&lt;br /&gt;
* Join the [https://discord.gg/darkjedibrotherhood/ Dark Brotherhood Discord Server] and link your dossier&lt;br /&gt;
* 500 word Character Development Fiction submitted to your Master or House Leadership, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a 1000-word fiction is submitted&lt;br /&gt;
* Any four (4) multiple-choice courses in the Fundamentals department, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a total of eight (8) courses are taken&lt;br /&gt;
** The above courses do not count towards any other Shadow Academy requirement&lt;br /&gt;
&lt;br /&gt;
===  NV4 (Trainee, Trooper, Proselyte) to JM1 (Runner, Private, Neophyte)  ===&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Begin to outline your character history for eventual posting on the Brotherhood Wiki, and have this outline approved by your House Leadership or Master&lt;br /&gt;
* Total of any six (6) Shadow Academy exams (excluding any courses in the Fundamentals department).  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for a total of twelve (12) courses&lt;br /&gt;
* Participate in three (3) total competitions.  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for a total of five (5) competitions&lt;br /&gt;
* Earn ten (10) [[Cluster of Earth|Clusters of Earth]].  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for twenty (20) Clusters of Fire. (Each Cluster of Fire earned counts as two (2) Clusters of Earth)&lt;br /&gt;
* Earn one (1) [[Cluster of Ice]].  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for two (2) Clusters of Ice&lt;br /&gt;
* Earn one (1) [[Cluster of Graphite]].  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for two (2) Clusters of Graphite&lt;br /&gt;
* Have an approved character sheet on record&lt;br /&gt;
* 750 word character development fiction submitted to your Master or House Leadership, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a 1500-word fiction is submitted.&lt;br /&gt;
* Join the [https://discord.gg/darkjedibrotherhood/ Dark Brotherhood Discord Server] and link your dossier&lt;br /&gt;
* Any eight (8) multiple-choice courses in the Fundamentals department, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a total of sixteen (16) courses are taken&lt;br /&gt;
** The above courses do not count towards any other Shadow Academy requirement&lt;br /&gt;
&lt;br /&gt;
===  JM1 (Runner, Private, Neophyte) to JM2 (Courier, Sergeant, Acolyte)  ===&lt;br /&gt;
* Two weeks at JM1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Complete six of the following: &#039;&#039;&#039;&lt;br /&gt;
* Interact with members of the Brotherhood in a social setting: this can include joining the [https://discord.gg/darkjedibrotherhood/ Dark Brotherhood Discord] and linking your dossier, or posting a constructive comment on the Brotherhood site&lt;br /&gt;
* Total of any twelve (12) Shadow Academy exams (excluding any courses in the Fundamentals department). This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if twenty-four (24) courses are passed&lt;br /&gt;
* Participate in three (3) total competitions.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you participate in five (5) total competitions&lt;br /&gt;
* Earn a total of twenty (20) Clusters of Earth.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you earn forty (40) Clusters of Earth. Each Cluster of Fire earned counts as two (2) Clusters of Earth&lt;br /&gt;
* Earn a total of two (2) Clusters of Ice.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you earn four (4) Clusters of Ice&lt;br /&gt;
* Earn a total of two (2) Clusters of Graphite.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you earn four (4) Clusters of Graphite&lt;br /&gt;
* Reach Level 2 (GMRG:II) in the [[Grand Master&#039;s Royal Guard]]&lt;br /&gt;
* Reach rank II (Freshman) in the [[Shadow Academy Society]]&lt;br /&gt;
* Reach rank II (Apprentice Inquisitor) in the [[Inquisitorius]]&lt;br /&gt;
* Reach rank II (Womp Rat) in the [[Shroud Syndicate]]&lt;br /&gt;
* Minimum 750 word character fiction to be approved by your House Leadership or Master, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a 1500-word fiction is submitted&lt;br /&gt;
* Work on your character history document for eventual posting on the Brotherhood Wiki, and have this effort approved by your House Leadership or Master.  This should include significant updates to the character&#039;s pre-Brotherhood life&lt;br /&gt;
* Create a competition at 4th Level Crescents or higher and run it with the assistance of your leadership.  Running two (2) competitions counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039;. &lt;br /&gt;
* Earn a [[:Category:Merit Medals|Merit Medal]].  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you earn two merit medals&lt;br /&gt;
&lt;br /&gt;
===  JM2 (Courier, Sergeant, Acolyte) to JM3 (Yeoman, Lieutenant, Hunter, Padawan)  ===&lt;br /&gt;
* Three weeks at JM2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Complete nine of the following: &#039;&#039;&#039;&lt;br /&gt;
* Interact with members of the Brotherhood in a social setting: this can include joining the [https://discord.gg/darkjedibrotherhood/ Dark Brotherhood Discord Server] and linking your dossier, or posting a constructive comment on the Brotherhood site&lt;br /&gt;
* Participate in five (5) total competitions.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for ten (10) competitions&lt;br /&gt;
* Pass a Shadow Academy leadership exam from the Department of Leadership, Law, and Communication.  Pass two exams for this item to count &#039;&#039;&#039;two (2) times&#039;&#039;&#039;&lt;br /&gt;
* 1000 word character fiction to be approved by your unit leadership or Master., this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a 2000-word fiction is submitted&lt;br /&gt;
* Complete two (2) Antei Combat Center matches.  Counts up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for four (4) matches&lt;br /&gt;
* Reach Level 3 (GMRG:III) in the [[Grand Master&#039;s Royal Guard]]&lt;br /&gt;
* Reach rank III (Sophomore) in the [[Shadow Academy Society]]&lt;br /&gt;
* Reach rank III (Apprentice Inquisitor) in the [[Inquisitorius]]&lt;br /&gt;
* Reach rank III (Womp Rat) in the [[Shroud Syndicate]]&lt;br /&gt;
* Place (1st-3rd) in a competition.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for placing in two (2) competitions&lt;br /&gt;
* Have a total of fifty (50) Clusters of Earth.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for 100 Clusters of Earth. Each Cluster of Fire earned counts as two (2) Clusters of Earth&lt;br /&gt;
* Have a total of five (5) Clusters of Ice.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for ten (10) Clusters of Ice&lt;br /&gt;
* Have a total of five (5) Clusters of Graphite.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for ten (10) Clusters of Graphite&lt;br /&gt;
* Earn a merit medal.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for two (2) merit medals&lt;br /&gt;
* Create a competition at 4th Level Crescents or higher and run it with the assistance of your leadership.  Running two (2) competitions counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
===  JM3 (Yeoman, Lieutenant, Hunter, Padawan) to JM4 (Professional, Captain, Knight)  ===&lt;br /&gt;
* Four weeks at JM3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Complete eleven of the following: &#039;&#039;&#039;&lt;br /&gt;
* Earn a merit medal.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for two (2) merit medals&lt;br /&gt;
* Earn either two Legions of the Scholar or a major competition award (crescent or novae)&lt;br /&gt;
* Earn two major competition awards (crescents and/or novae)&lt;br /&gt;
* Participate in eight (8) total competitions.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for fifteen(15) competitions&lt;br /&gt;
* Create a competition at 4th Level Crescents or higher and run it with the assistance of your leadership.  Running two (2) competitions counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039;. &lt;br /&gt;
* Pass two Shadow Academy leadership exams from the Department of Leadership, Law, and Communication&lt;br /&gt;
* Assist your House or Clan summit with a project&lt;br /&gt;
* Complete five (5) Antei Combat Center matches.  Ten (10) matches counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039;&lt;br /&gt;
* Reach Level 4 (GMRG:IV) in the [[Grand Master&#039;s Royal Guard]]&lt;br /&gt;
* Reach rank IV (Junior) in the [[Shadow Academy Society]]&lt;br /&gt;
* Reach rank IV (Apprentice Inquisitor) in the [[Inquisitorius]]&lt;br /&gt;
* Reach rank IV (Womp Rat) in the [[Shroud Syndicate]]&lt;br /&gt;
* Have a total of 75 Clusters of Earth.  Counts &#039;&#039;&#039;two times&#039;&#039;&#039; for 150 Clusters of Earth. Each Cluster of Fire earned counts as two (2) Clusters of Earth&lt;br /&gt;
* Have a total of 7 Clusters of Ice. Counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for 14 Clusters of Ice&lt;br /&gt;
* Have a total of 7 Clusters of Graphite. Counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for 14 Clusters of Graphite&lt;br /&gt;
* Minimum 1,500 words of character fiction to be approved by your House Leadership or Master, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a 3000-word fiction is submitted.&lt;br /&gt;
* Earn a Shadow Academy Degree (excluding the Dark Pundit Degrees)&lt;br /&gt;
* Using the [[DJBWiki:Character_Page_Template|Character Page Template]], complete a quality character article. Contact the Wiki Staff to review your completed wiki page for approval&lt;br /&gt;
* Serve successfully as Battle Team Leader or higher for at least one (1) month&lt;br /&gt;
&lt;br /&gt;
==  Equite &amp;amp; Beyond  ==&lt;br /&gt;
Promotions beyond [[JM4]] are decided on a case-by-case basis, and not on the basis of activities lists (like Novitiate/Journeyman ranks). The [[Master at Arms]] looks at the whole record of the prospective promotee including but not limited to competitions entered and hosted, medals awarded and why, projects completed, leadership, and administrative experience. The latter two often holding a greater weight with each subsequent rank. Attitude and how one interacts with the larger Brotherhood also plays a role as it represents ones growth and maturity in the club. Strive to establish your strengths and never be afraid to test your weaknesses.&lt;br /&gt;
&lt;br /&gt;
The time in rank and leadership (or equivalent) requirements listed below are intended to be minimums, and it is unlikely that a member would be promoted early, and virtually impossible that a member would be promoted without fulfilling some sort of leader or project role. Rare members will meet expectations early, but most members will take at least the time provided and usually longer.&lt;br /&gt;
&lt;br /&gt;
Overall activity since a member&#039;s previous promotion is the most important factor - but consideration is also given to time factors. For example, an [[Equite 1]] with a year in grade &lt;br /&gt;
that has gone through a long period of inactivity (say six months) - is unlikely to be promoted after just a week or two of activity. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| table class=&amp;quot;fancy&amp;quot; width=&amp;quot;700px&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; | &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; | &#039;&#039;&#039;Minimums&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Equite 1&lt;br /&gt;
|  2 months minimum; 4 months average sustained activity&lt;br /&gt;
|-&lt;br /&gt;
|  Equite 2&lt;br /&gt;
|  4 months minimum; 6 months average sustained activity&lt;br /&gt;
|-&lt;br /&gt;
|  Equite 3&lt;br /&gt;
|  6 months minimum; 12 months average sustained activity; &amp;lt;del&amp;gt; 3 months of CON-level leadership or equivalent &amp;lt;/del&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  Equite 4&lt;br /&gt;
|  8 months minimum; 16 months average sustained activity; &amp;lt;del&amp;gt; 6 months of CON-level leadership or equivalent &amp;lt;/del&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In preparation for the experience points (XP) system roll out, this section has been deemed redundant. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;&lt;br /&gt;
Holding a leadership or administrative position in the Brotherhood is an important achievement for a member, and it also serves as an important marker for evaluating member progress by the [[Master at Arms]] staff.  We do recognize that direct unit leadership is not always possible, either through a lack of opportunity, or a desire to do something else.  This should not adversely hamper a member&#039;s chances for promotion.  Therefore some equivalencies to three months (these are all predicated on the notion that the member is successful and active in their role) as a [[Consul]] are:&lt;br /&gt;
&amp;lt;del&amp;gt;* Six months as either [[Proconsul]] or [[Quaestor]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;del&amp;gt;* Seven months as a [[Aedile]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;del&amp;gt;* Nine months as a [[Battle Team Leader]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;del&amp;gt;* Nine months as a [[Rollmaster]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;del&amp;gt;* Six months as a [[Praetor]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;del&amp;gt;* Nine months as a [[Magistrate]], Shadow Academy [[Professor]] or [[Docent]], or Antei Combat Centre Judge&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;&lt;br /&gt;
There are other positioned and non-positioned activities that a member can engage in that are in keeping with the spirit of the above.  These include (but are not limited) to: working and actively contributing to the large-scale Brotherhood projects, large-scale Clan projects, working on the Brotherhood wiki, non-positioned [[Shadow Academy]] service, and mentoring members to the rank of Professional/Captain/Knight. It is important that members wishing to progress start to engage in activities that move beyond that of a competing (and even winning) regular member - but that work need not be a position - so long as it is demonstrated that they have contributed to the greater clan/Brotherhood.&lt;br /&gt;
&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Further, all of the above positions and associated timelines are meant to show transparency in the Master at Arms staff thought processes. There is no guarantee that a member will be promoted upon hitting the number of days in a position. &lt;br /&gt;
&lt;br /&gt;
Looking at recent examples of Equite promotions is a good method of learning what other members who hold that rank did to earn it.&lt;br /&gt;
&lt;br /&gt;
=== Clarifying notes ===&lt;br /&gt;
The Trials of Identity and Acquisition, while noted on dossiers as Shadow Academy Courses, do not count towards the number of Shadow Academy Courses in the above promotion guidelines&lt;br /&gt;
&lt;br /&gt;
==  Credits and Version Information  ==&lt;br /&gt;
&#039;&#039;Currently in version 4.5c&#039;&#039;&lt;br /&gt;
*4.5c version update by James Entar, removing ACC qualification as a requirement - 07 November 2022&lt;br /&gt;
*4.5b version update by James Entar, removal of PoBs and removal of Discourse related activities - 28 August 2022&lt;br /&gt;
*4.5a version update by James Entar to reflect chat platform migration from Telegram to Discord - 24 September 2021&lt;br /&gt;
*4.5 version update by Dracaryis, Mune Cinteroph, and Howlader, adding Shroud Syndicate point to Journeyman ranks - 28 March 2021&lt;br /&gt;
*4.1b version update by James Entar, cleaning up and simplifying language separating Fundamentals and Non-fundamentals courses - 23 September 2020&lt;br /&gt;
*4.1a version update by James Entar to reflect retiring of DB Basics exam - 27 July 2020&lt;br /&gt;
*4.1 version update by Howlader, Teylas, Qyreia Arronen - 30 November 2018&lt;br /&gt;
*4.0 version update by Howlader and Teylas - 8 June 2018 - Cleaning up Equite section to remove confusion&lt;br /&gt;
*3.4 version update by Howlader and Teylas - 19 February 2017&lt;br /&gt;
*3.3 version update by Aabsdu, Howlader, Mav with new Equite time-in-grade requirements - 12 November 2015&lt;br /&gt;
*3.2 version update by Aabsdu, Evant, Rial, Teylas, Howlader, James - 17 February 2015&lt;br /&gt;
*3.1 version update by Kalen - 17 January 2014&lt;br /&gt;
*3.0 version update by Howlader, Kalen, and JaM3z - 26 November 2013&lt;br /&gt;
*2.0 version update by Korras(with Kalia and Fremoc): major edit, to reflect ToR as a major platform. - 26/02/12&lt;br /&gt;
*1.4a version updated by Korras: changed EQ requirements&lt;br /&gt;
*1.4 version updated by Korras: Removed obsolete items (histories on dossiers are no more), added EQ guidelines, altered time requirements. - 10/02/11&lt;br /&gt;
*1.3 version updated by Kaek: changed note about running competitions as participation to require leadership to tell me when this occurs. Updated links to DB Basics and ACC Basic - 7/24/09&lt;br /&gt;
*1.2 version updated by Kaek with modifications: Shadow Academy double-dipping policy clarified; Shadow Academy courses completed beyond the base promotion requirements but before the actual promotion can be applied to the next level of promotion per new language; the Master At Arms will no longer assign House tasks but can still be contacted to assist new members; fiction length requirements lowered - 7/7/09&lt;br /&gt;
*1.1a version updated by Kaek in order to clarify language. Requirements remain the same - 11/13/08&lt;br /&gt;
*1.1 version updated by Kaek based on feedback and analysis - 10/21/08&lt;br /&gt;
**Originally derived from the promotion guidelines of every Clan. Compiled by Sklib and Tarax. Initial revisions/additions by Kaek. Subsequent revisions/additions by Sarin, Muz, Kir, Kaek and Raken. Final revisions/additions made by the entire Dark Council: Sarin, Muz, Kir, Kaek, Aabsdu, Shikyo, Jac, Sashar, Braecen, Phoenix, Chaos, Anshar, Ashia and Ashura - 10/14/08&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Help]] [[Category:MAA Policies]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Promotion_Guidelines&amp;diff=186422</id>
		<title>Promotion Guidelines</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Promotion_Guidelines&amp;diff=186422"/>
		<updated>2023-01-20T14:29:59Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Obsolete}}&lt;br /&gt;
{{eras|real}}&lt;br /&gt;
{{Master at Arms}}&lt;br /&gt;
The following guidelines have been set forth as the path for  members to follow on their journey through the ranks. Completing the activities indicated in each of the following steps will qualify a member for promotion.  The purpose of these various items is to provide a solid base of knowledge for new members that will allow them to succeed in the future.&lt;br /&gt;
&lt;br /&gt;
==  Novitiate/Journeyman Guidelines  ==&lt;br /&gt;
The list of activities that are provided are a series of examples of members&#039; accomplishments that will qualify an individual for promotion - but promotions at the Novitiate and Journeyman level are not limited to these tasks.  Substitutions for items on these lists are acceptable on an individual basis, so long as the substituted work is of similar or equivalent effort.  If a member completes the tasks as they are defined below, they will be promoted accordingly, &#039;&#039;&#039;but it is not the only way.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== NV1 (Initiate) to NV2 (Apprentice) ===&lt;br /&gt;
&#039;&#039;&#039; Complete both of the following: &#039;&#039;&#039;&lt;br /&gt;
* Validate your e-mail address&lt;br /&gt;
* Complete the Trial of Identity&lt;br /&gt;
&lt;br /&gt;
===  NV2 (Apprentice) to NV3 (Recruit, Cadet, Novice) ===&lt;br /&gt;
&#039;&#039;&#039;One basic activity, such as:&#039;&#039;&#039;&lt;br /&gt;
* Pass a Shadow Academy course (except Trial of Identity)&lt;br /&gt;
* Submit to any level competition&lt;br /&gt;
* Sign into the [https://discord.gg/darkjedibrotherhood/ Dark Brotherhood Discord], and link your dossier&lt;br /&gt;
* Have an approved character sheet on record&lt;br /&gt;
* Earn a competition award (Crescent or Nova). The deprecated awards Legion of the Scholar and Pendant of Blood also count towards this requirement, but are not currently obtainable.&lt;br /&gt;
* Earn one (1) Cluster of Fire or Earth (A Cluster of Fire counts as two Clusters of Earth)&lt;br /&gt;
&lt;br /&gt;
This is just an example. You need to do any one activity that shows that you are active and ready to proceed. The activity done here can be counted for the next promotion as well.&lt;br /&gt;
&lt;br /&gt;
===  NV3 (Recruit, Cadet, Novice) to NV4 (Trainee, Trooper, Proselyte)  ===&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Total of any two (2) Shadow Academy exams (excluding any courses in the Fundamentals department). This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a total of four (4) Shadow Academy courses are completed&lt;br /&gt;
* Participate in any Dark Brotherhood competition. This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you participate in two (2) competitions&lt;br /&gt;
* Earn five (5) [[Cluster of Earth|Clusters of Earth]].  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for ten (10) Clusters of Earth. (A Cluster of Fire earned counts as two (2) Clusters of Earth)&lt;br /&gt;
* Join the [https://discord.gg/darkjedibrotherhood/ Dark Brotherhood Discord Server] and link your dossier&lt;br /&gt;
* 500 word Character Development Fiction submitted to your Master or House Leadership, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a 1000-word fiction is submitted&lt;br /&gt;
* Any four (4) multiple-choice courses in the Fundamentals department, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a total of eight (8) courses are taken&lt;br /&gt;
** The above courses do not count towards any other Shadow Academy requirement&lt;br /&gt;
&lt;br /&gt;
===  NV4 (Trainee, Trooper, Proselyte) to JM1 (Runner, Private, Neophyte)  ===&lt;br /&gt;
&#039;&#039;&#039; Complete three of the following: &#039;&#039;&#039;&lt;br /&gt;
* Begin to outline your character history for eventual posting on the Brotherhood Wiki, and have this outline approved by your House Leadership or Master&lt;br /&gt;
* Total of any six (6) Shadow Academy exams (excluding any courses in the Fundamentals department).  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for a total of twelve (12) courses&lt;br /&gt;
* Participate in three (3) total competitions.  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for a total of five (5) competitions&lt;br /&gt;
* Earn ten (10) [[Cluster of Earth|Clusters of Earth]].  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for twenty (20) Clusters of Fire. (Each Cluster of Fire earned counts as two (2) Clusters of Earth)&lt;br /&gt;
* Earn one (1) [[Cluster of Ice]].  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for two (2) Clusters of Ice&lt;br /&gt;
* Earn one (1) [[Cluster of Graphite]].  This can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for two (2) Clusters of Graphite&lt;br /&gt;
* Have an approved character sheet on record&lt;br /&gt;
* 750 word character development fiction submitted to your Master or House Leadership, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a 1500-word fiction is submitted.&lt;br /&gt;
* Join the [https://discord.gg/darkjedibrotherhood/ Dark Brotherhood Discord Server] and link your dossier&lt;br /&gt;
* Any eight (8) multiple-choice courses in the Fundamentals department, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a total of sixteen (16) courses are taken&lt;br /&gt;
** The above courses do not count towards any other Shadow Academy requirement&lt;br /&gt;
&lt;br /&gt;
===  JM1 (Runner, Private, Neophyte) to JM2 (Courier, Sergeant, Acolyte)  ===&lt;br /&gt;
* Two weeks at JM1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Complete six of the following: &#039;&#039;&#039;&lt;br /&gt;
* Interact with members of the Brotherhood in a social setting: this can include joining the [https://discord.gg/darkjedibrotherhood/ Dark Brotherhood Discord] and linking your dossier, or posting a constructive comment on the Brotherhood site&lt;br /&gt;
* Total of any twelve (12) Shadow Academy exams (excluding any courses in the Fundamentals department). This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if twenty-four (24) courses are passed&lt;br /&gt;
* Participate in three (3) total competitions.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you participate in five (5) total competitions&lt;br /&gt;
* Earn a total of twenty (20) Clusters of Earth.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you earn forty (40) Clusters of Earth. Each Cluster of Fire earned counts as two (2) Clusters of Earth&lt;br /&gt;
* Earn a total of two (2) Clusters of Ice.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you earn four (4) Clusters of Ice&lt;br /&gt;
* Earn a total of two (2) Clusters of Graphite.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you earn four (4) Clusters of Graphite&lt;br /&gt;
* Reach Level 2 (GMRG:II) in the [[Grand Master&#039;s Royal Guard]]&lt;br /&gt;
* Reach rank II (Freshman) in the [[Shadow Academy Society]]&lt;br /&gt;
* Reach rank II (Apprentice Inquisitor) in the [[Inquisitorius]]&lt;br /&gt;
* Reach rank II (Womp Rat) in the [[Shroud Syndicate]]&lt;br /&gt;
* Minimum 750 word character fiction to be approved by your House Leadership or Master, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a 1500-word fiction is submitted&lt;br /&gt;
* Work on your character history document for eventual posting on the Brotherhood Wiki, and have this effort approved by your House Leadership or Master.  This should include significant updates to the character&#039;s pre-Brotherhood life&lt;br /&gt;
* Create a competition at 4th Level Crescents or higher and run it with the assistance of your leadership.  Running two (2) competitions counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039;. &lt;br /&gt;
* Earn a [[:Category:Merit Medals|Merit Medal]].  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if you earn two merit medals&lt;br /&gt;
&lt;br /&gt;
===  JM2 (Courier, Sergeant, Acolyte) to JM3 (Yeoman, Lieutenant, Hunter, Padawan)  ===&lt;br /&gt;
* Three weeks at JM2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Complete nine of the following: &#039;&#039;&#039;&lt;br /&gt;
* Interact with members of the Brotherhood in a social setting: this can include joining the [https://discord.gg/darkjedibrotherhood/ Dark Brotherhood Discord Server] and linking your dossier, or posting a constructive comment on the Brotherhood site&lt;br /&gt;
* Participate in five (5) total competitions.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for ten (10) competitions&lt;br /&gt;
* Pass a Shadow Academy leadership exam from the Department of Leadership, Law, and Communication.  Pass two exams for this item to count &#039;&#039;&#039;two (2) times&#039;&#039;&#039;&lt;br /&gt;
* 1000 word character fiction to be approved by your unit leadership or Master., this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a 2000-word fiction is submitted&lt;br /&gt;
* Complete two (2) Antei Combat Center matches.  Counts up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for four (4) matches&lt;br /&gt;
* Reach Level 3 (GMRG:III) in the [[Grand Master&#039;s Royal Guard]]&lt;br /&gt;
* Reach rank III (Sophomore) in the [[Shadow Academy Society]]&lt;br /&gt;
* Reach rank III (Apprentice Inquisitor) in the [[Inquisitorius]]&lt;br /&gt;
* Reach rank III (Womp Rat) in the [[Shroud Syndicate]]&lt;br /&gt;
* Place (1st-3rd) in a competition.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for placing in two (2) competitions&lt;br /&gt;
* Have a total of fifty (50) Clusters of Earth.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for 100 Clusters of Earth. Each Cluster of Fire earned counts as two (2) Clusters of Earth&lt;br /&gt;
* Have a total of five (5) Clusters of Ice.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for ten (10) Clusters of Ice&lt;br /&gt;
* Have a total of five (5) Clusters of Graphite.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for ten (10) Clusters of Graphite&lt;br /&gt;
* Earn a merit medal.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for two (2) merit medals&lt;br /&gt;
* Create a competition at 4th Level Crescents or higher and run it with the assistance of your leadership.  Running two (2) competitions counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
===  JM3 (Yeoman, Lieutenant, Hunter, Padawan) to JM4 (Professional, Captain, Knight)  ===&lt;br /&gt;
* Four weeks at JM3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Complete eleven of the following: &#039;&#039;&#039;&lt;br /&gt;
* Earn a merit medal.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for two (2) merit medals&lt;br /&gt;
* Earn either two Legions of the Scholar or a major competition award (crescent or novae)&lt;br /&gt;
* Earn two major competition awards (crescents and/or novae)&lt;br /&gt;
* Participate in eight (8) total competitions.  This can count &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for fifteen(15) competitions&lt;br /&gt;
* Create a competition at 4th Level Crescents or higher and run it with the assistance of your leadership.  Running two (2) competitions counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039;. &lt;br /&gt;
* Pass two Shadow Academy leadership exams from the Department of Leadership, Law, and Communication&lt;br /&gt;
* Assist your House or Clan summit with a project&lt;br /&gt;
* Complete five (5) Antei Combat Center matches.  Ten (10) matches counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039;&lt;br /&gt;
* Reach Level 4 (GMRG:IV) in the [[Grand Master&#039;s Royal Guard]]&lt;br /&gt;
* Reach rank IV (Junior) in the [[Shadow Academy Society]]&lt;br /&gt;
* Reach rank IV (Apprentice Inquisitor) in the [[Inquisitorius]]&lt;br /&gt;
* Reach rank IV (Womp Rat) in the [[Shroud Syndicate]]&lt;br /&gt;
* Have a total of 75 Clusters of Earth.  Counts &#039;&#039;&#039;two times&#039;&#039;&#039; for 150 Clusters of Earth. Each Cluster of Fire earned counts as two (2) Clusters of Earth&lt;br /&gt;
* Have a total of 7 Clusters of Ice. Counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for 14 Clusters of Ice&lt;br /&gt;
* Have a total of 7 Clusters of Graphite. Counts &#039;&#039;&#039;two (2) times&#039;&#039;&#039; for 14 Clusters of Graphite&lt;br /&gt;
* Minimum 1,500 words of character fiction to be approved by your House Leadership or Master, this can count up to &#039;&#039;&#039;two (2) times&#039;&#039;&#039; if a 3000-word fiction is submitted.&lt;br /&gt;
* Earn a Shadow Academy Degree (excluding the Dark Pundit Degrees)&lt;br /&gt;
* Using the [[DJBWiki:Character_Page_Template|Character Page Template]], complete a quality character article. Contact the Wiki Staff to review your completed wiki page for approval&lt;br /&gt;
* Serve successfully as Battle Team Leader or higher for at least one (1) month&lt;br /&gt;
&lt;br /&gt;
==  Equite &amp;amp; Beyond  ==&lt;br /&gt;
Promotions beyond [[JM4]] are decided on a case-by-case basis, and not on the basis of activities lists (like Novitiate/Journeyman ranks). The [[Master at Arms]] looks at the whole record of the prospective promotee including but not limited to competitions entered and hosted, medals awarded and why, projects completed, leadership, and administrative experience. The latter two often holding a greater weight with each subsequent rank. Attitude and how one interacts with the larger Brotherhood also plays a role as it represents ones growth and maturity in the club. Strive to establish your strengths and never be afraid to test your weaknesses.&lt;br /&gt;
&lt;br /&gt;
The time in rank and leadership (or equivalent) requirements listed below are intended to be minimums, and it is unlikely that a member would be promoted early, and virtually impossible that a member would be promoted without fulfilling some sort of leader or project role. Rare members will meet expectations early, but most members will take at least the time provided and usually longer.&lt;br /&gt;
&lt;br /&gt;
Overall activity since a member&#039;s previous promotion is the most important factor - but consideration is also given to time factors. For example, an [[Equite 1]] with a year in grade &lt;br /&gt;
that has gone through a long period of inactivity (say six months) - is unlikely to be promoted after just a week or two of activity. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| table class=&amp;quot;fancy&amp;quot; width=&amp;quot;700px&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; | &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; | &#039;&#039;&#039;Minimums&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Equite 1&lt;br /&gt;
|  2 months minimum; 4 months average sustained activity&lt;br /&gt;
|-&lt;br /&gt;
|  Equite 2&lt;br /&gt;
|  4 months minimum; 6 months average sustained activity&lt;br /&gt;
|-&lt;br /&gt;
|  Equite 3&lt;br /&gt;
|  6 months minimum; 12 months average sustained activity; &amp;lt;del&amp;gt; 3 months of CON-level leadership or equivalent &amp;lt;/del&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  Equite 4&lt;br /&gt;
|  8 months minimum; 16 months average sustained activity; &amp;lt;del&amp;gt; 6 months of CON-level leadership or equivalent &amp;lt;/del&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In preparation for the experience points (XP) system roll out, this section has been deemed redundant. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;&lt;br /&gt;
Holding a leadership or administrative position in the Brotherhood is an important achievement for a member, and it also serves as an important marker for evaluating member progress by the [[Master at Arms]] staff.  We do recognize that direct unit leadership is not always possible, either through a lack of opportunity, or a desire to do something else.  This should not adversely hamper a member&#039;s chances for promotion.  Therefore some equivalencies to three months (these are all predicated on the notion that the member is successful and active in their role) as a [[Consul]] are:&lt;br /&gt;
&amp;lt;del&amp;gt;* Six months as either [[Proconsul]] or [[Quaestor]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;del&amp;gt;* Seven months as a [[Aedile]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;del&amp;gt;* Nine months as a [[Battle Team Leader]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;del&amp;gt;* Nine months as a [[Rollmaster]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;del&amp;gt;* Six months as a [[Praetor]]&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;del&amp;gt;* Nine months as a [[Magistrate]], Shadow Academy [[Professor]] or [[Docent]], or Antei Combat Centre Judge&amp;lt;/del&amp;gt;&lt;br /&gt;
&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;&lt;br /&gt;
There are other positioned and non-positioned activities that a member can engage in that are in keeping with the spirit of the above.  These include (but are not limited) to: working and actively contributing to the large-scale Brotherhood projects, large-scale Clan projects, working on the Brotherhood wiki, non-positioned [[Shadow Academy]] service, and mentoring members to the rank of Professional/Captain/Knight. It is important that members wishing to progress start to engage in activities that move beyond that of a competing (and even winning) regular member - but that work need not be a position - so long as it is demonstrated that they have contributed to the greater clan/Brotherhood.&lt;br /&gt;
&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Further, all of the above positions and associated timelines are meant to show transparency in the Master at Arms staff thought processes. There is no guarantee that a member will be promoted upon hitting the number of days in a position. &lt;br /&gt;
&lt;br /&gt;
Looking at recent examples of Equite promotions is a good method of learning what other members who hold that rank did to earn it.&lt;br /&gt;
&lt;br /&gt;
=== Clarifying notes ===&lt;br /&gt;
The Trials of Identity and Acquisition, while noted on dossiers as Shadow Academy Courses, do not count towards the number of Shadow Academy Courses in the above promotion guidelines&lt;br /&gt;
&lt;br /&gt;
==  Credits and Version Information  ==&lt;br /&gt;
&#039;&#039;Currently in version 4.5c&#039;&#039;&lt;br /&gt;
*4.5c version update by James Entar, removing ACC qualification as a requirement - 07 November 2022&lt;br /&gt;
*4.5b version update by James Entar, removal of PoBs and removal of Discourse related activities - 28 August 2022&lt;br /&gt;
*4.5a version update by James Entar to reflect chat platform migration from Telegram to Discord - 24 September 2021&lt;br /&gt;
*4.5 version update by Dracaryis, Mune Cinteroph, and Howlader, adding Shroud Syndicate point to Journeyman ranks - 28 March 2021&lt;br /&gt;
*4.1b version update by James Entar, cleaning up and simplifying language separating Fundamentals and Non-fundamentals courses - 23 September 2020&lt;br /&gt;
*4.1a version update by James Entar to reflect retiring of DB Basics exam - 27 July 2020&lt;br /&gt;
*4.1 version update by Howlader, Teylas, Qyreia Arronen - 30 November 2018&lt;br /&gt;
*4.0 version update by Howlader and Teylas - 8 June 2018 - Cleaning up Equite section to remove confusion&lt;br /&gt;
*3.4 version update by Howlader and Teylas - 19 February 2017&lt;br /&gt;
*3.3 version update by Aabsdu, Howlader, Mav with new Equite time-in-grade requirements - 12 November 2015&lt;br /&gt;
*3.2 version update by Aabsdu, Evant, Rial, Teylas, Howlader, James - 17 February 2015&lt;br /&gt;
*3.1 version update by Kalen - 17 January 2014&lt;br /&gt;
*3.0 version update by Howlader, Kalen, and JaM3z - 26 November 2013&lt;br /&gt;
*2.0 version update by Korras(with Kalia and Fremoc): major edit, to reflect ToR as a major platform. - 26/02/12&lt;br /&gt;
*1.4a version updated by Korras: changed EQ requirements&lt;br /&gt;
*1.4 version updated by Korras: Removed obsolete items (histories on dossiers are no more), added EQ guidelines, altered time requirements. - 10/02/11&lt;br /&gt;
*1.3 version updated by Kaek: changed note about running competitions as participation to require leadership to tell me when this occurs. Updated links to DB Basics and ACC Basic - 7/24/09&lt;br /&gt;
*1.2 version updated by Kaek with modifications: Shadow Academy double-dipping policy clarified; Shadow Academy courses completed beyond the base promotion requirements but before the actual promotion can be applied to the next level of promotion per new language; the Master At Arms will no longer assign House tasks but can still be contacted to assist new members; fiction length requirements lowered - 7/7/09&lt;br /&gt;
*1.1a version updated by Kaek in order to clarify language. Requirements remain the same - 11/13/08&lt;br /&gt;
*1.1 version updated by Kaek based on feedback and analysis - 10/21/08&lt;br /&gt;
**Originally derived from the promotion guidelines of every Clan. Compiled by Sklib and Tarax. Initial revisions/additions by Kaek. Subsequent revisions/additions by Sarin, Muz, Kir, Kaek and Raken. Final revisions/additions made by the entire Dark Council: Sarin, Muz, Kir, Kaek, Aabsdu, Shikyo, Jac, Sashar, Braecen, Phoenix, Chaos, Anshar, Ashia and Ashura - 10/14/08&lt;br /&gt;
&lt;br /&gt;
[[Category:DJB Help]] [[Category:MAA Policies]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=XP_Policy&amp;diff=186417</id>
		<title>XP Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=XP_Policy&amp;diff=186417"/>
		<updated>2023-01-20T14:23:45Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Master at Arms}}&lt;br /&gt;
{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This XP Policy outlines how a member can earn XP in the experience system. This policy is approved by the Grand Master and is enforced for integrity by the Dark Council. &lt;br /&gt;
&lt;br /&gt;
===Award XP Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Award XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Merit/Sacramental&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cross&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Anteian Cross&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Steel Cross&lt;br /&gt;
| 1012&lt;br /&gt;
|-&lt;br /&gt;
| Grand Cross&lt;br /&gt;
| 2278&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Blade&lt;br /&gt;
| 5125&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Kukri&lt;br /&gt;
| 11533&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Scepter&lt;br /&gt;
| 25949&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Dagger&lt;br /&gt;
| 58385&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Sword&lt;br /&gt;
| 131368&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sash&lt;br /&gt;
| 295578&lt;br /&gt;
|-&lt;br /&gt;
| Golden Lightsaber&lt;br /&gt;
| 665051&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Cluster/Novae&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Vendetta Seal&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Quartz Star&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Topaz Star&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Emerald Star&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Sapphire Star&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Amethyst Star&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Ruby Star&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Diamond Star&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Nova&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| Silver Nova&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Gold Nova&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Cluster*&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Earth&lt;br /&gt;
| 4&#039;&#039;x&#039;&#039;&amp;lt;sup&amp;gt;0.5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Fire&lt;br /&gt;
| 16&#039;&#039;x&#039;&#039;&amp;lt;sup&amp;gt;0.5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Ice&lt;br /&gt;
| 2.64&#039;&#039;x&#039;&#039;&amp;lt;sup&amp;gt;0.715&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Graphite&lt;br /&gt;
| 2.64&#039;&#039;x&#039;&#039;&amp;lt;sup&amp;gt;0.715&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Scroll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side Scroll&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Foundation&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of the Master&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Indoctrination&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Clusters have diminishing returns implemented. The formula calculates the &#039;&#039;&#039;total&#039;&#039;&#039; amount of XP awarded by &#039;&#039;x&#039;&#039; amount of clusters.&lt;br /&gt;
&lt;br /&gt;
===Competition Participation/Organization XP Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Competition Participation/Organization XP Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Tier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Participant**&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Organizer**&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tier 5&lt;br /&gt;
| 15&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Tier 4&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2&lt;br /&gt;
| 30&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1/Vendetta&lt;br /&gt;
| 35&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Container/Bracket competitions will not generate participation/organization points.&lt;br /&gt;
&lt;br /&gt;
===RP Session XP Values===&lt;br /&gt;
This is XP garnered by either participating or dm&#039;ing roleplaying sessions on discord.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;RP Session Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Source&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Player&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| DM&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shadow Academy Degree XP Values===&lt;br /&gt;
This is XP garnered through the completion of Shadow Academy degrees. Different degrees are worth different amounts of XP.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Shadow Academy Degree XP Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Degree&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Pundit&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Dark Maven&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Dark Savant&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
| Dark Sage&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other XP Source Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Other XP Source Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Source&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Any SA Course Completed***&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Each rank in each society&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Legion of the Scholar&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Pendant of Blood&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| First CS Created Trophy&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Discord linked to dossier&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Excludes the Trial of Identity, Trial of Acquisition and &#039;Trivia&#039; exams created for the purpose of a a Vendetta, which have no XP value.&lt;br /&gt;
&lt;br /&gt;
===Rank Threshholds===&lt;br /&gt;
The following are the threshold XP accruals required for each rank.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Rank Thresholds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Accrued XP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 1&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 2&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 4&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 1&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 2&lt;br /&gt;
| 850&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 3&lt;br /&gt;
| 1450&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 4&lt;br /&gt;
| 2500&lt;br /&gt;
|-&lt;br /&gt;
| Equite 1&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Equite 2&lt;br /&gt;
| 10000&lt;br /&gt;
|-&lt;br /&gt;
| Equite 3&lt;br /&gt;
| 20000&lt;br /&gt;
|-&lt;br /&gt;
| Equite 4&lt;br /&gt;
| 40000&lt;br /&gt;
|-&lt;br /&gt;
| Elder 1&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Elder 2&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Elder 3&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Elder 4&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Medal Awarding===&lt;br /&gt;
Medals can be awarded based on XP earned from the site-tracked activities listed above (e.g., competitions, crescents, clusters, SA courses, etc.). XP used to award a medal is called &amp;quot;Medal XP&amp;quot; and is equal to the amount of XP a member has earned since their last medal. Promotions to do not reset Medal XP. &lt;br /&gt;
&lt;br /&gt;
A member can receive a medal with an XP value equal to their accrued Medal XP. Medals awarded solely based on Medal XP do not award additional XP. However, DB activity that is not tracked by the site and automatically credited with XP, such as project and leadership work, can also contribute towards medals as explained below:&lt;br /&gt;
&lt;br /&gt;
Leaders can award medals with a &#039;&#039;&#039;value less than or equal&#039;&#039;&#039; to a member’s Medal XP without further justification. Medals with a value &#039;&#039;&#039;less than or equal&#039;&#039;&#039; to Medal XP do &#039;&#039;&#039;not grant additional XP&#039;&#039;&#039; to the receiving member because the underlying activities have already done so. &lt;br /&gt;
&lt;br /&gt;
If a member has leadership or project activity that leaders want to recognize with a medal, with or without any accrued Medal XP, they can submit a medal recommendation for approval by the MAA detailing what that member has done – much like the old medal system.  &lt;br /&gt;
&lt;br /&gt;
If an approved medal &#039;&#039;&#039;exceeds&#039;&#039;&#039; the member’s Medal XP, then the medal &#039;&#039;&#039;will grant additional XP&#039;&#039;&#039; equal to the difference between the medal’s value and the member’s Medal XP.&lt;br /&gt;
&lt;br /&gt;
Finally, medals awarded &#039;&#039;&#039;solely&#039;&#039;&#039; based on non-site-tracked activity do not reset Medal XP.&lt;br /&gt;
&lt;br /&gt;
[[Category:MAA Policies]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=XP_Policy&amp;diff=186416</id>
		<title>XP Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=XP_Policy&amp;diff=186416"/>
		<updated>2023-01-20T14:18:22Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Master at Arms}}&lt;br /&gt;
{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This XP Policy outlines how a member can earn XP in the experience system. This policy is approved by the Grand Master and is enforced for integrity by the Dark Council. &lt;br /&gt;
&lt;br /&gt;
===Award XP Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Award XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Merit/Sacramental&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cross&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Anteian Cross&lt;br /&gt;
| 450&lt;br /&gt;
|-&lt;br /&gt;
| Steel Cross&lt;br /&gt;
| 1012&lt;br /&gt;
|-&lt;br /&gt;
| Grand Cross&lt;br /&gt;
| 2278&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Blade&lt;br /&gt;
| 5125&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Kukri&lt;br /&gt;
| 11533&lt;br /&gt;
|-&lt;br /&gt;
| Ruby Scepter&lt;br /&gt;
| 25949&lt;br /&gt;
|-&lt;br /&gt;
| Emerald Dagger&lt;br /&gt;
| 58385&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Sword&lt;br /&gt;
| 131368&lt;br /&gt;
|-&lt;br /&gt;
| Silver Sash&lt;br /&gt;
| 295578&lt;br /&gt;
|-&lt;br /&gt;
| Golden Lightsaber&lt;br /&gt;
| 665051&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Cluster/Novae&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Vendetta Seal&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Quartz Star&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Topaz Star&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Emerald Star&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Sapphire Star&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Amethyst Star&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Ruby Star&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Crescent w/ Diamond Star&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Nova&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
| Silver Nova&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| Gold Nova&lt;br /&gt;
| 600&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Cluster*&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value*&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Earth&lt;br /&gt;
| 4&#039;&#039;x&#039;&#039;&amp;lt;sup&amp;gt;0.5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Fire&lt;br /&gt;
| 16&#039;&#039;x&#039;&#039;&amp;lt;sup&amp;gt;0.5&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Ice&lt;br /&gt;
| 2.64&#039;&#039;x&#039;&#039;&amp;lt;sup&amp;gt;0.715&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Cluster of Graphite&lt;br /&gt;
| 2.64&#039;&#039;x&#039;&#039;&amp;lt;sup&amp;gt;0.715&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Scroll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;XP Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side Scroll&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Foundation&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of the Master&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Scroll of Indoctrination&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Clusters have diminishing returns implemented. The formula calculates the &#039;&#039;&#039;total&#039;&#039;&#039; amount of XP awarded by &#039;&#039;x&#039;&#039; amount of clusters.&lt;br /&gt;
&lt;br /&gt;
===Competition Participation/Organization XP Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Competition Participation/Organization XP Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Tier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Participant**&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Organizer**&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tier 5&lt;br /&gt;
| 15&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| Tier 4&lt;br /&gt;
| 20&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3&lt;br /&gt;
| 25&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2&lt;br /&gt;
| 30&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1/Vendetta&lt;br /&gt;
| 35&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Container/Bracket competitions will not generate participation/organization points.&lt;br /&gt;
&lt;br /&gt;
===RP Session XP Values===&lt;br /&gt;
This is XP garnered by either participating or dm&#039;ing roleplaying sessions on discord.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;RP Session Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Source&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Player&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| DM&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shadow Academy Degree XP Values===&lt;br /&gt;
This is XP garnered through the completion of Shadow Academy degrees. Different degrees are worth different amounts of XP.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Shadow Academy Degree XP Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Degree&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dark Pundit&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| Dark Maven&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
| Dark Savant&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
| Dark Sage&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other XP Source Values===&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Other XP Source Values&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Source&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Value&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Any SA Course Completed***&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| Each rank in each society&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
| Legion of the Scholar&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| Pendant of Blood&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| First CS Created Trophy&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Discord linked to dossier&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;***&amp;lt;/nowiki&amp;gt;Excludes the Trial of Identity, Trial of Acquisition and &#039;Trivia&#039; exams created for the purpose of a a Vendetta, which have no XP value.&lt;br /&gt;
&lt;br /&gt;
===Rank Threshholds===&lt;br /&gt;
The following are the threshold XP accruals required for each rank.&lt;br /&gt;
&lt;br /&gt;
{|table width=&amp;quot;50%&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot; style=&amp;quot;clear:both&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: Gray&amp;quot;| &#039;&#039;&#039;Rank Thresholds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;50%&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;| &#039;&#039;&#039;Accrued XP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 1&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 2&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 3&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Novitiate 4&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 1&lt;br /&gt;
| 500&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 2&lt;br /&gt;
| 850&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 3&lt;br /&gt;
| 1450&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman 4&lt;br /&gt;
| 2500&lt;br /&gt;
|-&lt;br /&gt;
| Equite 1&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| Equite 2&lt;br /&gt;
| 10000&lt;br /&gt;
|-&lt;br /&gt;
| Equite 3&lt;br /&gt;
| 20000&lt;br /&gt;
|-&lt;br /&gt;
| Equite 4&lt;br /&gt;
| 40000&lt;br /&gt;
|-&lt;br /&gt;
| Elder 1&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Elder 2&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Elder 3&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| Elder 4&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: Silver&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Medal Awarding===&lt;br /&gt;
Medals can be awarded based on XP earned from the site-tracked activities listed above (e.g., competitions, crescents, clusters, SA courses, etc.). XP used to award a medal is called &amp;quot;Medal XP&amp;quot; and is equal to the amount of XP a member has earned since their last medal. Promotions to do not reset Medal XP. &lt;br /&gt;
&lt;br /&gt;
A member can receive a medal with an XP value equal to their accrued Medal XP. Medals awarded solely based on Medal XP do not award additional XP. However, DB activity that is not tracked by the site and automatically credited with XP, such as project and leadership work, can also contribute towards medals as explained below:&lt;br /&gt;
&lt;br /&gt;
Leaders can award medals with a &#039;&#039;&#039;value less than or equal&#039;&#039;&#039; to a member’s Medal XP without further justification. Medals with a value &#039;&#039;&#039;less than or equal&#039;&#039;&#039; to Medal XP do &#039;&#039;&#039;not grant additional XP&#039;&#039;&#039; to the receiving member because the underlying activities have already done so. &lt;br /&gt;
&lt;br /&gt;
If a member has leadership or project activity that leaders want to recognize with a medal, with or without any accrued Medal XP, they can submit a medal recommendation for approval by the MAA detailing what that member has done – much like the old medal system.  &lt;br /&gt;
&lt;br /&gt;
If an approved medal &#039;&#039;&#039;exceeds&#039;&#039;&#039; the member’s Medal XP, then the medal &#039;&#039;&#039;will grant additional XP&#039;&#039;&#039; equal to the difference between the medal’s value and the member’s Medal XP.&lt;br /&gt;
&lt;br /&gt;
[[Category:MAA Policies]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Codex&amp;diff=186257</id>
		<title>Codex</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Codex&amp;diff=186257"/>
		<updated>2022-12-14T18:57:48Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[File:Codex_title.gif|450px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==  Overview  ==&lt;br /&gt;
* Chapter 00: [[Compendium of the Brotherhood]]&lt;br /&gt;
&lt;br /&gt;
==  Brotherhood Infrastructure  ==&lt;br /&gt;
* Chapter 01: [[The Council]]&lt;br /&gt;
* Chapter 02: [[Orders of the Brotherhood]]&lt;br /&gt;
* Chapter 03: [[Societies|Guilds and Societies]]&lt;br /&gt;
* Chapter 04: [[Clans]]&lt;br /&gt;
* Chapter 05: [[Houses]]&lt;br /&gt;
* Chapter 06: [[Battleteams]]&lt;br /&gt;
&lt;br /&gt;
==  Systems of the Brotherhood  ==&lt;br /&gt;
* Chapter 07: [[Shadow Academy]]&lt;br /&gt;
* Chapter 08: [[Ranks]]&lt;br /&gt;
* Chapter 09: [[Awards]]&lt;br /&gt;
* Chapter 10: [[Identification System]]&lt;br /&gt;
&lt;br /&gt;
==  Rights of the Brethren  ==&lt;br /&gt;
* Chapter 11: [[Lightsabers]]&lt;br /&gt;
* Chapter 12: [[Force Powers|Powers of the Dark Jedi]]&lt;br /&gt;
* Chapter 13: [[Custom Robes|Robes of the Brotherhood]]&lt;br /&gt;
* Chapter 14: [[Warbanner|Heraldry of the Brotherhood]]&lt;br /&gt;
* Chapter 15: [[Avatars|Dossier Avatars]]&lt;br /&gt;
&lt;br /&gt;
==  Lore  ==&lt;br /&gt;
* Chapter 16: [[Dark Brotherhood History|A History of the Brotherhood]]&lt;br /&gt;
* Chapter 17: [[Dark Brotherhood Canon]]&lt;br /&gt;
* Chapter 18: [[Codex/The Dark Side]]&lt;br /&gt;
* Chapter 19: [[Dark Hall|Dark Hall on Antei]]&lt;br /&gt;
* Chapter 20: [[Vendetta|The Art of Vendetta]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Brotherhood Guidelines]] &lt;br /&gt;
[[Category:Codex]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Brotherhood_Chat_Policies&amp;diff=185107</id>
		<title>Dark Brotherhood Chat Policies</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Brotherhood_Chat_Policies&amp;diff=185107"/>
		<updated>2022-06-01T20:34:53Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Policies}}&lt;br /&gt;
&lt;br /&gt;
The following policies help make sure that Brotherhood Chats are kept in line with the [[Covenant]], as well as the general policies for each respective chat. As a general rule, participants and members of chats should adhere to being respectful of other members opinions and beliefs. &lt;br /&gt;
&lt;br /&gt;
A list of Brotherhood Chats can be found on our [https://www.darkjedibrotherhood.com/chat Brotherhood Chat page]&lt;br /&gt;
&lt;br /&gt;
=== Discord ===&lt;br /&gt;
&lt;br /&gt;
The Dark Brotherhood uses Discord for its primary communications platform. &lt;br /&gt;
The main channels run by the Dark Council are:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;#general-chat&#039;&#039;&#039; — Moderated by the Dark Council. Covers a wide range of topics from star wars to world news.&lt;br /&gt;
* &#039;&#039;&#039;#announcements&#039;&#039;&#039; — Read-only announcement channel for news posts and reports.&lt;br /&gt;
* &#039;&#039;&#039;#gaming&#039;&#039;&#039; — Official channel for all DB gaming related activities, moderated by the Fist and Fist Staff. &lt;br /&gt;
* &#039;&#039;&#039;#gaming-matchmaking&#039;&#039;&#039; — Official chat for PvP matchmaking using the dbb0t queue. &lt;br /&gt;
* &#039;&#039;&#039;#art-chat&#039;&#039;&#039; — A chat for the discussion and sharing of artwork of all mediums between members of the DB. Moderated by the Herald and Herald Staff.&lt;br /&gt;
* &#039;&#039;&#039;#fiction-chat&#039;&#039;&#039; — A chat for all things relating to the Fiction Society including fiction competitions, Run-Ons, ACC, and general discussions generated by daily topics and character questions. Moderated by the Voice and Voice Staff.&lt;br /&gt;
* &#039;&#039;&#039;#spoilers&#039;&#039;&#039; — Official spoilers chat. Opt-in via #settings. Spoilers are generally prohibited in all other chats for one week after a Star Wars series episode and for one month after a movie.&lt;br /&gt;
&lt;br /&gt;
=== General Chat Rules ===&lt;br /&gt;
&lt;br /&gt;
These rules apply to all ‘official’ DB Discord chats, including the #general-chat, #art-chat, #gaming-chat, #fiction-chat and others listed above. Other chats will have additional rules, as listed below.&lt;br /&gt;
&lt;br /&gt;
* Be respectful of your fellow chat participants. If someone tells you to stop or to avoid a topic, be aware and willing to talk about it on the side (DM). &lt;br /&gt;
&lt;br /&gt;
* Anything added to the chat should be appropriate for people as young as 13, as we have many younger members. This means that while you can curse, a repeated string of expletives can lead to reprimand from a moderator. &lt;br /&gt;
&lt;br /&gt;
* Admins are moderators and have the authority to delete comments, ban, or remove a member from a chat. Admins are often the Dark Council or staff members for a Dark Councilor. &lt;br /&gt;
&lt;br /&gt;
* Respect the decision of admins in the chat and reach out privately if there is confusion over the reason for an admin action.&lt;br /&gt;
&lt;br /&gt;
* Avoid spamming a given chat with walls of media (animated gifs, photographs, etc.). There are some really great ways to share photo-albums thanks to sites like imgur and Google Photos. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Avoid discussion of contentious real life issues, such as religion or politics. If you are unsure, ask first.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fund raising for any purpose is prohibited in all official DB chats.  &lt;br /&gt;
&lt;br /&gt;
* Rules may change during Vendettas, particularly for chat channels like #gaming-chat.  Be aware of when major events are ongoing and how this may temporarily alter chat rules.&lt;br /&gt;
&lt;br /&gt;
* Members cannot have more than one Discord account on the DB server. &lt;br /&gt;
&lt;br /&gt;
==== General Chat ====&lt;br /&gt;
[[File:Slave leia rule.jpeg|the club&#039;s standard example of an age appropriate image.|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
The general chat for the Dark Brotherhood. Members are free to share anything from pictures of meet ups with other members, star wars news and information, Brotherhood-wide competitions, computer builds and systems, electronics, news, and any other topic directly or tangentially related to the Brotherhood and its members.&lt;br /&gt;
&lt;br /&gt;
==== Gaming Chat ====&lt;br /&gt;
&lt;br /&gt;
The #gaming-chat channel is the official room for all DB gaming related activities. As such, #gaming-chat differs from the other Discord chats in the club in that it is not for general chat. #gaming-chat is specifically for members to find people to game with, set up matches, discuss games, and interact with the Fist and his or her staff. In addition to the general chat rules outlined above, #gaming-chat has special rules as detailed below.&lt;br /&gt;
&lt;br /&gt;
===== Chat Rules =====&lt;br /&gt;
&lt;br /&gt;
# Topics in #gaming-chat need to be gaming focused. You are welcome to discuss  games, sales, hardware upgrades, thoughts on upcoming games, game lore, etc. Members may post links to gaming competitions they are running. All other tangential discussions should occur in #general-chat&lt;br /&gt;
# This chat is text based only. You are not restricted from posting links, provided they are related to gaming. Posting a link to a sale, competition you are running, official announcement on a new game, and things like that are absolutely OK. Posting a clickbait article or one filled with spoilers is not allowed. Don’t spam links. See if someone else has posted it within the last few hours.&lt;br /&gt;
# While members are encouraged to post links to their streams, repeated solicitation of viewers is not allowed.&#039;&#039;&#039;&lt;br /&gt;
# No “console war” posts&#039;&#039;&#039;. PS4 is not better than XBox, or vice versa. Consoles are not better than PCs. Those are opinions. Play on the system you like.&lt;br /&gt;
# Keep the language clean. Vulgar language will not be tolerated. Members who violate this rule will have their post deleted and receive a warning. Continued violations will result in the Member losing all posting privileges (a hard mute) for a week. Any further violations will be forwarded to the Justicar.&lt;br /&gt;
&lt;br /&gt;
===== Matchmaking Chat Rules =====&lt;br /&gt;
&lt;br /&gt;
# The #gaming-matchmaking chat is &#039;&#039;exclusively&#039;&#039; for arranging PvP matches or PvE groups consistent with the [[Rites of Combat]]. Please keep all other discussion to other chats. &lt;br /&gt;
# During Vendettas, chat in #gaming-matchmaking may be disabled entirely.&lt;br /&gt;
&lt;br /&gt;
==== Art Chat ====&lt;br /&gt;
&lt;br /&gt;
In addition to the General rules, and the PG-13 rule specifically, art shared must always follow the “Princess Leia” rule of nudity (cannot show more nudity than Princess Leia in Episode 6: Return of the Jedi, i.e. PG-13)&lt;br /&gt;
&lt;br /&gt;
==== Fiction Chat ====&lt;br /&gt;
&lt;br /&gt;
A place for discussing fanfiction, writing, storytelling and character development for members of the DJB. Please be respectful, stay on topic, and have fun. &lt;br /&gt;
&lt;br /&gt;
* For the daily theme, you can see the calendar [https://goo.gl/diYzBw here] &lt;br /&gt;
* For more information you can click [https://goo.gl/mMQ5zg here] . &lt;br /&gt;
* In addition to the general chat rules outlined above, #fiction-chat has some additional rules rules:&lt;br /&gt;
&lt;br /&gt;
===== Chat Rules =====&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Stay on topic.&#039;&#039;&#039; While Fiction Chat covers a wide range of topics, including pop culture and media, conversations should stay grounded in the Brotherhood’s fictional society and activities. &lt;br /&gt;
# &#039;&#039;&#039;There is no such thing as cliche:&#039;&#039;&#039; all character types and identities are welcome. Members are encouraged to talk about their characters or ideas for them without fear of reproach. Feedback should be constructive by nature and no member should ever feel like they can’t share an idea.&lt;br /&gt;
#  &#039;&#039;&#039;Gif and Sticker usage are allowed, but all things in moderation.&#039;&#039;&#039; Please do not overly spam the chat with gifs and stickers. &lt;br /&gt;
&lt;br /&gt;
==== Clan Channels ==== &lt;br /&gt;
&lt;br /&gt;
Clans maintain the rules and regulations for their respective channels, and the Dark Council is only involved in extreme circumstances related to violations of the Covenant occurring in a chat.&lt;br /&gt;
&lt;br /&gt;
==== Spoiler Rules ====&lt;br /&gt;
&lt;br /&gt;
As stated above, with the exception of #spoilers, discussion is generally prohibited in all other chats for one week after a Star Wars series episode and for one month after a movie. The reason is not everyone is able to view the content on the day of release and we want their experience to not be diminished by learning information ahead of time.&lt;br /&gt;
&lt;br /&gt;
Spoilers take on many different meanings based upon each person’s desire to be uninformed of the upcoming content. Ranging from a total news blackout to only watching publicly released trailers. &lt;br /&gt;
&lt;br /&gt;
To help clarify what could be considered a spoiler in a public chat, examples have been provided below.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Plot Points&#039;&#039;&#039; - Discussing any topic that relates to the plot of the episode/movie. Such as what occurred, what didn’t occur, or how something played out&lt;br /&gt;
* &#039;&#039;&#039;Reveals&#039;&#039;&#039; - Such as the appearance of a character or artifact without support detail as to what the character did or how the artifact was utilized&lt;br /&gt;
* &#039;&#039;&#039;Graphics/Memes&#039;&#039;&#039; - Ranging from specific stills from an episode to meme’s, such as “describe the episode without spoilers” which may hint at what occurred&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Fifteenth_Great_Jedi_War&amp;diff=185089</id>
		<title>Fifteenth Great Jedi War</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Fifteenth_Great_Jedi_War&amp;diff=185089"/>
		<updated>2022-05-26T19:33:47Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: Created page with &amp;quot;The Fifteenth Great Jedi War, also known as &amp;#039;&amp;#039;&amp;#039;GJW XV: Ascension&amp;#039;&amp;#039;&amp;#039;, was a 6 week Brotherhood event that ran from May 28, 2020 to July 6, 2020&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Fifteenth Great Jedi War, also known as &#039;&#039;&#039;GJW XV: Ascension&#039;&#039;&#039;, was a 6 week Brotherhood event that ran from May 28, 2020 to July 6, 2020&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=EL3&amp;diff=184853</id>
		<title>EL3</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=EL3&amp;diff=184853"/>
		<updated>2022-05-05T13:32:27Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:DP.png|479px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elder 3&#039;&#039;&#039; (Prophet/Legend/Grand General) or commonly known as &#039;&#039;&#039;EL3&#039;&#039;&#039;, is the fifteenth rank in the [[Dark Brotherhood]], which is awarded after demonstrating above and beyond performance in the [[EL2|second Elder rank]] . &lt;br /&gt;
&lt;br /&gt;
== Promotion requirements ==&lt;br /&gt;
&lt;br /&gt;
A promotion to Elder 3 can only be authorized by the [[Grandmaster]] himself.&lt;br /&gt;
&lt;br /&gt;
It is also the final promotion attainable by members of the Dark Brotherhood, aside from being promoted to the physical post of Grand Master.&lt;br /&gt;
&lt;br /&gt;
== Order ranks ==&lt;br /&gt;
&lt;br /&gt;
* [[Sith Order|Sith]]/[[Force Disciple Order|Force Disciple]]/[[Jedi Order|Jedi]]: Prophet&lt;br /&gt;
* [[Loyalist (order)|Loyalist Order]]: Grand General&lt;br /&gt;
* [[Mercenary (order)|Mercenary Order]]: Legend&lt;br /&gt;
&lt;br /&gt;
{{Start box}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
 | title = [[EL3|Elder III]]&lt;br /&gt;
 | years = &lt;br /&gt;
 | before = [[EL2|Elder II]]&lt;br /&gt;
 | after = [[EL4|Elder IV]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History  ==&lt;br /&gt;
* The only person who outranks an EL3 is an [[EL4]] and [[Grand Master]].&lt;br /&gt;
* &#039;&#039;&#039;Dark Prophet&#039;&#039;&#039; used to be an honorary rank only given to those who retired from the position of [[Grand Master]].&lt;br /&gt;
* Prophet used to be called &#039;&#039;&#039;Dark Jedi Primarch&#039;&#039;&#039; and was restricted so only four people could hold the rank at any one time. It was later known as Dark Jedi Primarch/Dark Prophet before becoming Dark Prophet, and then finally, depending on Order, Prophet, Grand General, and Legend.&lt;br /&gt;
&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ranks]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Orders_of_the_Brotherhood&amp;diff=184538</id>
		<title>Orders of the Brotherhood</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Orders_of_the_Brotherhood&amp;diff=184538"/>
		<updated>2022-03-25T14:37:50Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Codex TOC}}&lt;br /&gt;
&lt;br /&gt;
Orders of the Brotherhood&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Until more recent times, a member within the Dark Jedi Brotherhood would associate themselves with an [[Orders of the Brotherhood (Legacy)|Order]]. These three orders provided students of the Dark Side with three different paths in which to accumulate personal power. Each of the Orders had its own manner of operations, along with associated strengths and weaknesses that drew students to them. Originally, the three Orders on the Tripartite Path were the manipulative and subtle [[Krath]], the ruthless warriors of the [[Obelisk]] and the cunning, domination focused [[Sith]].&lt;br /&gt;
&lt;br /&gt;
The Brotherhood operated under these three orders for many years, with each of the orders challenging each other for dominance but always serving the Dark Side first and foremost. This all changed after the events on [[New Tython]]. Under the leadership of Grand Master [[Muz Ashen]], Dark Jedi Brotherhood forces waged a war against a newly discovered group of Jedi on the planet. After much blood was spilled the conflict finally ended with the Jedi becoming part of the Brotherhood. This required a change to the organization.&lt;br /&gt;
&lt;br /&gt;
The followers of the Light Side brought with them a mirror of the Tripartite Path. A Jedi could become a peaceful [[Consular]] focused on learning, a highly trained [[Guardian]] that focused on defensive combat or a skilled [[Sentinel]] that augmented their abilities with stealth and technology.&lt;br /&gt;
&lt;br /&gt;
Following the abolishment of the Krath and Obelisk Orders under the rule of Darth Pravus, the Orders saw a change again. All members of the Jedi Order were joined beneath one Order, being balanced against the Sith and Gray Orders. Non-Force users were brought into one of two orders, Mercenary or Loyalist Orders. This would see change again under [[Telaris &amp;quot;Mav&amp;quot; Cantor|Grand Master Cantor]], with the Gray and Dark Jedi Orders being brought under a single umbrella: the Force Disciple order.&lt;br /&gt;
&lt;br /&gt;
== Orders ==&lt;br /&gt;
A member’s order is akin to a chosen professional course. The first determining factor as to which orders are available to members are whether or not they have the ability to use the Force. Those who can wield the Force and those that cannot (Non-Force Users) will have different Orders available to them. &lt;br /&gt;
&lt;br /&gt;
A Non-Force user is able to select from the Orders of [[Loyalist_(order)|Loyalist]] and [[Mercenary_(order)|Mercenary]]. A Loyalist has pledged their service and support to a branch of their unit’s military as a professional soldier. In stark contrast, the Mercenary’s services are sold to the highest bidder and are not generally part of the “official” command structure of a unit. These Orders carry a wide range of options for development. You could be the Bounty Hunter with a gruff exterior and a heart of gold as a Mercenary or you could be the cruel taskmaster pushing their troops to the brink and beyond as a Loyalist, or many options in-between.&lt;br /&gt;
&lt;br /&gt;
Orders available to Force Users are: [[Jedi_Order|Jedi Order]], [[Sith_Order|Sith Order]], and the [[Force Disciple Order]]. The Force Disciple Order is less ideologically bound than the more traditional Jedi or Sith. For example, a Force Disciple could primarily use the light side of the Force but eschew the strict rules of the Jedi Order. The Jedi Order and Sith Order more closely align with their historical counterparts along with the rich histories and philosophical legacies of those organizations. Orders give members opportunity for more complex character development. &lt;br /&gt;
&lt;br /&gt;
=== Alignment &amp;amp; The Force ===&lt;br /&gt;
&lt;br /&gt;
In the Brotherhood’s &#039;&#039;Character Sheet System&#039;&#039;, Force powers are considered neutral and are not tied to any particular Order. This means that a Dark Jedi can use Healing and a Light Jedi can use Force Lightning. This is done for logistics reasons. For more information see the [[CS Guide: Force Powers]] article. &lt;br /&gt;
&lt;br /&gt;
== Traditions ==&lt;br /&gt;
&lt;br /&gt;
For those members who have reached the rank of [[Equite]], it is possible to declare further adherence beyond Orders. Some traditions are chosen and made available based on Order, while others are available to all members. These act more like ideological or organizational familiarity. It is important to note that while traditions are available to further refine characters for others, it is not a requirement for membership. This feature functions as a value add in outlining a character for others at a glance and in no way limits those who do not partake in the available options. For more information see the [[Traditions]] page for details on the currently available Traditions. &lt;br /&gt;
&lt;br /&gt;
[[Category:Codex]]&lt;br /&gt;
[[Category:DJB Help]]&lt;br /&gt;
[[Category:Orders]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Fiction_Updates:_Story_Arcs&amp;diff=183708</id>
		<title>Fiction Updates: Story Arcs</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Fiction_Updates:_Story_Arcs&amp;diff=183708"/>
		<updated>2021-12-28T18:38:44Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: Who called it Homecoming? Disappoint&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{StoryArcs}}&lt;br /&gt;
The following article catalogs the various Story Arcs that drive and motivate the Brotherhoods Fictional Updates forward. This record and collection is considered the &#039;&#039;&#039;Contemporary Storyline&#039;&#039;&#039;. The table of contents to the right will take you through the [[Category:Story Arc Summaries]]. &lt;br /&gt;
&lt;br /&gt;
Below, you can see a chronological timeline of previous story lines and major Brotherhood events. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;fancy&amp;quot; width=&amp;quot;60%&amp;quot; style=&amp;quot;margin: 1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color:#5e7687; color:#BFBFBF; font-weight:bolder;&amp;quot;| Fiction Updates&lt;br /&gt;
|-&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#b4bfc6; color:#303030;&amp;quot;|&#039;&#039;&#039;Year&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#b4bfc6; color:#303030;&amp;quot;|&#039;&#039;&#039;Story Arc&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#b4bfc6; color:#303030;&amp;quot;|&#039;&#039;&#039;Fiction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[30 ABY to 39 ABY#30 ABY|30 ABY]] || [[Dark Crusade]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[30 ABY to 39 ABY#31 ABY|31 ABY]] || [[Fading Light]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[30 ABY to 39 ABY#32 ABY|32 ABY]] || [[Eleventh Great Jedi War]] || [https://drive.google.com/file/d/0B0rPsJ1Xn54cNkotbXFhSVpuOUE/view Finale]&lt;br /&gt;
|-&lt;br /&gt;
| [[30 ABY to 39 ABY#33 ABY|33 ABY]] || [[New Order era|The New Order]] || Prologue: [https://drive.google.com/file/d/0B0_EDLJpzNg9MUEwNGViQi14ejg/view Undesirables]&amp;lt;br&amp;gt;Chapter 1: [https://drive.google.com/file/d/0B0rPsJ1Xn54cYVE4NXdXbkp4YzA/view A New Order]&amp;lt;br&amp;gt;Chapter 2: [https://drive.google.com/file/d/0B0rPsJ1Xn54cVTAwaTZ4OVprRzQ/view Treason]&lt;br /&gt;
|-&lt;br /&gt;
| [[30 ABY to 39 ABY#34 ABY|34 ABY]] || — || Anthology series:&amp;lt;br&amp;gt;Part 1 - [https://drive.google.com/file/d/0B-vYlrW6IxW6NU5pY3RxbkphbkE/view No Return]&amp;lt;br&amp;gt;Part 2 - [https://drive.google.com/file/d/0B-vYlrW6IxW6dzRlX01PbHl2bkE/view Rise of the Lotus]&amp;lt;br&amp;gt;Part 3 - [https://app.box.com/s/hti74aky22otjwfzzwvay5ryci4x0l16 Seven Strands]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[30 ABY to 39 ABY#35 ABY|35 ABY]] || — ||  Chapter 3: [https://drive.google.com/file/d/0B-vYlrW6IxW6M1o3SThodnJDb0U/view Reconciliation]&amp;lt;br&amp;gt;Chapter 4: [https://drive.google.com/file/d/0B-vYlrW6IxW6Sm9PVTExODNKcmM/view Order]&amp;lt;br&amp;gt;Chapter 5: [https://drive.google.com/file/d/0B-vYlrW6IxW6YUhRMTlaTG10R3c/view Endgame]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twelfth Great Jedi War|Twelfth Great Jedi War: Retribution]] || Prologue: [https://drive.google.com/file/d/0BwijxyALQ0YPSS1SeE1hZDJOVkE/view The Collective]&amp;lt;br&amp;gt;Chapter 1: [https://drive.google.com/file/d/0B-vYlrW6IxW6THZVbHFwcnM0eDQ/view Vengeance]&amp;lt;br&amp;gt;Chapter 2: [https://drive.google.com/file/d/0B-vYlrW6IxW6czgxZ1FiTTMxNnM/view Impetus]&amp;lt;br&amp;gt;Chapter 3: [https://drive.google.com/file/d/0B-vYlrW6IxW6N25aN1FGQzVRQmM/view War]&amp;lt;br&amp;gt;Chapter 4: [https://drive.google.com/file/d/0B-vYlrW6IxW6bFNQSFdOekhuMXc/view Strike]&amp;lt;br&amp;gt;Chapter 5: [https://drive.google.com/file/d/1-htX3YhSwhVEfzVGamn4FuyKYT8M1AeU/view Riposte]&amp;lt;br&amp;gt;Chapter 6: [https://drive.google.com/file/d/1NK1y5DeOgSiCHXkutI1Uqkjfys5irXEv/view Finale]&amp;lt;br&amp;gt;Chapter 7: [https://drive.google.com/file/d/1J8ykWSZlfzPxBXGJn5taGrMc1EOZGOv6/view Epilogue]&lt;br /&gt;
|-&lt;br /&gt;
| [[30 ABY to 39 ABY#36 ABY|36 ABY]] || [[The Collective]] || [https://drive.google.com/file/d/1LbP5uqPNv2s1NeZqa6CZRHNRxBdfUskG/view Prologue]&amp;lt;br&amp;gt;Chapter 1: [https://drive.google.com/file/d/1JLt8kdA6yRcuNe6zDdRgp0kskmMvT3xk/view Counterpoints]&amp;lt;br&amp;gt;Chapter 2: [https://drive.google.com/file/d/1MsWAL0SjGPz9RMEiWcD150RJIRSoxPM-/view Executive Action]&amp;lt;br&amp;gt;Chapter 3: [https://drive.google.com/file/d/1Y7ienSpTlTviYQZYXygr1Pt6phzXXd9a/view The Hunt]&lt;br /&gt;
|-&lt;br /&gt;
| [[30 ABY to 39 ABY#36 ABY|36 ABY]] || [[Rite of Supremacy: Meridian]] || [https://drive.google.com/file/d/1Sqg2uOSnjBLZavmi7L26FCRJ9Ik5F6Ct/view Prologue]&amp;lt;br&amp;gt;Chapter 1: [https://drive.google.com/file/d/1tyhMrswY2pjgBVkDs1jNGsZ9DGgMARBy/view Edges of Wild Space]&amp;lt;br&amp;gt;Chapter 2: [https://drive.google.com/file/d/1RsQIBVgUdGVvdBu29VMKpxgev4bTWncC/view Decisive low]&amp;lt;br&amp;gt;Epilogue: [https://drive.google.com/file/d/1XEepayZH0Ar7oU88yuRUKIJgLezjQUSa/view Broken Pillar]&lt;br /&gt;
|-&lt;br /&gt;
| [[30 ABY to 39 ABY#37 ABY|37 ABY]] || [https://drive.google.com/open?id=17c8U9ydQkUHE0QEQYdqa90x_RnZVTh6V Brotherhood Rising] || [https://drive.google.com/file/d/16ybtlNf84eGEkJYdE2pMUsFNRAjGIJ6L/view Prelude]&amp;lt;br&amp;gt;Chapter 1: [https://drive.google.com/file/d/19Ppgl8mRVe9NphK5cEt9ztGakYbRhWPs/view The Severian Principate]&amp;lt;br&amp;gt;Interlude:[https://drive.google.com/file/d/1ilX5WY7o7FXoQcUiyNedZuEwb_FcxfzC/view Care of Creatures]&amp;lt;br&amp;gt;Chapter 2: [https://drive.google.com/file/d/1YI8hUTESzsPhl_FdZo2zVPRTY5KObc0Q/view Shifting Gears ]&amp;lt;br&amp;gt;[https://drive.google.com/file/d/13hC5gF7_dVKIbpAq-yThr9x5_drKSVhl/view Epilogue]&lt;br /&gt;
|-&lt;br /&gt;
| [[30 ABY to 39 ABY#37 ABY|37 ABY]] || [https://drive.google.com/open?id=14gAJ4h0zuQ6NWrHL-S_Dc6acSAZ_lb8p Great Jedi War XIII: Discord] || [https://drive.google.com/file/d/1OiPRd_WjNBX6L-PTGeyw3LHpm0G1tJVM/view Prologue]&amp;lt;br&amp;gt;Chapter 1: [https://drive.google.com/file/d/15HRWYGV7kkff93GGjeMSWiRFsYK53oqp/view Catalyst]&amp;lt;br&amp;gt;Chapter 2:[https://drive.google.com/file/d/12kDFdO-klo9WOZSImORu8TdIt-Bv5xTW/view When Words Fail]&amp;lt;br&amp;gt;[https://drive.google.com/file/d/1V3KBHpcrUfwRQXhtRi2kFJNs-c67NNGS/view Finale]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[30 ABY to 39 ABY#38 ABY|38 ABY]] || [https://www.darkjedibrotherhood.com/news/djb-news-tenixir-prison-break Tenixir Prison Break] ||  [https://drive.google.com/file/d/1VKkfnPQAyQX006cLMivgYGSk8mE-1OBk/view?usp=drivesdk Tenixir Prison Break]&amp;lt;br&amp;gt;[https://drive.google.com/file/d/11MRFbrebu6-ymqw6zlSgiLUwgSYkGDO8/view?usp=drivesdk Epilogue]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fourteenth Great Jedi War|Fourteenth Great Jedi War: Homefront]] || [https://drive.google.com/file/d/1NYcq5kzKW_Bx2NJ3X8Bv_Q_shOXaN-EM/view Chapter 1]&amp;lt;br&amp;gt;[https://drive.google.com/file/d/1HdwIKRyzCqcn6NBnlKaNFRQaauqWS8Pu/view Chapter 2]&amp;lt;br&amp;gt;[https://drive.google.com/file/d/1vrKNBb4HVTU4XC_nCy8ayZRciM4PtYcb/view?usp=sharing Chapter 3]&amp;lt;br&amp;gt;[https://drive.google.com/file/d/1yUoLVUYrYhQKfsrxG-f44EbnW5kWzM8F/view?usp=sharing Epilogue]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For the complete timeline, please see the [[Dark Jedi Brotherhood Timeline]] article.&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Clan_and_House_Policies&amp;diff=182947</id>
		<title>Clan and House Policies</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Clan_and_House_Policies&amp;diff=182947"/>
		<updated>2021-10-21T13:35:42Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
{{Policies}}&lt;br /&gt;
&lt;br /&gt;
The policy page outlines general guidelines and rules for the [[Clans]] and [[Houses]] of the [[Dark Jedi Brotherhood]]. &lt;br /&gt;
&lt;br /&gt;
=== Clan and House Guidelines ===&lt;br /&gt;
==== General Clan Policies ====&lt;br /&gt;
*All Clans have a [[Consul]] and a [[Proconsul]]. [[Rollmaster]] is optional.&lt;br /&gt;
*Clans may grant a single [[MAA_Policies#Clan_Titles|Clan Name]] to members at their discretion. These may also be found on the [[Clan Title Census]]&lt;br /&gt;
*New Clan Names for a unit (that is, an entirely new name) must be approved by the MAA/DGM/GM. This does NOT refer to members being given the name, but entirely new names.&lt;br /&gt;
*Clans may have up to three [[Battleteams]], plus an additional one per House. Battleteams may be aligned to the House level, or to the Clan level.&lt;br /&gt;
*Clan Titles and slots in the Round Robin Join Rotation are based on Clan status and are never decreased by probationary status of a Clan in regards to House number/total membership in the Clan as mentioned below.&lt;br /&gt;
&lt;br /&gt;
==== Quarterly Fictional Clan Updates ====&lt;br /&gt;
Every quarter starting from January 1st of each calendar year will come with the release of a &#039;&#039;&#039;PulseFeed News Aggregator&#039;&#039;&#039;. This is a collection of fictional updates in the style of news broadcasts spanning up to two paragraphs. It is expected that each Consul provides an update to the Dark Council and they will be compiled (in alphabetical Clan order) alongside a general Dark Brotherhood fictional update in the same style.&lt;br /&gt;
&lt;br /&gt;
Expected release dates for the Aggregator are:&lt;br /&gt;
&lt;br /&gt;
* January 1&lt;br /&gt;
* April 1&lt;br /&gt;
* July 1&lt;br /&gt;
* October 1&lt;br /&gt;
&lt;br /&gt;
==== Additional Houses====&lt;br /&gt;
*Any House added to a Clan will have at least a [[Quaestor]]. The Clan in question may choose not to utilize the Aedile position, and especially for small Clans, this is encouraged.&lt;br /&gt;
*Clans may apply for houses to the GM, DGM, and MAA if they feel the activity is sufficient, and if membership totals are such that the additional leadership slot from the Quaestor position will be useful.&lt;br /&gt;
*House applications must include the name of the House, potential leadership of the House (at least the Quaestor), and how the House will improve membership experience in the Clan.&lt;br /&gt;
*All Clans are heavily encouraged to have at least one house. &lt;br /&gt;
*Clans with fifty or more members are heavily encouraged to have two houses. &lt;br /&gt;
*All Clans may have up to two houses. Applications for a third house are permitted but will be carefully scrutinized.&lt;br /&gt;
*In addition to raw membership numbers, The Grand Master or Deputy Grand Master will use participation-based metrics to assess whether to accept applications for a House. These metrics will include, but are not limited to, number of unit-level competitions members are participating in, Vendetta participation, activity outside of competitions (e.g. [[Cluster of Fire|Clusters of Fire]] and [[Cluster of Ice|Ice]]), and Brotherhood-wide competition participation outside of [[Vendetta|Vendettas]].&lt;br /&gt;
&lt;br /&gt;
==== New Member Designations ====&lt;br /&gt;
Currently, Clans receive new members evenly on a rotating basis. Clans will receive the same number of recruits regardless of the number of Houses they have. For example, if a Clan has two Houses, they will receive the same number of new members as a Clan without a House during a single pass of the round-robin system.&lt;br /&gt;
&lt;br /&gt;
=== Formation of New Clans ===&lt;br /&gt;
&lt;br /&gt;
In order to allow members to propose new and/or innovative ideas that strengthen the Brotherhood as a whole, we are adopting a policy on the proposing of new Clans.  This policy follows a two step process: The first is a pre-proposal, and the second is a full proposal.  If the proposal is accepted, the unit enters a probationary period of two months, after which the Dark Council evaluates the Clan once more.&lt;br /&gt;
&lt;br /&gt;
==== Pre-proposals ====&lt;br /&gt;
The pre-proposal is a document worked on by a single or very small number of individuals. This pre-proposal will go to the GM and the DGM, and assuming a basic level of feasibility, the idea behind the pre-proposal will be socialized with the Star Chamber, Dark Council, and Consuls, as necessary to gauge the opinions of our wider leadership body on the value that the unit poses to the club and how it would impact our existing units.  &lt;br /&gt;
&lt;br /&gt;
The GM will then make a final decision on if the pre-proposal will be approved, based on feedback gathered from these leadership bodies.  The two-step process here is to provide a clear indication to everyone involved at various levels of our club that the proposal has some chance of succeeding.  A pre-proposal moving ahead is by no means a guarantee of success, but it does help us prevent members from wasting their time on ideas we think are already sufficiently covered by clans.  Following approval, the submitter can move on to a full proposal.   That is to say that the initial pre-proposal **should not** be widely shared and must not involve recruiting individuals to work on the project.  In fact, from this point forward, authors of a pre-proposal that &#039;recruit&#039; others to their cause prior to the approval of a pre-proposal will have their pre-proposal rejected.  For those that have previously established groups interested in proposing Clans, we obviously are understanding that this process is new.&lt;br /&gt;
&lt;br /&gt;
A pre-proposal should:&lt;br /&gt;
* Propose a name for the unit.&lt;br /&gt;
* Be written by a single individual, who will be considered as the leader of the proposal and the likely Consul.  Contact the GM if you are working on a proposal but do not intend to lead the unit in question.  Extremely small groups (e.g. no more than 3) will not be outright rejected, but any additional &#039;recruitment&#039; of a team will cause the proposal to be rejected from here on out.&lt;br /&gt;
* Describe the unique fictional aspect of the unit proposal, and how it fills an existing gap in our current unit offerings. It is not designed to explain a detailed, fictional background, but the uniqueness of the unit.  It is not meant to discuss fictional assets, provide any information on future members, leaders, or organizational plans save for where they illustrate the uniqueness of the unit.  &lt;br /&gt;
* Be no more than a page and a half, depending on formatting, in a word document (~500ish words max plus formatting and the like).&lt;br /&gt;
&lt;br /&gt;
==== Full Proposal ====&lt;br /&gt;
Following approval, the submitter of the pre-proposal may gather a team to work on the full proposal.  The proposal can be circulated widely, and while direct recruiting is discouraged, the submitter can discuss their proposal on Discourse and the like such that they can find interested parties.  Full proposals will provide a comprehensive outline for how the unit will function in our Brotherhood for the future. Part of the full proposal is a list of individuals interested in joining the proposed Clan.  Any clanned members must talk to their unit leadership about their plans.&lt;br /&gt;
&lt;br /&gt;
Full proposals should be completed two weeks following accepting of the pre-proposal (extensions may be granted for various circumstances; contact the GM, and must provide:&lt;br /&gt;
* A description of what the unit brings that is unique to the Brotherhood, and addressing any concerns laid out in the approval of said pre-proposal. &lt;br /&gt;
* The fictional background of the unit, including how it is related to the rest of the club, initial fictional assets (systems and any major personnel as well as fictional structures named, but not necessarily defined in complete detail), and how the proposed members are related to those structures (as an example, CSP as its own Empire with a Consul-Emperor).  The full proposal must follow what was in the pre-proposal.&lt;br /&gt;
* Relevant paths that fit the unit. &lt;br /&gt;
* Initial leadership team, sub-units (Battleteams), and proposals for how the unit will cultivate future leaders within-Clan. &lt;br /&gt;
* The set of members that will be joining the unit, with at minimum 20 individuals, which should not appear to be drawn too heavily from any existing unit and whose membership should make clear that this is drawing on an unfilled niche. Proposed members will be transferred to the new unit if it is approved.  **Members currently clanned will need to talk to their summits about their decision to support a proposal.**&lt;br /&gt;
* Detailed plans for events / major competitions for the first year of the unit.&lt;br /&gt;
&lt;br /&gt;
==== Evaluating Full Proposals ====&lt;br /&gt;
Full proposals will once again be socialized with relevant leadership bodies.  Proposals will be evaluated based on the unique contributions the unit makes to the Brotherhood, the proposing leadership team and membership body, and the overall plan for the unit in its first year.   The Grand Master will make a final decision on the full proposal, which could include a request to resubmit the proposal based on feedback.  &lt;br /&gt;
&lt;br /&gt;
==== Probationary Period For New Clans ====&lt;br /&gt;
Newly formed Clans will be announced on the main page and formed on the website.  The new Clan then enters a two month probationary period for evaluation of the new unit and its concept in action.  During this two month period, the unit will receive a normal allotment of random joins and can receive transfers from the Rogues, but 48 hours after the initial announcement, the new unit will be barred from receiving transfers from other Clans.  This probationary period is intended to allow the new Clan to further develop its identity and to demonstrate that the associated leadership team and membership base are committed to the unit and concept it brings by putting into place the action plan it had described in the full proposal. For purposes of the Covenant, the Consul of the new unit will serve as any other Consul on the Electorate.  At the close of this two month probationary period, the unit will evaluated based on a number of criteria including, but not limited to, the following:&lt;br /&gt;
* Assignment of leaders and members to appropriate battleteams/subunits.&lt;br /&gt;
* Development and deployment of fictional assets and descriptions to the website, including purchasing of possessions and creation of Wiki articles.&lt;br /&gt;
* Level of activity in the unit maintaining what is typical across the Brotherhood.&lt;br /&gt;
* Demonstrated ability to engage and retain members, both old and new.&lt;br /&gt;
* Engagement and activity of the leadership team, relevant to their roles, e.g. the Consul and Proconsul participating in discussions among Clan summits and the Dark Council, and a visible leadership presence on Discord and email lists.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Policies]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Brotherhood_Chat_Policies&amp;diff=182528</id>
		<title>Dark Brotherhood Chat Policies</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Brotherhood_Chat_Policies&amp;diff=182528"/>
		<updated>2021-10-04T16:49:01Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Policies}}&lt;br /&gt;
&lt;br /&gt;
The following policies help make sure that Brotherhood Chats are kept in line with the [[Covenant]], as well as the general policies for each respective chat. As a general rule, participants and members of chats should adhere to being respectful of other members opinions and beliefs. &lt;br /&gt;
&lt;br /&gt;
A list of Brotherhood Chats can be found on our [https://www.darkjedibrotherhood.com/chat Brotherhood Chat page]&lt;br /&gt;
&lt;br /&gt;
=== Discord ===&lt;br /&gt;
&lt;br /&gt;
The Dark Brotherhood uses Discord for its primary communications platform. &lt;br /&gt;
The main channels run by the Dark Council are:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;#general-chat&#039;&#039;&#039; — Moderated by the Dark Council. Covers a wide range of topics from star wars to world news.&lt;br /&gt;
* &#039;&#039;&#039;#announcements&#039;&#039;&#039; — Read-only announcement channel for news posts and reports.&lt;br /&gt;
* &#039;&#039;&#039;#gaming&#039;&#039;&#039; — Official channel for all DB gaming related activities, moderated by the Fist and Fist Staff. &lt;br /&gt;
* &#039;&#039;&#039;#gaming-matchmaking&#039;&#039;&#039; — Official chat for PvP matchmaking using the dbb0t queue. &lt;br /&gt;
* &#039;&#039;&#039;#art-chat&#039;&#039;&#039; — A chat for the discussion and sharing of artwork of all mediums between members of the DB. Moderated by the Herald and Herald Staff.&lt;br /&gt;
* &#039;&#039;&#039;#fiction-chat&#039;&#039;&#039; — A chat for all things relating to the Fiction Society including fiction competitions, Run-Ons, ACC, and general discussions generated by daily topics and character questions. Moderated by the Voice and Voice Staff.&lt;br /&gt;
* &#039;&#039;&#039;#spoilers&#039;&#039;&#039; — Official spoilers chat. Opt-in in #settings. Spoilers are generally prohibited in all other chats for one week after a Star Wars series episode and for one month after a movie.&lt;br /&gt;
&lt;br /&gt;
=== General Chat Rules ===&lt;br /&gt;
&lt;br /&gt;
These rules apply to all ‘official’ DB Discord chats, including the #general-chat, #art-chat, #gaming-chat, #fiction-chat and others listed above. Other chats will have additional rules, as listed below.&lt;br /&gt;
&lt;br /&gt;
* Be respectful of your fellow chat participants. If someone tells you to stop or to avoid a topic, be aware and willing to talk about it on the side (DM). &lt;br /&gt;
&lt;br /&gt;
* Anything added to the chat should be appropriate for people as young as 13, as we have many younger members. This means that while you can curse, a repeated string of expletives can lead to reprimand from a moderator. &lt;br /&gt;
&lt;br /&gt;
* Admins are moderators and have the authority to delete comments, ban, or remove a member from a chat. Admins are often the Dark Council or staff members for a Dark Councilor. &lt;br /&gt;
&lt;br /&gt;
* Respect the decision of admins in the chat and reach out privately if there is confusion over the reason for an admin action.&lt;br /&gt;
&lt;br /&gt;
* Avoid spamming a given chat with walls of media (animated gifs, photographs, etc.). There are some really great ways to share photo-albums thanks to sites like imgur and Google Photos. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Avoid discussion of contentious real life issues, such as religion or politics. If you are unsure, ask first.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fund raising for any purpose is prohibited in all official DB chats.  &lt;br /&gt;
&lt;br /&gt;
* Rules may change during Vendettas, particularly for chat channels like #gaming-chat.  Be aware of when major events are ongoing and how this may temporarily alter chat rules.&lt;br /&gt;
&lt;br /&gt;
==== General Chat ====&lt;br /&gt;
[[File:Slave leia rule.jpeg|the club&#039;s standard example of an age appropriate image.|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
The general chat for the Dark Brotherhood. Members are free to share anything from pictures of meet ups with other members, star wars news and information, Brotherhood-wide competitions, computer builds and systems, electronics, news, and any other topic directly or tangentially related to the Brotherhood and its members.&lt;br /&gt;
&lt;br /&gt;
==== Gaming Chat ====&lt;br /&gt;
&lt;br /&gt;
The #gaming-chat channel is the official room for all DB gaming related activities. As such, #gaming-chat differs from the other Discord chats in the club in that it is not for general chat. #gaming-chat is specifically for members to find people to game with, set up matches, discuss games, and interact with the Fist and his or her staff. In addition to the general chat rules outlined above, #gaming-chat has special rules as detailed below.&lt;br /&gt;
&lt;br /&gt;
===== Chat Rules =====&lt;br /&gt;
&lt;br /&gt;
# Topics in #gaming-chat need to be gaming focused. You are welcome to discuss  games, sales, hardware upgrades, thoughts on upcoming games, game lore, etc. Members may post links to gaming competitions they are running. All other tangential discussions should occur in #general-chat&lt;br /&gt;
# This chat is text based only. You are not restricted from posting links, provided they are related to gaming. Posting a link to a sale, competition you are running, official announcement on a new game, and things like that are absolutely OK. Posting a clickbait article or one filled with spoilers is not allowed. Don’t spam links. See if someone else has posted it within the last few hours.&lt;br /&gt;
# While members are encouraged to post links to their streams, repeated solicitation of viewers is not allowed.&#039;&#039;&#039;&lt;br /&gt;
# No “console war” posts&#039;&#039;&#039;. PS4 is not better than XBox, or vice versa. Consoles are not better than PCs. Those are opinions. Play on the system you like.&lt;br /&gt;
# Keep the language clean. Vulgar language will not be tolerated. Members who violate this rule will have their post deleted and receive a warning. Continued violations will result in the Member losing all posting privileges (a hard mute) for a week. Any further violations will be forwarded to the Justicar.&lt;br /&gt;
&lt;br /&gt;
===== Matchmaking Chat Rules =====&lt;br /&gt;
&lt;br /&gt;
# The #gaming-matchmaking chat is &#039;&#039;exclusively&#039;&#039; for arranging PvP matches or PvE groups consistent with the [[Rites of Combat]]. Please keep all other discussion to other chats. &lt;br /&gt;
# During Vendettas, chat in #gaming-matchmaking may be disabled entirely.&lt;br /&gt;
&lt;br /&gt;
==== Art Chat ====&lt;br /&gt;
&lt;br /&gt;
In addition to the General rules, and the PG-13 rule specifically, art shared must always follow the “Princess Leia” rule of nudity (cannot show more nudity than Princess Leia in Episode 6: Return of the Jedi, i.e. PG-13)&lt;br /&gt;
&lt;br /&gt;
==== Fiction Chat ====&lt;br /&gt;
&lt;br /&gt;
A place for discussing fanfiction, writing, storytelling and character development for members of the DJB. Please be respectful, stay on topic, and have fun. &lt;br /&gt;
&lt;br /&gt;
* For the daily theme, you can see the calendar [https://goo.gl/diYzBw here] &lt;br /&gt;
* For more information you can click [https://goo.gl/mMQ5zg here] . &lt;br /&gt;
* In addition to the general chat rules outlined above, #fiction-chat has some additional rules rules:&lt;br /&gt;
&lt;br /&gt;
===== Chat Rules =====&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Stay on topic.&#039;&#039;&#039; While Fiction Chat covers a wide range of topics, including pop culture and media, conversations should stay grounded in the Brotherhood’s fictional society and activities. &lt;br /&gt;
# &#039;&#039;&#039;There is no such thing as cliche:&#039;&#039;&#039; all character types and identities are welcome. Members are encouraged to talk about their characters or ideas for them without fear of reproach. Feedback should be constructive by nature and no member should ever feel like they can’t share an idea.&lt;br /&gt;
#  &#039;&#039;&#039;Gif and Sticker usage are allowed, but all things in moderation.&#039;&#039;&#039; Please do not overly spam the chat with gifs and stickers. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Clan Channels ==== &lt;br /&gt;
&lt;br /&gt;
Clans maintain the rules and regulations for their respective channels, and the Dark Council is only involved in extreme circumstances related to violations of the Covenant occurring in a chat.&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Brotherhood_Chat_Policies&amp;diff=182510</id>
		<title>Dark Brotherhood Chat Policies</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Brotherhood_Chat_Policies&amp;diff=182510"/>
		<updated>2021-10-04T13:54:18Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Policies}}&lt;br /&gt;
&lt;br /&gt;
The following policies help make sure that Brotherhood Chats are kept in line with the [[Covenant]], as well as the general policies for each respective chat. As a general rule, participants and members of chats should adhere to being respectful of other members opinions and beliefs. &lt;br /&gt;
&lt;br /&gt;
A list of Brotherhood Chats can be found on our [https://www.darkjedibrotherhood.com/chat Brotherhood Chat page]&lt;br /&gt;
&lt;br /&gt;
=== Discord ===&lt;br /&gt;
&lt;br /&gt;
The Dark Brotherhood uses Discord for its primary communications platform. &lt;br /&gt;
The main channels run by the Dark Council are:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;#general-chat&#039;&#039;&#039; — Moderated by the Dark Council. Covers a wide range of topics from star wars to world news.&lt;br /&gt;
* &#039;&#039;&#039;#announcements&#039;&#039;&#039; — Read-only announcement channel for news posts and reports.&lt;br /&gt;
* &#039;&#039;&#039;#gaming&#039;&#039;&#039; — Official channel for all DB gaming related activities, moderated by the Fist and Fist Staff. &lt;br /&gt;
* &#039;&#039;&#039;#gaming-matchmaking&#039;&#039;&#039; — Official chat for PvP matchmaking using the dbb0t queue. &lt;br /&gt;
* &#039;&#039;&#039;#art-chat&#039;&#039;&#039; — A chat for the discussion and sharing of artwork of all mediums between members of the DB. Moderated by the Herald and Herald Staff.&lt;br /&gt;
* &#039;&#039;&#039;#fiction-chat&#039;&#039;&#039; — A chat for all things relating to the Fiction Society including fiction competitions, Run-Ons, ACC, and general discussions generated by daily topics and character questions. Moderated by the Voice and Voice Staff.&lt;br /&gt;
* &#039;&#039;&#039;#spoilers&#039;&#039;&#039; — Official spoilers chat. Opt-in in #settings. Spoilers are generally prohibited in all other chats.&lt;br /&gt;
&lt;br /&gt;
=== General Chat Rules ===&lt;br /&gt;
&lt;br /&gt;
These rules apply to all ‘official’ DB Discord chats, including the #general-chat, #art-chat, #gaming-chat, #fiction-chat and others listed above. Other chats will have additional rules, as listed below.&lt;br /&gt;
&lt;br /&gt;
* Be respectful of your fellow chat participants. If someone tells you to stop or to avoid a topic, be aware and willing to talk about it on the side (DM). &lt;br /&gt;
&lt;br /&gt;
* Anything added to the chat should be appropriate for people as young as 13, as we have many younger members. This means that while you can curse, a repeated string of expletives can lead to reprimand from a moderator. &lt;br /&gt;
&lt;br /&gt;
* Admins are moderators and have the authority to delete comments, ban, or remove a member from a chat. Admins are often the Dark Council or staff members for a Dark Councilor. &lt;br /&gt;
&lt;br /&gt;
* Respect the decision of admins in the chat and reach out privately if there is confusion over the reason for an admin action.&lt;br /&gt;
&lt;br /&gt;
* Avoid spamming a given chat with walls of media (animated gifs, photographs, etc.). There are some really great ways to share photo-albums thanks to sites like imgur and Google Photos. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Avoid discussion of contentious real life issues, such as religion or politics. If you are unsure, ask first.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fund raising for any purpose is prohibited in all official DB chats.  &lt;br /&gt;
&lt;br /&gt;
* Rules may change during Vendettas, particularly for chat channels like #gaming-chat.  Be aware of when major events are ongoing and how this may temporarily alter chat rules.&lt;br /&gt;
&lt;br /&gt;
==== General Chat ====&lt;br /&gt;
[[File:Slave leia rule.jpeg|the club&#039;s standard example of an age appropriate image.|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
The general chat for the Dark Brotherhood. Members are free to share anything from pictures of meet ups with other members, star wars news and information, Brotherhood-wide competitions, computer builds and systems, electronics, news, and any other topic directly or tangentially related to the Brotherhood and its members.&lt;br /&gt;
&lt;br /&gt;
==== Gaming Chat ====&lt;br /&gt;
&lt;br /&gt;
The #gaming-chat channel is the official room for all DB gaming related activities. As such, #gaming-chat differs from the other Discord chats in the club in that it is not for general chat. #gaming-chat is specifically for members to find people to game with, set up matches, discuss games, and interact with the Fist and his or her staff. In addition to the general chat rules outlined above, #gaming-chat has special rules as detailed below.&lt;br /&gt;
&lt;br /&gt;
===== Chat Rules =====&lt;br /&gt;
&lt;br /&gt;
# Topics in #gaming-chat need to be gaming focused. You are welcome to discuss  games, sales, hardware upgrades, thoughts on upcoming games, game lore, etc. Members may post links to gaming competitions they are running. All other tangential discussions should occur in #general-chat&lt;br /&gt;
# This chat is text based only. You are not restricted from posting links, provided they are related to gaming. Posting a link to a sale, competition you are running, official announcement on a new game, and things like that are absolutely OK. Posting a clickbait article or one filled with spoilers is not allowed. Don’t spam links. See if someone else has posted it within the last few hours.&lt;br /&gt;
# While members are encouraged to post links to their streams, repeated solicitation of viewers is not allowed.&#039;&#039;&#039;&lt;br /&gt;
# No “console war” posts&#039;&#039;&#039;. PS4 is not better than XBox, or vice versa. Consoles are not better than PCs. Those are opinions. Play on the system you like.&lt;br /&gt;
# Keep the language clean. Vulgar language will not be tolerated. Members who violate this rule will have their post deleted and receive a warning. Continued violations will result in the Member losing all posting privileges (a hard mute) for a week. Any further violations will be forwarded to the Justicar.&lt;br /&gt;
&lt;br /&gt;
===== Matchmaking Chat Rules =====&lt;br /&gt;
&lt;br /&gt;
# The #gaming-matchmaking chat is &#039;&#039;exclusively&#039;&#039; for arranging PvP matches or PvE groups consistent with the [[Rites of Combat]]. Please keep all other discussion to other chats. &lt;br /&gt;
# During Vendettas, chat in #gaming-matchmaking may be disabled entirely.&lt;br /&gt;
&lt;br /&gt;
==== Art Chat ====&lt;br /&gt;
&lt;br /&gt;
In addition to the General rules, and the PG-13 rule specifically, art shared must always follow the “Princess Leia” rule of nudity (cannot show more nudity than Princess Leia in Episode 6: Return of the Jedi, i.e. PG-13)&lt;br /&gt;
&lt;br /&gt;
==== Fiction Chat ====&lt;br /&gt;
&lt;br /&gt;
A place for discussing fanfiction, writing, storytelling and character development for members of the DJB. Please be respectful, stay on topic, and have fun. &lt;br /&gt;
&lt;br /&gt;
* For the daily theme, you can see the calendar [https://goo.gl/diYzBw here] &lt;br /&gt;
* For more information you can click [https://goo.gl/mMQ5zg here] . &lt;br /&gt;
* In addition to the general chat rules outlined above, #fiction-chat has some additional rules rules:&lt;br /&gt;
&lt;br /&gt;
===== Chat Rules =====&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Stay on topic.&#039;&#039;&#039; While Fiction Chat covers a wide range of topics, including pop culture and media, conversations should stay grounded in the Brotherhood’s fictional society and activities. &lt;br /&gt;
# &#039;&#039;&#039;There is no such thing as cliche:&#039;&#039;&#039; all character types and identities are welcome. Members are encouraged to talk about their characters or ideas for them without fear of reproach. Feedback should be constructive by nature and no member should ever feel like they can’t share an idea.&lt;br /&gt;
#  &#039;&#039;&#039;Gif and Sticker usage are allowed, but all things in moderation.&#039;&#039;&#039; Please do not overly spam the chat with gifs and stickers. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Clan Channels ==== &lt;br /&gt;
&lt;br /&gt;
Clans maintain the rules and regulations for their respective channels, and the Dark Council is only involved in extreme circumstances related to violations of the Covenant occurring in a chat.&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Brotherhood_Chat_Policies&amp;diff=182509</id>
		<title>Dark Brotherhood Chat Policies</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dark_Brotherhood_Chat_Policies&amp;diff=182509"/>
		<updated>2021-10-04T13:45:47Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Policies}}&lt;br /&gt;
&lt;br /&gt;
The following policies help make sure that Brotherhood Chats are kept in line with the [[Covenant]], as well as the general policies for each respective chat. As a general rule, participants and members of chats should adhere to being respectful of other members opinions and beliefs. &lt;br /&gt;
&lt;br /&gt;
A list of Brotherhood Chats can be found on our [https://www.darkjedibrotherhood.com/chat Brotherhood Chat page]&lt;br /&gt;
&lt;br /&gt;
=== Discord ===&lt;br /&gt;
&lt;br /&gt;
The Dark Brotherhood uses Discord for its primary communications platform. &lt;br /&gt;
The main channels run by the Dark Council are:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;#general-chat&#039;&#039;&#039; — Moderated by the Dark Council. Covers a wide range of topics from star wars to world news.&lt;br /&gt;
* &#039;&#039;&#039;#announcements&#039;&#039;&#039; — Read-only announcement channel for news posts and reports.&lt;br /&gt;
* &#039;&#039;&#039;#gaming&#039;&#039;&#039; — Official channel for all DB gaming related activities, moderated by the Fist and Fist Staff. &lt;br /&gt;
* &#039;&#039;&#039;#gaming-matchmaking&#039;&#039;&#039; — Official chat for PvP matchmaking using the dbb0t queue. &lt;br /&gt;
* &#039;&#039;&#039;#art-chat&#039;&#039;&#039; — A chat for the discussion and sharing of artwork of all mediums between members of the DB. Moderated by the Herald and Herald Staff.&lt;br /&gt;
* &#039;&#039;&#039;#fiction-chat&#039;&#039;&#039; — A chat for all things relating to the Fiction Society including fiction competitions, Run-Ons, ACC, and general discussions generated by daily topics and character questions. Moderated by the Voice and Voice Staff.&lt;br /&gt;
* &#039;&#039;&#039;#spoilers&#039;&#039;&#039; — Official spoilers chat. Opt-in in #settings. Spoilers are generally prohibited in all other chats.&lt;br /&gt;
&lt;br /&gt;
=== General Chat Rules ===&lt;br /&gt;
&lt;br /&gt;
These rules apply to all ‘official’ DB Discord chats, including the #general-chat, #art-chat, #gaming-chat, #fiction-chat and others listed above. Other chats will have additional rules, as listed below.&lt;br /&gt;
&lt;br /&gt;
* Be respectful of your fellow chat participants. If someone tells you to stop or to avoid a topic, be aware and willing to talk about it on the side (DM). &lt;br /&gt;
&lt;br /&gt;
* Anything added to the chat should be appropriate for people as young as 13, as we have many younger members. This means that while you can curse, a repeated string of expletives can lead to reprimand from a moderator. &lt;br /&gt;
&lt;br /&gt;
* Admins are moderators and have the authority to delete comments, ban, or remove a member from a chat. Admins are often the Dark Council or staff members for a Dark Councilor. &lt;br /&gt;
&lt;br /&gt;
* Respect the decision of admins in the chat and reach out privately if there is confusion over the reason for an admin action.&lt;br /&gt;
&lt;br /&gt;
* Avoid spamming a given chat with walls of media (animated gifs, photographs, etc.). There are some really great ways to share photo-albums thanks to sites like imgur and Google Photos. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Avoid discussion of contentious real life issues, such as religion or politics. If you are unsure, ask first.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Fund raising for any purpose is prohibited in all official DB chats.  &lt;br /&gt;
&lt;br /&gt;
* Rules may change during Vendettas, particularly for chat channels like #gaming-chat.  Be aware of when major events are ongoing and how this may temporarily alter chat rules.&lt;br /&gt;
&lt;br /&gt;
==== General Chat ====&lt;br /&gt;
[[File:Slave leia rule.jpeg|the club&#039;s standard example of an age appropriate image.|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
The general chat for the Dark Brotherhood. Members are free to share anything from pictures of meet ups with other members, star wars news and information, Brotherhood-wide competitions, computer builds and systems, electronics, news, and any other topic directly or tangentially related to the Brotherhood and its members.&lt;br /&gt;
&lt;br /&gt;
==== Gaming Chat ====&lt;br /&gt;
&lt;br /&gt;
The #gaming-chat channel is the official room for all DB gaming related activities. As such, #gaming-chat differs from the other Discord chats in the club in that it is not for general chat. #gaming-chat is specifically for members to find people to game with, set up matches, discuss games, and interact with the Fist and his or her staff. In addition to the general chat rules outlined above, #gaming-chat has special rules as detailed below.&lt;br /&gt;
&lt;br /&gt;
===== Chat Rules =====&lt;br /&gt;
&lt;br /&gt;
# Topics in #gaming-chat need to be gaming focused. You are welcome to discuss  games, sales, hardware upgrades, thoughts on upcoming games, game lore, etc. Members may post links to gaming competitions they are running. All other tangential discussions should occur in #general-chat&lt;br /&gt;
# This chat is text based only. You are not restricted from posting links, provided they are related to gaming. Posting a link to a sale, competition you are running, official announcement on a new game, and things like that are absolutely OK. Posting a clickbait article or one filled with spoilers is not allowed. Don’t spam links. See if someone else has posted it within the last few hours.&lt;br /&gt;
# During large scale events like GJWs and Vendettas, #gaming-chat will be restricted to matchmaking posts only. This helps keep the room clear for members to find people to play games with/against.&lt;br /&gt;
# While members are encouraged to post links to their streams, repeated solicitation of viewers is not allowed.&#039;&#039;&#039;&lt;br /&gt;
# No “console war” posts&#039;&#039;&#039;. PS4 is not better than XBox, or vice versa. Consoles are not better than PCs. Those are opinions. Play on the system you like.&lt;br /&gt;
# Keep the language clean. Vulgar language will not be tolerated. Members who violate this rule will have their post deleted and receive a warning. Continued violations will result in the Member losing all posting privileges (a hard mute) for a week. Any further violations will be forwarded to the Justicar.&lt;br /&gt;
&lt;br /&gt;
==== Art Chat ====&lt;br /&gt;
&lt;br /&gt;
In addition to the General rules, and the PG-13 rule specifically, art shared must always follow the “Princess Leia” rule of nudity (cannot show more nudity than Princess Leia in Episode 6: Return of the Jedi, i.e. PG-13)&lt;br /&gt;
&lt;br /&gt;
==== Fiction Chat ====&lt;br /&gt;
&lt;br /&gt;
A place for discussing fanfiction, writing, storytelling and character development for members of the DJB. Please be respectful, stay on topic, and have fun. &lt;br /&gt;
&lt;br /&gt;
* For the daily theme, you can see the calendar [https://goo.gl/diYzBw here] &lt;br /&gt;
* For more information you can click [https://goo.gl/mMQ5zg here] . &lt;br /&gt;
* In addition to the general chat rules outlined above, #fiction-chat has some additional rules rules:&lt;br /&gt;
&lt;br /&gt;
===== Chat Rules =====&lt;br /&gt;
&lt;br /&gt;
# &#039;&#039;&#039;Stay on topic.&#039;&#039;&#039; While Fiction Chat covers a wide range of topics, including pop culture and media, conversations should stay grounded in the Brotherhood’s fictional society and activities. &lt;br /&gt;
# &#039;&#039;&#039;There is no such thing as cliche:&#039;&#039;&#039; all character types and identities are welcome. Members are encouraged to talk about their characters or ideas for them without fear of reproach. Feedback should be constructive by nature and no member should ever feel like they can’t share an idea.&lt;br /&gt;
#  &#039;&#039;&#039;Gif and Sticker usage are allowed, but all things in moderation.&#039;&#039;&#039; Please do not overly spam the chat with gifs and stickers. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Clan Channels ==== &lt;br /&gt;
&lt;br /&gt;
Clans maintain the rules and regulations for their respective channels, and the Dark Council is only involved in extreme circumstances related to violations of the Covenant occurring in a chat.&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=RoS:Escalation&amp;diff=181496</id>
		<title>RoS:Escalation</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=RoS:Escalation&amp;diff=181496"/>
		<updated>2021-06-28T13:15:50Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: Redirected page to Rite of Supremacy: Escalation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Rite of Supremacy: Escalation]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dandoran&amp;diff=181312</id>
		<title>Dandoran</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dandoran&amp;diff=181312"/>
		<updated>2021-05-24T14:56:37Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rep|imp|nor}}&lt;br /&gt;
{{Planet&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:Dandoran full.png|250px]]&lt;br /&gt;
|name=Dandoran&lt;br /&gt;
|sector=[[starwars:Hutt Space|Hutt Space]]&lt;br /&gt;
|system=[[starwars:Doran system|Doran system]]&lt;br /&gt;
|suns=Doran&lt;br /&gt;
|moons=&lt;br /&gt;
|distance=1.21 AU&lt;br /&gt;
|lengthyear=403 Standard Days&lt;br /&gt;
|class=Terrestrial&lt;br /&gt;
|diameter= 4.563 km&lt;br /&gt;
|atmosphere=Breathable&lt;br /&gt;
|climate=Temperate&lt;br /&gt;
|gravity=1.1 G&lt;br /&gt;
|Class=*Terrestrial&lt;br /&gt;
|species=*Hutt&lt;br /&gt;
*Human&lt;br /&gt;
*Twi’lek&lt;br /&gt;
*Various others&lt;br /&gt;
|otherspecies=&lt;br /&gt;
|languages=*Huttese&lt;br /&gt;
*Galactic Basic&lt;br /&gt;
*Various languages&lt;br /&gt;
|population=&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=[[https://starwars.fandom.com/wiki/Hutt_Clan Hutt Clan]] (Colonized)}}&lt;br /&gt;
&lt;br /&gt;
The planet Dandoran, the only inhabited planet in the Doran system, lies within Hutt Space. Dandoran is a lightly populated outpost of the Hutt Clan. During the height of the Empire and the Galactic Civil War, the planet was an Imperial outpost. Today, the Hutts use it as a remote location for some of their most illicit activities.&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dandoran&amp;diff=181311</id>
		<title>Dandoran</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dandoran&amp;diff=181311"/>
		<updated>2021-05-24T14:54:20Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|rep|imp|nor}}&lt;br /&gt;
{{Planet&lt;br /&gt;
|imageBG=&lt;br /&gt;
|image=[[File:Dandoran full.png|250px]]&lt;br /&gt;
|name=Dandoran&lt;br /&gt;
|sector=[[starwars:Hutt Space|Hutt Space]]&lt;br /&gt;
|system=[[starwars:Doran system|Doran system]]&lt;br /&gt;
|suns=Doran&lt;br /&gt;
|moons=&lt;br /&gt;
|distance=1.21 AU&lt;br /&gt;
|lengthyear=403 Standard Days&lt;br /&gt;
|class=Terrestrial&lt;br /&gt;
|diameter= 4.563 km&lt;br /&gt;
|atmosphere=Breathable&lt;br /&gt;
|climate=Temperate&lt;br /&gt;
|gravity=1.1 G&lt;br /&gt;
|Class=*Terrestrial&lt;br /&gt;
|species=*Hutt&lt;br /&gt;
*Human&lt;br /&gt;
*Twi’lek&lt;br /&gt;
*Various others&lt;br /&gt;
|otherspecies=&lt;br /&gt;
|languages=*Huttese&lt;br /&gt;
*Galactic Basic&lt;br /&gt;
*Various languages&lt;br /&gt;
|population=&lt;br /&gt;
|imports=&lt;br /&gt;
|exports=&lt;br /&gt;
|affiliation=[[https://starwars.fandom.com/wiki/Hutt_Clan|Hutt Clan]] (Colonized)}}&lt;br /&gt;
&lt;br /&gt;
The planet Dandoran, the only inhabited planet in the Doran system, lies within Hutt Space. Dandoran is a lightly populated outpost of the Hutt Clan. During the height of the Empire and the Galactic Civil War, the planet was an Imperial outpost. Today, the Hutts use it as a remote location for some of their most illicit activities.&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Dandoran_full.png&amp;diff=181310</id>
		<title>File:Dandoran full.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Dandoran_full.png&amp;diff=181310"/>
		<updated>2021-05-24T14:34:39Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: Source: Star Wars Commander http://www.starwars.com/news/star-wars-commander-strikes-back-with-worlds-in-conflict&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Source: Star Wars Commander http://www.starwars.com/news/star-wars-commander-strikes-back-with-worlds-in-conflict&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Dandoran&amp;diff=181308</id>
		<title>Dandoran</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Dandoran&amp;diff=181308"/>
		<updated>2021-05-24T12:52:53Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: Created page with &amp;quot;THIS. IS. DANDORAN!&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;THIS. IS. DANDORAN!&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=The_Severian_Principate&amp;diff=181016</id>
		<title>The Severian Principate</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=The_Severian_Principate&amp;diff=181016"/>
		<updated>2021-04-28T13:29:41Z</updated>

		<summary type="html">&lt;p&gt;BubbaX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|imp|rdb|exd|nor|featured}}&lt;br /&gt;
&lt;br /&gt;
The following article is the culmination of the Brotherhood’s intelligence reports on the organization introduced prior to the Thirteenth Great Jedi War that call themselves the [https://www.darkjedibrotherhood.com/factions/the-severian-principate The Severian Principate].&lt;br /&gt;
&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=The Severian Principate&lt;br /&gt;
|image=[[File:TSP-logo.png|250px]]&lt;br /&gt;
|founder=Lucian Niatinus&lt;br /&gt;
|leader=The Triumvirate&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=Sirmium&lt;br /&gt;
|location=*Mid-Rim&lt;br /&gt;
*Kastolar and Essaga sectors&lt;br /&gt;
|formed=18 BBY&lt;br /&gt;
|founded=&lt;br /&gt;
|reorganized=6 ABY&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=&lt;br /&gt;
|era=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
[[File:SeverianMap.png|thumb|260px|right|Territories of the Principate]]&lt;br /&gt;
The Severian Principate is a rare [http://starwars.wikia.com/wiki/Warlord/Legends#After_Endor  Imperial Warlord] state which not only endured but thrived following the [http://starwars.wikia.com/wiki/Galactic_Empire Empire’s] collapse. Originally a network of mining worlds and orbital facilities in the [https://starwars.fandom.com/wiki/Kastolar_sector Kastolar Sector], it existed to fuel the Empire’s war machine. This changed with the governorship of Lucian Niatinus, a commander disillusioned with the Emperor’s self-destructive policies. Devoted to improving the lives of his citizens and secretly allying with the smugglers and pirates from the nearby Hutt Space, he sought to create an ordered state free of the tyranny which inspired the [http://starwars.wikia.com/wiki/Alliance_to_Restore_the_Republic Rebellion].&lt;br /&gt;
&lt;br /&gt;
Niatinus was one of the first Warlords to declare independence following Palpatine’s death. Culling the ranks of those hidebound by [http://starwars.wikia.com/wiki/Commission_for_the_Preservation_of_the_New_Order COMPNOR] dogma, he took the first steps to abolish slavery within his territories and gave former serfs a voice in his new government. Through the promise of protection and trade deals, the Principate was able to quickly encompass nearby systems and expand its commerce to Hutt Space and the Core.&lt;br /&gt;
&lt;br /&gt;
Despite its early successes, the Severian Principate was soon forced to merge with the [http://starwars.wikia.com/wiki/New_Republic New Republic] when threatened by rival Warlords. Their acceptance required Niatinus to step down, but allowed the Principate to retain much of its autonomy. Under New Republic rule, the Principate instead opted to expand through trade. As worlds recovered from the war, it was able to use its facilities to establish itself as a commercial empire in the eastern Outer-Rim. Nevertheless, the Principate was far from trusted by its allies thanks to its authoritarian policies and ability to control others through trade. The matter was only made worse by its willingness to circumvent the [http://starwars.wikia.com/wiki/Military_Disarmament_Act Military Disarmament Act] through various means.&lt;br /&gt;
&lt;br /&gt;
The Principate first became tangentially involved with the [[Dark Brotherhood]] shortly before 35 ABY, during an encounter with elements of the fledgling [[Collective]]. While the exact details of the meeting were unclear, they proved unwilling to assist the Collective in their planned genocide of all individuals with a substantial connection to the Force. This would remain true until two years later in 37 ABY, when the Brotherhood directly contacted the Principate with offers of an alliance. A meeting was arranged between representatives of both powers in the [[Lyra-3K-a system]], along with a number of figures representing the Collective after they approached the Triumvirate once more. This proved to be a trap, as the Collective initiated a false flag attack on the nearby colony, attempting to frame the Brotherhood for a surprise attack and dissuade the Principate from forming any links with the group. &lt;br /&gt;
&lt;br /&gt;
[[Thirteenth Great Jedi War|The Lyra system quickly became a battleground between forces from all three sides]], as Brotherhood ships were drawn into the fighting and various Principate flights were coerced into joining the Collective in initiating a counterattack. The initial clans attempted to follow their own agendas during this battle, with some seeking to limit the collateral damage of the fighting, while others viewed it as a financial opportunity. Yet, by the end, the Principate turned on the Collective after being convinced of the Brotherhood&#039;s innocence in the matter. Forcing its rogue units to stand down, they were able to drive the Collective from the system and form a preliminary alliance with the Brotherhood beginning with an open exchange of information. What prevented this from being a total victory was the capture of the Brotherhood&#039;s representatives by the Collective, with [[Evant Taelyan]] among them.&lt;br /&gt;
&lt;br /&gt;
Several months into the newfound alliance, the Principate soon discovered how problematic of an enemy the Collective could be. Seeking to rescue prisoners taken in the prior conflict, the Collective initiated a massive riot on [[Tenixir]], a hidden prison complex where the Principate held its worst offenders. The Brotherhood was brought in to quell the fighting and restore order, succeeding in doing so thanks to inside assistance. A large group of inmates supported the Brotherhood out of a sense of self-preservation, led by the former pirate Rasha Hawee. The Collective succeeded in freeing a small number of scientists, but failed in its overall goal. Due to an ongoing prisoner transfer between the Principate and Brotherhood, the inmates who suppressed the riot were brought into Brotherhood space and granted their freedom. Those that displayed relative usefulness were recruited into the [[Shroud Syndicate]]. Those that remained independent largely gathered into a group called [[The Tenixir Revenants]] with Hawee as their leader. Although nominally aligned with the Brotherhood, the Revenants regarded both the Principate and Collective with extreme hostility.&lt;br /&gt;
&lt;br /&gt;
The alliance with the Brotherhood would later see Severian reinforcements interventing at [[Arx]], where they helped to repel the Collective assault during the [[Fourteenth Great Jedi War]].&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
=== Governmental Systems and Structure ===&lt;br /&gt;
The Severian Principate is governed by a small elite trio of leaders, selected from the highest-ranking members of their respective fields: Galactic Diplomacy, Industry, and Social Administration. These form the Triumvirate, which serves as a head of state and oversees the development of the Principate on a grand scale. While successors can be elected, the role was ultimately seen as a natural final step in a successful career. &lt;br /&gt;
&lt;br /&gt;
Day-to-day decisions are handled by the Senate, formed from elected representatives of each planet within Principate space. Issues of policy and judicial alterations are handled by a smaller Parliament, the members of who are selected from a second group of system representatives. Protectorate states are not permitted seats on either council until they accept full integration into the Principate.&lt;br /&gt;
&lt;br /&gt;
==== The Triumvirate ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;3&amp;quot; class=&amp;quot;fancy fancy-blue&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #c6ae5c&amp;quot;| &#039;&#039;&#039;Leaders of the &#039;&#039;Severian Principate&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #c6ae5c&amp;quot;| &#039;&#039;&#039;Vairya Muktiba&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #c6ae5c&amp;quot;| &#039;&#039;&#039;Adlez Freewoman&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #c6ae5c&amp;quot;| &#039;&#039;&#039;Kamlin Xarel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VairyaHS.png|220px]]&lt;br /&gt;
| [[File:AdlezHS.png|220px]]&lt;br /&gt;
| [[File:KamlinHS.png|220px]]&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #c6ae5c&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The current triumvirate leaders are as follows:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;The Triumvir of Steel&#039;&#039;&#039;, held by [https://www.darkjedibrotherhood.com/non_player_characters/544 Kamlin Xarel], oversees &#039;&#039;Industry&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Triumvir of Oaths&#039;&#039;&#039;, held by [https://www.darkjedibrotherhood.com/non_player_characters/541 Vairya Muktiba], oversees &#039;&#039;Social Administration&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;The Triumvir of Words&#039;&#039;&#039;, held by [https://www.darkjedibrotherhood.com/non_player_characters/543 Adlez Freewoman], oversees &#039;&#039;Galactic Diplomacy&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:SP NPC Chart.png|400px|thumb|center|Triumvirate staff organization chart]]&lt;br /&gt;
&lt;br /&gt;
=== Culture and Territories ===&lt;br /&gt;
&lt;br /&gt;
The Severian Principate’s territories cover seven populated systems and four protectorates, with its capital based on the ocean planet of Sirmium. Situated between Hutt Space and the Core worlds, it can rapidly transport ships to and from the Outer-Rim. This has been further assisted by the alliance with trader, smuggler and pirate factions, some of which have settled within the Principate’s borders. Most core worlds are barren mining planets of extreme temperatures, with the more temperate worlds residing in its outlying systems.&lt;br /&gt;
&lt;br /&gt;
Due to its disparate populations, the Principate is a melting pot of varied cultures. Most emulate the traditions of their homeworlds, albeit with an emphasis on order and productivity encouraged by propagandists. The collectivist ideal of everyone working their part has helped unite the varied species, focusing them upon strengthening their holdings.&lt;br /&gt;
&lt;br /&gt;
=== Industry &amp;amp; Economy ===&lt;br /&gt;
&lt;br /&gt;
Having served as a large cluster of mining worlds and spacedocks at the time of its independence, the Severian Principate has long benefitted from a strong industry. A multitude of its key worlds are rich in the likes of Nova Crystals, Tibanna gas, and Lommite.&lt;br /&gt;
&lt;br /&gt;
The turmoil following the Empire’s collapse allowed the Principate to quickly establish itself as a major power within the region. Many facilities previously devoted to weapons production were repurposed for manufacturing various items for civilian use, such as agricultural machinery and communications technology. This has only expanded over time, with the Principate buying out previously domineering companies and utilising its protectorate states to bypass laws preventing industry monopolies. Controversially, the Principate has even used elements of its military as mercenary companies.&lt;br /&gt;
&lt;br /&gt;
Many vessels of the Principate’s trading fleet are refitted warships purchased cheaply from deconstruction yards, with the likes of Carracks serving as sprint traders. Larger ships such as Star Destroyers operate as mobile harbours, allowing the Principate to establish stronger ties with trading partners. While each was disarmed, most were left in a state where they could be refitted with weapons in times of war.&lt;br /&gt;
&lt;br /&gt;
=== Prominent Cadres ===&lt;br /&gt;
&lt;br /&gt;
Operating under the overall umbrella of the Severian Principate are many quasi-official organizations known as cadres. These cadres attract like-minded individuals and perform specific and often highly specialized tasks for the Severian Principate. Some of these cadres can be considered official organs of state, while others are technically illegal - if not tolerated - gangs of operatives. &lt;br /&gt;
&lt;br /&gt;
===== Death Dealers =====&lt;br /&gt;
&lt;br /&gt;
{{Military Unit&lt;br /&gt;
|unit_name=Death Dealers&lt;br /&gt;
|allegiance=Severian Principate&lt;br /&gt;
|role=Criminal Operations&lt;br /&gt;
|size=4&lt;br /&gt;
|commanders= Glen Phidris&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roster:&#039;&#039;&#039;&lt;br /&gt;
* Natesa Panes&lt;br /&gt;
* C&#039;leo&lt;br /&gt;
* Tak&#039;att&#039;yvun&lt;br /&gt;
&lt;br /&gt;
The Death Dealers are a self styled minor &amp;quot;gang&amp;quot; under the larger Hutt Cartel&#039;s reach, specifically serving under Godda the Hutt and primarily dealing in drug trade between Hutt Space and planets within the Sevarian Principate. The gang mainly sells Death Stick stock, thus the name selected by their pun-loving leader, Glen. Glen formed his little cadre with his best friend on all of Nar Shadda, a Togorian with a Chiss fetish who called himself Katty — and always insisted on others using his full Chiss name. They later recruited C&#039;leo, one if their most loyal customers, for his slicing skills, and finally Natesa Panes, who approached them just recently as an operative from the mysterious Shroud Syndicate.&lt;br /&gt;
&lt;br /&gt;
===== Severian Electorate Commission =====&lt;br /&gt;
&lt;br /&gt;
{{Military Unit&lt;br /&gt;
|unit_name=Severian Electorate Commission&lt;br /&gt;
|allegiance=Severian Principate&lt;br /&gt;
|role=Political Intelligence&lt;br /&gt;
|size=5&lt;br /&gt;
|commanders= Albana Trief&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roster:&#039;&#039;&#039;&lt;br /&gt;
* Yolanda Pola&lt;br /&gt;
* Xerion Bland&lt;br /&gt;
* Lovan Remaz&lt;br /&gt;
* Fran Drum&lt;br /&gt;
&lt;br /&gt;
At the core of the Severian Principate is the Senate. At the core of the Senate is the Severian Electorate Commission. The SEC is a sworn group of dedicated Senators who are tasked by the Triumvirate to ensure that the members who are elected to the Senate do not come with any secrets. The Commission has been granted full authority to investigate Senators and would-be Senators alike. A seat on the Commission is considered a life appointment and can only end through death.&lt;br /&gt;
&lt;br /&gt;
The Commission is widely seen by many as a selection committee, choosing the candidates that member planets may vote for. Because of this, the members of the SEC are among the most corrupt in the Senate, often accepting the most lavish of gifts and bribes in exchange for their vote of confidence.&lt;br /&gt;
&lt;br /&gt;
===== Galactic Trade Department =====&lt;br /&gt;
&lt;br /&gt;
{{Military Unit&lt;br /&gt;
|unit_name=Galactic Trade Department &lt;br /&gt;
|allegiance=Severian Principate&lt;br /&gt;
|role=Diplomacy &amp;amp; Trade&lt;br /&gt;
|size=4&lt;br /&gt;
|commanders=  Jonaak Clarsi&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roster:&#039;&#039;&#039;&lt;br /&gt;
* Erick Jindo&lt;br /&gt;
* Fae Deran&lt;br /&gt;
* Robert Findallisher&lt;br /&gt;
&lt;br /&gt;
The Principate’s trade negotiations always tended toward the Imperial method of strong-arm and scare tactics, despite them trying to rehabilitate their image. After they joined the New Republic, they needed to change their primary form of trade negotiations to keep things on the up-and-up. They did this on the surface. Project Black is an on-the-books department of International Diplomacy, which, on paper, serves a support team, but in actuality is the true source of all negotiations. They don’t have true signing authority, but no deal gets done without the sign off of Jonaak Clarsi.&lt;br /&gt;
&lt;br /&gt;
Within the Galactic Trade Department resides Project Black. Project Black operates as a top-down organization of negotiators who are all handpicked by the Triumvirate. They are cut-throat and end up giving the Principate an edge in all financial endeavours that are undertaken. Failure to provide favorable deals results in a removal from Project Black, and all NDAs signed by its members are unofficially punishable by death preemptively.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Commenting out until we can rename&lt;br /&gt;
&lt;br /&gt;
===== Revenants of the Principium =====&lt;br /&gt;
&lt;br /&gt;
{{Military Unit&lt;br /&gt;
|unit_name=Revenants of the Principium&lt;br /&gt;
|allegiance=Severian Principate&lt;br /&gt;
|role=Black Ops&lt;br /&gt;
|size=Classified&lt;br /&gt;
|commanders= Renast Emb’yur&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roster:&#039;&#039;&#039;&lt;br /&gt;
* Xera Knoxx (Female Zabrak) - Leader of the Revenant Wings&lt;br /&gt;
* Massero Kus (Male Kaleesh) - Leader of the Revenant Blades&lt;br /&gt;
* Grozzurra (Female Wookie) - Leader of the Revenant Guards&lt;br /&gt;
&lt;br /&gt;
Any organizational structure spanning multiple galactic systems will always require a military force to ensure the protection of their area of control, and to present of showing of strength for their enemies. Created by the original Triumvirate due to the need for an elite of the elite unit, these Revenants are the highest trained and deadliest soldiers with a sole focus on completing their missions no matter what. While all who reside as citizens of the Principate are required to serve a brief military service, scouts for the Revenants will observe and quietly select and procure those they feel are of the highest quality for specialized and brutal training to join the ranks of this elite unit.&lt;br /&gt;
&lt;br /&gt;
It is said that only 1 of 10 chosen are able to prove themselves worthy of this sacrifice, the rest either have their minds wiped or die trying. Those who survive are erased from society. They are ghosts. Any records of their life before are destroyed. Once they are accepted, they are in for life, only released from service in death. They are implanted with an explosive implant that can be activated by the Revenant when death is all but certain, activated upon death once it reads heart failure, or remotely activated in the off chance that the Revenant attempts to go rogue.&lt;br /&gt;
&lt;br /&gt;
The exact size of the Revenants is unknown and is highly classified. Within the Revenants there are many subdivisions task-tailored for various missions. The Revenant Wings are a unit of expert pilots, the Revenant Wings are called upon when the Principate needs a secret assault concentrated on their enemies. Specializing in starfighter combat, they fly Imperial-styled ships that contain no markers to signal their allegiance. Guerrilla warfare space fighting is their preferred attack style, though their intense training allows for improvisation.&lt;br /&gt;
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The Revenant Blades are a unit of expert soldiers trained as offensive assault warriors. After undergoing a strict and hardcore training regiment, these warriors are seasoned and efficient in advance hand to hand combat and several forms of weaponry, both ranged and melee. These soldiers are tasked with secret military assignments such as assassination, ambush tactics, and surprise assaults. Dedicated to their cause these warriors follow their orders and will not stop until their job is completed or until death claims them.&lt;br /&gt;
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Finally, the Revenant Guards are a unit of expertly trained defenders. Garbed in the finest available armors, these soldiers serve as the hidden protectors for the Principate. Like their assault soldier opposites, these guardians received advanced hand to hand combat and weapons training with a focus on defensive tactics. When protecting their charges, fear is not an option. These guardians must be ready to give their lives for their charge, which they will gladly do.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Military Doctrine &amp;amp; Formations ===&lt;br /&gt;
&lt;br /&gt;
Formed out of whatever resources it had on hand, the military arm of the Severian Principate closely resembles that of the Empire&#039;s military, with an emphasis upon superior firepower and maintaining a numerical advantage over their enemies.&lt;br /&gt;
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=== Command Structure ===&lt;br /&gt;
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Unusually for a military spawned from the Empire, the Principate favors a decentralized command structure over a rigid hierarchy. As competence is prized above blind obedience, commanders are given leeway in how to achieve their goals. Officers will outline necessary objectives and risks, allowing for subordinates to take initiative within wider plans. This also allows the Principate’s forces to maintain a coherent leadership in the face of heavy casualties.&lt;br /&gt;
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The most experienced of the Principate’s soldiers are drafted into the Lantic Council. This organisation discusses worst-case scenarios and simulates conflicts with any power from the Hutt Cartels to the Dark Jedi Brotherhood. This is then be used to form new contingency plans, while also examining how new technological developments might impact battles.&lt;br /&gt;
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=== Fleet &amp;amp; Army Elements ===&lt;br /&gt;
&lt;br /&gt;
The Principate&#039;s forces are divided into Eight main fleet groups, which combine naval and military assets into a single formation. Both closely resemble the military forces favoured by the Galactic Empire at the height of its power, and many vessels that make up the core of these groups are designs from that era. [[starwars:Imperial I-class Star Destroyer/Legends|Imperial I]] [[starwars:Imperial II-class Star Destroyer/Legends|and Imperial II]] class Star Destroyers make up the command vessels of these groups, with [[starwars:Victory I-class Star Destroyer|Victory I-class]] variants serving in a supporting role. Other sights common within these fleets include [[starwars:Carrack-class light cruiser/Legends|Carrack cruisers]], [[starwars:EF76 Nebulon-B escort frigate/Legends|Nebulon-B frigates]], and [[starwars:Raider I-class corvette|Raider I-class corvettes]]. Equally, the fighter complements of these battle groups consist primarily of [[starwars:TIE Series|TIE Series]] variants with [[starwars:TIE/LN starfighter|fighters]], [[starwars:TIE/IN interceptor|interceptors]], and [[starwars:TIE/sa bomber|bombers]] being a common sight in most hangers. The only exception to the dominance of Imperial designs is the noteworthy presence of multiple [[starwars:Free Virgillia-class Bunkerbuster|Free Virgillia-class Bunkerbusters]] within each fleet.&lt;br /&gt;
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The ground forces attached to each fleet follow a uniform structure, divided into seven regiments designated by an [[starwars:Aurebesh/Legends|alphabetical]] naming structure. Each of these, in turn, consists of four battalions and four companies to each of them, ranging from line-companies to special missions groups. The vehicles used to support these companies are equally typically those most closely associated with the Empire, such as [[starwars:All Terrain Armored Transport/Legends|AT-ATs]], [[starwars:All Terrain Scout Transport/Legends|AT-STs]] and a number of [[starwars:Imperial combat speeder|Imperial combat speeders]]. In addition to these, however, other vehicles such as the [[starwars:T2-B repulsor tank|T2-B repulsor tank]] associated with the Rebellion, and the [[starwars:AV-7 Antivehicle Cannon|AV-7 Anti-vehicle Cannon]] used by the Grand Army of the Republic serve in supporting roles. Each fleet&#039;s ground forces are delivered into battle by a combination of [[starwars:CR25 troop carrier/Legends|CR25 troop carriers]] and [[starwars:Y-85 Titan dropship/Legends|Y-85 Titan dropships]].&lt;br /&gt;
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Every citizen of the Severian Principate undergoes several years of mandatory service within the military. This allows the Principate to rapidly expand its armies during times of war.&lt;br /&gt;
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== Foreign Association and Affairs ==&lt;br /&gt;
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=== Hutt Clans ===&lt;br /&gt;
Early in its development, the Principate relied heavily on imports from and exports to the Hutt cartels. Many smugglers and traders found their home in the Principate as it was near enough to Hutt space. Since their merger with the New Republic, asn in more recent years, the Principate has officially moved away from the Hutts. However, much of the underground trade still remains intact.&lt;br /&gt;
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=== New Republic ===&lt;br /&gt;
While a nominally a member of the New Republic, diplomatic relations between it and the Principate were often strained. The use of Imperial ideologies was decried by planets which had openly supported the Rebellion, a matter which was not helped by its expansionist policies.&lt;br /&gt;
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Nevertheless, the Principate’s efforts to eradicate nearby slavery operations earned it allies, and likes of Kashyyyk and Alzoc III remain on positive terms as many families originated from those worlds. Equally, the Principate’s strong industry was essential in allowing multiple worlds to recover from Imperial occupation, which permitted it a more positive reputation among minor Mid-Rim powers.&lt;br /&gt;
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=== Galactic Empire &amp;amp; First Order ===&lt;br /&gt;
At best, the Principate’s citizens view the Empire as a grand concept poisoned by the megalomania of its rulers. While the Principate utilised its ideals of order and control as its foundations, the Empire is regarded as a blight that the galaxy is better without.&lt;br /&gt;
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Yet while the Empire is viewed with bitter disdain, the First Order is regarded with absolute contempt. Deemed a collection of old monsters who escaped justice and young fools that fetishized tyranny, the Principate saw the First Order as its dark mirror: a government which did not learn from the Empire’s atrocities but instead came to venerate them. This view has not changed, even following the collapse of the First Order and later the Final Order.&lt;br /&gt;
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=== The Collective ===&lt;br /&gt;
Despite the distrust the Severian Principate leadership has towards Force Users given their history with the Empire, it regards the Collective as a pressing threat. This stems from an attempted coup by the Collective, to turn the Principate into a source of new recruits to use against the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
==== Original concept by: ====&lt;br /&gt;
*Ka Tarvitz, #14751 - Writer, Proofreader, Researcher&lt;br /&gt;
*Alethia Archenksova, #14287  - Editor, Proofreader, Character Creator&lt;br /&gt;
*Aurora “Aura” Ta’var, #10388 - Writer, Character Creator&lt;br /&gt;
&lt;br /&gt;
[[Category:Factions]]&lt;/div&gt;</summary>
		<author><name>BubbaX</name></author>
	</entry>
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