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		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Shadow_Academy_Degrees&amp;diff=195285</id>
		<title>Shadow Academy Degrees</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Shadow_Academy_Degrees&amp;diff=195285"/>
		<updated>2024-11-17T07:13:11Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: /* Maven */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|real}}&lt;br /&gt;
{{Headmaster}}&lt;br /&gt;
Shadow Academy Degrees are a method of rewarding those who put forth extended time and effort at the [[Shadow Academy]]. Originally created by [[Headmaster]] [[Kaiann Yetaru Entar|Kaiann]], the system of degrees was expanded upon under the reigns of Headmasters following.&lt;br /&gt;
&lt;br /&gt;
==  Degree Levels and Types  ==&lt;br /&gt;
There were four levels of Dark Side Degrees when originally created by Headmaster Kaiann, and an additional fifth level was adopted to fit the Fundamentals Department. The levels of degrees are as follows: &lt;br /&gt;
&lt;br /&gt;
* Pundit&lt;br /&gt;
** The entry level, these degrees typically require only passing courses in the Fundamentals Department.&lt;br /&gt;
** A minimum of 3-4 courses will be required for a Pundit Degree to be created.&lt;br /&gt;
* Maven&lt;br /&gt;
** The basic level, these degrees typically require only passing certain exams with certain scores. Some practical portions may be included. &lt;br /&gt;
** A minimum of 3-4 courses will be required for a Maven Degree to be created. If only 3 courses are used, then some type of practical portion to the exam will be implemented. &lt;br /&gt;
* Savant&lt;br /&gt;
** Somewhat harder, these degrees require two Maven degrees (specific to each subject area), plus a certain number of electives, and they may also include a practical portion. &lt;br /&gt;
* Sage&lt;br /&gt;
** The highest level most members can obtain, Sage degrees denote great skill and hard work that goes above and beyond typical Shadow Academy work. &lt;br /&gt;
* Master of Lore &lt;br /&gt;
** Awarded to current and former [[Headmaster|Headmasters]] or for unprecedented levels of service to the Shadow Academy over many years. &lt;br /&gt;
With the exception of Master of Lore, the degrees are open to the general membership and the only thing preventing a member from obtaining a degree will be the member.&lt;br /&gt;
&lt;br /&gt;
==  General Rules  ==&lt;br /&gt;
For all academic degrees, the following rules apply:&lt;br /&gt;
&lt;br /&gt;
* An exam grade of 85% or higher is required for the course to count toward the degree.&lt;br /&gt;
** If an exam grade is below 85%, the member will be given one chance to retake the exam and score a grade of 85% or higher.&lt;br /&gt;
*** If a member fails to achieve a grade of 85% or higher after retaking the exam, they will be ineligible for that degree for three months, after which they may retake the exam again, and so on and so forth.&lt;br /&gt;
* For Service degrees, you must be a member of the Shadow Academy staff.&lt;br /&gt;
&lt;br /&gt;
===  Revocation  ===&lt;br /&gt;
At any point deemed necessary by the Headmaster, a member&#039;s degree may be revoked and removed from his/her dossier. Cheating on any Shadow Academy exam is automatic grounds for revoking of degrees, as is any [[Chamber of Justice]] conviction. Revoking degrees is handled on a case-by-case basis by the Headmaster, however, and it is entirely up to the Headmaster whether or not to remove the degree. If a Maven is removed, however, then the Savant that follows, if obtained, will also be removed. &lt;br /&gt;
&lt;br /&gt;
===  Adding/Removing Degrees ===&lt;br /&gt;
As more courses open in the Shadow Academy, more degrees may be added to the available options. However, extra “filler” courses will not be created simply to allow the creation of a degree, even if it means that a certain subject area must remain without a degree. All courses must meet certain quality standards.&lt;br /&gt;
&lt;br /&gt;
As the Shadow Academy is constantly changing and adapting, there is a possibility that a course will be removed, thus negating a degree. In this event, the previously awarded degrees will still stand, and a list of no longer existing degrees will be maintained.&lt;br /&gt;
&lt;br /&gt;
==  SA Degree Requirements  ==&lt;br /&gt;
===  Pundit ===&lt;br /&gt;
Pundit degrees are an entry level degrees offered at the Shadow Academy. They require Fundamentals Department courses to be passed.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;fancy&amp;quot; width=&amp;quot;550&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot;  | &#039;&#039;&#039;  Dark Pundit  &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; style=&amp;quot;color: #DDD;&amp;quot; width=&amp;quot;150&amp;quot; | &#039;&#039;&#039;Degree&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; style=&amp;quot;color: #DDD;&amp;quot;| &#039;&#039;&#039;Requirements&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Essentials (PESS)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
*[http://www.darkjedibrotherhood.com/shadow_academy/courses/186 Essentials 101: Welcome to the Brotherhood]&lt;br /&gt;
*[http://www.darkjedibrotherhood.com/shadow_academy/courses/187 Essentials 102: Progression]&lt;br /&gt;
*[http://www.darkjedibrotherhood.com/shadow_academy/courses/188 Essentials 103: The Brotherhood&#039;s Galaxy]&lt;br /&gt;
*[http://www.darkjedibrotherhood.com/shadow_academy/courses/189 Essentials 104: Structure of the Club]&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/shadow_academy/courses/157 Essentials 105: Member Conduct]&lt;br /&gt;
|-&lt;br /&gt;
| Communications (PCOM)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/shadow_academy/courses/171 Comms 101: Website Navigation]&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/shadow_academy/courses/180 Comms 102: Discord]&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/shadow_academy/courses/97 Comms 103: DJB Wiki (An Introduction)]&lt;br /&gt;
|-&lt;br /&gt;
| Activities (PACT)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/shadow_academy/courses/172 Activities 101: Fiction]&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/shadow_academy/courses/173 Activities 102: Gaming]&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/shadow_academy/courses/174 Activities 103: Graphics]&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/shadow_academy/courses/185 Activities 104: Roleplaying]&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/shadow_academy/courses/169 Activities 105: Vendettas]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===  Maven  ===&lt;br /&gt;
Maven degrees are the most basic degrees offered at the Shadow Academy. They require basic courses to be passed, although some also have practical requirements.&lt;br /&gt;
&lt;br /&gt;
[[File:Maven.png|thumb|180px|right|The Dark Maven Degree]]&lt;br /&gt;
{|class=&amp;quot;fancy&amp;quot; width=&amp;quot;550&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot;  | &#039;&#039;&#039;  Maven  &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; style=&amp;quot;color: #DDD;&amp;quot; width=&amp;quot;150&amp;quot; | &#039;&#039;&#039;Degree&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; style=&amp;quot;color: #DDD;&amp;quot;| &#039;&#039;&#039;Requirements&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Leadership (MVL)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/118 Leadership Reports]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/119 Leadership Rewards]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/126 Leadership Competitions]&lt;br /&gt;
*Serve any combination of position terms mentioned in the requirements below (need not be consecutive):&lt;br /&gt;
**Serve at least 20 weeks as [[Battle Team Leader]]&lt;br /&gt;
**Serve at least 16 weeks as [[Aedile]], [[Quaestor]], or M:CON&lt;br /&gt;
**Serve at least 12 weeks as [[Proconsul]] or [[Consul]]&lt;br /&gt;
|-&lt;br /&gt;
| Writing (MVW)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/61 Introduction to Fiction Writing]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/167 Story Structure]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/176 Descriptive Writing]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/199 Writing Dialogue]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/153 Fiction Studies]&lt;br /&gt;
|-&lt;br /&gt;
| Character Development (MVCD)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/158 Character Sheets 101: Introduction]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/168 Character Sheets 102: Possessions &amp;amp; Loadouts]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/51 Wiki Basics: Character Creation]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/193 Character Development]&lt;br /&gt;
|-&lt;br /&gt;
| Philosophy (MVPH)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
* Any three Order CORE exams &lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/40 Force Philosophy I: Views of the Force]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/58 Force Philosophy II: Cults]&lt;br /&gt;
|-&lt;br /&gt;
| Galactic History (MVH)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/148 Galactic History 101- The Era of the Old Republic]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/149 Galactic History 102- Twilight of the Galactic Republic]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/150 Galactic History 103- Rise and Fall of the Galactic Empire]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/151 Galactic History 104- Ascendance of the First Order]&lt;br /&gt;
|-&lt;br /&gt;
| Lore (MVLO)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/70 Galactic Languages]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/67 Mandalorian Culture Studies]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/71 Races and Species]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/128 Regions of the Galaxy]&lt;br /&gt;
|-&lt;br /&gt;
| Flight (MVF)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/54 Freighters/Transports Studies]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/43 Capital Starship Studies]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/50 Starfighter Studies]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/42 Astronomy Studies]&lt;br /&gt;
|-&lt;br /&gt;
| Personal Technology (MVPT)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/198-armor-and-protection Armor and Protection]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/201-lightsabers Lightsabers]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/195-personal-speeders Personal Speeders]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/194-personal-starships Personal Starships]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/184-weaponry Weaponry]&lt;br /&gt;
|-&lt;br /&gt;
| Legends (MVLD)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/1 Sith Legends]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/3 Krath Legends]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/2 Obelisk Legends]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/98 Consular Legends]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/99 Sentinel Legends]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/112 Guardian Legends]&lt;br /&gt;
|-&lt;br /&gt;
| Historical Legends (MVHL)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/39 Legends Galactic History 101: Formation of the Galaxy]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/52 Legends Galactic History 102: Origins of the Jedi Order]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/41 Legends Galactic History 103: The Ascension of the Sith Empire]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/44 Legends Galactic History 104: The Great Sith War]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/45 Legends Galactic History 105: Saga of Revan and Malak]&lt;br /&gt;
|-&lt;br /&gt;
| Societies (MVSO)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/181-societies-aurora-collegium Societies: Aurora Collegium]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/204-societies-envoy-corps Societies: Envoy Corps]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/68-societies-gmrg Societies: GMRG]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/134-societies-inquisitorius Societies: Inquisitorius]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/156-societies-shroud-syndicate Societies: Shroud Syndicate]&lt;br /&gt;
|-&lt;br /&gt;
| Service (MVS)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Serve as a member of the Shadow Academy Staff for at least five months&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===  Savant  ===&lt;br /&gt;
Savant degrees are the third tier of degrees offered at the Shadow Academy. In general, they require one or more Maven degrees (specific to each Savant degree) and electives. Certain practical tests may be included.&lt;br /&gt;
[[File:Savant.png|thumb|180px|right|The Dark Savant Degree]]&lt;br /&gt;
{|class=&amp;quot;fancy&amp;quot; width=&amp;quot;550&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot;  | &#039;&#039;&#039;  Dark Savant  &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; style=&amp;quot;color: #DDD;&amp;quot; width=&amp;quot;150&amp;quot; | &#039;&#039;&#039;Degree&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; style=&amp;quot;color: #DDD;&amp;quot;| &#039;&#039;&#039;Requirements&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Service (SVS)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Serve the Shadow Academy for an extended period of time&lt;br /&gt;
** Approximately eight months or more&lt;br /&gt;
** Working on special SA projects will count towards overall time and may be “banked” for up to one year. &lt;br /&gt;
** Hold a position of [[Professor]] or higher.&lt;br /&gt;
* All positions require excellent service. The immediate superior shall determine the awarding.&lt;br /&gt;
|-&lt;br /&gt;
| Leadership and Communication (SVLC)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Maven- Leadership&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/127 Leadership Management]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/77 Debate 101: Argumentation]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/79 Debate 102: Refutation]&lt;br /&gt;
* Serve any combination of position terms mentioned in the requirements below:&lt;br /&gt;
**[[Consul]] or [[Proconsul]]: 24 weeks&lt;br /&gt;
**[[Quaestor]], [[Aedile]], or M:CON: 32 weeks&lt;br /&gt;
**[[Battle Team Leader]]: 40 weeks&lt;br /&gt;
|-&lt;br /&gt;
| Warfare (SVW)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
* Maven- Flight&lt;br /&gt;
* Maven- Personal Technology&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/173 Competitions 102: Gaming]&lt;br /&gt;
* Attain [[GMRG]] Rank V&lt;br /&gt;
|-&lt;br /&gt;
| Tactics (SVT)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &lt;br /&gt;
* Maven- Writing&lt;br /&gt;
* Maven- Personal Technology&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/133 ACC Combat Studies]&lt;br /&gt;
* Complete 5 [[Antei Combat Center|ACC]] matches&lt;br /&gt;
* Earn 30 [[Cluster of Ice|Clusters of Ice]]&lt;br /&gt;
|-&lt;br /&gt;
| Writing (SVWR)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Maven- Writing&lt;br /&gt;
* Maven- Character Development&lt;br /&gt;
* Attain [[Inquisitorius|INQ]] Rank V&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/17 Test of Wisdom] - 70% or higher&lt;br /&gt;
|-&lt;br /&gt;
| History and Lore (SVHL)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Maven - Galactic History&lt;br /&gt;
* Maven - Lore&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/63 Dark Brotherhood History I]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/66 Dark Brotherhood History II]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/42 Astronomy Studies]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/129 Planets and Moons]&lt;br /&gt;
|-&lt;br /&gt;
| Legends (SVL)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Maven - Legends&lt;br /&gt;
* Maven - Historical Legends&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/81 Legends Galactic History 106: Wars of the Force]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/121 Legends Galactic History 107: Rise and Fall of the Galactic Empire]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/122 Legends Galactic History 108: Trials of the New Republic]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===  Sage  ===&lt;br /&gt;
Sage degrees are the fourth tier of degrees offered at the Shadow Academy. Sage degrees require great effort.&lt;br /&gt;
[[File:Sage.png|thumb|180px|right|The Dark Sage Degree]]&lt;br /&gt;
{|class=&amp;quot;fancy&amp;quot; width=&amp;quot;550&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot;  | &#039;&#039;&#039;  Dark Sage  &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; style=&amp;quot;color: #DDD;&amp;quot; width=&amp;quot;150&amp;quot; | &#039;&#039;&#039;Degree&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; style=&amp;quot;color: #DDD;&amp;quot;| &#039;&#039;&#039;Requirements&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| History and Lore&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Savant- History and Lore&lt;br /&gt;
* Savant- Legends&lt;br /&gt;
|-&lt;br /&gt;
| Writing (SGWR)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Savant- Writing&lt;br /&gt;
* Attain [[Inquisitorius|INQ]] Rank X&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/17 Test of Wisdom] - 100%&lt;br /&gt;
|-&lt;br /&gt;
| Service (SGS)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Provide long term, superior service to the Academy while on staff. This could include writing multiple exams, being involved in multiple projects, and maintaining constant activity at the Academy. This will be very rare, but specific members may be worthy of this. The minimum time to even begin being considered for this degree is one year, but many times it will be even longer.&lt;br /&gt;
|-&lt;br /&gt;
| Law (SGL)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Savant- Leadership &amp;amp; Communication&lt;br /&gt;
* Service, either: 1 day as Justicar, 140 days as [[Left Hand of Justice]], 140 days as [[Right Hand of Justice]], or 140 days on the [[Appeals Panel]]&lt;br /&gt;
|-&lt;br /&gt;
| Programming (SGP)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Provide long term, superior service to the Office of the Seneschal while holding a position of no lower than [[Magistrate]]. This degree is awarded at the discretion of the sitting Seneschal. Generally, the minimum time to even begin being considered for this degree is six months, but substantial applied efforts may warrant a shorter time frame.&lt;br /&gt;
|-&lt;br /&gt;
| Warfare (SGW)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Savant: Warfare&lt;br /&gt;
* Attain [[GMRG]] Rank X&lt;br /&gt;
* Acquire 3620 Warfare Points&lt;br /&gt;
** Every Cluster of Earth = 1 point &lt;br /&gt;
** Every Cluster of Fire = 2 points &lt;br /&gt;
** Every Pendant of Blood = 40 points &lt;br /&gt;
** Every First Place in a Novae-Awarding Gaming Competition = 75 points&lt;br /&gt;
** Every Second Place in a Novae-Awarding Gaming Competition = 60 points&lt;br /&gt;
** Every Third Place in a Novae-Awarding Gaming Competition = 45 points&lt;br /&gt;
** Every First Place in a First Level Crescents Gaming Competition = 75 points&lt;br /&gt;
** Every Second Place in a First Level Crescents Gaming Competition = 60 points&lt;br /&gt;
** Every First Place in a Second Level Crescents Gaming Competition = 60 points&lt;br /&gt;
|-&lt;br /&gt;
| Tactics (SGT)&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; |&lt;br /&gt;
* Savant: Tactics&lt;br /&gt;
* Reach INQ Society Rank X&lt;br /&gt;
* Acquire 3000 Tactical Points&lt;br /&gt;
** Every Cluster of Ice = 10 points&lt;br /&gt;
** Every ACC Battle = 20 points&lt;br /&gt;
** Every ACC Win = 15 points&lt;br /&gt;
** Every First Place in a Novae-Awarding Fiction Competition = 75 points&lt;br /&gt;
** Every Second Place in a Novae-Awarding Fiction Competition = 60 points&lt;br /&gt;
** Every Third Place in a Novae-Awarding Fiction Competition = 45 points&lt;br /&gt;
** Every First Place in a First Level Crescents Fiction Competition = 75 points&lt;br /&gt;
** Every Second Place in a First Level Crescents Fiction Competition = 60 points&lt;br /&gt;
** Every First Place in a Second Level Crescents Fiction Competition = 60 points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Disclaimer, Conclusion, and Credits  ==&lt;br /&gt;
&#039;&#039;The Headmaster reserves the right to alter degree requirements at any time, so long as they are applied equally across the Brotherhood.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The system described above resulted largely from the ideas of Dacien &amp;quot;BubbaX&amp;quot; Victae, though they were inspired by the original degree system created by Kaiann, which was further refined by [[Spears]], [[Anshar Kahn Tarentae]], and [[Aabsdu]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Terms and Phrases]] [[Category:Shadow Academy]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:TYR_QUA&amp;diff=195033</id>
		<title>Template:TYR QUA</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:TYR_QUA&amp;diff=195033"/>
		<updated>2024-10-19T08:59:48Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Nora Olen]] &amp;lt;noinclude&amp;gt;[[Category:Plagueis templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Nora_Olen&amp;diff=195031</id>
		<title>Nora Olen</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Nora_Olen&amp;diff=195031"/>
		<updated>2024-10-19T08:56:41Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|nor}}&lt;br /&gt;
{{Character&lt;br /&gt;
|order= Sith &lt;br /&gt;
|image= [[File:Nora(angie).jpeg|250px]] &lt;br /&gt;
|firstname= Nora&lt;br /&gt;
|lastname= Olen&lt;br /&gt;
|homeworld= Zeltros&lt;br /&gt;
|birth= {{Birthyear and Age|ABY|14}}&lt;br /&gt;
|species= Zeltron&lt;br /&gt;
|gender= Female&lt;br /&gt;
|hair= Blue&lt;br /&gt;
|eyes= Green&lt;br /&gt;
|height= 1.8m&lt;br /&gt;
|weight= 65kg&lt;br /&gt;
|saber= Red&lt;br /&gt;
|form=* [[Juyo]]&lt;br /&gt;
|position= &lt;br /&gt;
|era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation= &lt;br /&gt;
|masters= [[Alaris Jinn]] &lt;br /&gt;
|apprentices= Bril Teg Arga&lt;br /&gt;
|dossier= [[dossier:16574|16574]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Nora Olen]], who was born in 14 ABY, grew up raised with wealthy parents but was quickly abandoned by them when she was a teenager because she disagreed with their corrupt methods. Alone and feeling deceived, Nora set out into the galaxy in search of fellow [[Sith]] as well as additional knowledge about the Dark Side. [[Alaris Jinn]], a Twi&#039;lek she met while travelling, became Nora&#039;s master and introduced her to the [[Dark Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
&lt;br /&gt;
=== Early Life ===&lt;br /&gt;
&lt;br /&gt;
====Early Years on Zeltros====&lt;br /&gt;
&lt;br /&gt;
Nora Olen was born into a vibrant and indulgent society on the planet [[starwars:Zeltros|Zeltros]]. From a young age, she was immersed in the pleasure-seeking culture that defined her homeworld. The planet&#039;s inhabitants reveled in a constant stream of parties, festivals, and social events, where they indulged in every pleasure imaginable. As a Zeltron, Nora inherited unique traits that set her apart from other species. The natural empathic and pheromone-manipulation abilities of her people allowed her to effortlessly read and manipulate the emotions of those around her.&lt;br /&gt;
&lt;br /&gt;
Nora&#039;s privileged upbringing was further enhanced by her wealthy parents, who were prominent figures in Zeltros&#039; elite society. They spared no expense in ensuring their daughter was always adorned in the latest fashion, had access to the finest food and drink, and enjoyed the most extravagant entertainment. From an early age, Nora was exposed to opulence and excess, surrounded by a world that seemed to revolve solely around pleasure and self-indulgence.&lt;br /&gt;
&lt;br /&gt;
====Curiosity and Secret Studies====&lt;br /&gt;
&lt;br /&gt;
Amidst the glitz and glamour of Zeltros, Nora always felt a gnawing sense of emptiness. While her peers reveled in the hedonistic lifestyle, Nora found herself captivated by tales of the Force and the conflicts between the Jedi and the Sith. Visitors from offworld would occasionally share stories of these legendary figures, sparking a flame of curiosity within her.&lt;br /&gt;
&lt;br /&gt;
In the secrecy of her own chambers, Nora began to delve into the study of the Force. She voraciously consumed any information she could find, teaching herself the basics of its principles and techniques. This clandestine pursuit became her hidden passion, a stark contrast to the superficiality of Zeltros&#039; pleasure-seeking culture.&lt;br /&gt;
&lt;br /&gt;
====Disillusionment and Craving for Purpose====&lt;br /&gt;
&lt;br /&gt;
As Nora matured, the allure of her homeworld&#039;s shallow culture started to wane. She grew increasingly disillusioned with the endless cycle of parties and entertainment, yearning for something more substantial. The more she explored the depths of the Force through her self-guided studies, the stronger her yearning for purpose and power became.&lt;br /&gt;
&lt;br /&gt;
Feeling a growing void in her life, Nora embarked on a personal journey of self-discovery. She sought to find a sense of meaning and control that eluded her amidst the hedonism of Zeltros. The stories of the Jedi and Sith became more than mere tales of legend to her—they became a beacon of hope, a path to mastery and fulfillment.&lt;br /&gt;
&lt;br /&gt;
====Betrayal and Dark Revelation====&lt;br /&gt;
&lt;br /&gt;
Nora&#039;s turning point arrived when she stumbled upon a dark secret harbored by her own family. She uncovered her parents&#039; involvement in a scheme to exploit Zeltros&#039; natural resources at the expense of the local population. Shocked and appalled by their callousness and greed, Nora confronted her parents, demanding an explanation for their actions.&lt;br /&gt;
&lt;br /&gt;
In a moment of heart-wrenching revelation, Nora&#039;s pleas for justice were met with cold indifference. Her parents, unwilling to relinquish their wealth and influence, disowned her without hesitation. Stripped of her family, her support, and the only life she had ever known, Nora found herself consumed by feelings of betrayal and isolation.&lt;br /&gt;
&lt;br /&gt;
====Embracing the Dark Side====&lt;br /&gt;
&lt;br /&gt;
With her trust shattered and her heart heavy with resentment, Nora turned to the dark side of the Force as a means of reclaiming control and exacting vengeance. Determined to forge her own path, she left Zeltros behind and embarked on a journey across the galaxy.&lt;br /&gt;
&lt;br /&gt;
Nora sought out Sith and other practitioners of the dark side, eager to expand her knowledge and hone her abilities. Her travels took her to remote and dangerous corners of the galaxy, where she faced trials and tribulations that tested her resolve. The teachings she received from these dark side masters provided her with the power and discipline she craved, but they also enticed her further into the depths of darkness.&lt;br /&gt;
&lt;br /&gt;
=== Joining the Brotherhood ===&lt;br /&gt;
&lt;br /&gt;
During Nora&#039;s relentless search for power and knowledge, she encountered the enigmatic Sith Master, Alaris Jinn, who would forever change the trajectory of her journey. The fateful meeting took place on the distant and foreboding planet of [[starwars:Korriban|Korriban]], an ancient Sith stronghold where the dark side of the Force permeated every inch of the barren landscape.&lt;br /&gt;
&lt;br /&gt;
Alaris Jinn, a figure shrouded in darkness, recognized Nora&#039;s potential as soon as their paths crossed. He was drawn to her fiery determination and unwavering ambition. Sensing the darkness that resided within her, Alaris saw an opportunity to mold her into a formidable warrior capable of carrying out his own dark designs.&lt;br /&gt;
&lt;br /&gt;
Impressed by Nora&#039;s natural talent and hunger for power, Alaris extended an invitation for her to join the Dark Jedi Brotherhood, an organization known for its embrace of the dark side and its relentless pursuit of Sith teachings. Intrigued by the prospect of belonging to a group that shared her goals and ambitions, Nora eagerly accepted the offer.&lt;br /&gt;
&lt;br /&gt;
Upon joining the ranks of the Dark Brotherhood, Nora found herself surrounded by like-minded individuals who sought to harness the power of the dark side for their own personal gain. The Brotherhood provided her with a sense of belonging, a community of individuals who understood the depths of her desires and ambitions.&lt;br /&gt;
&lt;br /&gt;
Under the tutelage of Master Alaris Jinn, Nora&#039;s ascent through the ranks of the Dark Brotherhood was swift and formidable. Alaris recognized her potential and pushed her to the limits of her abilities, constantly challenging her both physically and mentally. He honed her combat skills, teaching her the intricacies of lightsaber combat and expanding her understanding of the dark side&#039;s manipulation of the Force.&lt;br /&gt;
&lt;br /&gt;
Nora&#039;s determination and fierce dedication to her training propelled her to the forefront of the Dark Brotherhood. She quickly established herself as a force to be reckoned with, both feared and respected by her peers. Her natural talent combined with Alaris&#039; guidance allowed her to overcome countless trials and adversaries, cementing her reputation as a formidable warrior within the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
With each successful mission and display of her power, Nora&#039;s hunger for greater strength and recognition grew. The Dark Brotherhood became her sanctuary, a place where she could embrace her darkest impulses and feed her insatiable thirst for power. As her skills sharpened and her connection to the dark side deepened, Nora&#039;s transformation into a fearsome opponent became undeniable.&lt;br /&gt;
&lt;br /&gt;
Joined by a shared thirst for dominance and a commitment to the ideals of the Dark Jedi Brotherhood, Nora Olen became an indispensable asset to the organization. She would go on to play a significant role in the Brotherhood&#039;s grand schemes and secret machinations, embodying the very essence of their relentless pursuit of power and control.&lt;br /&gt;
&lt;br /&gt;
In 41 ABY, she was honoured with the [[di Plagia]] title by Dread Lord [[Selika Roh]] for her service to Clan Plagueis.&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
&lt;br /&gt;
=== Physical Description ===&lt;br /&gt;
[[File:Nora Olen Commission 1.jpeg|225px|right]] Nora Olen is a Zeltron, a humanoid species known for their empathic abilities and their distinctive skin color, which can range from shades of pink to red. Her mulberry or cerise-colored skin falls on the darker end of the Zeltron spectrum, giving her a rich and vibrant appearance.&lt;br /&gt;
&lt;br /&gt;
Her lean and athletic physique is typical of her species, and she stands at an average height of 1.8 meters or approximately 5&#039;11&amp;quot;. Nora weighs 65 kg or roughly 143 pounds, which is within the healthy weight range for her height.&lt;br /&gt;
&lt;br /&gt;
Nora&#039;s most striking feature is her long, flowing blue hair with a slight wave to it. It cascades down her back and frames her face, drawing attention to her prominent emerald green eyes, full lips, and button nose. Her eyebrows are softly arched and range in color from dark blue to almost black, adding depth and intensity to her gaze.&lt;br /&gt;
&lt;br /&gt;
She typically wears mascara to enhance her eyes and prefers a winged liner to give them a more dramatic look. Nora&#039;s smile is dazzling, revealing a set of perfectly white teeth that light up her heart-shaped face. Her small ears are positioned close to her head, giving her a streamlined look.&lt;br /&gt;
&lt;br /&gt;
Despite her striking appearance, Nora has no tattoos or blemishes on her flawless skin, and she takes great care to maintain its natural beauty. Overall, Nora Olen is a stunning example of her species, with a captivating presence that draws attention wherever she goes.&lt;br /&gt;
&lt;br /&gt;
=== Attire ===&lt;br /&gt;
[[File:DAtdsiren-norafull.png|150px|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nora Olen&#039;s attire reflects her status as a powerful and ruthless Sith warrior. She favors dark, form-fitting garments made of lightweight and durable materials that allow her to move quickly and easily in combat. Her clothing often features accents of red or gold, the colors of the Sith, and is adorned with various pieces of jewelry and trinkets that reflect her personal style.&lt;br /&gt;
&lt;br /&gt;
In battle, Nora wears a set of armor that is both functional and stylish. Her armor is made of black or dark gray durasteel and features intricate designs and etchings that are both visually striking and serve to intimidate her opponents. She wears a helmet that covers her face, partially concealing her features and adding an air of mystery to her persona.&lt;br /&gt;
&lt;br /&gt;
Outside of battle, Nora&#039;s attire is more varied, depending on the situation and her mood. She favors dresses and other garments that allow her to show off her figure and make a statement. Her clothing is always tailored to fit her body perfectly, emphasizing her curves and adding to her already commanding presence. Whether she is attending a political function or simply out on the town, Nora always makes sure that she is dressed to impress.&lt;br /&gt;
&lt;br /&gt;
== Personality and Traits ==&lt;br /&gt;
[[File:DAtdsiren-norahalf.png|200px|right]]Nora Olen has a fiercely independent and ambitious personality. She is driven by a deep-seated desire for power and control, and is willing to do whatever it takes to achieve her goals. Her empathic and pheromone-manipulation abilities allow her to easily read and influence the emotions of others, making her a skilled manipulator and a formidable opponent.&lt;br /&gt;
&lt;br /&gt;
Nora is highly intelligent and strategic, always thinking several steps ahead and anticipating the moves of her enemies. She is fiercely competitive and relishes any opportunity to prove herself in battle or in the political arena. Despite her ruthless demeanor, however, Nora is not entirely without compassion. She has a soft spot for those she deems worthy of her loyalty and protection, and is fiercely protective of those she considers her allies.&lt;br /&gt;
&lt;br /&gt;
At the same time, Nora can be cold and calculating, often viewing others as nothing more than pawns to be used for her own purposes. She has a deep-seated hatred for weakness and indecisiveness, and despises those who are unable to seize control of their own destinies. Nora&#039;s drive for power and control has led her down a dark path, and she is often viewed with fear and suspicion by those around her.&lt;br /&gt;
&lt;br /&gt;
== Power and Abilities == &lt;br /&gt;
&lt;br /&gt;
=== Force Powers ===&lt;br /&gt;
&lt;br /&gt;
Nora Olen&#039;s strength lies in her profound connection to the Force, enhanced by her Zeltron traits. As a natural empath, she effortlessly reads and manipulates the emotions of those around her. This empathic ability grants her an acute awareness of her opponents&#039; intentions, allowing her to anticipate their moves and reactions in both combat and social situations.&lt;br /&gt;
&lt;br /&gt;
Her initial studies in the Force were driven by a curiosity sparked amid the indulgent lifestyle of Zeltros. Nora&#039;s focus on the dark side of the Force intensified after a profound betrayal by her own family. She delved into the dark arts, seeking power and control to fill the void left by her shattered trust.&lt;br /&gt;
&lt;br /&gt;
Nora&#039;s proficiency in lightsaber combat is complemented by her Force abilities. She employs telekinesis to manipulate the battlefield, swiftly adapting to opponents who might challenge her with physical prowess. Additionally, her journey into the dark side has granted her access to potent offensive powers, allowing her to unleash torrents of dark energy upon her enemies.&lt;br /&gt;
&lt;br /&gt;
=== Lightsaber Abilities ===&lt;br /&gt;
&lt;br /&gt;
Nora Olen&#039;s preferred lightsaber form is Form VII Juyo, known for its aggressive and unpredictable style. In combat, she channels her emotions into her attacks, blending her mastery of the Force with the lethal strikes of Juyo. Rather than going for a quick kill, Nora adopts a strategic approach, wearing down her opponents with a relentless assault, all while savoring the pain she inflicts.&lt;br /&gt;
&lt;br /&gt;
Her lightsaber skills, honed under the tutelage of Master Alaris Jinn, make her a formidable opponent in both single combat and group engagements. Nora&#039;s proficiency in Djem So allows her to seamlessly transition from defense to offense, adapting to the ebb and flow of battle.&lt;br /&gt;
&lt;br /&gt;
=== Other Skills ===&lt;br /&gt;
&lt;br /&gt;
Nora Olen&#039;s journey into the dark side of the Force has not only strengthened her connection to its power but has also sharpened her mind and strategic thinking. She is not just a practitioner of the Force; she is a tactician who uses her sharp intellect to outmaneuver her foes. Her experiences in the hedonistic culture of Zeltros have granted her a keen understanding of manipulation beyond the Force, allowing her to navigate the intricate webs of deceit and politics.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== Alaris Jinn ===&lt;br /&gt;
{{Main|Alaris Jinn}}&lt;br /&gt;
[[File:Nora and Alaris practicing for the War.jpg|225px|right]] It was during her travels throughout the galaxy that Nora met [[Alaris Jinn]], a [[starwars:Twi&#039;lek|Twi&#039;lek]] Sith Master who was renowned for his cruelty and his unwavering dedication to the dark side. Despite his reputation, Nora was initially drawn to Jinn&#039;s power and charisma, and she eagerly accepted his offer to become his apprentice.&lt;br /&gt;
&lt;br /&gt;
At first, Nora was thrilled to be learning from such a skilled and experienced Master. She reveled in the power of the dark side, using her abilities to manipulate and control those around her with ease. But as she spent more time with Jinn, Nora began to realize just how ruthless and sadistic her Master truly was.&lt;br /&gt;
&lt;br /&gt;
Jinn pushed Nora to her limits, constantly testing her abilities and pushing her further and further into the darkness. He was merciless in his treatment of her, frequently subjecting her to brutal training exercises and punishing her severely for even the slightest failure.&lt;br /&gt;
&lt;br /&gt;
Despite her growing hatred for Jinn and his cruel methods, Nora continued to serve him, driven by a twisted sense of loyalty and a burning desire for power. She knew that under Jinn&#039;s tutelage, she was becoming stronger and more formidable than ever before, and she was determined to prove herself as a true Sith warrior.&lt;br /&gt;
&lt;br /&gt;
Over time, Nora grew to resent her Master even more deeply, but she kept her true feelings hidden, knowing that any sign of weakness or rebellion could mean her death. She remained a loyal and obedient servant to Jinn, even as she plotted and schemed to one day overthrow him and claim his power for herself.&lt;br /&gt;
&lt;br /&gt;
=== Bril Teg Arga===&lt;br /&gt;
{{Main|Bril Teg Arga}}&lt;br /&gt;
[[File:Bril and nora.png|225px|left]] In her pursuits as a Sith, Nora Olen, a Zeltron, rose to the esteemed position of Quaestor within House Ventress, a prominent faction within Clan Plagueis, a distinguished group within the Brotherhood. During her leisure time, Nora found herself drawn to the thrilling world of gambling, often placing bids on various events, including the electrifying sport of shockboxing.&lt;br /&gt;
&lt;br /&gt;
It was during one such shockboxing event that Nora&#039;s path intersected with that of [[Bril Teg Arga]], a talented fighter whose abilities with the Force were perceptible to Nora&#039;s Sith senses. Intrigued by Bril&#039;s potential, Nora initiated a conversation, subtly introducing the concept of the Brotherhood, an organization she was a part of. Bril admitted to having some knowledge about the Brotherhood, piquing Nora&#039;s interest.&lt;br /&gt;
&lt;br /&gt;
Seizing the opportunity, Nora made an offer to Bril, proposing that he join the Brotherhood under her guidance as his Master. However, she emphasized this in a distinctly Sith manner, reminding him not to disappoint her. Bril, recognizing the chance for growth and advancement, eagerly accepted Nora&#039;s proposition.&lt;br /&gt;
&lt;br /&gt;
True to his word, Bril embarked on a series of challenging missions assigned by Nora, and he successfully accomplished them all. Impressed by his dedication and skill, Nora not only mentored Bril in the ways of the Sith but also played a crucial role in honing his abilities and shaping his destiny.&lt;br /&gt;
&lt;br /&gt;
Their partnership within Clan Plagueis flourished during a significant feud with the rival faction Taldryan, which Plagueis ultimately emerged victorious from. Nora and Bril&#039;s combined efforts contributed to the success of their Clan, as they utilized their skills and knowledge to bolster Plagueis during the conflict.&lt;br /&gt;
&lt;br /&gt;
Bril&#039;s rapid ascent within the ranks of the Brotherhood came as a testament to his unwavering commitment and the guidance provided by Nora. His impressive achievements and contributions to the cause further solidified his standing within the organization, securing a place among the Brotherhood&#039;s esteemed members. &lt;br /&gt;
&lt;br /&gt;
=== Notable Positions Held ===&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Proconsul]] of [[Plagueis|Clan Plagueis]]&lt;br /&gt;
|years=December 28th, 2023 - March 6, 2024 &lt;br /&gt;
|before=[[Qormus Aquila]]&lt;br /&gt;
|after=[[TuQ&#039;uan Varick]]}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=Communications Tribune to the [[Emissary]]&lt;br /&gt;
|years=June 20, 2023 - March 6, 2024&lt;br /&gt;
|before=Various&lt;br /&gt;
|after= N/A}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Magistrate]] to the [[Headmaster]]&lt;br /&gt;
|years=March 15, 2023 - March 6, 2024&lt;br /&gt;
|before=Various&lt;br /&gt;
|after= N/A}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Magistrate]] to the [[Herald]]&lt;br /&gt;
|years=August 13, 2023 - March 6, 2024&lt;br /&gt;
|before=Various&lt;br /&gt;
|after= N/A}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Magistrate]] of the [[Fist]]&lt;br /&gt;
|years=March 20, 2022 - August 9, 2023&lt;br /&gt;
|before=Various&lt;br /&gt;
|after= N/A}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Aedile]] of [[House Ventress]]&lt;br /&gt;
|years=May 01, 2022 to September 01, 2022&lt;br /&gt;
|before= Various&lt;br /&gt;
|after= N/A}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Quaestor]] of [[House Ventress]]&lt;br /&gt;
|years=September 01, 2022 - December 28th, 2023 &lt;br /&gt;
|before=[[Qormus Aquila]]&lt;br /&gt;
|after=[[Tahiri Drakon Night-Thorn]]}}&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Plagueis members]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Nora_Olen&amp;diff=190424</id>
		<title>Nora Olen</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Nora_Olen&amp;diff=190424"/>
		<updated>2024-03-07T20:21:47Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: Undo revision 190422 by Nora Olen (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
|type= Sith &lt;br /&gt;
|image= [[File:Nora(angie).jpeg|250px]] &lt;br /&gt;
|firstname= Nora&lt;br /&gt;
|lastname= Olen&lt;br /&gt;
|homeworld= Zeltros&lt;br /&gt;
|birth= 14 ABY&lt;br /&gt;
|species= Zeltron&lt;br /&gt;
|gender= Female&lt;br /&gt;
|hair= Blue&lt;br /&gt;
|eyes= Green&lt;br /&gt;
|height= 1.8m&lt;br /&gt;
|weight= 65kg&lt;br /&gt;
|saber= Red&lt;br /&gt;
|form=* [[Juyo]]&lt;br /&gt;
|position= [[Proconsul]] of [[Clan Plagueis]]&lt;br /&gt;
|era= [[Dark Jedi Brotherhood Era]]&lt;br /&gt;
|affiliation= *[[Clan Plagueis]]&lt;br /&gt;
* formerly [[House Ventress]]&lt;br /&gt;
* [[di Plagia]]&lt;br /&gt;
|masters= [[Alaris Jinn]] &lt;br /&gt;
|apprentices= Bril Teg Arga&lt;br /&gt;
|dossier= [[dossier:16574|16574]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nora Olen di Plagia&#039;&#039;&#039; is a [[Sith]] [[Warlord]] who serves as the Communication&#039;s Tribune, as well as [[Magistrate]] to the [[Herald]] and [[Headmaster]] and the current [[Proconsul]] of [[Clan Plagueis]]. Nora, who was born in 14 ABY, grew up raised with wealthy parents but was quickly abandoned by them when she was a teenager because she disagreed with their corrupt methods. Alone and feeling deceived, Nora set out into the galaxy in search of fellow [[Sith]] as well as additional knowledge about the Dark Side. [[Alaris Jinn]], a Twi&#039;lek she met while travelling, became Nora&#039;s master and introduced her to the [[Dark Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
== Character History ==&lt;br /&gt;
&lt;br /&gt;
=== Early Life ===&lt;br /&gt;
&lt;br /&gt;
====Early Years on Zeltros====&lt;br /&gt;
&lt;br /&gt;
Nora Olen was born into a vibrant and indulgent society on the planet Zeltros. From a young age, she was immersed in the pleasure-seeking culture that defined her homeworld. The planet&#039;s inhabitants reveled in a constant stream of parties, festivals, and social events, where they indulged in every pleasure imaginable. As a Zeltron, Nora inherited unique traits that set her apart from other species. The natural empathic and pheromone-manipulation abilities of her people allowed her to effortlessly read and manipulate the emotions of those around her.&lt;br /&gt;
&lt;br /&gt;
Nora&#039;s privileged upbringing was further enhanced by her wealthy parents, who were prominent figures in Zeltros&#039; elite society. They spared no expense in ensuring their daughter was always adorned in the latest fashion, had access to the finest food and drink, and enjoyed the most extravagant entertainment. From an early age, Nora was exposed to opulence and excess, surrounded by a world that seemed to revolve solely around pleasure and self-indulgence.&lt;br /&gt;
&lt;br /&gt;
====Curiosity and Secret Studies====&lt;br /&gt;
&lt;br /&gt;
Amidst the glitz and glamour of Zeltros, Nora always felt a gnawing sense of emptiness. While her peers reveled in the hedonistic lifestyle, Nora found herself captivated by tales of the Force and the conflicts between the Jedi and the Sith. Visitors from offworld would occasionally share stories of these legendary figures, sparking a flame of curiosity within her.&lt;br /&gt;
&lt;br /&gt;
In the secrecy of her own chambers, Nora began to delve into the study of the Force. She voraciously consumed any information she could find, teaching herself the basics of its principles and techniques. This clandestine pursuit became her hidden passion, a stark contrast to the superficiality of Zeltros&#039; pleasure-seeking culture.&lt;br /&gt;
&lt;br /&gt;
====Disillusionment and Craving for Purpose====&lt;br /&gt;
&lt;br /&gt;
As Nora matured, the allure of her homeworld&#039;s shallow culture started to wane. She grew increasingly disillusioned with the endless cycle of parties and entertainment, yearning for something more substantial. The more she explored the depths of the Force through her self-guided studies, the stronger her yearning for purpose and power became.&lt;br /&gt;
&lt;br /&gt;
Feeling a growing void in her life, Nora embarked on a personal journey of self-discovery. She sought to find a sense of meaning and control that eluded her amidst the hedonism of Zeltros. The stories of the Jedi and Sith became more than mere tales of legend to her—they became a beacon of hope, a path to mastery and fulfillment.&lt;br /&gt;
&lt;br /&gt;
====Betrayal and Dark Revelation====&lt;br /&gt;
&lt;br /&gt;
Nora&#039;s turning point arrived when she stumbled upon a dark secret harbored by her own family. She uncovered her parents&#039; involvement in a scheme to exploit Zeltros&#039; natural resources at the expense of the local population. Shocked and appalled by their callousness and greed, Nora confronted her parents, demanding an explanation for their actions.&lt;br /&gt;
&lt;br /&gt;
In a moment of heart-wrenching revelation, Nora&#039;s pleas for justice were met with cold indifference. Her parents, unwilling to relinquish their wealth and influence, disowned her without hesitation. Stripped of her family, her support, and the only life she had ever known, Nora found herself consumed by feelings of betrayal and isolation.&lt;br /&gt;
&lt;br /&gt;
====Embracing the Dark Side====&lt;br /&gt;
&lt;br /&gt;
With her trust shattered and her heart heavy with resentment, Nora turned to the dark side of the Force as a means of reclaiming control and exacting vengeance. Determined to forge her own path, she left Zeltros behind and embarked on a journey across the galaxy.&lt;br /&gt;
&lt;br /&gt;
Nora sought out Sith and other practitioners of the dark side, eager to expand her knowledge and hone her abilities. Her travels took her to remote and dangerous corners of the galaxy, where she faced trials and tribulations that tested her resolve. The teachings she received from these dark side masters provided her with the power and discipline she craved, but they also enticed her further into the depths of darkness.&lt;br /&gt;
&lt;br /&gt;
=== Joining the Brotherhood ===&lt;br /&gt;
&lt;br /&gt;
During Nora&#039;s relentless search for power and knowledge, she encountered the enigmatic Sith Master, Alaris Jinn, who would forever change the trajectory of her journey. The fateful meeting took place on the distant and foreboding planet of Korriban, an ancient Sith stronghold where the dark side of the Force permeated every inch of the barren landscape.&lt;br /&gt;
&lt;br /&gt;
Alaris Jinn, a figure shrouded in darkness, recognized Nora&#039;s potential as soon as their paths crossed. He was drawn to her fiery determination and unwavering ambition. Sensing the darkness that resided within her, Alaris saw an opportunity to mold her into a formidable warrior capable of carrying out his own dark designs.&lt;br /&gt;
&lt;br /&gt;
Impressed by Nora&#039;s natural talent and hunger for power, Alaris extended an invitation for her to join the Dark Jedi Brotherhood, an organization known for its embrace of the dark side and its relentless pursuit of Sith teachings. Intrigued by the prospect of belonging to a group that shared her goals and ambitions, Nora eagerly accepted the offer.&lt;br /&gt;
&lt;br /&gt;
Upon joining the ranks of the Dark Brotherhood, Nora found herself surrounded by like-minded individuals who sought to harness the power of the dark side for their own personal gain. The Brotherhood provided her with a sense of belonging, a community of individuals who understood the depths of her desires and ambitions.&lt;br /&gt;
&lt;br /&gt;
Under the tutelage of Master Alaris Jinn, Nora&#039;s ascent through the ranks of the Dark Brotherhood was swift and formidable. Alaris recognized her potential and pushed her to the limits of her abilities, constantly challenging her both physically and mentally. He honed her combat skills, teaching her the intricacies of lightsaber combat and expanding her understanding of the dark side&#039;s manipulation of the Force.&lt;br /&gt;
&lt;br /&gt;
Nora&#039;s determination and fierce dedication to her training propelled her to the forefront of the Dark Brotherhood. She quickly established herself as a force to be reckoned with, both feared and respected by her peers. Her natural talent combined with Alaris&#039; guidance allowed her to overcome countless trials and adversaries, cementing her reputation as a formidable warrior within the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
With each successful mission and display of her power, Nora&#039;s hunger for greater strength and recognition grew. The Dark Brotherhood became her sanctuary, a place where she could embrace her darkest impulses and feed her insatiable thirst for power. As her skills sharpened and her connection to the dark side deepened, Nora&#039;s transformation into a fearsome opponent became undeniable.&lt;br /&gt;
&lt;br /&gt;
Joined by a shared thirst for dominance and a commitment to the ideals of the Dark Jedi Brotherhood, Nora Olen became an indispensable asset to the organization. She would go on to play a significant role in the Brotherhood&#039;s grand schemes and secret machinations, embodying the very essence of their relentless pursuit of power and control.&lt;br /&gt;
&lt;br /&gt;
***&lt;br /&gt;
&lt;br /&gt;
In 41 ABY, she was honoured with the di Plagia title by Dread Lord [[Selika Roh]] for her service to Clan Plagueis.&lt;br /&gt;
&lt;br /&gt;
== Appearances ==&lt;br /&gt;
&lt;br /&gt;
=== Physical Description ===&lt;br /&gt;
[[File:Nora Olen Commission 1.jpeg|225px|right]] Nora Olen is a Zeltron, a humanoid species known for their empathic abilities and their distinctive skin color, which can range from shades of pink to red. Her mulberry or cerise-colored skin falls on the darker end of the Zeltron spectrum, giving her a rich and vibrant appearance.&lt;br /&gt;
&lt;br /&gt;
Her lean and athletic physique is typical of her species, and she stands at an average height of 1.8 meters or approximately 5&#039;11&amp;quot;. Nora weighs 65 kg or roughly 143 pounds, which is within the healthy weight range for her height.&lt;br /&gt;
&lt;br /&gt;
Nora&#039;s most striking feature is her long, flowing blue hair with a slight wave to it. It cascades down her back and frames her face, drawing attention to her prominent emerald green eyes, full lips, and button nose. Her eyebrows are softly arched and range in color from dark blue to almost black, adding depth and intensity to her gaze.&lt;br /&gt;
&lt;br /&gt;
She typically wears mascara to enhance her eyes and prefers a winged liner to give them a more dramatic look. Nora&#039;s smile is dazzling, revealing a set of perfectly white teeth that light up her heart-shaped face. Her small ears are positioned close to her head, giving her a streamlined look.&lt;br /&gt;
&lt;br /&gt;
Despite her striking appearance, Nora has no tattoos or blemishes on her flawless skin, and she takes great care to maintain its natural beauty. Overall, Nora Olen is a stunning example of her species, with a captivating presence that draws attention wherever she goes.&lt;br /&gt;
&lt;br /&gt;
=== Attire ===&lt;br /&gt;
[[File:DAtdsiren-norafull.png|150px|left]]Nora Olen&#039;s attire reflects her status as a powerful and ruthless Sith warrior. She favors dark, form-fitting garments made of lightweight and durable materials that allow her to move quickly and easily in combat. Her clothing often features accents of red or gold, the colors of the Sith, and is adorned with various pieces of jewelry and trinkets that reflect her personal style.&lt;br /&gt;
&lt;br /&gt;
In battle, Nora wears a set of armor that is both functional and stylish. Her armor is made of black or dark gray durasteel and features intricate designs and etchings that are both visually striking and serve to intimidate her opponents. She wears a helmet that covers her face, partially concealing her features and adding an air of mystery to her persona.&lt;br /&gt;
&lt;br /&gt;
Outside of battle, Nora&#039;s attire is more varied, depending on the situation and her mood. She favors dresses and other garments that allow her to show off her figure and make a statement. Her clothing is always tailored to fit her body perfectly, emphasizing her curves and adding to her already commanding presence. Whether she is attending a political function or simply out on the town, Nora always makes sure that she is dressed to impress.&lt;br /&gt;
&lt;br /&gt;
== Personality and Traits ==&lt;br /&gt;
[[File:DAtdsiren-norahalf.png|200px|right]]Nora Olen has a fiercely independent and ambitious personality. She is driven by a deep-seated desire for power and control, and is willing to do whatever it takes to achieve her goals. Her empathic and pheromone-manipulation abilities allow her to easily read and influence the emotions of others, making her a skilled manipulator and a formidable opponent.&lt;br /&gt;
&lt;br /&gt;
Nora is highly intelligent and strategic, always thinking several steps ahead and anticipating the moves of her enemies. She is fiercely competitive and relishes any opportunity to prove herself in battle or in the political arena. Despite her ruthless demeanor, however, Nora is not entirely without compassion. She has a soft spot for those she deems worthy of her loyalty and protection, and is fiercely protective of those she considers her allies.&lt;br /&gt;
&lt;br /&gt;
At the same time, Nora can be cold and calculating, often viewing others as nothing more than pawns to be used for her own purposes. She has a deep-seated hatred for weakness and indecisiveness, and despises those who are unable to seize control of their own destinies. Nora&#039;s drive for power and control has led her down a dark path, and she is often viewed with fear and suspicion by those around her.&lt;br /&gt;
&lt;br /&gt;
== Power and Abilities == &lt;br /&gt;
&lt;br /&gt;
=== Force Powers ===&lt;br /&gt;
&lt;br /&gt;
Nora Olen&#039;s strength lies in her profound connection to the Force, enhanced by her Zeltron traits. As a natural empath, she effortlessly reads and manipulates the emotions of those around her. This empathic ability grants her an acute awareness of her opponents&#039; intentions, allowing her to anticipate their moves and reactions in both combat and social situations.&lt;br /&gt;
&lt;br /&gt;
Her initial studies in the Force were driven by a curiosity sparked amid the indulgent lifestyle of Zeltros. Nora&#039;s focus on the dark side of the Force intensified after a profound betrayal by her own family. She delved into the dark arts, seeking power and control to fill the void left by her shattered trust.&lt;br /&gt;
&lt;br /&gt;
Nora&#039;s proficiency in lightsaber combat is complemented by her Force abilities. She employs telekinesis to manipulate the battlefield, swiftly adapting to opponents who might challenge her with physical prowess. Additionally, her journey into the dark side has granted her access to potent offensive powers, allowing her to unleash torrents of dark energy upon her enemies.&lt;br /&gt;
&lt;br /&gt;
=== Lightsaber Abilities ===&lt;br /&gt;
&lt;br /&gt;
Nora Olen&#039;s preferred lightsaber form is Form VII Juyo, known for its aggressive and unpredictable style. In combat, she channels her emotions into her attacks, blending her mastery of the Force with the lethal strikes of Juyo. Rather than going for a quick kill, Nora adopts a strategic approach, wearing down her opponents with a relentless assault, all while savoring the pain she inflicts.&lt;br /&gt;
&lt;br /&gt;
Her lightsaber skills, honed under the tutelage of Master Alaris Jinn, make her a formidable opponent in both single combat and group engagements. Nora&#039;s proficiency in Djem So allows her to seamlessly transition from defense to offense, adapting to the ebb and flow of battle.&lt;br /&gt;
&lt;br /&gt;
=== Other Skills ===&lt;br /&gt;
&lt;br /&gt;
Nora Olen&#039;s journey into the dark side of the Force has not only strengthened her connection to its power but has also sharpened her mind and strategic thinking. She is not just a practitioner of the Force; she is a tactician who uses her sharp intellect to outmaneuver her foes. Her experiences in the hedonistic culture of Zeltros have granted her a keen understanding of manipulation beyond the Force, allowing her to navigate the intricate webs of deceit and politics.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
=== [[Alaris Jinn]] ===&lt;br /&gt;
[[File:Nora and Alaris practicing for the War.jpg|225px|right]] It was during her travels throughout the galaxy that Nora met [[Alaris Jinn]], a [[starwars:Twi&#039;lek|Twi&#039;lek]] Sith Master who was renowned for his cruelty and his unwavering dedication to the dark side. Despite his reputation, Nora was initially drawn to Jinn&#039;s power and charisma, and she eagerly accepted his offer to become his apprentice.&lt;br /&gt;
&lt;br /&gt;
At first, Nora was thrilled to be learning from such a skilled and experienced Master. She reveled in the power of the dark side, using her abilities to manipulate and control those around her with ease. But as she spent more time with Jinn, Nora began to realize just how ruthless and sadistic her Master truly was.&lt;br /&gt;
&lt;br /&gt;
Jinn pushed Nora to her limits, constantly testing her abilities and pushing her further and further into the darkness. He was merciless in his treatment of her, frequently subjecting her to brutal training exercises and punishing her severely for even the slightest failure.&lt;br /&gt;
&lt;br /&gt;
Despite her growing hatred for Jinn and his cruel methods, Nora continued to serve him, driven by a twisted sense of loyalty and a burning desire for power. She knew that under Jinn&#039;s tutelage, she was becoming stronger and more formidable than ever before, and she was determined to prove herself as a true Sith warrior.&lt;br /&gt;
&lt;br /&gt;
Over time, Nora grew to resent her Master even more deeply, but she kept her true feelings hidden, knowing that any sign of weakness or rebellion could mean her death. She remained a loyal and obedient servant to Jinn, even as she plotted and schemed to one day overthrow him and claim his power for herself.&lt;br /&gt;
&lt;br /&gt;
=== Bril Teg Arga===&lt;br /&gt;
[[File:Bril and nora.png|225px|left]] In her pursuits as a Sith, Nora Olen, a Zeltron, rose to the esteemed position of Quaestor within House Ventress, a prominent faction within Clan Plagueis, a distinguished group within the Brotherhood. During her leisure time, Nora found herself drawn to the thrilling world of gambling, often placing bids on various events, including the electrifying sport of shockboxing.&lt;br /&gt;
&lt;br /&gt;
It was during one such shockboxing event that Nora&#039;s path intersected with that of Bril Teg Arga, a talented fighter whose abilities with the Force were perceptible to Nora&#039;s Sith senses. Intrigued by Bril&#039;s potential, Nora initiated a conversation, subtly introducing the concept of the Brotherhood, an organization she was a part of. Bril admitted to having some knowledge about the Brotherhood, piquing Nora&#039;s interest.&lt;br /&gt;
&lt;br /&gt;
Seizing the opportunity, Nora made an offer to Bril, proposing that he join the Brotherhood under her guidance as his Master. However, she emphasized this in a distinctly Sith manner, reminding him not to disappoint her. Bril, recognizing the chance for growth and advancement, eagerly accepted Nora&#039;s proposition.&lt;br /&gt;
&lt;br /&gt;
True to his word, Bril embarked on a series of challenging missions assigned by Nora, and he successfully accomplished them all. Impressed by his dedication and skill, Nora not only mentored Bril in the ways of the Sith but also played a crucial role in honing his abilities and shaping his destiny.&lt;br /&gt;
&lt;br /&gt;
Their partnership within Clan Plagueis flourished during a significant feud with the rival faction Taldryan, which Plagueis ultimately emerged victorious from. Nora and Bril&#039;s combined efforts contributed to the success of their Clan, as they utilized their skills and knowledge to bolster Plagueis during the conflict.&lt;br /&gt;
&lt;br /&gt;
Bril&#039;s rapid ascent within the ranks of the Brotherhood came as a testament to his unwavering commitment and the guidance provided by Nora. His impressive achievements and contributions to the cause further solidified his standing within the organization, securing a place among the Brotherhood&#039;s esteemed members. &lt;br /&gt;
&lt;br /&gt;
{{Positions}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Proconsul]] of [[Plagueis|Clan Plagueis]]&lt;br /&gt;
|years=December 28th, 2023 - Present &lt;br /&gt;
|before=[[Qormus Aquila]]&lt;br /&gt;
|after=N/A}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=Communications Tribune to the [[Emissary]]&lt;br /&gt;
|years=June 20, 2023 - Present&lt;br /&gt;
|before=Various&lt;br /&gt;
|after= N/A}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Magistrate]] to the [[Headmaster]]&lt;br /&gt;
|years=March 15, 2023 - Present&lt;br /&gt;
|before=Various&lt;br /&gt;
|after= N/A}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Magistrate]] to the [[Herald]]&lt;br /&gt;
|years=August 13, 2023 - Present&lt;br /&gt;
|before=Various&lt;br /&gt;
|after= N/A}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Magistrate]] of the [[Fist]]&lt;br /&gt;
|years=March 20, 2022 - August 9, 2023&lt;br /&gt;
|before=Various&lt;br /&gt;
|after= N/A}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Aedile]] of [[Plagueis|Clan Plagueis]]&lt;br /&gt;
|years=May 01, 2022 to September 01, 2022&lt;br /&gt;
|before= Various&lt;br /&gt;
|after= N/A}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|title=[[Quaestor]] of [[Plagueis|Clan Plagueis]]&lt;br /&gt;
|years=September 01, 2022 - December 28th, 2023 &lt;br /&gt;
|before=[[Qormus Aquila]]&lt;br /&gt;
|after=N/A}}&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Plagueis members]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Roleplaying_Handbook&amp;diff=189949</id>
		<title>Roleplaying Handbook</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Roleplaying_Handbook&amp;diff=189949"/>
		<updated>2024-02-01T17:46:34Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: /* Dice Bot */ Grammar edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:RoleplayingActivity}}&lt;br /&gt;
&lt;br /&gt;
This page serves as the central hub of information for Roleplaying Activity in the Brotherhood. It contains the policies, links to resources, and is home to the shared systems and rulesets used in the Brotherhood. &lt;br /&gt;
&lt;br /&gt;
* The Exarch Staff can be reached at: exarch-staff@googlegroups.com&lt;br /&gt;
&lt;br /&gt;
== Shadow Academy Exams ==&lt;br /&gt;
The [https://www.darkjedibrotherhood.com/shadow_academy &#039;&#039;&#039;Shadow Academy&#039;&#039;&#039;] is a great place to get started learning more about the Brotherhood&#039;s RP activities. The exams are not required, but are a great resource for getting started with either running or joining your first RP.&lt;br /&gt;
&lt;br /&gt;
[[File:Brotherhood-basics.png|200px|none]]&lt;br /&gt;
&lt;br /&gt;
=== Activities 104: Roleplaying ===&lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/shadow_academy/courses/185-activities-104-roleplaying &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Course Notes and Exam &amp;lt;/span&amp;gt;&#039;&#039;&#039;]- &#039;&#039;This course will show you how to quickly and easily join a roleplaying (RP) activity, set up an RP activity, as well as what to do when participating in a session, and how to run one yourself if interested!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Exarch Resources ==&lt;br /&gt;
You can find a folder of all the Exarch Resources on Google Drive at the link below:&lt;br /&gt;
* &#039;&#039;&#039;[https://drive.google.com/drive/folders/1RkXZLd2IyraHOiiyWtIdKgrSKURv0kSI?usp=share_link &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt; Exarch Resources Folder &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Exarch-resources.png|150px|none]]&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;br /&gt;
* [https://docs.google.com/document/d/1bKDuUFbhWAaNepmXWwXgDi9rmfSv1LUq3MJlf0_Zp18/edit?usp=sharing &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Star Wars Drinks for RP&amp;lt;/span&amp;gt;]&lt;br /&gt;
* [https://www.mithriltabby.com/starwars/cuisine.xhtml &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt; Star Wars Cusines &amp;lt;/span&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
=== Players Tokens &amp;amp; NPCs ===&lt;br /&gt;
Tokens are popular to use when using a map for your roleplaying activity. Use the site below to drag and drop an image, adjust it, and save it to use in any of your games and maps!&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://rolladvantage.com/tokenstamp/ &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt; Quickly Create Player Tokens &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&lt;br /&gt;
[[File:Token-creator.png|400px|none]]&lt;br /&gt;
&lt;br /&gt;
=== Map Making ===&lt;br /&gt;
* [https://drive.google.com/drive/folders/1QjxupsVAi8XWIXP7TVbd0MRtx2Y4aPyD?usp=sharing &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Star Wars Assets for Map Making &amp;lt;/span&amp;gt;&#039;&#039;&#039;]&lt;br /&gt;
* [https://dungeonfog.com &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Dungeon Fog &amp;lt;/span&amp;gt;&#039;&#039;&#039;] — Browser-based map builder with slight learning curve.&lt;br /&gt;
* [https://www.reddit.com/r/Star_Wars_Maps/ &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt; r/Star_Wars_Maps/ &amp;lt;/span&amp;gt;&#039;&#039;&#039;] — Finding maps for reference in a session.&lt;br /&gt;
* [https://www.cartographersguild.com/showthread.php?t=45225&amp;amp;page=9&amp;amp;p=441130#post441130 &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Cartographers Guild&amp;lt;/span&amp;gt;&#039;&#039;&#039;] — A forum thread of cool maps for reference use.&lt;br /&gt;
&lt;br /&gt;
== Creating an RP ==&lt;br /&gt;
It&#039;s highly recommended that you take the [https://www.darkjedibrotherhood.com/shadow_academy/courses/185-activities-104-roleplaying &#039;&#039;&#039;Activities 104: Roleplaying&#039;&#039;&#039;] exam to better familiarize yourself with the technical steps needed for starting up your session, but it is not required. Any member is able to host or create an RP, but if you have any questions, please reach out to a member of the [[Exarch]] staff or email us at: &#039;&#039;&#039;exarch-staff@googlegroups.com&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Here is a quick list of commands and what they can do for RP activity:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command&lt;br /&gt;
!  Function&lt;br /&gt;
|-&lt;br /&gt;
|  /rp create&lt;br /&gt;
|  Create an RP session. Can be initiated from any channel.&lt;br /&gt;
|-&lt;br /&gt;
|  /rp edit&lt;br /&gt;
|  Edit the RP session parameters. &lt;br /&gt;
|-&lt;br /&gt;
|  /rp joins&lt;br /&gt;
|  Enable or disable the join button on the advertisement message.&lt;br /&gt;
|-&lt;br /&gt;
|  /rp advertise&lt;br /&gt;
|  Will let you pick a channel to advertise your RP&lt;br /&gt;
|-&lt;br /&gt;
|  /rp snapshot create&lt;br /&gt;
|  Will let you select from your available character sheet loadouts and attach it to the session. &lt;br /&gt;
|-&lt;br /&gt;
|  /rp snapshot list&lt;br /&gt;
|  Will show you a list of attached snapshots&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dice Bot ===&lt;br /&gt;
If you choose to utilize dice for your roleplaying session, you can do so by adding Dice Maiden to the RP via the &amp;quot;Add Dice Bot&amp;quot; button. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://github.com/Humblemonk/DiceMaiden Here is a handy link]&#039;&#039;&#039; to the list of commands Dice Maiden recognizes. &lt;br /&gt;
&lt;br /&gt;
Some popular ones that come up a lot:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Command&lt;br /&gt;
!  Function&lt;br /&gt;
|-&lt;br /&gt;
|  /roll help&lt;br /&gt;
|  Displays basic usage instructions.&lt;br /&gt;
|-&lt;br /&gt;
|  /roll help alias&lt;br /&gt;
|  Displays alias instructions. &lt;br /&gt;
|-&lt;br /&gt;
|  /roll 1dX+Y&lt;br /&gt;
|  Rolls one die, where X is the number of sided dice you want to roll. +Y adds a modifier value&lt;br /&gt;
|-&lt;br /&gt;
|  /roll 1dX+Y ! Description of action&lt;br /&gt;
|  Any text following the &amp;quot;!&amp;quot; will post with the role.&lt;br /&gt;
|-&lt;br /&gt;
|  /roll 2dX d1&lt;br /&gt;
|  &#039;&#039;&#039;Advantage&#039;&#039;&#039; roll where X is the die sides value. Rolls two dice and keeps the highest.&lt;br /&gt;
|-&lt;br /&gt;
|  /roll 2dX kl1&lt;br /&gt;
|  &#039;&#039;&#039;Disadvantage&#039;&#039;&#039; roll where X the die sides value. Roll two dice and keep the lowest.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Types of Roleplaying Activities ===&lt;br /&gt;
When running and setting up the &#039;&#039;RP Type&#039;&#039;field, for your RP these are the recommended &amp;quot;game types&amp;quot; or archetypes that can be used to help organize the types of Roleplaying activity you are running. &lt;br /&gt;
&lt;br /&gt;
==== SOCIAL ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Suggested size:&#039;&#039; &#039;&#039;&#039;3+ players&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;Suggested run time:&#039;&#039; &#039;&#039;&#039;1-4 weeks&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Optional: Voice Session (2-4 hours)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Social RPs can be set up in a cantina, an event space, or any venue, really. They are usually treated as casual sessions, and are a good way to get as many members involved as they tend to be more free-form and less structured. They’re also great for focusing on interpersonal character drama and not getting bogged down in mechanics, turn orders, or awareness of Star Wars/Brotherhood lore. While dice rolls are not required, they can be used to help play games that make use of “drink points”, or casual attribute checks such as arm-wrestling, darts, billiards, etc.&lt;br /&gt;
&lt;br /&gt;
==== ADVENTURE ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Suggested size:&#039;&#039;&#039; &#039;&#039;3-6 players&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Suggested run time:&#039;&#039;&#039; &#039;&#039;1-3 weeks&#039;&#039;&lt;br /&gt;
** &#039;&#039;Optional: Voice Session (2-4 Hours)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Adventures function more like a conventional TableTop/DnD session. There will usually be a venue, an objective, and a more hands-on structure set by the DM and an overarching plot/story. While dice rolls are not required, they are what most TableTop players are accustomed to and tend to help keep members engaged and with more indication of what they can/can’t do.&lt;br /&gt;
&lt;br /&gt;
==== CHARACTER ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Suggested size:&#039;&#039; &#039;&#039;2-3 players&#039;&#039;&lt;br /&gt;
* &#039;&#039;Suggested run time:&#039;&#039; &#039;&#039;N/A&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Character focused RPs can be anything that focuses on character development and interactions with other characters in the Brotherhood. These can range from an overdue conversation between two characters meeting at a given location, to a slice of life outing, to sparring or training matches, and even for duels. The idea with Character RPs is that there is no impetus for scheduling or a DM, and the onus is placed on a small group of members to self-manage and enjoy writing together in RP format.&lt;br /&gt;
&lt;br /&gt;
==== OTHER ====&lt;br /&gt;
&lt;br /&gt;
* Covers anything that falls outside the previous three archetypes.&lt;br /&gt;
&lt;br /&gt;
==== Finalizing ====&lt;br /&gt;
&lt;br /&gt;
Once an RP is complete, the DM (Leader) can close out the session. This will automatically generate a URL with an HTML transcript of the RP, and submit the word count to the Exarch Staff for review and processing.&lt;br /&gt;
&lt;br /&gt;
== Roleplaying Policy ==&lt;br /&gt;
The following section contains policies created to help maintain the operation and integrity of Roleplaying Activities so that members can have fun and be safe while running and participating in these activities. &lt;br /&gt;
&lt;br /&gt;
=== RP Etiquette ===&lt;br /&gt;
&lt;br /&gt;
As seen in the &#039;&#039;&#039;[https://www.darkjedibrotherhood.com/shadow_academy/courses/185-activities-104-roleplaying Activities 104: Roleplaying Exam]:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Being a part of a roleplaying group can be a very intimate thing. The characters that have been created are held dear to a player&#039;s heart. So putting them out into the world for potentially bad things to happen to them is a kind of trust-fall in an RP activity. As a member of the group, players are encouraged to be respectful of each other and their characters when telling a story together using each of your respective characters.&amp;lt;br&amp;gt;&lt;br /&gt;
 When waiting for other players to post, be kind! Everyone in the Brotherhood is here for entertainment and enjoyment, but real life does happen and can throw off your plans to post. It’s okay to @mention another player to remind them or follow up, but you never know what might have come up for them. Likewise, if you know you’re going to be unable to post for a period of time (a few hours, a day, etc.) you should tell your DM and fellow players so that they know.&amp;lt;br&amp;gt;&lt;br /&gt;
 You should always ask another player for permission if writing their character. You should also extend the same level of care and attention to them as you would for your own characters.&amp;lt;br&amp;gt;&lt;br /&gt;
 If you ever feel like a DM or another player is being unfair or you feel like they’re creating a negative experience, please reach out to a member of the Exarch Staff and they can take a look into the situation for you.&lt;br /&gt;
&lt;br /&gt;
=== Co-DM/GM Policy ===&lt;br /&gt;
By default, [https://wiki.darkjedibrotherhood.com/view/Envoy_Corps:_Trophy_%26_Rank_Progression#Golden_Envoy_Marks &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Golden Envoy Marks&amp;lt;/span&amp;gt;] are awarded to the member that creates an RP activity as the DM of the session. This member is designated as the “Leader” role for the administrative abilities of dbb0t for the RP thread (as they are the only one that can Add Dice Bot, and finalize the session). A second member can act as a &amp;quot;Co-DM&amp;quot; if necessary for your Roleplaying activity. A Co-DM is not required but may be helpful especially with larger or more ambitious activities. &lt;br /&gt;
&lt;br /&gt;
Some good examples include:&lt;br /&gt;
* A busy work schedule that prevents you from answering players for a long stretch of time during the day.&lt;br /&gt;
* Help with keeping track of larger groups through maps, resources, or lore dumps.&lt;br /&gt;
* Help reverse-shadow a new DM.&lt;br /&gt;
* Time zone coverage.&lt;br /&gt;
&lt;br /&gt;
When selecting a Co-DM, an &#039;&#039;&#039;email must be sent&#039;&#039;&#039; to the Exarch Staff (exarch-staff@googlegroups.com) at the beginning of the session. This creates a paper trail and ensures that when processing the RP on the backend, we attribute credit to the Co-DM. &lt;br /&gt;
&lt;br /&gt;
As part of the review process the Exarch staff already does, Exarch Staff will check the RP thread to make sure that the co-DM contributed in a meaningful way, and manually append the additional dossier when submitting the activity. In general, the Exarch Staff will trust the DMs, and only take action if there appears to be blatant abuse of the system.&lt;br /&gt;
&lt;br /&gt;
==== Processing Roleplaying Activity ====&lt;br /&gt;
&lt;br /&gt;
The [[Exarch]] and the Exarch Staff are responsible for reviewing Roleplaying activities and submitting them to the site for final approval. [[Cluster of Ice]] will be automatically awarded with XP and credits after your RP is processed. &lt;br /&gt;
&lt;br /&gt;
In order for an RP to qualify for [https://wiki.darkjedibrotherhood.com/view/Envoy_Corps:_Trophy_%26_Rank_Progression#Trophy_Ranks_.26_Rewards Golden Envoy Marks, or Envoy Marks]:&lt;br /&gt;
&lt;br /&gt;
* 100 words minimum are required by a DM or a Player.&lt;br /&gt;
&lt;br /&gt;
Additionally:&lt;br /&gt;
* The RP must have Run for at least &#039;&#039;&#039;2 weeks&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;or&#039;&#039;&#039; each participant has contributed at least &#039;&#039;500&#039;&#039; words.&lt;br /&gt;
&lt;br /&gt;
===== CI Adherence Policy =====&lt;br /&gt;
 Roleplaying activity is awarded based on the cumulative word count from your posts in the RP session. 500 words are equal to 1 [[Cluster of Ice]] (CI). As a result, RP activities must utilize the Brotherhood character sheets system in some way, and stay relevant to the Brotherhood’s lore and sandbox within the Star Wars universe. For more information on the Cluster of Ice, see: &#039;&#039;&#039;[https://wiki.darkjedibrotherhood.com/view/Cluster_of_Ice#Text_Roleplaying_Sessions &amp;lt;span style=&amp;quot;color:#4682b4;&amp;quot;&amp;gt;Cluster of Ice: Text Roleplaying &amp;lt;/span&amp;gt;]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Rulesets and Systems ==&lt;br /&gt;
&lt;br /&gt;
DM/GM&#039;s have the option of deciding what system they will use when running a session. The following list is a collection of &#039;&#039;suggested&#039;&#039; guides for running different kind of RP activities. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;fancy fancy-green&amp;quot; width=&amp;quot;500&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;head&amp;quot; colspan=&amp;quot;4&amp;quot;  |  &#039;&#039;&#039;Rulesets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;15%&amp;quot;  |  &#039;&#039;&#039;Author&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;25%&amp;quot;  |  &#039;&#039;&#039;System&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Turel Sorenn&lt;br /&gt;
| &#039;&#039;&#039;[https://docs.google.com/document/d/17wfu1o_tEgWkhuyZ58HrbwgbQpxIgnLzsWNlZ9WRGh8/edit?usp=sharing Starfighter PvE Guide]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Teebu Nyrrire&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/spreadsheets/d/1OKTd99lzwtHT1f712iualSuSpKYrM4Zm8RNJYl01p-k/edit?usp=sharing Clan Taldryan d6 Source Book]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Exarch&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/173tgFXonjZteZR31cEakjlL4MbDPsEjbz0PP5ZXhdFg/edit?usp=sharing Brotherhood d20]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Leeadra Halcyon&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1FOCox4Ibf0ZilMGQrwjWp-73po8_LeZPecqq_X_Vb5U/edit Drinking Game (D10)]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Archenskov&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1i3f3AxdCjOdWJawr6gvBabuHJqL2Gj35yLcl0QL_tcs/edit?usp=share_link Brotherhood Fate (Beta)]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Grot&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1i3f3AxdCjOdWJawr6gvBabuHJqL2Gj35yLcl0QL_tcs/edit?usp=share_link Blades in the Dark (Beta)]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Aura Ta&#039;var&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1iS_sCICjpZWLl4yBNoKbnymWfv6Clyi_ISDsb7hJbw8/edit?usp=sharing Dice-less Social]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  Clan Vizsla&lt;br /&gt;
|  &#039;&#039;&#039;[https://docs.google.com/document/d/1eaHjVpR7Aes2rK0fLc9azLBRyldr3w-CzdzvzwMtyss/edit Swoop Racing]&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Roleplay Guidelines]] [[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=189866</id>
		<title>Envoy Corps</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Envoy_Corps&amp;diff=189866"/>
		<updated>2024-01-23T10:36:34Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: /* History */ sp/tense edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{nominated}}&lt;br /&gt;
{{Template:RoleplayingActivity}}&lt;br /&gt;
== Objective ==&lt;br /&gt;
 Guided by the [[Exarch]], the &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039; accepts and assigns out contracts in the form of operations, bounties and missions that benefit communities, cultures, and systems that are in need of resources and support. This outreach initiative operates for the betterment of the Brotherhood&#039;s reputation among rival organizations and to cement their position of power beyond the Unknown Regions, all while bridging relationships between the Council and the Clans.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{Organization&lt;br /&gt;
|name=Envoy Corps&lt;br /&gt;
|image=[[File:Envoy-corps-logo-whitebg.png|200px]]&lt;br /&gt;
|founder=[[Grand Master]] [[Evant Taelyan]]&lt;br /&gt;
|leader={{Exarch}}&lt;br /&gt;
|members=&lt;br /&gt;
|headquarters=Arx Minor&lt;br /&gt;
|locations=Arx System&lt;br /&gt;
|formed=&lt;br /&gt;
|founded=[[40 ABY]]&lt;br /&gt;
|reorganized=&lt;br /&gt;
|fragmented=&lt;br /&gt;
|dissolved=&lt;br /&gt;
|restored=&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=[[Dark Jedi Brotherhood Era]]&lt;br /&gt;
}}&lt;br /&gt;
The Envoy Corps was formed as a diplomacy-focused organization responsible for handling the Brotherhood&#039;s efforts to build a positive image on the greater stage of the Galaxy. While it might look like a public-relations gambit by the Brotherhood, the Council has put their full weight and support behind the Envoy Corps altruistic and philanthropic endeavors.&lt;br /&gt;
&lt;br /&gt;
[[File:Marick-Exarch.jpeg|190px|left|thumb|Exarch [[Marick Tyris Arconae]]]]&lt;br /&gt;
&lt;br /&gt;
As the Brotherhood continues to find itself up against other powerful organizations in the Unknown Regions, Grand Master [[Evant Taelyan]] green lit a new initiative proposed by former High Councilor [[Alethia Archenksova]] in &#039;&#039;&#039;40 ABY&#039;&#039;&#039;. This initiative would serve multiple purposes, with the primary being the improvement of the [[The Council]]&#039;s reputation with the seven Clans and their respective allies.  Parallel in importance was the Brotherhood&#039;s image to both rivals and potential trade partners which, in theory, would lead to more opportunities for cementing their seat of power and the growth of commerce. &lt;br /&gt;
&lt;br /&gt;
Alethia was appointed as the Brotherhood&#039;s first [[Exarch]], and laid the foundation that would lead to eventual codification of the Envoy Corps. &lt;br /&gt;
&lt;br /&gt;
When Archenksova was elevated to the Council role of &#039;&#039;Headmistress&#039;&#039;, she called upon a trusted colleage who been consulting remotely until that point. So it was that retired [[Voice of the Brotherhood]] - [[Marick Tyris Arconae]] - took over as the new Exarch. Tyris leveraged his extensive experience and background in overseeing the restructuring of the [[Inquisitorius]], his respect with the active Council members aiding in clearing the administrative and technical hurdles required to bring the Envoy Corps to life. &lt;br /&gt;
&lt;br /&gt;
With the Envoy Corps undertaking its first missions, Marick began to organize and deploy Brotherhood members and personnel.&lt;br /&gt;
&lt;br /&gt;
== Personnel ==&lt;br /&gt;
[[File:Envoy-robes-siv.png|175px|thumb|Envoy [[Sivall Zoria]] showcasing the Envoy Corps uniform]]&lt;br /&gt;
&lt;br /&gt;
Envoy&#039;s come in all shapes and sizes. While the main body of the Envoy Corps is made up of members from all seven Clans of the Brotherhood, it also employees a diverse range of pilots, administrators, coordinators, and other resources from across the Galaxy. As their presence and impact grows within the Unknown Regions and expands towards the Outer Rim, the Exarch has made efforts to ensure that recruits come from different social and economical classes, by pulling promising graduates from universities, as well as visiting orphanages and working with veterans to help find new opportunities for them after careers of war.&lt;br /&gt;
&lt;br /&gt;
Envoy&#039;s are not required to wear uniform, but can be often seen sporting the tailored threads bearing the Envoy Corps insignia across the chest.&lt;br /&gt;
&lt;br /&gt;
Beyond that, there are a few recurring staff members that can often be found representing the Envoy Corps. &lt;br /&gt;
&lt;br /&gt;
=== Charron Reddick ===&lt;br /&gt;
{{FactionNPC&lt;br /&gt;
|headshot=Charon-edit.png&lt;br /&gt;
|name=Charon Reddick&lt;br /&gt;
|position=Concierge&lt;br /&gt;
|faction=Envoy Corps&lt;br /&gt;
|character sheet=https://www.darkjedibrotherhood.com/character_sheets/18552&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Having &amp;quot;retired&amp;quot; from active service as a Grand Inquisitor, [https://www.darkjedibrotherhood.com/character_sheets/18552 Charon Reddick] came out of retirement to help aid Exarch [[Marick Tyris Arconae]] in bolstering Envoy Corps operations. The two shared a long history working together in the Inquisitorius while Marick was serving as Voice. This relationship made it easy for Marick to trust Charon with being the &amp;quot;face&amp;quot; of the Envoy Corps as its &amp;quot;Concierge&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Charon carries the reputation of his former moniker: The &#039;&#039;Ferryman&#039;&#039;. Not only does he still retain one of the highest success rates for the number of missions he has successfully carried out, he was known, especially in his prime, for his ability to act the stoic executioner when called upon.&lt;br /&gt;
&lt;br /&gt;
As was discovered during the recovery of stolen information from the Envoy Corps, he is also quite a fan of Eastern Expanse comic books and novella&#039;s and was revealed to have a sizable collection.&lt;br /&gt;
&lt;br /&gt;
=== Steven Jerryson ===&lt;br /&gt;
{{FactionNPC&lt;br /&gt;
|headshot=Steve-jerryson.png&lt;br /&gt;
|name=Steven Jerryson&lt;br /&gt;
|position=Pilot&lt;br /&gt;
|faction=Envoy Corps&lt;br /&gt;
|character sheet=https://google.com&lt;br /&gt;
|bg1=&lt;br /&gt;
|bg2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A young, upcoming pilot for the Envoy Corps. Took a jab at his confidence when, on his first flight and mission, he was ousted from the controls by an ambitious Envoy.&lt;br /&gt;
&lt;br /&gt;
== Naval Assets ==&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/55279-item-container &#039;&#039;&#039;Envoy Corps&#039;&#039;&#039;: &#039;&#039;Full List of Naval Assets&#039;&#039;]&lt;br /&gt;
[[File:Envoy Corps-shuttle.png|145px|thumb|left|Envoy Corps shuttle.]]&lt;br /&gt;
The Envoy Corps has been allotted three flights of [https://www.darkjedibrotherhood.com/item_prototypes/lambda-class-t-4a-shuttle-flight Lamba-class T4a shuttles] to help transport members of the Brotherhood to locations of need and to &amp;quot;carry&amp;quot; the Brotherhood&#039;s diplomatic banner. &lt;br /&gt;
[[File:Envoy-consular.png|300px|right|thumb|The Urbanae]]&lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/46157-lambda-class-t-4a-shuttle-flight Vexillarius I-IV]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/47069-lambda-class-t-4a-shuttle-flight Vexillarius V-VIII]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/86942-lambda-class-t-4a-shuttle-flight Vexillarius IX-XIII]&lt;br /&gt;
&lt;br /&gt;
They were also granted the use of a Charger c70 Consular-class Cruiser named [https://www.darkjedibrotherhood.com/items/53147-charger-c70-consular-class-cruiser &#039;&#039;The Urbanae&#039;&#039;].&lt;br /&gt;
&lt;br /&gt;
== Headquarters and Locations ==&lt;br /&gt;
While the Envoy Corps operates across the galaxy, the headquarters are centered in the [[Arx System]]&lt;br /&gt;
&lt;br /&gt;
=== Lunar Training Facility ===&lt;br /&gt;
[[File:MoondBasePicture.jpeg|300px|none]]&lt;br /&gt;
&lt;br /&gt;
The [[Lunar Training Facility]] on Arx Minor serves as the base of operations for the Envoy Corps. It is where the Exarch&#039;s office is located, above which sits a detention and processing facility for bounties and contracts.&lt;br /&gt;
&lt;br /&gt;
=== Exarch&#039;s Office ===&lt;br /&gt;
On the second floor of the Lunar Training Facility sits the Exarch&#039;s office. A long, sectional desk with multiple monitors and terminals sit beneath large viewports overlooking both planet Arx and the rest of Arx Minor. The cable management is impeccable, with no excess or clutter anywhere to be seen. Thanks to the current Exarch&#039;s preferences, there is a place for everything, neatly organized, and plenty of room for temporary documents, plans, or projects to be worked on. A full reception area can host a few guests, as well as a holoprojector for local presentations of missions or data. There is also a holocam station set up for the Exarch to send or record or send out mission briefings to Envoys in the field.&lt;br /&gt;
[[File:Exarch-Office.png|thumb|300px|none|Exarch&#039;s office.]]&lt;br /&gt;
&lt;br /&gt;
=== The Flitz ===&lt;br /&gt;
[[File:Hotel-starwars-1.png|325px|thumb|left|The flagship Flitz Hotel on Arx Minor]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arx Minor Location&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Flitz&#039;&#039; is a chain of luxury hotels that have been constructed around Brotherhood space. The main location, however, can be found on Arx Minor, open to any members of the Brotherhood&#039;s various societies that are passing through the Arx System. Liaisons for the [[Inquisitorius]], [[Grand Master&#039;s Royal Guard]], [[Shroud Syndicate]] are often stationed there, with full service concierge and amenities available to guests. It is also linked to the [[Lunar Training Facility]]. &lt;br /&gt;
[[File:Hote-starwars-2.png|1000px|thumb||right|The entrance to the Flitz.]]&lt;br /&gt;
&lt;br /&gt;
The hotels themselves manifest as a wedge-shaped building made of dark, sleek moonstone mined from the core of Arx Minor. There is only a single entrance, always with a bright, glowing, golden light. Small square windows, symmetrical to the buildings design mimic the glow of the entrances inviting light.&lt;br /&gt;
&lt;br /&gt;
Upon entering, sliding glass doors open to reveal a well lit lobby with plush couches and a bar with a long marble counter. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Two fountains flank the entry-way carpet that leads down the hall to the front desk, where Charon Reddick is usually found waiting. There is another linked hallway that leads to a secure underground meeting location for VIPs, and a connection to the Lunar Training Facility.&lt;br /&gt;
&lt;br /&gt;
On the upper floor, and towards the rear of the facility is the Central Monitoring station, which allows security to keep an eye on the various amenities and hallways.&lt;br /&gt;
&lt;br /&gt;
[[File:Monitoring-station-flitz.png|250px|thumb|none|Monitoring station.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eos City Location&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Located in the heart of Arx&#039;s capital city, the guests that stay at the Eos City &#039;&#039;Flitz&#039;&#039; are usually VIPs doing work or having business with [[the Council]], the [[Iron Forces]], or the [[Aurora Collegium of Sciences]]. It features full executive amenities, dining, and valet parking vouchers.&lt;br /&gt;
&lt;br /&gt;
=== The Shame Corner ===&lt;br /&gt;
In the dark of space along the Hydian Way, a black dwarf star sits, neither lonely nor forgotten. Its gravity well is used as an anchor for one of many millions of service stations and rest stops that dot the intergalactic space-routes: &#039;&#039;&#039;Station 0H40-S0&#039;&#039;&#039;, more fondly known as &#039;&#039;&#039;The Shame Corner&#039;&#039;&#039;. With connections to the Envoy Corps, the station provides not only respite and refueling for members bearing the insignia, but also serves as a port for any galactic denizen, and all kinds walk, hover, or wheel through its doors. &lt;br /&gt;
&lt;br /&gt;
[[File:Screenshot 2024-01-07 185455.png|thumb|300px|Sign with the &amp;quot;Rules&amp;quot; posted as you enter the Shame Corner]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon arriving at the station, one can find plenty of options for docking at the port juncture, tunnels and halls of transparisteel glass revealing the pocketed gray and misty colors of the rock the structures are moored upon and the stars are beyond, frequent flashes of light belying ships entering or exiting hyperspace. All walkways eventually lead to one central hub, a sprawl of neatly organized buildings that provide various amenities. Inside the main hub, surprising bursts of homeliness and color contrast to the stark durasteel, various accoutrements and accents of wood, tiling, and other materials making a hodgepodge of a living space and general store stitched together over time. A bar area sits to the farthest right of the entrance, restrooms directly ahead past check counters, aisles and aisles of products in between. To the left are coolers, food lines, and more merchandise in variety of clothing, toiletries, and memorabilia, until the far end  gives way to a cluster of long, plain sheet tables with bench rows, none of which match but all of which provide sitting or napping opportunities.&lt;br /&gt;
&lt;br /&gt;
Dropboxes and a bulletin board offer discreet-ish places to drop requests for help from the Envoys, and food, drink, showers, jerky, fudge, and cryo magnets and other paraphernalia are all up for the taking. Just about anything a traveler or tourist may want or need can be found at The Shame Corner, and only a few eclectic rules seem to govern the comet-cum-station, enforced by it&#039;s equally eclectic staff.&lt;br /&gt;
&lt;br /&gt;
Employees mill behind the counters or stalls. Some have name tags, others do not and barely look up from their datapads. The station is yours to explore.&lt;br /&gt;
&lt;br /&gt;
== Envoy Corps Mission Log ==&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps keeps a detailed record of the missions, contracts, and bounties that members take part in as &#039;&#039;&#039;Adventure&#039;&#039;&#039;, roleplaying activities.&lt;br /&gt;
&lt;br /&gt;
=== Missions ===&lt;br /&gt;
{| border=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 style=&amp;quot;text-align: center;&amp;quot; | MISSION BOARD&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MISSION.png|100px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;Uskil: Uncharted I&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;small&amp;gt;Envoys:&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;Doku Rivendare&amp;lt;br&amp;gt; Waza Sunrider &amp;lt;br&amp;gt; Asmodius Equesinfernum &amp;lt;br&amp;gt; [[Alaisy Tir’eivra]] &amp;lt;br&amp;gt; Meero&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://discord.djb.club/rp-sessions/3Nk.html &#039;&#039;&#039;RP Transcript&#039;&#039;&#039;] || style=&amp;quot;padding: 10px;&amp;quot; | &#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
It had been two long years since the SARLACC incident at the Corrino Research Laboratory. On Uskil, teams of cartographers, droids, and drones have made progress in mapping the continent, albeit slowly thanks to the Collegium&#039;s shift in focus on studying the Children of Mortis&#039; technology. Everything seemed to be running smoothly, until strange anomalies began to pop up across Uskil. Expedition teams have started to go missing. Any recordings or evidence that have been found or recovered reveal little beyond flashes of claws and fangs, tentacles and tendrils, and the shrieks of the dying.&lt;br /&gt;
&lt;br /&gt;
In response, Headmistress Alethia Archenskov has enlisted the help of the Envoy Corps to investigate these troubling occurrences before matters escalate or get any worse. Exarch Marick Tyris Arconae agreed and began to assemble a team.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;The Envoys assigned to investigate the strange occurrences in the Uskil region of planet Arx fought and infiltrated their way into a secret underground laboratory beneath the swampy marshlands. After pressing in deeper and find some disturbing intelligence on the kinds of experiments transpiring, the Envoys encountered mutated monsters of different varieties.&lt;br /&gt;
&lt;br /&gt;
After successfully fighting off the first wave, the party wisely noted that there was more than just a simple staging site. The laboratory was fully guarded by a cadre of strange looking soldiers. The Envoys decided to tactically reposition and to report what was found the Headmistress and Exarch.As they filed out, running in tandem and alternating cover fire, the Envoys escaped. A shuttle was dispatched, and the Envoys lifted off from the swamps of Uskil and headed to the fortified walls of the Shadow Academy. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:MISSION.png|100px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;The Sceptre of Tu&#039;Torial&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;small&amp;gt;Envoys: &amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Declan Roark&amp;lt;br&amp;gt;[[Muz Ashen]]&amp;lt;br&amp;gt;[[Aylin Sajark]]&amp;lt;br&amp;gt;Anders&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://discord.djb.club/rp-sessions/jrR.html RP Transcript] || style=&amp;quot;padding: 10px;&amp;quot; | &#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
On a remote asteroid-based research facility deep in the Unknown Regions, rumors have swirled of an ancient Nightsister artifact known as the Sceptre of Tu&#039;Torial. Legend says that any who wield the fabled artifact would be able to harness the power once reserved for the great Mother Talzin, and bend it to their whim. The Collective, in their bid to regain power, have seized control of the facility and have begun to delve into learning the secrets of the Sceptre, and must be stopped at any cost. The Exarch has been given special clearance to call in a usually reserved asset of the Brotherhood: the Star Chamber, as well as a select few Envoys suitable to the task at hand.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Thanks to Aylin&#039;s quick thinking and slicing to get the schematics of the building, Grand Master Muz Ashen was able to &amp;quot;carve&amp;quot; a shortcut to the Sceptre. The artifact was retrieved and the team successfully extracted, but more research would be needed to uncover the secrets. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:MISSION.png|100px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;The Immortal Sith II&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;small&amp;gt;Envoys: &amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[https://discord.djb.club/rp-sessions/oMy.html RP Transcript] || style=&amp;quot;padding: 10px;&amp;quot; | &#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
After the Dagger containing a part of Lord Scimitar&#039;s soul was destroyed, the team has been assembled again to search for the second of Scimitar&#039;s soul-bound artifacts. Their task is to discern its location, find it, and destroy it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MISSION.png|100px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;The Immortal Sith I&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;small&amp;gt;Envoys: &amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Sagitta&amp;lt;br&amp;gt;Hector Von Ricmore&amp;lt;br&amp;gt;Tahiri Thorn Morte Tarantae di Plagia&amp;lt;br&amp;gt;Titus Osseus&amp;lt;br&amp;gt;[https://discord.djb.club/rp-sessions/oMy.html RP Transcript] || style=&amp;quot;padding: 10px;&amp;quot; | &#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Surveilance has been uncovered from the Children of Mortis attack on Arx. a Sith has been identified cutting through Iron Legion forces whilst surviving attacks that should otherwise have killed him. The cause of this is believed to have been discovered by researchers of the Aurora Collegium, and its time to do something before more like this Immortal Sith appear...&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The team was shown footage, then taken to Dantooine and decided to explore one of the nearby settlements. A group of survivors confront them, and the team successfully defuse the hostility, gaining the trust of the townsfolk. However, they are then attacked by a swarm of cultists worshipping the Immortal Sith. The team fight them off, though Sagitta is kidnapped. She manages to leave a trace behind so the rest of the team can follow her. They follow her to a cave which was secretly a Sith Temple. Inside, Sagitta is sacrificed, the dagger with the soul fragment of Darth Scimitar plunged into her heart. Instead of dying, she is instead possessed, gaining significantly more power under Scimitar&#039;s influence. The team battle the possessed Mirialan, defeating her. In a final act of vengeance, Scimitar released her from his possession, letting her wounds take over her. Tahiri and Savran successfully heal the worst of the damage whilst Hector conducts a Force ritual to keep her from death. The dagger was destroyed, and Nyssa hailed their transport as Titius blows up the temple. &lt;br /&gt;
&lt;br /&gt;
The team escape, battered, bit determined to continue in the hunt for the remaining artifacts.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MISSION.png|100px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; |&#039;&#039;&#039;Training 001&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;small&amp;gt;Envoys: &amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Hector von Ricmore&amp;lt;br&amp;gt;[[Mune Cinteroph]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://discord.djb.club/rp-sessions/oMy.html RP Transcript] || style=&amp;quot;padding: 10px;&amp;quot; |&#039;&#039;&#039;Summary&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mune and Von vs Crystal Ascendent. Utilizing the new state of the art technology, both Brotherhood fighters were able to take down the simulated Ascendent Warrior and generated valuable machine learning data for combatting the Children of Mortis. &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MISSION.png|100px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;Mission 001&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;small&amp;gt;Envoys: &amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Teikhos Ta&#039;var]]&amp;lt;br&amp;gt;[[Zuza Lottson]]&amp;lt;br&amp;gt;[[Nicfer Luthol]]&amp;lt;br&amp;gt;[[Doon Sulvir]]&amp;lt;br&amp;gt;[https://docs.google.com/document/d/10ORyCJZOCvO1Pcr6Q0AnxtwOCho7qE43-lEf5zpn2P4/edit?usp=sharing Recap] || style=&amp;quot;padding: 10px;&amp;quot; | &#039;&#039;&#039;Summary&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The Corps dispatched a small team that met with Iris Astra&#039;s lieutenants. The team met with Jib Jarren, a former Expansionist with the Revenants,  and Jin, a lost contractor with the Severian Principate. During the meeting, it was revealed that a SoL freighter was raided by the Children of Mortis. After a distraction and misdirection, the Envoys found themselves in a hostage situation with a traitor crew member working for the Children of Mortis. With him were two assassin acolytes that threatened to take Jib and Jin away. &lt;br /&gt;
&lt;br /&gt;
The Envoys sprung into action,  quickly and efficiently, in a show of power and competency, that the members of the Brotherhood were capable guardians. In the end, the Envoy Corps walked away with two new assets in Jin and Jib, and a new ally in the Outer Rim.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Contracts ===&lt;br /&gt;
{| border=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 style=&amp;quot;text-align: center;&amp;quot; | CONTRACT BOARD&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Contract-img.png|100px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;Contact 004&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;small&amp;gt;Envoys: &amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[copy-paste-in] RP Transcript] || style=&amp;quot;padding: 10px;&amp;quot; | &#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; A group of infiltrators, spies and traitors has stolen valuable medical records from members of the Brotherhood. In their haste to escape the group missed a tracking device which has led the Brotherhood to an abandoned outpost. Your mission, if you choose to accept it, is to travel to the enemy territory and destroy the compromising data. There are opportunities for bonus rewards that can carry to future RP. These can be achieved through side objectives including, but not limited to, recovering the data before destruction and returning it to the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;TBD&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Contract-img.png|100px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;Contact 003&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;small&amp;gt;Envoys: &amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://discord.djb.club/rp-sessions/BpV.html RP Transcript] || style=&amp;quot;padding: 10px;&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Operatives from various clans were invited to assist the Envoy society on a peace mission to deliver relief supplies to Ryloth. Force Users and Non Force Users alike worked together to repel enemy forces who attacked and boarded the Envoy ship The Urbanae. Thanks to the efforts of the party the relief supplies were successfully delivered to Ryloth, bolstering relations between The Brotherhood and the native Twi’leks.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Contract-img.png|100px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;Contact 002&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;small&amp;gt;Envoys: &amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;Bril Teg Arga&amp;lt;br&amp;gt;[[Eleceos Araave]]&amp;lt;br&amp;gt;[[Kadrol Hauen]]&amp;lt;br&amp;gt;[[Zenod&#039;ande&#039;rson]]&amp;lt;br&amp;gt;[[Sivall Zoria]]&amp;lt;br&amp;gt;[[Ood Bnar]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://discord.djb.club/rp-sessions/zR0.html RP Transcript] || style=&amp;quot;padding: 10px;&amp;quot; | &#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; A report came in from the planet Gonda, a small out of the way planet, that professor Jonz’ind’iana had gone missing while investigating a newly discovered temple on behalf of the Shadow Academy. The Envoy Corps had been contracted to find out what happened, locate the professor and bring him back to the shadow academy to continue his research. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon arrival at the mysterious temple, the Envoy team quickly discovered that things were not as they seemed. An ancient Rakatan temple, a missing research team and the camp in disarray. After thoroughly investigating the scene, the team discovered a patch clutched tightly in the cold hand of a dead researcher. The team’s next stop was a small unnamed village nearby looking for leads on who the patch belonged to. A pair of confrontations led to a pile of dead pirates and a chance encounter with a street urchin willing to help the team and lead them to their final destination, her family&#039;s farm. Making a stealthy entrance, the team picked off the pirates one by one through blasters, mind control, hand to hand combat and more and after avoiding a hostage situation they were able to rescue the professor, his research and a Rakatan crystal skull.&lt;br /&gt;
 &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Contract-img.png|100px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;Contact 001&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;small&amp;gt;Envoys: &amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;[[Ruka Tenbriss Ya-ir]]&amp;lt;br&amp;gt;[[Nicfer Luthol]]&amp;lt;br&amp;gt;[[Korvis]]&amp;lt;br&amp;gt;Cole Farrow&amp;lt;br&amp;gt;Adem Bol&#039;era&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://discord.djb.club/rp-sessions/nqW.html RP Transcript] || style=&amp;quot;padding: 10px;&amp;quot; | &#039;&#039;&#039;Objective&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; TROUBLE IN THE OUTER RIM. On the remote planet JABIIM—once home to a base for the Hidden Path—survivors from the destruction of Hosnian Prime have settled into small mining communities to live peacefully and export the planet&#039;s lone resource of value. Peaceful, that was, until the opportunistic [[The Empty Eyes]] gang moved in, set up operations in an abandoned base and started to harass and prevent the locals from trading freely. The denizens of Jabiim have broadcasted a request for aid, but lack any real hope. [[Marick Tyris Arconae]] — [[Exarch]] of the Brotherhood — has put out a call to the newly formed Envoy Corps for their first operation.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mission Log&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
After reaching Jabiim, the party split up, with Adem and Nicfer infiltrating the town while the others scouted and found the optimal attack vector. Adem and Nicfers efforts paid off by getting them back-door access to the bases defenses, giving the rest of the team and advantage in the fight that followed. &lt;br /&gt;
&lt;br /&gt;
In the end, the team was able to successfully apprehend Sylvian Blaine, putting an end to the Empty Eyes control over the remote mining town. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bounties ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 style=&amp;quot;text-align: center;&amp;quot; | BOUNTY BOARD&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bounty-003.png|100px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;Bounty 003:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;Marlo Bronto&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://discord.djb.club/rp-sessions/3vA.html RP Transcript] || style=&amp;quot;padding: 10px;&amp;quot; | &#039;&#039;&#039;Summary&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Marlo Bronto defected from the Envoy Corps with a stolen datapad containing sensitive information on Brotherhood operations. A team of six operatives, Kadrol, Sival, Archian, Von Ricmore, Eiko and Titius was summoned by Cordelia, an Envoy Corps officer to retrieve the datapd. The team travelled to port Ol&#039;val where Marlo was hiding on a warehouse. They fought through a wave of hired mercenaries on the first level of the warehouse and reached the second level where a sniper ambushed them, badly injuring Kadrol. After a successfull attempt at smoking Marlo out with Dioxis gas, the team, now divided in two was both able to surround Marlo, kill the elusive sniper and recover the datapad. Ina desperate attempt to take his own life, alongside Sival&#039;s and kadrol&#039;s, Marlo activated a thermal grenade. Sival attempted to hurl the grenade far away but wasn&#039;t fast enough. They were rescued by Wyndel Tyris who had sensed danger coming from the warehouse when he was passing by. Before returning the datapad to Cordelia, Eiko managed to access it, revelaing the stolen information was mostly Eatern expanse novels purchased by Charon reddick, and some Brotherhood secrets...&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bounty-002-1.png|100px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;Bounty 002:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;Shin’era Terlan&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;small&amp;gt;Captured by: &amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&#039;&#039;&#039;Ryoma Kengo&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Cade Tezo&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Eilen Ru&#039;tyari&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Tahiri Thorn Morte Tarentae&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://discord.djb.club/rp-sessions/gMp.html RP Transcript] || style=&amp;quot;padding: 10px;&amp;quot; | &#039;&#039;&#039;Summary&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Shin’era Terlan—charged with impersonating Inquisitorius agents and committing acts of violence against an innocent town on the planet Nevarro in an effort to frame the Brotherhood as malicious—has been subdued and captured. A team of Envoy&#039;s was able to fight through her bodyguards and a band of pirates to catch her before she could flee on her modified speeder. Through a team effort, it was the Iktotchi, Cade, who managed to land a crippling blow with his lightsaber, cutting the fleeing Togruta’s arm off at the shoulder.&lt;br /&gt;
&lt;br /&gt;
The Envoy Corps shuttle handed Terlan to the enforcers at the Envoy Corps headquarters on Arx minor, where she was placed in maximum security holding designed to contain and interrogate even the most elusive of Elder Shadows. Some time later, a statement would be released by Shin&#039;era Terlan herself, taking credit for her actions on Nevarro and clearing the Brotherhood’s name in relation to the incident.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bounty-Jerricjpg.jpeg|100px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;Bounty 001:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;Jerric Wendt&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;small&amp;gt;Captured by: &amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;[https://www.darkjedibrotherhood.com/members/13944 Kanal O&#039;neill]&amp;lt;br&amp;gt;[https://www.darkjedibrotherhood.com/members/3728 Darth Aetrernus]&amp;lt;br&amp;gt;[https://www.darkjedibrotherhood.com/members/15134 Hector von Ricmore]&amp;lt;br&amp;gt;[https://www.darkjedibrotherhood.com/members/4224 Juda Graves]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://link.com RP Transcript] || style=&amp;quot;padding: 10px;&amp;quot; | &#039;&#039;&#039;Summary&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The squad of Clan Vizsla hunters managed to track down Jerric to her base of operations, battled through her droid-body guards, and managed to recover the files that had been stolen from the Shadow Academy archives. &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== The Vault ===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Vault&#039;&#039; is a secure storage facility for artifacts and other assets of interest collected over the course of Envoy Corps endeavors.*&lt;br /&gt;
&lt;br /&gt;
==== The Sceptre of Tu&#039;torial ====&lt;br /&gt;
&lt;br /&gt;
{{Vault&lt;br /&gt;
|thumbnail=Sceptre-of-tu-torial.png&lt;br /&gt;
|role=A Nightsister artifact recovered from the hands of the Collective. It seems to be in a dormant state, with no active abilities. Further study will be required. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;* These are typically &amp;quot;quest&amp;quot; items that don&#039;t exist inside of Possessions, but have narrative impact as either a [https://en.wikipedia.org/wiki/MacGuffin MacGuffin] or mission-specific purpose.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Envoy Corps]][[Category:Roleplaying]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:VEN_Leaders&amp;diff=189646</id>
		<title>Template:VEN Leaders</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:VEN_Leaders&amp;diff=189646"/>
		<updated>2024-01-01T21:47:57Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;fancy&amp;quot; style=&amp;quot;font-size: 10px; background-color:#111111;&amp;quot; width&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;fancy&amp;quot; style=&amp;quot;font-size: 10px; background-color:#111111;&amp;quot; width=&amp;quot;550&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;head&amp;quot; colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #53855d; font-variant:small-caps; font-size:larger;&amp;quot; |  &#039;&#039;&#039;House Ventress&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background: #334236; color: #cccccc;&amp;quot; |  &#039;&#039;&#039;Quaestor&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background: #334236; color: #cccccc;&amp;quot; |  &#039;&#039;&#039;Aedile&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background: #334236; color: #cccccc;&amp;quot; |  &#039;&#039;&#039;Service Dates&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #2e2722; |&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Qormus Aquila]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  Vacant&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  05/12/2021 - 09/13/2021&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Qormus Aquila]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Dracaryis]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  09/14/2021 - 09/30/2021&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Qormus Aquila]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  Vacant&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  10/01/2021 - 04/30/2022&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Qormus Aquila]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Nora Olen]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  05/01/2022 - 08/31/2021&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Nora Olen]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  Vacant&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  09/01/2022 - 12/28/2023&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Tahiri Drakon Night-Thorn]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  Vacant&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  12/28/2023 - Present&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Plagueis templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:Plagueis&amp;diff=189645</id>
		<title>Template:Plagueis</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:Plagueis&amp;diff=189645"/>
		<updated>2024-01-01T21:45:15Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|table width=&amp;quot;98%&amp;quot; align=&amp;quot;left&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 1px #416623 solid; background: #000000;-moz-background-clip: initial; -moz-background-origin: initial; -moz-background-inline-policy: initial; -moz-border-radius-topleft: 1em; -moz-border-radius-bottomleft: 1em; -moz-border-radius-topright: 1em; -moz-border-radius-bottomright: 1em; width: 200; margin-top: -1.4em; margin: 0 0 1em 1em; font-family: Arial, Helvetica, sans-serif; font-size: 10px;color: #ffffff;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; style=&amp;quot;-moz-border-radius-topleft: 1em; -moz-border-radius-topright: 1em; text-align: center; color: #ffffff; font-variant:small-caps; font-size:larger; background-color: #53855c; text-align:center;&amp;quot; | &#039;&#039;&#039;Clan Plagueis&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #334236; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Units&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #222222; padding-left:6px; padding-right:6px; color: #ffffff; text-align:left&amp;quot; | &amp;lt;ins&amp;gt;&#039;&#039;&#039;Clan&#039;&#039;&#039;&amp;lt;/ins&amp;gt;: [[Plagueis]] &amp;lt;br&amp;gt; &amp;lt;ins&amp;gt;&#039;&#039;&#039;Houses&#039;&#039;&#039;&amp;lt;/ins&amp;gt;: [[House Tyranus|Tyranus]] • [[House Ventress|Ventress]] &amp;lt;br&amp;gt; &amp;lt;ins&amp;gt;&#039;&#039;&#039;Battle Team&#039;&#039;&#039;&amp;lt;/ins&amp;gt;: None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #334236; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Leadership&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #222222; padding-left:6px; padding-right:6px; color: #ffffff; text-align:left&amp;quot; | &#039;&#039;&#039;&#039;&#039;Clan&#039;&#039;&#039;&#039;&#039;: &amp;lt;ins&amp;gt;&#039;&#039;&#039;[[Consul]]&#039;&#039;&#039;&amp;lt;/ins&amp;gt; {{PlaCON}} • &amp;lt;ins&amp;gt;&#039;&#039;&#039;[[Proconsul]]&#039;&#039;&#039;&amp;lt;/ins&amp;gt; {{PlaPCON}} &amp;lt;br&amp;gt; &#039;&#039;&#039;&#039;&#039;Tyranus&#039;&#039;&#039;&#039;&#039;: &amp;lt;ins&amp;gt;&#039;&#039;&#039;[[Quaestor]]&#039;&#039;&#039;&amp;lt;/ins&amp;gt; {{TYR QUA}} &amp;lt;br&amp;gt; &#039;&#039;&#039;&#039;&#039;Ventress&#039;&#039;&#039;&#039;&#039;: &amp;lt;ins&amp;gt; &#039;&#039;&#039;[[Quaestor]]&#039;&#039;&#039;&amp;lt;/ins&amp;gt; {{VEN QUA}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #334236; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Territory&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #222222; padding-left:6px; padding-right:6px; color: #ffffff; text-align:left&amp;quot; | [[Aliso]] • [[Aliso system]] • [[The Anchorage]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #334236; padding-left:6px; padding-right:6px; color: #ffffff; text-align:center&amp;quot; width=&amp;quot;150px&amp;quot; | &#039;&#039;&#039;Groups &amp;amp; Organizations&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #222222; padding-left:6px; padding-right:6px; color: #ffffff; text-align:left&amp;quot; | [[di Plagia]] • [[:Category:Plagueis Military|Ascendant Forces]] • [[Saraask&#039;ar|Saraask&#039;ar Clan]] • [[Valneikian hive|Valneikian Hive]] • [[Subjugates]] • [[Ravagers]] • [[Wraiths]]&lt;br /&gt;
|-&lt;br /&gt;
| bgcolor={{{bgcolor_value|#000000; colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;-moz-border-radius-bottomleft: 1em; -moz-border-radius-bottomright: 1em; text-align: center; background-color: #53855c; color: #ffffff; &amp;quot;}}} | &#039;&#039;Adapt. Ascend. Avail.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Plagueis templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:PlaRM&amp;diff=189644</id>
		<title>Template:PlaRM</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:PlaRM&amp;diff=189644"/>
		<updated>2024-01-01T21:42:34Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;None&amp;lt;noinclude&amp;gt;[[Category:Plagueis templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:VEN_QUA&amp;diff=189643</id>
		<title>Template:VEN QUA</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:VEN_QUA&amp;diff=189643"/>
		<updated>2024-01-01T21:41:37Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Tahiri Drakon Night-Thorn]] &amp;lt;noinclude&amp;gt;[[Category:Plagueis templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:PlaPCON&amp;diff=189642</id>
		<title>Template:PlaPCON</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:PlaPCON&amp;diff=189642"/>
		<updated>2024-01-01T21:41:02Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Nora Olen]]&amp;lt;noinclude&amp;gt;[[Category:Plagueis templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:VEN_Leaders&amp;diff=189504</id>
		<title>Template:VEN Leaders</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:VEN_Leaders&amp;diff=189504"/>
		<updated>2023-12-14T21:20:19Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: Created page with &amp;quot;&amp;lt;center&amp;gt; {| class=&amp;quot;fancy&amp;quot; style=&amp;quot;font-size: 10px; background-color:#111111;&amp;quot; width  {| class=&amp;quot;fancy&amp;quot; style=&amp;quot;font-size: 10px; background-color:#111111;&amp;quot; width=&amp;quot;550&amp;quot; align=&amp;quot;cent...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;fancy&amp;quot; style=&amp;quot;font-size: 10px; background-color:#111111;&amp;quot; width&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;fancy&amp;quot; style=&amp;quot;font-size: 10px; background-color:#111111;&amp;quot; width=&amp;quot;550&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;head&amp;quot; colspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color: #53855d; font-variant:small-caps; font-size:larger;&amp;quot; |  &#039;&#039;&#039;House Ventress&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background: #334236; color: #cccccc;&amp;quot; |  &#039;&#039;&#039;Quaestor&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background: #334236; color: #cccccc;&amp;quot; |  &#039;&#039;&#039;Aedile&#039;&#039;&#039;&lt;br /&gt;
|class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background: #334236; color: #cccccc;&amp;quot; |  &#039;&#039;&#039;Service Dates&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #2e2722; |&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Qormus Aquila]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  Vacant&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  05/12/2021 - 09/13/2021&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Qormus Aquila]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Dracaryis]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  09/14/2021 - 09/30/2021&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Qormus Aquila]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  Vacant&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  10/01/2021 - 04/30/2022&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Qormus Aquila]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Nora Olen]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  05/01/2022 - 08/31/2021&lt;br /&gt;
|-&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  [[Nora Olen]]&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  Vacant&lt;br /&gt;
|width=&amp;quot;33%&amp;quot;  |  09/01/2022 - Present&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Plagueis templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Experience&amp;diff=188423</id>
		<title>Experience</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Experience&amp;diff=188423"/>
		<updated>2023-09-18T22:04:00Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: Redirected page to XP Policy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[XP Policy]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=EXP&amp;diff=188422</id>
		<title>EXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=EXP&amp;diff=188422"/>
		<updated>2023-09-18T22:03:23Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: Redirected page to XP Policy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[XP Policy]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Ranks&amp;diff=188421</id>
		<title>Ranks</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Ranks&amp;diff=188421"/>
		<updated>2023-09-18T21:33:57Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: /* Rank Chart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Codex TOC}}&lt;br /&gt;
==  Introduction  ==&lt;br /&gt;
Ambition is one of the defining characteristics of those who enter the Brotherhood. Through their own desire, and lust for [[Power Comparison|power]], they have succeeded in throwing off the values of their cultural backgrounds, and accepting the goals and discipline of the Brotherhood. The problems within an organization as diverse as the Brotherhood, must be overcome with some form of stratification Those in power, the Grand Masters and Elders, carefully instruct their students, using their drive to success as a means of maintaining control over the masses of Journeymen and Equites. This creates an intensely contentious political atmosphere within the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
The most obvious of the political controls, is the Hierarchy of Classes and [[Ranks]]. Every member who seeks, and gains admission to the Brotherhood begins on the bottom of the ladder. The Grand Masters disregard all prior training, and may even suppress the power of an unusual applicant. This ensures that all applicants may begin training according to the strict procedures of the [[Shadow Academy]]. Many [[Apprentice|Apprentices]] literally burn themselves out on emotional fuel as they seek power beyond what they are capable of understanding. The Brotherhood stresses the need for gradual development.&lt;br /&gt;
&lt;br /&gt;
Most political positions, such as [[Clan Summit|Summit]] status, and [[Dark Council|Dark Councilor]] are also dependent on a certain rank. As a Brethren progresses, and develops understanding, they are rewarded with positions of greater prestige. It is almost unheard of for a [[Neophyte]] to command a [[Battleteam]], much less a [[House]], whereas a [[Dark Jedi Knight|Knight]] of reasonable influence could expect to achieve a command position within a [[House]]. [[Elder|Elders]] are almost universally on the [[Dark Council]] or seated upon a [[Clan Summit]]. Those who are not positioned are usually [[Rogue]] members, though a significant number are still active within the [[Clans]].&lt;br /&gt;
&lt;br /&gt;
==  Rank Chart  ==&lt;br /&gt;
[[File:GM.png|479px]]&lt;br /&gt;
{{Clear}}&lt;br /&gt;
{{Ranks}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For XP Requirements for each rank [[XP_Policy#Rank_Threshholds | Click Here]]&lt;br /&gt;
&lt;br /&gt;
==  Rank Elevations  ==&lt;br /&gt;
It is a great honor when any Brotherhood member receives a rank elevation. When a member advances, it is because a mentor has determined that they has surpassed the abilities of their current rank. Only certain leadership positions can give promotions to the membership. However, anyone may recommend someone for advancement by contacting a person&#039;s superior. The [[Grand Master]] and the [[Master at Arms]] have final jurisdiction over all advancements. If they do not find the candidate is worthy, no elevation is given. All advancements must be approved by the [[Master At Arms]] prior to the announcement of the new rank. The Master At Arms will generally approve promotions according to the following table. Should a person recommend another for a promotion past what their position normally entails, the Master At Arms will get [[Deputy Grand Master]] or Grand Master approval before proceeding.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!  Position &lt;br /&gt;
!  Promotion Authority&lt;br /&gt;
|-&lt;br /&gt;
|  Grand Master &lt;br /&gt;
|  All Ranks&lt;br /&gt;
|-&lt;br /&gt;
|  Deputy Grand Master  / Justicar&lt;br /&gt;
|  Elder-3&lt;br /&gt;
|-&lt;br /&gt;
|  Core Dark Council&lt;br /&gt;
|  Elder-2&lt;br /&gt;
|-&lt;br /&gt;
|  Consul&lt;br /&gt;
|  Elder-1&lt;br /&gt;
|-&lt;br /&gt;
|  Aedile - Proconsul&lt;br /&gt;
|  Equite-3&lt;br /&gt;
|-&lt;br /&gt;
|  Battleteam Leader&lt;br /&gt;
|  JM-4&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Codex]][[Category:DJB Help]][[Category:Ranks]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=184725</id>
		<title>Supported Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=184725"/>
		<updated>2022-04-15T22:00:25Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: /* Members vs Eviroment Battlefront (PvE) */ spelling error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  To review the Rites, click the below link.&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When submitting screenshots, members must ensure they clearly show all members who participated in the event, and any other game specific data.  Any screenshots that appear edited, cropped, or cause the Fist staff to question their authenticity will be rejected.&lt;br /&gt;
&lt;br /&gt;
===  Apex: Legends  ===&lt;br /&gt;
&lt;br /&gt;
* Screenshot must show names of all players, and time survived in order to qualify for the base clusters for this game.&lt;br /&gt;
* Cluster Values are as follows:&lt;br /&gt;
** Survive a minimum of 2:30/Top 15-20: .5 CFs&lt;br /&gt;
** Top 10-14: 1 CF&lt;br /&gt;
** Top 6-9: 1.5 CFs&lt;br /&gt;
** Top 2-5: 3 CFs&lt;br /&gt;
** 1st Place: 4 CFs&lt;br /&gt;
&lt;br /&gt;
===  Battlefront (Pre 2015) Series  ===&lt;br /&gt;
[[File:Clone_sharpshooter.jpg|thumb|250px|right|Battlefront Sharpshooter]]&lt;br /&gt;
* Before the match starts, decide upon whether or not you will be playing space or ground battles, or a combination of the two.&lt;br /&gt;
* Before the match begins, participants should decide on whether or not Heroes will be playable.&lt;br /&gt;
* Before the match begins, participants should decide on which gameplay mode they wish to play: default will be Conquest for Land, and Assault for Space.&lt;br /&gt;
* Before the match, participants should decide on whether it will be [[starwars:Galactic_Civil_War|Galactic Civil War]] or [[starwars:Clone_Wars|Clone Wars]].&lt;br /&gt;
* Do not change the settings to be below the normal standards for reinforcements of 150. Anything below 150 will be not be considered an acceptable game.&lt;br /&gt;
* Playing through a single map constitutes one match played.&lt;br /&gt;
* The Host determines the map choices, but can and should take requests from their opponent.&lt;br /&gt;
* If requested, match hosting can be split between participants, each hosting a single match and the third being decided by coin flip (or other means of randomization).&lt;br /&gt;
&lt;br /&gt;
== Battlefront (2015 release) ==&lt;br /&gt;
Battlefront includes options for playing Member vs Member PVP, Members vs Others PVP, and Members vs Environment PVE.  This section will be broken down to detail rules for each type.&lt;br /&gt;
&lt;br /&gt;
Note:  with the exception of PvP, you must register at least one kill to qualify for clusters.  This is the main way to prove you actually played.&lt;br /&gt;
&lt;br /&gt;
=== Member vs Member Battlefront (PvP) ===&lt;br /&gt;
* Battlefront Game Mode &amp;quot;Battles&amp;quot; is used.&lt;br /&gt;
* The winner of each Match is the first member to reach 100 tokens.&lt;br /&gt;
* Default play mode is with AI Soldiers &amp;quot;Off&amp;quot;&lt;br /&gt;
** If both members agree AI Soldiers may be turned &amp;quot;On&amp;quot;, this activates Hero / Villain mode.&lt;br /&gt;
** Note that the Emperor has a very powerful Health Regen Ability.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Others Battlefront (PvP) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify.&lt;br /&gt;
* Matches without screenshots will not have CFs awarded.  A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Environment Battlefront (PvE) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify.&lt;br /&gt;
* Matches without screenshots will not have CEs awarded.  A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
== Battlefront II (2017 release) ==&lt;br /&gt;
&lt;br /&gt;
Battlefront includes options for playing Member vs Member PVP, Members vs Others PVP, and Members vs Environment PVE.  This section will be broken down to detail rules for each type.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Others Battlefront (PvP) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify for clusters. &lt;br /&gt;
*  Members must at least register a score to qualify for clusters to show involvement within the match.&lt;br /&gt;
* Submissions for &amp;quot;Capital Supremacy&amp;quot;, the screenshot must state at the bottom, &amp;quot;Searching for Capital Supremacy.&amp;quot; To differentiate from Galactic Assault. IF the submission does not shot this it will be remanded and can be submitted as Galactic Assault.&lt;br /&gt;
* A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Enviroment Battlefront (PvE) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify for clusters. &lt;br /&gt;
* Screenshots must be end of match when all Four players are displayed with their heroes and scores. &lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Battlefront_II_Screenshot.jpg|240px|PvO Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Battlefront2017PvEScreenshot.jpg|240px|PoE Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|PvP || PvE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Destiny 2==&lt;br /&gt;
* At least two members in the group must have DJB pins to qualify for CFs and CEs. &lt;br /&gt;
** A member has a &amp;quot;Daily CE and CF Cap&amp;quot; where they can earn up to 30 CEs for playing PvE events and 30 CFs for playing PvP events Destiny in each day.  If greater than 30 CEs and/or 30 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All Clusters in queue are reset on this day.&lt;br /&gt;
* Your PSN ID, Xbox Live, and/or Battle.net name must be listed on dossier to qualify for Clusters&lt;br /&gt;
* Matches without screenshots will not have Clusters awarded. Screenshots can be from the Destiny Tracker site, or from the mission complete screens.&lt;br /&gt;
* For Strikes and Nightfall Strikes, you must have taken part in the entire event to be eligible to earn CEs.  For Crucible / Gambit events, members may earn CFs for joining mid-match, provided they have at least one enemy kill on the event summary screen.&lt;br /&gt;
** Example (Strike):  Member joins a fireteam of two DB members near the end of a Strike.  Only the original two members are eligible to earn earn CEs for this event.  &lt;br /&gt;
* Raids have some very specific requirements based off changes from Destiny 1&lt;br /&gt;
** Members may only earn CEs for all encounters played or full clears completed.  That means that each member is allowed to earn rewards from individual raid encounters, or from completing a full raid.  Select the correct modifier in the gaming submission portal when submitting.  &lt;br /&gt;
** Raids do not have be fully cleared to count for CEs.  A partial clear will earn CEs, however you may not submit a full clear for a raid if you don not play all encounters in that raid.  If you change groups mid way, you may not submit the team for a full raid.&lt;br /&gt;
** Only Leviathan and Last Wish raids count a full clear as four encounters.&lt;br /&gt;
** For the two Leviathan Raid Lairs (Eater of Worlds and Spire of Stars), the Scourge of the Past and Crown of Sorrows Raids, a full clear consists of three encounters.  Do not submit &amp;quot;Full Clear&amp;quot; for those two encounters. &lt;br /&gt;
* Battlegrounds require a screenshot of each activity from Bungie.net (see example below). Links to this website are not considered valid submissions. The screenshot must show the &amp;quot;Opponents Defeated&amp;quot; tab for the activity to ensure all members are included. &lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Destiny_2_Strike.jpg|240px|PoE Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Destiny_2_Crucible.jpg|240px|Crucible Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Destiny 2 Gambit.jpg|240px|Gambit Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:D2BGs.png|240px|Battleground Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Strike || Crucible || Gambit || Battleground&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Diablo 3 ==&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier.&lt;br /&gt;
* One other DJB member is required to earn Clusters of Earth in Diablo 3.  These are earned by completing Rifts and Greater Rifts.&lt;br /&gt;
** A member has a &amp;quot;Daily Cap&amp;quot; where they can earn up to 30 CE&#039;s for playing Diablo 3 in each day.  If greater than 30 CEs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CEs in queue are reset on this day.&lt;br /&gt;
* At least two members in the group must have DJB Pins to qualify for CEs. Since this is a co-op game screenshots are required to earn CEs.  Matches without screenshots will not have CEs rewarded.  All activity must be submitted through the Gaming Portal.&lt;br /&gt;
* To qualify for CEs the highest level character in a group may not be more than 10 Character Levels above the lowest level character.  &lt;br /&gt;
** This is applicable to Character Levels only, Paragon Levels do not apply.&lt;br /&gt;
** Example:  Level 60 and Level 70 grouped is acceptable to earn CEs.  Level 59 and Level 70 grouped would not earn CEs.&lt;br /&gt;
* Clan information: Dark Brotherhood [DJB]. Request invite in game, not managed by FIST staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Greater_Rift_Sample.jpg|240px|Greater Rift]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Reg_Nef_rift.jpg|240px|Nephalem Rift]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Greater Rift || Nephalem Rift&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Empire at War Platforms  ==&lt;br /&gt;
* Match host will be decided prior to the start of the match via the DB Gaming Discord channel.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to it.&lt;br /&gt;
* No Super Weapons or Heroes.&lt;br /&gt;
* Games set to Destroy Space Station.&lt;br /&gt;
&lt;br /&gt;
===  Galactic Battlegrounds and Clone Wars Expansion  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match in Discord&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
== Halo: Infinite ==&lt;br /&gt;
&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier in order to qualify for Clusters&lt;br /&gt;
* The group must contain at least two members of the DJB to qualify for Clusters. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CFs (PvP) for playing Halo: Infinite in each day.  If greater than 30 CEs and CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All clusters in queue are reset on this day.&lt;br /&gt;
* Matches without screenshots will not have clusters awarded. Screenshots must be of completed summary screen.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:HaloScreen.png|240px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Heroes of the Storm ==&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier in order to qualify for Clusters&lt;br /&gt;
* The group must contain at least two members of the DJB to qualify for Clusters. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CEs (PvE) and 30 CFs (PvP) for playing Heroes of the Storm in each day.  If greater than 30 CEs and CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All clusters in queue are reset on this day.&lt;br /&gt;
* Matches without screenshots will not have clusters awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
* For 1v1 matches, members may play on whatever map they want unless a competition requires a specific map use (generally done during DB-wide events like GJWs and Vendettas), and may fill out their team in whatever way they want. If you can’t agree on maps or servers, default to the RoC for how to handle that. If you still can’t come to an agreement, the Fist or P:Fist will arbitrate for you.&lt;br /&gt;
* For 1v1 matches, one single match in game is equal to one match for the purposes of the Dark Jedi Brotherhood as well.&lt;br /&gt;
**How to obtain the CORRECT screenshot for PvE (vs AI) mode:&lt;br /&gt;
**Once the match has concluded and when the MVP (voting) screen comes up, press the TAB key to bring up the stats screen. This is the screenshot you will submit for CE’s. For it shows what level AI was fought (Beginner/Recruit; Adept; Veteran or Elite).&lt;br /&gt;
**If you do not hit tab during the MVP screen you will not capture the correct stat screen. It will not have Recruit/Adept/Veteran or Elite by AI. This is an invalid screenshot and will be rejected.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:PvE_HOTS.png|240px|PvE (vs. AI) Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:PvO_HOTS.png|240px|PvP (Quickmatch) Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|PvE || PvP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hearthstone==&lt;br /&gt;
* Matches must be set up on Discord using the Fist Bot&lt;br /&gt;
* Hearthstone Matches will be played via your Battlenet profile - either through the PC App or Mobile App.&lt;br /&gt;
* For 1v1 matches, one single match in game is equal to one match for the purposes of the Dark Jedi Brotherhood as well.&lt;br /&gt;
* For 1v1 matches, members may play on whatever server they choose unless otherwise stated in a competition. If you still can’t come to an agreement, the Fist or P:Fist will arbitrate for you.&lt;br /&gt;
* Your Battlenet ID must be listed on your dossier.&lt;br /&gt;
* Decks using &amp;quot;Core Set&amp;quot; cards are the default. You can find which cards from the core set you have by clicking the button in the bottom left corner of the collection interface and selecting Core Set from under the Standard Sets heading (See image below).&lt;br /&gt;
* If members cannot agree on the type of deck used, both will use Core Set decks.&lt;br /&gt;
*  If you do not have a Core Set deck built, there are recipes for core set decks available for all classes.&lt;br /&gt;
** Note #1: Do not use the “Complete My Deck” option as it will add non-core set cards to your deck, regardless of which viewing filter you have set in the deck management screen. You will need to select the cards manually to ensure that only Core Set cards are added to your deck.&lt;br /&gt;
** Note #2: When you first start: You will not have access to all of the available cards for the Core Set and you will gain access to more as you level the characters by playing them.&lt;br /&gt;
* When choosing to play “Custom” decks, players are free to design and build their own decks and play against one another (Note: not recommended for new players).&lt;br /&gt;
** Note: “Wild” decks must be agreed upon by both parties in a custom match.&lt;br /&gt;
* No alterations to decks are permitted in between rounds. You may select a different deck/class, but no additional cards may be added or removed once the match has begun.&lt;br /&gt;
&lt;br /&gt;
Core Set in Deck Builder:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:CoreSet.png|240px|Basic Card (No Gem)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Jedi Knight Series (Jedi Knight &amp;amp; Jedi Outcast) ==&lt;br /&gt;
* There will be no use of COGs or other hacks to enhance or alter gameplay. If you fear your opponent will try using hacks you can request to play with an Anti-Hack Patch&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
* In a lightsaber match, if your opponent deactivates their lightsaber (switching to fists or [[starwars:Bryar_Pistol|bryar]]) then they have declared a peace and should not be attacked&lt;br /&gt;
* No Force / Guns Matches&lt;br /&gt;
** Both participants will be allowed a time to “load” before the match starts to ensure both players are equally equipped&lt;br /&gt;
** You cannot pick up your opponent’s backpack, nor can you attack them until they have retrieved their pack&lt;br /&gt;
** You cannot load up on items, ammo, shields, or weapons after dying until you’ve retrieved your backpack&lt;br /&gt;
** Activating the lightsaber declares a peace, this player should not be attacked, nor should they attack with their lightsaber&lt;br /&gt;
&lt;br /&gt;
==  Jedi Knight Series  (Jedi Academy) ==&lt;br /&gt;
[[File:JOduel.jpg|thumb|250px|right|Jedi Academy duel]]&lt;br /&gt;
* All official DB competitions utilizing these platforms require the use of an official DB server (an updated list of which can be found on the [[Gaming Servers]] wiki page). If no official DB servers are found online players may, through mutual agreement, play on another server. By doing so, they also forfeit the right to any complaints regarding the outcome of the match due abuse/server statistics/mods/etc.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each choose either Force setting or Weapons setting.&lt;br /&gt;
* When both players have sabers ignited, the duel starts&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel.&lt;br /&gt;
* You cannot attack a player who has been knocked to the ground in a duel, whether by kick or saberlock loss.&lt;br /&gt;
&lt;br /&gt;
==  Overwatch ==&lt;br /&gt;
* Members IDs (PSN/Xbox/etc) must be listed on their Dossier in order to qualify for CFs.&lt;br /&gt;
* The group must contain at least two members of the DJB to qualify for CFs. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CF&#039;s for playing Overwatch in each day.  If greater than 30 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CFs in queue are reset on this day.&lt;br /&gt;
* Matches without screenshots will not have CFs awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:OW_PvO_6v6.jpg|240px|6v6 Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:OW_3v3_Sample.jpg|240px|3v3 Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|6v6 || 3v3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Star Wars The Old Republic MMO==&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* Operations&lt;br /&gt;
** A raid is Full Cleared when all boss encounters in it have been completed.&lt;br /&gt;
** If a raid is Partially Cleared (first two bosses of the encounter completed) members will earn 40% of the CEs listed above.&lt;br /&gt;
** If a raid is Mostly Cleared (all but the final boss encounter completed) members will earn 70% of the CEs listed above.&lt;br /&gt;
** Operations where one or no bosses are downed, earn no CE&#039;s.&lt;br /&gt;
* World Bosses&lt;br /&gt;
** Xenoanalyst II and Golden Fury are considered World Bosses.&lt;br /&gt;
* Clan Information:&lt;br /&gt;
** Empire Guild: Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Old Republic Duels (Level 15) ===&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* Characters are to be no higher than Level 15.&lt;br /&gt;
** Empire Character Classes are recommended for ease of meeting up with others to Duel.  At Level 15 you may not have access to your Starship yet.&lt;br /&gt;
** It is recommended you create a Character solely for the Casual Duel Bracket if you wish to participate, upon hitting Level 15 stop exploring or playing that character other than to Duel.&lt;br /&gt;
* Gear Restrictions&lt;br /&gt;
** Only items of &amp;quot;Blue Quality&amp;quot; or less will be equipped (No Purple Items, Item Mods, etc.)&lt;br /&gt;
** No Ear, Implant, or Relic slot items are to be equipped.&lt;br /&gt;
** Augment slots are allowed to be added to equipment.&lt;br /&gt;
** Orange Gear may be used in all other slots.&lt;br /&gt;
*** Head, Chest, Glove, Leg, Boot Orange Armor can be purchased from the Social Items Vendor in the Cantina on Dromund Kas (or Coruscant for Republic faction) for less than 2,000 Credits for the full set.&lt;br /&gt;
*** Wrist and Waist Orange Armor can be purchased from the Auction House or  members of the DJB Guild may be able to craft some for you.&lt;br /&gt;
*** Weapons are provided to each character when they finish their class quest on their starting planet, if an Advanced Class is selected that can Dual Wield a second weapon is provided by their trainer at that time.&lt;br /&gt;
*Consumable Use&lt;br /&gt;
** No Stims, Adrenals, or Medpacks are to be used.&lt;br /&gt;
** If members wish to use Class Buffs they should Buff each other to ensure a level playing field.&lt;br /&gt;
*Companions&lt;br /&gt;
** Companions should be dismissed unless both members agree to include them in the duel.&lt;br /&gt;
&lt;br /&gt;
=== The Old Republic Duels (Open Level) ===&lt;br /&gt;
&#039;&#039;&#039;Note: This is a separate platform from the Level 15 Bracket. Those who play against one person in Open Level Duels and then refuse against another will be found as match dodging.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* There are no gear restrictions.  If character’s dueling are at different levels and they both agree to it the higher level player may remove pieces of gear to handicap themselves.  However, this is not required. &lt;br /&gt;
*Consumable Use&lt;br /&gt;
** Use of Class Buffs, Stims, Adrenals, or Medpacks should be agreed upon prior to the start of the duel.&lt;br /&gt;
*Companions&lt;br /&gt;
** Companions should be dismissed unless both members agree to include them in the duel.&lt;br /&gt;
&lt;br /&gt;
==  Rebellion/Supremacy  ==&lt;br /&gt;
* Match host will be decided in the DB Gaming prior to the start of the match.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
==  Republic Commando  ==&lt;br /&gt;
* An updated list of servers can be found on the Gaming Servers wiki page. Play on these servers, as other hosted matches are not accepted.&lt;br /&gt;
* In a match, you cannot load up on items, ammo, grenades, or weapons.&lt;br /&gt;
** If low on ammo, you can find where your weapon’s ammo cache is.&lt;br /&gt;
* You cannot attack an opponent directly on match start or respawn during 1v1 matches.&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel, unless both players agree before game start.&lt;br /&gt;
** Note: You can pick up a Bacta pack after a duel, if you are injured. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
== Squadrons ==&lt;br /&gt;
=== PvE and PvP ===&lt;br /&gt;
&lt;br /&gt;
* The appropriate ID (EA ID, Steam Account ID, Playstation ID, XBox Live Profile) must be listed on the Dossier for each member included on the screenshot.&lt;br /&gt;
* Clusters are able to be earned by completing Fleet Battles vs. AI (PvE),  Ranked Fleet Battles (PvP) or Dogfight (PvP) matches with a total of two (2) or more DJB members together in the match.&lt;br /&gt;
* Screenshots are required to be submitted to earn Clusters.&lt;br /&gt;
* Squadrons score screens do not differentiate between difficulty levels in vs AI matches. Both difficulties are submitted the same way and are worth the same cluster value.&lt;br /&gt;
* The easiest way to identify if a Fleet Battle is Ranked or Vs. AI is to look at the player names on the opposing team. The AI names are always in all capital letters and are from a small list of reused names.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Squad_Fleet_AI.jpg|240px|Fleet Battle vs AI Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Squad_Fleet_Ranked.jpg|240px|Ranked Fleet Battle Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Squad_Dogfight.jpg|240px|Dogfight Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Vs. AI || Ranked || Dogfight&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== PvP ===&lt;br /&gt;
&lt;br /&gt;
All of the settings listed below are considered standard for all PvP matches unless specifically agreed upon by both participants or stated in a competition.&lt;br /&gt;
&lt;br /&gt;
* Game Mode: Dogfight&lt;br /&gt;
* Game Mode Settings: Default Value&lt;br /&gt;
* Map: Random Map&lt;br /&gt;
* Privacy Level: Invite Only&lt;br /&gt;
* Suggested Skill Level: Everyone&lt;br /&gt;
* No Restriction&lt;br /&gt;
* No Modifiers&lt;br /&gt;
&lt;br /&gt;
Although we are not using the in game restrictions settings for PvP, all DJB matches should use the following as the default allowable ships:&lt;br /&gt;
&lt;br /&gt;
* X-Wing or TIE Fighter&lt;br /&gt;
&lt;br /&gt;
Load outs are limited to the following components:&lt;br /&gt;
&lt;br /&gt;
* Standard Laser Cannon&lt;br /&gt;
* Repair System or Droid&lt;br /&gt;
* Concussion Missile&lt;br /&gt;
* Seeker Warhead&lt;br /&gt;
* Standard Hull&lt;br /&gt;
* Standard Engine&lt;br /&gt;
* Standard Deflector (when applicable)&lt;br /&gt;
&lt;br /&gt;
== Star Conflict ==&lt;br /&gt;
* Members IDs (Steam ID) must be listed on their Dossier.&lt;br /&gt;
* Clusters are able to be earned by completing Star Conflict Mission Matches (PvE) and PvP Matches with a total of two (2) or more DJB members together in the Match.&lt;br /&gt;
* Screenshots are required to be submitted to earn Clusters for all activities&lt;br /&gt;
* Star Conflict screenshots do not always show all participating members in a single screenshot.  In order for a single submission to count, all members receiving credit for the event must have a screenshot showing their name.  To simplify this process, when submitting multi-screen submissions for a single match, label them as 1a.jpg, 1b.jpg, 1c.jpg, and so on.  If all members  that played are visible on the screen, only one screenshot is required.&lt;br /&gt;
** Example:  Three DB members play a round of Star Conflict.  Two members place high enough to display on a screenshot, with the third member&#039;s name requiring scroll-down.  For this match, two screenshots must be submitted.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:SC_PvP_Sample.jpg|240px|PvP Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:SC_PvE_Mission_Sample.jpg|240px|PvE Mission Match Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:SC_Vs_Bots_Sample.jpg|240px|Vs. Bots Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|PvP || PvE Mission || vs. Bots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Warframe ==&lt;br /&gt;
* Members ID’s must be listed on their dossiers in order to qualify for CE’s.&lt;br /&gt;
** A member has a “Daily CE Cap” where they can earn up to 30 CE’s for playing Warframe in each day. If greater than 30 CE’s are earned the excess in que will carry over to the next day of the week. The exception is midnight between Thursday and Friday. All CE’s in queue are reset on this day.&lt;br /&gt;
* The group must contain at least two member of the DJB.&lt;br /&gt;
* Miscellaneous Missions are any mission other than Defense.&lt;br /&gt;
* Members may not mix Misc. and Defense missions within the same submission.&lt;br /&gt;
* Screenshots submitted must be the mission summary screen after completing the mission.&lt;br /&gt;
* All participants must register at least one kill on a screenshot to qualify for CEs.&lt;br /&gt;
&lt;br /&gt;
See examples below:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:WF.Waves.png|240px|Defense]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:WF.Mission_Summary.png|240px|Mission Summary]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Defense || Mission Summary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  X-Wing Series  ==&lt;br /&gt;
* Matches will be hosted by each player for a minimum of five minutes, unless agreed beforehand that one participant will host the entire match (If one host, a match is ten minutes in length)&lt;br /&gt;
* Kills from each host (or the entire match) are added up to determine a winner in 1v1 matches&lt;br /&gt;
* The starting distance between opponents should be a distance of two to three kilometers&lt;br /&gt;
* Craft type and shield/warhead usage will be decided prior to match start and used for both hosts&lt;br /&gt;
* Default ship type is TIE Interceptor&lt;br /&gt;
* You cannot use hyperspace&lt;br /&gt;
* You cannot use the “W-trick” to increase your rate of fire&lt;br /&gt;
&lt;br /&gt;
== Casual Gaming ==&lt;br /&gt;
&lt;br /&gt;
All multiplayer video games are eligible to be submitted for clusters, subject to the discretion of the Fist. The following requirements must be met:&lt;br /&gt;
&lt;br /&gt;
* You must play with at least one other DB member. There will be no solo submissions allowed in this queue&lt;br /&gt;
* The game must have a screenshot that clearly shows the gamertag, PSN ID, Steam name, etc. for all members who participated&lt;br /&gt;
* In the event that the gamertag is not one currently listed on your dossier, it is strongly advised (but not required) that your gamer ID be similar to your DB name. In the event that this is not feasible for any reason, members must place a comment on the submission listing the in-game name and the associated DB character name&lt;br /&gt;
* You must input the name of the game played and the platform you played it on in the details box&lt;br /&gt;
* This queue is for video games only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=184398</id>
		<title>Supported Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=184398"/>
		<updated>2022-02-28T02:22:15Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  To review the Rites, click the below link.&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When submitting screenshots, members must ensure they clearly show all members who participated in the event, and any other game specific data.  Any screenshots that appear edited, cropped, or cause the Fist staff to question their authenticity will be rejected.&lt;br /&gt;
&lt;br /&gt;
===  Apex: Legends  ===&lt;br /&gt;
&lt;br /&gt;
* Screenshot must show names of all players, and time survived in order to qualify for the base clusters for this game.&lt;br /&gt;
* Cluster Values are as follows:&lt;br /&gt;
** Survive a minimum of 2:30/Top 15-20: .5 CFs&lt;br /&gt;
** Top 10-14: 1 CF&lt;br /&gt;
** Top 6-9: 1.5 CFs&lt;br /&gt;
** Top 2-5: 3 CFs&lt;br /&gt;
** 1st Place: 4 CFs&lt;br /&gt;
&lt;br /&gt;
===  Battlefront (Pre 2015) Series  ===&lt;br /&gt;
[[File:Clone_sharpshooter.jpg|thumb|250px|right|Battlefront Sharpshooter]]&lt;br /&gt;
* Before the match starts, decide upon whether or not you will be playing space or ground battles, or a combination of the two.&lt;br /&gt;
* Before the match begins, participants should decide on whether or not Heroes will be playable.&lt;br /&gt;
* Before the match begins, participants should decide on which gameplay mode they wish to play: default will be Conquest for Land, and Assault for Space.&lt;br /&gt;
* Before the match, participants should decide on whether it will be [[starwars:Galactic_Civil_War|Galactic Civil War]] or [[starwars:Clone_Wars|Clone Wars]].&lt;br /&gt;
* Do not change the settings to be below the normal standards for reinforcements of 150. Anything below 150 will be not be considered an acceptable game.&lt;br /&gt;
* Playing through a single map constitutes one match played.&lt;br /&gt;
* The Host determines the map choices, but can and should take requests from their opponent.&lt;br /&gt;
* If requested, match hosting can be split between participants, each hosting a single match and the third being decided by coin flip (or other means of randomization).&lt;br /&gt;
&lt;br /&gt;
== Battlefront (2015 release) ==&lt;br /&gt;
Battlefront includes options for playing Member vs Member PVP, Members vs Others PVP, and Members vs Environment PVE.  This section will be broken down to detail rules for each type.&lt;br /&gt;
&lt;br /&gt;
Note:  with the exception of PvP, you must register at least one kill to qualify for clusters.  This is the main way to prove you actually played.&lt;br /&gt;
&lt;br /&gt;
=== Member vs Member Battlefront (PvP) ===&lt;br /&gt;
* Battlefront Game Mode &amp;quot;Battles&amp;quot; is used.&lt;br /&gt;
* The winner of each Match is the first member to reach 100 tokens.&lt;br /&gt;
* Default play mode is with AI Soldiers &amp;quot;Off&amp;quot;&lt;br /&gt;
** If both members agree AI Soldiers may be turned &amp;quot;On&amp;quot;, this activates Hero / Villain mode.&lt;br /&gt;
** Note that the Emperor has a very powerful Health Regen Ability.&lt;br /&gt;
* As with all Member vs Member PVP, proper queueing on Discord is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Others Battlefront (PvO) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify.&lt;br /&gt;
* Matches without screenshots will not have CFs awarded.  A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Environment Battlefront (PvE) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify.&lt;br /&gt;
* Matches without screenshots will not have CEs awarded.  A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
== Battlefront II (2017 release) ==&lt;br /&gt;
&lt;br /&gt;
Battlefront includes options for playing Member vs Member PVP, Members vs Others PVP, and Members vs Environment PVE.  This section will be broken down to detail rules for each type.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Others Battlefront (PvO) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify for clusters. &lt;br /&gt;
*  Members must at least register a score to qualify for clusters to show involvement within the match.&lt;br /&gt;
* Submissions for &amp;quot;Capital Supremacy&amp;quot;, the screenshot must state at the bottom, &amp;quot;Searching for Capital Supremacy.&amp;quot; To differentiate from Galactic Assault. IF the submission does not shot this it will be remanded and can be submitted as Galactic Assault.&lt;br /&gt;
* A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Eviroment Battlefront (PvE) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify for clusters. &lt;br /&gt;
* Screenshots must be end of match when all Four players are displayed with their heroes and scores. &lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Battlefront_II_Screenshot.jpg|240px|PvO Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Battlefront2017PvEScreenshot.jpg|240px|PoE Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|PvO || PvE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Destiny 2==&lt;br /&gt;
* At least two members in the group must have DJB pins to qualify for CFs and CEs. &lt;br /&gt;
** A member has a &amp;quot;Daily CE and CF Cap&amp;quot; where they can earn up to 30 CEs for playing PvE events and 30 CFs for playing PvO events Destiny in each day.  If greater than 30 CEs and/or 30 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All Clusters in queue are reset on this day.&lt;br /&gt;
* Your PSN ID, Xbox Live, and/or Battle.net name must be listed on dossier to qualify for Clusters&lt;br /&gt;
* Matches without screenshots will not have Clusters awarded. Screenshots can be from the Destiny Tracker site, or from the mission complete screens.&lt;br /&gt;
* For Strikes and Nightfall Strikes, you must have taken part in the entire event to be eligible to earn CEs.  For Crucible / Gambit events, members may earn CFs for joining mid-match, provided they have at least one enemy kill on the event summary screen.&lt;br /&gt;
** Example (Strike):  Member joins a fireteam of two DB members near the end of a Strike.  Only the original two members are eligible to earn earn CEs for this event.  &lt;br /&gt;
* Raids have some very specific requirements based off changes from Destiny 1&lt;br /&gt;
** Members may only earn CEs for all encounters played or full clears completed.  That means that each member is allowed to earn rewards from individual raid encounters, or from completing a full raid.  Select the correct modifier in the gaming submission portal when submitting.  &lt;br /&gt;
** Raids do not have be fully cleared to count for CEs.  A partial clear will earn CEs, however you may not submit a full clear for a raid if you don not play all encounters in that raid.  If you change groups mid way, you may not submit the team for a full raid.&lt;br /&gt;
** Only Leviathan and Last Wish raids count a full clear as four encounters.&lt;br /&gt;
** For the two Leviathan Raid Lairs (Eater of Worlds and Spire of Stars), the Scourge of the Past and Crown of Sorrows Raids, a full clear consists of three encounters.  Do not submit &amp;quot;Full Clear&amp;quot; for those two encounters. &lt;br /&gt;
* Battlegrounds require a screenshot of each activity from Bungie.net (see example below). Links to this website are not considered valid submissions. The screenshot must show the &amp;quot;Opponents Defeated&amp;quot; tab for the activity to ensure all members are included. &lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Destiny_2_Strike.jpg|240px|PoE Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Destiny_2_Crucible.jpg|240px|Crucible Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Destiny 2 Gambit.jpg|240px|Gambit Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:D2BGs.png|240px|Battleground Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Strike || Crucible || Gambit || Battleground&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Diablo 3 ==&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier.&lt;br /&gt;
* One other DJB member is required to earn Clusters of Earth in Diablo 3.  These are earned by completing Rifts and Greater Rifts.&lt;br /&gt;
** A member has a &amp;quot;Daily Cap&amp;quot; where they can earn up to 30 CE&#039;s for playing Diablo 3 in each day.  If greater than 30 CEs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CEs in queue are reset on this day.&lt;br /&gt;
* At least two members in the group must have DJB Pins to qualify for CEs. Since this is a co-op game screenshots are required to earn CEs.  Matches without screenshots will not have CEs rewarded.  All activity must be submitted through the Gaming Portal.&lt;br /&gt;
* To qualify for CEs the highest level character in a group may not be more than 10 Character Levels above the lowest level character.  &lt;br /&gt;
** This is applicable to Character Levels only, Paragon Levels do not apply.&lt;br /&gt;
** Example:  Level 60 and Level 70 grouped is acceptable to earn CEs.  Level 59 and Level 70 grouped would not earn CEs.&lt;br /&gt;
* Clan information: Dark Brotherhood [DJB]. Request invite in game, not managed by FIST staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Greater_Rift_Sample.jpg|240px|Greater Rift]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Reg_Nef_rift.jpg|240px|Nephalem Rift]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Greater Rift || Nephalem Rift&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Empire at War Platforms  ==&lt;br /&gt;
* Match host will be decided prior to the start of the match via the DB Gaming Discord channel.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to it.&lt;br /&gt;
* No Super Weapons or Heroes.&lt;br /&gt;
* Games set to Destroy Space Station.&lt;br /&gt;
&lt;br /&gt;
===  Galactic Battlegrounds and Clone Wars Expansion  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match in Discord&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
== Halo: Infinite ==&lt;br /&gt;
&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier in order to qualify for Clusters&lt;br /&gt;
* The group must contain at least two members of the DJB to qualify for Clusters. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CFs (PvP) for playing Halo: Infinite in each day.  If greater than 30 CEs and CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All clusters in queue are reset on this day.&lt;br /&gt;
* Matches without screenshots will not have clusters awarded. Screenshots must be of completed summary screen.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:HaloScreen.png|240px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Heroes of the Storm ==&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier in order to qualify for Clusters&lt;br /&gt;
* The group must contain at least two members of the DJB to qualify for Clusters. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CEs (PvE) and 30 CFs (PvO) for playing Heroes of the Storm in each day.  If greater than 30 CEs and CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All clusters in queue are reset on this day.&lt;br /&gt;
* Matches without screenshots will not have clusters awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
* For 1v1 matches, members may play on whatever map they want unless a competition requires a specific map use (generally done during DB-wide events like GJWs and Vendettas), and may fill out their team in whatever way they want. If you can’t agree on maps or servers, default to the RoC for how to handle that. If you still can’t come to an agreement, the Fist or P:Fist will arbitrate for you.&lt;br /&gt;
* For 1v1 matches, one single match in game is equal to one match for the purposes of the Dark Jedi Brotherhood as well.&lt;br /&gt;
**How to obtain the CORRECT screenshot for PvE (vs AI) mode:&lt;br /&gt;
**Once the match has concluded and when the MVP (voting) screen comes up, press the TAB key to bring up the stats screen. This is the screenshot you will submit for CE’s. For it shows what level AI was fought (Beginner/Recruit; Adept; Veteran or Elite).&lt;br /&gt;
**If you do not hit tab during the MVP screen you will not capture the correct stat screen. It will not have Recruit/Adept/Veteran or Elite by AI. This is an invalid screenshot and will be rejected.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:PvE_HOTS.png|240px|PvE (vs. AI) Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:PvO_HOTS.png|240px|PvO (Quickmatch) Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|PvE || PvO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hearthstone==&lt;br /&gt;
* Matches must be set up on Discord using the Fist Bot&lt;br /&gt;
* Hearthstone Matches will be played via your Battlenet profile - either through the PC App or Mobile App.&lt;br /&gt;
* For 1v1 matches, one single match in game is equal to one match for the purposes of the Dark Jedi Brotherhood as well.&lt;br /&gt;
* For 1v1 matches, members may play on whatever server they choose unless otherwise stated in a competition. If you still can’t come to an agreement, the Fist or P:Fist will arbitrate for you.&lt;br /&gt;
* Your Battlenet ID must be listed on your dossier.&lt;br /&gt;
* Decks using &amp;quot;Core Set&amp;quot; cards are the default. You can find which cards from the core set you have by clicking the button in the bottom left corner of the collection interface and selecting Core Set from under the Standard Sets heading (See image below).&lt;br /&gt;
* If members cannot agree on the type of deck used, both will use Core Set decks.&lt;br /&gt;
*  If you do not have a Core Set deck built, there are recipes for core set decks available for all classes.&lt;br /&gt;
** Note #1: Do not use the “Complete My Deck” option as it will add non-core set cards to your deck, regardless of which viewing filter you have set in the deck management screen. You will need to select the cards manually to ensure that only Core Set cards are added to your deck.&lt;br /&gt;
** Note #2: When you first start: You will not have access to all of the available cards for the Core Set and you will gain access to more as you level the characters by playing them.&lt;br /&gt;
* When choosing to play “Custom” decks, players are free to design and build their own decks and play against one another (Note: not recommended for new players).&lt;br /&gt;
** Note: “Wild” decks must be agreed upon by both parties in a custom match.&lt;br /&gt;
* No alterations to decks are permitted in between rounds. You may select a different deck/class, but no additional cards may be added or removed once the match has begun.&lt;br /&gt;
&lt;br /&gt;
Core Set in Deck Builder:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:CoreSet.png|240px|Basic Card (No Gem)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Jedi Knight Series (Jedi Knight &amp;amp; Jedi Outcast) ==&lt;br /&gt;
* There will be no use of COGs or other hacks to enhance or alter gameplay. If you fear your opponent will try using hacks you can request to play with an Anti-Hack Patch&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
* In a lightsaber match, if your opponent deactivates their lightsaber (switching to fists or [[starwars:Bryar_Pistol|bryar]]) then they have declared a peace and should not be attacked&lt;br /&gt;
* No Force / Guns Matches&lt;br /&gt;
** Both participants will be allowed a time to “load” before the match starts to ensure both players are equally equipped&lt;br /&gt;
** You cannot pick up your opponent’s backpack, nor can you attack them until they have retrieved their pack&lt;br /&gt;
** You cannot load up on items, ammo, shields, or weapons after dying until you’ve retrieved your backpack&lt;br /&gt;
** Activating the lightsaber declares a peace, this player should not be attacked, nor should they attack with their lightsaber&lt;br /&gt;
&lt;br /&gt;
==  Jedi Knight Series  (Jedi Academy) ==&lt;br /&gt;
[[File:JOduel.jpg|thumb|250px|right|Jedi Academy duel]]&lt;br /&gt;
* All official DB competitions utilizing these platforms require the use of an official DB server (an updated list of which can be found on the [[Gaming Servers]] wiki page). If no official DB servers are found online players may, through mutual agreement, play on another server. By doing so, they also forfeit the right to any complaints regarding the outcome of the match due abuse/server statistics/mods/etc.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each choose either Force setting or Weapons setting.&lt;br /&gt;
* When both players have sabers ignited, the duel starts&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel.&lt;br /&gt;
* You cannot attack a player who has been knocked to the ground in a duel, whether by kick or saberlock loss.&lt;br /&gt;
&lt;br /&gt;
==  Overwatch ==&lt;br /&gt;
* Members IDs (PSN/Xbox/etc) must be listed on their Dossier in order to qualify for CFs.&lt;br /&gt;
* The group must contain at least two members of the DJB to qualify for CFs. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CF&#039;s for playing Overwatch in each day.  If greater than 30 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CFs in queue are reset on this day.&lt;br /&gt;
* Matches without screenshots will not have CFs awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:OW_PvO_6v6.jpg|240px|6v6 Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:OW_3v3_Sample.jpg|240px|3v3 Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|6v6 || 3v3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Star Wars The Old Republic MMO==&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* Operations&lt;br /&gt;
** A raid is Full Cleared when all boss encounters in it have been completed.&lt;br /&gt;
** If a raid is Partially Cleared (first two bosses of the encounter completed) members will earn 40% of the CEs listed above.&lt;br /&gt;
** If a raid is Mostly Cleared (all but the final boss encounter completed) members will earn 70% of the CEs listed above.&lt;br /&gt;
** Operations where one or no bosses are downed, earn no CE&#039;s.&lt;br /&gt;
* World Bosses&lt;br /&gt;
** Xenoanalyst II and Golden Fury are considered World Bosses.&lt;br /&gt;
* Clan Information:&lt;br /&gt;
** Empire Guild: Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Old Republic Duels (Level 15) ===&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* Characters are to be no higher than Level 15.&lt;br /&gt;
** Empire Character Classes are recommended for ease of meeting up with others to Duel.  At Level 15 you may not have access to your Starship yet.&lt;br /&gt;
** It is recommended you create a Character solely for the Casual Duel Bracket if you wish to participate, upon hitting Level 15 stop exploring or playing that character other than to Duel.&lt;br /&gt;
* Gear Restrictions&lt;br /&gt;
** Only items of &amp;quot;Blue Quality&amp;quot; or less will be equipped (No Purple Items, Item Mods, etc.)&lt;br /&gt;
** No Ear, Implant, or Relic slot items are to be equipped.&lt;br /&gt;
** Augment slots are allowed to be added to equipment.&lt;br /&gt;
** Orange Gear may be used in all other slots.&lt;br /&gt;
*** Head, Chest, Glove, Leg, Boot Orange Armor can be purchased from the Social Items Vendor in the Cantina on Dromund Kas (or Coruscant for Republic faction) for less than 2,000 Credits for the full set.&lt;br /&gt;
*** Wrist and Waist Orange Armor can be purchased from the Auction House or  members of the DJB Guild may be able to craft some for you.&lt;br /&gt;
*** Weapons are provided to each character when they finish their class quest on their starting planet, if an Advanced Class is selected that can Dual Wield a second weapon is provided by their trainer at that time.&lt;br /&gt;
*Consumable Use&lt;br /&gt;
** No Stims, Adrenals, or Medpacks are to be used.&lt;br /&gt;
** If members wish to use Class Buffs they should Buff each other to ensure a level playing field.&lt;br /&gt;
*Companions&lt;br /&gt;
** Companions should be dismissed unless both members agree to include them in the duel.&lt;br /&gt;
&lt;br /&gt;
=== The Old Republic Duels (Open Level) ===&lt;br /&gt;
&#039;&#039;&#039;Note: This is a separate platform from the Level 15 Bracket. Those who play against one person in Open Level Duels and then refuse against another will be found as match dodging.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Matches must be set up on Discord using the Fist Bot&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* There are no gear restrictions.  If character’s dueling are at different levels and they both agree to it the higher level player may remove pieces of gear to handicap themselves.  However, this is not required. &lt;br /&gt;
*Consumable Use&lt;br /&gt;
** Use of Class Buffs, Stims, Adrenals, or Medpacks should be agreed upon prior to the start of the duel.&lt;br /&gt;
*Companions&lt;br /&gt;
** Companions should be dismissed unless both members agree to include them in the duel.&lt;br /&gt;
&lt;br /&gt;
==  Rebellion/Supremacy  ==&lt;br /&gt;
* Match host will be decided in the DB Gaming prior to the start of the match.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
==  Republic Commando  ==&lt;br /&gt;
* An updated list of servers can be found on the Gaming Servers wiki page. Play on these servers, as other hosted matches are not accepted.&lt;br /&gt;
* In a match, you cannot load up on items, ammo, grenades, or weapons.&lt;br /&gt;
** If low on ammo, you can find where your weapon’s ammo cache is.&lt;br /&gt;
* You cannot attack an opponent directly on match start or respawn during 1v1 matches.&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel, unless both players agree before game start.&lt;br /&gt;
** Note: You can pick up a Bacta pack after a duel, if you are injured. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
== Squadrons ==&lt;br /&gt;
=== PvE/O ===&lt;br /&gt;
&lt;br /&gt;
* The appropriate ID (EA ID, Steam Account ID, Playstation ID, XBox Live Profile) must be listed on the Dossier for each member included on the screenshot.&lt;br /&gt;
* Clusters are able to be earned by completing Fleet Battles vs. AI (PvE),  Ranked Fleet Battles (PvO) or Dogfight (PvO) matches with a total of two (2) or more DJB members together in the match.&lt;br /&gt;
* Screenshots are required to be submitted to earn Clusters.&lt;br /&gt;
* Squadrons score screens do not differentiate between difficulty levels in vs AI matches. Both difficulties are submitted the same way and are worth the same cluster value.&lt;br /&gt;
* The easiest way to identify if a Fleet Battle is Ranked or Vs. AI is to look at the player names on the opposing team. The AI names are always in all capital letters and are from a small list of reused names.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Squad_Fleet_AI.jpg|240px|Fleet Battle vs AI Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Squad_Fleet_Ranked.jpg|240px|Ranked Fleet Battle Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Squad_Dogfight.jpg|240px|Dogfight Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Vs. AI || Ranked || Dogfight&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== PvP ===&lt;br /&gt;
&lt;br /&gt;
All of the settings listed below are considered standard for all PvP matches unless specifically agreed upon by both participants or stated in a competition.&lt;br /&gt;
&lt;br /&gt;
* Game Mode: Dogfight&lt;br /&gt;
* Game Mode Settings: Default Value&lt;br /&gt;
* Map: Random Map&lt;br /&gt;
* Privacy Level: Invite Only&lt;br /&gt;
* Suggested Skill Level: Everyone&lt;br /&gt;
* No Restriction&lt;br /&gt;
* No Modifiers&lt;br /&gt;
&lt;br /&gt;
Although we are not using the in game restrictions settings for PvP, all DJB matches should use the following as the default allowable ships:&lt;br /&gt;
&lt;br /&gt;
* X-Wing or TIE Fighter&lt;br /&gt;
&lt;br /&gt;
Load outs are limited to the following components:&lt;br /&gt;
&lt;br /&gt;
* Standard Laser Cannon&lt;br /&gt;
* Repair System or Droid&lt;br /&gt;
* Concussion Missile&lt;br /&gt;
* Seeker Warhead&lt;br /&gt;
* Standard Hull&lt;br /&gt;
* Standard Engine&lt;br /&gt;
* Standard Deflector (when applicable)&lt;br /&gt;
&lt;br /&gt;
== Star Conflict ==&lt;br /&gt;
* Members IDs (Steam ID) must be listed on their Dossier.&lt;br /&gt;
* Clusters are able to be earned by completing Star Conflict Mission Matches (PvE), PvP and PvO Matches with a total of two (2) or more DJB members together in the Match.&lt;br /&gt;
* Screenshots are required to be submitted to earn Clusters&lt;br /&gt;
* Star Conflict screenshots do not always show all participating members in a single screenshot.  In order for a single submission to count, all members receiving credit for the event must have a screenshot showing their name.  To simplify this process, when submitting multi-screen submissions for a single match, label them as 1a.jpg, 1b.jpg, 1c.jpg, and so on.  If all members  that played are visible on the screen, only one screenshot is required.&lt;br /&gt;
** Example:  Three DB members play a round of Star Conflict.  Two members place high enough to display on a screenshot, with the third member&#039;s name requiring scroll-down.  For this match, two screenshots must be submitted.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:SC_PvP_Sample.jpg|240px|PvP Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:SC_PvE_Mission_Sample.jpg|240px|PvE Mission Match Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:SC_Vs_Bots_Sample.jpg|240px|Vs. Bots Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|PvP || PvE Mission || vs. Bots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Warframe ==&lt;br /&gt;
* Members ID’s must be listed on their dossiers in order to qualify for CE’s.&lt;br /&gt;
** A member has a “Daily CE Cap” where they can earn up to 30 CE’s for playing Warframe in each day. If greater than 30 CE’s are earned the excess in que will carry over to the next day of the week. The exception is midnight between Thursday and Friday. All CE’s in queue are reset on this day.&lt;br /&gt;
* The group must contain at least two member of the DJB.&lt;br /&gt;
* Miscellaneous Missions are any mission other than Defense.&lt;br /&gt;
* Members may not mix Misc. and Defense missions within the same submission.&lt;br /&gt;
* Screenshots submitted must be the mission summary screen after completing the mission.&lt;br /&gt;
* All participants must register at least one kill on a screenshot to qualify for CEs.&lt;br /&gt;
&lt;br /&gt;
See examples below:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:WF.Waves.png|240px|Defense]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:WF.Mission_Summary.png|240px|Mission Summary]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Defense || Mission Summary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  X-Wing Series  ==&lt;br /&gt;
* Matches will be hosted by each player for a minimum of five minutes, unless agreed beforehand that one participant will host the entire match (If one host, a match is ten minutes in length)&lt;br /&gt;
* Kills from each host (or the entire match) are added up to determine a winner in 1v1 matches&lt;br /&gt;
* The starting distance between opponents should be a distance of two to three kilometers&lt;br /&gt;
* Craft type and shield/warhead usage will be decided prior to match start and used for both hosts&lt;br /&gt;
* Default ship type is TIE Interceptor&lt;br /&gt;
* You cannot use hyperspace&lt;br /&gt;
* You cannot use the “W-trick” to increase your rate of fire&lt;br /&gt;
&lt;br /&gt;
== Casual Gaming ==&lt;br /&gt;
&lt;br /&gt;
All multiplayer video games are eligible to be submitted for clusters, subject to the discretion of the Fist. The following requirements must be met:&lt;br /&gt;
&lt;br /&gt;
* You must play with at least one other DB member. There will be no solo submissions allowed in this queue&lt;br /&gt;
* The game must have a screenshot that clearly shows the gamertag, PSN ID, Steam name, etc. for all members who participated&lt;br /&gt;
* In the event that the gamertag is not one currently listed on your dossier, it is strongly advised (but not required) that your gamer ID be similar to your DB name. In the event that this is not feasible for any reason, members must place a comment on the submission listing the in-game name and the associated DB character name&lt;br /&gt;
* You must input the name of the game played and the platform you played it on in the details box&lt;br /&gt;
* This queue is for video games only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=184385</id>
		<title>Supported Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=184385"/>
		<updated>2022-02-27T08:18:56Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  To review the Rites, click the below link.&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When submitting screenshots, members must ensure they clearly show all members who participated in the event, and any other game specific data.  Any screenshots that appear edited, cropped, or cause the Fist staff to question their authenticity will be rejected.&lt;br /&gt;
&lt;br /&gt;
===  Apex: Legends  ===&lt;br /&gt;
&lt;br /&gt;
* Screenshot must show names of all players, and time survived in order to qualify for the base clusters for this game.&lt;br /&gt;
* Cluster Values are as follows:&lt;br /&gt;
** Survive a minimum of 2:30/Top 15-20: .5 CFs&lt;br /&gt;
** Top 10-14: 1 CF&lt;br /&gt;
** Top 6-9: 1.5 CFs&lt;br /&gt;
** Top 2-5: 3 CFs&lt;br /&gt;
** 1st Place: 4 CFs&lt;br /&gt;
&lt;br /&gt;
===  Battlefront (Pre 2015) Series  ===&lt;br /&gt;
[[File:Clone_sharpshooter.jpg|thumb|250px|right|Battlefront Sharpshooter]]&lt;br /&gt;
* Before the match starts, decide upon whether or not you will be playing space or ground battles, or a combination of the two.&lt;br /&gt;
* Before the match begins, participants should decide on whether or not Heroes will be playable.&lt;br /&gt;
* Before the match begins, participants should decide on which gameplay mode they wish to play: default will be Conquest for Land, and Assault for Space.&lt;br /&gt;
* Before the match, participants should decide on whether it will be [[starwars:Galactic_Civil_War|Galactic Civil War]] or [[starwars:Clone_Wars|Clone Wars]].&lt;br /&gt;
* Do not change the settings to be below the normal standards for reinforcements of 150. Anything below 150 will be not be considered an acceptable game.&lt;br /&gt;
* Playing through a single map constitutes one match played.&lt;br /&gt;
* The Host determines the map choices, but can and should take requests from their opponent.&lt;br /&gt;
* If requested, match hosting can be split between participants, each hosting a single match and the third being decided by coin flip (or other means of randomization).&lt;br /&gt;
&lt;br /&gt;
== Battlefront (2015 release) ==&lt;br /&gt;
Battlefront includes options for playing Member vs Member PVP, Members vs Others PVP, and Members vs Environment PVE.  This section will be broken down to detail rules for each type.&lt;br /&gt;
&lt;br /&gt;
Note:  with the exception of PvP, you must register at least one kill to qualify for clusters.  This is the main way to prove you actually played.&lt;br /&gt;
&lt;br /&gt;
=== Member vs Member Battlefront (PvP) ===&lt;br /&gt;
* Battlefront Game Mode &amp;quot;Battles&amp;quot; is used.&lt;br /&gt;
* The winner of each Match is the first member to reach 100 tokens.&lt;br /&gt;
* Default play mode is with AI Soldiers &amp;quot;Off&amp;quot;&lt;br /&gt;
** If both members agree AI Soldiers may be turned &amp;quot;On&amp;quot;, this activates Hero / Villain mode.&lt;br /&gt;
** Note that the Emperor has a very powerful Health Regen Ability.&lt;br /&gt;
* As with all Member vs Member PVP, proper queueing on Discord is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Others Battlefront (PvO) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify.&lt;br /&gt;
* Matches without screenshots will not have CFs awarded.  A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Environment Battlefront (PvE) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify.&lt;br /&gt;
* Matches without screenshots will not have CEs awarded.  A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
== Battlefront II (2017 release) ==&lt;br /&gt;
&lt;br /&gt;
Battlefront includes options for playing Member vs Member PVP, Members vs Others PVP, and Members vs Environment PVE.  This section will be broken down to detail rules for each type.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Others Battlefront (PvO) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify for clusters. &lt;br /&gt;
*  Members must at least register a score to qualify for clusters to show involvement within the match.&lt;br /&gt;
* Submissions for &amp;quot;Capital Supremacy&amp;quot;, the screenshot must state at the bottom, &amp;quot;Searching for Capital Supremacy.&amp;quot; To differentiate from Galactic Assault. IF the submission does not shot this it will be remanded and can be submitted as Galactic Assault.&lt;br /&gt;
* A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Eviroment Battlefront (PvE) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify for clusters. &lt;br /&gt;
* Screenshots must be end of match when all Four players are displayed with their heroes and scores. &lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Battlefront_II_Screenshot.jpg|240px|PvO Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Battlefront2017PvEScreenshot.jpg|240px|PoE Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|PvO || PvE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Destiny 2==&lt;br /&gt;
* At least two members in the group must have DJB pins to qualify for CFs and CEs. &lt;br /&gt;
** A member has a &amp;quot;Daily CE and CF Cap&amp;quot; where they can earn up to 30 CEs for playing PvE events and 30 CFs for playing PvO events Destiny in each day.  If greater than 30 CEs and/or 30 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All Clusters in queue are reset on this day.&lt;br /&gt;
* Your PSN ID, Xbox Live, and/or Battle.net name must be listed on dossier to qualify for Clusters&lt;br /&gt;
* Matches without screenshots will not have Clusters awarded. Screenshots can be from the Destiny Tracker site, or from the mission complete screens.&lt;br /&gt;
* For Strikes and Nightfall Strikes, you must have taken part in the entire event to be eligible to earn CEs.  For Crucible / Gambit events, members may earn CFs for joining mid-match, provided they have at least one enemy kill on the event summary screen.&lt;br /&gt;
** Example (Strike):  Member joins a fireteam of two DB members near the end of a Strike.  Only the original two members are eligible to earn earn CEs for this event.  &lt;br /&gt;
* Raids have some very specific requirements based off changes from Destiny 1&lt;br /&gt;
** Members may only earn CEs for all encounters played or full clears completed.  That means that each member is allowed to earn rewards from individual raid encounters, or from completing a full raid.  Select the correct modifier in the gaming submission portal when submitting.  &lt;br /&gt;
** Raids do not have be fully cleared to count for CEs.  A partial clear will earn CEs, however you may not submit a full clear for a raid if you don not play all encounters in that raid.  If you change groups mid way, you may not submit the team for a full raid.&lt;br /&gt;
** Only Leviathan and Last Wish raids count a full clear as four encounters.&lt;br /&gt;
** For the two Leviathan Raid Lairs (Eater of Worlds and Spire of Stars), the Scourge of the Past and Crown of Sorrows Raids, a full clear consists of three encounters.  Do not submit &amp;quot;Full Clear&amp;quot; for those two encounters. &lt;br /&gt;
* Battlegrounds require a screenshot of each activity from Bungie.net (see example below). Links to this website are not considered valid submissions. The screenshot must show the &amp;quot;Opponents Defeated&amp;quot; tab for the activity to ensure all members are included. &lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Destiny_2_Strike.jpg|240px|PoE Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Destiny_2_Crucible.jpg|240px|Crucible Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Destiny 2 Gambit.jpg|240px|Gambit Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:D2BGs.png|240px|Battleground Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Strike || Crucible || Gambit || Battleground&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Diablo 3 ==&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier.&lt;br /&gt;
* One other DJB member is required to earn Clusters of Earth in Diablo 3.  These are earned by completing Rifts and Greater Rifts.&lt;br /&gt;
** A member has a &amp;quot;Daily Cap&amp;quot; where they can earn up to 30 CE&#039;s for playing Diablo 3 in each day.  If greater than 30 CEs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CEs in queue are reset on this day.&lt;br /&gt;
* At least two members in the group must have DJB Pins to qualify for CEs. Since this is a co-op game screenshots are required to earn CEs.  Matches without screenshots will not have CEs rewarded.  All activity must be submitted through the Gaming Portal.&lt;br /&gt;
* To qualify for CEs the highest level character in a group may not be more than 10 Character Levels above the lowest level character.  &lt;br /&gt;
** This is applicable to Character Levels only, Paragon Levels do not apply.&lt;br /&gt;
** Example:  Level 60 and Level 70 grouped is acceptable to earn CEs.  Level 59 and Level 70 grouped would not earn CEs.&lt;br /&gt;
* Clan information: Dark Brotherhood [DJB]. Request invite in game, not managed by FIST staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Greater_Rift_Sample.jpg|240px|Greater Rift]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Reg_Nef_rift.jpg|240px|Nephalem Rift]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Greater Rift || Nephalem Rift&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Empire at War Platforms  ==&lt;br /&gt;
* Match host will be decided prior to the start of the match via the DB Gaming Discord channel.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to it.&lt;br /&gt;
* No Super Weapons or Heroes.&lt;br /&gt;
* Games set to Destroy Space Station.&lt;br /&gt;
&lt;br /&gt;
===  Galactic Battlegrounds and Clone Wars Expansion  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match in Discord&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
== Halo: Infinite ==&lt;br /&gt;
&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier in order to qualify for Clusters&lt;br /&gt;
* The group must contain at least two members of the DJB to qualify for Clusters. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CEs (PvE) and 30 CFs (PvO) for playing Heroes of the Storm in each day.  If greater than 30 CEs and CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All clusters in queue are reset on this day.&lt;br /&gt;
* Matches without screenshots will not have clusters awarded. Screenshots must be of completed summary screen.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:HaloScreen.png|240px|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Heroes of the Storm ==&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier in order to qualify for Clusters&lt;br /&gt;
* The group must contain at least two members of the DJB to qualify for Clusters. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CEs (PvE) and 30 CFs (PvO) for playing Heroes of the Storm in each day.  If greater than 30 CEs and CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All clusters in queue are reset on this day.&lt;br /&gt;
* Matches without screenshots will not have clusters awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
* For 1v1 matches, members may play on whatever map they want unless a competition requires a specific map use (generally done during DB-wide events like GJWs and Vendettas), and may fill out their team in whatever way they want. If you can’t agree on maps or servers, default to the RoC for how to handle that. If you still can’t come to an agreement, the Fist or P:Fist will arbitrate for you.&lt;br /&gt;
* For 1v1 matches, one single match in game is equal to one match for the purposes of the Dark Jedi Brotherhood as well.&lt;br /&gt;
**How to obtain the CORRECT screenshot for PvE (vs AI) mode:&lt;br /&gt;
**Once the match has concluded and when the MVP (voting) screen comes up, press the TAB key to bring up the stats screen. This is the screenshot you will submit for CE’s. For it shows what level AI was fought (Beginner/Recruit; Adept; Veteran or Elite).&lt;br /&gt;
**If you do not hit tab during the MVP screen you will not capture the correct stat screen. It will not have Recruit/Adept/Veteran or Elite by AI. This is an invalid screenshot and will be rejected.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:PvE_HOTS.png|240px|PvE (vs. AI) Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:PvO_HOTS.png|240px|PvO (Quickmatch) Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|PvE || PvO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hearthstone==&lt;br /&gt;
* Matches must be set up on Discord using the Fist Bot&lt;br /&gt;
* Hearthstone Matches will be played via your Battlenet profile - either through the PC App or Mobile App.&lt;br /&gt;
* For 1v1 matches, one single match in game is equal to one match for the purposes of the Dark Jedi Brotherhood as well.&lt;br /&gt;
* For 1v1 matches, members may play on whatever server they choose unless otherwise stated in a competition. If you still can’t come to an agreement, the Fist or P:Fist will arbitrate for you.&lt;br /&gt;
* Your Battlenet ID must be listed on your dossier.&lt;br /&gt;
* Decks using &amp;quot;Core Set&amp;quot; cards are the default. You can find which cards from the core set you have by clicking the button in the bottom left corner of the collection interface and selecting Core Set from under the Standard Sets heading (See image below).&lt;br /&gt;
* If members cannot agree on the type of deck used, both will use Core Set decks.&lt;br /&gt;
*  If you do not have a Core Set deck built, there are recipes for core set decks available for all classes.&lt;br /&gt;
** Note #1: Do not use the “Complete My Deck” option as it will add non-core set cards to your deck, regardless of which viewing filter you have set in the deck management screen. You will need to select the cards manually to ensure that only Core Set cards are added to your deck.&lt;br /&gt;
** Note #2: When you first start: You will not have access to all of the available cards for the Core Set and you will gain access to more as you level the characters by playing them.&lt;br /&gt;
* When choosing to play “Custom” decks, players are free to design and build their own decks and play against one another (Note: not recommended for new players).&lt;br /&gt;
** Note: “Wild” decks must be agreed upon by both parties in a custom match.&lt;br /&gt;
* No alterations to decks are permitted in between rounds. You may select a different deck/class, but no additional cards may be added or removed once the match has begun.&lt;br /&gt;
&lt;br /&gt;
Core Set in Deck Builder:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:CoreSet.png|240px|Basic Card (No Gem)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Jedi Knight Series (Jedi Knight &amp;amp; Jedi Outcast) ==&lt;br /&gt;
* There will be no use of COGs or other hacks to enhance or alter gameplay. If you fear your opponent will try using hacks you can request to play with an Anti-Hack Patch&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
* In a lightsaber match, if your opponent deactivates their lightsaber (switching to fists or [[starwars:Bryar_Pistol|bryar]]) then they have declared a peace and should not be attacked&lt;br /&gt;
* No Force / Guns Matches&lt;br /&gt;
** Both participants will be allowed a time to “load” before the match starts to ensure both players are equally equipped&lt;br /&gt;
** You cannot pick up your opponent’s backpack, nor can you attack them until they have retrieved their pack&lt;br /&gt;
** You cannot load up on items, ammo, shields, or weapons after dying until you’ve retrieved your backpack&lt;br /&gt;
** Activating the lightsaber declares a peace, this player should not be attacked, nor should they attack with their lightsaber&lt;br /&gt;
&lt;br /&gt;
==  Jedi Knight Series  (Jedi Academy) ==&lt;br /&gt;
[[File:JOduel.jpg|thumb|250px|right|Jedi Academy duel]]&lt;br /&gt;
* All official DB competitions utilizing these platforms require the use of an official DB server (an updated list of which can be found on the [[Gaming Servers]] wiki page). If no official DB servers are found online players may, through mutual agreement, play on another server. By doing so, they also forfeit the right to any complaints regarding the outcome of the match due abuse/server statistics/mods/etc.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each choose either Force setting or Weapons setting.&lt;br /&gt;
* When both players have sabers ignited, the duel starts&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel.&lt;br /&gt;
* You cannot attack a player who has been knocked to the ground in a duel, whether by kick or saberlock loss.&lt;br /&gt;
&lt;br /&gt;
==  Overwatch ==&lt;br /&gt;
* Members IDs (PSN/Xbox/etc) must be listed on their Dossier in order to qualify for CFs.&lt;br /&gt;
* The group must contain at least two members of the DJB to qualify for CFs. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CF&#039;s for playing Overwatch in each day.  If greater than 30 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CFs in queue are reset on this day.&lt;br /&gt;
* Matches without screenshots will not have CFs awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:OW_PvO_6v6.jpg|240px|6v6 Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:OW_3v3_Sample.jpg|240px|3v3 Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|6v6 || 3v3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Star Wars The Old Republic MMO==&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* Operations&lt;br /&gt;
** A raid is Full Cleared when all boss encounters in it have been completed.&lt;br /&gt;
** If a raid is Partially Cleared (first two bosses of the encounter completed) members will earn 40% of the CEs listed above.&lt;br /&gt;
** If a raid is Mostly Cleared (all but the final boss encounter completed) members will earn 70% of the CEs listed above.&lt;br /&gt;
** Operations where one or no bosses are downed, earn no CE&#039;s.&lt;br /&gt;
* World Bosses&lt;br /&gt;
** Xenoanalyst II and Golden Fury are considered World Bosses.&lt;br /&gt;
* Clan Information:&lt;br /&gt;
** Empire Guild: Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Old Republic Duels (Level 15) ===&lt;br /&gt;
* Matches must be set up on Discord using the Fist Bot&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* Characters are to be no higher than Level 15.&lt;br /&gt;
** Empire Character Classes are recommended for ease of meeting up with others to Duel.  At Level 15 you may not have access to your Starship yet.&lt;br /&gt;
** It is recommended you create a Character solely for the Casual Duel Bracket if you wish to participate, upon hitting Level 15 stop exploring or playing that character other than to Duel.&lt;br /&gt;
* Gear Restrictions&lt;br /&gt;
** Only items of &amp;quot;Blue Quality&amp;quot; or less will be equipped (No Purple Items, Item Mods, etc.)&lt;br /&gt;
** No Ear, Implant, or Relic slot items are to be equipped.&lt;br /&gt;
** Augment slots are allowed to be added to equipment.&lt;br /&gt;
** Orange Gear may be used in all other slots.&lt;br /&gt;
*** Head, Chest, Glove, Leg, Boot Orange Armor can be purchased from the Social Items Vendor in the Cantina on Dromund Kas (or Coruscant for Republic faction) for less than 2,000 Credits for the full set.&lt;br /&gt;
*** Wrist and Waist Orange Armor can be purchased from the Auction House or  members of the DJB Guild may be able to craft some for you.&lt;br /&gt;
*** Weapons are provided to each character when they finish their class quest on their starting planet, if an Advanced Class is selected that can Dual Wield a second weapon is provided by their trainer at that time.&lt;br /&gt;
*Consumable Use&lt;br /&gt;
** No Stims, Adrenals, or Medpacks are to be used.&lt;br /&gt;
** If members wish to use Class Buffs they should Buff each other to ensure a level playing field.&lt;br /&gt;
*Companions&lt;br /&gt;
** Companions should be dismissed unless both members agree to include them in the duel.&lt;br /&gt;
&lt;br /&gt;
=== The Old Republic Duels (Open Level) ===&lt;br /&gt;
&#039;&#039;&#039;Note: This is a separate platform from the Level 15 Bracket. Those who play against one person in Open Level Duels and then refuse against another will be found as match dodging.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Matches must be set up on Discord using the Fist Bot&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* There are no gear restrictions.  If character’s dueling are at different levels and they both agree to it the higher level player may remove pieces of gear to handicap themselves.  However, this is not required. &lt;br /&gt;
*Consumable Use&lt;br /&gt;
** Use of Class Buffs, Stims, Adrenals, or Medpacks should be agreed upon prior to the start of the duel.&lt;br /&gt;
*Companions&lt;br /&gt;
** Companions should be dismissed unless both members agree to include them in the duel.&lt;br /&gt;
&lt;br /&gt;
==  Rebellion/Supremacy  ==&lt;br /&gt;
* Match host will be decided in the DB Gaming prior to the start of the match.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
==  Republic Commando  ==&lt;br /&gt;
* An updated list of servers can be found on the Gaming Servers wiki page. Play on these servers, as other hosted matches are not accepted.&lt;br /&gt;
* In a match, you cannot load up on items, ammo, grenades, or weapons.&lt;br /&gt;
** If low on ammo, you can find where your weapon’s ammo cache is.&lt;br /&gt;
* You cannot attack an opponent directly on match start or respawn during 1v1 matches.&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel, unless both players agree before game start.&lt;br /&gt;
** Note: You can pick up a Bacta pack after a duel, if you are injured. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
== Squadrons ==&lt;br /&gt;
=== PvE/O ===&lt;br /&gt;
&lt;br /&gt;
* The appropriate ID (EA ID, Steam Account ID, Playstation ID, XBox Live Profile) must be listed on the Dossier for each member included on the screenshot.&lt;br /&gt;
* Clusters are able to be earned by completing Fleet Battles vs. AI (PvE),  Ranked Fleet Battles (PvO) or Dogfight (PvO) matches with a total of two (2) or more DJB members together in the match.&lt;br /&gt;
* Screenshots are required to be submitted to earn Clusters.&lt;br /&gt;
* Squadrons score screens do not differentiate between difficulty levels in vs AI matches. Both difficulties are submitted the same way and are worth the same cluster value.&lt;br /&gt;
* The easiest way to identify if a Fleet Battle is Ranked or Vs. AI is to look at the player names on the opposing team. The AI names are always in all capital letters and are from a small list of reused names.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Squad_Fleet_AI.jpg|240px|Fleet Battle vs AI Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Squad_Fleet_Ranked.jpg|240px|Ranked Fleet Battle Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Squad_Dogfight.jpg|240px|Dogfight Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Vs. AI || Ranked || Dogfight&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== PvP ===&lt;br /&gt;
&lt;br /&gt;
All of the settings listed below are considered standard for all PvP matches unless specifically agreed upon by both participants or stated in a competition.&lt;br /&gt;
&lt;br /&gt;
* Game Mode: Dogfight&lt;br /&gt;
* Game Mode Settings: Default Value&lt;br /&gt;
* Map: Random Map&lt;br /&gt;
* Privacy Level: Invite Only&lt;br /&gt;
* Suggested Skill Level: Everyone&lt;br /&gt;
* No Restriction&lt;br /&gt;
* No Modifiers&lt;br /&gt;
&lt;br /&gt;
Although we are not using the in game restrictions settings for PvP, all DJB matches should use the following as the default allowable ships:&lt;br /&gt;
&lt;br /&gt;
* X-Wing or TIE Fighter&lt;br /&gt;
&lt;br /&gt;
Load outs are limited to the following components:&lt;br /&gt;
&lt;br /&gt;
* Standard Laser Cannon&lt;br /&gt;
* Repair System or Droid&lt;br /&gt;
* Concussion Missile&lt;br /&gt;
* Seeker Warhead&lt;br /&gt;
* Standard Hull&lt;br /&gt;
* Standard Engine&lt;br /&gt;
* Standard Deflector (when applicable)&lt;br /&gt;
&lt;br /&gt;
== Star Conflict ==&lt;br /&gt;
* Members IDs (Steam ID) must be listed on their Dossier.&lt;br /&gt;
* Clusters are able to be earned by completing Star Conflict Mission Matches (PvE), PvP and PvO Matches with a total of two (2) or more DJB members together in the Match.&lt;br /&gt;
* Screenshots are required to be submitted to earn Clusters&lt;br /&gt;
* Star Conflict screenshots do not always show all participating members in a single screenshot.  In order for a single submission to count, all members receiving credit for the event must have a screenshot showing their name.  To simplify this process, when submitting multi-screen submissions for a single match, label them as 1a.jpg, 1b.jpg, 1c.jpg, and so on.  If all members  that played are visible on the screen, only one screenshot is required.&lt;br /&gt;
** Example:  Three DB members play a round of Star Conflict.  Two members place high enough to display on a screenshot, with the third member&#039;s name requiring scroll-down.  For this match, two screenshots must be submitted.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:SC_PvP_Sample.jpg|240px|PvP Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:SC_PvE_Mission_Sample.jpg|240px|PvE Mission Match Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:SC_Vs_Bots_Sample.jpg|240px|Vs. Bots Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|PvP || PvE Mission || vs. Bots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Warframe ==&lt;br /&gt;
* Members ID’s must be listed on their dossiers in order to qualify for CE’s.&lt;br /&gt;
** A member has a “Daily CE Cap” where they can earn up to 30 CE’s for playing Warframe in each day. If greater than 30 CE’s are earned the excess in que will carry over to the next day of the week. The exception is midnight between Thursday and Friday. All CE’s in queue are reset on this day.&lt;br /&gt;
* The group must contain at least two member of the DJB.&lt;br /&gt;
* Miscellaneous Missions are any mission other than Defense.&lt;br /&gt;
* Members may not mix Misc. and Defense missions within the same submission.&lt;br /&gt;
* Screenshots submitted must be the mission summary screen after completing the mission.&lt;br /&gt;
* All participants must register at least one kill on a screenshot to qualify for CEs.&lt;br /&gt;
&lt;br /&gt;
See examples below:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:WF.Waves.png|240px|Defense]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:WF.Mission_Summary.png|240px|Mission Summary]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Defense || Mission Summary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  X-Wing Series  ==&lt;br /&gt;
* Matches will be hosted by each player for a minimum of five minutes, unless agreed beforehand that one participant will host the entire match (If one host, a match is ten minutes in length)&lt;br /&gt;
* Kills from each host (or the entire match) are added up to determine a winner in 1v1 matches&lt;br /&gt;
* The starting distance between opponents should be a distance of two to three kilometers&lt;br /&gt;
* Craft type and shield/warhead usage will be decided prior to match start and used for both hosts&lt;br /&gt;
* Default ship type is TIE Interceptor&lt;br /&gt;
* You cannot use hyperspace&lt;br /&gt;
* You cannot use the “W-trick” to increase your rate of fire&lt;br /&gt;
&lt;br /&gt;
== Casual Gaming ==&lt;br /&gt;
&lt;br /&gt;
All multiplayer video games are eligible to be submitted for clusters, subject to the discretion of the Fist. The following requirements must be met:&lt;br /&gt;
&lt;br /&gt;
* You must play with at least one other DB member. There will be no solo submissions allowed in this queue&lt;br /&gt;
* The game must have a screenshot that clearly shows the gamertag, PSN ID, Steam name, etc. for all members who participated&lt;br /&gt;
* In the event that the gamertag is not one currently listed on your dossier, it is strongly advised (but not required) that your gamer ID be similar to your DB name. In the event that this is not feasible for any reason, members must place a comment on the submission listing the in-game name and the associated DB character name&lt;br /&gt;
* You must input the name of the game played and the platform you played it on in the details box&lt;br /&gt;
* This queue is for video games only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:HaloScreen.png&amp;diff=183913</id>
		<title>File:HaloScreen.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:HaloScreen.png&amp;diff=183913"/>
		<updated>2022-01-06T07:16:05Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Images-Screenshots]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:HaloScreen.png&amp;diff=183912</id>
		<title>File:HaloScreen.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:HaloScreen.png&amp;diff=183912"/>
		<updated>2022-01-06T07:15:03Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Image-Screenshots]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:HaloScreen.png&amp;diff=183911</id>
		<title>File:HaloScreen.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:HaloScreen.png&amp;diff=183911"/>
		<updated>2022-01-06T07:07:17Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: Category:Image-Screeshots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Image-Screeshots]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=183176</id>
		<title>Supported Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=183176"/>
		<updated>2021-11-01T15:03:45Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: /* Members vs Others Battlefront (PvO) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  To review the Rites, click the below link.&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When submitting screenshots, members must ensure they clearly show all members who participated in the event, and any other game specific data.  Any screenshots that appear edited, cropped, or cause the Fist staff to question their authenticity will be rejected.&lt;br /&gt;
&lt;br /&gt;
===  Apex: Legends  ===&lt;br /&gt;
&lt;br /&gt;
* Screenshot must show names of all players, and time survived in order to qualify for the base clusters for this game.&lt;br /&gt;
* Cluster Values are as follows:&lt;br /&gt;
** Survive a minimum of 2:30/Top 15-20: .5 CFs&lt;br /&gt;
** Top 10-14: 1 CF&lt;br /&gt;
** Top 6-9: 1.5 CFs&lt;br /&gt;
** Top 2-5: 3 CFs&lt;br /&gt;
** 1st Place: 4 CFs&lt;br /&gt;
&lt;br /&gt;
===  Battlefront (Pre 2015) Series  ===&lt;br /&gt;
[[File:Clone_sharpshooter.jpg|thumb|250px|right|Battlefront Sharpshooter]]&lt;br /&gt;
* Before the match starts, decide upon whether or not you will be playing space or ground battles, or a combination of the two.&lt;br /&gt;
* Before the match begins, participants should decide on whether or not Heroes will be playable.&lt;br /&gt;
* Before the match begins, participants should decide on which gameplay mode they wish to play: default will be Conquest for Land, and Assault for Space.&lt;br /&gt;
* Before the match, participants should decide on whether it will be [[starwars:Galactic_Civil_War|Galactic Civil War]] or [[starwars:Clone_Wars|Clone Wars]].&lt;br /&gt;
* Do not change the settings to be below the normal standards for reinforcements of 150. Anything below 150 will be not be considered an acceptable game.&lt;br /&gt;
* Playing through a single map constitutes one match played.&lt;br /&gt;
* The Host determines the map choices, but can and should take requests from their opponent.&lt;br /&gt;
* If requested, match hosting can be split between participants, each hosting a single match and the third being decided by coin flip (or other means of randomization).&lt;br /&gt;
&lt;br /&gt;
== Battlefront (2015 release) ==&lt;br /&gt;
Battlefront includes options for playing Member vs Member PVP, Members vs Others PVP, and Members vs Environment PVE.  This section will be broken down to detail rules for each type.&lt;br /&gt;
&lt;br /&gt;
Note:  with the exception of PvP, you must register at least one kill to qualify for clusters.  This is the main way to prove you actually played.&lt;br /&gt;
&lt;br /&gt;
=== Member vs Member Battlefront (PvP) ===&lt;br /&gt;
* Battlefront Game Mode &amp;quot;Battles&amp;quot; is used.&lt;br /&gt;
* The winner of each Match is the first member to reach 100 tokens.&lt;br /&gt;
* Default play mode is with AI Soldiers &amp;quot;Off&amp;quot;&lt;br /&gt;
** If both members agree AI Soldiers may be turned &amp;quot;On&amp;quot;, this activates Hero / Villain mode.&lt;br /&gt;
** Note that the Emperor has a very powerful Health Regen Ability.&lt;br /&gt;
* As with all Member vs Member PVP, proper queueing on Discord is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Others Battlefront (PvO) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify.&lt;br /&gt;
* Matches without screenshots will not have CFs awarded.  A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Environment Battlefront (PvE) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify.&lt;br /&gt;
* Matches without screenshots will not have CEs awarded.  A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
== Battlefront II (2017 release) ==&lt;br /&gt;
&lt;br /&gt;
Battlefront includes options for playing Member vs Member PVP, Members vs Others PVP, and Members vs Environment PVE.  This section will be broken down to detail rules for each type.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Others Battlefront (PvO) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify for clusters. &lt;br /&gt;
*  Members must at least register a score to qualify for clusters to show involvement within the match.&lt;br /&gt;
* Submissions for &amp;quot;Capital Supremacy&amp;quot;, the screenshot must state at the bottom, &amp;quot;Searching for Capital Supremacy.&amp;quot; To differentiate from Galactic Assault. IF the submission does not shot this it will be remanded and can be submitted as Galactic Assault.&lt;br /&gt;
* A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Eviroment Battlefront (PvE) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify for clusters. &lt;br /&gt;
* Screenshots must be end of match when all Four players are displayed with their heroes and scores. &lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Battlefront_II_Screenshot.jpg|240px|PvO Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Battlefront2017PvEScreenshot.jpg|240px|PoE Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|PvO || PvE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Destiny 2==&lt;br /&gt;
* At least two members in the group must have DJB pins to qualify for CFs and CEs. &lt;br /&gt;
** A member has a &amp;quot;Daily CE and CF Cap&amp;quot; where they can earn up to 30 CEs for playing PvE events and 30 CFs for playing PvO events Destiny in each day.  If greater than 30 CEs and/or 30 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All Clusters in queue are reset on this day.&lt;br /&gt;
* Your PSN ID, Xbox Live, and/or Battle.net name must be listed on dossier to qualify for Clusters&lt;br /&gt;
* Matches without screenshots will not have Clusters awarded. Screenshots can be from the Destiny Tracker site, or from the mission complete screens.&lt;br /&gt;
* For Strikes and Nightfall Strikes, you must have taken part in the entire event to be eligible to earn CEs.  For Crucible / Gambit events, members may earn CFs for joining mid-match, provided they have at least one enemy kill on the event summary screen.&lt;br /&gt;
** Example (Strike):  Member joins a fireteam of two DB members near the end of a Strike.  Only the original two members are eligible to earn earn CEs for this event.  &lt;br /&gt;
* Raids have some very specific requirements based off changes from Destiny 1&lt;br /&gt;
** Members may only earn CEs for all encounters played or full clears completed.  That means that each member is allowed to earn rewards from individual raid encounters, or from completing a full raid.  Select the correct modifier in the gaming submission portal when submitting.  &lt;br /&gt;
** Raids do not have be fully cleared to count for CEs.  A partial clear will earn CEs, however you may not submit a full clear for a raid if you don not play all encounters in that raid.  If you change groups mid way, you may not submit the team for a full raid.&lt;br /&gt;
** Only Leviathan and Last Wish raids count a full clear as four encounters.&lt;br /&gt;
** For the two Leviathan Raid Lairs (Eater of Worlds and Spire of Stars), the Scourge of the Past and Crown of Sorrows Raids, a full clear consists of three encounters.  Do not submit &amp;quot;Full Clear&amp;quot; for those two encounters. &lt;br /&gt;
* Battlegrounds require a screenshot of each activity from Bungie.net (see example below). Links to this website are not considered valid submissions. The screenshot must show the &amp;quot;Opponents Defeated&amp;quot; tab for the activity to ensure all members are included. &lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Destiny_2_Strike.jpg|240px|PoE Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Destiny_2_Crucible.jpg|240px|Crucible Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Destiny 2 Gambit.jpg|240px|Gambit Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:D2BGs.png|240px|Battleground Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Strike || Crucible || Gambit || Battleground&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Diablo 3 ==&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier.&lt;br /&gt;
* One other DJB member is required to earn Clusters of Earth in Diablo 3.  These are earned by completing Rifts and Greater Rifts.&lt;br /&gt;
** A member has a &amp;quot;Daily Cap&amp;quot; where they can earn up to 30 CE&#039;s for playing Diablo 3 in each day.  If greater than 30 CEs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CEs in queue are reset on this day.&lt;br /&gt;
* At least two members in the group must have DJB Pins to qualify for CEs. Since this is a co-op game screenshots are required to earn CEs.  Matches without screenshots will not have CEs rewarded.  All activity must be submitted through the Gaming Portal.&lt;br /&gt;
* To qualify for CEs the highest level character in a group may not be more than 10 Character Levels above the lowest level character.  &lt;br /&gt;
** This is applicable to Character Levels only, Paragon Levels do not apply.&lt;br /&gt;
** Example:  Level 60 and Level 70 grouped is acceptable to earn CEs.  Level 59 and Level 70 grouped would not earn CEs.&lt;br /&gt;
* Clan information: Dark Brotherhood [DJB]. Request invite in game, not managed by FIST staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Greater_Rift_Sample.jpg|240px|Greater Rift]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Reg_Nef_rift.jpg|240px|Nephalem Rift]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Greater Rift || Nephalem Rift&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Empire at War Platforms  ==&lt;br /&gt;
* Match host will be decided prior to the start of the match via the DB Gaming Discord channel.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to it.&lt;br /&gt;
* No Super Weapons or Heroes.&lt;br /&gt;
* Games set to Destroy Space Station.&lt;br /&gt;
&lt;br /&gt;
===  Galactic Battlegrounds and Clone Wars Expansion  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match in Discord&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
==  Heroes of the Storm ==&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier in order to qualify for Clusters&lt;br /&gt;
* The group must contain at least two members of the DJB to qualify for Clusters. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CEs (PvE) and 30 CFs (PvO) for playing Heroes of the Storm in each day.  If greater than 30 CEs and CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All clusters in queue are reset on this day.&lt;br /&gt;
* Matches without screenshots will not have clusters awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
* For 1v1 matches, members may play on whatever map they want unless a competition requires a specific map use (generally done during DB-wide events like GJWs and Vendettas), and may fill out their team in whatever way they want. If you can’t agree on maps or servers, default to the RoC for how to handle that. If you still can’t come to an agreement, the Fist or P:Fist will arbitrate for you.&lt;br /&gt;
* For 1v1 matches, one single match in game is equal to one match for the purposes of the Dark Jedi Brotherhood as well.&lt;br /&gt;
**How to obtain the CORRECT screenshot for PvE (vs AI) mode:&lt;br /&gt;
**Once the match has concluded and when the MVP (voting) screen comes up, press the TAB key to bring up the stats screen. This is the screenshot you will submit for CE’s. For it shows what level AI was fought (Beginner/Recruit; Adept; Veteran or Elite).&lt;br /&gt;
**If you do not hit tab during the MVP screen you will not capture the correct stat screen. It will not have Recruit/Adept/Veteran or Elite by AI. This is an invalid screenshot and will be rejected.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:PvE_HOTS.png|240px|PvE (vs. AI) Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:PvO_HOTS.png|240px|PvO (Quickmatch) Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|PvE || PvO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hearthstone==&lt;br /&gt;
* Matches must be set up on Discord using the Fist Bot&lt;br /&gt;
* Hearthstone Matches will be played via your Battlenet profile - either through the PC App or Mobile App.&lt;br /&gt;
* For 1v1 matches, one single match in game is equal to one match for the purposes of the Dark Jedi Brotherhood as well.&lt;br /&gt;
* For 1v1 matches, members may play on whatever server they choose unless otherwise stated in a competition. If you still can’t come to an agreement, the Fist or P:Fist will arbitrate for you.&lt;br /&gt;
* Your Battlenet ID must be listed on your dossier.&lt;br /&gt;
* Decks using &amp;quot;Core Set&amp;quot; cards are the default. You can find which cards from the core set you have by clicking the button in the bottom left corner of the collection interface and selecting Core Set from under the Standard Sets heading (See image below).&lt;br /&gt;
* If members cannot agree on the type of deck used, both will use Core Set decks.&lt;br /&gt;
*  If you do not have a Core Set deck built, there are recipes for core set decks available for all classes.&lt;br /&gt;
** Note #1: Do not use the “Complete My Deck” option as it will add non-core set cards to your deck, regardless of which viewing filter you have set in the deck management screen. You will need to select the cards manually to ensure that only Core Set cards are added to your deck.&lt;br /&gt;
** Note #2: When you first start: You will not have access to all of the available cards for the Core Set and you will gain access to more as you level the characters by playing them.&lt;br /&gt;
* When choosing to play “Custom” decks, players are free to design and build their own decks and play against one another (Note: not recommended for new players).&lt;br /&gt;
** Note: “Wild” decks must be agreed upon by both parties in a custom match.&lt;br /&gt;
* No alterations to decks are permitted in between rounds. You may select a different deck/class, but no additional cards may be added or removed once the match has begun.&lt;br /&gt;
&lt;br /&gt;
Core Set in Deck Builder:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:CoreSet.png|240px|Basic Card (No Gem)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Jedi Knight Series (Jedi Knight &amp;amp; Jedi Outcast) ==&lt;br /&gt;
* There will be no use of COGs or other hacks to enhance or alter gameplay. If you fear your opponent will try using hacks you can request to play with an Anti-Hack Patch&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
* In a lightsaber match, if your opponent deactivates their lightsaber (switching to fists or [[starwars:Bryar_Pistol|bryar]]) then they have declared a peace and should not be attacked&lt;br /&gt;
* No Force / Guns Matches&lt;br /&gt;
** Both participants will be allowed a time to “load” before the match starts to ensure both players are equally equipped&lt;br /&gt;
** You cannot pick up your opponent’s backpack, nor can you attack them until they have retrieved their pack&lt;br /&gt;
** You cannot load up on items, ammo, shields, or weapons after dying until you’ve retrieved your backpack&lt;br /&gt;
** Activating the lightsaber declares a peace, this player should not be attacked, nor should they attack with their lightsaber&lt;br /&gt;
&lt;br /&gt;
==  Jedi Knight Series  (Jedi Academy) ==&lt;br /&gt;
[[File:JOduel.jpg|thumb|250px|right|Jedi Academy duel]]&lt;br /&gt;
* All official DB competitions utilizing these platforms require the use of an official DB server (an updated list of which can be found on the [[Gaming Servers]] wiki page). If no official DB servers are found online players may, through mutual agreement, play on another server. By doing so, they also forfeit the right to any complaints regarding the outcome of the match due abuse/server statistics/mods/etc.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each choose either Force setting or Weapons setting.&lt;br /&gt;
* When both players have sabers ignited, the duel starts&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel.&lt;br /&gt;
* You cannot attack a player who has been knocked to the ground in a duel, whether by kick or saberlock loss.&lt;br /&gt;
&lt;br /&gt;
==  Overwatch ==&lt;br /&gt;
* Members IDs (PSN/Xbox/etc) must be listed on their Dossier in order to qualify for CFs.&lt;br /&gt;
* The group must contain at least two members of the DJB to qualify for CFs. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CF&#039;s for playing Overwatch in each day.  If greater than 30 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CFs in queue are reset on this day.&lt;br /&gt;
* Matches without screenshots will not have CFs awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:OW_PvO_6v6.jpg|240px|6v6 Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:OW_3v3_Sample.jpg|240px|3v3 Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|6v6 || 3v3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Star Wars The Old Republic MMO==&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* Operations&lt;br /&gt;
** A raid is Full Cleared when all boss encounters in it have been completed.&lt;br /&gt;
** If a raid is Partially Cleared (first two bosses of the encounter completed) members will earn 40% of the CEs listed above.&lt;br /&gt;
** If a raid is Mostly Cleared (all but the final boss encounter completed) members will earn 70% of the CEs listed above.&lt;br /&gt;
** Operations where one or no bosses are downed, earn no CE&#039;s.&lt;br /&gt;
* World Bosses&lt;br /&gt;
** Xenoanalyst II and Golden Fury are considered World Bosses.&lt;br /&gt;
* Clan Information:&lt;br /&gt;
** Empire Guild: Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Old Republic Duels (Level 15) ===&lt;br /&gt;
* Matches must be set up on Discord using the Fist Bot&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* Characters are to be no higher than Level 15.&lt;br /&gt;
** Empire Character Classes are recommended for ease of meeting up with others to Duel.  At Level 15 you may not have access to your Starship yet.&lt;br /&gt;
** It is recommended you create a Character solely for the Casual Duel Bracket if you wish to participate, upon hitting Level 15 stop exploring or playing that character other than to Duel.&lt;br /&gt;
* Gear Restrictions&lt;br /&gt;
** Only items of &amp;quot;Blue Quality&amp;quot; or less will be equipped (No Purple Items, Item Mods, etc.)&lt;br /&gt;
** No Ear, Implant, or Relic slot items are to be equipped.&lt;br /&gt;
** Augment slots are allowed to be added to equipment.&lt;br /&gt;
** Orange Gear may be used in all other slots.&lt;br /&gt;
*** Head, Chest, Glove, Leg, Boot Orange Armor can be purchased from the Social Items Vendor in the Cantina on Dromund Kas (or Coruscant for Republic faction) for less than 2,000 Credits for the full set.&lt;br /&gt;
*** Wrist and Waist Orange Armor can be purchased from the Auction House or  members of the DJB Guild may be able to craft some for you.&lt;br /&gt;
*** Weapons are provided to each character when they finish their class quest on their starting planet, if an Advanced Class is selected that can Dual Wield a second weapon is provided by their trainer at that time.&lt;br /&gt;
*Consumable Use&lt;br /&gt;
** No Stims, Adrenals, or Medpacks are to be used.&lt;br /&gt;
** If members wish to use Class Buffs they should Buff each other to ensure a level playing field.&lt;br /&gt;
*Companions&lt;br /&gt;
** Companions should be dismissed unless both members agree to include them in the duel.&lt;br /&gt;
&lt;br /&gt;
=== The Old Republic Duels (Open Level) ===&lt;br /&gt;
&#039;&#039;&#039;Note: This is a separate platform from the Level 15 Bracket. Those who play against one person in Open Level Duels and then refuse against another will be found as match dodging.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Matches must be set up on Discord using the Fist Bot&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* There are no gear restrictions.  If character’s dueling are at different levels and they both agree to it the higher level player may remove pieces of gear to handicap themselves.  However, this is not required. &lt;br /&gt;
*Consumable Use&lt;br /&gt;
** Use of Class Buffs, Stims, Adrenals, or Medpacks should be agreed upon prior to the start of the duel.&lt;br /&gt;
*Companions&lt;br /&gt;
** Companions should be dismissed unless both members agree to include them in the duel.&lt;br /&gt;
&lt;br /&gt;
==  Rebellion/Supremacy  ==&lt;br /&gt;
* Match host will be decided in the DB Gaming prior to the start of the match.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
==  Republic Commando  ==&lt;br /&gt;
* An updated list of servers can be found on the Gaming Servers wiki page. Play on these servers, as other hosted matches are not accepted.&lt;br /&gt;
* In a match, you cannot load up on items, ammo, grenades, or weapons.&lt;br /&gt;
** If low on ammo, you can find where your weapon’s ammo cache is.&lt;br /&gt;
* You cannot attack an opponent directly on match start or respawn during 1v1 matches.&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel, unless both players agree before game start.&lt;br /&gt;
** Note: You can pick up a Bacta pack after a duel, if you are injured. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
== Squadrons ==&lt;br /&gt;
=== PvE/O ===&lt;br /&gt;
&lt;br /&gt;
* The appropriate ID (EA ID, Steam Account ID, Playstation ID, XBox Live Profile) must be listed on the Dossier for each member included on the screenshot.&lt;br /&gt;
* Clusters are able to be earned by completing Fleet Battles vs. AI (PvE),  Ranked Fleet Battles (PvO) or Dogfight (PvO) matches with a total of two (2) or more DJB members together in the match.&lt;br /&gt;
* Screenshots are required to be submitted to earn Clusters.&lt;br /&gt;
* Squadrons score screens do not differentiate between difficulty levels in vs AI matches. Both difficulties are submitted the same way and are worth the same cluster value.&lt;br /&gt;
* The easiest way to identify if a Fleet Battle is Ranked or Vs. AI is to look at the player names on the opposing team. The AI names are always in all capital letters and are from a small list of reused names.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Squad_Fleet_AI.jpg|240px|Fleet Battle vs AI Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Squad_Fleet_Ranked.jpg|240px|Ranked Fleet Battle Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Squad_Dogfight.jpg|240px|Dogfight Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Vs. AI || Ranked || Dogfight&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== PvP ===&lt;br /&gt;
&lt;br /&gt;
All of the settings listed below are considered standard for all PvP matches unless specifically agreed upon by both participants or stated in a competition.&lt;br /&gt;
&lt;br /&gt;
* Game Mode: Dogfight&lt;br /&gt;
* Game Mode Settings: Default Value&lt;br /&gt;
* Map: Random Map&lt;br /&gt;
* Privacy Level: Invite Only&lt;br /&gt;
* Suggested Skill Level: Everyone&lt;br /&gt;
* No Restriction&lt;br /&gt;
* No Modifiers&lt;br /&gt;
&lt;br /&gt;
Although we are not using the in game restrictions settings for PvP, all DJB matches should use the following as the default allowable ships:&lt;br /&gt;
&lt;br /&gt;
* X-Wing or TIE Fighter&lt;br /&gt;
&lt;br /&gt;
Load outs are limited to the following components:&lt;br /&gt;
&lt;br /&gt;
* Standard Laser Cannon&lt;br /&gt;
* Repair System or Droid&lt;br /&gt;
* Concussion Missile&lt;br /&gt;
* Seeker Warhead&lt;br /&gt;
* Standard Hull&lt;br /&gt;
* Standard Engine&lt;br /&gt;
* Standard Deflector (when applicable)&lt;br /&gt;
&lt;br /&gt;
== Star Conflict ==&lt;br /&gt;
* Members IDs (Steam ID) must be listed on their Dossier.&lt;br /&gt;
* Clusters are able to be earned by completing Star Conflict Mission Matches (PvE), PvP and PvO Matches with a total of two (2) or more DJB members together in the Match.&lt;br /&gt;
* Screenshots are required to be submitted to earn Clusters&lt;br /&gt;
* Star Conflict screenshots do not always show all participating members in a single screenshot.  In order for a single submission to count, all members receiving credit for the event must have a screenshot showing their name.  To simplify this process, when submitting multi-screen submissions for a single match, label them as 1a.jpg, 1b.jpg, 1c.jpg, and so on.  If all members  that played are visible on the screen, only one screenshot is required.&lt;br /&gt;
** Example:  Three DB members play a round of Star Conflict.  Two members place high enough to display on a screenshot, with the third member&#039;s name requiring scroll-down.  For this match, two screenshots must be submitted.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:SC_PvP_Sample.jpg|240px|PvP Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:SC_PvE_Mission_Sample.jpg|240px|PvE Mission Match Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:SC_Vs_Bots_Sample.jpg|240px|Vs. Bots Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|PvP || PvE Mission || vs. Bots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Warframe ==&lt;br /&gt;
* Members ID’s must be listed on their dossiers in order to qualify for CE’s.&lt;br /&gt;
** A member has a “Daily CE Cap” where they can earn up to 30 CE’s for playing Warframe in each day. If greater than 30 CE’s are earned the excess in que will carry over to the next day of the week. The exception is midnight between Thursday and Friday. All CE’s in queue are reset on this day.&lt;br /&gt;
* The group must contain at least two member of the DJB.&lt;br /&gt;
* Miscellaneous Missions are any mission other than Defense.&lt;br /&gt;
* Members may not mix Misc. and Defense missions within the same submission.&lt;br /&gt;
* Screenshots submitted must be the mission summary screen after completing the mission.&lt;br /&gt;
* All participants must register at least one kill on a screenshot to qualify for CEs.&lt;br /&gt;
&lt;br /&gt;
See examples below:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:WF.Waves.png|240px|Defense]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:WF.Mission_Summary.png|240px|Mission Summary]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Defense || Mission Summary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  X-Wing Series  ==&lt;br /&gt;
* Matches will be hosted by each player for a minimum of five minutes, unless agreed beforehand that one participant will host the entire match (If one host, a match is ten minutes in length)&lt;br /&gt;
* Kills from each host (or the entire match) are added up to determine a winner in 1v1 matches&lt;br /&gt;
* The starting distance between opponents should be a distance of two to three kilometers&lt;br /&gt;
* Craft type and shield/warhead usage will be decided prior to match start and used for both hosts&lt;br /&gt;
* Default ship type is TIE Interceptor&lt;br /&gt;
* You cannot use hyperspace&lt;br /&gt;
* You cannot use the “W-trick” to increase your rate of fire&lt;br /&gt;
&lt;br /&gt;
== Casual Gaming ==&lt;br /&gt;
&lt;br /&gt;
All multiplayer video games are eligible to be submitted for clusters, subject to the discretion of the Fist. The following requirements must be met:&lt;br /&gt;
&lt;br /&gt;
* You must play with at least one other DB member. There will be no solo submissions allowed in this queue&lt;br /&gt;
* The game must have a screenshot that clearly shows the gamertag, PSN ID, Steam name, etc. for all members who participated&lt;br /&gt;
* In the event that the gamertag is not one currently listed on your dossier, it is strongly advised (but not required) that your gamer ID be similar to your DB name. In the event that this is not feasible for any reason, members must place a comment on the submission listing the in-game name and the associated DB character name&lt;br /&gt;
* You must input the name of the game played and the platform you played it on in the details box&lt;br /&gt;
* This queue is for video games only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Covenant&amp;diff=183123</id>
		<title>Covenant</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Covenant&amp;diff=183123"/>
		<updated>2021-10-24T03:56:30Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: /* Section 7.08 Order of Advanced Incarceration */ Inter-wiki link formatting issue (Appeals Panel)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|real}}&lt;br /&gt;
&lt;br /&gt;
The [[Dark Jedi Brotherhood]] is a fan-driven organization that brings the [[starwars:Star Wars|Star Wars]] fan experience to life. Established in 1995, the organization has grown from a handful of members to a membership base numbering in the thousands. The Dark Jedi Brotherhood is the premier Star Wars fan club on the internet.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Dark Jedi Brotherhood adopted the Covenant in 2003 to detail the structure of the organization, to protect members’ rights, and to ensure that the club remains the respectable, enjoyable organization that it has been for so many years. The most important aspect of the Brotherhood, as well as its most valuable resource, is its membership. The Dark Jedi Brotherhood maintains a high standard of integrity, intellect, and achievement, providing the highest forms of entertainment value, social interaction, and fun for the online friends and fans of Star Wars. As such, members and their leaders are expected to be familiar with and abide by the rights and regulations of the Covenant.&lt;br /&gt;
==Article 1.                    The Covenant==&lt;br /&gt;
===Section 1.01                  Purpose and Usage===&lt;br /&gt;
::::&#039;&#039;&#039;(a)&#039;&#039;&#039; 	The Covenant is the constitution of the Brotherhood and establishes its basic organization, the powers and limits of its leaders, and the rights of its members. The rules set forth in the Covenant ensure that the Dark Jedi Brotherhood remains a respectable, enjoyable organization that maintains a high standard of integrity, intellect, and achievement.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)&#039;&#039;&#039; 	Capitalized terms used throughout the Covenant are defined within specific sections of the Covenant. A glossary of defined terms can be found at the end of the document. Gender-specific terms are used for convenience only, and refer generally to any member.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)&#039;&#039;&#039;  	The Covenant has been the subject of a major revision which was adopted on January 1st, 2017. References to the Covenant pre-dating the revision are referred to as the “Old Covenant” and referenced to the current version are referred to as the “Covenant” or “New Covenant.” Unless otherwise provided, all rules set forth in the Covenant are to be applied retrospectively.&lt;br /&gt;
===Section 1.02                  Amending the Covenant===&lt;br /&gt;
::::&#039;&#039;&#039;(a) 	Amendments Subject to Electorate Approval&#039;&#039;&#039; – All amendments to the Covenant require approval of three-fourths of the Electorate.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b) 	Process for Amendments&#039;&#039;&#039; – To amend the Covenant, the following process will be followed:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039; An amendment may be proposed by any member but all amendments must be sponsored by a member of the Electorate.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039; The member proposing the amendment must send a written proposal to the Electorate through the sponsor detailing the nature of the amendment, and providing a comparison of the prior Covenant text to the proposed Covenant text.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039; A Discussion Period will be held amongst the Electorate to consider the amendment.&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039; A vote will be conducted to determine if the amendment passes.&lt;br /&gt;
::::::::&#039;&#039;(v)&#039;&#039; If approved, the amendment will be announced to the membership, with a copy of the proposal and text comparison made available.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)    Documentation of Amendments&#039;&#039;&#039; – The [[Justicar]] is responsible for maintaining a public record of all amendments made to the Covenant.&lt;br /&gt;
&lt;br /&gt;
===Section 1.03                  Brotherhood Policies===&lt;br /&gt;
::::&#039;&#039;&#039;(a) 	Overview&#039;&#039;&#039; – While the Covenant provides a basic outline for all structures within the Brotherhood, the details of the daily process for running the Brotherhood are outlined by the leaders of the Brotherhood through various policies that are not contained within the text of the Covenant. The purpose of this section is to ensure that members are aware of Brotherhood policies and that the administration of the Brotherhood is consistent with its documented policies.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b) 	Creation of Policies&#039;&#039;&#039; – Policies are created under the authority of the [[Grand Master]], whose authority to create policies may be delegated to members of the [[Dark Council]] subject to approval by the Grand Master. Policies may be freely created and changed by the Grand Master and his delegates provided that the policies (i) do not conflict with the Covenant; (ii) are clearly delineated and posted for the membership’s reference; (iii) are of general application, not targeting a specific member or unit; and (iv) are announced to the membership.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)  	Documentation of Policies&#039;&#039;&#039; – All policies must be documented and publicly available to the membership. Policies that are intended to be permanent must be posted in a reference location outside of the news page, but short-term policies with a duration of no more than sixty days may be announced on the news page. In the event that a policy is not properly documented a member may object to the policy or its application as set forth in subsection (e) below. Under this provision, “properly documented” means that the documentation states (i) a description or statement of the policy itself; (ii) to whom or what it applies; and (iii) the purpose of the policy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d) 	Application of Policies&#039;&#039;&#039; – Once a policy is established, it will be applied uniformly to all members where the facts and circumstances of the application are substantially similar. Policies are not intended to cover all facts and circumstances, and leaders of the [[Dark Brotherhood|Brotherhood]] are able to interpret the application of policies based on (i) the intent of the policy, (ii) prior precedent, and (iii) the unique circumstances faced.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)  	Objection to Policy or Application of Policy&#039;&#039;&#039; – A member affected by a policy may state an objection to a policy or the application of the policy. Alternatively, the objection may be made on behalf of the member by a superior of the member within the member’s independent unit or the [[Chamber of Justice#Left Hand of Justice|Left Hand of Justice]]. The initial objection must be sent to the person charged with enforcing the policy, such as the respective Dark Council member. In the event the dispute is not resolved at that level, the member or his representative may send the objection to the Grand Master and [[Justicar]]. The Grand Master and Justicar will convene to determine if the policy (i) comports with the terms of the Covenant; (ii) was properly documented; (iii) and was properly applied. The Grand Master holds the final say on whether a policy was properly applied and the Justicar holds the final say on the remaining matters. No rights of appeal exist after the Grand Master and Justicar’s determination. The presumption is that if a policy is not properly documented, it should not be applied unless in special circumstances.&lt;br /&gt;
===Section 1.04                  Interpretation of the Covenant and Brotherhood Policies===&lt;br /&gt;
::::&#039;&#039;&#039;(a) 	Interpretation of the Covenant&#039;&#039;&#039; - The [[Chamber of Justice]] is the final interpreter of the Covenant. The Justicar, with advice and counsel from the [[Chamber of Justice#Right Hand of Justice|Right Hand of Justice]] and [[Chamber of Justice#Left Hand of Justice|Left Hand of Justice]], will make all determinations as to the meaning and application of the Covenant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b) 	Interpretation of Brotherhood Policies&#039;&#039;&#039; - The [[Grand Master]] is charged with the oversight of policies and is the interpreter of those policies. Policies may not conflict with the terms of the Covenant. The Chamber of Justice decides whether a policy conflicts with the terms of the Covenant. To the extent that a policy conflicts with the Covenant, the Justicar may require that the policy be amended or removed.&lt;br /&gt;
===Section 1.05                  Voting===&lt;br /&gt;
::::&#039;&#039;&#039;(a) 	The Electorate Defined&#039;&#039;&#039; – Unless otherwise stated, all votes called for under the Covenant will be votes among the Electorate, other than votes of the [[Star Chamber]]. The Electorate consists of (1) the sitting Grand Master; (2) the Justicar; (3) the full-time Dark Council members; and (4) the leader of each independent unit of the Brotherhood. In the event that there is a vacancy in the highest position in an independent unit, the vote will be made by the second-in-command. For the purpose of clarity, the term second-in-command as used in the Covenant refers only to a [[Proconsul]] to a [[Consul]] or an [[Aedile]] to a [[Quaestor]]. [[Praetor|Praetors]], [[Rollmaster|Rollmasters]], and other similar positions do not count as a second-in-command position. If there is no second-in-command eligible to vote, the Star Chamber will appoint a representative member of the unit to vote on behalf of its membership for any particular vote.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b) 	Discussion Period Required&#039;&#039;&#039; - Any vote required by this Covenant must be preceded by Discussion Period that must last a minimum of 48-hours. During the discussion period, the voting members of the Electorate are free to ask any questions they may have, state any concerns or opinions, or ask to see other details which may be available to permit the Electorate to decide their vote. The Grand Master, Justicar or other member moving for the vote, as the case may be, must provide the requested information and answer questions where possible. At any time after the initial 48 hours, the Grand Master or Justicar may—but is not required to—call for the vote, at which time discussion does not end, but votes may be entered. Votes that are not received within 48 hours of the call for votes are considered to be abstentions, except that the vote deadline shall be automatically extended by 24 hours for an eligible second-in-command to vote on behalf of their unit. Under no circumstances shall a vote of the Electorate extend beyond a total of 72 hours from the call for a vote.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)  	Quorum&#039;&#039;&#039; – In order to hold a vote of the Electorate, at least three-fourths of the positions within the Electorate must be filled with eligible voters. Unless otherwise noted in the Covenant section referencing a type of matter to be voted on, the member that moves for or otherwise calls the vote is still eligible to vote. In order to ensure that a vote cannot be tainted through the stacking of newly-appointed members, a member of the Electorate is only eligible to vote if he has been a member of the Electorate (in any position) for at least thirty days or has been second-in-command to a member of the Electorate for at least thirty days prior to the initiation of the voting process. As to unit leaders, if the member in charge of the unit is ineligible to vote, the second-in-command may vote if he would be eligible under the same rules. Otherwise, as to other members of the Electorate, if the member is deemed ineligible, the position is to be treated as if it were vacant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d) Vote Tallies, Abstention&#039;&#039;&#039; – Except to establish quorum, unfilled positions are not tallied in the voting totals in any fashion. If a position is empty, for purposes of voting, the Electorate size is reduced proportionally by one. Members of the Electorate are free to abstain from voting. As to unit leaders, if the member in charge of the unit chooses to abstain under this provision, the second-in-command may vote if they are otherwise eligible. Should a member of the Electorate, and as to units the second-in-command, abstain from voting, the Electorate size is reduced proportionally by one. Nothing in this subsection shall reduce the required vote threshold in relation to the effective size of the Electorate for any vote. Any fractional number of votes required for a measure to pass will be rounded up to the next whole number. Any reference in the Covenant to a “majority” vote means a simple majority that exceeds 50% of the vote.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)  	Multiple Vote Prohibition&#039;&#039;&#039; – To the extent a member may be in multiple positions that would grant him two votes on the same topic, that member must choose in which voting capacity he will enter his vote. For example, a member that is in both the Electorate and the Star Chamber must choose to vote either as a member of the Electorate or as a member of the Star Chamber, and may not vote twice. This provision does not prevent any member from serving in dual capacities, only from voting on the same topic in dual capacities. As to unit leaders, if the member in charge of the unit chooses not to vote under this provision, the second-in-command may vote if he is otherwise eligible. Otherwise, as to other members of the Electorate, the position which is not voted is to be treated as if it were vacant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)   	Voting Within Chamber of Justice Proceedings&#039;&#039;&#039; - The provisions of this section do not apply to any of the voting procedures used within the Chamber of Justice, its juries or the Appeals Panel.&lt;br /&gt;
&lt;br /&gt;
==Article 2. The Members==&lt;br /&gt;
&lt;br /&gt;
===Section 2.01 Rights of the Members===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; - The most important aspect of the [[Dark Brotherhood|Brotherhood]], as well as its most valuable resource, is its membership. The first goal of the Brotherhood’s leadership is to protect and serve the members, followed closely by a drive to meet the membership’s needs and wants as much as possible while keeping at the forefront of every action the overall goal of the Brotherhood which is to bring the Star Wars fan experience to life.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Right to Membership&#039;&#039;&#039; – Every person that follows the rules of this Covenant and has signed up for and agreed to the terms and conditions of joining the Brotherhood has the right to be a [[Member|member]] of the Brotherhood, provided that they are at least 16 years of age or have sent written parental consent for membership to the Grand Master, Justicar, and Master at Arms. Violations of the Covenant may result in a loss of the right to membership. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::::::&#039;&#039;(i) Disposition of Underage Dossiers&#039;&#039; -  When the Grand Master determines that a person under the age of 16 has created a dossier without providing written parental consent for membership, the Grand Master shall, with the agreement of the Justicar, immediately suspend the dossier from all positions within the Brotherhood, deactivate the dossier, remove access to the database, and remove the dossier&#039;s contact methods from all modes of Brotherhood communication or other media (such as gaming servers).&lt;br /&gt;
&lt;br /&gt;
::::::::&#039;&#039;(ii) Notification and Restoration of Underage Dossiers&#039;&#039; – The Grand Master shall immediately notify the person who created the suspended dossier of the suspension and inform the person that the dossier will be restored when (1) written parental consent for membership is provided to the Grand Master, Justicar, and Master at Arms; or (2) the person is at least 16 years of age. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Justice&#039;&#039;&#039; - Every member has the right to a fair and impartial system of justice. All members regardless of [[Rank|rank]] or position will be held accountable under the same standards of conduct within the judicial system. All indictments, trials and subsequent punishments will make no distinction between members based on rank, position, independent unit membership, or tenure within the Brotherhood, except in such cases that the Covenant has special provisions outlined for certain ranks, positions or tenures.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Free Speech&#039;&#039;&#039; - Members of the Brotherhood have a right to free speech and expression, but must also have respect for and protect the rights of other members and members who are under eighteen years of age. That is, the free speech of a member is subject to the provisions of the Covenant related to the Conduct of Members, such that a member is not free to commit harassment or other such violations of the Covenant. Furthermore, access to Brotherhood [[Communication Platforms|communication channels]] is a privilege—not a right—subject to the access policies established by the [[Grand Master]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Choice of Independent Unit&#039;&#039;&#039; - Every member is free to choose whichever independent unit they wish to belong to, except in cases where a member (1) has been banned from an independent unit in accordance with the Covenant or is restricted through a probation, in which case a transfer may be denied by the [[Master at Arms]] or [[Justicar]]; or (2) is ineligible to be in the independent unit due to character restrictions. Members are also subject to temporary transfer restrictions established by the Dark Council, such as restrictions on transfers during [[Vendetta|Vendettas]] and other temporary restrictions established by the Master at Arms through his policies.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	No Retaliation&#039;&#039;&#039; - Any member may approach his superiors with issues and complaints without harm or retribution. Complaints can always be sent to the direct superior of the member. If the complaint involves that superior, the complaint should follow the chain of command.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(g)	Awards According to Merit&#039;&#039;&#039; - Members will not be denied adequate and timely recognition of activity based on personal bias and prejudice of their superiors. Members believing that they have not been adequately awarded may petition the Master at Arms and Grand Master for a review of their service record and the allegations of personal bias or prejudice. Nothing in this provision should be interpreted as requiring the Dark Council to lower standards for awards to accommodate a member, even if the standards are subjective in nature.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(h)	Recommendations&#039;&#039;&#039; - Any member, regardless of position, rank, class, or tenure within the Brotherhood, has the power to recommend another for elevation, awards or other honors. All recommendations must be made through the proper chain of command as set forth in applicable Brotherhood Policies.&lt;br /&gt;
&lt;br /&gt;
===Section 2.02 Termination of Membership===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; – A member who has chosen to discontinue his membership in the [[Dark Brotherhood|Brotherhood]] may have their [[Dossier|dossier]] permanently removed from the website. Alternatively, if the member desires to retain his dossier but wishes to be moved to an inactive roster, the member can request to be moved to the [[Rogue|Rogue member]] roster. Rogue member accounts will be maintained and may be used at any time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Removal of Dossier&#039;&#039;&#039; – A member has the right to have his dossier permanently removed from the Brotherhood website subject to limitations outlined in this Section. However, a person that requests removal of his dossier does so with the understanding that it is permanent and the dossier will never be permitted to be restored. Upon removal of the member’s dossier, the person no longer has any rights of members under the Covenant. For the purpose of clarity, the term “removed” is used instead of “deleted” in this section because the data from dossiers may remain in encrypted backup data of the website and there is no way to delete all dossier references. Therefore, the active website will have no record of the dossier, as the dossier will have been removed from the active website. In the unlikely event that a previously-removed dossier is restored to the active website via a backup, that dossier will be removed as soon as possible.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Method for Requesting Removal of Dossier&#039;&#039;&#039; – A member requesting the removal of his dossier from the website must send a formal request in writing to the [[Master at Arms]], [[Seneschal]], [[Grand Master]], and [[Justicar]]. The request should clearly declare that the member wishes to have his dossier removed. The Master at Arms must respond to the member’s request (copying the appropriate parties) with information indicating that the removal of the dossier is permanent and seeking confirmation from the member that he wants to proceed. Upon confirmation from the member, the dossier will be removed. The Master at Arms is charged with maintaining records of removal requests and passing such records on to subsequent office holders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Creation of New Dossier after Removal&#039;&#039;&#039; – With the express permission of the Master at Arms and Justicar, a member who has had a dossier removed may create a new dossier.  In the event a member starts a new dossier, the new dossier will not have any of the rank, honors, history medals, or other characteristics from the prior dossier restored. Notwithstanding the foregoing, all Letters of Reprimand and Administrative Notes will be restored to the new dossier. Unless there are special circumstances approved by the Grand Master and Justicar requiring secrecy of the original identity of the member, no member is entitled to secrecy as to their original identity, and an Administrative Note will be added to the dossier informing the Dark Council of the original identity of the member.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Limitations on Creation of New Dossiers&#039;&#039;&#039; – There is no limit on the number of times a member may have a dossier removed. However, use of the right to have a dossier removed to illicitly restart a dossier when prohibited by the Covenant or without permission from the Master at Arms is a form of cloning and subject to penalties through the [[Chamber of Justice]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	 Limitations on Removal of Dossiers for Members Convicted by the Chamber of Justice&#039;&#039;&#039; – Notwithstanding the right of all members to have a dossier removed, information related to members convicted by the Chamber of Justice including character names, contact methods, IP addresses, and records of any investigations and trials, will be maintained in a non-public form for the purposes of protecting the integrity of the Brotherhood’s data systems and preventing the fraudulent creation of new dossiers. If a previously-convicted member creates a new dossier, the new dossier will be removed and the member will be charged with cloning. No honors or medals on the new dossier will be transferred to the old dossier.&lt;br /&gt;
&lt;br /&gt;
==Article 3. The Star Chamber==&lt;br /&gt;
&lt;br /&gt;
===Section 3.01 Overview and Purpose of the Star Chamber===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; – The [[Star Chamber]] is the executive board of the [[Dark Brotherhood|Brotherhood]]. Its primary functions are to ensure the survival of the Brotherhood and serve as an advisory board to the [[Grand Master]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Survival of the Brotherhood&#039;&#039;&#039; – The Star Chamber is charged with safeguarding the long-term security and ensuring the survival of the Brotherhood.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Advisory Board&#039;&#039;&#039; – The Star Chamber serves as an advisory board to the sitting Grand Master, overseeing the long-term vision for the Brotherhood and approving major changes to the Brotherhood.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Section 3.02 Membership in the Star Chamber===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Grand Masters&#039;&#039;&#039; – The sitting [[Grand Master]] is not a member of the Star Chamber, but is the representative of the Dark Council to the Star Chamber. All [[Grand Master#Former Grand Masters|former Grand Masters]] who have served in the position of Grand Master since April 13, 2003; that have not been forcibly removed from the position; and remain in good standing are automatically members of the Star Chamber. For the sake of clarity: a Grand Master that is serving a subsequent term (i.e. second or third term, etc.) as the sitting Grand Master does not serve on the Star Chamber for the duration of his term.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Temporary Voting Members&#039;&#039;&#039; – Aside from the Grand Masters, there will be two voting positions on the Star Chamber for members who are not Grand Masters and remain in good standing. These temporary positions will be filled by senior members of the Brotherhood. Members of the Electorate are ineligible to be temporary members of the Star Chamber, unless the Grand Masters are unable to select a member outside of the Electorate. &lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Qualifications of Temporary Voting Members – Qualified members must have two of the four following required traits:&lt;br /&gt;
::::::::::::1)	[[Elder]] Rank;&lt;br /&gt;
::::::::::::2)	Membership spanning at least eight years;&lt;br /&gt;
::::::::::::3)	service on the [[Dark Council]] or as the leader of an independent unit for at least two total years; or&lt;br /&gt;
::::::::::::4)	service as [[Deputy Grand Master]] or [[Justicar]] for at least one full year. &lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Terms of Temporary Voting Members - Temporary members of the Star Chamber serve non-consecutive, two year staggered terms so that one member will be replaced on an annual basis. The first election of Temporary Voting Members after the adoption of the New Covenant will be for a member serving a one-year term and another member serving a two-year term.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	Nomination and Selection of Temporary Voting Members - Temporary members of the Star Chamber will be selected by the Grand Masters. Starting with the most recently-retired Grand Master and moving backward, each Grand Master will nominate a member for admission. The sitting Grand Master does not get a nomination. Prior to the next nomination, the other Grand Masters, including the sitting Grand Master, will be allowed to veto the proposed member after discussion. If no veto is offered, then the member is admitted. Each Grand Master is only allowed one veto per nomination of an open position. If a veto is made, the nominating Grand Master gets to nominate another member. Upon vacancy of a temporary membership position, the choice of member will fall to the most recently-retired Grand Master that did not get a nomination in the previous nomination process.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Good Standing&#039;&#039;&#039; - A member of the Star Chamber is in good standing so long as the member can and will respond to Star Chamber communications within three days where a response is clearly indicated as required, unless the member on a previously and publicly-announced leave of absence. If a Star Chamber member fails to respond to Star Chamber communications in the time required, good standing is lost when, after the time period expires, any other member of the Star Chamber indicates that the member should be removed for lack of good standing. In addition, a member is no longer in good standing if they are convicted by the Chamber of Justice under the Covenant and the remaining members of the Star Chamber vote that the conviction is of such a nature that the member can no longer remain a Star Chamber member. The provisions of this section apply to both Grand Masters and temporary members.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Failure to Maintain Good Standing, Replacement&#039;&#039;&#039; – A member that fails to maintain good standing will lose his position on the Star Chamber. In the case of a [[Chamber of Justice]] conviction of a Star Chamber member, the member will be removed after the exhaustion of all appeals and the vote outlined in section &#039;&#039;&#039;(c)&#039;&#039;&#039;. Upon removal of a temporary member, an election to replace him will be held to fill out the remaining term. If the removed member is a Grand Master, the Grand Master may regain his position by becoming a member in good standing and remaining in good standing for a period of thirty days.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Advisors to the Star Chamber&#039;&#039;&#039; – The Star Chamber may, at its discretion, include in its deliberations members that have specific knowledge of subject areas of the Brotherhood to assist in deliberations. This advisory role is not an official position.&lt;br /&gt;
&lt;br /&gt;
===Section 3.03 Voting by the Star Chamber===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Voting Required&#039;&#039;&#039; – All official actions of the [[Star Chamber]] require approval. No member of the Star Chamber has independent authority within the [[Dark Brotherhood|Brotherhood]] as a member of the Star Chamber outside of his ability to vote within the Star Chamber. When the Star Chamber is confirming a nomination for Grand Master or removing a member from a position, the actions must be announced to the membership by a representative of the Star Chamber.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Vote Threshold&#039;&#039;&#039; – All votes of the Star Chamber are approved by a majority vote. All ties are considered a failed vote. Abstentions and unfilled temporary voting positions do not reduce the vote threshold. When a permanent member is no longer a member of the Star Chamber due to lack of good standing, the vote threshold is proportionally reduced by one.&lt;br /&gt;
&lt;br /&gt;
===Section 3.04 Actions of the Star Chamber===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Ownership of Assets&#039;&#039;&#039; – All digital assets of the Brotherhood will be held in the name of an active [[Grand Master]] of the [[Star Chamber]]. This includes all domain names, hosting accounts, social media accounts, financial accounts, chat rooms, and other assets.&amp;lt;br&amp;gt;&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Grand Master’s Semi-Annual Report&#039;&#039;&#039; – The Star Chamber will work with the sitting Grand Master to ensure that there is a workable long-term plan for the Brotherhood. On at least a semi-annual basis, the sitting Grand Master of the Brotherhood must send a report to the Star Chamber detailing the following: &lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	the current state of affairs, including details of position assignments and training of leaders;&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	the short and long-term plans for the Brotherhood;&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	relevant membership metrics indicating the health of the Brotherhood; and&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039;	any hardships or problems in the foreseeable future. &lt;br /&gt;
::::&#039;&#039;&#039;(c)	Review and Recognition of Grand Master&#039;&#039;&#039; – The Star Chamber will conduct an annual review of the performance of the Grand Master and will work with the Grand Master to ensure he is working towards accomplishment of the long-term goals of the Brotherhood. The Star Chamber is charged with ensuring proper recognition is given to the Grand Master for his services, including any appropriate medals or other honors, and will work with the Dark Council to provide for such.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Succession Review&#039;&#039;&#039; – The Star Chamber will conduct an annual review of succession planning for the position of Grand Master and any other major Brotherhood leadership positions. The review will focus on evaluating potential successors to the positions as well as the leadership development plans and programs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Approval of Fundamental Changes&#039;&#039;&#039; – Prior to the sitting Grand Master enacting changes which may be considered fundamental to the Brotherhood (for example, changing the pillars of the Brotherhood, accepting a sister organization, etc.), the Grand Master must obtain approval of the Star Chamber.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Confidentiality&#039;&#039;&#039; – Discussions of the Star Chamber are generally confidential, with transparency of the organization’s actions being announced through reports of the sitting Grand Master.&lt;br /&gt;
&lt;br /&gt;
==Article 4. The Grand Master==&lt;br /&gt;
&lt;br /&gt;
===Section 4.01 Authority of the Grand Master===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Highest Authority&#039;&#039;&#039; - The [[Grand Master]] holds the highest executive authority in the [[Dark Brotherhood|Brotherhood]], as granted to him and limited by the Covenant, subject to the rights of the [[Star Chamber]] to uphold the long-term security of the Brotherhood and the rights of the members guaranteed by the Covenant as guarded by the [[Chamber of Justice]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Reservation of Authority to Grand Master&#039;&#039;&#039; - Authority not clearly delineated or reserved by this Covenant is reserved for the Grand Master.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Executive Actions&#039;&#039;&#039; - Actions taken by the Grand Master are executive in nature—as opposed to judicial—and do not affect or usurp the performance or jurisdiction of the Chamber of Justice. That is, the Grand Master cannot interfere with actions of the Chamber of Justice without being granted such ability through the Covenant.&lt;br /&gt;
&lt;br /&gt;
===Section 4.02 Appointment of the Grand Master===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Eligibility&#039;&#039;&#039; - The Electorate is charged with verifying the adequacy of candidates for the position of [[Grand Master]]. No member is eligible to be Grand Master who has (1) been previously removed from the position of Grand Master; or (2) is not permitted to serve in accordance with the term limits set forth in this Article.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Nomination, Initial Vote, and Ratification&#039;&#039;&#039; – A Grand Master that announces his resignation will remain in the position until a new Grand Master is installed. Upon announcing his resignation, the Grand Master may nominate to the Electorate a member to succeed him as the Grand Master. The Electorate will then vote to ratify the nominee by a three-fourths majority. Upon ratification, the nominee will be submitted to the [[Star Chamber]] for approval. For the purposes of appointing a Grand Master, the Electorate includes the retiring Grand Master and, if the nominated member is a member of the Electorate, the nominated member. Nothing in this provision prevents any member from stating their desire to be considered for Grand Master during the initial vote; that is, the Electorate is permitted to compare the nominee to other options for Grand Master, including members that have declared their desire to be Grand Master. Such declarations may be made to the [[Justicar]], who will timely inform the Electorate of the interest.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Secondary Election&#039;&#039;&#039; - If the Electorate does not ratify the initial nominee or if the retiring Grand Master does not submit a nomination within 48-hours of announcing his resignation, the Justicar will hold an election for the position of Grand Master using the following procedures:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	If the Justicar is candidate for the position or the position of Justicar is vacant, the Star Chamber will conduct the election.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	The Justicar will accept nominations from any member of the Brotherhood. All nominations must be accepted by the nominee and seconded by a member of the Electorate.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	The Electorate will vote to name the next Grand Master. A majority of votes must be obtained to become Grand Master. If no member gains a majority, the candidate with the lowest vote count will be removed and a vote will be held on the remaining candidates. This will be repeated until a majority is gained by a candidate. Once a candidate is so chosen, his name will be submitted to the Star Chamber for approval.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Star Chamber Approval&#039;&#039;&#039; - The Star Chamber must approve of the new Grand Master. This approval will be assumed unless the Star Chamber votes to veto the nomination within 72 hours of the completion of the election. If a nominee is vetoed by the Star Chamber, another election will be held without the formerly approved candidate.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Acting Grand Master During Vacancy&#039;&#039;&#039; - In the event of the vacancy of the position of Grand Master, the [[Deputy Grand Master]]—and if the Deputy Grand Master is unavailable to serve, a member of the Star Chamber followed by the next senior member of the [[Dark Council]] as ordered by length of time in office—will serve as acting Grand Master. An acting Grand Master has authority to run day-to-day operations of the Brotherhood but may not (i) make any changes to Brotherhood systems or policies; or (ii) appoint any new Dark Councilors or independent unit leaders. An acting Grand Master is not a member of the Star Chamber but will be included in the deliberations of the Star Chamber should the Star Chamber deem it necessary.&lt;br /&gt;
&lt;br /&gt;
===Section 4.03 Term Limits===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Term Duration&#039;&#039;&#039; – A single term of a [[Grand Master]] is limited to thirty-six months.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Term Separation&#039;&#039;&#039; – The terms of a Grand Master must be separated by at least one year.&lt;br /&gt;
&lt;br /&gt;
===Section 4.04 Removal of the Grand Master===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Removal by Star Chamber&#039;&#039;&#039; – The [[Star Chamber]] may vote to remove a sitting [[Grand Master]], ratified by a majority vote of the Electorate.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Removal by Indictment&#039;&#039;&#039; – A Grand Master may be removed by indictment through the following process:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	The Grand Master has no voting rights in the Electorate with regards to his own indictment. The total number of votes needed to pass a measure under this section is reduced proportionally by one.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	A charge against the Grand Master may be brought by any member of the Brotherhood to the [[Justicar]]. The Justicar will determine if the claim is actionable under the Covenant. A member may appeal to the Electorate on the Justicar’s ruling on whether the charge is actionable. The Electorate may overturn the Justicar’s ruling on whether the charge’s is actionable by a majority vote.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	The Justicar will investigate all actionable claims that are brought before him. The Justicar must give the Grand Master notice of the investigation. Failure to do so will result in the indictment process being restarted.&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039; The Justicar will send the results of his investigation to the Electorate and Star Chamber. The Electorate or Star Chamber must decide on whether the charges warrant a trial. If a majority of the Electorate votes yes, or the Star Chamber votes yes, the Grand Master will be sent to the Chamber of Justice for trial. If the claim is determined to be unworthy of a trial, the indictment process will cease.&lt;br /&gt;
::::::::&#039;&#039;(v)&#039;&#039;	During the trial, the Justicar will sit as judge over a jury of twelve randomly selected [[Equite]] or [[Elder]] members from the Brotherhood to determine the guilt or innocence of the Grand Master. Chosen members must be currently in an independent unit or holding another active position. The burden on the Jury will be a three-fourths vote in favor of conviction, supported by a preponderance of the evidence, on each charge presented. Other than as set forth in this provision, all other jury procedures for the [[Chamber of Justice]] will be applied to the trial.&lt;br /&gt;
::::::::&#039;&#039;(vi)&#039;&#039;	The following members are ineligible to serve as jury members for the trial: (1) members of the Electorate; (2) the complaining member; and (3) members of the Grand Master’s assistant staff.&lt;br /&gt;
::::::::&#039;&#039;(vii)&#039;&#039;	Standard discovery and argument procedures for a [[CoJ Trial Types#Trial by Jury|Chamber of Justice jury trial]] will be applied to the trial.&lt;br /&gt;
::::::::&#039;&#039;(viii)&#039;&#039;	If the Grand Master is found guilty of the indictment, he will be removed from his position.&lt;br /&gt;
::::::::&#039;&#039;(ix)&#039;&#039;	The Grand Master is afforded the same right to appeal his case as given to all members. However, during his appeal, the Grand Master will be held under an Order of Advanced Incarceration and the [[Deputy Grand Master]] will be acting Grand Master during this time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Appointment of Successor upon Removal&#039;&#039;&#039; – Upon removal of the Grand Master, the Justicar will initiate the process to appoint the successor Grand Master as described in this Article. A Grand Master who has been so removed does not have the ability to nominate a successor for ratification or vote in any further elections.&lt;br /&gt;
&lt;br /&gt;
==Article 5. The Justicar==&lt;br /&gt;
&lt;br /&gt;
===Section 5.01 Authority of the Justicar===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; - The [[Justicar]] is the Chief Judge of the [[Chamber of Justice]], and convenes the court as necessary. There is no one with greater authority than the Justicar in relation to the execution of justice.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Judicial Actions&#039;&#039;&#039; - Actions taken by the Justicar or the Chamber of Justice are judicial in nature and do not affect or usurp the performance or jurisdiction of the [[Grand Master]]. That is, the Justicar and Chamber of Justice may not interfere with the actions of the Grand Master unless provided for in the Covenant. Limitations and rules placed on the Chamber of Justice through the provisions of the Covenant do not apply to the Grand Master unless the application is clearly stated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Section 5.02 Appointment of the Justicar, Biennial Confirmation===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Nomination&#039;&#039;&#039; - The [[Grand Master]] will nominate a member to the vacant position of [[Justicar]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Confirmation of Nomination&#039;&#039;&#039; - The Electorate must confirm the nomination with a three-fourths majority vote. If the nomination is not confirmed, the nomination process restarts with a new nomination by the Grand Master.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Biennial Confirmation&#039;&#039;&#039; - Every two years after the confirmation of a Justicar, the Justicar must be re-confirmed by the Electorate to remain in the position by a majority vote. If the Electorate does not re-confirm the Justicar, he will vacate the position upon confirmation of a successor.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Section 5.03 Removal of the Justicar===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Removal by Star Chamber&#039;&#039;&#039; – The [[Star Chamber]] may vote to remove a sitting [[Justicar]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Removal by Grand Master&#039;&#039;&#039; – The Grand Master may move for the Justicar&#039;s removal. The Justicar will then be removed if the motion is approved by three-fourths vote of the Electorate.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Removal by the Electorate&#039;&#039;&#039; – Any member of the Electorate may move for the Justicar&#039;s removal. The Justicar will then be removed if the motion is approved by four-fifths of the Electorate.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Removal During Trial&#039;&#039;&#039; – Should the Justicar be removed while conducting any trial, the [[Chamber of Justice#Appeals Panel|Appeals Panel]] will be convened to determine if the Justicar was removed in order to affect the outcome of the pending trial. If the Appeals Panel determines that the Justicar was removed for that reason, he will be allowed, at his option, to conduct that trial until a verdict has been reached, but is otherwise removed from his position immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Effect of Removal During or After Trial&#039;&#039;&#039; – The removal of the Justicar alone is not a grounds for appealing or setting aside a verdict in a case.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Charges Against the Justicar&#039;&#039;&#039; - If, for any reason, charges are being brought against the Justicar, the Grand Master will appoint an acting Justicar from the [[Dark Council]] or from among the [[Justicar#Roll of Justicars|retired Justicars]] for handling that one case only and will further determine whether the Hands of Justice should similarly be replaced for the action in the Grand Master’s discretion. The sitting Justicar may otherwise continue in his normal capacity for all other matters. If the Justicar is convicted of a violation of the Covenant and his appeals are exhausted, he will be removed from his position.&lt;br /&gt;
&lt;br /&gt;
==Article 6. Pillars of the Brotherhood==&lt;br /&gt;
&lt;br /&gt;
===Section 6.01 Dark Council===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; – The [[Dark Council]] assists the [[Grand Master]] in the administration and running of the [[Dark Brotherhood|Brotherhood]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Members&#039;&#039;&#039; – The Dark Council consists of members in several positions created by the Grand Master to perform specific functions. The traditional Dark Council positions include the [[Deputy Grand Master]], [[Master at Arms]], [[Headmaster]], [[Herald]], [[Seneschal]], [[Fist]], and [[Voice]], and may include other positions created by the Grand Master from time to time up to a maximum of ten positions. Although leaders of independent units may be included in deliberations of the Dark Council (and are part of the Electorate) they are not members of the Dark Council for purposes of the Covenant. The [[Justicar]] is not a member of the Dark Council, but is generally included in all Dark Council deliberations and actions.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Authority&#039;&#039;&#039; - The Grand Master and the Dark Council have the authority to make policies and procedures within the limits of their positions as to the daily operations of the Brotherhood. Upon advice from and coordination with the unit leaders, the Grand Master and the Dark Council can affect changes to policies, procedures and structures of the Brotherhood.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Executive Actions&#039;&#039;&#039; - With powers derived from the Grand Master, Dark Council actions are executive in nature and do not affect or usurp the performance or jurisdiction of the Chamber of Justice.&lt;br /&gt;
&lt;br /&gt;
===Section 6.02 Independent Units of the Brotherhood===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; – The membership of the [[Dark Brotherhood|Brotherhood]] consists of members of independent units, members in a non-unit leadership positions such as a [[Dark Council]] position, and [[Rogue|rogue]] members that are not within a unit. Independent units are typically either [[Clan|Clans]] or [[House|Houses]]. Clans may have adopted Houses as sub-units, and Houses themselves are often divided into [[Battle Team|Battleteams]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Purpose&#039;&#039;&#039; – The independent units of the Brotherhood provide an appropriately-sized venue for members to participate in Brotherhood activities, meet other members, develop as a member and leader, and otherwise become an active member. Independent units also exist to provide a competitive atmosphere to facilitate [[Vendetta|Vendettas]] and encourage activity across the Brotherhood.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Leadership&#039;&#039;&#039; – The leadership of the independent units and their sub-units are charged with the administration and activity of the unit as they see fit and in conformity with the Covenant and Brotherhood Policies. They create and maintain the identity and culture of the unit. Independent unit leadership is appointed by the Grand Master under advisement from the members of the unit.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Creation of New Independent Units&#039;&#039;&#039; – The creation of new independent units is determined by policies set by the Grand Master. However, in order to prevent the dilution of voting powers of other independent units under the Covenant, the addition of more than one new independent unit within six months of the creation of another requires approval of the [[Star Chamber]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Rights of the Independent Units&#039;&#039;&#039; – Members that are formed into independent units hold rights similar to individual members, including the following:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Free Speech – The association of members into independent units does not limit the rights of those members to free speech through the unit as a group of members, subject to the same limitations of individual free speech rights. However, independent units, speaking through their appointed leadership, must express speech in the appropriate forum and through the proper chain of command. Moreover, leaders of independent units are charged with ensuring that their speech on behalf of the unit matches the opinion of the unit and not solely their personal opinions.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Right to Members – Independent units are entitled to their share of new members received through the website new member rotation process.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	Right to Exclude Member – Independent units are entitled to exclude members from their rolls in accordance with the provisions of the Covenant relating to the removal of members from units.&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039;	No Retaliation - Any unit may approach the Grand Master and Dark Council with issues and complaints without harm or retribution.&lt;br /&gt;
::::::::&#039;&#039;(v)&#039;&#039;	Awards According to Merit - All unit rewards, possessions and recognitions are given according to merit through standards set forth in Brotherhood policies. However, independent units do not have an absolute right to retain possessions and honors received in the past under prior Grand Master administrations and policies; that is, if a Grand Master changes a policy that affects all units that results in the loss of unit possessions, the units have no rights against the policy change, subject to a reasonable expectation that units will retain the relative value of their possessions.&lt;br /&gt;
::::::::&#039;&#039;(vi)&#039;&#039;	Uniform Standards – All independent units will be held to the same standards of conduct.&lt;br /&gt;
&lt;br /&gt;
===Section 6.03 Societies===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Formation&#039;&#039;&#039; - The [[Grand Master]] can establish or remove [[Society|societies]] for furthering specific activities in the Brotherhood. Societies may have their own rank and honor systems.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Leadership&#039;&#039;&#039; - Society leaders are not part of the [[Dark Council]], but at the behest of the Grand Master, a Dark Councilor may perform the duties of a society leader through his office.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Section 6.04 Tribunes===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; - The [[Tribunes|Tribune]] positions are held by regular members and cover important non-Dark Council aspects of the Brotherhood. Tribunes are not members of the [[Dark Council]].&lt;br /&gt;
&lt;br /&gt;
==Article 7. Justice==&lt;br /&gt;
&lt;br /&gt;
===Section 7.01 The Chamber of Justice===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Purpose&#039;&#039;&#039; – The purpose of the [[Chamber of Justice]] is the following:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	to protect the rights of the members provided for under the Covenant;&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	to keep order within the Brotherhood through the enforcement of the Covenant, rules, and regulations of the [[Dark Brotherhood|Brotherhood]];&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	to investigate all complaints brought to the Chamber of Justice and bring charges where appropriate;&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039;	to investigate member misconduct and bring charges against a member on behalf of the Brotherhood;&lt;br /&gt;
::::::::&#039;&#039;(v)&#039;&#039;	to determine the guilt or innocence of members charged with violations of the Covenant, rules, and regulations of the Brotherhood;&lt;br /&gt;
::::::::&#039;&#039;(vi)&#039;&#039;	to determine and impose appropriate punishments;&lt;br /&gt;
::::::::&#039;&#039;(vii)&#039;&#039;	to interpret the Covenant, rules and regulations of the Brotherhood;&lt;br /&gt;
::::::::&#039;&#039;(viii)&#039;&#039;	to provide guidance to the [[Grand Master]] and [[Dark Council]] in relation to all matters pertaining to justice.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Membership&#039;&#039;&#039; – The Chamber of Justice consists of the [[Justicar]], the [[Chamber of Justice#Right Hand of Justice|Right Hand of Justice]], the [[Chamber of Justice#Left Hand of Justice|Left Hand of Justice]], and the members of the [[Chamber of Justice#Appeals Panel|Appeals Panel]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Right Hand of Justice&#039;&#039;&#039; – The Right Hand of Justice serves as the primary investigator and prosecutor for the Chamber of Justice. His role is to evaluate all potential claims, develop any charges to be brought, and argue the charges to the Justicar or jury.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Left Hand of Justice&#039;&#039;&#039; – The Left Hand of Justice serves as the primary advocate for members that stand accused before the Chamber of Justice. His role is to uphold the rule of law from a member’s perspective, ensuring that no member is unduly punished and that members are adequately informed of their rights.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Terms of the Hands of Justice&#039;&#039;&#039; – The Right and Left Hands of Justice are appointed by the Justicar for twelve-month terms. No person may serve in the role of either Hand position for consecutive terms, however, a member may serve as Left Hand of Justice immediately after serving as Right Hand of Justice and vice versa. Hands of Justice may not serve three consecutive terms in any capacity.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Timely Administration of Justice&#039;&#039;&#039; – The Chamber of Justice is dependent on the timely administration of justice. The Justicar must be available on a regular basis. If he is taking a leave of absence, provisions must provide for alternative methods of contact and the use of the Hands of Justice to administrate the Chamber, and such leave must be announced to the membership. The Justicar must be aware of his important role in the Brotherhood and must resign if time constraints keep the court on a constant delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(g)	Recusal&#039;&#039;&#039; – When the involvement of a member of the Chamber of Justice would result in the appearance of conflict or impropriety, the member should consult with the Justicar to determine if recusal—the disqualification of service in their role for that trial—is necessary. No rule requires recusal, and the Justicar holds the final say on whether recusal is required. When a member is recused from a proceeding, the Justicar will select a temporary replacement who has experience in such matters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(h)	Recusal of the Justicar&#039;&#039;&#039; – In the event that the Justicar, in his own discretion, decides to recuse himself from a proceeding, the Justicar will appoint a temporary replacement from among the [[Star Chamber]], Dark Councilors or [[Justicar#Roll of Justicars|former Justicars]]. The appointment must be approved by the Grand Master or Star Chamber.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(i)	Policies and Procedures&#039;&#039;&#039; – The Justicar may create Chamber of Justice policies and procedures that are separate from and not in conflict with this Covenant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(j)	Precedent&#039;&#039;&#039; – Judicial decrees and opinions from the Justicar carry precedential effect. Rulings set forth in decisions on cases will be posted in public and have the full force and effect as a provision under the Covenant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(k)	Advisory Opinions&#039;&#039;&#039; – The Justicar may issue advisory opinions in relation to matters of interpretation of the Covenant, and rules and regulations of the Brotherhood, without the need for a trial. Advisory Opinions have the full force and effect as a provision under the Covenant, but only carry precedential value if posted in public. To request an Advisory Opinion, a member must send a request to the Justicar with a brief that explains (1) the rule or regulation to be interpreted; (2) the nature of the dispute or confusions surrounding the rule or regulation; (3) the position of the member with relation to the rule or regulation; and (4) the position of the opposition to the member (if applicable). The Justicar may issue Advisory Opinions on his own should he determine that a request has been made in some form.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(l)	Governing Law&#039;&#039;&#039; – The Covenant, rules, and regulations of the Brotherhood, and the official Chamber of Justice policies and procedures exclusively govern all Chamber of Justice proceedings. No reference made to any outside or real world rule of law will be honored.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(m)	Records of the Chamber of Justice&#039;&#039;&#039; – The Chamber of Justice is charged with maintaining [[Category:Chamber Case History|records]] of its trials, opinions, and actions. It will keep records pertaining to members for use in cases of repeat offenses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Section 7.02 Rights of the Accused===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Right to Due Process&#039;&#039;&#039; – Members accused of a violation of the Covenant are presumed innocent until proven guilty. No right granted by this Covenant may be revoked without following the process outlined in the Covenant and without providing proper notice to the member.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Right to Trial&#039;&#039;&#039; – In accordance with the provisions of the Covenant, members are afforded a right to trial in relation to charges brought by the Chamber of Justice.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Right to Remain Silent&#039;&#039;&#039; – Members have the right to remain silent, and not offer incriminating evidence against themselves, including in investigations prior to trial that are either executive or judicial in nature. No presumption in a judicial proceeding may be made against a member on the basis of the member remaining silent.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Right to Counsel&#039;&#039;&#039; – During a trial before the Chamber of Justice, the member on trial will be offered the services of the Left Hand of Justice as an advocate to assist in the development of his defense starting at the point at which charges are sent. The member may enlist other individuals willing to assist in their defense, but only one person may be the representative for the defendant at trial in addition or—if the member elects—as a substitute for the [[Chamber of Justice#Left Hand of Justice|Left Hand of Justice]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Right to No Punishments Ex Post Facto&#039;&#039;&#039; – Members are guaranteed freedom from punishments ex post facto. That is, no member will be charged or punished with a rule that is made after the offense in question.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Right to No Double Jeopardy&#039;&#039;&#039; – Members are guaranteed that once they are acquitted from charges of the Chamber of Justice, they will not be charged a second time for violations arising out of the same transaction unless specifically permitted by the Covenant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(g)	Right to Appeal&#039;&#039;&#039; – Members have the right to appeal decisions of the Chamber of Justice as set forth in the Covenant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(h)	Right to Charge Information&#039;&#039;&#039; – Members have the right to know what charges are being laid against them and a summary of facts that support the charge. In addition, at the time of being charged, members have the right to know the range of penalties the prosecution is seeking to have placed against the defendant in the case of a conviction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(i)	Right to Discovery&#039;&#039;&#039; – Members have the right to obtain copies of all evidence to be used against them at trial after a plea has been entered, but, in exchange, must provide to the [[Chamber of Justice#Right Hand of Justice|Right Hand of Justice]] any evidence they intend to use at trial.&lt;br /&gt;
&lt;br /&gt;
===Section 7.03 Process of Adjudication===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Investigations and Complaints&#039;&#039;&#039; – The process of adjudication before the [[Chamber of Justice]] may commence in one of two ways:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Investigation by Chamber of Justice – The Chamber of Justice, primarily through the [[Chamber of Justice#Right Hand of Justice|Right Hand of Justice]], may investigate any incident that is brought to its attention. In the appropriate circumstances, the [[Justicar]] may appoint an independent member as a special investigator to assist with an investigation. Moreover, members in appropriate leadership positions are permitted to work with the Chamber of Justice to investigate claims.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Formal Complaint by Member – A member may submit a formal complaint to the Chamber of Justice. The complaint must indicate the parties to the action, must give a brief statement of the facts, and must clearly delineate that the member requires formal action from the Chamber of Justice rather than other action such as mediation. Sufficient for the last requirement are phrases such as &amp;quot;I present a formal complaint,&amp;quot; &amp;quot;I officially request action be taken,&amp;quot; or an email subject of &amp;quot;Formal Complaint against XXXXX.&amp;quot; Upon the submission of a formal complaint, the Chamber of Justice may investigate the claim as it sees fit. The Chamber of Justice is in no way required to bring charges on every complaint, and may otherwise resolve the complaint as it sees fit.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Statute of Limitations&#039;&#039;&#039; – A complaint must be received within ninety days of the discovery of the underlying event or else it will be dismissed as time-barred. If the complaint is derived from a series of events, the ninety-day time period will begin running from the last known event. Charges from the Chamber of Justice must be brought within one hundred twenty days of the discovery of the underlying event. An additional day is added to the statute of limitations for each day spent conducting a Chamber of Justice-led mediation. There is no statute of limitations for charges of Cloning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Statute of Repose&#039;&#039;&#039; – Notwithstanding the provisions governing the statute of limitations, if an event that might give rise to a complaint under the Covenant is not discovered within two years of the event, then no charge may be brought. If the discovery occurs within two years, the time limits under the statute of limitations apply. There is no statute of repose for charges of Cloning.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Mediation and Informal Resolution&#039;&#039;&#039; – In cases that are initiated by a formal complaint by a member, or in other appropriate cases, generally where a complaint involves two members or two units, the Chamber of Justice will attempt to mediate any dispute between the parties. The mediator will generally be the Justicar, but may also be a Hand of Justice, a [[Star Chamber]] member, or a [[Dark Council]] Member. Attempted mediation does not bar the member from continuing the adjudication under their complaint if mediation fails. At the end of a successful mediation, the Justicar may ask for a withdrawal of the complaint or, if three months have passed since the end of a successful mediation without any further inquiries by the complaining member, the Justicar may dismiss the complaint himself. If mediation is unsuccessful and a case proceeds to trial, the Chamber of Justice and the various parties may continue to formulate an informal resolution of the case outside of trial. Nothing in this provision eliminates the need or the ability of the Grand Master or other Dark Council member to mediate disputes between members as they see fit, including command-level disputes between leaders.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Confession, Plea Bargain, Change of Plea&#039;&#039;&#039; – If a member states his intent to formally confess in exchange for a lighter punishment; or states his intent to change his plea from innocent to guilty in exchange for a lighter punishment, the Justicar may, but is not required to, at any time accept such confession or plea deal and issue appropriate punishment in light of the member’s atonement.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Analysis of Charges&#039;&#039;&#039; – After a formal complaint is received or an investigation by the Chamber of Justice is completed, the Chamber will convene to determine if charges should be pursued against the accused member. If the Justicar finds any merit to the claim as presented, the case will be pursued.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(g)	Issuance of Charges&#039;&#039;&#039; – The Chamber of Justice will issue a summary of charges to the accused. The summary will include not only references to specific Covenant sections, rules or regulations, but also a brief factual overview of the charges. Upon issuance, the [[Chamber of Justice#Left Hand of Justice|Left Hand of Justice]] will provide the accused a summary of his rights and the process of adjudication. The accused will have at least 72-hours to enter a plea of guilty or not-guilty. The plea may be submitted by the [[Chamber of Justice#Left Hand of Justice|Left Hand of Justice]] on behalf of the accused only if the Left Hand of Justice has been given explicit authority to enter the plea by the accused. The following will occur upon each possible plea:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Guilty Plea – If the accused pleads guilty, the Justicar will impose a sentence as outlined in the following sections.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Not-Guilty Plea – If the accused pleads not-guilty, the Chamber of Justice will initiate either a [[CoJ Trial Types#Trial by Justicar|Trial by Justicar]] or [[CoJ Trial Types#Trial by Jury|Trial by Jury]] as outlined in the following sections.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	Failure to Plea – If the accused fails to enter a plea within the allotted time, the case will automatically move to a Trial by Justicar. A member failing or refusing to enter a plea waives the right to submit evidence or argument on his behalf at trial.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(h)	Type of Trial&#039;&#039;&#039; – There are two types of trials before the Chamber of Justice: a [[CoJ Trial Types#Trial by Justicar|Trial by Justicar]] and a [[CoJ Trial Types#Trial by Jury|Trial by Jury]].&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Trial by Justicar – In a Trial by Justicar, the Justicar serves as both the facilitator of the trial process as well as the trier of fact. The parties submit evidence and the Justicar determines the guilt or innocence of the accused. The Justicar, despite prior knowledge of the case through the Chamber’s investigation, is presumed to be impartial.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Trial by Jury – In a Trial by Jury, the Justicar serves as the facilitator of the trial process, but a jury of peers serves as the trier of fact. The parties submit evidence, and the jury determines the guilt of innocence of the accused.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(i)	Choice of Trial&#039;&#039;&#039; – Upon entry of a plea, the accused may be offered the choice of type of trial, depending on the range of proposed penalties. For all charges in which the proposed penalty is a maximum of a one-grade [[Equite]] or [[Elder]] demotion, a two-grade [[Journeyman]] or Noviate demotion, a [[Letter of Reprimand]], one year [[Probation|probation]], or a combination of the above, a Trial by Justicar will be held unless the Justicar determines that it is appropriate to offer the member an option for a Trial by Jury. For all other charges, the accused will have at least 48-hours to choose between Trial by Justicar and Trial by Jury. In the event that no choice is made by the accused, a Trial by Justicar will be held.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(j)	Stages of Trial&#039;&#039;&#039; – A trial consists of the following stages: discovery, argument, deliberation, and, if there is a conviction, sentencing.&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Discovery – During the first part of a trial, parties are required to exchange information. The [[Chamber of Justice#Right Hand of Justice|Right Hand of Justice]] will provide to the accused all evidence that he plans to introduce at trial. The accused will provide to the Right Hand of Justice any evidence that may be used in his defense. The discovery process will last a minimum of four days. Any evidence that is not properly exchanged will be inadmissible, except if required for rebuttal on a case-by-case basis as determined by the Justicar.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Argument – Each party is entitled to make opening arguments and submit a rebuttal. The arguments for each party will be submitted at the same time to prevent one side from getting the last word. Opening arguments for each party will be submitted to the [[Justicar]] by the same deadline. The Justicar will send the opening arguments to each party after submission. Each party will then be provided additional time for a rebuttal. A minimum of four days will be provided to complete opening arguments and two days for a rebuttal.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	Deliberation – After arguments are received, the Jury or the Justicar, as the case may be, are to deliberate as to the guilt or innocence of the accused. The Justicar may make further inquiries of the Hands of Justice during this time. A Jury may not make further factual inquiries, but may seek guidance from the Justicar as to procedural matters. The standard of proof is a preponderance of the evidence; that is, the standard is that the accused is more likely guilty than innocent or 51% guilty. After deliberation, a verdict of guilty or not-guilty will be announced.&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039;	Sentencing – In both a Trial by Justicar and a Trial by Jury, or when a member pleads guilty, the Justicar imposes the sentence. The Justicar may consult with the [[Grand Master]] and Hands of Justice as to the appropriate punishment. A member may request, but is not entitled to, a period of 48 hours to present argument related to sentencing. In appropriate situations, the Justicar may take into account mitigating circumstances to lower the penalty, or aggravating circumstances to raise it. No offense in the past will have any bearing on the guilt or innocence of a member in any subsequent case. However, the Justicar, in determining the sentence for a member found guilty, may consider the prior record of the accused. No acquittal may be used in the consideration of punishment for current offenses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(k)	Pronouncement&#039;&#039;&#039; - Upon conclusion of the trial, the Justicar will post the results in a posting on the Brotherhood website. This posting will contain a summary of the trial, the result, and the Justicar&#039;s opinion. The Justicar’s opinion will contain an official explanation for the Chamber of Justice&#039;s decision, the reasons for the specific sentence and any other comments the Chamber of Justice wishes to include.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(l)	Acquittal&#039;&#039;&#039; - If the member is acquitted of all charges, the accused member may not be retried for the specific charge that was acquitted, even upon the revelation of new evidence, unless the verdict was delivered through a miscarriage or defamation of the judicial process as determined by the [[Chamber of Justice#Appeals Panel|Appeals Panel]]. This does not apply to admissions of guilt. Any member that admits guilt post-trial may be re-tried and sentenced per that admission.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(m)	Summary Dismissal&#039;&#039;&#039; – The Justicar, with approval from the Grand Master, may summarily dismiss charges regardless of the stage in the proceedings. Charges that have been dismissed through this provision may be re-filed within 30 days of the dismissal for a new trial. If no new issuance of charges is made, then the charges will be forever barred from being brought again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(n)	Rules of Evidence&#039;&#039;&#039; – The following rules of evidence apply in all trials before the [[Chamber of Justice]]:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Hearsay – Hearsay evidence is generally not permitted. For the purposes of this rule, hearsay is the report of another person&#039;s words by a witness or third party. Direct logs of an incident are not hearsay. In the event that a charge relates to events that occurred over voice chat, the [[Justicar]] may make appropriate provisions for the admission of hearsay evidence if he determines that there are suitable witnesses and the trier of fact is cognizant of the potential reliability issues.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Relevance – Evidence that is not relevant to the case at hand will not be admitted. This includes evidence of prior crimes.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	System Logs – Logs and records received from computer systems, including the Brotherhood website, are admissible and presumed to be accurate unless proven otherwise.&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039;	Exculpatory Evidence – Evidence that is clearly exculpatory in nature by showing, as determined by the Justicar, that the member is clearly not-guilty may be presented at any time during the trial. If exculpatory evidence is discovered after a conviction, the Justicar will present the evidence to the Appeals Panel. The Appeals Panel may overturn the conviction based on exculpatory evidence by a majority vote.&lt;br /&gt;
::::::::&#039;&#039;(v)&#039;&#039;	Objections to Evidence – An objection to the admissibility of certain evidence may be made by separate writing at the time of the submission of opening briefs or rebuttal briefs. Objections may also be stated within the briefs themselves. The Justicar will quickly decide any such objections.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(o)	Aggregate Cases&#039;&#039;&#039; - In cases where multiple members are alleged to have jointly committed any action prohibited by one or more Articles of Conduct the [[Justicar]] has the option of combining all related cases into a single jointly-administered case, with individual charges laid against specific accused as usual. This is a strictly administrative action, taken in the interest of efficient trial resolution and does not remove the individual rights of the accused. All accused still have the option of pleading guilt or innocence individually, and may choose their trial form. Guilt on each specific charge must still be established for each individual member and sentencing is also determined individually. Each defendant will receive counsel from the [[Chamber of Justice#Left Hand of Justice|Left Hand of Justice]], but may also obtain their own separate counsel.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(p)	Extensions of Time&#039;&#039;&#039; – For good cause, the Justicar may upon request or unilaterally extend any time period provided for in this Article.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(q)	No Motions&#039;&#039;&#039; – The [[Chamber of Justice]] does not recognize motions of any kind from any party to a case, unless explicitly allowed by other provisions.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(r)	Communication With Grand Master&#039;&#039;&#039; – The [[Justicar]] must keep the [[Grand Master]] apprised of the progress in any investigation or trial, unless the Grand Master is the accused, in which case his rights are those of an accused Grand Master.&lt;br /&gt;
&lt;br /&gt;
===Section 7.04 Juries===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Composition&#039;&#039;&#039; – A Jury consists of one member of the [[Dark Council]] and five other random [[Equite]] or [[Elder]] members. In addition, two alternates will be selected in case a juror recuses himself or is absent without leave. The [[Seneschal]] will independently verify that the jury was selected at random, or, in the case that the Seneschal is on trial, the [[Grand Master]] will make the verification. No member may sit on a Jury deciding his own case. If the Justicar and Grand Master agree that a randomly-selected member would be unable to impartially try the case, that juror may be replaced. The identity of the Jurors is not confidential.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Recusal and Challenge for Cause&#039;&#039;&#039; – Jury members should recuse themselves from the trial if they feel they cannot judge the action impartially. The defendant may challenge the inclusion of a juror for cause, but may only do so two times. The Justicar will ultimately decide whether a juror needs to be recused.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Burden&#039;&#039;&#039; – The burden of the Jury will be to reach a decision on the innocence or guilt, supported by a preponderance of the evidence, of the accused on each charge presented. To obtain a guilty verdict, five of six jurors must agree.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Expulsion Jury&#039;&#039;&#039; – In cases where the Justicar determines that the member should be [[Judicial Sentencing#Expulsion|expelled]], the Justicar will convene an Expulsion Jury (consisting of the same make-up of six members) to vote on whether the charges warrant expulsion. To expel a member, five of six jurors must agree. If a member is not expelled per the jury’s vote, the Justicar will issue an alternative sentence.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Records of Deliberations&#039;&#039;&#039; – All Juries must give logs and emails of all deliberations on the decision to the Justicar for archiving.&lt;br /&gt;
&lt;br /&gt;
===Section 7.05 Appeals Panel===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Purpose&#039;&#039;&#039; – The [[Chamber of Justice#Appeals Panel|Appeals Panel]] exists to review and determine whether the process of adjudication and the various rules set forth in the Covenant are followed. In terms of trials, the Appeals Panel does not exist to make an independent finding of whether a party is guilty or not-guilty under the evidence, but rather serves to ensure that justice was served fairly and in accordance with the Covenant. Therefore, the Appeals Panel focuses on procedural issues.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Membership&#039;&#039;&#039; – The Appeals Panel consists of three active members selected from amongst the independent units of the Brotherhood. The members are chosen by the [[Justicar]]. Members serve twelve month, non-consecutive terms. The Justicar will prioritize between potential members of the Appeals Panel by trying to ensure each member of the panel is in a different independent unit.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Issues Subject to Appeal&#039;&#039;&#039; – The Appeals Panel convenes to hear the following matters:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	appeals from trials of the [[Chamber of Justice]], including review of the emergence of exculpatory evidence; the appropriateness of the punishment as compared to prior precedent; and whether Chamber of Justice members failed to properly recuse themselves;&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	legitimacy of Orders of Advanced Incarceration;&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	orders removing and banning members from a unit;&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039;	ability of a removed Justicar to complete pending trials;&lt;br /&gt;
::::::::&#039;&#039;(v)&#039;&#039;	appeals from the issuance of a penalty issued by the Justicar without trial; and&lt;br /&gt;
::::::::&#039;&#039;(vi)&#039;&#039;	the issuance of a penalty without an official judicial process, if not reviewed by the Justicar.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Initiating an Appeal&#039;&#039;&#039; – Review by the Appeals Panel is triggered as follows:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Automatic review – In certain instances, the Covenant provides that review by the Appeals Panel is automatically initiated. Automatic review by the Appeals Panel occurs for the following: (A) review of Orders of Advanced Incarceration; (B) the emergence of exculpatory evidence; (C) orders removing and banning members from units; and (D) issues pertaining to the removal of a [[Justicar]]. In instances where the appeal is automatic, the Justicar will present to the Appeals Panel a written description of the matter and provide all source material for the review. If the Justicar is a party to the appeal being taken, the Grand Master will perform this function.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Elective Review – For all other matters, appeals may only be taken after a conclusion of a trial or the issuance of any penalty outside of trial. If the accused or penalized member finds fault in a procedural aspect of the trial or in the issuance of the penalty, he has seven days from the pronouncement of the Chamber of Justice opinion or the issuance of the penalty to appeal. An appeal must be presented in writing to the Justicar. The writing should identify the issue to be reviewed on appeal and contain a memorandum explaining the member’s position. The Justicar is charged with providing the Appeals Panel additional official information about the trial or the issuance of the penalty.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Standard of Review&#039;&#039;&#039; – The [[Chamber of Justice#Appeals Panel|Appeals Panel]] must judge whether the alleged procedural error resulted in a change of the outcome of the proceeding. For example, for a trial that ended in a guilty verdict, the Appeals Panel must decide if, had the alleged error not occurred, the outcome would have been not guilty. The Appeals Panel must be substantially certain that the outcome would have been different had the error not occurred. Substantially certain means more than 80% certain. For the review of penalties, the Appeals Panel will review the penalty to ensure that the penalty (i) is generally in line with precedent of prior penalties issued to members; and (ii) is not outside the bounds of reasonableness given the offence.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Method of Review by Appeals Panel&#039;&#039;&#039; – The Justicar will submit any appeals to the Appeals Panel. The Panel will examine the matter and debate the points brought by the appellant, if applicable. The Panel will examine the written appeal to make its decision, taking into account any applicable jury deliberation logs and emails, original case statements and any other document relating to the case or issuance of penalty. The Panel must reach a unanimous decision to overturn the original decision; any stalemate or lack of unanimous vote will cause the decision to stand. All appeals must be resolved within four days.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(g)	Outcome of Appeal&#039;&#039;&#039; – In cases of trials, if the panel finds in favor of the appellant, the case is re-tried with the procedural error corrected or the person recused; or the penalty is removed, as the case may be. If the original case was a [[CoJ Trial Types#Trial by Jury|Trial by Jury]], a new jury will be assembled. If the panel upholds the original verdict, the sentencing or penalty will go into effect.&lt;br /&gt;
&lt;br /&gt;
===Section 7.06 Conduct of Members===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; – Set forth in this section are specific codified rules that relate to the conduct of all members. Members must abide by these articles at all times.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Brotherhood Proceedings&#039;&#039;&#039; – Whether or not specifically stated in the rule, these articles of conduct refer to any and all actions in relation to the [[Dark Brotherhood|Brotherhood]], including actions taken under this Covenant, any executive action by the [[Grand Master]], any action by the [[Dark Council]], or any judicial action by the [[Chamber of Justice]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Abuse of Power&#039;&#039;&#039; – Members must not use their position, [[Rank|rank]], tenure or any other membership status to unfairly benefit themselves or others with rewards or promotions; or to unfairly influence any Brotherhood proceeding or Brotherhood competition. Abuse of power includes acts of treason, whereby a member abuses his power to actively harm the Brotherhood. Abuse of power also includes retaliation against members for exercising their rights under the Covenant to submit complaints without harm or retribution.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Cheating and Exploitation&#039;&#039;&#039; – Members must not willfully or knowingly exploit, abuse, or otherwise tamper with official game play or official activity in the form of competitions, tests, or other activities. As used in this section, exploitation means the unsanctioned use of bugs or loopholes in gameplay for the purpose of gaining an obviously unfair advantage. Cheating means the use of any dishonest or unfair act for the purpose of gaining an advantage. Unauthorized use of the same submission in two separate competitions is a form of cheating.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Cloning&#039;&#039;&#039; – Members must not, without prior approval of the [[Justicar]], have more than one persona in a single household or on a single connection. Any offense committed by such an unauthorized clone will be attributed to the original member. Matching IP addresses create a presumption of cloning that can only be rebutted by evidence beyond a reasonable doubt that two people exist.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Conspiracy to Commit&#039;&#039;&#039; – Members may be guilty of having conspired to commit certain of the foregoing articles of conduct and reprimand if they are caught ahead of conducting the act, and it is substantially certain that the act would have been committed but for the members being caught. Substantially certain means at least 80% certain. This provision only applies to Abuse of Power, Cheating and Exploitation, Cloning, Impersonation, Tampering with Evidence, False Statements, Hacking, and Jury Tampering and Retaliation.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(g)	Crude Behavior&#039;&#039;&#039; – Members must not engage in crude behavior in any mode of communication. Crude behavior includes, but is not limited to: the excessive use of swear words; provocative speech; excessive sexual discussions; use of inappropriate graphics; and unabated insults toward another’s real-life political affiliation, nationality, gender, race, color, age, disability, military service, creed, heritage, or sexual orientation.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(h)	Discrimination&#039;&#039;&#039; – Members must not discriminate against another member in regards to promotions, medal awards, praise and acknowledgement, or positions on the basis of real-life political affiliation, gender, race, color, age, disability, creed, heritage, military service, nationality or sexual orientation.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(i)	Disreputable Behavior&#039;&#039;&#039; – Members must not partake in any action that brings disrepute onto the Brotherhood. This includes any action by a member, whether in a Brotherhood situation or not, that actively harms the image of the Brotherhood or its constituent parts in the view of outside observers. Notwithstanding the foregoing, a member is not acting disreputably when they engage in otherwise-legal speech in relation to the Brotherhood.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(j)	False Statements&#039;&#039;&#039; – Members must not knowingly make false statements with the intent to change the outcome of a Brotherhood proceeding.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(k)	Hacking&#039;&#039;&#039; – Members must not access or alter, without the proper permission and authority, any restricted section of the Brotherhood website, e-mail list, administrative settings of any gaming server, or other digital asset of the Brotherhood or of its members. Members must not misappropriate the dossier or personal information of another member. Such misappropriation includes, but is not limited to, changing passwords or e-mail addresses, unauthorized distribution of personal information, and submitting or processing promotion or award recommendations.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(l)	Harassment&#039;&#039;&#039; – Members must not engage in persistent harassment or torment, outrageous attacks on any other member, or actions that are deliberately and maliciously meant to harm other members’ enjoyment of the Brotherhood. This includes statements and actions taken to attack a member’s real-life political affiliation, family or significant other, gender, race, color, age, disability, creed, heritage, military service, nationality or sexual orientation. This article extends to cover harassment through the distribution of personal information, the creation of groups or modes of communication for the purpose of attacking the member, and unwanted contact with the member through non-internet means of communication, whether or not related to official Brotherhood communications. Harassment punished under this article must be to the extent and of the form that would injure a reasonable person of normal sensibilities; mere mocking does not suffice.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(m)	Impersonation&#039;&#039;&#039; – Members must not impersonate another member or use or exploit the account of another member for their own personal gain.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(n)	Jury Tampering and Retaliation&#039;&#039;&#039; – Members must not unduly attempt to influence the composition, decisions, or verdict of a jury during the course of any trial in the Chamber of Justice. Members must not retaliate against jurors after a trial.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(o)	Plagiarism&#039;&#039;&#039; – Members must not submit any plagiarized work as his own. Work of others may be used in a member’s work provided that appropriate credit is given to the real author or the sections of the work that are not original are identified and disclosed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(p)	Sexual Favors&#039;&#039;&#039; – Members must not accept, promote or solicit sexual favors in exchange for elevation, award, citation, position appointments, or other honors.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(q)	Tampering With Evidence&#039;&#039;&#039; – Members must not forge, alter or otherwise tamper with evidence.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(r)	Verbal Abuse&#039;&#039;&#039; – Members must not engage in the excessive verbal abuse (or the equivalent text-based abuse) of another, including, but not limited to: insults regarding a member’s real-life political affiliation, gender, race, creed, heritage, military service, nationality or sexual orientation; character assassination; or unjust use of Brotherhood resources to attack another through defamatory statements.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(s)	Violations of Brotherhood Policies&#039;&#039;&#039; – These articles of conduct and reprimand are not all-inclusive and do not limit the authority of the [[Justicar]] to enforce [[Dark Brotherhood|Brotherhood]] policies, rules and regulations, provided that said policies are enacted in conformity with the Covenant.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Section 7.07 Penalties===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; – This section outlines the penalties that may be imposed through the Covenant for all aspects of [[Dark Brotherhood|Brotherhood]] activity. Penalties may only be administered as set forth in this provision.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Types of Penalties&#039;&#039;&#039; – There are two types of penalties that may be administered by the Brotherhood leadership:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	Executive Penalties – Penalties that do not require a judicial process and are within the realm of the [[Grand Master]]’s executive authority are called “Executive Penalties.”&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Judicial Penalties – Penalties that require judicial action and may only be imposed by the [[Justicar]] are called “Judicial Penalties.”&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Uniform Application&#039;&#039;&#039; – The Justicar and Grand Master will uniformly apply Executive and Judicial Penalties for offenses that are similar in nature. The Justicar and Grand Master will communicate about the combined Executive and Judicial Penalties that will arise from a single transaction so as to refrain from over-penalizing a member.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Notice to Member and Documentation&#039;&#039;&#039; – No Executive or Judicial Penalty outside of trial may be imposed on a member without first providing notice to the member and providing a 72-hour chance to respond to the accusations. The accusations and proposed penalty will be sufficiently documented and explained that the average member can understand the conduct that led to the penalty, the penalty itself, and, if applicable, the right of the member to appeal the penalty to the Justicar or Appeals Panel. After the 72-hour period, the penalty must be confirmed by the issuing party.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	General Time Restraints&#039;&#039;&#039; – Penalties outside of trial should be applied within a reasonable time after the infraction or conviction, generally 15 days. Failure to apply a penalty in a timely manner is prejudicial to a member and may result in the penalty being reversed or reduced on appeal.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Executive Actions by Dark Council&#039;&#039;&#039; – Unless otherwise specifically stated herein, the Grand Master may, through a declaration in a Brotherhood policy, authorize [[Dark Council]] members to issue specific Executive Penalties related to their offices, and all references to “Grand Master” in this section refer to the Grand Master or any Dark Council member so permitted to issue the penalty. For example, the Grand Master may permit the Headmaster to issue Executive Penalties in relation to the Shadow Academy. The authority under this section must be documented in a Brotherhood Policy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(g)	Review by Justicar or Appeals Panel&#039;&#039;&#039; – If a penalty is issued without an official judicial process, it will be reviewed by the [[Justicar]] or [[Chamber of Justice#Appeals Panel|Appeals Panel]] upon application of the affected member within 48 hours of when the penalty is confirmed. The Justicar may, in his sole discretion, review the issuance of an Executive Penalty, and is the final say on the legitimacy of the penalty. That is, if the Justicar blesses the issuance of an Executive Penalty, no appeal of the penalty may be taken to the Appeals Panel. If the Justicar chooses not to review the Executive Penalty, issue will be submitted to the Appeals Panel. Any penalty issued by the Justicar without a trial may be appealed to the Appeals Panel. Notwithstanding the normal focus of the Appeals Panel on process, during the review, the issues to be considered include, but are not limited to, the proper application of the rules and uniform application of punishment, and whether there was an actual infraction.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(h)	Activity Bans&#039;&#039;&#039; – Banning a member from a certain type of activity may be either an Executive or Judicial Penalty. The Grand Master may order a member to be banned for a period of up to one month from a certain activity, including participation in the [[Shadow Academy]], [[GMRG|gaming]], [[Vendetta|Vendettas]], any [[Member Possessions|possessions system]], or other activities. Any activity ban beyond one month is a Judicial Penalty.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(i)	Administrative Errors&#039;&#039;&#039; – Any medal, promotion, possession, or other benefit received by a member through an administrative error may be corrected by the appropriate Dark Councilor. Such correction is not a penalty under these provisions, but is merely an administrative remedy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(j)	Administrative Notes&#039;&#039;&#039; – Any member of the [[Dark Council]] or [[Star Chamber]] may make Administrative Notes on the dossier of a member. Members do not have a right to view the notes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(k)	Ban from Communications&#039;&#039;&#039; – Banning a member from a [[Communication Platforms|method of communication]] or Brotherhood media may be either an Executive or Judicial Penalty. The [[Grand Master]] may ban a member from a mode of communication for up to one month. Any ban beyond one month is a Judicial Penalty. For the purpose of clarity, communication bans are only for official Brotherhood communication modes. This section does not apply to unofficial communication modes, such as channels set up by independent units.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(l)	Clones&#039;&#039;&#039; – The Justicar is charged with investigating all possible cloning activity within the Brotherhood and eliminating any clones that are identified. The [[Justicar]] has the ability to remove clones that are identified within the first six months of the registration of the dossier without going through any judicial process. Upon identifying a possible clone, the Justicar or the [[Chamber of Justice#Right Hand of Justice|Right Hand of Justice]] will investigate the situation. If a member does not respond to an inquiry of the [[Chamber of Justice]] within seventy-two hours, or the Justicar determines based on the response of the member that the second dossier is a clone, the Justicar may summarily order the second dossier to be deleted. In general, a member will not be permitted to retain any ranks or honoraries from the second dossier, except in circumstances specifically approved by the Justicar. The Justicar, with advice from the [[Seneschal]], may ban IP addresses that create frequent fraudulent accounts. Finally, if a new dossier is deleted, the [[Dark Council]] will take the necessary steps to ensure that the independent unit that was deprived of the new member opportunity is given a replacement opportunity for a new member prior to other units.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(m)	Demotions&#039;&#039;&#039; – Demoting a member is a Judicial Penalty for both general ranks and society ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(n)	Disqualification&#039;&#039;&#039; – Disqualifying a member from a certain competition or event can be either an Executive Penalty or Judicial Penalty. Disqualifications may also be made by event or competition organizers, provided such disqualification is ultimately approved by the Master at Arms.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(o)	Expulsion&#039;&#039;&#039; – Expelling a member is a Judicial Penalty.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(p)	Letters of Reprimand&#039;&#039;&#039; – As a Judicial Penalty, the [[Justicar]] has the authority to issue a [[Letter of Reprimand]] to a member. A Letter of Reprimand is generally issued with any conviction by the [[Chamber of Justice]]. A Letter of Reprimand may also be issued by the Justicar without any trial or other judicial proceeding. A Letter of Reprimand signifies that the member has violated the rules of the Brotherhood to such a degree that his record should be marred. The Justicar may, upon application of the member and for good cause shown, expunge a Letter of Reprimand from a member’s dossier if the following criteria are met:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	the Justicar determines that the member has been completely rehabilitated; &lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	at least two years have passed; and&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	the Justicar and the [[Grand Master]] agree that there is no future benefit to having a public reference on the member’s dossier.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(q)	Loss of Progress&#039;&#039;&#039; – Removal from a member of progress gained toward promotion, possession or other honor is generally a Judicial Penalty. However, in the case of [[Society]] membership, progress toward the next rank may be removed as an Executive Penalty issued by the Grand Master if an infraction related to a Society occurs. Moreover, any issuance of penalties against a member may be used in consideration of whether a member is entitled to promotions or other honors.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(r)	Other Judicial Penalties&#039;&#039;&#039; – Nothing in these provisions limits the ability of the [[Justicar]] to formulate the appropriate penalty for specific judicial needs; however, the Justicar must document the reasoning for any derivation from these penalties.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(s)	Probation&#039;&#039;&#039; – As a Judicial Penalty, the [[Justicar]] has the authority to put a member on probation for a period of time. The purpose of probation is not to discourage activity from a member, but rather to put the judgment of the [[Chamber of Justice]] into full effect. The following provisions apply to probation:&lt;br /&gt;
::::::::&#039;&#039;(i)&#039;&#039;	General Probation – The Justicar may issue general probation against a member for a period of time. The impact of general probation is that the member may not receive a merit medal, promotion, or position assignment without the express approval of the Justicar. The only purpose of general probation is to ensure that the judicial process is not abused by immediately giving back to a member honors that may have been stripped from him as penalties, or positions that have been lost. That is, generally the Justicar will approve all transactions that occur in the ordinary course of membership while a member is on general probation.&lt;br /&gt;
::::::::&#039;&#039;(ii)&#039;&#039;	Strict Probation – The Justicar may issue strict probation against a member for a period of time. A strict probation has all of the same characteristics of general probation, but may also have any of the following characteristics:&lt;br /&gt;
::::::::::::1)	Prohibition from receiving a promotion;&lt;br /&gt;
::::::::::::2)	Prohibition from receiving a medal;&lt;br /&gt;
::::::::::::3)	Bans from certain activities;&lt;br /&gt;
::::::::::::4)	Removal or delaying of progress towards subsequent honors; or&lt;br /&gt;
::::::::::::5)	Prohibition from serving in a leadership position.&lt;br /&gt;
::::::::&#039;&#039;(iii)&#039;&#039;	Default Strict Probation – Unless otherwise ordered, strict probation defaults to a prohibition from receiving a promotion and the delaying of progress towards subsequent honors during strict probation.&lt;br /&gt;
::::::::&#039;&#039;(iv)&#039;&#039;	Extension of Probation While in Rogues – Probation is extended for the period of time that a member is not in a position and is a [[Rogue|rogue member]]. The countdown to the end of probation will resume when the member returns to a unit or position.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(t)	Removal From or Denial of Position&#039;&#039;&#039; – The removal of a member from a position or denial of a position to a member as a penalty is generally an Executive Penalty that may be exercised by the [[Grand Master]] as a result of the outcome of a [[Chamber of Justice]] proceeding. In Chamber of Justice cases in which there is a [[CoJ Trial Types#Trial by Jury|Trial by Jury]], the [[Justicar]] may also impose the removal from position as a Judicial Penalty, but such decisions are generally left to the Grand Master. For the purpose of clarity, the removal of a member as a penalty for violating the Covenant is not the same as the Grand Master firing a member from a position due to issues not relating to Covenant violations.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(u)	Revocation of Medals or Possessions&#039;&#039;&#039; – Any removal of a medal, possession or other honor received by a member is a Judicial Penalty. Unless the medal, possession or other honor was received as a result of the conduct of the member that resulted in the penalty, a Justicar will generally not remove medals, possessions or other honors as a penalty. Rather, demotion is the preferred manner of punishment.&lt;br /&gt;
&lt;br /&gt;
===Section 7.08 Order of Advanced Incarceration===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; – The [[Grand Master]] or [[Justicar]] is entitled to special powers when they determine that (i) there is a time of crisis; (ii) the security of the [[Dark Brotherhood|Brotherhood]] is at risk; or (iii) a member has become an immediate threat to themselves or other members. The Grand Master or Justicar may enact an Order of Advanced Incarceration pending the trial of the accused which allows the Brotherhood to suspend the accused from all positions within the Brotherhood, deactivate the accused member’s [[Dossier|dossier]], remove access to the database, and ban the accused from all modes of Brotherhood communication or other media (such as [[Gaming Servers|gaming servers]]). The member is completely suspended until the Order of Advanced Incarceration is removed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Last Resort&#039;&#039;&#039; – Because an Order of Advanced Incarceration can immediately assign assumed guilt to the member, it should be used with caution and as a last resort.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Review by Appeals Panel&#039;&#039;&#039; - Upon the issuance of an Order of Advanced Incarceration, the [[Appeals Panel|Appeals Panel]] must immediately convene and determine the order’s necessity, which determination must be made within 48 hours. If the Appeals Panel decides that the order was inappropriate by a unanimous vote, the order will be reversed. Otherwise, the order will stand until the end of the trial or until the threat has passed as determined by the [[Grand Master]] or [[Justicar]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Use by Dark Council&#039;&#039;&#039; - In cases of otherwise unavoidable, immediate grave danger; any [[Dark Council]] member may impose such measures for a non-extendable period of a maximum of 48 hours. He must immediately inform the [[Grand Master]] and [[Justicar]] of this action and will be held accountable by the [[Chamber of Justice]] for any abuse of this power. Once so informed, the Grand Master and Justicar will follow the review provisions in this section.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Use Against Grand Master or Justicar&#039;&#039;&#039; – In an extreme case, a Grand Master may issue an Order of Advanced Incarceration against the Justicar, and vice versa. In such instances, the order is established for a non-extendable period of a maximum of 48 hours. In order for that order to extend beyond 48 hours, it must be approved by a three-fourths vote of the Electorate which vote must immediately occur without the typical 48-hour discussion period. If the Electorate extends the order, the process will then move forward to the Appeals Panel review.&lt;br /&gt;
&lt;br /&gt;
===Section 7.09 Removal of Member from Independent Unit===&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(a)	Overview&#039;&#039;&#039; – While members have a general right to choose their unit, a member may be removed and banned from a unit under the provisions of this section.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(b)	Mediation and Confrontation&#039;&#039;&#039; – Prior to submitting a complaint to remove or ban a member, a unit’s leaders must confront the subject member with the issues that give rise to the possible complaint, and must attempt to mediate the dispute with a senior leader as the mediator. Confrontation and mediation should be well-documented, preferably over e-mail.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(c)	Complaint&#039;&#039;&#039; – The leader of an independent unit may issue a complaint to the [[Justicar]] and [[Grand Master]] seeking removal of the member, or seeking to ban the member from entrance into the unit. The complaint will contain a summary of facts, including any logs e-mails or other evidence to verify the facts of the complaint. The complaint must also detail the efforts made to confront the issue and mediate any dispute.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(d)	Deliberation&#039;&#039;&#039; – The Grand Master and Justicar will deliberate the facts of the case and determine if there is a basis for removal of the member by a preponderance of the evidence. The Grand Master and Justicar must determine that the attempts to mediate the dispute were handled in accordance with the Covenant, and may indicate to the unit that additional attempts to mediate or confront the issue are required. Moreover, the Grand Master and Justicar will ensure that the independent unit is uniformly applying its membership standards and not discriminating against the affected member in particular. Otherwise, if both the Grand Master and Justicar are in agreement, an order will be issued by the Justicar to remove or ban the member.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(e)	Review&#039;&#039;&#039; – Upon the issuance of an order removing or banning a member, the Appeals Panel must immediately convene and determine the order’s necessity. The decision of the Appeals Panel will be issued within five days. If the Appeals Panel decides that the order was inappropriate by a unanimous vote, the order will be reversed. Otherwise, the order will stand and be put into effect. For the purposes of the Appeal, the Left Hand of Justice will submit a memorandum on behalf of the member stating the case of the member to remain in or transfer to the unit.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::::&#039;&#039;&#039;(f)	Complaint Related to Prior Chamber of Justice Convictions&#039;&#039;&#039; – As an alternative to the above procedures, the leader of an independent unit may issue a complaint to the [[Justicar]] and [[Grand Master]] seeking to stop the transfer of a member into their unit on the basis that the member has previously been convicted by the Chamber of Justice. The Grand Master and Justicar may enact a ban if the member has a conviction that the leader proves would result in an incompatibility with the unit. Typical convictions for this action include harassment of a sexual nature, or egregious cheating. Bans of this nature must be renewed on an annual basis.&lt;br /&gt;
&lt;br /&gt;
==Glossary of Terms==&lt;br /&gt;
&lt;br /&gt;
The following glossary of terms is for reference and ease-of-use purposes only. The definitions in this glossary are not controlling on the interpretation of the Covenant.&lt;br /&gt;
&lt;br /&gt;
§ = article/section, §§ = plural of §&lt;br /&gt;
( ) = subsection&lt;br /&gt;
Example: § 1.2(a) = Article 1, Section 2, Subsection a&lt;br /&gt;
&lt;br /&gt;
::::::::a.	&#039;&#039;&#039;Abstention&#039;&#039;&#039; - The act of not submitting a vote by choice or absence.&lt;br /&gt;
::::::::Defined in § 8.01(i)&lt;br /&gt;
::::::::Related References: §§ 1.05(b)-(d), 3.03(b)&lt;br /&gt;
&lt;br /&gt;
::::::::b.	&#039;&#039;&#039;Amendment&#039;&#039;&#039; - Any change made to the Covenant.&lt;br /&gt;
::::::::Defined in § 1.02&lt;br /&gt;
::::::::Related References: §§ 1.02(a)-(c), 1.04(b)&lt;br /&gt;
&lt;br /&gt;
::::::::c.	&#039;&#039;&#039;Appeal&#039;&#039;&#039; - Challenging a ruling on the grounds that proper procedure was not followed or use of the [[Chamber of Justice#Appeals Panel|Appeals Panel]] to verify the proper use of a procedure.&lt;br /&gt;
::::::::Defined in § 7.05(c)&lt;br /&gt;
::::::::Related References: §§ 3.02(f); 4.04(b)(ii), (ix); 5.03(e)-(f); 7.02(g), 7.05(d)-(e); 7.07(e), (t); 7.09(e)&lt;br /&gt;
&lt;br /&gt;
::::::::d.	&#039;&#039;&#039;Appeals Panel&#039;&#039;&#039;- The panel of three members selected from the membership appointed to ensure that the Covenant is followed during the process of adjudication and that other actions of the leadership are completed in accordance with the Covenant.&lt;br /&gt;
::::::::Defined in § 7.05(a)&lt;br /&gt;
::::::::Related References: §§ 1.05(f); 7.01(b); 7.03(k), (m); 7.07(t); 7.08(c), (e); 7.09(e)&lt;br /&gt;
&lt;br /&gt;
::::::::e.	&#039;&#039;&#039;Conduct of Members&#039;&#039;&#039; - Specific articles outlined in the Covenant to which all members must adhere.&lt;br /&gt;
::::::::Defined in § 7.06&lt;br /&gt;
&lt;br /&gt;
::::::::f.	&#039;&#039;&#039;Discussion Period&#039;&#039;&#039; - A specific amount of time used to deliberate issues that have been submitted for votes.&lt;br /&gt;
::::::::Defined in § 1.05(b)&lt;br /&gt;
::::::::Related References: §§ 1.02(b)(iii); 1.05(b); 3.02(d); 3.04(f)&lt;br /&gt;
&lt;br /&gt;
::::::::g.	&#039;&#039;&#039;Electorate&#039;&#039;&#039; - A combination of the [[Dark Council]] and the leader of each Independent Unit that is convened to vote on specific actions, including electing a [[Grand Master]] or [[Justicar]], or amending the Covenant.&lt;br /&gt;
::::::::Defined in § 1.05(a)&lt;br /&gt;
::::::::Related References: §§ 1.02(a), (b)(ii)-(iii); 1.05(a)-(e); 3.02(b); 4.02(a)-(c); 4.04(a)-(b); 5.02(b)-(c); 5.03(b)-(c)&lt;br /&gt;
&lt;br /&gt;
::::::::h.	&#039;&#039;&#039;Executive Action&#039;&#039;&#039; - Any action taken by the [[Grand Master]] or [[Dark Council]], which cannot impede on the [[Chamber of Justice]].&lt;br /&gt;
::::::::Defined in § 4.01(c)&lt;br /&gt;
::::::::Related References: §§ 4.01(c); 6.01(d); 7.06(b); 7.07(f)&lt;br /&gt;
&lt;br /&gt;
::::::::i.	&#039;&#039;&#039;Executive Penalty&#039;&#039;&#039; – A punishment imposed by the [[Grand Master]] that does not require the judicial process.&lt;br /&gt;
::::::::Defined in § 7.07(b)&lt;br /&gt;
::::::::Related References: § 7.07(b)-(d), (f)-(j), (n), (t)&lt;br /&gt;
&lt;br /&gt;
::::::::j.	&#039;&#039;&#039;Good Standing&#039;&#039;&#039; - The status required to be maintained by members of the [[Star Chamber]].&lt;br /&gt;
::::::::Defined in § 3.02(e)&lt;br /&gt;
::::::::Related References: §§ 3.02(a), (b), (e), (f); 3.03(c)&lt;br /&gt;
&lt;br /&gt;
::::::::k.	&#039;&#039;&#039;Independent Unit&#039;&#039;&#039; – An organizational group that serves to provide a venue for participation and development for members with its own culture and identity; either a [[Clan]] or Independent [[House]].&lt;br /&gt;
::::::::Defined in § 6.02(a)&lt;br /&gt;
::::::::Related References: §§ 1.05(a); 3.02(b); 4.04(b)(v); 6.01(b); 6.02; 7.05(b); 7.07; 7.09&lt;br /&gt;
&lt;br /&gt;
::::::::l.	&#039;&#039;&#039;Judicial Penalty&#039;&#039;&#039; - The imposed punishment on the accused by the [[Justicar]] upon a guilty verdict being reached in a Process of Adjudication, or imposed by the Justicar without process in accordance with the Covenant.&lt;br /&gt;
::::::::Defined in § 7.07(b)&lt;br /&gt;
::::::::Related References: § 7.07(b)-(d), (f)-(n), (q)-(s)&lt;br /&gt;
&lt;br /&gt;
::::::::m.	&#039;&#039;&#039;Jury&#039;&#039;&#039; - A group of individuals selected from [[Equite|Equites]] and [[Elder|Elders]] to determine guilt or innocence based on the preponderance of the evidence, or to reach a determination on [[Expulsion|expulsion]].&lt;br /&gt;
::::::::Defined in § 7.04(a)&lt;br /&gt;
::::::::Related References: §§ 4.04(b)(v)-(vii); 7.01(c); 7.03(f)(ii); 7.03(g)-(i); 7.05(d)-(e); 7.06(q), 7.07(g)&lt;br /&gt;
&lt;br /&gt;
::::::::n.	&#039;&#039;&#039;Left Hand of Justice&#039;&#039;&#039; - Assists the [[Justicar]] in the interpretation of the Covenant and serves as defense counsel during the Process of Adjudication.&lt;br /&gt;
::::::::Defined in § 7.01(d)&lt;br /&gt;
::::::::Related References: §§ 1.04(a); 7.01(b), (d)-(f); 7.02(d); 7.03(c), (f), (i), (n); 7.09(e)&lt;br /&gt;
&lt;br /&gt;
::::::::o.	&#039;&#039;&#039;Order of Advanced Incarceration&#039;&#039;&#039; - An action taken by the [[Grand Master]] or [[Justicar]] which limits a member’s access to the [[Dark Brotherhood|Brotherhood]]’s assets if the Grand Master or Justicar determines there is risk to the Brotherhood, during a time of crisis, or if said member has become an immediate threat to themselves or another member.&lt;br /&gt;
::::::::Defined in § 7.08(a)&lt;br /&gt;
&lt;br /&gt;
::::::::p.	&#039;&#039;&#039;Policy&#039;&#039;&#039; - Any rule or actionable item established by the [[Dark Brotherhood|Dark Jedi Brotherhood]] which is not specifically defined in the Covenant&lt;br /&gt;
::::::::Defined in § 1.03(b)&lt;br /&gt;
::::::::Related References: §§ 1.03; 1.04(b); 2.01(h)-(i); 6.01(c); 6.02(c); 7.01(i)-(l); 7.06(s)&lt;br /&gt;
&lt;br /&gt;
::::::::q.	&#039;&#039;&#039;Process of Adjudication&#039;&#039;&#039; - The action taken by the [[Chamber of Justice]] when a member is accused of violating an article of Conduct and Reprimand.&lt;br /&gt;
::::::::Defined in § 7.03&lt;br /&gt;
::::::::Related References: § 7.05(a)&lt;br /&gt;
&lt;br /&gt;
::::::::r.	&#039;&#039;&#039;Quorum&#039;&#039;&#039; - The established minimum of filled positions required to hold a vote of the Electorate; set at three-quarters.&lt;br /&gt;
::::::::Defined in § 1.05(c)&lt;br /&gt;
::::::::Related References: § 1.05(d)&lt;br /&gt;
&lt;br /&gt;
::::::::s.	&#039;&#039;&#039;Recusal&#039;&#039;&#039; - The act of removing oneself from the Process of Adjudication if an individual does not feel that they are able to act in an impartial manner.&lt;br /&gt;
::::::::Defined in § 7.01(g)&lt;br /&gt;
::::::::Related References: § 7.04(a)-(b)&lt;br /&gt;
&lt;br /&gt;
::::::::t.	&#039;&#039;&#039;Right Hand of Justice&#039;&#039;&#039; - Assists the [[Justicar]] in the interpretation of the Covenant and serves as investigator and prosecutor during the Process of Adjudication.&lt;br /&gt;
::::::::Defined in § 7.01(c)&lt;br /&gt;
::::::::Related References: §§ 1.04(1); 7.01(b)-(c), (e)-(f); 7.02(i); 7.03(a)(i); 7.03(c), (i), (s)&lt;br /&gt;
&lt;br /&gt;
::::::::u.	&#039;&#039;&#039;Rights of the Accused&#039;&#039;&#039; - The articles applied specifically to the rights of an individual accused of violating an article of conduct and reprimand.&lt;br /&gt;
::::::::Defined in § 7.02 &lt;br /&gt;
&lt;br /&gt;
::::::::v.	&#039;&#039;&#039;Rogue&#039;&#039;&#039; - A member who is not in an Independent Unit and does not hold a [[Dark Council]] position.&lt;br /&gt;
::::::::Defined in § 6.02(a)&lt;br /&gt;
::::::::Related References: §§ 2.02(a); 7.07(q)(iv)&lt;br /&gt;
&lt;br /&gt;
::::::::w.	&#039;&#039;&#039;Star Chamber&#039;&#039;&#039; - The executive board of the [[Dark Brotherhood|Dark Jedi Brotherhood]], made up of [[Grand Master#Former Grand Masters|former Grand Masters]] and two temporary members.&lt;br /&gt;
::::::::Defined in § 3.01(a)&lt;br /&gt;
::::::::Related References: §§ 1.05(a), (e); 3.01-3.04; 4.01(a); 4.02(b), (c)(iii); 4.02(d); 4.04(a); 4.04(b)(iv); 5.03(a); 7.07(p)&lt;br /&gt;
&lt;br /&gt;
::::::::x.	&#039;&#039;&#039;Term Limit&#039;&#039;&#039; - A set maximum amount of time an individual may serve in a position for a single period of time.&lt;br /&gt;
::::::::Defined in § 8.02(i)&lt;br /&gt;
::::::::Related References: §§ 3.02(c); 4.02(a); 4.03; 5.02(c); 7.01(e); 7.05(b)&lt;br /&gt;
&lt;br /&gt;
::::::::y.	&#039;&#039;&#039;Vote Threshold&#039;&#039;&#039; - The minimum required votes for approval.&lt;br /&gt;
::::::::Defined in § 8.01(j)&lt;br /&gt;
::::::::Related References: §§ 3.03(b); 4.02(b); 4.02(c)(iii); 4.04(a), (b)(iv); 5.02(b)-(c); 5.03; 7.04(c)-(d); 7.05(d); 7.07(c)-(e); 7.09(e)&lt;br /&gt;
&lt;br /&gt;
==  Origins  ==&lt;br /&gt;
The [[Dark Covenant (original)|original version]] of the Dark Covenant was written by Telaris “Mav” Cantor and posted on the Brotherhood&#039;s message boards – it was merely the “Bylaws” or rules that the club would abide by. When [[Grand Master]] [[Firefox]] stepped down from his position, he made soon-to-be Grand Master [[Jac Cotelin]] promise to set up a process for the removal and appointment of Grand Masters. This was the beginning of the Dark Covenant project – which slowly grew until it encompassed every aspect of the Brotherhood, as our own Constitution. &lt;br /&gt;
&lt;br /&gt;
The Covenant is the basic heart of the club – it lays the framework for all of our operations. The original text was developed by [[Jac Cotelin]] and [[Trevarus Caerick]]. It took more than a year to develop, with many members contributing to the numerous drafts that circulated during the two major revisions and countless minor ones. The debates which took place were a clear demonstration of our members eagerness to ensure the future success of this club.&lt;br /&gt;
&lt;br /&gt;
On December 16, 2005, the new Dark Covenant was officially and unanimously ratified by the [[Dark Council]]. It served brilliantly as the guiding document of our Brotherhood, and showed it&#039;s flexibility through numerous amendments.&lt;br /&gt;
&lt;br /&gt;
On February 26, 2015, [[Jac Cotelin]] was appointed by Grand Master [[Darth Pravus]] as Justicar. A primary goal of Cotelin as the Justicar was to revise, modernize, and update the Dark Covenant. It was recognized by that time that, although the Dark Covenant had been very successful in serving as the backbone of the Brotherhood for a decade, it had in many respects become out-dated, clunky, and hard to understand. Moreover, it did not incorporate the modern judicial process of the Chamber of Justice that had been refined through multiple Justicars and over 50 Chamber of Justice cases. Cotelin set out to recreate the Dark Covenant in a new-and-improved manner with a primary goal of readability and usability.&lt;br /&gt;
&lt;br /&gt;
The process to create the &amp;quot;new&amp;quot; Covenant took nearly two years. Cotelin created the initial drafts of the Covenant and circulated it for revisions and comments to multiple groups of members with different focuses and influence, including the Star Chamber, the former Justicars, the current and former Grand Masters, 25 influential members, the Dark Council, Consuls, and finally to all of the members at large. Hundreds of comments were received and addressed by Cotelin during the process, which permitted for the Covenant to be improved greatly.&lt;br /&gt;
&lt;br /&gt;
On November 21, 2016, the final vote was cast by the Electorate on a unanimous approval of the new Covenant. The new Covenant went live effective January 1, 2017.&lt;br /&gt;
&lt;br /&gt;
==  Prior Versions  ==&lt;br /&gt;
*[[Dark Covenant (original)|Original Beta Covenant]] - Effective May 16, 2003&lt;br /&gt;
*{{Oldid|Covenant|159407|Version 1.0}} (final revision) - Initially effective December 16, 2005&lt;br /&gt;
&lt;br /&gt;
[[Category:Policies]] &lt;br /&gt;
[[Category:Chamber of Justice]]&lt;br /&gt;
[[Category:DJB Info]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Grand_Master%27s_Royal_Guard&amp;diff=182578</id>
		<title>Grand Master&#039;s Royal Guard</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Grand_Master%27s_Royal_Guard&amp;diff=182578"/>
		<updated>2021-10-06T01:24:11Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: /* GMRG Mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|rdb|exd|nor}}&lt;br /&gt;
{{Organization&lt;br /&gt;
|image=[[File:Picture-emblem1.jpg|250px]]&lt;br /&gt;
|name=Grand Master&#039;s Royal Guard&lt;br /&gt;
|founder=[[Grand Master]] [[Justinian Khyron]]&lt;br /&gt;
|leader=[[Commander of the Guard]]&lt;br /&gt;
|headquarters=[[Arx]]&lt;br /&gt;
|founded=[[0 BBY to 9 ABY|09 ABY]]&lt;br /&gt;
|reorganized=[[10 ABY to 19 ABY|13 ABY, 14 ABY]], [[10 ABY to 19 ABY|18 ABY]]&lt;br /&gt;
|dissolved=[[20 ABY to 29 ABY|21 ABY]]&lt;br /&gt;
|restored=[[20 ABY to 29 ABY|28 ABY]]&lt;br /&gt;
|affiliation=[[Dark Brotherhood]]&lt;br /&gt;
|era=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Grand Master&#039;s Royal Guard]] was a society formed by Lord [[Justinian Khyron]] shortly after an altercation with a rebel [[Clan]] known as Ar&#039;Kell. [[Justinian Khyron|Khyron]] felt it was necessary to form an elite corps of bodyguards, in the same vein as [[starwars:Palpatine|Palpatine&#039;s]] [[starwars:Emperor&#039;s Royal Guard|Emperor&#039;s Royal Guard]], to protect the [[Dark Council]] from devious plots and assassination attempts. The Guard served in this capacity under many different leaders, with many different concepts of protection, until the society was closed in [[20 ABY to 29 ABY|21 ABY]] by [[Sarin|Grand Master Sarin]]. In [[20 ABY to 29 ABY|28 ABY]] [[Muz Ashen]] reinstated the Royal Guard under his new [[Fist of the Brotherhood]]. In 30 ABY the headquarters of the Guard was moved from the [[Shadow Academy]], to [[The Spike]] on Antei.&lt;br /&gt;
&lt;br /&gt;
Following the destruction of Antei, Grand Master Pravus reformed the Guard in the vein of his vision for a New Order, taking cues more from the First Order’s Praetorian guardsman than Palpatine&#039;s elite.&lt;br /&gt;
&lt;br /&gt;
==  History of the Guard  ==&lt;br /&gt;
Under the influence of the former Grand Master known as &amp;quot;[[The Other|the Other]]&amp;quot;, Clan Ar&#039;kell staged a massive revolt in an attempt to overthrow the [[Dark Council]]. Their first attempt was to strike out at individual Council members. Fortunately, Ar&#039;kell was driven back and fled to the Core to form their own splinter organization. It was their assassination attempts that led [[Justinian Khyron|Khyron]]to form the Grand Master&#039;s Royal Guard. An elite sect of [[starwars:Dark_Jedi|Dark Jedi]] soldiers, trained and conditioned to be peerless protectors of the reigning Dark Lord and his Council. Initial training was conducted under the supervision of [[Dark Jedi Master|Master]] Blazer, a loyal servant of the Brotherhood and a powerful warrior.&lt;br /&gt;
&lt;br /&gt;
As the Grand Masters Royal Guard progressed, the warriors leading the Guard became less capable and training began to become inefficient. The Royal Guard became more of a volunteer corps rather than an elite organization with  wearing the famed armor becoming the only true motivation for hopeful Guardsman. When [[Sarin|Grand Master Sarin]] saw the Guard&#039;s loyalty as questionable and realized the quality of training fading, he decided to put an end to the organization shortly before the [[Eighth Great Jedi War]] on Antei in 21 ABY. Many scholars believe that if the Royal Guard had not been absolved that[[Sarin|Grand Master Sarin]] would not have died needlessly in the sands of Antei during the [[Ninth Great Jedi War]] while fighting Jedi Master [[Omancor Crask]] in 24 ABY.&lt;br /&gt;
&lt;br /&gt;
Shortly after these events and his ascension to the Iron Throne, [[Muz Ashen|Grand Master Muz Ashen]],recognized the need for a new Royal Guard. The Dark Lord, along with [[Headmaster]] [[Taigikori Aybara|Taigikori Aybara Dupar]] and the Grand Master’s [[Fist of the Brotherhood|Fist]] [[Ma`ar-Tyrius Ga-Tir]], reinstated a brutal training ground on Lyspair so that the Royal Guard lived once again. In 28 ABY, [[Fremoc Pepoi]] took over the guard as Ma&#039;ar stepped away, and within the year Fremoc moved the Guard to Antei at [[The Spike]] to be closer to the Dark Hall and the members it was protecting.&lt;br /&gt;
&lt;br /&gt;
In 32 ABY [[Valhavoc]] noticed that while members of the Royal Guard would aggressively climb through the ranks, upon reaching the top Echelon the motivation for additional growth seemed to dissipate. Working with Grand Master Pravus,  he implemented a training system which challenged members of the top Rank to compete for the opportunity to guard a Dark Councilor, and commissioned rewards to be crafted by the [[Herald]] to be given to individuals who have earned this distinct privilege, by excelling beyond their peers in their martial combat prowess.&lt;br /&gt;
&lt;br /&gt;
When Valhvaoc resigned his position as Fist of the Brotherhood in 34 ABY, Pravus turned to one of his most promising pupils to rise to the role. [[Dracaryis]] was not only suddenly responsible for overseeing the Royal Guard, but also tasked with becoming the Supreme Commander of the Iron Navy and Legion. &lt;br /&gt;
&lt;br /&gt;
==  Guard Training  ==&lt;br /&gt;
[[File:Gm_royal_guard.jpg|thumb|200px|left|Two guardsmen train]] Guardsmen&#039;s training is broken down into the different Echelons. Upper Echelon Guardsmen assist with the training of the Lower Echelons. The Fist of the Brotherhood exclusively trains the upper Echelons because of their knowledge in combat and military tactics.&lt;br /&gt;
&lt;br /&gt;
Guardsman are taught several disciplines, but their focus is mainly on personal combat and protection of their assigned person. As the last line of defense for the Grand Master and his Dark Council, each member is expected to be a master of their craft, and train themselves physically and mentally every day. Lightsaber combat is featured predominantly over the other disciplines, and all training is conducted with live weaponry. Most guardsmen are also trained for special operations, assassinations, and other military tactics.  It is not uncommon for Dark Councilors to go on their own covert missions, and require the services of their Guardsmen as more than frontline soldiers.&lt;br /&gt;
&lt;br /&gt;
==  Rank System  ==&lt;br /&gt;
As ambition drives the normal ranks of the Dark Brotherhood, it is also a valuable tool within the structure of the Grand Master&#039;s Royal Guard as well. Through sheer determination, a member may advance within the hierarchy of ranks within the Royal Guard. To do so, they need to earn [[Cluster of Fire|Clusters of Fire]], [[Cluster of Earth|Clusters of Earth]] and eventually [[Pendant of Blood|Pendants of Blood]]. &lt;br /&gt;
&lt;br /&gt;
Ranks within the Grand Master&#039;s Royal Guard are broken into four echelons and twelve ranks.  As one advances within the Society, special features are unlocked: armor, weapons, robes, exclusive lightsaber hilts, and for the Fourth Echelon exclusive Accessories.&lt;br /&gt;
&lt;br /&gt;
===  Guardsman Responsibilities  ===&lt;br /&gt;
* &#039;&#039;&#039;First Echelon&#039;&#039;&#039; (Rank I through IV) - The initial rank of new Guardsmen, these low-ranking Guardsmen are placed into support positions and comprise squads assigned to higher ranking Guards.&lt;br /&gt;
&lt;br /&gt;
[[File:FirstEchelon-GMRG.png|500px]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Second Echelon&#039;&#039;&#039; (Rank V through VII) - Having shown some skill and loyalty, these Guardsmen are trusted with more specialized training and may be tasked to serve as escorts for Dark Councilor&#039;s Magistrates.&lt;br /&gt;
&lt;br /&gt;
[[File:SecondEchelon-GMRG.png|500px]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Third Echelon&#039;&#039;&#039; (Rank VIII through X) - Exceptional abilities separate these Guardsmen from the rest. Their distinction and service is seen with the presence of Praetors and Tribunes.&lt;br /&gt;
&lt;br /&gt;
[[File:ThirdEchelon-GMRG.png|500px]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fourth Echelon&#039;&#039;&#039; (Rank XI and XII) - Paragons of skill, dedication, and effort.  These nine Guardsmen demonstrate the highest levels of combat readiness and situational awareness. It is these exemplary warriors that are trusted to guard the Grand Master and the Main Body Dark Council.&lt;br /&gt;
&lt;br /&gt;
[[File:FourthEchelon-GMRG.png|500px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Grand Master’s Royal Guard ==&lt;br /&gt;
&lt;br /&gt;
The Royal Guard are a bold example of an Imperial symbol reimagined and altered by the Dark Brotherhood to serve its purposes. The crimson colored armor is a deliberate echo of those worn by Emperor Palpatines Royal Guard, but the pageantry of the robes has been swept aside to allow an unhindered view of precision-machined combat armor. The Guard are the last line of defense protecting the Grand Master, ready to destroy any threat that would dare attempt to waste the Grand Master’s time.&lt;br /&gt;
&lt;br /&gt;
=== The Unchanging Guard ===&lt;br /&gt;
&lt;br /&gt;
The Grand Master’s Royal Guard are made up of seven specially trained Guardsman that are hand-chosen by each sitting Grand Master. They are permanently stationed in the Throne Room in the Dark Asecent of [[Arx]], but also accompany the Grand Master when traveling across the Brotherhood’s homeworld. These seven Guardsman remain in their positions for as long as they are able to serve efficiently to the Grand Master’s purview.&lt;br /&gt;
&lt;br /&gt;
Clad in black and white plated Praetorian Armor, the seven Guardsman are trained to combat both Force Users and mundane enemies, eschewing ranged weaponry in favor of melee weaponry.&lt;br /&gt;
&lt;br /&gt;
=== Ceremonial Guardsman ===&lt;br /&gt;
&lt;br /&gt;
Members of the Dark Brotherhood have long participated in contests of skill and prowess to earn an honorary selection to the Grand Master’s Royal Guard. At the start of each quarter of a given galactic standard year, the top ten members of the Grand Master’s Royal Guard are able to select a member of the Dark Council they wish to serve. While it is possible for members that earn these positions to act as Guardsman to their Councilor of choice, the role is largely considered ceremonial for the sake of prestige. &lt;br /&gt;
&lt;br /&gt;
== GMRG Mechanics ==&lt;br /&gt;
&lt;br /&gt;
At the start of each quarter (January 1st, April 1st, July 1st, and October 1st) the Clusters of Fire, Clusters of Earth, and placement in Fist-run gaming competitions earned by all Rank X (10), XI (11), and XII(12) members will be tallied. The top ten members (Restricted to Ranks X, XI, and XII) on the leaderboard will be the Guardsmen assigned to the Dark Councilors for the next quarter. Guardsmen will get to choose their Dark Councilor assignments in order of who earned the highest GMRG Score during the quarter. A special Trophy will be earned for the member who places first overall and the members who place in the remaining top 10 spots.  At the end of the Quarter the process will repeat, and new Dark Council Guardsmen will be assigned, however past Guardsmen will get to keep their Dark Council Guardsman Accessories permanently.&lt;br /&gt;
&lt;br /&gt;
* Note: Guardsmen will be assigned the Accessory of the Dark Councilor who is holding the position at the time of selection. If a new Councilor is appointed their Accessory will be awarded at the start of the next quarter. Members will not be awarded two Dark Councilor Accessories in one quarter.&lt;br /&gt;
&lt;br /&gt;
* Note: Dark Council Guardsman Accessories will be unique to each member who holds a Dark Council Position, if a new Councilor is appointed a new Accessory will be created by the Herald with the input of the new Councilor.&lt;br /&gt;
&lt;br /&gt;
* On 1 January 2019, the formula for the GMRG score changed to include placement in Fist-led gaming competitions. The site auto-calculates the GMRG score as follows:&lt;br /&gt;
&lt;br /&gt;
** CEs + CFx2 + (a+b+c+f+e) = GMRG Score&lt;br /&gt;
&lt;br /&gt;
** a=10 (Number of 1st Place Finishes in GMRG Eligible Comps)&lt;br /&gt;
&lt;br /&gt;
** b=5 (Number of 2nd Place Finishes in GMRG Eligible Comps)&lt;br /&gt;
&lt;br /&gt;
** c=3 (Number of 3rd Place Finishes in GMRG Eligible Comps)&lt;br /&gt;
&lt;br /&gt;
** d=2 (Number of 4th or 5th Place Finishes in GMRG Eligible Comps)&lt;br /&gt;
&lt;br /&gt;
** e=1 (Number of 6th-10th Place Finishes in GMRG Eligible Comps)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===  Rank Chart  ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;700&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;| &#039;&#039;&#039;Rank&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;GMRG Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Abbreviation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;40%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Required to earn the Rank&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;20%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Reward&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Level 1&lt;br /&gt;
| GMRG:I&lt;br /&gt;
| Pass the [https://www.darkjedibrotherhood.com/shadow_academy/courses/68 GMRG SA Course] with an 85% or higher&lt;br /&gt;
| GMRG Warbanner Tasset&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 2&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:II&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 40 CE&#039;s&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Royal Guard Shock Glove&lt;br /&gt;
|-&lt;br /&gt;
| Level 3&lt;br /&gt;
| GMRG:III&lt;br /&gt;
| 100 CE&#039;s&lt;br /&gt;
| Royal Guard Datapad&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 4&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:IV&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 220 CE&#039;s&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Guardsman Warbanner Pattern&lt;br /&gt;
|-&lt;br /&gt;
| Level 5&lt;br /&gt;
| GMRG:V&lt;br /&gt;
| 400 CE&#039;s and 1 PoB&lt;br /&gt;
| Royal Guard Armor&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 6&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:VI&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 640 CE&#039;s and 2 PoB&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Royal Guard Force Pike&lt;br /&gt;
|-&lt;br /&gt;
| Level 7&lt;br /&gt;
| GMRG:VII&lt;br /&gt;
| 940 CE&#039;s and 3 PoB&lt;br /&gt;
| Royal Guard Electro-bisento/Royal Guard Vibro-voulge&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 8&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:VIII&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 1300 CE&#039;s and 5 PoB&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Royal Guard Holobook&lt;br /&gt;
|-&lt;br /&gt;
| Level 9&lt;br /&gt;
| GMRG:IX&lt;br /&gt;
| 1720 CE&#039;s and 7 PoB&lt;br /&gt;
| Elite Royal Guard Armor&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 10&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:X&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 2220 CE&#039;s and 10 PoB&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Royal Guard Twin Vibro-Arbir Blades/Eligible to compete in Quarterly GMRG Leaderboard&lt;br /&gt;
|-&lt;br /&gt;
| Level 11&lt;br /&gt;
| GMRG:XI&lt;br /&gt;
| 3400 CE&#039;s and 12 PoB&lt;br /&gt;
| Royal Guard Personal Shield&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Level 12&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | GMRG:XII&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | 4500 CEs and 14 PoB&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Royal Guard Bilari Electro-Chain Whip &lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;4&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;color: #fff; background-color: #6D0400&amp;quot;|&#039;&#039;&#039;1 CF counts as 2 CE&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Current Guard Assignments to the Dark Council ===&lt;br /&gt;
Guardsmen are assigned to the position, not to the person. Per standard operating procedures Guardsmen will wear their Royal Guard armor whenever on assignment to their Councilor. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;550&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-red&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;| &#039;&#039;&#039;Assignments&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Position&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Dark Councilor&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Guardsmen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Grand Master&lt;br /&gt;
| {{GM}}&lt;br /&gt;
| [[Bentre Sadow]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Deputy Grand Master&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{DGM}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Ira Ojiman]]&lt;br /&gt;
|-&lt;br /&gt;
| Master At Arms&lt;br /&gt;
| {{MAA}}&lt;br /&gt;
| [[Kenath Zoron]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Headmaster&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{HM}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Xantros]]&lt;br /&gt;
|-&lt;br /&gt;
| Herald&lt;br /&gt;
| {{HRLD}}&lt;br /&gt;
| [[Rulvak Qurroc]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Seneschal&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{SCL}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Thane Skotos]]&lt;br /&gt;
|-&lt;br /&gt;
| Justicar&lt;br /&gt;
| {{JST}}&lt;br /&gt;
| [[Junazee]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Voice of the Brotherhood&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{Voice}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Tasha&#039;Vel Versea]]&lt;br /&gt;
|-&lt;br /&gt;
| Fist of the Brotherhood&lt;br /&gt;
| {{Fist}}&lt;br /&gt;
| [[Turel Sorenn]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Regent of the Brotherhood&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{RGT}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Edgar Drachen]]&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== GMRG Specific Competitions and Training ==&lt;br /&gt;
In order to keep the Guardsman in top fighting condition the Fist of the Brotherhood has seen to it that there are regularly scheduled wargames.  These serve not only to hone Guardsman&#039;s abilities, but also give individuals a goal to strive for and bragging rights to their peers.&lt;br /&gt;
&lt;br /&gt;
=== Gorefest ===&lt;br /&gt;
Gorefest is a competition that is held at the end of every month for GMRG members only. It is a brutal test of member&#039;s skills and endurance with gaming. At the end of the weekend, who ever has the best PVP Score (defined as Matches Won * Matches Won/Matches Played) earns a top level crescent.&lt;br /&gt;
&lt;br /&gt;
Requirements:&lt;br /&gt;
* Must be a GMRG member&lt;br /&gt;
&lt;br /&gt;
Rewards:&lt;br /&gt;
* Double CF&#039;s and CE&#039;s&lt;br /&gt;
* 1st Level crescents&lt;br /&gt;
&lt;br /&gt;
==  Current Roster of the GMRG  ==&lt;br /&gt;
For a currest Roster showing all members of the Grand Master&#039;s Royal Guard and their Ranks refer to the [https://www.darkjedibrotherhood.com/societies/2 GMRG Society Roster].&lt;br /&gt;
&lt;br /&gt;
== Commander of the Guard ==&lt;br /&gt;
Throughout its many years of service, the [[Grand Master&#039;s Royal Guard]] saw the appointment of many Commanders. Though some names have been lost to time, below serves as a list of the former Commander&#039;s of the Guard, in order of most recent to earliest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|table width=&amp;quot;550&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-red&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;| &#039;&#039;&#039;Former Commanders&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;33%&amp;quot; style=&amp;quot;background-color: #A91713&amp;quot;| &#039;&#039;&#039;Service Dates MM/YY&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Faron&lt;br /&gt;
| January 1998 - March 1998&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Blazer&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | March 1998 - August 1998&lt;br /&gt;
|-&lt;br /&gt;
| ShadowXX&lt;br /&gt;
| September 1998 - December 1998&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Dreadnaught&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | January 1999 - June 1999&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;lar Kahn&lt;br /&gt;
| July 1999 - November 1999&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | D&#039;Artagnan&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | November 1999 - December 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Raistlin Majerus Sadow]]&lt;br /&gt;
| December 1999 - April 2000&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Z&#039;lar Kahn&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | May 2000 - June 2000&lt;br /&gt;
|-&lt;br /&gt;
| Kelric&lt;br /&gt;
| July 2000 - September 2000&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Tuojas&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | October 2000 - December 4, 2000&lt;br /&gt;
|-&lt;br /&gt;
| Blade Cannabisia&lt;br /&gt;
| December 9, 2000 - January 2001&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Z&#039;lar Kahn&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | February 2001 - July 28, 2001&lt;br /&gt;
|-&lt;br /&gt;
| Rizlib&lt;br /&gt;
| July 28, 2001 - September 18, 2001&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Telaris &amp;quot;Mav&amp;quot; Cantor]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | September 22, 2001 - November 9, 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Sharad Taldrya Hett|Sharad Hett]]&lt;br /&gt;
| November 30, 2001 - April 2, 2002&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Sithspawn Taldrya|Sithspawn]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | April 11, 2002 - September 12, 2002&lt;br /&gt;
|-&lt;br /&gt;
| Ziguarath&lt;br /&gt;
| October 5, 2002 - December 20, 2002&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Shadow Taldrya]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | December 20, 2002 - February 12, 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Halcyon Rokir]]&lt;br /&gt;
| August 4, 2003 - April 27, 2004&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | Demosthenes&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | May 11, 2004 - January 24, 2005&lt;br /&gt;
|-&lt;br /&gt;
| Jasru Lakca&lt;br /&gt;
| February 13, 2005 - May 9, 2005&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Sharad Taldrya Hett]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | May 9, 2005 - July 26, 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Khobai Wrathraven]]&lt;br /&gt;
| July 26, 2005 - Jan 6, 2007&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
{|table width=&amp;quot;550&amp;quot; align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=&amp;quot;fancy fancy-red&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;| &#039;&#039;&#039;Reformed Guard Commanders&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Ma`ar-Tyrius Ga-Tir]]&lt;br /&gt;
| September 5, 2010 - December 1, 2010&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | [[Fremoc Pepoi Sadow]]&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | December 1, 2010 - June 25, 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Valhavoc]]&lt;br /&gt;
| July 5, 2013 -  February 21, 2016&lt;br /&gt;
|-&lt;br /&gt;
| [[Cethgus Tiberius Entar]]&lt;br /&gt;
| February 21, 2016 - September 6, 2016&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | {{fist}}&lt;br /&gt;
| class=&amp;quot;alt&amp;quot; | October 6, 2016 - Incumbent&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #6D0400&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Organizations]] &lt;br /&gt;
[[Category:GMRG]]&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=182577</id>
		<title>Supported Games</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Supported_Games&amp;diff=182577"/>
		<updated>2021-10-06T01:18:25Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Eras|real}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the Rites of Combat.  To review the Rites, click the below link.&lt;br /&gt;
* [[Rites of Combat]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When submitting screenshots, members must ensure they clearly show all members who participated in the event, and any other game specific data.  Any screenshots that appear edited, cropped, or cause the Fist staff to question their authenticity will be rejected.&lt;br /&gt;
&lt;br /&gt;
===  Apex: Legends  ===&lt;br /&gt;
&lt;br /&gt;
* Screenshot must show names of all players, and time survived in order to qualify for the base clusters for this game.&lt;br /&gt;
* Cluster Values are as follows:&lt;br /&gt;
** Survive a minimum of 2:30/Top 15-20: .5 CFs&lt;br /&gt;
** Top 10-14: 1 CF&lt;br /&gt;
** Top 6-9: 1.5 CFs&lt;br /&gt;
** Top 2-5: 3 CFs&lt;br /&gt;
** 1st Place: 4 CFs&lt;br /&gt;
&lt;br /&gt;
===  Battlefront (Pre 2015) Series  ===&lt;br /&gt;
[[File:Clone_sharpshooter.jpg|thumb|250px|right|Battlefront Sharpshooter]]&lt;br /&gt;
* Before the match starts, decide upon whether or not you will be playing space or ground battles, or a combination of the two.&lt;br /&gt;
* Before the match begins, participants should decide on whether or not Heroes will be playable.&lt;br /&gt;
* Before the match begins, participants should decide on which gameplay mode they wish to play: default will be Conquest for Land, and Assault for Space.&lt;br /&gt;
* Before the match, participants should decide on whether it will be [[starwars:Galactic_Civil_War|Galactic Civil War]] or [[starwars:Clone_Wars|Clone Wars]].&lt;br /&gt;
* Do not change the settings to be below the normal standards for reinforcements of 150. Anything below 150 will be not be considered an acceptable game.&lt;br /&gt;
* Playing through a single map constitutes one match played.&lt;br /&gt;
* The Host determines the map choices, but can and should take requests from their opponent.&lt;br /&gt;
* If requested, match hosting can be split between participants, each hosting a single match and the third being decided by coin flip (or other means of randomization).&lt;br /&gt;
&lt;br /&gt;
== Battlefront (2015 release) ==&lt;br /&gt;
Battlefront includes options for playing Member vs Member PVP, Members vs Others PVP, and Members vs Environment PVE.  This section will be broken down to detail rules for each type.&lt;br /&gt;
&lt;br /&gt;
Note:  with the exception of PvP, you must register at least one kill to qualify for clusters.  This is the main way to prove you actually played.&lt;br /&gt;
&lt;br /&gt;
=== Member vs Member Battlefront (PvP) ===&lt;br /&gt;
* Battlefront Game Mode &amp;quot;Battles&amp;quot; is used.&lt;br /&gt;
* The winner of each Match is the first member to reach 100 tokens.&lt;br /&gt;
* Default play mode is with AI Soldiers &amp;quot;Off&amp;quot;&lt;br /&gt;
** If both members agree AI Soldiers may be turned &amp;quot;On&amp;quot;, this activates Hero / Villain mode.&lt;br /&gt;
** Note that the Emperor has a very powerful Health Regen Ability.&lt;br /&gt;
* As with all Member vs Member PVP, proper Telegram challenges are required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Others Battlefront (PvO) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify.&lt;br /&gt;
* Matches without screenshots will not have CFs awarded.  A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Environment Battlefront (PvE) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify.&lt;br /&gt;
* Matches without screenshots will not have CEs awarded.  A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
== Battlefront II (2017 release) ==&lt;br /&gt;
&lt;br /&gt;
Battlefront includes options for playing Member vs Member PVP, Members vs Others PVP, and Members vs Environment PVE.  This section will be broken down to detail rules for each type.&lt;br /&gt;
&lt;br /&gt;
=== Members vs Others Battlefront (PvO) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify for clusters. &lt;br /&gt;
*  Members must at least register one kill and\or score to qualify for clusters. To show involvement within the match.&lt;br /&gt;
* Submissions for &amp;quot;Capital Supremacy&amp;quot;, the screenshot must state at the bottom, &amp;quot;Searching for Capital Supremacy.&amp;quot; To differentiate from Galactic Assault. IF the submission does not shot this it will be remanded and can be submitted as Galactic Assault.&lt;br /&gt;
* A screenshot of the summary screen shown at match completion is required.&lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Members vs Eviroment Battlefront (PvE) ===&lt;br /&gt;
* Must be playing with at least one other DJB member to qualify for clusters. &lt;br /&gt;
* Screenshots must be end of match when all Four players are displayed with their heroes and scores. &lt;br /&gt;
* Members IDs (Origin/PSN/Xbox Live) must be listed on their Dossier.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Battlefront_II_Screenshot.jpg|240px|PvO Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Battlefront2017PvEScreenshot.jpg|240px|PoE Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|PvO || PvE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Destiny 2==&lt;br /&gt;
* At least two members in the group must have DJB pins to qualify for CFs and CEs. &lt;br /&gt;
** A member has a &amp;quot;Daily CE and CF Cap&amp;quot; where they can earn up to 30 CEs for playing PvE events and 30 CFs for playing PvO events Destiny in each day.  If greater than 30 CEs and/or 30 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All Clusters in queue are reset on this day.&lt;br /&gt;
* Your PSN ID, Xbox Live, and/or Battle.net name must be listed on dossier to qualify for Clusters&lt;br /&gt;
* Matches without screenshots will not have Clusters awarded. Screenshots can be from the Destiny Tracker site, or from the mission complete screens.&lt;br /&gt;
* For Strikes and Nightfall Strikes, you must have taken part in the entire event to be eligible to earn CEs.  For Crucible / Gambit events, members may earn CFs for joining mid-match, provided they have at least one enemy kill on the event summary screen.&lt;br /&gt;
** Example (Strike):  Member joins a fireteam of two DB members near the end of a Strike.  Only the original two members are eligible to earn earn CEs for this event.  &lt;br /&gt;
* Raids have some very specific requirements based off changes from Destiny 1&lt;br /&gt;
** Members may only earn CEs for all encounters played or full clears completed.  That means that each member is allowed to earn rewards from individual raid encounters, or from completing a full raid.  Select the correct modifier in the gaming submission portal when submitting.  &lt;br /&gt;
** Raids do not have be fully cleared to count for CEs.  A partial clear will earn CEs, however you may not submit a full clear for a raid if you don not play all encounters in that raid.  If you change groups mid way, you may not submit the team for a full raid.&lt;br /&gt;
** Only Leviathan and Last Wish raids count a full clear as four encounters.&lt;br /&gt;
** For the two Leviathan Raid Lairs (Eater of Worlds and Spire of Stars), the Scourge of the Past and Crown of Sorrows Raids, a full clear consists of three encounters.  Do not submit &amp;quot;Full Clear&amp;quot; for those two encounters. &lt;br /&gt;
* Battlegrounds require a screenshot of each activity from Bungie.net (see example below). Links to this website are not considered valid submissions. The screenshot must show the &amp;quot;Opponents Defeated&amp;quot; tab for the activity to ensure all members are included. &lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Destiny_2_Strike.jpg|240px|PoE Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Destiny_2_Crucible.jpg|240px|Crucible Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Destiny 2 Gambit.jpg|240px|Gambit Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:D2BGs.png|240px|Battleground Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Strike || Crucible || Gambit || Battleground&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Diablo 3 ==&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier.&lt;br /&gt;
* One other DJB member is required to earn Clusters of Earth in Diablo 3.  These are earned by completing Rifts and Greater Rifts.&lt;br /&gt;
** A member has a &amp;quot;Daily Cap&amp;quot; where they can earn up to 30 CE&#039;s for playing Diablo 3 in each day.  If greater than 30 CEs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CEs in queue are reset on this day.&lt;br /&gt;
* At least two members in the group must have DJB Pins to qualify for CEs. Since this is a co-op game screenshots are required to earn CEs.  Matches without screenshots will not have CEs rewarded.  All activity must be submitted through the Gaming Portal.&lt;br /&gt;
* To qualify for CEs the highest level character in a group may not be more than 10 Character Levels above the lowest level character.  &lt;br /&gt;
** This is applicable to Character Levels only, Paragon Levels do not apply.&lt;br /&gt;
** Example:  Level 60 and Level 70 grouped is acceptable to earn CEs.  Level 59 and Level 70 grouped would not earn CEs.&lt;br /&gt;
* Clan information: Dark Brotherhood [DJB]. Request invite in game, not managed by FIST staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Greater_Rift_Sample.jpg|240px|Greater Rift]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Reg_Nef_rift.jpg|240px|Nephalem Rift]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Greater Rift || Nephalem Rift&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Empire at War Platforms  ==&lt;br /&gt;
* Match host will be decided prior to the start of the match via the DB Gaming Telegram channel.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match.&lt;br /&gt;
* If you wish to change settings in between matches, both participants MUST agree to it.&lt;br /&gt;
* No Super Weapons or Heroes.&lt;br /&gt;
* Games set to Destroy Space Station.&lt;br /&gt;
&lt;br /&gt;
===  Galactic Battlegrounds and Clone Wars Expansion  ===&lt;br /&gt;
* Match host will be decided prior to the start of the match on Telegram&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
==  Heroes of the Storm ==&lt;br /&gt;
* Members IDs (Battle.net) must be listed on their Dossier in order to qualify for Clusters&lt;br /&gt;
* The group must contain at least two members of the DJB to qualify for Clusters. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CEs (PvE) and 30 CFs (PvO) for playing Heroes of the Storm in each day.  If greater than 30 CEs and CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All clusters in queue are reset on this day.&lt;br /&gt;
* Matches without screenshots will not have clusters awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
* For 1v1 matches, members may play on whatever map they want unless a competition requires a specific map use (generally done during DB-wide events like GJWs and Vendettas), and may fill out their team in whatever way they want. If you can’t agree on maps or servers, default to the RoC for how to handle that. If you still can’t come to an agreement, the Fist or P:Fist will arbitrate for you.&lt;br /&gt;
* For 1v1 matches, one single match in game is equal to one match for the purposes of the Dark Jedi Brotherhood as well.&lt;br /&gt;
**How to obtain the CORRECT screenshot for PvE (vs AI) mode:&lt;br /&gt;
**Once the match has concluded and when the MVP (voting) screen comes up, press the TAB key to bring up the stats screen. This is the screenshot you will submit for CE’s. For it shows what level AI was fought (Beginner/Recruit; Adept; Veteran or Elite).&lt;br /&gt;
**If you do not hit tab during the MVP screen you will not capture the correct stat screen. It will not have Recruit/Adept/Veteran or Elite by AI. This is an invalid screenshot and will be rejected.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:PvE_HOTS.png|240px|PvE (vs. AI) Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:PvO_HOTS.png|240px|PvO (Quickmatch) Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|PvE || PvO&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hearthstone==&lt;br /&gt;
* Matches must be set up on Telegram using @DJBFistbot&lt;br /&gt;
* Hearthstone Matches will be played via your Battlenet profile - either through the PC App or Mobile App.&lt;br /&gt;
* For 1v1 matches, one single match in game is equal to one match for the purposes of the Dark Jedi Brotherhood as well.&lt;br /&gt;
* For 1v1 matches, members may play on whatever server they choose unless otherwise stated in a competition. If you still can’t come to an agreement, the Fist or P:Fist will arbitrate for you.&lt;br /&gt;
* Your Battlenet ID must be listed on your dossier.&lt;br /&gt;
* Decks using &amp;quot;Core Set&amp;quot; cards are the default. You can find which cards from the core set you have by clicking the button in the bottom left corner of the collection interface and selecting Core Set from under the Standard Sets heading (See image below).&lt;br /&gt;
* If members cannot agree on the type of deck used, both will use Core Set decks.&lt;br /&gt;
*  If you do not have a Core Set deck built, there are recipes for core set decks available for all classes.&lt;br /&gt;
** Note #1: Do not use the “Complete My Deck” option as it will add non-core set cards to your deck, regardless of which viewing filter you have set in the deck management screen. You will need to select the cards manually to ensure that only Core Set cards are added to your deck.&lt;br /&gt;
** Note #2: When you first start: You will not have access to all of the available cards for the Core Set and you will gain access to more as you level the characters by playing them.&lt;br /&gt;
* When choosing to play “Custom” decks, players are free to design and build their own decks and play against one another (Note: not recommended for new players).&lt;br /&gt;
** Note: “Wild” decks must be agreed upon by both parties in a custom match.&lt;br /&gt;
* No alterations to decks are permitted in between rounds. You may select a different deck/class, but no additional cards may be added or removed once the match has begun.&lt;br /&gt;
&lt;br /&gt;
Core Set in Deck Builder:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:CoreSet.png|240px|Basic Card (No Gem)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Jedi Knight Series (Jedi Knight &amp;amp; Jedi Outcast) ==&lt;br /&gt;
* There will be no use of COGs or other hacks to enhance or alter gameplay. If you fear your opponent will try using hacks you can request to play with an Anti-Hack Patch&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
* In a lightsaber match, if your opponent deactivates their lightsaber (switching to fists or [[starwars:Bryar_Pistol|bryar]]) then they have declared a peace and should not be attacked&lt;br /&gt;
* No Force / Guns Matches&lt;br /&gt;
** Both participants will be allowed a time to “load” before the match starts to ensure both players are equally equipped&lt;br /&gt;
** You cannot pick up your opponent’s backpack, nor can you attack them until they have retrieved their pack&lt;br /&gt;
** You cannot load up on items, ammo, shields, or weapons after dying until you’ve retrieved your backpack&lt;br /&gt;
** Activating the lightsaber declares a peace, this player should not be attacked, nor should they attack with their lightsaber&lt;br /&gt;
&lt;br /&gt;
==  Jedi Knight Series  (Jedi Academy) ==&lt;br /&gt;
[[File:JOduel.jpg|thumb|250px|right|Jedi Academy duel]]&lt;br /&gt;
* All official DB competitions utilizing these platforms require the use of an official DB server (an updated list of which can be found on the [[Gaming Servers]] wiki page). If no official DB servers are found online players may, through mutual agreement, play on another server. By doing so, they also forfeit the right to any complaints regarding the outcome of the match due abuse/server statistics/mods/etc.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each choose either Force setting or Weapons setting.&lt;br /&gt;
* When both players have sabers ignited, the duel starts&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel.&lt;br /&gt;
* You cannot attack a player who has been knocked to the ground in a duel, whether by kick or saberlock loss.&lt;br /&gt;
&lt;br /&gt;
==  Overwatch ==&lt;br /&gt;
* Members IDs (PSN/Xbox/etc) must be listed on their Dossier in order to qualify for CFs.&lt;br /&gt;
* The group must contain at least two members of the DJB to qualify for CFs. &lt;br /&gt;
** A member has a &amp;quot;Daily CF Cap&amp;quot; where they can earn up to 30 CF&#039;s for playing Overwatch in each day.  If greater than 30 CFs are earned the excess in queue will carry over to the next day of the week.  The exception is midnight between Thursday and Friday.  All CFs in queue are reset on this day.&lt;br /&gt;
* Matches without screenshots will not have CFs awarded. Screenshots must be of completed Mission summary screen.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:OW_PvO_6v6.jpg|240px|6v6 Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:OW_3v3_Sample.jpg|240px|3v3 Mode]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|6v6 || 3v3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Star Wars The Old Republic MMO==&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* Operations&lt;br /&gt;
** A raid is Full Cleared when all boss encounters in it have been completed.&lt;br /&gt;
** If a raid is Partially Cleared (first two bosses of the encounter completed) members will earn 40% of the CEs listed above.&lt;br /&gt;
** If a raid is Mostly Cleared (all but the final boss encounter completed) members will earn 70% of the CEs listed above.&lt;br /&gt;
** Operations where one or no bosses are downed, earn no CE&#039;s.&lt;br /&gt;
* World Bosses&lt;br /&gt;
** Xenoanalyst II and Golden Fury are considered World Bosses.&lt;br /&gt;
* Clan Information:&lt;br /&gt;
** Empire Guild: Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Old Republic Duels (Level 15) ===&lt;br /&gt;
* Matches must be set up on Telegram using @DJBFistbot&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* Characters are to be no higher than Level 15.&lt;br /&gt;
** Empire Character Classes are recommended for ease of meeting up with others to Duel.  At Level 15 you may not have access to your Starship yet.&lt;br /&gt;
** It is recommended you create a Character solely for the Casual Duel Bracket if you wish to participate, upon hitting Level 15 stop exploring or playing that character other than to Duel.&lt;br /&gt;
* Gear Restrictions&lt;br /&gt;
** Only items of &amp;quot;Blue Quality&amp;quot; or less will be equipped (No Purple Items, Item Mods, etc.)&lt;br /&gt;
** No Ear, Implant, or Relic slot items are to be equipped.&lt;br /&gt;
** Augment slots are allowed to be added to equipment.&lt;br /&gt;
** Orange Gear may be used in all other slots.&lt;br /&gt;
*** Head, Chest, Glove, Leg, Boot Orange Armor can be purchased from the Social Items Vendor in the Cantina on Dromund Kas (or Coruscant for Republic faction) for less than 2,000 Credits for the full set.&lt;br /&gt;
*** Wrist and Waist Orange Armor can be purchased from the Auction House or  members of the DJB Guild may be able to craft some for you.&lt;br /&gt;
*** Weapons are provided to each character when they finish their class quest on their starting planet, if an Advanced Class is selected that can Dual Wield a second weapon is provided by their trainer at that time.&lt;br /&gt;
*Consumable Use&lt;br /&gt;
** No Stims, Adrenals, or Medpacks are to be used.&lt;br /&gt;
** If members wish to use Class Buffs they should Buff each other to ensure a level playing field.&lt;br /&gt;
*Companions&lt;br /&gt;
** Companions should be dismissed unless both members agree to include them in the duel.&lt;br /&gt;
&lt;br /&gt;
=== The Old Republic Duels (Open Level) ===&lt;br /&gt;
&#039;&#039;&#039;Note: This is a separate platform from the Level 15 Bracket. Those who play against one person in Open Level Duels and then refuse against another will be found as match dodging.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Matches must be set up on Telegram using @DJBFistbot&lt;br /&gt;
* Members IDs (Character Names) must be listed on their Dossier.&lt;br /&gt;
* There are no gear restrictions.  If character’s dueling are at different levels and they both agree to it the higher level player may remove pieces of gear to handicap themselves.  However, this is not required. &lt;br /&gt;
*Consumable Use&lt;br /&gt;
** Use of Class Buffs, Stims, Adrenals, or Medpacks should be agreed upon prior to the start of the duel.&lt;br /&gt;
*Companions&lt;br /&gt;
** Companions should be dismissed unless both members agree to include them in the duel.&lt;br /&gt;
&lt;br /&gt;
==  Rebellion/Supremacy  ==&lt;br /&gt;
* Match host will be decided in the DB Gaming Lounge on Telegram prior to the start of the match.&lt;br /&gt;
* Settings will be determined by both participants prior to the start of the match&lt;br /&gt;
* If you wish to change settings in between matches both participants MUST agree to it&lt;br /&gt;
* You cannot rush your opponent until after 5 minutes of the game has passed, this can also be allowed prior to start of the match, but both parties forfeit the right to any complaints regarding the outcome of the match.&lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
==  Republic Commando  ==&lt;br /&gt;
* An updated list of servers can be found on the Gaming Servers wiki page. Play on these servers, as other hosted matches are not accepted.&lt;br /&gt;
* In a match, you cannot load up on items, ammo, grenades, or weapons.&lt;br /&gt;
** If low on ammo, you can find where your weapon’s ammo cache is.&lt;br /&gt;
* You cannot attack an opponent directly on match start or respawn during 1v1 matches.&lt;br /&gt;
* You cannot use a bacta tank at any time during a duel, unless both players agree before game start.&lt;br /&gt;
** Note: You can pick up a Bacta pack after a duel, if you are injured. &lt;br /&gt;
* If settings cannot be agreed upon, the participants will each get their choice of one game in their style of weapon picks. All details must be agreed on previously before match begins.&lt;br /&gt;
&lt;br /&gt;
== Squadrons ==&lt;br /&gt;
=== PvE/O ===&lt;br /&gt;
&lt;br /&gt;
* The appropriate ID (EA ID, Steam Account ID, Playstation ID, XBox Live Profile) must be listed on the Dossier for each member included on the screenshot.&lt;br /&gt;
* Clusters are able to be earned by completing Fleet Battles vs. AI (PvE),  Ranked Fleet Battles (PvO) or Dogfight (PvO) matches with a total of two (2) or more DJB members together in the match.&lt;br /&gt;
* Screenshots are required to be submitted to earn Clusters.&lt;br /&gt;
* Squadrons score screens do not differentiate between difficulty levels in vs AI matches. Both difficulties are submitted the same way and are worth the same cluster value.&lt;br /&gt;
* The easiest way to identify if a Fleet Battle is Ranked or Vs. AI is to look at the player names on the opposing team. The AI names are always in all capital letters and are from a small list of reused names.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Squad_Fleet_AI.jpg|240px|Fleet Battle vs AI Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:Squad_Fleet_Ranked.jpg|240px|Ranked Fleet Battle Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Squad_Dogfight.jpg|240px|Dogfight Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Vs. AI || Ranked || Dogfight&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== PvP ===&lt;br /&gt;
&lt;br /&gt;
All of the settings listed below are considered standard for all PvP matches unless specifically agreed upon by both participants or stated in a competition.&lt;br /&gt;
&lt;br /&gt;
* Game Mode: Dogfight&lt;br /&gt;
* Game Mode Settings: Default Value&lt;br /&gt;
* Map: Random Map&lt;br /&gt;
* Privacy Level: Invite Only&lt;br /&gt;
* Suggested Skill Level: Everyone&lt;br /&gt;
* No Restriction&lt;br /&gt;
* No Modifiers&lt;br /&gt;
&lt;br /&gt;
Although we are not using the in game restrictions settings for PvP, all DJB matches should use the following as the default allowable ships:&lt;br /&gt;
&lt;br /&gt;
* X-Wing or TIE Fighter&lt;br /&gt;
&lt;br /&gt;
Load outs are limited to the following components:&lt;br /&gt;
&lt;br /&gt;
* Standard Laser Cannon&lt;br /&gt;
* Repair System or Droid&lt;br /&gt;
* Concussion Missile&lt;br /&gt;
* Seeker Warhead&lt;br /&gt;
* Standard Hull&lt;br /&gt;
* Standard Engine&lt;br /&gt;
* Standard Deflector (when applicable)&lt;br /&gt;
&lt;br /&gt;
== Star Conflict ==&lt;br /&gt;
* Members IDs (Steam ID) must be listed on their Dossier.&lt;br /&gt;
* Clusters are able to be earned by completing Star Conflict Mission Matches (PvE), PvP and PvO Matches with a total of two (2) or more DJB members together in the Match.&lt;br /&gt;
* Screenshots are required to be submitted to earn Clusters&lt;br /&gt;
* Star Conflict screenshots do not always show all participating members in a single screenshot.  In order for a single submission to count, all members receiving credit for the event must have a screenshot showing their name.  To simplify this process, when submitting multi-screen submissions for a single match, label them as 1a.jpg, 1b.jpg, 1c.jpg, and so on.  If all members  that played are visible on the screen, only one screenshot is required.&lt;br /&gt;
** Example:  Three DB members play a round of Star Conflict.  Two members place high enough to display on a screenshot, with the third member&#039;s name requiring scroll-down.  For this match, two screenshots must be submitted.&lt;br /&gt;
&lt;br /&gt;
Example of Acceptable Screenshots:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:SC_PvP_Sample.jpg|240px|PvP Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:SC_PvE_Mission_Sample.jpg|240px|PvE Mission Match Sample]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:SC_Vs_Bots_Sample.jpg|240px|Vs. Bots Sample]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|PvP || PvE Mission || vs. Bots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Warframe ==&lt;br /&gt;
* Members ID’s must be listed on their dossiers in order to qualify for CE’s.&lt;br /&gt;
** A member has a “Daily CE Cap” where they can earn up to 30 CE’s for playing Warframe in each day. If greater than 30 CE’s are earned the excess in que will carry over to the next day of the week. The exception is midnight between Thursday and Friday. All CE’s in queue are reset on this day.&lt;br /&gt;
* The group must contain at least two member of the DJB.&lt;br /&gt;
* Miscellaneous Missions are any mission other than Defense.&lt;br /&gt;
* Members may not mix Misc. and Defense missions within the same submission.&lt;br /&gt;
* Screenshots submitted must be the mission summary screen after completing the mission.&lt;br /&gt;
* All participants must register at least one kill on a screenshot to qualify for CEs.&lt;br /&gt;
&lt;br /&gt;
See examples below:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:WF.Waves.png|240px|Defense]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&lt;br /&gt;
[[File:WF.Mission_Summary.png|240px|Mission Summary]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Defense || Mission Summary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  X-Wing Series  ==&lt;br /&gt;
* Matches will be hosted by each player for a minimum of five minutes, unless agreed beforehand that one participant will host the entire match (If one host, a match is ten minutes in length)&lt;br /&gt;
* Kills from each host (or the entire match) are added up to determine a winner in 1v1 matches&lt;br /&gt;
* The starting distance between opponents should be a distance of two to three kilometers&lt;br /&gt;
* Craft type and shield/warhead usage will be decided prior to match start and used for both hosts&lt;br /&gt;
* Default ship type is TIE Interceptor&lt;br /&gt;
* You cannot use hyperspace&lt;br /&gt;
* You cannot use the “W-trick” to increase your rate of fire&lt;br /&gt;
&lt;br /&gt;
== Casual Gaming ==&lt;br /&gt;
&lt;br /&gt;
All multiplayer video games are eligible to be submitted for clusters, subject to the discretion of the Fist. The following requirements must be met:&lt;br /&gt;
&lt;br /&gt;
* You must play with at least one other DB member. There will be no solo submissions allowed in this queue&lt;br /&gt;
* The game must have a screenshot that clearly shows the gamertag, PSN ID, Steam name, etc. for all members who participated&lt;br /&gt;
* In the event that the gamertag is not one currently listed on your dossier, it is strongly advised (but not required) that your gamer ID be similar to your DB name. In the event that this is not feasible for any reason, members must place a comment on the submission listing the in-game name and the associated DB character name&lt;br /&gt;
* You must input the name of the game played and the platform you played it on in the details box&lt;br /&gt;
* This queue is for video games only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Thirteenth_Great_Jedi_War&amp;diff=173440</id>
		<title>Thirteenth Great Jedi War</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Thirteenth_Great_Jedi_War&amp;diff=173440"/>
		<updated>2019-08-10T18:45:18Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: /* Phase II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Battle&lt;br /&gt;
| prev = [[Twelfth Great Jedi War]]&lt;br /&gt;
| conc = &lt;br /&gt;
| next = &lt;br /&gt;
| image = [[File:VN6bwNy.png|250px]]&lt;br /&gt;
| name = GJW XIII: &lt;br /&gt;
| conflict = &lt;br /&gt;
| objective = &lt;br /&gt;
| date = [[37 ABY]]&lt;br /&gt;
| location =&lt;br /&gt;
| participants =&lt;br /&gt;
| outcome = &lt;br /&gt;
| side1 = [[Dark Brotherhood|The Dark Brotherhood]]&lt;br /&gt;
| side2 = [[The Collective]]&lt;br /&gt;
| side3 = [[Severian Principate]]&lt;br /&gt;
| commanders1 = &lt;br /&gt;
Grand Master:&lt;br /&gt;
* Telaris (Darth Pessimus)&lt;br /&gt;
&lt;br /&gt;
Consuls:&lt;br /&gt;
*[[Clan_Arcona#Kordath_Bleu|Kordath Bleu]]&lt;br /&gt;
*[[Clan_Naga_Sadow#Bentre_Kairn&#039;tel_Sadow|Bentre Kairn&#039;tel Sadow]]&lt;br /&gt;
*[[Clan_Odan-Urr#Aurora_&amp;quot;Aura&amp;quot;_Ta&#039;var|Aurora &amp;quot;Aura&amp;quot; Ta&#039;var]]&lt;br /&gt;
*[[Clan_Plagueis#Ronovi_Tavisaen|Ronovi Tavisaen]]&lt;br /&gt;
*[[Clan_Scholae_Palatinae#Elincia_Rei|Elincia Rei]]&lt;br /&gt;
*[[Clan_Taldryan#Rian_Taldrya|Rian Taldrya]]&lt;br /&gt;
*[[Clan_Vizsla#Declan_Roark|Declan Roark]]&lt;br /&gt;
| commanders2 = Lord Superior:&lt;br /&gt;
&lt;br /&gt;
[[The_Collective#Rath_Oligard|Rath Oligard]]&lt;br /&gt;
&lt;br /&gt;
Lieutenants:&lt;br /&gt;
&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/non_player_characters/578 M&#039;eero &amp;quot;Tripp&amp;quot; Trippani]&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/non_player_characters/204 Gwendolyn &amp;quot;Sparks&amp;quot;]&lt;br /&gt;
*[[The_Collective#Ghafa_Ordam|Ghafa Ordam]]&lt;br /&gt;
*[[The_Collective#Avitus_Oligard|Avitus Oligard]]&lt;br /&gt;
*[[The_Collective#Varryn_Antillus|Varryn Antillus]]&lt;br /&gt;
*[[The Collective|Various others]]&lt;br /&gt;
&lt;br /&gt;
| commanders3 = &lt;br /&gt;
Triumvir of Steel: [[The_Severian_Principate#Kamlin_Xarel|Kamlin Xarel]]&lt;br /&gt;
&lt;br /&gt;
Triumvir of Words: [[The_Severian_Principate#Adlez_Freewoman|Adlez Freewoman]]&lt;br /&gt;
&lt;br /&gt;
Triumvir of Oaths: [[The_Severian_Principate#Vairya_Muktiba|Vairya Muktiba]]&lt;br /&gt;
&lt;br /&gt;
Lieutenants: &lt;br /&gt;
&lt;br /&gt;
*[[The_Severian_Principate#Pwimtar_Takrid|Pwimtar Takrid]]&lt;br /&gt;
*[[The_Severian_Principate#Harvey_Daley|Harvey Daley]]&lt;br /&gt;
*[[The_Severian_Principate#Aemilius_Crassus|Aemilius Crassus]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/577 Amara Cirrus]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/576 Jar&#039;deon Blazio]&lt;br /&gt;
&lt;br /&gt;
| forces1 =&lt;br /&gt;
*[[Arcona]]&lt;br /&gt;
*[[Naga Sadow]]&lt;br /&gt;
*[[Odan-Urr]]&lt;br /&gt;
*[[Plagueis]]&lt;br /&gt;
*[[Scholae Palatinae]]&lt;br /&gt;
*[[Taldryan]]&lt;br /&gt;
*[[Clan Vizsla]]&lt;br /&gt;
| forces2 = &lt;br /&gt;
*[[The_Collective#The_Liberation_Front|Liberation Front]]&lt;br /&gt;
*[[The_Collective#Capital_Enterprises|Capital Enterprises]]&lt;br /&gt;
*[[The_Collective#The_Technocratic_Guild|Technocratic Guild]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/54801-item-container Battle Group Elysium]&lt;br /&gt;
| forces3 = &lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/65222-item-container The 5th Fleet]&lt;br /&gt;
| casual1 = &lt;br /&gt;
| casual2 =&lt;br /&gt;
| casual3 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Thirteenth Great Jedi War, also known as &#039;&#039;&#039;GJWXIII: Discord&#039;&#039;&#039;, was a 5 week Brotherhood event that ran from &#039;&#039;&#039;July 20, 2017&#039;&#039;&#039; to &#039;&#039;&#039;August 26th, 2017&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;  &#039;&#039;“I assure you, Mr. Daley, that the vessels you are reporting as attacking the shipyard are not from the Iron Navy, nor would any of our military personnel do anything to put the lives of Lyra Colony or the Shipyard in danger,”&#039;&#039; - [[Evant Taelyan]] &amp;lt;/blockquote&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt; As representatives of the Dark Jedi Brotherhood and The Collective met with leaders of the [[Severian Principate]], Collective forces disguised as an element of the Brotherhood launched a false-flag surprise attack on the Principate, hitting targets across the [[Lyra-3K-a system|Lyra System]]. [[The Collective]] feigns shock and ignorance as the Brotherhood scrambles to contain the situation and the Principate stands poised on the brink of war. Out of this discord, new opportunities have presented themselves to the Clans, from salvaging diplomatic ties with a new ally, to securing new sources of power and profit for themselves. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
A decisive blow has was struck in the ongoing fued between the Brotherhood and the Collective. With the death of the Technocratic Guild leader known as Daggo Mouk—and the loss of Meridian Space Station—the Collective have scaled back their harassment of the Brotherhood. Their withdrawal gave the Dark Council some much needed breathing room to reinforce their hold on their respective territories. The continued conflicts with the Collective—combined with meeting the material needs of the Dark Council&#039;s new home world, fleet, and personnel—stretched the Regent&#039;s coffers thin. &lt;br /&gt;
In the hopes of reaching a  trade deal with a new partner, the Grand Master created an opportunity to meet with a new organization that could stand to be an invaluable partner for the Brotherhood. They call themselves the [[Severian Principate]]. &lt;br /&gt;
&lt;br /&gt;
With the leadership of the Brotherhood shifting gears, Evant Taelyan was appointed Deputy Grand Master. His first task? Assemble a group of delegates from the seven respective Clans, and take them to the [[Lyra-3K-a]] system to meet with representatives from the [[Severian Principate]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Our story begins here. &lt;br /&gt;
&lt;br /&gt;
[[File:VN6bwNy.png|center|450px|none]]&lt;br /&gt;
&lt;br /&gt;
==== [Prologue]  ====&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1OiPRd_WjNBX6L-PTGeyw3LHpm0G1tJVM/view &#039;&#039;If you want peace, prepare for war...&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
The Deputy Grand Master has assembled his team of diplomats that represent each of the Brotherhood’s seven clans. Their destination? The Lyra-3K-a star system to meet with diplomats from the Severian Principate with the hope of forging a mutually beneficial alliance between the two powers. While the Iron Forces make their way towards the locations of interest, however, the Collective makes a bold move to disrupt diplomacy as discord looms on the horizon...&lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjwxiii-discord-prologue Newspost]&lt;br /&gt;
&lt;br /&gt;
==== [Chapter One] Catalyst ====&lt;br /&gt;
&#039;&#039;[https://drive.google.com/file/d/15HRWYGV7kkff93GGjeMSWiRFsYK53oqp/view &amp;quot;Opposition brings concord. Out of discord comes the fairest harmony.”]&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Just as the Brotherhood begins a historic diplomatic meeting with the Severian Principate, the Collective has made a hard move to sow discord and disrupt the potential alliance. Under the disguise of Iron Forces ships and pilots, they have launched multiple false-flag attacks on key locations in the Lyra-3K-a system. In a desperate attempt to prevent the deal from falling through, Deputy Grand Master Evant Taelyan has sent out an encrypted, coded message across the Advanced Inquisitorius Network (AIN) calling on all Brotherhood personal to lend aid. The fate of this potential alliance now hangs in the hands of the Seven Clans of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
==== [Chapter Two] When Words Fail ====&lt;br /&gt;
&#039;&#039;[https://drive.google.com/file/d/12kDFdO-klo9WOZSImORu8TdIt-Bv5xTW/view &amp;quot;Truth is stranger than fiction because we don’t meet it as often.”]&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Although the Brotherhood has produced evidence of the Collective false-flag attack, the Severian Principate remains skeptical of the Brotherhood&#039;s motivations. To make matters worse, elements of the Principate 5th Fleet have taken up arms against the Brotherhood system-wide. &lt;br /&gt;
&lt;br /&gt;
==== [Finale] ====&lt;br /&gt;
* TBD&lt;br /&gt;
&lt;br /&gt;
=== Location ===&lt;br /&gt;
[[File:Severian Principate-Map.png|350px|center|thumb|Galactic location of the [[Lyra-3K-a]] star system.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ‘’Lyra’’ system, so designated three hundred years ago by the Old Republic explorators, is a small out-of-the-way system rarely seen or featured on hyper lane starcharts. It has seen several colonization attempts in the past with every colony failing for one reason or another. The system is inhabited by several thousand [[Severian Principate]] citizen-colonists and military personnel attempting to carve out an existence among the megafauna and megaflora of the only inhabited world in the system - Eorilia’s Moon.&lt;br /&gt;
&lt;br /&gt;
[[File:Lyra3-system.png|thumb|500px|center|The [[Lyra-3K-a system]] is the home of the &#039;&#039;Thirteenth Great Jedi War.&#039;&#039; ]]&lt;br /&gt;
&lt;br /&gt;
=== Theaters of War ===&lt;br /&gt;
&lt;br /&gt;
Theaters are places particularly important to the Brotherhood - and the Collective - in the Lyra system. Some information is available about the locations themselves in the  fiction updates. Each Theater will have an overarching objective the Brotherhood hopes to accomplish, but that is no guarantee the Clans have the same goals! &lt;br /&gt;
&lt;br /&gt;
* Members can sign up for theaters using the following [https://bit.ly/2Z02Ng1 link]&lt;br /&gt;
* To see a list of theaters chosen by members, click [https://bit.ly/2JVsEzc here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &#039;&#039;&#039;Please Note:&#039;&#039;&#039; Members are able to change their theater choice once. To do so, please &#039;&#039;&#039;email&#039;&#039;&#039; Mav (mav1234@gmail.com), Evant (evant.taelyan@gmail.com), and Atra (wraith1807@gmail.com) with your request. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Phase II Theater Upadte ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;An Increasing Threat from the [[Collective]] and 5th Fleet Mutineers&lt;br /&gt;
&#039;&#039; &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although the Principate ambassadors have been provided evidence exonerating the Brotherhood, they remain skeptical of the motives of the Brotherhood and its Clans, but they are now also mistrustful of the Collective. Despite the government’s reassurances, many individual civilians - and military personnel of the 5th Fleet - still believe the Brotherhood to be at fault for the recent attacks. Across the Lyra system, despite the urgings of the Principate government, mistrust dominates and Brotherhood personnel are viewed - at best - with skepticism. Outright hostilities have broken out between significant portions of the 5th Fleet and the Brotherhood, and additional 5th Fleet assets have entered the Lyra System and are reinforcing all Theaters. Not all of these assets are mutineers, and particularly for newly arrived forces, they are still potential allies for the Clans, depending on the actions of each Clan.&lt;br /&gt;
&lt;br /&gt;
==== Lyra Colony ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &#039;&#039;&#039;PRIMARY OBJECTIVE:&#039;&#039;&#039; Explore the ancient temple ruins, and secure its secrets and artifacts. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SITUATION:&#039;&#039;&#039; The Brotherhood had been granted access to the ruins beneath Lyra Colony prior to the diplomatic mission to Lyra, but only a handful of Imperial Reclamation Service personnel had made planetfall before the Collective attack framing the Brotherhood as aggressors. Their communications have been completely cut-off, and their fate remains unknown. Meanwhile, the Collective has ‘come to the aid’ of the Principate, and now have a heavy presence in the area of Lyra Colony having deployed companies of Jedi Hunters, Mercenaries, and Fanatics at the only known entrance to the ruins. They are likely to employ the same suicide tactics used elsewhere to frame the Brotherhood. Early transmissions from the IRS unit before comms went down mentioned an artifact, quite similar to the Technocratic Artifact recovered from Meridian station, had been discovered in the Ordu Aspectu temple deep inside the ruins and moved off-world by the Principate. Nonetheless, IRS believes the temple ruins contain impressive knowledge. With the Collective now moving into the ruins themselves, that knowledge will be pillaged and lost should they reach it. Moreover, the Collective has been galvanizing residents of Lyra Colony on the surface against Force users and the Brotherhood, making for a volatile situation on the streets.&lt;br /&gt;
&lt;br /&gt;
==== Moon of Thillon ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;PRIMARY OBJECTIVE:&#039;&#039;&#039; Eliminate the Collective presence and prevent the Collective from acquiring the kyber crystals, securing them for the Brotherhood, or your Clan, instead. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SITUATION:&#039;&#039;&#039; When the Collective discovered kyber crystals on Thillon’s moon, they moved quickly to seize them. They quickly and easily ‘convinced’ Temnos Excavations Co., the sole private mining company operating on the moon to yield their rights to mining, but have not yet transported any of the already mined kyber crystals out of the mining colony. Inquisitorius agents report that the Collective intends to divert kyber crystals mined on Thillon to its secret weapons program which the Inquisitorius believes is focused on developing ship-mounted superlaser arrays. As such, the Collective have established a strong military presence including elements of Battle Group Elysium in orbit around the Moon of Thillon and a ground Battalion that reconnaissance suggests includes at least one Heavy Armor Company. Given the strategic importance of the kyber crystals, there may be key scientists and agents of the Technocratic Guild on-site with valuable knowledge of the Collective’s secret weapons program. The Collective is likely to aggressively engage Brotherhood forces that enter the area. As Thillon is operated by an independent contractor and not the Principate government itself, there is no Principate military presence, but there is a sizable private security force of around fifty officers in the employ of Temnos Excavations along with many civilian employees living in dormitories associated with the mining complex whose safety would be important to the Principate, and who could be at risk of joining the Collective given recent events in Lyra.&lt;br /&gt;
&lt;br /&gt;
==== Thuvis Shipyards ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &#039;&#039;&#039;PRIMARY OBJECTIVE:&#039;&#039;&#039; Dispose of threats within the Shipyards and seize control of the facility- either for the Brotherhood, or to return to the Principate. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SITUATION:&#039;&#039;&#039; Thuvis Shipyards suffered heavy damage during the initial salvo of attacks blamed on the Brotherhood. Numerous sectors of the Shipyards have been ventilated to space, and the Principate defense forces protecting the Shipyards have been decimated, but not completely eliminated with around four dozen soldiers still on the station. The crew repairing the shipyards - and their families - are housed in a platform that is secured to the shipyards, and it has remained intact. Intelligence reports indicate that the Collective used their opening attacks as means to descend on the Shipyard, supposedly to protect its inhabitants from the plague of Force users. Inquisitorius agents report that the Collective is attempting to install an AI similar to the Technocratic Artifact recovered from Meridian station to establish full control of the shipyards for their own efforts. Several dreadnaughts from the Collective’s Battle Group Elysium are maintaining a defensive position in orbit around Thuvis Shipyards, and numerous Collective troops from that same battlegroup have moved to the Station, as well as members of Project Indigo. Moreover, the Principate has dispatched elements of its 5th Fleet to protect the shipyards is present both in space and on the Shipyards themselves.&lt;br /&gt;
&lt;br /&gt;
=== Databank===&lt;br /&gt;
&lt;br /&gt;
==== Persons of Interest ====&lt;br /&gt;
The following list contains a brief description of each NPC character utilized in Great Jedi War XIII.&lt;br /&gt;
&lt;br /&gt;
===== Severian Principate Diplomats =====&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/542 Aemilius Crassus] — Representative for the Triumvir of Oaths&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/551 Pwimtar Takrid] — Representative for the Triumvir of Steel&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/545 Harvey Daley] — Representative for the Triumvir of Words&lt;br /&gt;
&lt;br /&gt;
===== Severian Principate Personell =====&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/577 Amara Cirrus ] — Chief of Security for Lyra Colony.&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/576 Jar&#039;deon Blazio] — Governor of Lyra Colony.&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/585 Major Jorde’ya Marwar] — Leader of the 5th Fleet&#039;s patrol squadrons stationed at Thuvis Imperial Shipyard.&lt;br /&gt;
&lt;br /&gt;
===== Dark Council =====&lt;br /&gt;
* [[Evant Taelyan]] — Deputy Grand Master, leading the diplomatic team for the Brotherhood in negotiations with the Principate.&lt;br /&gt;
&lt;br /&gt;
===== Clan Representatives =====&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/567 Violet D’slan] — Clan [[Arcona]] &lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/573 Araic Simonetti] — Clan [[Naga Sadow]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/345 Damien Blackadder] — Clan [[Odan-Urr]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/character_sheets/9824 Darren &amp;quot;Shooter&amp;quot; McGavin] — Clan [[Vizsla]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/568 Rozz’ados’aerke &amp;quot;Zadosa&amp;quot;] — Clan [[Plagueis]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/346 Qaanlug Vlux] — Clan [[Scholae Palatinae]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/566 Amari Ana] — Clan [[Taldryan]]&lt;br /&gt;
&lt;br /&gt;
===== Collective Personell =====&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/205 Sencara A&#039;theri ] — Capital Enterprises Field Agent and Sniper.&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/194 Captain Crimson] — Poster Soldier for the Liberation Front, head of Recruiting and Training for the Collective.&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/196 Ghaffa Ordham] — Varryn Antillus&#039; right hand woman. Veteran Capital Enterprises agent and operator.&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/252 Rado &amp;quot;Radio&amp;quot; Theon] —Field Medic for the Liberation Front.&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/578 M&#039;eero &amp;quot;Tripp&amp;quot; Trippani] — Master Saboteur, Infiltrator, and demolition expert for the Collective.&lt;br /&gt;
&lt;br /&gt;
==== Helpful Links ====&lt;br /&gt;
* [[Lyra-3K-a system]] - War system and locations&lt;br /&gt;
* [[Severian Principate]] - Wiki Page&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/factions/the-severian-principate Severian Principate ] - Faction Page&lt;br /&gt;
* [[The Collective]] - Wiki Page&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/factions/the-collective The Collective] - Faction Page&lt;br /&gt;
* [[Fiction Center]] -  For information leading up to the Thirteenth Great Jedi War&lt;br /&gt;
&lt;br /&gt;
== Newsposts ==&lt;br /&gt;
&lt;br /&gt;
The following news posts were made by the Dark Council to spread information for Great Jedi War XIII.&lt;br /&gt;
&lt;br /&gt;
=== Pre-event ===&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-an-upcoming-war-a-new-fist-and-a-new-praetor Great Jedi War Announcement] - &#039;&#039;Grand Master&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiii-a-preview-of-the-discord-to-com Preview I: War System ] - &#039;&#039;Grand Master&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjwxiii-discord-prologue War Fiction:Prologue] - &#039;&#039;Voice&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-gjwxiii-discord-preview-ii Preview II: Theaters of Wr] - &#039;&#039;Grand Master&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/gaming-news-gjwxiii-discord-hots-bracket-comp HotS Bracket Comp] - &#039;&#039;FIST&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-chamber-of-justice-great-jedi-war-edition Chamber of Justice - Great Jedi War Edition] - &#039;&#039;Justicar&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Phase I ===&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjwxiii-discord GJWXIII Launch Post] - &#039;&#039;Deputy Grand Master&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjwxiii-discord-fiction-recap-phase-i &#039;&#039;&#039;Fiction Recap: Phase I&#039;&#039;&#039;] - &#039;&#039;Voice&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/gaming-news-fist-update-2-2-war-supplemental Additional Bracket Deadlines] - &#039;&#039;FIST&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiii-discord-phase-i-complete Phase I complete!] - &#039;&#039;&#039;Grand Master&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Phase II ===&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiii-discord-phase-ii-begins Phase II Launch] - &#039;&#039;Grand Master&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/gaming-news-fist-update-2-3-war-supplemental Consolation Bracket] - &#039;&#039;Fist&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/gaming-news-fist-update-2-4-competition-update-laser-overload Minor change to a competition] - &#039;&#039;Fist&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Competitions ==&lt;br /&gt;
&lt;br /&gt;
Competitions and BIN completion tracking can be found under the Competition page:&lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/competitions/15035 Great Jedi War XIII: Discord]&lt;br /&gt;
&lt;br /&gt;
= Recognition =&lt;br /&gt;
&lt;br /&gt;
The following recognition and rewards were given out at the conclusion of Great Jedi War XII.&lt;br /&gt;
&lt;br /&gt;
== Placement ==&lt;br /&gt;
&lt;br /&gt;
=== Clans ===&lt;br /&gt;
&lt;br /&gt;
=== Heros ===&lt;br /&gt;
The individuals earning the most placement points in Great Jedi War XII were be awarded War Hero titles.  Members with tie scores would be broken following an Olympic-style Novae and placement ranking. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;First Hero&#039;&#039;&#039;: &lt;br /&gt;
* &#039;&#039;&#039;Second Hero&#039;&#039;&#039;:&lt;br /&gt;
* &#039;&#039;&#039;Third Hero&#039;&#039;&#039;: &lt;br /&gt;
* &#039;&#039;&#039;Fourth Hero&#039;&#039;&#039;:&lt;br /&gt;
* &#039;&#039;&#039;Fifth Hero&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
== 100% Participation ==&lt;br /&gt;
&lt;br /&gt;
The following members &amp;quot;did work&amp;quot; and exerted &amp;quot;maximum effort&amp;quot; in this Great Jedi War. Congrats to all members who completed an event in every bin throughout the GJW.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;3&amp;quot; class=&amp;quot;fancy fancy-blue&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;7&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Arcona&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Naga Sadow&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Odan-Urr&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Plagueis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Scholae Palatinae&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Taldryan&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Vizsla&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ ARC Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ CNS Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ COU Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ PLA Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ CSP Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ Taldryan Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ Vizsla Member]&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;7&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
=== Skins: Robe / Weapon Skins ===&lt;br /&gt;
&lt;br /&gt;
=== Possessions: First Clan: ===&lt;br /&gt;
&lt;br /&gt;
=== Possessions: Credit Earnings ===&lt;br /&gt;
&lt;br /&gt;
Credits will be granted to the Clans following the details provided by the Regent. Results of this are as follows based on final participation numbers and placements.&lt;br /&gt;
&lt;br /&gt;
* Clan [[Arcona]]:&lt;br /&gt;
* Clan [[Naga Sadow]]:&lt;br /&gt;
* Clan [[Odan-Urr]]: &lt;br /&gt;
* Clan [[Plagueis]]:&lt;br /&gt;
* Clan [[Scholae Palatinae]]:&lt;br /&gt;
* Clan [[Taldryan]]: &lt;br /&gt;
* Clan [[Vizsla]]: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Start box}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before=[[Twelfth Great Jedi War]]&lt;br /&gt;
|title=Major Brotherhood Conflicts&lt;br /&gt;
|years = [[37 ABY]]&lt;br /&gt;
|after=Unknown&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Great Jedi Wars]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Thirteenth_Great_Jedi_War&amp;diff=173424</id>
		<title>Thirteenth Great Jedi War</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Thirteenth_Great_Jedi_War&amp;diff=173424"/>
		<updated>2019-08-09T23:08:48Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: /* Phase II */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Battle&lt;br /&gt;
| prev = [[Twelfth Great Jedi War]]&lt;br /&gt;
| conc = &lt;br /&gt;
| next = &lt;br /&gt;
| image = [[File:VN6bwNy.png|250px]]&lt;br /&gt;
| name = GJW XIII: &lt;br /&gt;
| conflict = &lt;br /&gt;
| objective = &lt;br /&gt;
| date = [[37 ABY]]&lt;br /&gt;
| location =&lt;br /&gt;
| participants =&lt;br /&gt;
| outcome = &lt;br /&gt;
| side1 = [[Dark Brotherhood|The Dark Brotherhood]]&lt;br /&gt;
| side2 = [[The Collective]]&lt;br /&gt;
| side3 = [[Severian Principate]]&lt;br /&gt;
| commanders1 = &lt;br /&gt;
Grand Master:&lt;br /&gt;
* Telaris (Darth Pessimus)&lt;br /&gt;
&lt;br /&gt;
Consuls:&lt;br /&gt;
*[[Clan_Arcona#Kordath_Bleu|Kordath Bleu]]&lt;br /&gt;
*[[Clan_Naga_Sadow#Bentre_Kairn&#039;tel_Sadow|Bentre Kairn&#039;tel Sadow]]&lt;br /&gt;
*[[Clan_Odan-Urr#Aurora_&amp;quot;Aura&amp;quot;_Ta&#039;var|Aurora &amp;quot;Aura&amp;quot; Ta&#039;var]]&lt;br /&gt;
*[[Clan_Plagueis#Ronovi_Tavisaen|Ronovi Tavisaen]]&lt;br /&gt;
*[[Clan_Scholae_Palatinae#Elincia_Rei|Elincia Rei]]&lt;br /&gt;
*[[Clan_Taldryan#Rian_Taldrya|Rian Taldrya]]&lt;br /&gt;
*[[Clan_Vizsla#Declan_Roark|Declan Roark]]&lt;br /&gt;
| commanders2 = Lord Superior:&lt;br /&gt;
&lt;br /&gt;
[[The_Collective#Rath_Oligard|Rath Oligard]]&lt;br /&gt;
&lt;br /&gt;
Lieutenants:&lt;br /&gt;
&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/non_player_characters/578 M&#039;eero &amp;quot;Tripp&amp;quot; Trippani]&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/non_player_characters/204 Gwendolyn &amp;quot;Sparks&amp;quot;]&lt;br /&gt;
*[[The_Collective#Ghafa_Ordam|Ghafa Ordam]]&lt;br /&gt;
*[[The_Collective#Avitus_Oligard|Avitus Oligard]]&lt;br /&gt;
*[[The_Collective#Varryn_Antillus|Varryn Antillus]]&lt;br /&gt;
*[[The Collective|Various others]]&lt;br /&gt;
&lt;br /&gt;
| commanders3 = &lt;br /&gt;
Triumvir of Steel: [[The_Severian_Principate#Kamlin_Xarel|Kamlin Xarel]]&lt;br /&gt;
&lt;br /&gt;
Triumvir of Words: [[The_Severian_Principate#Adlez_Freewoman|Adlez Freewoman]]&lt;br /&gt;
&lt;br /&gt;
Triumvir of Oaths: [[The_Severian_Principate#Vairya_Muktiba|Vairya Muktiba]]&lt;br /&gt;
&lt;br /&gt;
Lieutenants: &lt;br /&gt;
&lt;br /&gt;
*[[The_Severian_Principate#Pwimtar_Takrid|Pwimtar Takrid]]&lt;br /&gt;
*[[The_Severian_Principate#Harvey_Daley|Harvey Daley]]&lt;br /&gt;
*[[The_Severian_Principate#Aemilius_Crassus|Aemilius Crassus]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/577 Amara Cirrus]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/576 Jar&#039;deon Blazio]&lt;br /&gt;
&lt;br /&gt;
| forces1 =&lt;br /&gt;
*[[Arcona]]&lt;br /&gt;
*[[Naga Sadow]]&lt;br /&gt;
*[[Odan-Urr]]&lt;br /&gt;
*[[Plagueis]]&lt;br /&gt;
*[[Scholae Palatinae]]&lt;br /&gt;
*[[Taldryan]]&lt;br /&gt;
*[[Clan Vizsla]]&lt;br /&gt;
| forces2 = &lt;br /&gt;
*[[The_Collective#The_Liberation_Front|Liberation Front]]&lt;br /&gt;
*[[The_Collective#Capital_Enterprises|Capital Enterprises]]&lt;br /&gt;
*[[The_Collective#The_Technocratic_Guild|Technocratic Guild]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/54801-item-container Battle Group Elysium]&lt;br /&gt;
| forces3 = &lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/65222-item-container The 5th Fleet]&lt;br /&gt;
| casual1 = &lt;br /&gt;
| casual2 =&lt;br /&gt;
| casual3 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Thirteenth Great Jedi War, also known as &#039;&#039;&#039;GJWXIII: Discord&#039;&#039;&#039;, was a 5 week Brotherhood event that ran from &#039;&#039;&#039;July 20, 2017&#039;&#039;&#039; to &#039;&#039;&#039;August 26th, 2017&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;  &#039;&#039;“I assure you, Mr. Daley, that the vessels you are reporting as attacking the shipyard are not from the Iron Navy, nor would any of our military personnel do anything to put the lives of Lyra Colony or the Shipyard in danger,”&#039;&#039; - [[Evant Taelyan]] &amp;lt;/blockquote&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt; As representatives of the Dark Jedi Brotherhood and The Collective met with leaders of the [[Severian Principate]], Collective forces disguised as an element of the Brotherhood launched a false-flag surprise attack on the Principate, hitting targets across the [[Lyra-3K-a system|Lyra System]]. [[The Collective]] feigns shock and ignorance as the Brotherhood scrambles to contain the situation and the Principate stands poised on the brink of war. Out of this discord, new opportunities have presented themselves to the Clans, from salvaging diplomatic ties with a new ally, to securing new sources of power and profit for themselves. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
A decisive blow has was struck in the ongoing fued between the Brotherhood and the Collective. With the death of the Technocratic Guild leader known as Daggo Mouk—and the loss of Meridian Space Station—the Collective have scaled back their harassment of the Brotherhood. Their withdrawal gave the Dark Council some much needed breathing room to reinforce their hold on their respective territories. The continued conflicts with the Collective—combined with meeting the material needs of the Dark Council&#039;s new home world, fleet, and personnel—stretched the Regent&#039;s coffers thin. &lt;br /&gt;
In the hopes of reaching a  trade deal with a new partner, the Grand Master created an opportunity to meet with a new organization that could stand to be an invaluable partner for the Brotherhood. They call themselves the [[Severian Principate]]. &lt;br /&gt;
&lt;br /&gt;
With the leadership of the Brotherhood shifting gears, Evant Taelyan was appointed Deputy Grand Master. His first task? Assemble a group of delegates from the seven respective Clans, and take them to the [[Lyra-3K-a]] system to meet with representatives from the [[Severian Principate]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Our story begins here. &lt;br /&gt;
&lt;br /&gt;
[[File:VN6bwNy.png|center|450px|none]]&lt;br /&gt;
&lt;br /&gt;
===== [Prologue]  =====&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1OiPRd_WjNBX6L-PTGeyw3LHpm0G1tJVM/view &#039;&#039;If you want peace, prepare for war...&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
The Deputy Grand Master has assembled his team of diplomats that represent each of the Brotherhood’s seven clans. Their destination? The Lyra-3K-a star system to meet with diplomats from the Severian Principate with the hope of forging a mutually beneficial alliance between the two powers. While the Iron Forces make their way towards the locations of interest, however, the Collective makes a bold move to disrupt diplomacy as discord looms on the horizon...&lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjwxiii-discord-prologue Newspost]&lt;br /&gt;
&lt;br /&gt;
===== [Chapter One] =====&lt;br /&gt;
&#039;&#039;[https://drive.google.com/file/d/15HRWYGV7kkff93GGjeMSWiRFsYK53oqp/view &amp;quot;Opposition brings concord. Out of discord comes the fairest harmony.”]&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Just as the Brotherhood begins a historic diplomatic meeting with the Severian Principate, the Collective has made a hard move to sow discord and disrupt the potential alliance. Under the disguise of Iron Forces ships and pilots, they have launched multiple false-flag attacks on key locations in the Lyra-3K-a system. In a desperate attempt to prevent the deal from falling through, Deputy Grand Master Evant Taelyan has sent out an encrypted, coded message across the Advanced Inquisitorius Network (AIN) calling on all Brotherhood personal to lend aid. The fate of this potential alliance now hangs in the hands of the Seven Clans of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
===== [Chapter Two]  =====&lt;br /&gt;
*TBD&lt;br /&gt;
&lt;br /&gt;
===== [Epilogue] =====&lt;br /&gt;
* TBD&lt;br /&gt;
&lt;br /&gt;
=== Location ===&lt;br /&gt;
[[File:Severian Principate-Map.png|350px|center|thumb|Galactic location of the [[Lyra-3K-a]] star system.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ‘’Lyra’’ system, so designated three hundred years ago by the Old Republic explorators, is a small out-of-the-way system rarely seen or featured on hyper lane starcharts. It has seen several colonization attempts in the past with every colony failing for one reason or another. The system is inhabited by several thousand [[Severian Principate]] citizen-colonists and military personnel attempting to carve out an existence among the megafauna and megaflora of the only inhabited world in the system - Eorilia’s Moon.&lt;br /&gt;
&lt;br /&gt;
[[File:Lyra3-system.png|thumb|500px|center|The [[Lyra-3K-a system]] is the home of the &#039;&#039;Thirteenth Great Jedi War.&#039;&#039; ]]&lt;br /&gt;
&lt;br /&gt;
=== Theaters of War ===&lt;br /&gt;
&lt;br /&gt;
Theaters are places particularly important to the Brotherhood - and the Collective - in the Lyra system. Some information is available about the locations themselves in the  fiction updates. Each Theater will have an overarching objective the Brotherhood hopes to accomplish, but that is no guarantee the Clans have the same goals! &lt;br /&gt;
&lt;br /&gt;
* Members can sign up for theaters using the following [https://bit.ly/2Z02Ng1 link]&lt;br /&gt;
* To see a list of theaters chosen by members, click [https://bit.ly/2JVsEzc here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &#039;&#039;&#039;Please Note:&#039;&#039;&#039; Members are able to change their theater choice once. To do so, please &#039;&#039;&#039;email&#039;&#039;&#039; Mav (mav1234@gmail.com), Evant (evant.taelyan@gmail.com), and Atra (wraith1807@gmail.com) with your request. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Lyra Colony ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &#039;&#039;&#039;PRIMARY OBJECTIVE:&#039;&#039;&#039; Explore the ancient temple ruins, and secure its secrets and artifacts. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SITUATION:&#039;&#039;&#039; The Brotherhood had been granted access to the ruins beneath Lyra Colony prior to the diplomatic mission to Lyra, but only a handful of Imperial Reclamation Service personnel had made planetfall before the Collective attack framing the Brotherhood as aggressors. Their communications have been completely cut-off, and their fate remains unknown. Meanwhile, the Collective has ‘come to the aid’ of the Principate, and now have a heavy presence in the area of Lyra Colony having deployed companies of Jedi Hunters, Mercenaries, and Fanatics at the only known entrance to the ruins. They are likely to employ the same suicide tactics used elsewhere to frame the Brotherhood. Early transmissions from the IRS unit before comms went down mentioned an artifact, quite similar to the Technocratic Artifact recovered from Meridian station, had been discovered in the Ordu Aspectu temple deep inside the ruins and moved off-world by the Principate. Nonetheless, IRS believes the temple ruins contain impressive knowledge. With the Collective now moving into the ruins themselves, that knowledge will be pillaged and lost should they reach it. Moreover, the Collective has been galvanizing residents of Lyra Colony on the surface against Force users and the Brotherhood, making for a volatile situation on the streets.&lt;br /&gt;
&lt;br /&gt;
==== Moon of Thillon ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;PRIMARY OBJECTIVE:&#039;&#039;&#039; Eliminate the Collective presence and prevent the Collective from acquiring the kyber crystals, securing them for the Brotherhood, or your Clan, instead. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SITUATION:&#039;&#039;&#039; When the Collective discovered kyber crystals on Thillon’s moon, they moved quickly to seize them. They quickly and easily ‘convinced’ Temnos Excavations Co., the sole private mining company operating on the moon to yield their rights to mining, but have not yet transported any of the already mined kyber crystals out of the mining colony. Inquisitorius agents report that the Collective intends to divert kyber crystals mined on Thillon to its secret weapons program which the Inquisitorius believes is focused on developing ship-mounted superlaser arrays. As such, the Collective have established a strong military presence including elements of Battle Group Elysium in orbit around the Moon of Thillon and a ground Battalion that reconnaissance suggests includes at least one Heavy Armor Company. Given the strategic importance of the kyber crystals, there may be key scientists and agents of the Technocratic Guild on-site with valuable knowledge of the Collective’s secret weapons program. The Collective is likely to aggressively engage Brotherhood forces that enter the area. As Thillon is operated by an independent contractor and not the Principate government itself, there is no Principate military presence, but there is a sizable private security force of around fifty officers in the employ of Temnos Excavations along with many civilian employees living in dormitories associated with the mining complex whose safety would be important to the Principate, and who could be at risk of joining the Collective given recent events in Lyra.&lt;br /&gt;
&lt;br /&gt;
==== Thuvis Shipyards ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &#039;&#039;&#039;PRIMARY OBJECTIVE:&#039;&#039;&#039; Dispose of threats within the Shipyards and seize control of the facility- either for the Brotherhood, or to return to the Principate. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SITUATION:&#039;&#039;&#039; Thuvis Shipyards suffered heavy damage during the initial salvo of attacks blamed on the Brotherhood. Numerous sectors of the Shipyards have been ventilated to space, and the Principate defense forces protecting the Shipyards have been decimated, but not completely eliminated with around four dozen soldiers still on the station. The crew repairing the shipyards - and their families - are housed in a platform that is secured to the shipyards, and it has remained intact. Intelligence reports indicate that the Collective used their opening attacks as means to descend on the Shipyard, supposedly to protect its inhabitants from the plague of Force users. Inquisitorius agents report that the Collective is attempting to install an AI similar to the Technocratic Artifact recovered from Meridian station to establish full control of the shipyards for their own efforts. Several dreadnaughts from the Collective’s Battle Group Elysium are maintaining a defensive position in orbit around Thuvis Shipyards, and numerous Collective troops from that same battlegroup have moved to the Station, as well as members of Project Indigo. Moreover, the Principate has dispatched elements of its 5th Fleet to protect the shipyards is present both in space and on the Shipyards themselves.&lt;br /&gt;
&lt;br /&gt;
=== Databank===&lt;br /&gt;
&lt;br /&gt;
==== Persons of Interest ====&lt;br /&gt;
The following list contains a brief description of each NPC character utilized in Great Jedi War XIII.&lt;br /&gt;
&lt;br /&gt;
===== Severian Principate Diplomats =====&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/542 Aemilius Crassus] — Representative for the Triumvir of Oaths&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/551 Pwimtar Takrid] — Representative for the Triumvir of Steel&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/545 Harvey Daley] — Representative for the Triumvir of Words&lt;br /&gt;
&lt;br /&gt;
===== Severian Principate Personell =====&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/577 Amara Cirrus ] — Chief of Security for Lyra Colony.&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/576 Jar&#039;deon Blazio] — Governor of Lyra Colony.&lt;br /&gt;
&lt;br /&gt;
===== Dark Council =====&lt;br /&gt;
* [[Evant Taelyan]] — Deputy Grand Master, leading the diplomatic team for the Brotherhood in negotiations with the Principate.&lt;br /&gt;
&lt;br /&gt;
===== Clan Representatives =====&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/567 Violet D’slan] — Clan [[Arcona]] &lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/573 Araic Simonetti] — Clan [[Naga Sadow]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/345 Damien Blackadder] — Clan [[Odan-Urr]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/character_sheets/9824 Darren &amp;quot;Shooter&amp;quot; McGavin] — Clan [[Vizsla]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/568 Rozz’ados’aerke &amp;quot;Zadosa&amp;quot;] — Clan [[Plagueis]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/346 Qaanlug Vlux] — Clan [[Scholae Palatinae]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/566 Amari Ana] — Clan [[Taldryan]]&lt;br /&gt;
&lt;br /&gt;
===== Collective Personell =====&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/205 Sencara A&#039;theri ] — Capital Enterprises Field Agent and Sniper.&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/194 Captain Crimson] — Poster Soldier for the Liberation Front, head of Recruiting and Training for the Collective.&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/196 Ghaffa Ordham] — Varryn Antillus&#039; right hand woman. Veteran Capital Enterprises agent and operator.&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/252 Rado &amp;quot;Radio&amp;quot; Theon] —Field Medic for the Liberation Front.&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/578 M&#039;eero &amp;quot;Tripp&amp;quot; Trippani] — Master Saboteur, Infiltrator, and demolition expert for the Collective.&lt;br /&gt;
&lt;br /&gt;
==== Helpful Links ====&lt;br /&gt;
* [[Lyra-3K-a system]] - War system and locations&lt;br /&gt;
* [[Severian Principate]] - Wiki Page&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/factions/the-severian-principate Severian Principate ] - Faction Page&lt;br /&gt;
* [[The Collective]] - Wiki Page&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/factions/the-collective The Collective] - Faction Page&lt;br /&gt;
* [[Fiction Center]] -  For information leading up to the Thirteenth Great Jedi War&lt;br /&gt;
&lt;br /&gt;
== Newsposts ==&lt;br /&gt;
&lt;br /&gt;
The following news posts were made by the Dark Council to spread information for Great Jedi War XIII.&lt;br /&gt;
&lt;br /&gt;
=== Pre-event ===&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-an-upcoming-war-a-new-fist-and-a-new-praetor Great Jedi War Announcement] - &#039;&#039;Grand Master&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiii-a-preview-of-the-discord-to-com Preview I: War System ] - &#039;&#039;Grand Master&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjwxiii-discord-prologue War Fiction:Prologue] - &#039;&#039;Voice&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-gjwxiii-discord-preview-ii Preview II: Theaters of Wr] - &#039;&#039;Grand Master&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/gaming-news-gjwxiii-discord-hots-bracket-comp HotS Bracket Comp] - &#039;&#039;FIST&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-chamber-of-justice-great-jedi-war-edition Chamber of Justice - Great Jedi War Edition] - &#039;&#039;Justicar&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Phase I ===&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjwxiii-discord GJWXIII Launch Post] - &#039;&#039;Deputy Grand Master&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjwxiii-discord-fiction-recap-phase-i &#039;&#039;&#039;Fiction Recap: Phase I&#039;&#039;&#039;] - &#039;&#039;Voice&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/gaming-news-fist-update-2-2-war-supplemental Additional Bracket Deadlines] - &#039;&#039;FIST&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiii-discord-phase-i-complete Phase I complete!] - &#039;&#039;&#039;Grand Master&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Phase II ===&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/gaming-news-fist-update-2-3-war-supplemental Consolation Bracket] - &#039;&#039;Fist&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Competitions ==&lt;br /&gt;
&lt;br /&gt;
Competitions and BIN completion tracking can be found under the Competition page:&lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/competitions/15035 Great Jedi War XIII: Discord]&lt;br /&gt;
&lt;br /&gt;
= Recognition =&lt;br /&gt;
&lt;br /&gt;
The following recognition and rewards were given out at the conclusion of Great Jedi War XII.&lt;br /&gt;
&lt;br /&gt;
== Placement ==&lt;br /&gt;
&lt;br /&gt;
=== Clans ===&lt;br /&gt;
&lt;br /&gt;
=== Heros ===&lt;br /&gt;
The individuals earning the most placement points in Great Jedi War XII were be awarded War Hero titles.  Members with tie scores would be broken following an Olympic-style Novae and placement ranking. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;First Hero&#039;&#039;&#039;: &lt;br /&gt;
* &#039;&#039;&#039;Second Hero&#039;&#039;&#039;:&lt;br /&gt;
* &#039;&#039;&#039;Third Hero&#039;&#039;&#039;: &lt;br /&gt;
* &#039;&#039;&#039;Fourth Hero&#039;&#039;&#039;:&lt;br /&gt;
* &#039;&#039;&#039;Fifth Hero&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
== 100% Participation ==&lt;br /&gt;
&lt;br /&gt;
The following members &amp;quot;did work&amp;quot; and exerted &amp;quot;maximum effort&amp;quot; in this Great Jedi War. Congrats to all members who completed an event in every bin throughout the GJW.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;3&amp;quot; class=&amp;quot;fancy fancy-blue&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;7&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Arcona&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Naga Sadow&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Odan-Urr&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Plagueis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Scholae Palatinae&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Taldryan&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Vizsla&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ ARC Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ CNS Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ COU Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ PLA Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ CSP Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ Taldryan Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ Vizsla Member]&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;7&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
=== Skins: Robe / Weapon Skins ===&lt;br /&gt;
&lt;br /&gt;
=== Possessions: First Clan: ===&lt;br /&gt;
&lt;br /&gt;
=== Possessions: Credit Earnings ===&lt;br /&gt;
&lt;br /&gt;
Credits will be granted to the Clans following the details provided by the Regent. Results of this are as follows based on final participation numbers and placements.&lt;br /&gt;
&lt;br /&gt;
* Clan [[Arcona]]:&lt;br /&gt;
* Clan [[Naga Sadow]]:&lt;br /&gt;
* Clan [[Odan-Urr]]: &lt;br /&gt;
* Clan [[Plagueis]]:&lt;br /&gt;
* Clan [[Scholae Palatinae]]:&lt;br /&gt;
* Clan [[Taldryan]]: &lt;br /&gt;
* Clan [[Vizsla]]: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Start box}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before=[[Twelfth Great Jedi War]]&lt;br /&gt;
|title=Major Brotherhood Conflicts&lt;br /&gt;
|years = [[37 ABY]]&lt;br /&gt;
|after=Unknown&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Great Jedi Wars]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Thirteenth_Great_Jedi_War&amp;diff=173328</id>
		<title>Thirteenth Great Jedi War</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Thirteenth_Great_Jedi_War&amp;diff=173328"/>
		<updated>2019-08-03T15:36:37Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: /* Phase I */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Battle&lt;br /&gt;
| prev = [[Twelfth Great Jedi War]]&lt;br /&gt;
| conc = &lt;br /&gt;
| next = &lt;br /&gt;
| image = [[File:VN6bwNy.png|250px]]&lt;br /&gt;
| name = GJW XIII: &lt;br /&gt;
| conflict = &lt;br /&gt;
| objective = &lt;br /&gt;
| date = [[37 ABY]]&lt;br /&gt;
| location =&lt;br /&gt;
| participants =&lt;br /&gt;
| outcome = &lt;br /&gt;
| side1 = [[Dark Brotherhood|The Dark Brotherhood]]&lt;br /&gt;
| side2 = [[The Collective]]&lt;br /&gt;
| side3 = [[Severian Principate]]&lt;br /&gt;
| commanders1 = &lt;br /&gt;
Grand Master:&lt;br /&gt;
* Telaris (Darth Pessimus)&lt;br /&gt;
&lt;br /&gt;
Consuls:&lt;br /&gt;
*[[Clan_Arcona#Kordath_Bleu|Kordath Bleu]]&lt;br /&gt;
*[[Clan_Naga_Sadow#Bentre_Kairn&#039;tel_Sadow|Bentre Kairn&#039;tel Sadow]]&lt;br /&gt;
*[[Clan_Odan-Urr#Aurora_&amp;quot;Aura&amp;quot;_Ta&#039;var|Aurora &amp;quot;Aura&amp;quot; Ta&#039;var]]&lt;br /&gt;
*[[Clan_Plagueis#Ronovi_Tavisaen|Ronovi Tavisaen]]&lt;br /&gt;
*[[Clan_Scholae_Palatinae#Elincia_Rei|Elincia Rei]]&lt;br /&gt;
*[[Clan_Taldryan#Rian_Taldrya|Rian Taldrya]]&lt;br /&gt;
*[[Clan_Vizsla#Declan_Roark|Declan Roark]]&lt;br /&gt;
| commanders2 = Lord Superior:&lt;br /&gt;
&lt;br /&gt;
[[The_Collective#Rath_Oligard|Rath Oligard]]&lt;br /&gt;
&lt;br /&gt;
Lieutenants:&lt;br /&gt;
&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/non_player_characters/578 M&#039;eero &amp;quot;Tripp&amp;quot; Trippani]&lt;br /&gt;
*[https://www.darkjedibrotherhood.com/non_player_characters/204 Gwendolyn &amp;quot;Sparks&amp;quot;]&lt;br /&gt;
*[[The_Collective#Ghafa_Ordam|Ghafa Ordam]]&lt;br /&gt;
*[[The_Collective#Avitus_Oligard|Avitus Oligard]]&lt;br /&gt;
*[[The_Collective#Varryn_Antillus|Varryn Antillus]]&lt;br /&gt;
*[[The Collective|Various others]]&lt;br /&gt;
&lt;br /&gt;
| commanders3 = &lt;br /&gt;
Triumvir of Steel: [[The_Severian_Principate#Kamlin_Xarel|Kamlin Xarel]]&lt;br /&gt;
&lt;br /&gt;
Triumvir of Words: [[The_Severian_Principate#Adlez_Freewoman|Adlez Freewoman]]&lt;br /&gt;
&lt;br /&gt;
Triumvir of Oaths: [[The_Severian_Principate#Vairya_Muktiba|Vairya Muktiba]]&lt;br /&gt;
&lt;br /&gt;
Lieutenants: &lt;br /&gt;
&lt;br /&gt;
*[[The_Severian_Principate#Pwimtar_Takrid|Pwimtar Takrid]]&lt;br /&gt;
*[[The_Severian_Principate#Harvey_Daley|Harvey Daley]]&lt;br /&gt;
*[[The_Severian_Principate#Aemilius_Crassus|Aemilius Crassus]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/577 Amara Cirrus]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/576 Jar&#039;deon Blazio]&lt;br /&gt;
&lt;br /&gt;
| forces1 =&lt;br /&gt;
*[[Arcona]]&lt;br /&gt;
*[[Naga Sadow]]&lt;br /&gt;
*[[Odan-Urr]]&lt;br /&gt;
*[[Plagueis]]&lt;br /&gt;
*[[Scholae Palatinae]]&lt;br /&gt;
*[[Taldryan]]&lt;br /&gt;
*[[Clan Vizsla]]&lt;br /&gt;
| forces2 = &lt;br /&gt;
*[[The_Collective#The_Liberation_Front|Liberation Front]]&lt;br /&gt;
*[[The_Collective#Capital_Enterprises|Capital Enterprises]]&lt;br /&gt;
*[[The_Collective#The_Technocratic_Guild|Technocratic Guild]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/54801-item-container Battle Group Elysium]&lt;br /&gt;
| forces3 = &lt;br /&gt;
* [https://www.darkjedibrotherhood.com/items/65222-item-container The 5th Fleet]&lt;br /&gt;
| casual1 = &lt;br /&gt;
| casual2 =&lt;br /&gt;
| casual3 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Thirteenth Great Jedi War, also known as &#039;&#039;&#039;GJWXIII: Discord&#039;&#039;&#039;, was a 5 week Brotherhood event that ran from &#039;&#039;&#039;July 20, 2017&#039;&#039;&#039; to &#039;&#039;&#039;August 26th, 2017&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;  &#039;&#039;“I assure you, Mr. Daley, that the vessels you are reporting as attacking the shipyard are not from the Iron Navy, nor would any of our military personnel do anything to put the lives of Lyra Colony or the Shipyard in danger,”&#039;&#039; - [[Evant Taelyan]] &amp;lt;/blockquote&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt; As representatives of the Dark Jedi Brotherhood and The Collective met with leaders of the [[Severian Principate]], Collective forces disguised as an element of the Brotherhood launched a false-flag surprise attack on the Principate, hitting targets across the [[Lyra-3K-a system|Lyra System]]. [[The Collective]] feigns shock and ignorance as the Brotherhood scrambles to contain the situation and the Principate stands poised on the brink of war. Out of this discord, new opportunities have presented themselves to the Clans, from salvaging diplomatic ties with a new ally, to securing new sources of power and profit for themselves. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
A decisive blow has was struck in the ongoing fued between the Brotherhood and the Collective. With the death of the Technocratic Guild leader known as Daggo Mouk—and the loss of Meridian Space Station—the Collective have scaled back their harassment of the Brotherhood. Their withdrawal gave the Dark Council some much needed breathing room to reinforce their hold on their respective territories. The continued conflicts with the Collective—combined with meeting the material needs of the Dark Council&#039;s new home world, fleet, and personnel—stretched the Regent&#039;s coffers thin. &lt;br /&gt;
In the hopes of reaching a  trade deal with a new partner, the Grand Master created an opportunity to meet with a new organization that could stand to be an invaluable partner for the Brotherhood. They call themselves the [[Severian Principate]]. &lt;br /&gt;
&lt;br /&gt;
With the leadership of the Brotherhood shifting gears, Evant Taelyan was appointed Deputy Grand Master. His first task? Assemble a group of delegates from the seven respective Clans, and take them to the [[Lyra-3K-a]] system to meet with representatives from the [[Severian Principate]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Our story begins here. &lt;br /&gt;
&lt;br /&gt;
[[File:VN6bwNy.png|center|450px|none]]&lt;br /&gt;
&lt;br /&gt;
===== [Prologue]  =====&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1OiPRd_WjNBX6L-PTGeyw3LHpm0G1tJVM/view &#039;&#039;If you want peace, prepare for war...&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
The Deputy Grand Master has assembled his team of diplomats that represent each of the Brotherhood’s seven clans. Their destination? The Lyra-3K-a star system to meet with diplomats from the Severian Principate with the hope of forging a mutually beneficial alliance between the two powers. While the Iron Forces make their way towards the locations of interest, however, the Collective makes a bold move to disrupt diplomacy as discord looms on the horizon...&lt;br /&gt;
&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjwxiii-discord-prologue Newspost]&lt;br /&gt;
&lt;br /&gt;
===== [Chapter One] =====&lt;br /&gt;
&#039;&#039;[https://drive.google.com/file/d/15HRWYGV7kkff93GGjeMSWiRFsYK53oqp/view &amp;quot;Opposition brings concord. Out of discord comes the fairest harmony.”]&lt;br /&gt;
&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Just as the Brotherhood begins a historic diplomatic meeting with the Severian Principate, the Collective has made a hard move to sow discord and disrupt the potential alliance. Under the disguise of Iron Forces ships and pilots, they have launched multiple false-flag attacks on key locations in the Lyra-3K-a system. In a desperate attempt to prevent the deal from falling through, Deputy Grand Master Evant Taelyan has sent out an encrypted, coded message across the Advanced Inquisitorius Network (AIN) calling on all Brotherhood personal to lend aid. The fate of this potential alliance now hangs in the hands of the Seven Clans of the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
===== [Chapter Two]  =====&lt;br /&gt;
*TBD&lt;br /&gt;
&lt;br /&gt;
===== [Epilogue] =====&lt;br /&gt;
* TBD&lt;br /&gt;
&lt;br /&gt;
=== Location ===&lt;br /&gt;
[[File:Severian Principate-Map.png|350px|center|thumb|Galactic location of the [[Lyra-3K-a]] star system.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The ‘’Lyra’’ system, so designated three hundred years ago by the Old Republic explorators, is a small out-of-the-way system rarely seen or featured on hyper lane starcharts. It has seen several colonization attempts in the past with every colony failing for one reason or another. The system is inhabited by several thousand [[Severian Principate]] citizen-colonists and military personnel attempting to carve out an existence among the megafauna and megaflora of the only inhabited world in the system - Eorilia’s Moon.&lt;br /&gt;
&lt;br /&gt;
[[File:Lyra3-system.png|thumb|500px|center|The [[Lyra-3K-a system]] is the home of the &#039;&#039;Thirteenth Great Jedi War.&#039;&#039; ]]&lt;br /&gt;
&lt;br /&gt;
=== Theaters of War ===&lt;br /&gt;
&lt;br /&gt;
Theaters are places particularly important to the Brotherhood - and the Collective - in the Lyra system. Some information is available about the locations themselves in the  fiction updates. Each Theater will have an overarching objective the Brotherhood hopes to accomplish, but that is no guarantee the Clans have the same goals! &lt;br /&gt;
&lt;br /&gt;
* Members can sign up for theaters using the following [https://bit.ly/2Z02Ng1 link]&lt;br /&gt;
* To see a list of theaters chosen by members, click [https://bit.ly/2JVsEzc here]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &#039;&#039;&#039;Please Note:&#039;&#039;&#039; Members are able to change their theater choice once. To do so, please &#039;&#039;&#039;email&#039;&#039;&#039; Mav (mav1234@gmail.com), Evant (evant.taelyan@gmail.com), and Atra (wraith1807@gmail.com) with your request. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Lyra Colony ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &#039;&#039;&#039;PRIMARY OBJECTIVE:&#039;&#039;&#039; Explore the ancient temple ruins, and secure its secrets and artifacts. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SITUATION:&#039;&#039;&#039; The Brotherhood had been granted access to the ruins beneath Lyra Colony prior to the diplomatic mission to Lyra, but only a handful of Imperial Reclamation Service personnel had made planetfall before the Collective attack framing the Brotherhood as aggressors. Their communications have been completely cut-off, and their fate remains unknown. Meanwhile, the Collective has ‘come to the aid’ of the Principate, and now have a heavy presence in the area of Lyra Colony having deployed companies of Jedi Hunters, Mercenaries, and Fanatics at the only known entrance to the ruins. They are likely to employ the same suicide tactics used elsewhere to frame the Brotherhood. Early transmissions from the IRS unit before comms went down mentioned an artifact, quite similar to the Technocratic Artifact recovered from Meridian station, had been discovered in the Ordu Aspectu temple deep inside the ruins and moved off-world by the Principate. Nonetheless, IRS believes the temple ruins contain impressive knowledge. With the Collective now moving into the ruins themselves, that knowledge will be pillaged and lost should they reach it. Moreover, the Collective has been galvanizing residents of Lyra Colony on the surface against Force users and the Brotherhood, making for a volatile situation on the streets.&lt;br /&gt;
&lt;br /&gt;
==== Moon of Thillon ====&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;PRIMARY OBJECTIVE:&#039;&#039;&#039; Eliminate the Collective presence and prevent the Collective from acquiring the kyber crystals, securing them for the Brotherhood, or your Clan, instead. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SITUATION:&#039;&#039;&#039; When the Collective discovered kyber crystals on Thillon’s moon, they moved quickly to seize them. They quickly and easily ‘convinced’ Temnos Excavations Co., the sole private mining company operating on the moon to yield their rights to mining, but have not yet transported any of the already mined kyber crystals out of the mining colony. Inquisitorius agents report that the Collective intends to divert kyber crystals mined on Thillon to its secret weapons program which the Inquisitorius believes is focused on developing ship-mounted superlaser arrays. As such, the Collective have established a strong military presence including elements of Battle Group Elysium in orbit around the Moon of Thillon and a ground Battalion that reconnaissance suggests includes at least one Heavy Armor Company. Given the strategic importance of the kyber crystals, there may be key scientists and agents of the Technocratic Guild on-site with valuable knowledge of the Collective’s secret weapons program. The Collective is likely to aggressively engage Brotherhood forces that enter the area. As Thillon is operated by an independent contractor and not the Principate government itself, there is no Principate military presence, but there is a sizable private security force of around fifty officers in the employ of Temnos Excavations along with many civilian employees living in dormitories associated with the mining complex whose safety would be important to the Principate, and who could be at risk of joining the Collective given recent events in Lyra.&lt;br /&gt;
&lt;br /&gt;
==== Thuvis Shipyards ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt; &#039;&#039;&#039;PRIMARY OBJECTIVE:&#039;&#039;&#039; Dispose of threats within the Shipyards and seize control of the facility- either for the Brotherhood, or to return to the Principate. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SITUATION:&#039;&#039;&#039; Thuvis Shipyards suffered heavy damage during the initial salvo of attacks blamed on the Brotherhood. Numerous sectors of the Shipyards have been ventilated to space, and the Principate defense forces protecting the Shipyards have been decimated, but not completely eliminated with around four dozen soldiers still on the station. The crew repairing the shipyards - and their families - are housed in a platform that is secured to the shipyards, and it has remained intact. Intelligence reports indicate that the Collective used their opening attacks as means to descend on the Shipyard, supposedly to protect its inhabitants from the plague of Force users. Inquisitorius agents report that the Collective is attempting to install an AI similar to the Technocratic Artifact recovered from Meridian station to establish full control of the shipyards for their own efforts. Several dreadnaughts from the Collective’s Battle Group Elysium are maintaining a defensive position in orbit around Thuvis Shipyards, and numerous Collective troops from that same battlegroup have moved to the Station, as well as members of Project Indigo. Moreover, the Principate has dispatched elements of its 5th Fleet to protect the shipyards is present both in space and on the Shipyards themselves.&lt;br /&gt;
&lt;br /&gt;
=== Databank===&lt;br /&gt;
&lt;br /&gt;
==== Persons of Interest ====&lt;br /&gt;
The following list contains a brief description of each NPC character utilized in Great Jedi War XIII.&lt;br /&gt;
&lt;br /&gt;
===== Severian Principate Diplomats =====&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/542 Aemilius Crassus] — Representative for the Triumvir of Oaths&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/551 Pwimtar Takrid] — Representative for the Triumvir of Steel&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/545 Harvey Daley] — Representative for the Triumvir of Words&lt;br /&gt;
&lt;br /&gt;
===== Severian Principate Personell =====&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/577 Amara Cirrus ] — Chief of Security for Lyra Colony.&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/576 Jar&#039;deon Blazio] — Governor of Lyra Colony.&lt;br /&gt;
&lt;br /&gt;
===== Dark Council =====&lt;br /&gt;
* [[Evant Taelyan]] — Deputy Grand Master, leading the diplomatic team for the Brotherhood in negotiations with the Principate.&lt;br /&gt;
&lt;br /&gt;
===== Clan Representatives =====&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/567 Violet D’slan] — Clan [[Arcona]] &lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/573 Araic Simonetti] — Clan [[Naga Sadow]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/345 Damien Blackadder] — Clan [[Odan-Urr]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/character_sheets/9824 Darren &amp;quot;Shooter&amp;quot; McGavin] — Clan [[Vizsla]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/568 Rozz’ados’aerke &amp;quot;Zadosa&amp;quot;] — Clan [[Plagueis]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/346 Qaanlug Vlux] — Clan [[Scholae Palatinae]]&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/566 Amari Ana] — Clan [[Taldryan]]&lt;br /&gt;
&lt;br /&gt;
===== Collective Personell =====&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/205 Sencara A&#039;theri ] — Capital Enterprises Field Agent and Sniper.&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/194 Captain Crimson] — Poster Soldier for the Liberation Front, head of Recruiting and Training for the Collective.&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/196 Ghaffa Ordham] — Varryn Antillus&#039; right hand woman. Veteran Capital Enterprises agent and operator.&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/252 Rado &amp;quot;Radio&amp;quot; Theon] —Field Medic for the Liberation Front.&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/non_player_characters/578 M&#039;eero &amp;quot;Tripp&amp;quot; Trippani] — Master Saboteur, Infiltrator, and demolition expert for the Collective.&lt;br /&gt;
&lt;br /&gt;
==== Helpful Links ====&lt;br /&gt;
* [[Lyra-3K-a system]] - War system and locations&lt;br /&gt;
* [[Severian Principate]] - Wiki Page&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/factions/the-severian-principate Severian Principate ] - Faction Page&lt;br /&gt;
* [[The Collective]] - Wiki Page&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/factions/the-collective The Collective] - Faction Page&lt;br /&gt;
* [[Fiction Center]] -  For information leading up to the Thirteenth Great Jedi War&lt;br /&gt;
&lt;br /&gt;
== Newsposts ==&lt;br /&gt;
&lt;br /&gt;
The following news posts were made by the Dark Council to spread information for Great Jedi War XIII.&lt;br /&gt;
&lt;br /&gt;
=== Pre-event ===&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-an-upcoming-war-a-new-fist-and-a-new-praetor Great Jedi War Announcement] - &#039;&#039;Grand Master&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjw-xiii-a-preview-of-the-discord-to-com Preview I: War System ] - &#039;&#039;Grand Master&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjwxiii-discord-prologue War Fiction:Prologue] - &#039;&#039;Voice&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/reports-gjwxiii-discord-preview-ii Preview II: Theaters of Wr] - &#039;&#039;Grand Master&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/gaming-news-gjwxiii-discord-hots-bracket-comp HotS Bracket Comp] - &#039;&#039;FIST&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-chamber-of-justice-great-jedi-war-edition Chamber of Justice - Great Jedi War Edition] - &#039;&#039;Justicar&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Phase I ===&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/djb-news-gjwxiii-discord GJWXIII Launch Post] - &#039;&#039;Deputy Grand Master&#039;&#039;&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/news/gaming-news-fist-update-2-2-war-supplemental Additional Bracket Deadlines] - &#039;&#039;FIST&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Phase II ===&lt;br /&gt;
* Newspost&lt;br /&gt;
&lt;br /&gt;
== Competitions ==&lt;br /&gt;
&lt;br /&gt;
=== Phase I ===&lt;br /&gt;
&lt;br /&gt;
=== Phase II ===&lt;br /&gt;
&lt;br /&gt;
= Recognition =&lt;br /&gt;
&lt;br /&gt;
The following recognition and rewards were given out at the conclusion of Great Jedi War XII.&lt;br /&gt;
&lt;br /&gt;
== Placement ==&lt;br /&gt;
&lt;br /&gt;
=== Clans ===&lt;br /&gt;
&lt;br /&gt;
=== Heros ===&lt;br /&gt;
The individuals earning the most placement points in Great Jedi War XII were be awarded War Hero titles.  Members with tie scores would be broken following an Olympic-style Novae and placement ranking. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;First Hero&#039;&#039;&#039;: &lt;br /&gt;
* &#039;&#039;&#039;Second Hero&#039;&#039;&#039;:&lt;br /&gt;
* &#039;&#039;&#039;Third Hero&#039;&#039;&#039;: &lt;br /&gt;
* &#039;&#039;&#039;Fourth Hero&#039;&#039;&#039;:&lt;br /&gt;
* &#039;&#039;&#039;Fifth Hero&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
== 100% Participation ==&lt;br /&gt;
&lt;br /&gt;
The following members &amp;quot;did work&amp;quot; and exerted &amp;quot;maximum effort&amp;quot; in this Great Jedi War. Congrats to all members who completed an event in every bin throughout the GJW.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;3&amp;quot; class=&amp;quot;fancy fancy-blue&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;7&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Arcona&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Naga Sadow&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Odan-Urr&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Plagueis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Scholae Palatinae&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Taldryan&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Vizsla&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ ARC Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ CNS Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ COU Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ PLA Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ CSP Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ Taldryan Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ Vizsla Member]&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;7&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
=== Skins: Robe / Weapon Skins ===&lt;br /&gt;
&lt;br /&gt;
=== Possessions: First Clan: ===&lt;br /&gt;
&lt;br /&gt;
=== Possessions: Credit Earnings ===&lt;br /&gt;
&lt;br /&gt;
Credits will be granted to the Clans following the details provided by the Regent. Results of this are as follows based on final participation numbers and placements.&lt;br /&gt;
&lt;br /&gt;
* Clan [[Arcona]]:&lt;br /&gt;
* Clan [[Naga Sadow]]:&lt;br /&gt;
* Clan [[Odan-Urr]]: &lt;br /&gt;
* Clan [[Plagueis]]:&lt;br /&gt;
* Clan [[Scholae Palatinae]]:&lt;br /&gt;
* Clan [[Taldryan]]: &lt;br /&gt;
* Clan [[Vizsla]]: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Start box}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before=[[Twelfth Great Jedi War]]&lt;br /&gt;
|title=Major Brotherhood Conflicts&lt;br /&gt;
|years = [[37 ABY]]&lt;br /&gt;
|after=Unknown&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Great Jedi Wars]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Thirteenth_Great_Jedi_War&amp;diff=172988</id>
		<title>Thirteenth Great Jedi War</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Thirteenth_Great_Jedi_War&amp;diff=172988"/>
		<updated>2019-07-09T20:37:25Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Battle&lt;br /&gt;
| prev = [[Twelfth Great Jedi War]]&lt;br /&gt;
| conc = &lt;br /&gt;
| next = &lt;br /&gt;
| image = &lt;br /&gt;
| name = GJW XIII: &lt;br /&gt;
| conflict = &lt;br /&gt;
| objective = &lt;br /&gt;
| date = [[37 ABY]]&lt;br /&gt;
| location =&lt;br /&gt;
| participants =&lt;br /&gt;
| outcome = &lt;br /&gt;
| side1 = [[Dark Brotherhood|The Dark Brotherhood]]&lt;br /&gt;
| side2 = [[The Collective]]&lt;br /&gt;
| side3 = [[Severian Principate]]&lt;br /&gt;
| commanders1 = &lt;br /&gt;
Grand Master:&lt;br /&gt;
&lt;br /&gt;
Mav (Darth Pessimus)&lt;br /&gt;
&lt;br /&gt;
Consuls:&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
| commanders2 = Lord Superior:&lt;br /&gt;
&lt;br /&gt;
[[The_Collective#Rath_Oligard|Rath Oligard]]&lt;br /&gt;
&lt;br /&gt;
Lieutenants:&lt;br /&gt;
&lt;br /&gt;
*[[The_Collective#Daggo_Mouk|Daggo Mouk]]&lt;br /&gt;
*[[The_Collective#Ghafa_Ordam|Ghafa Ordam]]&lt;br /&gt;
*[[The_Collective#Avitus_Oligard|Avitus Oligard]]&lt;br /&gt;
*[[The_Collective#Varryn_Antillus|Varryn Antillus]]&lt;br /&gt;
*[[The Collective|Various others]]&lt;br /&gt;
| commanders3 = &lt;br /&gt;
| forces1 =&lt;br /&gt;
*[[Arcona]]&lt;br /&gt;
*[[Naga Sadow]]&lt;br /&gt;
*[[Odan-Urr]]&lt;br /&gt;
*[[Plagueis]]&lt;br /&gt;
*[[Scholae Palatinae]]&lt;br /&gt;
*[[Taldryan]]&lt;br /&gt;
*[[Clan Viszla]]&lt;br /&gt;
| forces2 = &lt;br /&gt;
*[[The_Collective#The_Liberation_Front|Liberation Front]]&lt;br /&gt;
*[[The_Collective#Capital_Enterprises|Capital Enterprises]]&lt;br /&gt;
*[[The_Collective#The_Technocratic_Guild|Technocratic Guild]]&lt;br /&gt;
| forces3 = &lt;br /&gt;
| casual1 = &lt;br /&gt;
| casual2 =&lt;br /&gt;
| casual3 = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Thirteenth Great Jedi War, also known as ‘’GJWXIII: ’’, was a 5 week Brotherhood event that ran from &#039;&#039;&#039;July 20, 2017&#039;&#039;&#039; to &#039;&#039;&#039;August X&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt; Story Stuff &amp;lt;/blockquote&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Summary ===&lt;br /&gt;
&lt;br /&gt;
===== [Prologue]  =====&lt;br /&gt;
&lt;br /&gt;
[URL &#039;&#039;Summary Quote...&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
Summary&lt;br /&gt;
&lt;br /&gt;
===== [Chapter One] =====&lt;br /&gt;
&lt;br /&gt;
[URL &#039;&#039;Summary Quote...&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
Summary&lt;br /&gt;
&lt;br /&gt;
===== [Chapter Two]  =====&lt;br /&gt;
&lt;br /&gt;
[URL &#039;&#039;Summary Quote...&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
Summary&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== [Epilogue] =====&lt;br /&gt;
[URL &#039;&#039;Summary Quote...&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
Summary&lt;br /&gt;
&lt;br /&gt;
=== Plot Updates ===&lt;br /&gt;
&lt;br /&gt;
The following fiction updates govern the main story arc of Great Jedi War XII: Retribution.&lt;br /&gt;
&lt;br /&gt;
* [URL- &#039;&#039;Title&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
=== Database ===&lt;br /&gt;
&lt;br /&gt;
* [[The Collective]] - Wiki Article&lt;br /&gt;
* [[Fiction Center]] -  The Prelude to the Thirteenth Great Jedi War&lt;br /&gt;
&lt;br /&gt;
== News Posts ==&lt;br /&gt;
&lt;br /&gt;
The following news posts were made by the Dark Council to spread information for Great Jedi War XIII.&lt;br /&gt;
&lt;br /&gt;
=== Phase I ===&lt;br /&gt;
&lt;br /&gt;
* Newspost&lt;br /&gt;
&lt;br /&gt;
=== Phase II ===&lt;br /&gt;
* Newspost&lt;br /&gt;
&lt;br /&gt;
== Competitions ==&lt;br /&gt;
&lt;br /&gt;
=== Phase I ===&lt;br /&gt;
&lt;br /&gt;
=== Phase II ===&lt;br /&gt;
&lt;br /&gt;
= Recognition =&lt;br /&gt;
&lt;br /&gt;
The following recognition and rewards were given out at the conclusion of Great Jedi War XII.&lt;br /&gt;
&lt;br /&gt;
== Placement ==&lt;br /&gt;
&lt;br /&gt;
=== Clans ===&lt;br /&gt;
&lt;br /&gt;
=== Heros ===&lt;br /&gt;
The individuals earning the most placement points in Great Jedi War XII were be awarded War Hero titles.  Members with tie scores would be broken following an Olympic-style Novae and placement ranking. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;First Hero&#039;&#039;&#039;: &lt;br /&gt;
* &#039;&#039;&#039;Second Hero&#039;&#039;&#039;:&lt;br /&gt;
* &#039;&#039;&#039;Third Hero&#039;&#039;&#039;: &lt;br /&gt;
* &#039;&#039;&#039;Fourth Hero&#039;&#039;&#039;:&lt;br /&gt;
* &#039;&#039;&#039;Fifth Hero&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
== 100% Participation ==&lt;br /&gt;
&lt;br /&gt;
The following members &amp;quot;did work&amp;quot; and exerted &amp;quot;maximum effort&amp;quot; in this Great Jedi War. Congrats to all members who completed an event in every bin throughout the GJW.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;3&amp;quot; class=&amp;quot;fancy fancy-blue&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;7&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Arcona&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Naga Sadow&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Odan-Urr&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Plagueis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Scholae Palatinae&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Taldryan&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;sub-head&amp;quot; width=&amp;quot;14%&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;| &#039;&#039;&#039;Vizsla&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ ARC Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ CNS Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ COU Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ PLA Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ CSP Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ Taldryan Member]&lt;br /&gt;
|&lt;br /&gt;
* [https://www.darkjedibrotherhood.com/members/ Vizsla Member]&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;7&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;background-color: #C1BB85&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
=== Skins: Robe / Weapon Skins ===&lt;br /&gt;
&lt;br /&gt;
=== Possessions: First Clan: ===&lt;br /&gt;
&lt;br /&gt;
=== Possessions: Credit Earnings ===&lt;br /&gt;
&lt;br /&gt;
Credits will be granted to the Clans following the details provided by the Regent. Results of this are as follows based on final participation numbers and placements.&lt;br /&gt;
&lt;br /&gt;
* Clan [[Arcona]]:&lt;br /&gt;
* Clan [[Naga Sadow]]:&lt;br /&gt;
* Clan [[Odan-Urr]]: &lt;br /&gt;
* Clan [[Plagueis]]:&lt;br /&gt;
* Clan [[Scholae Palatinae]]:&lt;br /&gt;
* Clan [[Taldryan]]: &lt;br /&gt;
* Clan [[Vizsla]]: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{{Start box}}&lt;br /&gt;
{{Succession box&lt;br /&gt;
|before=[[Twelfth Great Jedi War]]&lt;br /&gt;
|title=Major Brotherhood Conflicts&lt;br /&gt;
|years = [[37 ABY]]&lt;br /&gt;
|after=Unknown&lt;br /&gt;
}}&lt;br /&gt;
{{End box}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Great Jedi Wars]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=172599</id>
		<title>Pendant of Blood</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=172599"/>
		<updated>2019-06-18T12:09:09Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: /* Hearthstone */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Medal&lt;br /&gt;
|Image = [[File:PoB.jpg|150px]]&lt;br /&gt;
|Medal name = Pendant of Blood&lt;br /&gt;
|Awarded_by = *[[Fist of the Brotherhood]] and Staff&lt;br /&gt;
|OldNames= Elite Cluster of Fire&lt;br /&gt;
|IDLineCode= PoB&lt;br /&gt;
|Recipient= [https://www.darkjedibrotherhood.com/awards/54 Complete List]&lt;br /&gt;
|Medal_type = [[:Category:Competition Medals|Competition, Gaming]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Previously known as the Elite Cluster of Fire, the Pendant of Blood is commissioned to recognize valorous action in battle and thus is worn by the Brotherhood’s martial champions. The pendant is a disk of solid zersium dyed red and cast in a ring of naturally matte zersium to create a cordon of strength representing dominance over one’s enemies. The inner ring represents the recipient while the other denotes the Brotherhood as a whole. The pendant hangs from a bar of pure zersium by a silk ribbon that compliments the brooding color palette.&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
==== Weekly PvP ====&lt;br /&gt;
&lt;br /&gt;
Pendants of Blood are awarded to the member with the highest PvP Score (defined as: Wins * (Wins/Matches Played)) for each week of [[Gaming Night]]s activity. A week is defined as Sunday to Friday. Gaming Platforms which are weighted differently in PVP Score are listed below, all other platforms are weighted at a default value of &amp;quot;1&amp;quot;.  In the event of a tie, the member with the most wins will take the pendant. A pendant is only awarded if at least five members have participated that week; if not, scores continue to tally into the next week until the minimum is reached.&lt;br /&gt;
* X Wing Series:  PVP Score is weighted to 2.0.&lt;br /&gt;
* All other Platforms:  PVP Score is weighted to 1.0.&lt;br /&gt;
&lt;br /&gt;
====Saturday PvP====&lt;br /&gt;
&lt;br /&gt;
A Pendant of Blood is awarded to the member with the highest PvP Score over the course of each Saturday, according to the server time.&lt;br /&gt;
&lt;br /&gt;
==== Destiny 2 ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; time meeting certain Power Levels. &lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Destiny 2.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
** Pendants are awarded at the following Power Levels:  240, 260, 280, 300, 320, 340.&lt;br /&gt;
* All screenshots must be taken of character selection screen or the Destiny Tracker screen. In all cases, your Gamertag, Battle.net name, or PSNID must be clearly displayed.&lt;br /&gt;
* For Server and Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Destiny_2_PoB.jpg|240px|center|Destiny 2]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Indicates Power Level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Diablo 3 ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Paragon Levels.&lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Diablo 3.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
** Maximum Level is currently defined as Level 70.&lt;br /&gt;
** An additional Pendant will be awarded at Paragon Levels:100, 150, 200, 250 and 300.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level in the event that the level cap is raised.&lt;br /&gt;
* For Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Diablo_3_PoB.jpg|240px|center|Diablo 3]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Indicates Character and Paragon Lvls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Hearthstone ====&lt;br /&gt;
&lt;br /&gt;
* You get one pendant of blood for each character you level to 25.&lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Hearthstone.&lt;br /&gt;
** You must provide a screenshot showing the class and level.&lt;br /&gt;
** Make sure that you’re not submitting a class you’ve already submitted. Some classes have multiple characters (ie. Mage has Jaina, Medivh, and Rakanishu)&lt;br /&gt;
* You must put which class you are submitting for in the submission.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Hearthstone_PoB.jpg|240px|center|Hearthstone]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Play from the Main Screen&lt;br /&gt;
*Orange: Select a Deck&lt;br /&gt;
*Yellow: Indicates current Hero Level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Heroes of the Storm ====&lt;br /&gt;
&lt;br /&gt;
* Awarded in tiers for increasing number of level 10 heroes AND an increase in player level. The six tiers are as follows:&lt;br /&gt;
** PoB 1 - 1 Hero at level 10 with a PL of 25&lt;br /&gt;
** PoB 2 - 2 Heroes at level 10 with a PL of 50&lt;br /&gt;
** PoB 3 - 3 Heroes at level 10 with a PL of 75&lt;br /&gt;
** PoB 4 - 4 Heroes at level 10 with a PL of 100&lt;br /&gt;
** PoB 5 - 5 Heroes at level 10 with a PL of 125&lt;br /&gt;
** PoB 6 - 6 Heroes at level 10 with a PL of 150&lt;br /&gt;
&lt;br /&gt;
* A maximum of Six (6) Pendants of Blood may be earned for Heroes of the Storm.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.  Additionally, should the milestones change prior to earning 6, you will be required to meet the new milestones for any remaining pendants.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:HotS_PoB.jpg|240px|center|Heroes of the Storm]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Career Profile&lt;br /&gt;
*Orange: Select &amp;quot;Sort by XP&amp;quot;&lt;br /&gt;
*Yellow: Indicates Hero Level&lt;br /&gt;
*Not Shown: Player Level should be visible on Player Icon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Overwatch ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for reaching certain player ranks.&lt;br /&gt;
** Rank 15 &lt;br /&gt;
** Rank 30&lt;br /&gt;
** Rank 45&lt;br /&gt;
** Rank 60&lt;br /&gt;
** Rank 75&lt;br /&gt;
** Rank 90&lt;br /&gt;
* A maximum of Six (6) Pendants of Blood may be earned for Overwatch. Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
* For Club first achievements, as determined by the FIST.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:OW_PoB.jpg|240px|center|Overwatch]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Not Shown: Select Career Profile&lt;br /&gt;
*Orange: Indicates Player Level&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Star Wars: Battlefront (2015) ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for reaching certain player ranks.&lt;br /&gt;
** Rank 25 &lt;br /&gt;
** Rank 40&lt;br /&gt;
** Rank 55&lt;br /&gt;
** Rank 65&lt;br /&gt;
** Rank 70&lt;br /&gt;
** Rank 80&lt;br /&gt;
* A maximum of Six (6) Pendants of Blood may be earned for Battlefront (2015).  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
* For Club first achievements, as determined by the FIST.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:BF2015_PoB.jpg|240px|center|Battlefront (2015)]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Stats&lt;br /&gt;
*Orange: Indicates Rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Star Wars: Battlefront (2017) ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for reaching certain player ranks.&lt;br /&gt;
** Rank 10 &lt;br /&gt;
** Rank 20&lt;br /&gt;
** Rank 25&lt;br /&gt;
** Rank 30&lt;br /&gt;
** Rank 35&lt;br /&gt;
** Rank 40&lt;br /&gt;
* A maximum of Six (6) Pendants of Blood may be earned for Battlefront (2017).  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:BF2017_PoB.jpg|240px|center|Battlefront (2017)]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Career&lt;br /&gt;
*Orange: Indicates Rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Star Wars: The Old Republic MMO ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Legacy Levels. &lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for SWTOR.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
** Maximum Level is currently defined at Level 70. &lt;br /&gt;
** An additional PoB will be awarded at Legacy Levels: 10, 20, 30, 40, and 50.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level in the event the level cap is raised. &lt;br /&gt;
* For [[Club first achievements]], as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:POB-TOR.jpg|240px|center|SWTOR]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Legacy from the Top Menu&lt;br /&gt;
*Orange: Indicates Character Level&lt;br /&gt;
*Yellow: Indicates Legacy Level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Star Conflict ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for achieving Max Synergy on one ship in each of the following Ranks:&lt;br /&gt;
** Rank 1&lt;br /&gt;
** Rank 2&lt;br /&gt;
** Rank 3&lt;br /&gt;
** Rank 4&lt;br /&gt;
** Rank 5&lt;br /&gt;
** Rank 6&lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Star Conflict.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
*** A PoB will be earned one time for each of these benchmarks.  Leveling additional ships in them will not grant additional PoB.&lt;br /&gt;
* Ships which start at max synergy (shown with yellow/gold background) will not count towards PoBs.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Star_Conflict_PoB.jpg|240px|center|Star Conflict]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Ships&lt;br /&gt;
*Orange: Indicates Max Synergy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Former Upgrades  ==&lt;br /&gt;
&lt;br /&gt;
These medal upgrades are no longer in use, but are preserved here for posterity. &lt;br /&gt;
&lt;br /&gt;
{{MedalStart}}&lt;br /&gt;
{{MedalUpgrade|#= 1 |Description=Pendant of Blood |ID= PoB}}&lt;br /&gt;
{{MedalUpgrade|#= 2 |Description=Pendant of Blood w/ Bronze Legion |ID= PoB-BL}}&lt;br /&gt;
{{MedalUpgrade|#= 4 |Description=Pendant of Blood w/ Silver Legion |ID= PoB-AgL}}&lt;br /&gt;
{{MedalUpgrade|#= 6 |Description=Pendant of Blood w/ Gold Legion |ID= PoB-AuL}}&lt;br /&gt;
{{MedalUpgrade|#= 10 |Description=Pendant of Blood w/ Platinum Legion |ID= PoB-PL}}&lt;br /&gt;
{{MedalUpgrade|#= 15 |Description=Pendant of Blood w/ Sapphire Legion |ID= PoB-SL}}&lt;br /&gt;
{{MedalUpgrade|#= 30 |Description=Pendant of Blood w/ Diamond Legion |ID= PoB-DL}}&lt;br /&gt;
{{MedalUpgrade|#= 50 |Description=Pendant of Blood w/ Grand Legion |ID= PoB-GL}}&lt;br /&gt;
{{End}}&lt;br /&gt;
{{Medals}}&lt;br /&gt;
[[Category:Competition Medals]][[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:FP_Reference2&amp;diff=171407</id>
		<title>Template:FP Reference2</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:FP_Reference2&amp;diff=171407"/>
		<updated>2019-01-25T22:42:55Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;table width=&amp;quot;90%&amp;quot; style=&amp;quot;background-color:rgba(34,34,34,.9);border:2px solid #404040;border-spacing:0;border-radius:10px;margin:0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;font-variant:small-caps;padding:.5rem;font-size:large;font-weight:bold;color:#ccc;text-align:center;border-bottom:2px solid #404040;&amp;quot;&amp;gt;{{{name}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;padding:1rem;text-align:justify;border-bottom:2px solid #404040;&amp;quot;&amp;gt;{{#if: {{{image|}}} | {{{image}}} }} &lt;br /&gt;
      {{{desc}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td width=&amp;quot;5%&amp;quot; style=&amp;quot;padding:1rem;text-align:center;border-bottom:1px solid #404040;border-right:1px solid #404040;font-weight:bold;&amp;quot;&amp;gt;+1&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;7&amp;quot; style=&amp;quot;padding:1rem;text-align:justify;border-bottom:1px solid #404040;&amp;quot;&amp;gt;{{{1}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:1rem;text-align:center;border-bottom:1px solid #404040;border-right:1px solid #404040;font-weight:bold;&amp;quot;&amp;gt;+2&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;7&amp;quot; style=&amp;quot;padding:1rem;text-align:justify;border-bottom:1px solid #404040;&amp;quot;&amp;gt;{{{2}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:1rem;text-align:center;border-bottom:1px solid #404040;border-right:1px solid #404040;font-weight:bold;&amp;quot;&amp;gt;+3&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;7&amp;quot; style=&amp;quot;padding:1rem;text-align:justify;border-bottom:1px solid #404040;&amp;quot;&amp;gt;{{{3}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:1rem;text-align:center;border-bottom:1px solid #404040;border-right:1px solid #404040;font-weight:bold;&amp;quot;&amp;gt;+4&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;7&amp;quot; style=&amp;quot;padding:1rem;text-align:justify;border-bottom:1px solid #404040;&amp;quot;&amp;gt;{{{4}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:1rem;text-align:center;border-bottom:2px solid #404040;border-right:1px solid #404040;font-weight:bold;&amp;quot;&amp;gt;+5&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;7&amp;quot; style=&amp;quot;padding:1rem;text-align:justify;border-bottom:2px solid #404040;&amp;quot;&amp;gt;{{{5}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:.5rem 0 0 0;text-align:center;border-right:2px solid #404040;font-weight:bold;&amp;quot;&amp;gt;Duration&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:.5rem 0 0 0;text-align:center;font-weight:bold;&amp;quot;&amp;gt;Downtime&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td width=&amp;quot;50%&amp;quot; colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:.5rem 1rem 1rem 1rem;text-align: justify; border-bottom: 2px solid #404040; border-right: 2px solid #404040;&amp;quot;&amp;gt;{{{duration}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td width=&amp;quot;50%&amp;quot; colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:.5rem 1rem 1rem 1rem;text-align: justify; border-bottom: 2px solid #404040;&amp;quot;&amp;gt;{{{downtime}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:1rem;text-align:center;border-bottom:2px solid #404040;border-right:1px solid #404040;font-weight:bold;&amp;quot;&amp;gt;Related Feats&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;7&amp;quot; style=&amp;quot;padding:1rem;text-align:justify;border-bottom:2px solid #404040;&amp;quot;&amp;gt;{{{feats}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;8&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;padding-right:.5rem;color:#404040;text-align:center;text-align:right;&amp;quot;&amp;gt;{{C|[[Force Powers#firstHeading|Back to Top]]}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;Usage:&lt;br /&gt;
{{FP Reference2&lt;br /&gt;
|type=Dark/Light/Blank&lt;br /&gt;
|name=&lt;br /&gt;
|desc=&lt;br /&gt;
|image=&lt;br /&gt;
|1=&lt;br /&gt;
|2=&lt;br /&gt;
|3=&lt;br /&gt;
|4=&lt;br /&gt;
|5=&lt;br /&gt;
|duration=&lt;br /&gt;
|downtime=&lt;br /&gt;
|feats=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
{{FP Reference2&lt;br /&gt;
|type=&lt;br /&gt;
|name=Telekinesis&lt;br /&gt;
|desc=&#039;&#039;&#039;Telekinesis&#039;&#039;&#039; is one of the most famous of Jedi powers. Through focus and concentration, the Jedi can reach out with the Force and manipulate a physical object, or objects. This power has both utilitarian applications as well as combat ones, though often requires special training (feats) for specific combat techniques. &#039;&#039;&#039;Telekinesis&#039;&#039;&#039; is one of the Jedi&#039;s most basic powers, and is one of the first powers studied. Even a Novice is able to move an object with nothing but his mind, but the power requires intense concentration. As mastery is gained, the power becomes easier to use and less likely to fail due to distraction.&lt;br /&gt;
|image=[[Image:TelekinesisUnleashed.JPG|100px|right|Telekinesis in Action]]&lt;br /&gt;
|1=At an early stage, the Jedi must put his full concentration on an object to will it to move.&lt;br /&gt;
|2=With an effort of will, the Jedi can freely move objects when not under duress.&lt;br /&gt;
|3=Allied with the Force, the Jedi can wield &#039;&#039;&#039;telekinesis&#039;&#039;&#039; in the heat of battle.&lt;br /&gt;
|4=The Jedi can now finely manipulate even intricate objects with the Force.&lt;br /&gt;
|5=A master of the Force, the Jedi can now easily and instantly influence the world around him with &#039;&#039;&#039;telekinesis&#039;&#039;&#039;.&lt;br /&gt;
|duration=&#039;&#039;&#039;Telekinesis&#039;&#039;&#039; is a power that requires absolute mental control. As long as the Jedi can maintain his or her focus, the power can be wielded. However, as one gains master over &#039;&#039;&#039;telekinesis&#039;&#039;&#039;, it becomes more difficult to break the Jedi&#039;s concentration.&lt;br /&gt;
|downtime=Size matters not, but the duration and intricacy of the Jedi&#039;s &#039;&#039;&#039;telekinetic&#039;&#039;&#039; manipulation factor into how often he can wield his power. While successive, short uses of the power come easily to most Jedi, the more effort spent on the power, the longer it will take to recover.&lt;br /&gt;
|feats=Double Fisting, Hammer Time, Hexing I, Hexing II, Hexing III, Lance I, Lance II, Lance III, Outreach, Plasma Lock, Saber Throw, Telekinetic Combat, Telekinetic Combat Mastery, Telekinetic Pound, Telekinetic Strike, Telekinetic Wave, and Use The Force, Luke&lt;br /&gt;
}}[[Category:CS Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:FP_Reference2&amp;diff=171406</id>
		<title>Template:FP Reference2</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:FP_Reference2&amp;diff=171406"/>
		<updated>2019-01-25T22:38:11Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;table width=&amp;quot;90%&amp;quot; style=&amp;quot;background-color:rgba(34,34,34,.9);border:2px solid #404040;border-spacing:0;border-radius:10px;margin:0 auto;&amp;quot;&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;font-variant:small-caps;padding:.5rem;font-size:large;font-weight:bold;color:#ccc;text-align:center;border-bottom:2px solid #404040;&amp;quot;&amp;gt;{{{name}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;8&amp;quot; style=&amp;quot;padding:1rem;text-align:justify;border-bottom:2px solid #404040;&amp;quot;&amp;gt;{{#if: {{{image|}}} | {{{image}}} }} &lt;br /&gt;
      {{{desc}}} &amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td width=&amp;quot;5%&amp;quot; style=&amp;quot;padding:1rem;text-align:center;border-bottom:1px solid #404040;border-right:1px solid #404040;font-weight:bold;&amp;quot;&amp;gt;+1&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;7&amp;quot; style=&amp;quot;padding:1rem;text-align:justify;border-bottom:1px solid #404040;&amp;quot;&amp;gt;{{{1}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:1rem;text-align:center;border-bottom:1px solid #404040;border-right:1px solid #404040;font-weight:bold;&amp;quot;&amp;gt;+2&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;7&amp;quot; style=&amp;quot;padding:1rem;text-align:justify;border-bottom:1px solid #404040;&amp;quot;&amp;gt;{{{2}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:1rem;text-align:center;border-bottom:1px solid #404040;border-right:1px solid #404040;font-weight:bold;&amp;quot;&amp;gt;+3&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;7&amp;quot; style=&amp;quot;padding:1rem;text-align:justify;border-bottom:1px solid #404040;&amp;quot;&amp;gt;{{{3}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:1rem;text-align:center;border-bottom:1px solid #404040;border-right:1px solid #404040;font-weight:bold;&amp;quot;&amp;gt;+4&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;7&amp;quot; style=&amp;quot;padding:1rem;text-align:justify;border-bottom:1px solid #404040;&amp;quot;&amp;gt;{{{4}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:1rem;text-align:center;border-bottom:2px solid #404040;border-right:1px solid #404040;font-weight:bold;&amp;quot;&amp;gt;+5&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;7&amp;quot; style=&amp;quot;padding:1rem;text-align:justify;border-bottom:2px solid #404040;&amp;quot;&amp;gt;{{{5}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:.5rem 0 0 0;text-align:center;border-right:2px solid #404040;font-weight:bold;&amp;quot;&amp;gt;Duration&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:.5rem 0 0 0;text-align:center;font-weight:bold;&amp;quot;&amp;gt;Downtime&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td width=&amp;quot;50%&amp;quot; colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:.5rem 1rem 1rem 1rem;text-align: justify; border-bottom: 2px solid #404040; border-right: 2px solid #404040;&amp;quot;&amp;gt;{{{duration}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td width=&amp;quot;50%&amp;quot; colspan=&amp;quot;4&amp;quot; style=&amp;quot;padding:.5rem 1rem 1rem 1rem;text-align: justify; border-bottom: 2px solid #404040;&amp;quot;&amp;gt;{{{downtime}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td style=&amp;quot;padding:1rem;text-align:center;border-bottom:2px solid #404040;border-right:1px solid #404040;font-weight:bold;&amp;quot;&amp;gt;Related Feats&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;7&amp;quot; style=&amp;quot;padding:1rem;text-align:justify;border-bottom:2px solid #404040;&amp;quot;&amp;gt;{{{feats}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td colspan=&amp;quot;8&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;padding-right:.5rem;color:#404040;text-align:center;text-align:right;&amp;quot;&amp;gt;{{C|[[Force Powers#firstHeading|Back to Top]]}}&amp;lt;/td&amp;gt;&lt;br /&gt;
   &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;Usage:&lt;br /&gt;
{{FP Reference2&lt;br /&gt;
|type=Dark/Light/Blank&lt;br /&gt;
|name=&lt;br /&gt;
|desc=&lt;br /&gt;
|image=&lt;br /&gt;
|1=&lt;br /&gt;
|2=&lt;br /&gt;
|3=&lt;br /&gt;
|4=&lt;br /&gt;
|5=&lt;br /&gt;
|duration=&lt;br /&gt;
|downtime=&lt;br /&gt;
|feats=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
{{FP Reference3&lt;br /&gt;
|type=&lt;br /&gt;
|name=Telekinesis&lt;br /&gt;
|desc=&#039;&#039;&#039;Telekinesis&#039;&#039;&#039; is one of the most famous of Jedi powers. Through focus and concentration, the Jedi can reach out with the Force and manipulate a physical object, or objects. This power has both utilitarian applications as well as combat ones, though often requires special training (feats) for specific combat techniques. &#039;&#039;&#039;Telekinesis&#039;&#039;&#039; is one of the Jedi&#039;s most basic powers, and is one of the first powers studied. Even a Novice is able to move an object with nothing but his mind, but the power requires intense concentration. As mastery is gained, the power becomes easier to use and less likely to fail due to distraction.&lt;br /&gt;
|image=[[Image:TelekinesisUnleashed.JPG|100px|right|Telekinesis in Action]]&lt;br /&gt;
|1=At an early stage, the Jedi must put his full concentration on an object to will it to move.&lt;br /&gt;
|2=With an effort of will, the Jedi can freely move objects when not under duress.&lt;br /&gt;
|3=Allied with the Force, the Jedi can wield &#039;&#039;&#039;telekinesis&#039;&#039;&#039; in the heat of battle.&lt;br /&gt;
|4=The Jedi can now finely manipulate even intricate objects with the Force.&lt;br /&gt;
|5=A master of the Force, the Jedi can now easily and instantly influence the world around him with &#039;&#039;&#039;telekinesis&#039;&#039;&#039;.&lt;br /&gt;
|duration=&#039;&#039;&#039;Telekinesis&#039;&#039;&#039; is a power that requires absolute mental control. As long as the Jedi can maintain his or her focus, the power can be wielded. However, as one gains master over &#039;&#039;&#039;telekinesis&#039;&#039;&#039;, it becomes more difficult to break the Jedi&#039;s concentration.&lt;br /&gt;
|downtime=Size matters not, but the duration and intricacy of the Jedi&#039;s &#039;&#039;&#039;telekinetic&#039;&#039;&#039; manipulation factor into how often he can wield his power. While successive, short uses of the power come easily to most Jedi, the more effort spent on the power, the longer it will take to recover.&lt;br /&gt;
|feats=Double Fisting, Hammer Time, Hexing I, Hexing II, Hexing III, Lance I, Lance II, Lance III, Outreach, Plasma Lock, Saber Throw, Telekinetic Combat, Telekinetic Combat Mastery, Telekinetic Pound, Telekinetic Strike, Telekinetic Wave, and Use The Force, Luke&lt;br /&gt;
}}[[Category:CS Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:Skill_Reference&amp;diff=171405</id>
		<title>Template:Skill Reference</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:Skill_Reference&amp;diff=171405"/>
		<updated>2019-01-25T22:20:31Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;table style=&amp;quot;background-color:rgba(34,34,34,.9);width:600px;border:2px solid #404040;border-spacing:0;border-radius:10px;&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-variant:small-caps;padding:.5rem;font-size:large;font-weight:bold;color:#ccc;text-align:center;border-bottom:2px solid #404040;&amp;quot;&amp;gt;{{{name}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding:1rem;text-align:justified;border-bottom:2px solid #404040;&amp;quot;&amp;gt;{{{description}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding:1rem;text-align:center;border-bottom:1px solid #404040;border-right:1px solid #404040;font-weight:bold;width:35px;&amp;quot;&amp;gt;+0&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding:1rem;text-align:justified;border-bottom:1px solid #404040;&amp;quot;&amp;gt;{{{tier0}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding:1rem;text-align:center;border-bottom:1px solid #404040;border-right:1px solid #404040;font-weight:bold;width:35px;&amp;quot;&amp;gt;+1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding:1rem;text-align:justified;border-bottom:1px solid #404040;&amp;quot;&amp;gt;{{{tier1}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding:1rem;text-align:center;border-bottom:1px solid #404040;border-right:1px solid #404040;font-weight:bold;width:35px;&amp;quot;&amp;gt;+2&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding:1rem;text-align:justified;border-bottom:1px solid #404040;&amp;quot;&amp;gt;{{{tier2}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding:1rem;text-align:center;border-bottom:1px solid #404040;border-right:1px solid #404040;font-weight:bold;width:35px;&amp;quot;&amp;gt;+3&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding:1rem;text-align:justified;border-bottom:1px solid #404040;&amp;quot;&amp;gt;{{{tier3}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding:1rem;text-align:center;border-bottom:1px solid #404040;border-right:1px solid #404040;font-weight:bold;width:35px;&amp;quot;&amp;gt;+4&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding:1rem;text-align:justified;border-bottom:1px solid #404040;&amp;quot;&amp;gt;{{{tier4}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding:1rem;text-align:center;border-bottom:2px solid #404040;border-right:1px solid #404040;font-weight:bold;width:35px;&amp;quot;&amp;gt;+5&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding:1rem;text-align:justified;border-bottom:2px solid #404040;&amp;quot;&amp;gt;{{{tier5}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding:1rem;text-align:center;border-bottom:1px solid #404040;border-right:1px solid #404040;font-weight:bold;width:35px;&amp;quot;&amp;gt;Related Feats&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td style=&amp;quot;padding:1rem;text-align:justified;border-bottom:1px solid #404040;&amp;quot;&amp;gt;{{{feats}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td colspan=&amp;quot;2&amp;quot; class=&amp;quot;foot&amp;quot; style=&amp;quot;padding-right:.5rem;color:#404040;text-align:center;text-align:right;&amp;quot;&amp;gt;{{C|[[Skills#firstHeading|Back to Top]]}}&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{Clear}}&lt;br /&gt;
To use: Paste the following text into the desired article and fill in the appropriate fields. Used for all Skills. All fields are required.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Skill Reference&lt;br /&gt;
|name=&lt;br /&gt;
|description=&lt;br /&gt;
|tier0=&lt;br /&gt;
|tier1=&lt;br /&gt;
|tier2=&lt;br /&gt;
|tier3=&lt;br /&gt;
|tier4=&lt;br /&gt;
|tier5=&lt;br /&gt;
|feats=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Skill Reference&lt;br /&gt;
|name=Bladed Weapons&lt;br /&gt;
|description=A fighter&#039;s ability to use a range of bladed melee weapons. This includes: Swords, Knives, Spears, Axes, and Vibroweapons of the same types. Starting with an understanding of one type of weapon, as an individual progresses, he or she can expand on not just mastery over a single type of bladed weapon, but competency in others.&lt;br /&gt;
|tier0=You know which end of a bladed weapon is intended to injure or kill. Stick ‘em with the pointy end.&lt;br /&gt;
|tier1=You are skilled with the core forms of a bladed weapon type of your choice and are a competent combatant.&lt;br /&gt;
|tier2=You are skilled in the complex forms of a bladed weapon type of your choice.&lt;br /&gt;
|tier3=You know enough about bladed weapons to pick up and fight competently with any type of bladed weapon and are able to fight expertly with one of your choice.&lt;br /&gt;
|tier4=You are highly skilled with bladed weapons, able to pick up and expertly wield any bladed weapon type.&lt;br /&gt;
|tier5=You know the ins-and-outs of every type of bladed weapon and are adept at using any type.&lt;br /&gt;
|feats=Jar&#039;Kai Technique, Medley I, Medley II, Medley III, Petranaki, Poison Weapons, Proficiency I, Proficiency I, Proficiency II, and Proficiency III&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Skill Reference&lt;br /&gt;
|name=Bladed Weapons&lt;br /&gt;
|description=A fighter&#039;s ability to use a range of bladed melee weapons. This includes: Swords, Knives, Spears, Axes, and Vibroweapons of the same types. Starting with an understanding of one type of weapon, as an individual progresses, he or she can expand on not just mastery over a single type of bladed weapon, but competency in others.&lt;br /&gt;
|tier0=You know which end of a bladed weapon is intended to injure or kill. Stick ‘em with the pointy end.&lt;br /&gt;
|tier1=You are skilled with the core forms of a bladed weapon type of your choice and are a competent combatant.&lt;br /&gt;
|tier2=You are skilled in the complex forms of a bladed weapon type of your choice.&lt;br /&gt;
|tier3=You know enough about bladed weapons to pick up and fight competently with any type of bladed weapon and are able to fight expertly with one of your choice.&lt;br /&gt;
|tier4=You are highly skilled with bladed weapons, able to pick up and expertly wield any bladed weapon type.&lt;br /&gt;
|tier5=You know the ins-and-outs of every type of bladed weapon and are adept at using any type.&lt;br /&gt;
|feats=Jar&#039;Kai Technique, Medley I, Medley II, Medley III, Petranaki, Poison Weapons, Proficiency I, Proficiency I, Proficiency II, and Proficiency III&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:CS Templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_058&amp;diff=169456</id>
		<title>CoJ Case 058</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_058&amp;diff=169456"/>
		<updated>2018-07-10T02:34:29Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoJCases}}&lt;br /&gt;
&#039;&#039;&#039;DB vs Arvalis Raith&#039;&#039;&#039; was the fifty-eighth case tried by the [[Chamber of Justice]]. The sitting [[Justicar]] was [[Jac Cotelin]], the Left Hand of Justice was [[Turel Sorenn]], and the Right Hand of Justice was [[Dacien Victae]].&lt;br /&gt;
&lt;br /&gt;
==Basic Case Information==&lt;br /&gt;
===Defendant&#039;s Name===&lt;br /&gt;
* [[Arvalis | Arvalis Raith]]&lt;br /&gt;
&lt;br /&gt;
===Charges===&lt;br /&gt;
* Count 1 - Plagiarism - Plea of Guilty&lt;br /&gt;
* Count 2 - Cheating - Plea of Guilty&lt;br /&gt;
&lt;br /&gt;
===Verdict===&lt;br /&gt;
*GUILTY as to both counts&lt;br /&gt;
&lt;br /&gt;
===Sentence===&lt;br /&gt;
* Letter of Reprimand&lt;br /&gt;
* 3 Months Strict Probation + 3 Months General Probation (Consecutive)&lt;br /&gt;
* 3 Month Ban on Placement in Graphics Competitions (Participation still allowed)&lt;br /&gt;
* Disqualification from Art 4 Arx competitions&lt;br /&gt;
&lt;br /&gt;
==Related News Post==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members of the Dark Jedi Brotherhood -&lt;br /&gt;
&lt;br /&gt;
The Chamber of Justice has convened and issued a verdict in the pending case of DB v. Arvalis Raith. The case involved two charges of plagiarism and two charges of cheating. The Chamber has worked with the member towards obtaining a confession to the charges as permitted by the Covenant. A detailed confession statement and Justicar Opinion for the case can be found in the PDF file linked below. Please note that the written opinion is generally found on the page after announcement of the verdict. I have taken some time to write a detailed account of how confessions work in the CoJ under the revised Covenant as this is the first chance we&#039;ve had to put it to use. Please familiarize yourself with the process.&lt;br /&gt;
&lt;br /&gt;
The confessed verdict was as follows:&lt;br /&gt;
&lt;br /&gt;
Case #058 - DB v. Arvalis Raith - [http://bit.ly/2yzKmnu Opinion PDF]&lt;br /&gt;
&lt;br /&gt;
* Count 1 - Plagiarism - Guilty Confession&lt;br /&gt;
* Count 2 - Cheating - Guilty Confession&lt;br /&gt;
* Verdict - GUILTY ON ALL COUNTS&lt;br /&gt;
* Punishment: Letter of Reprimand; Strict Probation for 3 months followed by 3 months General Probation; Disqualification from Art 4 Arx competitions; Ban on placement in graphics competitions for 3 months (may still participate).&lt;br /&gt;
Comments on CoJ posts are left open for positive comments and words of encouragement to a member that has just gone through this hard process. Please be kind.&lt;br /&gt;
&lt;br /&gt;
Signed and sealed in Justice,&lt;br /&gt;
&lt;br /&gt;
Jac Ae-Sequiera Cotelin&lt;br /&gt;
&lt;br /&gt;
Justicar and High Protector of the Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
==Justicar&#039;s Opinion==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Arvalis Raith was set to be charged with knowingly and falsely claiming to&lt;br /&gt;
have created two images that he submitted for credit in the Art 4 Arx&lt;br /&gt;
competitions. When he submitted the images, he included the following&lt;br /&gt;
statements with the entries:&lt;br /&gt;
&lt;br /&gt;
Sorasu Desert&amp;lt;br&amp;gt;&lt;br /&gt;
Inspiration: Peruvian Andes &amp;amp; Guild Wars ‘Shiverpeaks’&amp;lt;br&amp;gt;&lt;br /&gt;
Wanted to draw an Imperial-style base that would be built into the&lt;br /&gt;
mountain with a suspended overhang jutting out, but I couldn’t get the&lt;br /&gt;
geometry down.&lt;br /&gt;
&lt;br /&gt;
Elos Vrai&amp;lt;br&amp;gt;&lt;br /&gt;
The Sephulchrum - based on Fethiye’s Lycian Rock Tombs (Turkey) and the&lt;br /&gt;
Valley of Kings (Egypt)&lt;br /&gt;
&lt;br /&gt;
Neither entry explained that these images had originally been created by&lt;br /&gt;
other people, and that he had photo-manipulated the originals rather than&lt;br /&gt;
creating them from scratch. The member’s statements that the images were&lt;br /&gt;
inspired by real world locations strongly implied that he had created them.&lt;br /&gt;
Upon investigation, the original images were identified as “base ‘mountain’”&lt;br /&gt;
(https://pierrick.deviantart.com/art/base-mountain-48179077) and “070”&lt;br /&gt;
(https://wanbao.deviantart.com/art/070-697525714), created by two separate&lt;br /&gt;
artists on DeviantArt.&lt;br /&gt;
&lt;br /&gt;
The member’s failure to properly credit the original artists, while&lt;br /&gt;
representing these pieces as his work, constitutes plagiarism. Submitting&lt;br /&gt;
the plagiarized images for credit in an official Dark Brotherhood competition&lt;br /&gt;
constitutes cheating. The Chamber made note that these images were submitted&lt;br /&gt;
to a Brotherhood-wide competition, and, had they been selected, would have&lt;br /&gt;
been used on official Brotherhood mediums as representative images. That fact&lt;br /&gt;
made the act of plagiarism more substantial in the eyes of the Chamber.&lt;br /&gt;
It should be noted that the mere failure to attribute credit in a competition&lt;br /&gt;
submission would not always result in a plagiarism finding. Sometimes members&lt;br /&gt;
make mistakes and fail to give proper credit to a source. In this instance,&lt;br /&gt;
however, the statements that the images were inspired by real-world locations&lt;br /&gt;
seemed calculated to make the event organizers believe that these were&lt;br /&gt;
originals by the member, and that this was no simple mistake.&lt;br /&gt;
&lt;br /&gt;
This is the first case since the adoption of the revised Covenant in which&lt;br /&gt;
the Chamber had an opportunity to present the concept of a confession to a&lt;br /&gt;
member. The procedure for seeking a confession was added to the Covenant as a&lt;br /&gt;
way of reducing the administrative burdens on the Chamber in cases where the&lt;br /&gt;
member was admitting fault, and to allow the Chamber leeway in establishing a&lt;br /&gt;
punishment for a member that realized they made a mistake and admitted to it.&lt;br /&gt;
That situation was clearly presented when Left Hand discussed the matter with&lt;br /&gt;
the member.&lt;br /&gt;
&lt;br /&gt;
In real life, there is sometimes a concept of a “plea bargain,” in which a&lt;br /&gt;
criminal defendant agrees to confess in exchange for a lesser penalty. I&lt;br /&gt;
write to explain that the confession system in the Covenant is explicitly NOT&lt;br /&gt;
a plea bargain system. We are not in the business of extracting guilty pleas&lt;br /&gt;
from members simply to save time and effort. The Chamber goes to great&lt;br /&gt;
lengths to ensure that it brings cases where there is little doubt about the&lt;br /&gt;
member’s guilt, and we are not going to bargain with a member’s career if&lt;br /&gt;
there is a chance that the member is innocent. That is to say, we are not&lt;br /&gt;
trying to force a member into a confession if that member would not otherwise&lt;br /&gt;
confess.&lt;br /&gt;
&lt;br /&gt;
I want to be clear about this issue, because to me there is a difference&lt;br /&gt;
between the statements “If you don’t confess, the Chamber will throw the book&lt;br /&gt;
at you,” and “If you admit what you did and atone for it, the Chamber may&lt;br /&gt;
lessen the burden of the punishment.” In the former, the Chamber could be&lt;br /&gt;
considered as punishing a member more for not confessing. In the later, we&lt;br /&gt;
are indicating to the member that we have a baseline set of penalties for&lt;br /&gt;
certain convictions, set over time through precedent and rulings, and that if&lt;br /&gt;
the member admits fault and atones, we will consider lessening that sentence.&lt;br /&gt;
The Chamber, to be sure, is under no obligation to offer a lesser sentence,&lt;br /&gt;
but it will likely come in most cases. In addition, under no circumstances&lt;br /&gt;
will the Chamber ever inflate the initial charges in order to entice a&lt;br /&gt;
settlement to a lesser charge. The purpose of these provisions is to reduce&lt;br /&gt;
the pain and burden of a Chamber of Justice case, with the end goal of&lt;br /&gt;
preserving the member’s position in the club while still serving justice.&lt;br /&gt;
Precedent for the charges set forth above would normally result in a&lt;br /&gt;
demotion. However, in light of this being the member’s first charge over the&lt;br /&gt;
course of an 11-year career, and the fact that he was sorrowful of what&lt;br /&gt;
occurred, the Chamber indicated to the member that a confession would result&lt;br /&gt;
in a penalty without demotion. The member accepted that proposition. I would&lt;br /&gt;
note that Arvalis showed what I consider to be true remorse; I think he is&lt;br /&gt;
embarrassed and regrets this happened. As always, we take no pleasure in bringing these cases, but it is necessary to preserve the integrity of our&lt;br /&gt;
systems. This confession procedure is one that will help the Chamber in the long run&lt;br /&gt;
from wasting resources and time, and it will help the accused members avoid&lt;br /&gt;
embarrassment and a long trial process. If carefully administered, the&lt;br /&gt;
confession system will be a great asset, but the Chamber must always be&lt;br /&gt;
careful of its approach to settlement, as it can be easily abused or, at&lt;br /&gt;
least, have the appearance of abuse.&lt;br /&gt;
&lt;br /&gt;
Verily,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
/s/ Jac Cotelin&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This was the first instance of a Section 7.03e being put into use in a Chamber of Justice proceeding. The Justicar saw that there was clear remorse from the defendant and approached the sentence thusly.&lt;br /&gt;
&lt;br /&gt;
[[Category: Chamber Case History]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Template:CoJCases&amp;diff=169447</id>
		<title>Template:CoJCases</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Template:CoJCases&amp;diff=169447"/>
		<updated>2018-07-09T17:41:07Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Series2&lt;br /&gt;
|image=[[Image:CoJ2.png|200px]]&lt;br /&gt;
|BG1=333&lt;br /&gt;
|BG2=333&lt;br /&gt;
|BG3=333&lt;br /&gt;
|series=[[:Category:Chamber of Justice|Chamber of Justice]]&lt;br /&gt;
|heading=Cases&lt;br /&gt;
|info=&lt;br /&gt;
* [[CoJ Case 001|001 DB vs. Blade]]&lt;br /&gt;
* [[CoJ Case 002|002 DB vs. Mirei]]&lt;br /&gt;
* [[CoJ Case 003|003 DB vs. Tiberius]]&lt;br /&gt;
* [[CoJ Case 004|004 DB vs. DarkWarchief]]&lt;br /&gt;
* [[CoJ Case 005|005 DB vs. Selket]]&lt;br /&gt;
* [[CoJ Case 006|006 DB vs. Gilkane]]&lt;br /&gt;
* [[CoJ Case 007|007 DB vs. Oberst]]&lt;br /&gt;
* [[CoJ Case 008|008 DB vs. Kromtal]]&lt;br /&gt;
* [[CoJ Case 009|009 DB vs. Halc]]&lt;br /&gt;
* [[CoJ Case 010|010 DB vs. Boba nil]]&lt;br /&gt;
* [[CoJ Case 011|011 DB vs. Dismal]]&lt;br /&gt;
* [[CoJ Case 012|012 DB vs. Tissaya]]&lt;br /&gt;
* [[CoJ Case 013|013 DB vs. Bane]]&lt;br /&gt;
* [[CoJ Case 014|014 DB vs. Ashura]]&lt;br /&gt;
* [[CoJ Case 015|015 DB vs. Tissaya]]&lt;br /&gt;
* [[CoJ Case 016|016 DB vs. Jaymz]]&lt;br /&gt;
* [[CoJ Case 017|017 DB vs. Cannabisia]]&lt;br /&gt;
* [[CoJ Case 018|018 DB vs. Khobai]]&lt;br /&gt;
* [[CoJ Case 019|019 DB vs. Ricco]]&lt;br /&gt;
* [[CoJ Case 020|020 DB vs. Ricco]]&lt;br /&gt;
* [[CoJ Case 021|021 DB vs. Cornix]]&lt;br /&gt;
* [[CoJ Case 022|022 DB vs. Drepo Mcarc]]&lt;br /&gt;
* [[CoJ Case 023|023 DB vs. Jason Hunter]]&lt;br /&gt;
* [[CoJ Case 024|024 DB vs. Raidoner]]&lt;br /&gt;
* [[CoJ Case 025|025 DB vs. Sashar]]&lt;br /&gt;
* [[CoJ Case 026|026 DB vs. Androc]]&lt;br /&gt;
* [[CoJ Case 027|027 DB vs. Krandon]]&lt;br /&gt;
* [[CoJ Case 028|028 DB vs. Braecen]]&lt;br /&gt;
* [[CoJ Case 029|029 DB vs. Jalek]]&lt;br /&gt;
* [[CoJ Case 030|030 DB vs. Arack]]&lt;br /&gt;
* [[CoJ Case 031|031 DB vs. Archangel]]&lt;br /&gt;
* [[CoJ Case 032|032 DB vs. Raidoner]]&lt;br /&gt;
* [[CoJ Case 033|033 DB vs. Robin Hawk]]&lt;br /&gt;
* [[CoJ Case 034|034 DB vs. Coop Ter-an]]&lt;br /&gt;
* [[CoJ Case 035|035 DB vs. Coop Ter-an]]&lt;br /&gt;
* [[CoJ Case 036|036 DB vs. Darkone]]&lt;br /&gt;
* [[CoJ Case 037|037 DB vs. Wuntila]]&lt;br /&gt;
* [[CoJ Case 038|038 DB vs. Fremoc Pepoi]]&lt;br /&gt;
* [[CoJ Case 039|039 DB vs. Solus Gar]]&lt;br /&gt;
* [[CoJ Case 040|040 DB vs. Arden Karn]]&lt;br /&gt;
* [[CoJ Case 041|041 DB vs. Ronovi Tavisaen]]&lt;br /&gt;
* [[CoJ Case 042|042 DB vs. Delak Krennel]]&lt;br /&gt;
* [[CoJ Case 043|043 DB vs. Rayna Krennel]]&lt;br /&gt;
* [[CoJ Case 044|044 DB vs. Darkblade]]&lt;br /&gt;
* [[CoJ Case 045|045 DB vs. Chizz]]&lt;br /&gt;
* [[CoJ Case 046|046 DB vs. Shorurra]]&lt;br /&gt;
* [[CoJ Case 047|047 DB vs. Turel Sorenn]]&lt;br /&gt;
* [[CoJ Case 048|048 DB vs. Nicolai &amp;quot;Rod&amp;quot; Rodell]]&lt;br /&gt;
* [[CoJ Case 049|049 DB vs. Seraphol Ceartas]]&lt;br /&gt;
* [[CoJ Case 050|050 DB vs. Calix Iberian]]&lt;br /&gt;
* [[CoJ Case 051|051 DB vs. Drake Starfire]]&lt;br /&gt;
* [[CoJ Case 052|052 DB vs. Tyron Kesh]]&lt;br /&gt;
* [[CoJ Case 053|053 DB vs. Corell Fedt]]&lt;br /&gt;
* [[CoJ Case 054|054 DB vs. JCT]]&lt;br /&gt;
* [[CoJ Case 055|055 DB vs. Vexatus]]&lt;br /&gt;
* [[CoJ Case 056|056 DB vs. Kadrol Hauen]]&lt;br /&gt;
* [[CoJ Case 057|057 DB vs. Xanos Zorrixor]]&lt;br /&gt;
* [[CoJ Case 058|058 DB vs. Arvalis Raith]]&lt;br /&gt;
* [[CoJ Case 059|059 DB vs. Kadrol Hauen]]&lt;br /&gt;
}}&amp;lt;noinclude&amp;gt;[[Category:Navigation templates|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_059&amp;diff=169446</id>
		<title>CoJ Case 059</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_059&amp;diff=169446"/>
		<updated>2018-07-09T17:38:11Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: Created page with &amp;quot;{{CoJCases}} &amp;#039;&amp;#039;&amp;#039;DB vs Kadrol Hauen&amp;#039;&amp;#039;&amp;#039; was the fifty-ninth case tried by the Chamber of Justice. The sitting Justicar was Dacien Victae, the Left Hand of Justice wa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoJCases}}&lt;br /&gt;
&#039;&#039;&#039;DB vs Kadrol Hauen&#039;&#039;&#039; was the fifty-ninth case tried by the [[Chamber of Justice]]. The sitting [[Justicar]] was [[Dacien Victae]], the Left Hand of Justice was [[Alaris Jinn]], and the Right Hand of Justice was [[Arden Karn]].&lt;br /&gt;
&lt;br /&gt;
==Basic Case Information==&lt;br /&gt;
===Defendant===&lt;br /&gt;
*[[Kadrol Hauen]]&lt;br /&gt;
&lt;br /&gt;
===Charges===&lt;br /&gt;
*Crude Behaviour - 3 Counts - Plea of Guilty&lt;br /&gt;
&lt;br /&gt;
===Verdict===&lt;br /&gt;
* GUILTY as to all charges&lt;br /&gt;
&lt;br /&gt;
===Sentence===&lt;br /&gt;
* Loss of Progress towards Journeyman 4&lt;br /&gt;
* 4 Months Strict Probation of 4 months (displacing the previously remaining General Probation) and 8 Months General Probation served consecutively&lt;br /&gt;
* 1 Week Total Ban from all Official Brotherhood Telegram Chats (excluding DB Gaming) followed by 2 Weeks Mute from all Official Brotherhood Telegram Chats&lt;br /&gt;
* Letter of Reprimand&lt;br /&gt;
&lt;br /&gt;
==Related News Post==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members of the Dark Jedi Brotherhood,&lt;br /&gt;
&lt;br /&gt;
The Chamber of Justice has convened and issued a verdict in the pending case of DB v. Kadrol Hauen. Based on a formal complaint and investigation, Kadrol was charged with three counts of Crude Behavior. After consulting with the Left Hand of Justice, Kadrol elected to plead guilty to the charges. A detailed Verdict and Justicar Opinion for the case can be found in the PDF file linked below. Please note that the written opinion is generally found on the page after announcement of the verdict.&lt;br /&gt;
&lt;br /&gt;
The verdict was as follows:&lt;br /&gt;
&lt;br /&gt;
Case #059 - DB v. Kadrol Hauen - [https://drive.google.com/file/d/1x3TiiwvVyK8lMfq6fyp6RRnQHi52s-Hx/view?usp=drivesdk Opinion PDF]&lt;br /&gt;
&lt;br /&gt;
* Three Counts of Crude Behavior&lt;br /&gt;
* Verdict: GUILTY ON ALL COUNTS&lt;br /&gt;
* Punishment: Letter of Reprimand; Loss of Progress towards Journeyman 4; Strict Probation for 4 months (displacing the remaining General Probation from 056 DB) followed by 8 months General Probation; Total Ban from Official Telegram Chats (except for DB Gaming) for one week followed by two weeks of muting in Official Telegram Chats.&lt;br /&gt;
Comments on CoJ posts are left open for positive comments and words of encouragement to a member that has just gone through this hard process. Please be kind.&lt;br /&gt;
&lt;br /&gt;
Signed and sealed in Justice,&lt;br /&gt;
&lt;br /&gt;
Dacien Victae&lt;br /&gt;
Justicar of the Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
==Justicar&#039;s Opinion==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Kadrol Hauen was charged with Crude Behavior based on a deeply concerning&lt;br /&gt;
pattern of conduct illustrated by the three incidents occuring over a&lt;br /&gt;
roughly-one month period. Specifically:&lt;br /&gt;
&lt;br /&gt;
* On May 17, 2018, Kadrol Hauen directed the term “kys”, known shorthand for “Kill yourself,” at another member of the Brotherhood. In response to that incident, Kadrol was warned directly by the Grand Master not to utilize such language or face being banned from DJB channels.&lt;br /&gt;
&lt;br /&gt;
* On June 11, 2018, in the general DJB Telegram channel, Kadrol directed explicit, unwanted sexual comments at another member including “If I were a girl, I’d f*** that” and “&amp;lt;member&amp;gt; is f***ing hot tho” after said member posted a selfie. At that time, Kadrol was warned by the Proconsul of Clan Scholae Palatine to cease engaging in such behaviour or face further action.&lt;br /&gt;
&lt;br /&gt;
* On June 21, 2018, in Clan Scholae Palatine’s Telegram channel Kadrol engaged in a dialogue regarding African American slavery that strongly suggested racial supremacy and defended slavery. These comments included “It’s why African Americans are so triggered about it today...” and “(a)lways has to be a race thing, see.” These comments came after being warned about past crude behavior.&lt;br /&gt;
&lt;br /&gt;
Crude Behavior has rarely been charged in the history of the Brotherhood.&lt;br /&gt;
Section 2.01(d) of the Covenant grants all members the right of free speech,&lt;br /&gt;
subject to the Covenant’s own limits on member conduct. As such, charging&lt;br /&gt;
and convicting a member of Crude Behavior requires more than merely&lt;br /&gt;
disagreeable or unpopular speech -- it requires excess. Excess of profanity,&lt;br /&gt;
excess of provocation, excess of sexually explicit language.&lt;br /&gt;
&lt;br /&gt;
Inherent in the concept of “excess” is intent -- one cannot accidentally be&lt;br /&gt;
“excessive” in the face of clear rules and repeated warnings. However, speech&lt;br /&gt;
does not have to be intentionally malicious to violate the Covenant. A&lt;br /&gt;
member who consistently acts in reckless disregard for the rules and for the&lt;br /&gt;
wellbeing of other members and the club as a whole can be guilty of Crude&lt;br /&gt;
Behavior.&lt;br /&gt;
&lt;br /&gt;
In this case, the compiled evidence of Kadrol’s behavior left no doubt that,&lt;br /&gt;
at the very least, he had acted in reckless disregard for this club and its&lt;br /&gt;
members. Moreover, his persistence in the face of repeated warnings, chat&lt;br /&gt;
mutes, and chats bans, coupled with the extremely insensitive and provocative&lt;br /&gt;
nature of his comments, particularly those related to slavery, were strongly&lt;br /&gt;
suggestive of intent.&lt;br /&gt;
&lt;br /&gt;
It is an open question whether any one of these incidents would merit charges&lt;br /&gt;
on its own. The Chamber did not have to confront that question, however,&lt;br /&gt;
because Kadrol’s behavior in official DJB and clan chats, taken as a whole,&lt;br /&gt;
painted a clear portrait of a member unconcerned with chat rules, the conduct&lt;br /&gt;
requirements of the Covenant, official warnings by his leadership, or -- most&lt;br /&gt;
importantly -- the wellbeing and enjoyment of his fellow members.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sentencing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is the second case in a row resolved by a guilty plea. In DB vs.&lt;br /&gt;
Arvalis Raith, 058 DB, the Defendant confessed to the charges presented by&lt;br /&gt;
the Chamber and received a reduced sentence as a result. The Chamber&lt;br /&gt;
determined that Arvalis showed genuine regret for his actions and wished to&lt;br /&gt;
atone for them. As the decision in that case instructed, atonement is&lt;br /&gt;
essential in deciding whether a guilty plea should be considered as a&lt;br /&gt;
mitigating factor during sentencing.&lt;br /&gt;
&lt;br /&gt;
In this case, Kadrol Hauen has not demonstrated remorse for his actions nor&lt;br /&gt;
indicated an understanding that he did anything wrong. In fact, shortly&lt;br /&gt;
after entering his guilty plea he contacted a member he believed to be&lt;br /&gt;
involved in this case and asked “Wtf?” The Chamber believes that Kadrol’s&lt;br /&gt;
guilty plea was driven by a desire to resolve the case and implement the&lt;br /&gt;
sentence as soon as possible. As such, the Chamber has determined that the&lt;br /&gt;
guilty plea in this case does not merit a reduced sentence.&lt;br /&gt;
&lt;br /&gt;
Finally, this case is also unusual in that the Defendant is already on&lt;br /&gt;
probation for prior unrelated Covenant violations. In DB v. Kadrol&lt;br /&gt;
Hauen/Fallitar, 056 DB, Kadrol was convicted of creating a clone account&lt;br /&gt;
named “Fallitar” and using that clone to facilitate competition cheating.&lt;br /&gt;
Due to a stint in the rogues, Kadrol’s general probation for that conviction&lt;br /&gt;
currently extends until October 24, 2018.&lt;br /&gt;
&lt;br /&gt;
In the past, members have been charged with Violation of Probation for&lt;br /&gt;
re-offending while still on probation. Most of those cases involved either&lt;br /&gt;
the exact same conduct for which the person was originally convicted, or a&lt;br /&gt;
violation of an express term of the probation. Sentencing for Violation of&lt;br /&gt;
Probation was uniformly harsh, including multiple-rank demotions.&lt;br /&gt;
&lt;br /&gt;
The new Covenant does not identify probation violation as a discrete&lt;br /&gt;
chargeable offense, but it does make clear that the basic purpose of&lt;br /&gt;
probation is to put a judgment of the Chamber into full effect. In this&lt;br /&gt;
case, Kadrol has not committed the same offense for which he was originally&lt;br /&gt;
placed on probation, nor has he violated an express condition of his&lt;br /&gt;
probation. Rather, he has violated a necessary and implied condition of all&lt;br /&gt;
probation: good behavior. Violating the Covenant for a second time while&lt;br /&gt;
already on probation is therefore an aggravating factor that must be&lt;br /&gt;
considered during sentencing.&lt;br /&gt;
&lt;br /&gt;
Here, Kadrol has not committed the same offense for which he was placed on&lt;br /&gt;
probation, which significantly reduces the severity of his probation&lt;br /&gt;
violation. In this case, the appropriate sentence enhancement is to convert&lt;br /&gt;
his remaining general probation into strict probation and remove his progress&lt;br /&gt;
towards the rank of Journeyman 4.&lt;br /&gt;
&lt;br /&gt;
The remaining portions of his sentence, including the Letter of Reprimand,&lt;br /&gt;
communications ban, and general probation, are a direct and tailored result&lt;br /&gt;
of his underlying conviction for Crude Behavior.&lt;br /&gt;
&lt;br /&gt;
The Chamber hopes that a cooling-off period will help Kadrol reset his&lt;br /&gt;
priorities in this club, understand the importance of adhering to its rules,&lt;br /&gt;
and be appreciate the effect of his choices on the wellbeing of himself and&lt;br /&gt;
others.&lt;br /&gt;
&lt;br /&gt;
Verily,&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
/s/ Dacien Victae&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Kadrol had been previously tried in [[CoJ Case 056]].&lt;br /&gt;
&lt;br /&gt;
[[Category: Chamber Case History]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_058&amp;diff=169445</id>
		<title>CoJ Case 058</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_058&amp;diff=169445"/>
		<updated>2018-07-09T17:13:04Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: Created page with &amp;quot;{{CoJCases}} &amp;#039;&amp;#039;&amp;#039;DB vs Arvalis Raith&amp;#039;&amp;#039;&amp;#039; was the fifty-eighth case tried by the Chamber of Justice. The sitting Justicar was Jac Cotelin, the Left Hand of Justice wa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoJCases}}&lt;br /&gt;
&#039;&#039;&#039;DB vs Arvalis Raith&#039;&#039;&#039; was the fifty-eighth case tried by the [[Chamber of Justice]]. The sitting [[Justicar]] was [[Jac Cotelin]], the Left Hand of Justice was [[Turel Sorenn]], and the Right Hand of Justice was [[Dacien Victae]].&lt;br /&gt;
&lt;br /&gt;
==Basic Case Information==&lt;br /&gt;
===Defendant&#039;s Name===&lt;br /&gt;
* [[Arvalis | Arvalis Raith]]&lt;br /&gt;
&lt;br /&gt;
===Charges===&lt;br /&gt;
* Count 1 - Plagiarism - Plea of Guilty&lt;br /&gt;
* Count 2 - Cheating - Plea of Guilty&lt;br /&gt;
&lt;br /&gt;
===Verdict===&lt;br /&gt;
*GUILTY as to both counts&lt;br /&gt;
&lt;br /&gt;
===Sentence===&lt;br /&gt;
* Letter of Reprimand&lt;br /&gt;
* 3 Months Strict Probation + 3 Months General Probation (Consecutive)&lt;br /&gt;
* 3 Month Ban on Placement in Graphics Competitions (Participation still allowed)&lt;br /&gt;
* Disqualification from Art 4 Arx competitions&lt;br /&gt;
&lt;br /&gt;
==Related News Post==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Members of the Dark Jedi Brotherhood -&lt;br /&gt;
&lt;br /&gt;
The Chamber of Justice has convened and issued a verdict in the pending case of DB v. Arvalis Raith. The case involved two charges of plagiarism and two charges of cheating. The Chamber has worked with the member towards obtaining a confession to the charges as permitted by the Covenant. A detailed confession statement and Justicar Opinion for the case can be found in the PDF file linked below. Please note that the written opinion is generally found on the page after announcement of the verdict. I have taken some time to write a detailed account of how confessions work in the CoJ under the revised Covenant as this is the first chance we&#039;ve had to put it to use. Please familiarize yourself with the process.&lt;br /&gt;
&lt;br /&gt;
The confessed verdict was as follows:&lt;br /&gt;
&lt;br /&gt;
Case #058 - DB v. Arvalis Raith - [http://bit.ly/2yzKmnu Opinion PDF]&lt;br /&gt;
&lt;br /&gt;
* Count 1 - Plagiarism - Guilty Confession&lt;br /&gt;
* Count 2 - Cheating - Guilty Confession&lt;br /&gt;
* Verdict - GUILTY ON ALL COUNTS&lt;br /&gt;
* Punishment: Letter of Reprimand; Strict Probation for 3 months followed by 3 months General Probation; Disqualification from Art 4 Arx competitions; Ban on placement in graphics competitions for 3 months (may still participate).&lt;br /&gt;
Comments on CoJ posts are left open for positive comments and words of encouragement to a member that has just gone through this hard process. Please be kind.&lt;br /&gt;
&lt;br /&gt;
Signed and sealed in Justice,&lt;br /&gt;
&lt;br /&gt;
Jac Ae-Sequiera Cotelin&lt;br /&gt;
&lt;br /&gt;
Justicar and High Protector of the Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
==Justicar&#039;s Opinion==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Arvalis Raith was set to be charged with knowingly and falsely claiming to&lt;br /&gt;
have created two images that he submitted for credit in the Art 4 Arx&lt;br /&gt;
competitions. When he submitted the images, he included the following&lt;br /&gt;
statements with the entries:&lt;br /&gt;
&lt;br /&gt;
Sorasu Desert&amp;lt;br&amp;gt;&lt;br /&gt;
Inspiration: Peruvian Andes &amp;amp; Guild Wars ‘Shiverpeaks’&amp;lt;br&amp;gt;&lt;br /&gt;
Wanted to draw an Imperial-style base that would be built into the&lt;br /&gt;
mountain with a suspended overhang jutting out, but I couldn’t get the&lt;br /&gt;
geometry down.&lt;br /&gt;
&lt;br /&gt;
Elos Vrai&amp;lt;br&amp;gt;&lt;br /&gt;
The Sephulchrum - based on Fethiye’s Lycian Rock Tombs (Turkey) and the&lt;br /&gt;
Valley of Kings (Egypt)&lt;br /&gt;
&lt;br /&gt;
Neither entry explained that these images had originally been created by&lt;br /&gt;
other people, and that he had photo-manipulated the originals rather than&lt;br /&gt;
creating them from scratch. The member’s statements that the images were&lt;br /&gt;
inspired by real world locations strongly implied that he had created them.&lt;br /&gt;
Upon investigation, the original images were identified as “base ‘mountain’”&lt;br /&gt;
(https://pierrick.deviantart.com/art/base-mountain-48179077) and “070”&lt;br /&gt;
(https://wanbao.deviantart.com/art/070-697525714), created by two separate&lt;br /&gt;
artists on DeviantArt.&lt;br /&gt;
&lt;br /&gt;
The member’s failure to properly credit the original artists, while&lt;br /&gt;
representing these pieces as his work, constitutes plagiarism. Submitting&lt;br /&gt;
the plagiarized images for credit in an official Dark Brotherhood competition&lt;br /&gt;
constitutes cheating. The Chamber made note that these images were submitted&lt;br /&gt;
to a Brotherhood-wide competition, and, had they been selected, would have&lt;br /&gt;
been used on official Brotherhood mediums as representative images. That fact&lt;br /&gt;
made the act of plagiarism more substantial in the eyes of the Chamber.&lt;br /&gt;
It should be noted that the mere failure to attribute credit in a competition&lt;br /&gt;
submission would not always result in a plagiarism finding. Sometimes members&lt;br /&gt;
make mistakes and fail to give proper credit to a source. In this instance,&lt;br /&gt;
however, the statements that the images were inspired by real-world locations&lt;br /&gt;
seemed calculated to make the event organizers believe that these were&lt;br /&gt;
originals by the member, and that this was no simple mistake.&lt;br /&gt;
&lt;br /&gt;
This is the first case since the adoption of the revised Covenant in which&lt;br /&gt;
the Chamber had an opportunity to present the concept of a confession to a&lt;br /&gt;
member. The procedure for seeking a confession was added to the Covenant as a&lt;br /&gt;
way of reducing the administrative burdens on the Chamber in cases where the&lt;br /&gt;
member was admitting fault, and to allow the Chamber leeway in establishing a&lt;br /&gt;
punishment for a member that realized they made a mistake and admitted to it.&lt;br /&gt;
That situation was clearly presented when Left Hand discussed the matter with&lt;br /&gt;
the member.&lt;br /&gt;
&lt;br /&gt;
In real life, there is sometimes a concept of a “plea bargain,” in which a&lt;br /&gt;
criminal defendant agrees to confess in exchange for a lesser penalty. I&lt;br /&gt;
write to explain that the confession system in the Covenant is explicitly NOT&lt;br /&gt;
a plea bargain system. We are not in the business of extracting guilty pleas&lt;br /&gt;
from members simply to save time and effort. The Chamber goes to great&lt;br /&gt;
lengths to ensure that it brings cases where there is little doubt about the&lt;br /&gt;
member’s guilt, and we are not going to bargain with a member’s career if&lt;br /&gt;
there is a chance that the member is innocent. That is to say, we are not&lt;br /&gt;
trying to force a member into a confession if that member would not otherwise&lt;br /&gt;
confess.&lt;br /&gt;
&lt;br /&gt;
I want to be clear about this issue, because to me there is a difference&lt;br /&gt;
between the statements “If you don’t confess, the Chamber will throw the book&lt;br /&gt;
at you,” and “If you admit what you did and atone for it, the Chamber may&lt;br /&gt;
lessen the burden of the punishment.” In the former, the Chamber could be&lt;br /&gt;
considered as punishing a member more for not confessing. In the later, we&lt;br /&gt;
are indicating to the member that we have a baseline set of penalties for&lt;br /&gt;
certain convictions, set over time through precedent and rulings, and that if&lt;br /&gt;
the member admits fault and atones, we will consider lessening that sentence.&lt;br /&gt;
The Chamber, to be sure, is under no obligation to offer a lesser sentence,&lt;br /&gt;
but it will likely come in most cases. In addition, under no circumstances&lt;br /&gt;
will the Chamber ever inflate the initial charges in order to entice a&lt;br /&gt;
settlement to a lesser charge. The purpose of these provisions is to reduce&lt;br /&gt;
the pain and burden of a Chamber of Justice case, with the end goal of&lt;br /&gt;
preserving the member’s position in the club while still serving justice.&lt;br /&gt;
Precedent for the charges set forth above would normally result in a&lt;br /&gt;
demotion. However, in light of this being the member’s first charge over the&lt;br /&gt;
course of an 11-year career, and the fact that he was sorrowful of what&lt;br /&gt;
occurred, the Chamber indicated to the member that a confession would result&lt;br /&gt;
in a penalty without demotion. The member accepted that proposition. I would&lt;br /&gt;
note that Arvalis showed what I consider to be true remorse; I think he is&lt;br /&gt;
embarrassed and regrets this happened. As always, we take no pleasure in bringing these cases, but it is necessary to preserve the integrity of our&lt;br /&gt;
systems. This confession procedure is one that will help the Chamber in the long run&lt;br /&gt;
from wasting resources and time, and it will help the accused members avoid&lt;br /&gt;
embarrassment and a long trial process. If carefully administered, the&lt;br /&gt;
confession system will be a great asset, but the Chamber must always be&lt;br /&gt;
careful of its approach to settlement, as it can be easily abused or, at&lt;br /&gt;
least, have the appearance of abuse.&lt;br /&gt;
&lt;br /&gt;
Verily,&lt;br /&gt;
/s/ Jac Cotelin&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This was the first instance of a Section 7.03e being put into use in a Chamber of Justice proceeding. The Justicar saw that there was clear remorse from the defendant and approached the sentence thusly.&lt;br /&gt;
&lt;br /&gt;
[[Category: Chamber Case History]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_057&amp;diff=169444</id>
		<title>CoJ Case 057</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=CoJ_Case_057&amp;diff=169444"/>
		<updated>2018-07-09T16:41:58Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: Protected &amp;quot;CoJ Case 057&amp;quot;: CoJ Protection ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CoJCases}}&lt;br /&gt;
&#039;&#039;&#039;DB vs Xanos Zorrixor&#039;&#039;&#039; was the fifty-seventh case tried by the [[Chamber of Justice]]. The sitting [[Justicar]] was [[Jac Cotelin]], the Left Hand of Justice was [[Turel Sorenn]], and the Right Hand of Justice was [[Dacien Victae]]. &lt;br /&gt;
&lt;br /&gt;
==  Basic Case Information  ==&lt;br /&gt;
===  Defendants Name  ===&lt;br /&gt;
*[[Darth Vexatus|Xanos Zorrixor]]&lt;br /&gt;
&lt;br /&gt;
===  Charges  ===&lt;br /&gt;
* Count 1 - Harassment - Plea of Not Guilty due to no response&lt;br /&gt;
&lt;br /&gt;
===  Verdict  ===&lt;br /&gt;
* GUILTY&lt;br /&gt;
&lt;br /&gt;
===  Sentence  ===&lt;br /&gt;
*Demotion to Equite 1&lt;br /&gt;
&lt;br /&gt;
*Letter of Reprimand&lt;br /&gt;
&lt;br /&gt;
*Strict Probation&lt;br /&gt;
&lt;br /&gt;
*Recommended Expulsion&lt;br /&gt;
&lt;br /&gt;
==  Related News Posts  ==&lt;br /&gt;
Members of the Dark Jedi Brotherhood -&lt;br /&gt;
&lt;br /&gt;
The Chamber of Justice has convened and issued a verdict in the pending case of DB v. Xanos Zorrixor. The case involved a single charge of harassment, which is the second such charge against Xanos. The Chamber has issued a detailed verdict and Justicar Opinion for the case which can be found in the PDF file linked below. Please note that the written opinion is generally found on the second page of the following documents, after announcement of the verdict.&lt;br /&gt;
&lt;br /&gt;
The verdict was as follows:&lt;br /&gt;
&lt;br /&gt;
Case #057 - DB v. Xanos Zorrixor - [https://drive.google.com/file/d/0B_aPPJY2LL0QSUtTTy1wS2VNLXM/view Opinion PDF]&lt;br /&gt;
&lt;br /&gt;
Count 1 - Harasssment - Plea of Not Guilty due to no response&lt;br /&gt;
&lt;br /&gt;
Verdict - GUILTY&lt;br /&gt;
&lt;br /&gt;
Punishment - Demotion to Equite 1; Letter of Reprimand; Strict Probation; Recommended Expulsion&lt;br /&gt;
&lt;br /&gt;
An expulsion jury will be convened in the coming days.&lt;br /&gt;
&lt;br /&gt;
Signed and sealed in Justice,&lt;br /&gt;
&lt;br /&gt;
Jac Ae-Sequiera Cotelin&lt;br /&gt;
&lt;br /&gt;
Justicar and High Protector of the Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
==  Justicar&#039;s Opinion  ==&lt;br /&gt;
For background information, please refer to the decision in DV v. Darth Vexatus, Case No. 55 &lt;br /&gt;
&lt;br /&gt;
See: https://wiki.darkjedibrotherhood.com/view/CoJ_Case_055&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Facts:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
On September 23, 2016, Xanos was convicted by the Chamber of Justice for harassment of Xia Long. He plead guilty to the complaint, and promised never to repeat his actions again. Of note, the complaint and proceedings came after repeated warnings from the Justicar and Grand Master not to contact Xia Long. Xia Long changed her email address in the hope to dissuade Xanos from contacting her.&lt;br /&gt;
&lt;br /&gt;
On December 28, 2016, Xanos emailed Xia Long at her new email address, which it is believed he obtained through the Brotherhood website. His email indicated that he had purchased tickets to see a show in Xia Long’s city, could no longer make it, and was offering the tickets to her instead. The email further referenced the ongoing issues between Xanos and Xia Long and completely brushed aside the prior efforts she had made to stop him from contacting her.&lt;br /&gt;
&lt;br /&gt;
In addition, on January 11, 2017, Xanos sent an additional email to Xia Long. Although this email contained his note to the Brotherhood that he was leaving the Brotherhood, it was still sent in violation of his prior promises not to contact Xia Long.&lt;br /&gt;
&lt;br /&gt;
Xanos has since requested that his dossier be deactivated. However, Covenant does not allow for convicted members to remove their dossiers. Despite this request, it was still the duty of the Chamber of Justice to bring these charges.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Analysis:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the prior case, the Chamber of Justice worked extensively with Xanos to ease the burden of the case, consider his position, and work with him on requests for privacy. In addition, given the promises Xanos made to the Chamber and his former trustworthiness, the Chamber did not place Xanos on probation. The leniency of the Chamber of Justice was repaid by Xanos blatantly violating the orders of the Court.&lt;br /&gt;
&lt;br /&gt;
I will not mince words: Xanos has reached the point where we consider him to be an online stalker of Xia Long. He is using the Brotherhood website as a tool to gain her contact information and continue to send her messages. The messages contain remarks and innuendo that cross the line of reasonableness for a female that has asked a male to cease all communications.&lt;br /&gt;
&lt;br /&gt;
We are extremely concerned about Xanos’s actions in real life as they affect Xia Long. His recent email indicated that he had purchased tickets to a show in her city, but that he couldn’t make it due to flight issues. There is no coincidence here that he purchased those tickets in Xia Long’s city just to see a show; none whatsoever. This was a premeditated attempt to contact her again through this excuse.&lt;br /&gt;
&lt;br /&gt;
The Brotherhood will not allow either the blatant violation and rejection of its rules, nor the ongoing harassment of a member. The Brotherhood website is not a tool by which a member is permitted to gain access to another for the purposes of unwanted contact. Xanos has crossed a line that we hoped a member never would.&lt;br /&gt;
&lt;br /&gt;
I have given Xanos an incredibly harsh punishment due to this being his second conviction in but a few months. In addition, I am recommending that Xanos be expelled. We will no longer tolerate this in the Brotherhood. I am hopeful the jury will agree.&lt;br /&gt;
&lt;br /&gt;
I am deeply saddened by these events. Xanos was once my Deputy Grand Master, and outside of these events, I long considered him a friend. But he has betrayed one of the underlying principles of the Brotherhood--that it is to be a safe place for our members, especially our female ones--and that betrayal cannot stand. While we cannot help Xia Long with any issues in real life, we can stop the Brotherhood from being used as a tool for improper purposes. We have recommended real world authorities become involved in the event additional interactions occur.&lt;br /&gt;
&lt;br /&gt;
Based on the foregoing, Xanos is GUILTY of harassment. The Right Hand of Justice and Master at Arms are directed to carry out the punishment as described above. I will convene the expulsion jury in the coming days.&lt;br /&gt;
&lt;br /&gt;
Signed and sealed in Justice,&lt;br /&gt;
&lt;br /&gt;
Jac Ae-Sequiera Cotelin&lt;br /&gt;
&lt;br /&gt;
Justicar and High Protector of the Dark Jedi Brotherhood&lt;br /&gt;
&lt;br /&gt;
== Points of Interest ==&lt;br /&gt;
In the resulting jury deliberations, Xanos was permanently expelled from the DJB.  The Grand Master&#039;s news post on the subject can be found [https://www.darkjedibrotherhood.com/news/djb-news-case-057-db-v-xanos-zorrixor-jury-deliberation-and-punishment here].&lt;br /&gt;
&lt;br /&gt;
[[Category:Chamber Case History]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=169375</id>
		<title>Pendant of Blood</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=169375"/>
		<updated>2018-06-29T04:22:52Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Medal&lt;br /&gt;
|Image = [[File:PoB.jpg|150px]]&lt;br /&gt;
|Medal name = Pendant of Blood&lt;br /&gt;
|Awarded_by = *[[Fist of the Brotherhood]] and Staff&lt;br /&gt;
|OldNames= Elite Cluster of Fire&lt;br /&gt;
|IDLineCode= PoB&lt;br /&gt;
|Recipient= [https://www.darkjedibrotherhood.com/awards/54 Complete List]&lt;br /&gt;
|Medal_type = [[:Category:Competition Medals|Competition, Gaming]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Previously known as the Elite Cluster of Fire, the Pendant of Blood is commissioned to recognize valorous action in battle and thus is worn by the Brotherhood’s martial champions. The pendant is a disk of solid zersium dyed red and cast in a ring of naturally matte zersium to create a cordon of strength representing dominance over one’s enemies. The inner ring represents the recipient while the other denotes the Brotherhood as a whole. The pendant hangs from a bar of pure zersium by a silk ribbon that compliments the brooding color palette.&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
==== Weekly PvP ====&lt;br /&gt;
&lt;br /&gt;
Pendants of Blood are awarded to the member with the highest PvP Score (defined as: Wins * (Wins/Matches Played)) for each week of [[Gaming Night]]s activity. A week is defined as Sunday to Friday. Gaming Platforms which are weighted differently in PVP Score are listed below, all other platforms are weighted at a default value of &amp;quot;1&amp;quot;.  In the event of a tie, the member with the most wins will take the pendant. A pendant is only awarded if at least five members have participated that week; if not, scores continue to tally into the next week until the minimum is reached.&lt;br /&gt;
* X Wing Series:  PVP Score is weighted to 2.0.&lt;br /&gt;
* All other Platforms:  PVP Score is weighted to 1.0.&lt;br /&gt;
&lt;br /&gt;
====Saturday PvP====&lt;br /&gt;
&lt;br /&gt;
A Pendant of Blood is awarded to the member with the highest PvP Score over the course of each Saturday, according to the server time.&lt;br /&gt;
&lt;br /&gt;
==== Destiny ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Light Levels. &lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Destiny.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
** Maximum Level is currently defined as Level 40.&lt;br /&gt;
** An additional Pendant will be awarded at Light Levels: 295, 320, 340, 365, 385.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level with the same character in the event the level cap is raised.&lt;br /&gt;
* All screenshots must be taken of character selection screen.&lt;br /&gt;
* For Server and Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Destiny_1_PoB.jpg|240px|center|Destiny]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Character&lt;br /&gt;
*Orange: Indicates Light Level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Destiny 2 ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; time meeting certain Power Levels. &lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Destiny 2.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
** Pendants are awarded at the following Power Levels:  240, 260, 280, 300, 320, 340.&lt;br /&gt;
* All screenshots must be taken of character selection screen or the Destiny Tracker screen. In all cases, your Gamertag, Battle.net name, or PSNID must be clearly displayed.&lt;br /&gt;
* For Server and Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Destiny_2_PoB.jpg|240px|center|Destiny 2]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Indicates Power Level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Diablo 3 ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Paragon Levels.&lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Diablo 3.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
** Maximum Level is currently defined as Level 70.&lt;br /&gt;
** An additional Pendant will be awarded at Paragon Levels:100, 150, 200, 250 and 300.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level in the event that the level cap is raised.&lt;br /&gt;
* For Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Diablo_3_PoB.jpg|240px|center|Diablo 3]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Indicates Character and Paragon Lvls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Hearthstone ====&lt;br /&gt;
&lt;br /&gt;
* You get one pendant of blood for each character you level to 25.&lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Hearthstone.&lt;br /&gt;
** You must provide a screenshot showing the character and level.&lt;br /&gt;
* You must put which character you are submitting for in the submission.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Hearthstone_PoB.jpg|240px|center|Hearthstone]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Play from the Main Screen&lt;br /&gt;
*Orange: Select a Deck&lt;br /&gt;
*Yellow: Indicates current Hero Level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Heroes of the Storm ====&lt;br /&gt;
&lt;br /&gt;
* Awarded in tiers for increasing number of level 10 heroes AND an increase in player level. The six tiers are as follows:&lt;br /&gt;
** PoB 1 - 1 Hero at level 10 with a PL of 25&lt;br /&gt;
** PoB 2 - 2 Heroes at level 10 with a PL of 50&lt;br /&gt;
** PoB 3 - 3 Heroes at level 10 with a PL of 75&lt;br /&gt;
** PoB 4 - 4 Heroes at level 10 with a PL of 100&lt;br /&gt;
** PoB 5 - 5 Heroes at level 10 with a PL of 125&lt;br /&gt;
** PoB 6 - 6 Heroes at level 10 with a PL of 150&lt;br /&gt;
&lt;br /&gt;
* A maximum of Six (6) Pendants of Blood may be earned for Heroes of the Storm.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.  Additionally, should the milestones change prior to earning 6, you will be required to meet the new milestones for any remaining pendants.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:HotS_PoB.jpg|240px|center|Heroes of the Storm]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Career Profile&lt;br /&gt;
*Orange: Select &amp;quot;Sort by XP&amp;quot;&lt;br /&gt;
*Yellow: Indicates Hero Level&lt;br /&gt;
*Not Shown: Player Level should be visible on Player Icon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Overwatch ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for reaching certain player ranks.&lt;br /&gt;
** Rank 15 &lt;br /&gt;
** Rank 30&lt;br /&gt;
** Rank 45&lt;br /&gt;
** Rank 60&lt;br /&gt;
** Rank 75&lt;br /&gt;
** Rank 90&lt;br /&gt;
* A maximum of Six (6) Pendants of Blood may be earned for Overwatch. Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
* For Club first achievements, as determined by the FIST.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:OW_PoB.jpg|240px|center|Overwatch]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Not Shown: Select Career Profile&lt;br /&gt;
*Orange: Indicates Player Level&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Star Wars: Battlefront (2015) ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for reaching certain player ranks.&lt;br /&gt;
** Rank 25 &lt;br /&gt;
** Rank 40&lt;br /&gt;
** Rank 55&lt;br /&gt;
** Rank 65&lt;br /&gt;
** Rank 70&lt;br /&gt;
** Rank 80&lt;br /&gt;
* A maximum of Six (6) Pendants of Blood may be earned for Battlefront (2015).  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
* For Club first achievements, as determined by the FIST.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:BF2015_PoB.jpg|240px|center|Battlefront (2015)]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Stats&lt;br /&gt;
*Orange: Indicates Rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Star Wars: Battlefront (2017) ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for reaching certain player ranks.&lt;br /&gt;
** Rank 10 &lt;br /&gt;
** Rank 20&lt;br /&gt;
** Rank 25&lt;br /&gt;
** Rank 30&lt;br /&gt;
** Rank 35&lt;br /&gt;
** Rank 40&lt;br /&gt;
* A maximum of Six (6) Pendants of Blood may be earned for Battlefront (2017).  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:BF2017_PoB.jpg|240px|center|Battlefront (2017)]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Career&lt;br /&gt;
*Orange: Indicates Rank&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Star Wars: The Old Republic MMO ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Legacy Levels. &lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for SWTOR.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
** Maximum Level is currently defined at Level 70. &lt;br /&gt;
** An additional PoB will be awarded at Legacy Levels: 10, 20, 30, 40, and 50.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level in the event the level cap is raised. &lt;br /&gt;
* For [[Club first achievements]], as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:POB-TOR.jpg|240px|center|SWTOR]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Legacy from the Top Menu&lt;br /&gt;
*Orange: Indicates Character Level&lt;br /&gt;
*Yellow: Indicates Legacy Level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Star Conflict ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for achieving Max Synergy on one ship in each of the following Ranks:&lt;br /&gt;
** Rank 1&lt;br /&gt;
** Rank 2&lt;br /&gt;
** Rank 3&lt;br /&gt;
** Rank 4&lt;br /&gt;
** Rank 5&lt;br /&gt;
** Rank 6&lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Star Conflict.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
*** A PoB will be earned one time for each of these benchmarks.  Leveling additional ships in them will not grant additional PoB.&lt;br /&gt;
* Ships which start at max synergy (shown with yellow/gold background) will not count towards PoBs.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Star_Conflict_PoB.jpg|240px|center|Star Conflict]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Ships&lt;br /&gt;
*Orange: Indicates Max Synergy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Former Upgrades  ==&lt;br /&gt;
&lt;br /&gt;
These medal upgrades are no longer in use, but are preserved here for posterity. &lt;br /&gt;
&lt;br /&gt;
{{MedalStart}}&lt;br /&gt;
{{MedalUpgrade|#= 1 |Description=Pendant of Blood |ID= PoB}}&lt;br /&gt;
{{MedalUpgrade|#= 2 |Description=Pendant of Blood w/ Bronze Legion |ID= PoB-BL}}&lt;br /&gt;
{{MedalUpgrade|#= 4 |Description=Pendant of Blood w/ Silver Legion |ID= PoB-AgL}}&lt;br /&gt;
{{MedalUpgrade|#= 6 |Description=Pendant of Blood w/ Gold Legion |ID= PoB-AuL}}&lt;br /&gt;
{{MedalUpgrade|#= 10 |Description=Pendant of Blood w/ Platinum Legion |ID= PoB-PL}}&lt;br /&gt;
{{MedalUpgrade|#= 15 |Description=Pendant of Blood w/ Sapphire Legion |ID= PoB-SL}}&lt;br /&gt;
{{MedalUpgrade|#= 30 |Description=Pendant of Blood w/ Diamond Legion |ID= PoB-DL}}&lt;br /&gt;
{{MedalUpgrade|#= 50 |Description=Pendant of Blood w/ Grand Legion |ID= PoB-GL}}&lt;br /&gt;
{{End}}&lt;br /&gt;
{{Medals}}&lt;br /&gt;
[[Category:Competition Medals]][[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:BF2017_PoB.jpg&amp;diff=169374</id>
		<title>File:BF2017 PoB.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:BF2017_PoB.jpg&amp;diff=169374"/>
		<updated>2018-06-29T04:20:53Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: Example Screenshot for PoB&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Example Screenshot for PoB&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:BF2015_PoB.jpg&amp;diff=169373</id>
		<title>File:BF2015 PoB.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:BF2015_PoB.jpg&amp;diff=169373"/>
		<updated>2018-06-29T04:19:15Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: Example Screenshot for PoB&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Example Screenshot for PoB&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Destiny_2_PoB.jpg&amp;diff=169372</id>
		<title>File:Destiny 2 PoB.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Destiny_2_PoB.jpg&amp;diff=169372"/>
		<updated>2018-06-29T04:18:08Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: Example Screenshot for PoB&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Example Screenshot for PoB&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=169370</id>
		<title>Pendant of Blood</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=169370"/>
		<updated>2018-06-28T21:41:11Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Medal&lt;br /&gt;
|Image = [[File:PoB.jpg|150px]]&lt;br /&gt;
|Medal name = Pendant of Blood&lt;br /&gt;
|Awarded_by = *[[Fist of the Brotherhood]] and Staff&lt;br /&gt;
|OldNames= Elite Cluster of Fire&lt;br /&gt;
|IDLineCode= PoB&lt;br /&gt;
|Recipient= [https://www.darkjedibrotherhood.com/awards/54 Complete List]&lt;br /&gt;
|Medal_type = [[:Category:Competition Medals|Competition, Gaming]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Previously known as the Elite Cluster of Fire, the Pendant of Blood is commissioned to recognize valorous action in battle and thus is worn by the Brotherhood’s martial champions. The pendant is a disk of solid zersium dyed red and cast in a ring of naturally matte zersium to create a cordon of strength representing dominance over one’s enemies. The inner ring represents the recipient while the other denotes the Brotherhood as a whole. The pendant hangs from a bar of pure zersium by a silk ribbon that compliments the brooding color palette.&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
==== Weekly PvP ====&lt;br /&gt;
&lt;br /&gt;
Pendants of Blood are awarded to the member with the highest PvP Score (defined as: Wins * (Wins/Matches Played)) for each week of [[Gaming Night]]s activity. A week is defined as Sunday to Friday. Gaming Platforms which are weighted differently in PVP Score are listed below, all other platforms are weighted at a default value of &amp;quot;1&amp;quot;.  In the event of a tie, the member with the most wins will take the pendant. A pendant is only awarded if at least five members have participated that week; if not, scores continue to tally into the next week until the minimum is reached.&lt;br /&gt;
* X Wing Series:  PVP Score is weighted to 2.0.&lt;br /&gt;
* All other Platforms:  PVP Score is weighted to 1.0.&lt;br /&gt;
&lt;br /&gt;
====Saturday PvP====&lt;br /&gt;
&lt;br /&gt;
A Pendant of Blood is awarded to the member with the highest PvP Score over the course of each Saturday, according to the server time.&lt;br /&gt;
&lt;br /&gt;
==== Destiny ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Light Levels. &lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Destiny.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
** Maximum Level is currently defined as Level 40.&lt;br /&gt;
** An additional Pendant will be awarded at Light Levels: 295, 320, 340, 365, 385.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level with the same character in the event the level cap is raised.&lt;br /&gt;
* All screenshots must be taken of character selection screen.&lt;br /&gt;
* For Server and Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Destiny 2 ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; time meeting certain Power Levels. &lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Destiny 2.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
** Pendants are awarded at the following Power Levels:  240, 260, 280, 300, 320, 340.&lt;br /&gt;
* All screenshots must be taken of character selection screen or the Destiny Tracker screen. In all cases, your Gamertag, Battle.net name, or PSNID must be clearly displayed.&lt;br /&gt;
* For Server and Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Diablo 3 ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Paragon Levels.&lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Diablo 3.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
** Maximum Level is currently defined as Level 70.&lt;br /&gt;
** An additional Pendant will be awarded at Paragon Levels:100, 150, 200, 250 and 300.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level in the event that the level cap is raised.&lt;br /&gt;
* For Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Diablo_3_PoB.jpg|240px|center|Diablo 3]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Indicates Character and Paragon Lvls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Hearthstone ====&lt;br /&gt;
&lt;br /&gt;
* You get one pendant of blood for each character you level to 25.&lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Hearthstone.&lt;br /&gt;
** You must provide a screenshot showing the character and level.&lt;br /&gt;
* You must put which character you are submitting for in the submission.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Hearthstone_PoB.jpg|240px|center|Hearthstone]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Play from the Main Screen&lt;br /&gt;
*Orange: Select a Deck&lt;br /&gt;
*Yellow: Indicates current Hero Level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Heroes of the Storm ====&lt;br /&gt;
&lt;br /&gt;
* Awarded in tiers for increasing number of level 10 heroes AND an increase in player level. The six tiers are as follows:&lt;br /&gt;
** PoB 1 - 1 Hero at level 10 with a PL of 25&lt;br /&gt;
** PoB 2 - 2 Heroes at level 10 with a PL of 50&lt;br /&gt;
** PoB 3 - 3 Heroes at level 10 with a PL of 75&lt;br /&gt;
** PoB 4 - 4 Heroes at level 10 with a PL of 100&lt;br /&gt;
** PoB 5 - 5 Heroes at level 10 with a PL of 125&lt;br /&gt;
** PoB 6 - 6 Heroes at level 10 with a PL of 150&lt;br /&gt;
&lt;br /&gt;
* A maximum of Six (6) Pendants of Blood may be earned for Heroes of the Storm.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.  Additionally, should the milestones change prior to earning 6, you will be required to meet the new milestones for any remaining pendants.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:HotS_PoB.jpg|240px|center|Heroes of the Storm]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Career Profile&lt;br /&gt;
*Orange: Select &amp;quot;Sort by XP&amp;quot;&lt;br /&gt;
*Yellow: Indicates Hero Level&lt;br /&gt;
*Not Shown: Player Level should be visible on Player Icon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Overwatch ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for reaching certain player ranks.&lt;br /&gt;
** Rank 15 &lt;br /&gt;
** Rank 30&lt;br /&gt;
** Rank 45&lt;br /&gt;
** Rank 60&lt;br /&gt;
** Rank 75&lt;br /&gt;
** Rank 90&lt;br /&gt;
* A maximum of Six (6) Pendants of Blood may be earned for Overwatch. Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
* For Club first achievements, as determined by the FIST.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:OW_PoB.jpg|240px|center|Overwatch]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Not Shown: Select Career Profile&lt;br /&gt;
*Orange: Indicates Player Level&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Star Wars: Battlefront (2015) ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for reaching certain player ranks.&lt;br /&gt;
** Rank 25 &lt;br /&gt;
** Rank 40&lt;br /&gt;
** Rank 55&lt;br /&gt;
** Rank 65&lt;br /&gt;
** Rank 70&lt;br /&gt;
** Rank 80&lt;br /&gt;
* A maximum of Six (6) Pendants of Blood may be earned for Battlefront (2015).  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
* For Club first achievements, as determined by the FIST.&lt;br /&gt;
&lt;br /&gt;
==== Star Wars: Battlefront (2017) ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for reaching certain player ranks.&lt;br /&gt;
** Rank 10 &lt;br /&gt;
** Rank 20&lt;br /&gt;
** Rank 25&lt;br /&gt;
** Rank 30&lt;br /&gt;
** Rank 35&lt;br /&gt;
** Rank 40&lt;br /&gt;
* A maximum of Six (6) Pendants of Blood may be earned for Battlefront (2017).  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
&lt;br /&gt;
==== Star Wars: The Old Republic MMO ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Legacy Levels. &lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for SWTOR.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
** Maximum Level is currently defined at Level 70. &lt;br /&gt;
** An additional PoB will be awarded at Legacy Levels: 10, 20, 30, 40, and 50.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level in the event the level cap is raised. &lt;br /&gt;
* For [[Club first achievements]], as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:POB-TOR.jpg|240px|center|SWTOR]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Legacy from the Top Menu&lt;br /&gt;
*Orange: Indicates Character Level&lt;br /&gt;
*Yellow: Indicates Legacy Level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Star Conflict ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for achieving Max Synergy on one ship in each of the following Ranks:&lt;br /&gt;
** Rank 1&lt;br /&gt;
** Rank 2&lt;br /&gt;
** Rank 3&lt;br /&gt;
** Rank 4&lt;br /&gt;
** Rank 5&lt;br /&gt;
** Rank 6&lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Star Conflict.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
*** A PoB will be earned one time for each of these benchmarks.  Leveling additional ships in them will not grant additional PoB.&lt;br /&gt;
* Ships which start at max synergy (shown with yellow/gold background) will not count towards PoBs.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Star_Conflict_PoB.jpg|240px|center|Star Conflict]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Ships&lt;br /&gt;
*Orange: Indicates Max Synergy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Former Upgrades  ==&lt;br /&gt;
&lt;br /&gt;
These medal upgrades are no longer in use, but are preserved here for posterity. &lt;br /&gt;
&lt;br /&gt;
{{MedalStart}}&lt;br /&gt;
{{MedalUpgrade|#= 1 |Description=Pendant of Blood |ID= PoB}}&lt;br /&gt;
{{MedalUpgrade|#= 2 |Description=Pendant of Blood w/ Bronze Legion |ID= PoB-BL}}&lt;br /&gt;
{{MedalUpgrade|#= 4 |Description=Pendant of Blood w/ Silver Legion |ID= PoB-AgL}}&lt;br /&gt;
{{MedalUpgrade|#= 6 |Description=Pendant of Blood w/ Gold Legion |ID= PoB-AuL}}&lt;br /&gt;
{{MedalUpgrade|#= 10 |Description=Pendant of Blood w/ Platinum Legion |ID= PoB-PL}}&lt;br /&gt;
{{MedalUpgrade|#= 15 |Description=Pendant of Blood w/ Sapphire Legion |ID= PoB-SL}}&lt;br /&gt;
{{MedalUpgrade|#= 30 |Description=Pendant of Blood w/ Diamond Legion |ID= PoB-DL}}&lt;br /&gt;
{{MedalUpgrade|#= 50 |Description=Pendant of Blood w/ Grand Legion |ID= PoB-GL}}&lt;br /&gt;
{{End}}&lt;br /&gt;
{{Medals}}&lt;br /&gt;
[[Category:Competition Medals]][[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:POB-TOR.jpg&amp;diff=169369</id>
		<title>File:POB-TOR.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:POB-TOR.jpg&amp;diff=169369"/>
		<updated>2018-06-28T21:21:09Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: Pendant of Blood Example for SWTOR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Pendant of Blood Example for SWTOR&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Fiction_Center&amp;diff=169354</id>
		<title>Fiction Center</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Fiction_Center&amp;diff=169354"/>
		<updated>2018-06-24T19:02:20Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: /* Timeline: Fiction Updates */ Added The Collective and Hyperlinked to the Prologue GDoc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{eras|real}}&lt;br /&gt;
Welcome to the [http://www.darkjedibrotherhood.com/ Dark Jedi Brotherhood] &#039;&#039;&#039;Fiction Center&#039;&#039;&#039;. Here you will find links to the various pages and documents that will help both new and returning members with getting caught up with the Brotherhood&#039;s current storyline. You will also find summaries and recaps of previous and current storylines and fiction updates.&lt;br /&gt;
&lt;br /&gt;
* The current DB fictional year is {{Current year}} ABY.&lt;br /&gt;
&lt;br /&gt;
* The Brotherhoods home rests in the [[Arx System]]. &#039;&#039;([[Antei]] was destroyed and the Dark Council relocated).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* To learn more about the Fiction Society, check out the [[Inquisitorius]] page on the Wiki.&lt;br /&gt;
&lt;br /&gt;
* To expand your knowledge on the Brotherhood&#039;s fiction systems, check out the [[Voice Staff Resources Hub]]. This includes links to resources and documentation that covers the &#039;&#039;Character Sheet System&#039;&#039;, &#039;&#039;Competition Guidelines&#039;&#039;, Telegram Fiction Chat, a catalog of previous Voice and Combat Master Reports, and answers to the most frequently asked questions.&lt;br /&gt;
&lt;br /&gt;
* Curious about what the difference between a Gray, Light, and Dark &amp;quot;Path&amp;quot; is? Check out the [[Paths of the Brotherhood|Path System]]!&lt;br /&gt;
&lt;br /&gt;
* Curious about the current orders available for selection? Check out [[Orders of the Brotherhood]]!&lt;br /&gt;
&lt;br /&gt;
* To join the ongoing discussion on original characters and fiction, check out our [[Voice Staff Resources Hub#DB Fiction Chat|Fiction Chat]] channel on [https://telegram.org/ Telegram].&lt;br /&gt;
&lt;br /&gt;
* The current [[Voice]] is [[Marick Tyris]].&lt;br /&gt;
&lt;br /&gt;
* The current [[Combat Master]] is [[Atra Ventus]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Previous Storyline: Fictional Recap ===&lt;br /&gt;
&lt;br /&gt;
A detailed view of the Brotherhood&#039;s previous storylines can all be found on the [[Fiction Updates: Story Arcs]] page.&lt;br /&gt;
&lt;br /&gt;
1. The previous Story Arc – The New Order – can be found [https://wiki.darkjedibrotherhood.com/view/Fiction_Updates:_Story_Arcs#The_New_Order here]&lt;br /&gt;
&lt;br /&gt;
2. The previous Story Arc – GJWXII: Retribution – can be found [here].&lt;br /&gt;
&lt;br /&gt;
=== Current Storyline: Fictional Recap ===&lt;br /&gt;
&lt;br /&gt;
==== The Collective ====&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
=== Fiction Update Summaries ===&lt;br /&gt;
The following section will provide links to the relevant news posts that launched each fiction update, as well as synopses for &#039;&#039;&#039;The Collective&#039;&#039;&#039; story arc.&lt;br /&gt;
&lt;br /&gt;
=== Timeline: Fiction Updates  ===&lt;br /&gt;
To get caught up on the latest brotherhood storyline, check out the fiction updates below. The Dark Crusade is the beginning of the contemporary storyline, so we begin there.&lt;br /&gt;
&lt;br /&gt;
To see the different arcs, see the [[Fiction Updates: Story Arcs]].&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;fancy&amp;quot; width=&amp;quot;60%&amp;quot; style=&amp;quot;margin: 1em auto 1em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|td colspan=&amp;quot;3&amp;quot; class=&amp;quot;head&amp;quot; style=&amp;quot;background-color:#5e7687; color:#BFBFBF; font-weight:bolder;&amp;quot;| Fiction Updates&lt;br /&gt;
|-&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#b4bfc6; color:#303030;&amp;quot;|&#039;&#039;&#039;Year&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#b4bfc6; color:#303030;&amp;quot;|&#039;&#039;&#039;Story Arc&#039;&#039;&#039;&lt;br /&gt;
|td class=&amp;quot;sub-head&amp;quot; style=&amp;quot;background-color:#b4bfc6; color:#303030;&amp;quot;|&#039;&#039;&#039;Fiction&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[30 ABY to 39 ABY#30 ABY|30 ABY]] || [[Dark Crusade]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[30 ABY to 39 ABY#31 ABY|31 ABY]] || [[Fading Light]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[30 ABY to 39 ABY#32 ABY|32 ABY]] || [[Eleventh Great Jedi War]] || [https://drive.google.com/file/d/0B0rPsJ1Xn54cNkotbXFhSVpuOUE/view Finale]&lt;br /&gt;
|-&lt;br /&gt;
| [[30 ABY to 39 ABY#33 ABY|33 ABY]] || [[New Order era|The New Order]] || Prologue: [https://drive.google.com/file/d/0B0_EDLJpzNg9MUEwNGViQi14ejg/view Undesirables]&amp;lt;br&amp;gt;Chapter 1: [https://drive.google.com/file/d/0B0rPsJ1Xn54cYVE4NXdXbkp4YzA/view A New Order]&amp;lt;br&amp;gt;Chapter 2: [https://drive.google.com/file/d/0B0rPsJ1Xn54cVTAwaTZ4OVprRzQ/view Treason]&lt;br /&gt;
|-&lt;br /&gt;
| [[30 ABY to 39 ABY#34 ABY|34 ABY]] || — || Anthology series:&amp;lt;br&amp;gt;Part 1 - [https://drive.google.com/file/d/0B-vYlrW6IxW6NU5pY3RxbkphbkE/view No Return]&amp;lt;br&amp;gt;Part 2 - [https://drive.google.com/file/d/0B-vYlrW6IxW6dzRlX01PbHl2bkE/view Rise of the Lotus]&amp;lt;br&amp;gt;Part 3 - [https://app.box.com/s/hti74aky22otjwfzzwvay5ryci4x0l16 Seven Strands]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[30 ABY to 39 ABY#35 ABY|35 ABY]] || — ||  Chapter 3: [https://drive.google.com/file/d/0B-vYlrW6IxW6M1o3SThodnJDb0U/view Reconciliation]&amp;lt;br&amp;gt;Chapter 4: [https://drive.google.com/file/d/0B-vYlrW6IxW6Sm9PVTExODNKcmM/view Order]&amp;lt;br&amp;gt;Chapter 5: [https://drive.google.com/file/d/0B-vYlrW6IxW6YUhRMTlaTG10R3c/view Endgame]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twelfth Great Jedi War|Twelfth Great Jedi War: Retribution]] || Prologue: [https://drive.google.com/file/d/0BwijxyALQ0YPSS1SeE1hZDJOVkE/view The Collective]&amp;lt;br&amp;gt;Chapter 1: [https://drive.google.com/file/d/0B-vYlrW6IxW6THZVbHFwcnM0eDQ/view Vengeance]&amp;lt;br&amp;gt;Chapter 2: [https://drive.google.com/file/d/0B-vYlrW6IxW6czgxZ1FiTTMxNnM/view Impetus]&amp;lt;br&amp;gt;Chapter 3: [https://drive.google.com/file/d/0B-vYlrW6IxW6N25aN1FGQzVRQmM/view War]&amp;lt;br&amp;gt;Chapter 4: [https://drive.google.com/file/d/0B-vYlrW6IxW6bFNQSFdOekhuMXc/view Strike]&amp;lt;br&amp;gt;Chapter 5: [https://drive.google.com/file/d/1-htX3YhSwhVEfzVGamn4FuyKYT8M1AeU/view Riposte]&amp;lt;br&amp;gt;Chapter 6: [https://drive.google.com/file/d/1NK1y5DeOgSiCHXkutI1Uqkjfys5irXEv/view Finale]&amp;lt;br&amp;gt;Chapter 7: [https://drive.google.com/file/d/1J8ykWSZlfzPxBXGJn5taGrMc1EOZGOv6/view Epilogue]&lt;br /&gt;
|-&lt;br /&gt;
| [[30 ABY to 39 ABY#36 ABY|36 ABY]] || [[The Collective]] || [https://drive.google.com/file/d/1LbP5uqPNv2s1NeZqa6CZRHNRxBdfUskG/view Prologue]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For the complete timeline, please see the [[Dark Jedi Brotherhood Timeline]] article.&lt;br /&gt;
&lt;br /&gt;
=== Inquisitorius Archive ===&lt;br /&gt;
&lt;br /&gt;
Official Fiction Updates for both the Dark Jedi Brotherhood and the independent Clans can be found here in the [https://sites.google.com/view/brotherhoodfictions Inquisitorius Fiction Archives].&lt;br /&gt;
&lt;br /&gt;
To check out the Dark Jedi Brotherhood Comics that were made [https://www.darkjedibrotherhood.com/comics click here!]&lt;br /&gt;
&lt;br /&gt;
[[File:Dbcomicsnaptshot.png|center|700px|none|tumb|Comics created for the DJB]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Databank: Brotherhood Universe ===&lt;br /&gt;
&lt;br /&gt;
The following data bank provides a quick reference to information about persons, locations, and organizations of interest that show up in the Dark Brotherhood storyline. &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 style=&amp;quot;text-align: center;&amp;quot; | ORGANIZATIONS&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Collective logo.png|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;[[The Collective]]&#039;&#039;&#039; || style=&amp;quot;padding: 10px;&amp;quot; | The Collective is a powerful organization that has chosen the recent events of the conflict between the Brotherhood’s Resistance and the Iron Throne to make its presence and purpose known.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Inquisitorius logo.gif|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;[[Inquisitorius]]&#039;&#039;&#039; || style=&amp;quot;padding: 10px;&amp;quot; | The Inquisitorius are the Grand Master’s covert network of agents. They represent the Brotherhood&#039;s strength outside of the Iron Legion and Iron Fleet. While not all that are enrolled are aligned with the Grand Master’s visions, many compete for favor and to rise in the rankings. The Society offers various awards and incentives and is headed by the Voice of the Brotherhood.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:6clans.JPG|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;The Six Clans&#039;&#039;&#039; || style=&amp;quot;padding: 10px;&amp;quot; | The six Clans of the Dark Jedi Brotherhood all hold different motivations and personalities.&lt;br /&gt;
&lt;br /&gt;
[[Clan Arcona|Arcona]], [[Clan Naga Sadow|Naga Sadow]], [[Clan Odan-Urr|Odan-Urr]], [[Clan Plagueis|Plagueis]], [[Clan Scholae Palatinae|Scholae Palatinae]], and [[Clan Taldryan|Taldryan]].&lt;br /&gt;
&lt;br /&gt;
A member of each respective unit is referred to in the following manner:&lt;br /&gt;
&lt;br /&gt;
* Arconan&lt;br /&gt;
* Taldryanite&lt;br /&gt;
* Sadowan&lt;br /&gt;
* Palatinaean&lt;br /&gt;
* Odanite&lt;br /&gt;
* Plagueian&lt;br /&gt;
&lt;br /&gt;
Former members of Clan [[Tarentum]] identify as &#039;&#039;Tarenti&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 style=&amp;quot;text-align: center;&amp;quot; | LOCATIONS&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Arx-system.png|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;[[Arx System]]&#039;&#039;&#039; ||  style=&amp;quot;padding: 10px;&amp;quot; | The Arx System is located in the depths of Wild Space, far away from the core worlds and isolated from the galaxy at large. The planet Arx — or more commonly simply called &amp;quot;Arx&amp;quot; — now serves as the current seat of power for the Dark Brotherhood.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Canon_galaxy_map.jpg|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;[[starwars:Outer Rim Territories|Outer Rim Territories]]&#039;&#039;&#039; || style=&amp;quot;padding: 10px;&amp;quot; | The Outer Rim Territories, also known as the Outer Rim or Outer Systems, was a sparsely populated region of [[starwars:The galaxy|the galaxy]] located outside the [[starwars:Mid Rim|Mid Rim]] before [[starwars:Wild Space|Wild Space]] and the [[starwars:Unknown Regions|Unknown Regions]]. The largest region in the galaxy, it was home to diverse [[starwars:Planet|worlds]] and rugged, primitive frontier planets. It is here that the bulk of the Brotherhood’s storyline evolves. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Antei.jpg|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;[[Antei]]&#039;&#039;&#039; ||  style=&amp;quot;padding: 10px;&amp;quot; | The former home system and planet of the Dark Brotherhood. Destroyed by former Grand Master [[Muz Ashen]] in a destructive ritual to gain immortality. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 style=&amp;quot;text-align: center;&amp;quot; | PERSONS OF INTEREST&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darkcouncildblogo.png|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;The [[Dark Council]]&#039;&#039;&#039; || style=&amp;quot;padding: 10px;&amp;quot; | The Dark Council serves the Grand Master of the Brotherhood, and governs the various elements of the Dark Jedi Brotherhood. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:DracaryisHeadshot.jpg|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;[[Dracaryis Sunstrider]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt;[[Fist]] of the Brotherhood&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/13802/character_sheet Character Sheet] || style=&amp;quot;padding: 10px;&amp;quot; | Supreme Commander of the Iron Legion and Navy, head of the Grand Master&#039;s Royal Guard.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Marick1 -1975526829.jpg|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;[[Marick Tyris]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt;[[Voice]] of the Brotherhood&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/10214/character_sheet Character Sheet] || style=&amp;quot;padding: 10px;&amp;quot; | After going undercover within the Collective ranks, Marick has returned to [[Arx]] to continue to lead and direct the [[Inquisitorius]]. The Master Assassin continues bring a heightened level of efficiency to the office but faces everyday challenges as both an administrator and bureaucrat, especially when dealing with his former home Clan who still have not forgotten what he did.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Selika_Roh_Head.jpg|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;[[Selika Roh]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt;[[Herald]] of the Brotherhood&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/2632/character_sheet Character Sheet] || style=&amp;quot;padding: 10px;&amp;quot; | Head of diplomatic relationships between the Clans of the Brotherhood, and leader of the Shroud Syndicate.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JamesQuack.jpg|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;James Lucius Entar&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt;[[Seneschal]] of the Brotherhood&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/1294/character_sheet Character Sheet] || style=&amp;quot;padding: 10px;&amp;quot; | The enigmatically eccentric, ever endearing Seneschal heads up the Brotherhood’s Research and Development and also maintains sovereignty over cyber security thanks to his unique artificial intelligence, Construct [[Dbbot|dbb0t]]. James has a penchant for riddles and rarely involves himself in political matters, claiming to serve the Brotherhood and the Galaxy at large. He is most often left to his own devices out of both respect and fear.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DSImage.jpg|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;[[Daniel Stephens]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt;[[Headmaster]] of the Brotherhood&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/146/character_sheet Character Sheet] || style=&amp;quot;padding: 10px;&amp;quot; | The Master Archivist overseeing the [[Shadow Academy]] and all of its secrets.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EvantHeadshot.jpg|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;[[Evant Taelyan]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt;[[Regent]] of the Brotherhood&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/9118/character_sheet Character Sheet] || style=&amp;quot;padding: 10px;&amp;quot; | Evant was responsible for forming the Inquisitorius and using it to execute Pravus’ plans to purge the Brotherhood of all he deemed undesirable. This earned him the trust of the Grand Master, leading to his appointment as the Brotherhood’s first Regent. His focus has been on the creation of Arx, the new imperial capital of the Brotherhood, and establishing a base of operations for commerce and construction. Using his vast network of resources, he procures the tools for Pravus’ success such as credit accounts, [[starwars:Kyber crystal|kyber crystals]], and other material acquisitions. Evant is brash, egotistical, and absolutely loyal to Pravus. It remains to be seen what working with Telaris will bring. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Dacienheadshot.png|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;[[Dacien Victae]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt;[[Justicar]] of the Brotherhood&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/7388/character_sheet Character Sheet] || style=&amp;quot;padding: 10px;&amp;quot; | The new Justicar replacing [[Jac Cotelin]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Howladerheadshot.png|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;[[Howlader]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt;[[Master at Arms]]&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/8/character_sheet Character Sheet] || style=&amp;quot;padding: 10px;&amp;quot; | Howlader is rarely seen in his office, but his work always seems to get done. Overseeing the ceremony and record keeping of the Brotherhood’s dossiers, Howlader’s allegiance seems to be more to the position he holds than to any one leader or even his home unit.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MorganHeadshot.png|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;[[Morgan B. Sorenn|Morgan Sorenn]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt;[[Deputy Grand Master]] of the Brotherhood&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/6463/character_sheet Character Sheet] || style=&amp;quot;padding: 10px;&amp;quot; | The new Deputy to Telaris, next in line to the throne. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:TelarisHeadshot.jpg|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;[[Telaris &amp;quot;Mav&amp;quot; Cantor|Telaris]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt;[[Grand Master]]&amp;lt;/small&amp;gt; || style=&amp;quot;padding: 10px;&amp;quot; | The Grand Master occupies the &#039;&#039;&#039;The Iron Throne&#039;&#039;&#039;, which is the seat of power for the Dark Brotherhood. They control the Dark Council, as well as the combined [[Iron Forces]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; height: 130px;&amp;quot; | [[File:Picture-emblem1.jpg|130px]]|| style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;Iron Forces&#039;&#039;&#039; || style=&amp;quot;padding: 10px;&amp;quot; | The Iron Forces are divided into two divisions: The [https://wiki.darkjedibrotherhood.com/view/Iron_Forces#The_Iron_Navy Iron Navy], and the [https://wiki.darkjedibrotherhood.com/view/Iron_Forces#The_Iron_Legion Iron Legion].&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; height: 130px;&amp;quot; | [[File:Nixheadshot.png|130px]]|| style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;Damon Nix&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt;Lord Marshal&amp;lt;/small&amp;gt; || style=&amp;quot;padding: 10px;&amp;quot; | The enigmatic strategist behind the [https://wiki.darkjedibrotherhood.com/view/Iron_Forces#The_Iron_Legion Iron Legion] looks to ensure that Pravus’ plans proceed as intended. A master of subterfuge and deception, the man who had previously lead the Dark Crusades by posing as the mysterious Darth Esoteric is one of the most dangerous Sith in the Brotherhood for his unpredictable methods and lethal cunning.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rhellheadshot.JPG|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;[[Lena Rhell]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt;Grand General&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/non_player_characters/241 Character Sheet] || style=&amp;quot;padding: 10px;&amp;quot; | The leader of the [https://wiki.darkjedibrotherhood.com/view/Iron_Forces#The_Iron_Navy Iron Navy], Rhell serves as the Fist&#039;s chief advisor on naval warfare and strategy. In a dual role as a Moff, she is also tasked with the operation and defense of the [[Arx System]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AtraHeadshot.png|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;[[Atra Ventus]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt;[[Combat Master]]&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/11708/character_sheet Character Sheet] || style=&amp;quot;padding: 10px;&amp;quot; | Faithful to the Brotherhood as an entity unto itself, Atra has taken to his position as Combat Master with zeal. His influence has brought a renewed vigor towards combat instruction for veterans and newcomers alike while acting as a threat assessment tool for the Inquisitorius. Still, he is challenged with gauging his adherence to ideals against expected loyalty to those in power.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pravus3.png|130px]] || style=&amp;quot;white-space: nowrap; text-align: center; padding: 10px;&amp;quot; | &#039;&#039;&#039;[[Darth Pravus]]&#039;&#039;&#039; &amp;lt;br&amp;gt; &amp;lt;small&amp;gt;[[Grand Master]]&amp;lt;/small&amp;gt; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; [https://www.darkjedibrotherhood.com/members/1120/character_sheet Character Sheet] || style=&amp;quot;padding: 10px;&amp;quot; | Former Grand Master of the Brotherhood and leader of the “New Order”. Manipulative, cunning, and utterly dedicated to his vision of a clean, pure, and efficient Brotherhood.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=168692</id>
		<title>Pendant of Blood</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=Pendant_of_Blood&amp;diff=168692"/>
		<updated>2018-06-16T18:28:47Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Medal&lt;br /&gt;
|Image = [[File:PoB.jpg|150px]]&lt;br /&gt;
|Medal name = Pendant of Blood&lt;br /&gt;
|Awarded_by = *[[Fist of the Brotherhood]] and Staff&lt;br /&gt;
|OldNames= Elite Cluster of Fire&lt;br /&gt;
|IDLineCode= PoB&lt;br /&gt;
|Recipient= [https://www.darkjedibrotherhood.com/awards/54 Complete List]&lt;br /&gt;
|Medal_type = [[:Category:Competition Medals|Competition, Gaming]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Previously known as the Elite Cluster of Fire, the Pendant of Blood is commissioned to recognize valorous action in battle and thus is worn by the Brotherhood’s martial champions. The pendant is a disk of solid zersium dyed red and cast in a ring of naturally matte zersium to create a cordon of strength representing dominance over one’s enemies. The inner ring represents the recipient while the other denotes the Brotherhood as a whole. The pendant hangs from a bar of pure Zersium  by a silk ribbon that compliments the brooding color palette.&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
==== Weekly PvP ====&lt;br /&gt;
&lt;br /&gt;
Pendants of Blood are awarded to the member with the highest PvP Score (defined as: Wins * (Wins/Matches Played)) for each week of [[Gaming Night]]s activity. A week is defined as Sunday to Friday. Gaming Platforms which are weighted differently in PVP Score are listed below, all other platforms are weighted at a default value of &amp;quot;1&amp;quot;.  In the event of a tie, the member with the most wins will take the pendant. A pendant is only awarded if at least five members have participated that week; if not, scores continue to tally into the next week until the minimum is reached.&lt;br /&gt;
* X Wing Series:  PVP Score is weighted to 2.0.&lt;br /&gt;
* All other Platforms:  PVP Score is weighted to 1.0.&lt;br /&gt;
&lt;br /&gt;
====Saturday PvP====&lt;br /&gt;
&lt;br /&gt;
A Pendant of Blood is awarded to the member with the highest PvP Score over the course of each Saturday, according to the server time.&lt;br /&gt;
&lt;br /&gt;
==== Destiny ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Light Levels. &lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Destiny.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
** Maximum Level is currently defined as Level 40.&lt;br /&gt;
** An additional Pendant will be awarded at Light Levels: 295, 320, 340, 365, 385.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level with the same character in the event the level cap is raised.&lt;br /&gt;
* All screenshots must be taken of character selection screen.&lt;br /&gt;
* For Server and Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Destiny 2 ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; time meeting certain Power Levels. &lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Destiny 2.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
** Pendants are awarded at the following Power Levels:  240, 260, 280, 300, 320, 340.&lt;br /&gt;
* All screenshots must be taken of character selection screen or the Destiny Tracker screen. In all cases, your Gamertag, Battle.net name, or PSNID must be clearly displayed.&lt;br /&gt;
* For Server and Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
==== Diablo 3 ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Paragon Levels.&lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Diablo 3.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
** Maximum Level is currently defined as Level 70.&lt;br /&gt;
** An additional Pendant will be awarded at Paragon Levels:100, 150, 200, 250 and 300.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level in the event that the level cap is raised.&lt;br /&gt;
* For Club first achievements, as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Diablo_3_PoB.jpg|240px|center|Diablo 3]]&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Red: Indicates Character and Paragon Lvls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Hearthstone ====&lt;br /&gt;
&lt;br /&gt;
* You get one pendant of blood for each character you level to 25.&lt;br /&gt;
** There are a maximum of six pendants of blood available for this platform. You can choose which six characters you submit for, but once you earn six pendants, that’s it.&lt;br /&gt;
** You must provide a screenshot showing the character and level&lt;br /&gt;
* You must put which character you are submitting for in the submission.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Hearthstone_PoB.jpg|240px|center|Hearthstone]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Play from the Main Screen&lt;br /&gt;
*Orange: Select a Deck&lt;br /&gt;
*Yellow: Indicates current Hero Level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Heroes of the Storm ====&lt;br /&gt;
&lt;br /&gt;
* Awarded in tiers for increasing number of level 10 heroes AND an increase in player level. The six tiers are as follows:&lt;br /&gt;
** PoB 1 - 1 Hero at level 10 with a PL of 25&lt;br /&gt;
** PoB 2 - 2 Heroes at level 10 with a PL of 50&lt;br /&gt;
** PoB 3 - 3 Heroes at level 10 with a PL of 75&lt;br /&gt;
** PoB 4 - 4 Heroes at level 10 with a PL of 100&lt;br /&gt;
** PoB 5 - 5 Heroes at level 10 with a PL of 125&lt;br /&gt;
** PoB 6 - 6 Heroes at level 10 with a PL of 150&lt;br /&gt;
&lt;br /&gt;
* Only six pendants are attainable per member for this platform.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.  Additionally, should the milestones change prior to earning 6, you will be required to meet the new milestones for any remaining pendants.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:HotS_PoB.jpg|240px|center|Heroes of the Storm]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Career Profile&lt;br /&gt;
*Orange: Select &amp;quot;Sort by XP&amp;quot;&lt;br /&gt;
*Yellow: Indicates Hero Level&lt;br /&gt;
*Not Shown: Player Level should be visible on Player Icon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Overwatch ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for reaching certain player ranks.&lt;br /&gt;
** Rank 15 &lt;br /&gt;
** Rank 30&lt;br /&gt;
** Rank 45&lt;br /&gt;
** Rank 60&lt;br /&gt;
** Rank 75&lt;br /&gt;
** Rank 90&lt;br /&gt;
* Only a total of 6 PoB is attainable per member from this platform. Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
* For Club first achievements, as determined by the FIST.&lt;br /&gt;
&lt;br /&gt;
Example Screenshot:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:OW_PoB.jpg|240px|center|Overwatch]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Not Shown: Select Career Profile&lt;br /&gt;
*Orange: Indicates Player Level&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Star Wars: Battlefront (2015) ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for reaching certain player ranks.&lt;br /&gt;
** Rank 25 &lt;br /&gt;
** Rank 40&lt;br /&gt;
** Rank 55&lt;br /&gt;
** Rank 65&lt;br /&gt;
** Rank 70&lt;br /&gt;
** Rank 80&lt;br /&gt;
* Only a total of 6 PoB is attainable per member from this platform.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
* For Club first achievements, as determined by the FIST.&lt;br /&gt;
&lt;br /&gt;
==== Star Wars: Battlefront (2017) ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for reaching certain player ranks.&lt;br /&gt;
** Rank 10 &lt;br /&gt;
** Rank 20&lt;br /&gt;
** Rank 25&lt;br /&gt;
** Rank 30&lt;br /&gt;
** Rank 35&lt;br /&gt;
** Rank 40&lt;br /&gt;
* A total of 6 PoB is attainable per member from this platform.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
&lt;br /&gt;
==== Star Wars: The Old Republic MMO ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for a member&#039;s &#039;&#039;&#039;FIRST&#039;&#039;&#039; maximum level character and upon reaching certain Legacy Levels. &lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for SWTOR.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
** Maximum Level is currently defined at Level 70. &lt;br /&gt;
** An additional PoB will be awarded at Legacy Levels: 10, 20, 30, 40, and 50.&lt;br /&gt;
** A second PoB will not be awarded for reaching max level in the event the level cap is raised. &lt;br /&gt;
* For [[Club first achievements]], as determined by the Fist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Star Conflict ====&lt;br /&gt;
&lt;br /&gt;
* Awarded for achieving Max Synergy on one ship in each of the following Ranks:&lt;br /&gt;
** Rank 1&lt;br /&gt;
** Rank 2&lt;br /&gt;
** Rank 3&lt;br /&gt;
** Rank 4&lt;br /&gt;
** Rank 5&lt;br /&gt;
** Rank 6&lt;br /&gt;
** A maximum of Six (6) Pendants of Blood may be earned for Star Conflict.  Should the level milestones change after you earn 6, you will not be eligible to earn additional Pendants.&lt;br /&gt;
*** A PoB will be earned one time for each of these benchmarks.  Leveling additional ships in them will not grant additional PoB.&lt;br /&gt;
* Ships which start at max synergy (shown with yellow/gold background) will not count towards PoBs.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border-spacing: 2px; border: 1px solid darkgray;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid white;&amp;quot;|&amp;lt;!--greenish border--&amp;gt;&lt;br /&gt;
[[File:Star_Conflict_PoB.jpg|240px|center|Star Conflict]]&lt;br /&gt;
|- style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Red: Select Ships&lt;br /&gt;
*Orange: Indicates Max Synergy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==  Former Upgrades  ==&lt;br /&gt;
&lt;br /&gt;
These medal upgrades are no longer in use, but are preserved here for posterity. &lt;br /&gt;
&lt;br /&gt;
{{MedalStart}}&lt;br /&gt;
{{MedalUpgrade|#= 1 |Description=Pendant of Blood |ID= PoB}}&lt;br /&gt;
{{MedalUpgrade|#= 2 |Description=Pendant of Blood w/ Bronze Legion |ID= PoB-BL}}&lt;br /&gt;
{{MedalUpgrade|#= 4 |Description=Pendant of Blood w/ Silver Legion |ID= PoB-AgL}}&lt;br /&gt;
{{MedalUpgrade|#= 6 |Description=Pendant of Blood w/ Gold Legion |ID= PoB-AuL}}&lt;br /&gt;
{{MedalUpgrade|#= 10 |Description=Pendant of Blood w/ Platinum Legion |ID= PoB-PL}}&lt;br /&gt;
{{MedalUpgrade|#= 15 |Description=Pendant of Blood w/ Sapphire Legion |ID= PoB-SL}}&lt;br /&gt;
{{MedalUpgrade|#= 30 |Description=Pendant of Blood w/ Diamond Legion |ID= PoB-DL}}&lt;br /&gt;
{{MedalUpgrade|#= 50 |Description=Pendant of Blood w/ Grand Legion |ID= PoB-GL}}&lt;br /&gt;
{{End}}&lt;br /&gt;
{{Medals}}&lt;br /&gt;
[[Category:Competition Medals]][[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Star_Conflict_PoB.jpg&amp;diff=168691</id>
		<title>File:Star Conflict PoB.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Star_Conflict_PoB.jpg&amp;diff=168691"/>
		<updated>2018-06-16T18:17:11Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: Category: Images-Screenshots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Images-Screenshots]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:OW_PoB.jpg&amp;diff=168690</id>
		<title>File:OW PoB.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:OW_PoB.jpg&amp;diff=168690"/>
		<updated>2018-06-16T18:10:39Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: Category: Images-Screenshots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Images-Screenshots]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:HotS_PoB.jpg&amp;diff=168689</id>
		<title>File:HotS PoB.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:HotS_PoB.jpg&amp;diff=168689"/>
		<updated>2018-06-16T18:02:35Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: Category: Images-Screenshots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Images-Screenshots]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
	<entry>
		<id>https://wiki.darkjedibrotherhood.com/index.php?title=File:Diablo_3_PoB.jpg&amp;diff=168685</id>
		<title>File:Diablo 3 PoB.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.darkjedibrotherhood.com/index.php?title=File:Diablo_3_PoB.jpg&amp;diff=168685"/>
		<updated>2018-06-16T17:47:06Z</updated>

		<summary type="html">&lt;p&gt;Alaris Jinn: Category: Images-Screenshots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category: Images-Screenshots]]&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{fairuse}}&lt;/div&gt;</summary>
		<author><name>Alaris Jinn</name></author>
	</entry>
</feed>